uac_dead

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    ================================================================Title : Dooms day of UAC (UAC_DEAD.WAD) ver 1.0 (FINAL)Author : Leo Martin LimEmail Address : [email protected] / [email protected]. Author Info : Student

    Description : Earth date : December 10, 2010.

    Location : UAC branch of Jakarta, South East Asia.Local Time : 18:35.Monsters from hell just spawned in UAC complex.UAC has deployed their truck to pick you up, alongwith your 5 other pals to help them.But the only person sit in the secret compartmentis you. :)The truck got attacked, just after it enteredthe complex. You were knocked unconcious...minutes later, you got out from the compartment andtried to find your pals. "Where are they ?""Where are inhabitants of this complex ?"

    "If they are dead, where are the corpses?"Thus, the adventure begins...Later, you will find them all. but, they are dead.EVACUATE is your priority then.

    Additional Credits : Id - Creators of DOOM!Raphael Quinet and Brendon Wyber - DE 5.21 GCCColin Reed - BSP 1.1x.L.W. Witek - Reject 1.0.

    ================================================================

    * Play Information *

    Episode and Level # : E1M8Single Player : YesCooperative 2-4 Player : YesDeathmatch 2-4 Player : Yes. The courtyard should be fun for this.Difficulty Settings : Yes (HMP and UV only)New Sounds : NoNew Graphics : Yes

    SKY1 texture. Thanks to the author of nightfal.Demos Replaced : No

    * Construction *

    Base : New level from scratchBuild Time : 4 weeks (ver 0.9 + ver 1.0)Hey, I have things to take care alright.

    Editor(s) used : DEU 5.21 GCC, BSP 1.1x, REJECT 1.0Known Bugs : The _only_ problem is you can NOT save game

    when playing in UV difficulty.1 HOM error where you can view all the wheelsof the truck (very small area).(I don't think this HOM will detract you,considering an EXCELLENT aestatic design :).

    * Copyright / Permissions *

    Authors MAY use this level as a base to build additionallevels provide you credit me with creating the original level andthat you say the level you've made is a modified version of my

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    original level.

    *** VERY IMPORTANT***You MAY extract any part/idea or any derivatives of its kind fromthis level and put it in your level, provided that you credit my namein your .txt distribution.

    ***

    You MAY distribute this WAD, provided you include this file, withno modifications. You may distribute this file in any electronicformat (BBS, Diskette, CD, etc) as long as you include this fileintact.

    * Where to get this WAD *

    infant2.sphs.indiana.eduwuarchive.wustl.eduftp.uwp.eduAmerica Online: PCGAMES forum

    * Misc *Since the version 0.9 that I released on 6/8/94, This level hasbeen changed so much in terms of the cosmetic changes and playability.

    Playing in UV, at the beginning is pretty rough, some common senseof what part of a complex should contain is needed."And the rest are just details." :)

    Warn you, below are features in this WAD.They may contain some spoilers to you.

    - Courtyard with 2 parts of overturned truck.

    - "The Staircase". Remember the last of the 3 tests that Indiana Joneshad to take? :)

    - Big letters of U A C.- Part of the map that resemble uac logo.- The escape shuttle. (I could have made this one look better,but i'm out of 2S linedefs).