training brochure - techspace · one-day training course blends technical know-how with innovative...
TRANSCRIPT
TRAINING BROCHURE
02/25 Contents Camara Education Ireland | TechSpace Training
DIGITAL CREATIVITY | PAGE 03
// How to Use Mobile Devices for Filmmaking and Digital Projects with
Young People| Online Course
// Mobile Journalism (MOJO) | In-Person Training
// Visual Production in Youth Settings | In-Person
STEAM | PAGE 10
// Getting Started with STEAM in Youth Work | Online Course
// STEAM in Youth Settings | In-Person
// An Introduction to Computer Science in Youth Settings | In-Person
CUSTOM TECHSPACE COURSE | PAGE 10
// Digital Creativity Custom Activities for Young People
// STEAM Custom Activities for Young People
TECHSPACE ONLINE NETWORK | PAGE 22
// Join the TechSpace Online Network
Table of Contents
03/25
digital creativity
Camara Education Ireland | TechSpace Training
How to Use Mobile Devices for Filmmaking and Digital Projects with Young People
DIGITAL CREATIVITY | ONLINE COURSE
4
ONLINE COURSE | 4 WEEKS
Each week participants complete a:
➔ 1 hour group webinar with Course Tutor to learn new, methods,
techniques, activities and how to use the equipment.
➔ 1 hour of self directed learning on the online course platform
➔ 1 hour practice session with young people (where possible)
Receive a TechSpace Certificate of Achievement on completion.
KEY LEARNING OUTCOMES
1. Learn how to use digital creativity to build 21st century skills in young
people; creativity, collaboration, communication, critical thinking,
digital and media literacy.
2. Understand the principles of photography, filmmaking and audio
production and how to facilitate these with young people.
3. Learn how to use free and low cost apps for photography, filmmaking,
and storytelling with young people.
4. Learn how to facilitate young people to use mobile equipment (tablets,
smartphones, microphones, rigs, lighting, etc.) to record, edit, and
publish their projects.
5. Learn to design and plan a range of digital projects for young people.
6. Gain access the TechSpace Online Network to further your learning
with activity guides, session plans, logic models and more. Ongoing
support from our Education Officers is available by email and phone.
TECHSPACE ONLINE NETWORK
Receive a 1 year membership to the TechSpace Online Network.
See details further on in this brochure.
COURSE DATES - STARTS 17 SEPTEMBER / ENDS 22 OCTOBER
● Attend weekly webinars with course tutor on Tuesdays at 12pm on
17 September, 24 September, 1 October and 8 October 2019.
● Coursework submitted by 22 October 2019.
● Receive certification. Course ends.
TO BOOK A PLACE CONTACT US ON: [email protected]
Register Online at www.techspace.ie
COST €490
Cost breakdown:
➔ Professional Development Training & Support: €240 for two online
courses and a one year membership of the TechSpace Online Network
➔ Youth Programme Costs: €250 for a Digital Creativity Starter Kit
delivered to your door!
◆ Includes smartphone rig, lighting, audio equipment, tripod
and step by step activity guides.
◆ The equipment will support a project with up to 8 young
people and can be used over and over again.
If you need to purchase the Training & Support option only, please contact us.
WHO IS THIS FOR?
Discover the essentials of digital media education. Designed for youth
workers, teachers, educators and volunteers to deliver smartphone
filmmaking, digital storytelling and mobile journalism projects to young
people. This online course blends technical know-how with innovative
methods, techniques and project ideas to engage young people in fun and
creative learning activities.
5
Camara Education Ireland | TechSpace Training
How to Use Mobile Devices for Filmmaking and Digital Projects with Young People
DIGITAL CREATIVITY | In-Person Training
06/25 Mobile Journalism | In-Person Training
Creative Education Programme managed by:
WHO IS THIS FOR
Discover the essentials of smartphone video production with our MoJo
course. Designed for youth workers, educators and volunteers, this
one-day training course blends technical know-how with innovative
project ideas to engage young people in fun and creative learning activities
using a mobile device.
IN-PERSON TRAINING
➔ Learn by Doing Approach, 7 hours per day.
➔ 1 Day Training, for Introduction to facilitating Film-Making
➔ 2 Day Training for Introduction to facilitating Green Screen
➔ Maximum of 12 Participants
➔ TechSpace Educator Certificate on completion
COST
€695 per day (additional costs for travel and venue may apply)
Optional: Starter Kit of Digital Creativity equipment - please ask for more
details
KEY LEARNING OUTCOMES
1. How to build digital creativity, innovation and lots more skills in
young people.
2. Understand the principles of photography, filmmaking and audio
production for mobile journalism.
3. How to use free and low cost mojo apps for photography, filmmaking,
storytelling in youth work.
4. How to use mojo equipment (tablets, smartphones, microphones,
rigs, lighting, etc.) to record, edit, and publish youth projects.
5. How to design and plan a mojo project to run with young people.
6. Learn how to set up a TechSpace and join the TechSpace Onlie
Network
CONTACT DETAILS
07/25 Mobile Journalism (MOJO) | In-person Training Camara Education Ireland | TechSpace Training
Camara Education Ireland | TechSpace Training
Visual Production in Youth Settings
DIGITAL CREATIVITY | In-Person Training
08/25 Visual Production in Youth Settings | In-Person Training
Creative Education Programme managed by:
WHO IS THIS FOR
This training has been designed to help youth workers and educators to
gain skills and knowledge to facilitate high-quality creative
media-making experiences. Participants will explore formats and styles,
learn how best to support youth throughout the production process, plan
exhibitions, and hone the technical skills necessary to use creative
media-making software.
IN-PERSON TRAINING
➔ Learn by Doing Approach, 7 hours per day.
➔ 1 Day Training, for Introduction to facilitating Film-Making
➔ 2 Day Training for Introduction to facilitating Graphic Design
➔ Maximum of 12 Participants
➔ TechSpace Educator Certificate on completion
COST
€695 per day (additional costs for travel and venue may apply)
Optional: Starter Kit of Digital Creativity equipment - please ask for more
details
KEY LEARNING OUTCOMES
1. Facilitate creative media activities to support young people in their
development of 21st century skills.
2. Understand how young people can develop ‘creative confidence’.
3. Discuss the value of creative media as a tool for youth development
and discern key digital literacy skills.
4. Select and use various media formats in which work can be created.
5. Use apps and or other creative software to make media with young
people.
6. Learn how to set up a TechSpace and join the TechSpace Network.
CONTACT DETAILS
09/25 Visual Production in Youth Settings | In-Person Training Camara Education Ireland | TechSpace Training
10/25
steam
Camara Education Ireland | TechSpace Training
How to Design and Facilitate STEAM Projects with Young People
STEAM | ONLINE COURSE
11
WHO IS THIS FOR?
Discover the essentials of STEAM education for young people. Designed
for youth workers, teachers, educators and volunteers this online course
will develop your knowledge and skills to use STEAM activities to engage
young people in fun, creative and innovative projects.
ONLINE COURSE | 4 WEEKS
Each week participants complete a:
➔ 1 hour group webinar with Course Tutor to learn new, methods,
techniques, activities and how to use the equipment.
➔ 1 hour of self directed learning on the online course platform
➔ 1 hour practice session with young people (where possible)
Receive a TechSpace Certificate of Achievement on completion.
COST €490
Cost breakdown:
➔ Professional Development Training & Support: €240 for two online
courses and a one year membership of the TechSpace Online
Network
➔ Youth Programme Costs: €250 for a STEAM Starter Kit delivered to
your door!
◆ Includes core STEAM equipment plus 4 x STEAM kits.
Each kit has equipment to run the activity with a group of
4-8 young people, engaging up to 32 young people.
If you need to purchase the Training & Support option only, please contact us.
KEY LEARNING OUTCOMES
1. Learn how to use STEAM education to build 21st century skills in
young people; creativity, collaboration, communication, critical
thinking and problem solving, innovation and STEAM literacy.
2. Understand the principles of tinkering and making, inquiry and
problem based learning. Learn new STEAM methods and techniques,
and how to facilitate these with young people.
3. Develop fundamental knowledge of circuits, soldering, other technical
skills and methods to build STEAM literacy in young people.
4. Learn to design and plan a range of STEAM projects for young people.
5. Gain access the TechSpace Online Network to further your learning
with activity guides, session plans, logic models and more. Ongoing
support from our Education Officers is available by email and phone.
TECHSPACE ONLINE NETWORK
Receive a 1 year membership to the TechSpace Online Network.
See details further on in this brochure.
COURSE DATES - STARTS 18 SEPTEMBER / ENDS 23 OCTOBER 2019
● Attend weekly webinars with course tutor on Wednesdays at 12pm on
18 September, 25 September, 2 October and 9 October 2019.
● Coursework submitted by 23 October 2019.
● Receive certification. Course ends.
TO BOOK A PLACE CONTACT US ON: [email protected]
Register Online www.techspace.ie
12
Camara Education Ireland | TechSpace Training
STEAM in Youth Settings
STEAM | IN PERSON TRAINING
13/25 STEAM in Youth Settings | in-Person Training
Creative Education Programme managed by:
WHO IS THIS FOR
This course is for any youth worker or educator in the youth sector who
is interested in learning how to use STEAM activities to engage young
people in fun, creative and innovative projects - and doesn’t know where
to start!
IN-PERSON TRAINING
➔ Learn by Doing Approach, 7 hours per day.
➔ 1 day Training for fundamental skills - Circuits, Soldering,
conductivity,
➔ 2 Day Training for additional fundamental skills - robotics, 3d
printing.
➔ Maximum of 12 Participants
➔ TechSpace Educator Certificate
COST
€695 per day (additional costs for travel and venue may apply)
Optional: STEAM Starter Kit - please ask for more details.
KEY LEARNING OUTCOMES
1. What STEAM is and how it can build creativity, problem solving,
innovation and lots more skills in young people!
2. Understand the principles of tinkering and making.
3. Understand the principles of inquiry and problem based learning.
4. Learn the basic fundamentals of circuits, soldering other technical
skills.
5. How to design and plan a STEAM project to run with young people.
6. How to set up a TechSpace and join the TechSpace Network
CONTACT DETAILS
14/25 STEAM in Youth Settings | In-person Training Camara Education Ireland | TechSpace Training
Camara Education Ireland | TechSpace Training
An Introduction to Computer Science in Youth Settings
STEAM | IN PERSON TRAINING
15/25 An Introduction to Computer Science in Youth Settings
Creative Education Programme managed by:
WHO IS THIS FOR
This course is for any youth worker or educator who is interested in
learning how to use the fundamentals of Computer Science to engage
young people in fun, creative and innovative projects.
IN-PERSON TRAINING
➔ Learn by Doing Approach, 7 hours a day
➔ 1 day training for introduction to Coding Curriculum and
computational thinking. ,
➔ 2 Day training for introduction to Coding and Robotics
➔ Maximum of 12 Participants
➔ TechSpace Educator Certificate
COST
€695 per day (additional costs for travel and venue may apply)
Optional: Computer Science Starter Kit - please ask for more details
KEY LEARNING OUTCOMES
1. The fundamentals of Computer Science (CS) including activities and
computational thinking.
2. Introduction to the CS First online platform.
3. Explore the CS First Platform from a young person’s perspective and
build a storytelling project in Scratch.
4. Understand the link between coding and influencing hardware.
5. Understand 21st Century Skills and a constructivist approach to
facilitate learning.
6. Understand how to plan and facilitate a Computer Science Project
with a group of young people.
7. How to set up a TechSpace and join the TechSpace Network.
CONTACT DETAILS
16/25 An Introduction to Computer Science in Youth Settings | In-person Training
Camara Education Ireland | TechSpace Training
17/25 The How | The Process to a Solution DCYA | TechSpace Network
custom training
Camara Education Ireland | TechSpace Training
Custom TechSpace Course
18/25 Custom TechSpace Course
Creative Education Programme managed by:
WHO IS THIS FOR
This course is for any youth worker or educator who is either not sure or
has a specific idea on what kind of support and training they need.
Available in Digital Creativity, STEAM or Emerging Technologies.
IN-PERSON TRAINING
➔ Learn by Doing Approach
➔ A custom made course to learn about STEAM or Digital
Creativity skills of your choice .
➔ Maximum of 12 Participants
➔ Minimum 3 hours training / Maximum 16 hours training
➔ TechSpace Educator Certificate on completion
Cost
€695 per day (additional costs for travel and venue may apply)
Optional: STEAM or Digital Creativity Starter Kit - please ask for more
details.
KEY LEARNING OUTCOMES
1. Facilitate custom created STEAM or Digital Creativity activities of
your choice with young people.
2. How to use STEM or Digital Creativity as a medium for a specific
project or outcome.
3. The broad fundamentals of Digital Creativity, STEAM or Emerging
Technology activities.
4. How to set up a TechSpace and join the TechSpace Network.
CONTACT DETAILS
19/25 Custom TechSpace Course Camara Education Ireland | TechSpace Training
DIGITAL CREATIVITY TECHSPACE ACTIVITIESMoJo Music Recording
Using your Smartphone
Using a DSLR Camera
Green Screen Special Effects
Film Editing Software
Graphic Design Software
Mic Audio recording
Stop Motion
Music Production
Live Sound
Studio and Fashion Photography
Documentary Making
AV Showcase
Virtual Reality
Augmented Reality
Social Media Content Creation
Digital Literacy
Custom TechSpace Activities for Educators and Young People
20/25 Custom TechSpace Course Camara Education Ireland | TechSpace Training
Custom TechSpace Activities for Educators and Young People
STEAM TECHSPACE ACTIVITIESMicro-bits Coding
Coding Robots
Computational Thinking
CS Unplugged
Scratch Coding
CS First
Maker Activities on
Circuitry
Robotics
Conductivity
Holograms
Soldering
App Design
Augmenting Reality
Coding VR / AR
Game Design
21/25 Custom TechSpace Course Camara Education Ireland | TechSpace Training
22/25 Camara Education Ireland | TechSpace Support
techspace online network
MEMBERSHIP | ONLINE COURSE
Join the TechSpace Online Network
23/25 Join the Online TechSpace Network | Online Course
23
COST
➔ Included in cost of Digital Creativity and STEAM online courses.
WHO IS THIS FOR
Discover the benefits of joining the TechSpace Online Network, an online
community of practice for youth workers, teachers and educators. The
platform will provide you with comprehensive step by step activity
guides to support you to deliver exciting digital creativity and STEAM
projects to young people.
Other features include programme planning resources, the latest
publications related to educational technology and youth development.
As a member you join the TechSpace Network, a nationwide network of
youth workers, teachers and educators passionate about digital and
STEAM education for young people in Ireland.
You can also exchange best practice with your peers and receive ongoing
support from the TechSpace Education Officers at Camara Education
Ireland.
ONLINE TRAINING | 2-3 HOURS
Participants complete self-directed short sessions on the Camara Learning
Academy. You will sign up and become a member of the TechSpace Network
and meet the TechSpace Team in a webinar call.
KEY LEARNING OUTCOMES
1. Gain an understanding of the TechSpace Programme; the vision,
mission, ethos and how it works.
2. Learn about the TechSpace Network and how it can benefit you.
3. Sign up and become a member of the TechSpace Online Network.
4. Access additional support, resources and opportunities to develop
your practice through further upskilling, trainings and support.
5. Meet the TechSpace team to find out how they may introduce you
and connect with other members of the TechSpace Network with
shared interests and to exchange best practice.
6. Learn about our funded projects, and other sponsored opportunities
and events for youth workers and young people available through
the TechSpace Network.
7. Learn about our annual showcase events for young people - the
Creative Tech Festival and Tech Féile.
TO BOOK A PLACE CONTACT US AT: [email protected]
OR REGISTER ONLINE AT: https://forms.gle/RrVUmcs54W49NomN6
24
The TechSpace Online Network
Preview of the TechSpace Online Network Camara Education Ireland | TechSpace Support
25
“Excellent. With other trainings a full day of work is
gone. You could do an hour and then hour and another
hour. Very accessible.”
Youth Worker, Co. Wexford
Online CoursesWhat participants had to say...
“Learn by doing, practicing - got all of your
information from tutor in webinar.
Great to be able to ask questions and to hear others’
questions. Peer to peer learning and modelling
facilitation through the tutor.”
Youth Worker, Dublin
“Very interesting. I enjoyed it - it was theory heavy but I find this useful especially when it comes to planning and targeting outcomes.”
Educator, Co. Galway“Expensive to travel. Didn’t need to ask permission - so handy for me.”
Youth Worker, Co. Donegal
“When people struggled we were all in it together.
You’d hear people struggling and making mistakes.
We laughed together. Then I replicated what happened in
the webinar when I brought it back to my group.”
Volunteer Youth Worker, Dublin
“Sad to see it finished.
I would have enjoyed another 2-3 weeks.
Tutor was brilliant, patience of a saint.
Never felt worried to ask questions.”
Youth Worker, Co. Carlow
“Materials all really good.
When you’re in a busy week it didn’t make you go
“Oh, I’ve all this to read”. ”
Educator, Co. Kerry
26
27/30 Camara Education Ireland | TechSpace Support
ICT Schools training
Camara Education Ireland | TechSpace Training
Camara’s Digital Framework | Digital Strategy Creation
SCHOOLS | IN PERSON TRAINING
28/35 Camara’s Digital Framework | In-Person Training
Creative Education Programme managed by:
WHO IS THIS FOR
This online course is for any youth worker or educator in the youth
sector who is interested in learning how to use STEAM activities to
engage young people in fun, creative and innovative projects - and
doesn’t know where to start!
ONLINE COURSE | 4 WEEK (12 HOURS) DURATION
Each week participants complete:
➔ 1 hour Group Online Webinar Activity with Course Tutor to learn
a STEAM activity and learn to use the equipment and tools.
➔ 1 hour of self directed learning on the online course platform
(theory)
➔ 1 hour session with young people
➔ TechSpace Educator Certificate on completion of the course
COST €490
Breakdown:
€240 per person. Includes:
➔ Two online courses:
◆ Getting Started with STEAM in Youth Work
◆ Join the TechSpace Online Network
➔ One year membership of the TechSpace Online Network
€250 per STEAM Starter Kit. Includes:
➔ Equipment and STEAM kits to run 4 different activities with 4-8
young people, delivered to your door!
KEY LEARNING OUTCOMES
1. What STEAM is and how it can build creativity, problem solving,
innovation and lots more skills in young people.
2. Understand the principles of tinkering and making.
3. Understand the principles of inquiry and problem based learning.
4. Basic fundamentals of circuits, soldering, other technical skills.
5. How to design and plan a STEAM project to run with young people.
FURTHER SUPPORT
Following the course, participants receive access to the online course ‘Join the
TechSpace Network’. On completion of this course, participants receive a 1 year
membership to the online TechSpace Network. For more information see
details at the end of this brochure.
CONTACT DETAILS
29/35 Camara’s Digital Framework | In-Person Training Camara Education Ireland | TechSpace Training
Camara Education Ireland | TechSpace Training
G Suite Administrator Training
SCHOOLS | IN PERSON TRAINING
30/35 G Suite Administrator Training | In-Person Training
Creative Education Programme managed by:
WHO IS THIS FOR
This online course is for any youth worker or educator in the youth
sector who is interested in learning how to use STEAM activities to
engage young people in fun, creative and innovative projects - and
doesn’t know where to start!
ONLINE COURSE | 4 WEEK (12 HOURS) DURATION
Each week participants complete:
➔ 1 hour Group Online Webinar Activity with Course Tutor to learn
a STEAM activity and learn to use the equipment and tools.
➔ 1 hour of self directed learning on the online course platform
(theory)
➔ 1 hour session with young people
➔ TechSpace Educator Certificate on completion of the course
COST €490
Breakdown:
€240 per person. Includes:
➔ Two online courses:
◆ Getting Started with STEAM in Youth Work
◆ Join the TechSpace Online Network
➔ One year membership of the TechSpace Online Network
€250 per STEAM Starter Kit. Includes:
➔ Equipment and STEAM kits to run 4 different activities with 4-8
young people, delivered to your door!
KEY LEARNING OUTCOMES
1. What STEAM is and how it can build creativity, problem solving,
innovation and lots more skills in young people.
2. Understand the principles of tinkering and making.
3. Understand the principles of inquiry and problem based learning.
4. Basic fundamentals of circuits, soldering, other technical skills.
5. How to design and plan a STEAM project to run with young people.
FURTHER SUPPORT
Following the course, participants receive access to the online course ‘Join the
TechSpace Network’. On completion of this course, participants receive a 1 year
membership to the online TechSpace Network. For more information see
details at the end of this brochure.
CONTACT DETAILS
31/35 G Suite Administrator Training | In-Person Training Camara Education Ireland | TechSpace Training
Camara Education Ireland | TechSpace Training
G Suite Teacher TrainingIn-Person Training
SCHOOLs
32/25 G Suite Teacher Training | In-Person Training
Creative Education Programme managed by:
WHO IS THIS FOR
This online course is for any youth worker or educator in the youth
sector who is interested in learning how to use STEAM activities to
engage young people in fun, creative and innovative projects - and
doesn’t know where to start!
ONLINE COURSE | 4 WEEK (12 HOURS) DURATION
Each week participants complete:
➔ 1 hour Group Online Webinar Activity with Course Tutor to learn
a STEAM activity and learn to use the equipment and tools.
➔ 1 hour of self directed learning on the online course platform
(theory)
➔ 1 hour session with young people
➔ TechSpace Educator Certificate on completion of the course
COST €490
Breakdown:
€240 per person. Includes:
➔ Two online courses:
◆ Getting Started with STEAM in Youth Work
◆ Join the TechSpace Online Network
➔ One year membership of the TechSpace Online Network
€250 per STEAM Starter Kit. Includes:
➔ Equipment and STEAM kits to run 4 different activities with 4-8
young people, delivered to your door!
KEY LEARNING OUTCOMES
1. What STEAM is and how it can build creativity, problem solving,
innovation and lots more skills in young people.
2. Understand the principles of tinkering and making.
3. Understand the principles of inquiry and problem based learning.
4. Basic fundamentals of circuits, soldering, other technical skills.
5. How to design and plan a STEAM project to run with young people.
FURTHER SUPPORT
Following the course, participants receive access to the online course ‘Join the
TechSpace Network’. On completion of this course, participants receive a 1 year
membership to the online TechSpace Network. For more information see
details at the end of this brochure.
CONTACT DETAILS
33/35 G Suite Teacher Training | In Person Training Camara Education Ireland | TechSpace Training
Camara Education Ireland | TechSpace Training
Digital Technologies for the Junior CycleIn-Person Training
SCHOOLS
34/35 Digital Technologies for the Junior Cycle | In-Person Training
Creative Education Programme managed by:
WHO IS THIS FOR
This online course is for any youth worker or educator in the youth
sector who is interested in learning how to use STEAM activities to
engage young people in fun, creative and innovative projects - and
doesn’t know where to start!
ONLINE COURSE | 4 WEEK (12 HOURS) DURATION
Each week participants complete:
➔ 1 hour Group Online Webinar Activity with Course Tutor to learn
a STEAM activity and learn to use the equipment and tools.
➔ 1 hour of self directed learning on the online course platform
(theory)
➔ 1 hour session with young people
➔ TechSpace Educator Certificate on completion of the course
COST €490
Breakdown:
€240 per person. Includes:
➔ Two online courses:
◆ Getting Started with STEAM in Youth Work
◆ Join the TechSpace Online Network
➔ One year membership of the TechSpace Online Network
€250 per STEAM Starter Kit. Includes:
➔ Equipment and STEAM kits to run 4 different activities with 4-8
young people, delivered to your door!
KEY LEARNING OUTCOMES
1. What STEAM is and how it can build creativity, problem solving,
innovation and lots more skills in young people.
2. Understand the principles of tinkering and making.
3. Understand the principles of inquiry and problem based learning.
4. Basic fundamentals of circuits, soldering, other technical skills.
5. How to design and plan a STEAM project to run with young people.
FURTHER SUPPORT
Following the course, participants receive access to the online course ‘Join the
TechSpace Network’. On completion of this course, participants receive a 1 year
membership to the online TechSpace Network. For more information see
details at the end of this brochure.
CONTACT DETAILS
12/25 Digital Technologies for the Junior Cycle | In-Person training Camara Education Ireland | TechSpace Training
starterkits
36
Designed for smartphone and tablet filmmaking, digital storytelling and mobile journalism projects with young people
Lens
Battery Charger
RechargeableLED light
Digital Creativity | Starter Kit
RODE microphone
Tripod
Rig for Smartphone
Storage Box plus
Step by Step Activity Guide
37
WHO IS THIS FOR
The Digital Creativity Starter Kit helps youth workers, teachers and educators
to deliver smartphone filmmaking, digital storytelling and mobile journalism
projects to young people.
Let us do the hard work for you! The Starter Kit removes the time consuming
process of trying to figure out what you need to buy, and where to buy it. The
equipment comes highly recommended by our TechSpace team who have tried
and tested it during our training courses and events.
The kit provides you with the most relevant and up-to-date equipment with
activity guides to support your work. It will free you up to focus on getting
your most important work done… planning and delivering exciting, relevant
and outcome focussed education to young people!
COST - €250 PER BOX
➔ Each box contains equipment to run a project with a group of up to
8 young people.
➔ The equipment can be used over and over again in projects and for
many years to come!
➔ Delivered to your door.
Options extras include:
➔ Equipment backpack to safely store the equipment on the move.
➔ TTRS cable adapter for iPhone and iPads
HOW CAN I USE THE KIT?
The equipment can integrated into your work in lots of ways:
➔ 1:1 work with a young person
➔ Small group work
➔ Integrated as a new tool in your existing programmes and lessons
e.g. drama group, outdoor adventure group, leadership group,
Comhairle na nÓg, etc.
➔ Single sessions with a young person/young people to build skills e.g.
camera skills, composition skills, audio skills
➔ 6 week programme designed to build young people’s digital skills in
filmmaking, digital storytelling, mobile journalism.
➔ Year long programme dedicated to building digital skills personal
development and specific learning outcomes.
WHAT’S IN THE KIT?
Technical Equipment:
➔ Smartphone rig x 1
➔ RODE video compact microphone x 1
➔ LED light x 1
➔ Travel tripod x 1
➔ Smartphone camera 2-in-1 wide angle and macro lens x 1
➔ Power Bank with Quick Charge 3.0 (10400mAh) x 1
Resources:
➔ Activity guide to help you get started with MoJo projects and
the equipment
38
39
STEAM | Starter Kit
Storage Box plus
Step by Step Activity Guide
Maker Activity Kits: Scribble Bots, STEAM Racer Car, Mono Speaker, Paper LED Circuit
Core STEAM Equipment
WHO IS THIS FOR
The STEAM Starter Kit helps youth workers, teachers and educators to
deliver exciting Maker projects to young people.
Our Starter Kits take away time consuming constraints of figuring out
what to buy and where to buy it from, and provides you with the most
relevant and up-to-date equipment and activity guides to support your
work.
The STEAM Starter Kits allows you to focus on planning and delivering
exciting, outcome focussed digital and STEAM activities for young
people.
COST - €250 PER BOX
➔ Each box contains equipment to run a project with up to
32 young people.
➔ Each Maker Activity Kit contains equipment to run the activity
with 4-8 young people.
➔ The core equipment can be used over and over again!
➔ Delivered to your door.
HOW CAN I USE THE KIT?
The equipment can integrated into your work in lots of ways:
➔ 1:1 work with a young person
➔ Small group work using a single activity
➔ Large group work using all four activities
➔ Integrated into your existing work with youth groups, specific
classes, etc.
➔ Single sessions with a young person/young people to build
specific skills e.g. soldering, circuitry, etc.
➔ 6 week programme designed to build young people’s STEAM
skills through making and learn by doing activities.
➔ Year long programme dedicated to building STEAM skills,
personal development and specific learning outcomes.
WHAT’S IN THE BOX
Core Equipment:
➔ Includes soldering irons, safety goggles, hot glue gun, glue sticks, wire
cutters, wire strippers, soldering wire, helping hands.
Maker Activity Kits - includes all the components needed to run*:
➔ Scribble Bot Activity
➔ Paper Circuit Activity
➔ Mono Amplifier Speaker Activity
➔ STEAM Gearbox Car Activity
Resources:
➔ Getting started with STEAM projects and equipment
➔ Activity guides with step-by-step instructions for all four Maker kits
Each activity can take between 1-3 sessions to complete.
* The young people like to bring their STEAM creations home!
Therefore these components will need to be replenished to run the activity again.40
Starter KitsWhat people have said... “With the starter kits all the
work is done for you.”Volunteer Youth Worker,
Dublin
“The amount of equipment
was something else!”
Youth Worker, Co. Wexford
“I had enough in the box to give a young person more
Maker materials to continue his learning.”
Youth Worker, Co. Kerry
“You can share the kit amongst other
organisations in your area.”
Youth Worker, Co. Donegal
41
TO PURCHASE A STARTER KIT OR BOOK AN ONLINE COURSE
CONTACT US AT: