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    * A room large enough to accomodatesix family groups and the market stall

    * Floor or table space for each group

    * About 100 sheets of paper (A4 size,use scrap if possible)

    * 7 cardboard shoe models

    * Six of each trademark: A B and C

    * 10 pairs of scissors

    * 10 pencils

    * 16 felt pens (just 2 colours, 8 of each)

    * Role cards for each group

    * Money:100 x 10 intis,

    50 x 50 intis,40 x 100 intis,15 x 500 intis

    * Large diagram ofthe three differentshoe types

    * A whistle or bell

    One and a half hours, includingintroduction and debriefing.

    The game is suitable for those aged 13and upwards. It needs a minimum of16 people, and we suggest not morethan 40.

    The aim of this game is to help the players understand how it is still

    possible to be poor even if you work hard for a living. The game is set in

    an imaginary Latin American shanty town, where small family businesses

    are making training shoes to sell to the local market. Their aim is to make

    ends meet. However the country itself is in economic crisis and inflationis rocketing. How will they survive?

    Sean

    Hawkey

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    Gutierrez and Vargas

    families:1 set each of the following:

    Trade marks A and C

    1 model training shoe

    2 scissors

    4 pieces of paper

    2 pencils

    15 x 10 intis,

    3 x 50 intis

    1 Family Workshoprole card

    Hernandez and Roblesfamilies:1 set each of the following:

    Trade marks A and B

    1 model training shoe

    2 scissors

    2 pieces of paper

    1 pencil

    10 x 10 intis,

    2 x 50 intis

    1 felt pen

    1 Family Workshoprole card

    Gomez and Garcia families:1 set each of the following:

    Trade mark A

    1 model training shoe

    1 scissors

    1 piece of paper

    1 pencil

    5 x 10 intis,

    1 x 50 intis

    1 Family Workshoprole card

    Mercado central (Market)

    50 sheets of paper

    2 x trade mark B

    4 x trade mark C

    12 felt pens

    10 x 10 intis,

    20 x 50 intis,

    30 x 100 intis,

    10 x 500 intis

    1 role card

    1 model training shoe

    Money lender

    10 x 10 intis,

    10 x 50 intis,

    10 x 100 intis,

    5 x 500 intis

    1 role card

    1 felt pen

    Cost-of-living collector

    1 role card

    1 felt pen

    Leader

    Instruction leaflet

    Whistle or bell

    Poster showing shoetypes

    3

    1. Introductory activity(10-15 minutes)

    2. Explaining the game(roles, rules etc. 5-10minutes)

    3. Playing the game (30-35minutes)

    4. Debriefing and discussion(30 minutes)

    1. Arrange the room so thateach family has table or

    floor space in which towork. The market stallneeds a separate table,if possible slightly awayfrom the families.

    2. Display the postershowing the differentshoe types on the wall.

    3. Work out how you willdivide up the group:

    Each family workshop:

    2 to 6 peopleMercado central:1-3 people

    Money lenders:1-2 people(no table needed)

    Cost-of-living collectors:1-2 people(no table needed)

    4. Make sure you have readall the role cards andinformation about how toplay the game.

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    Use one of the followingintroductory exercises toget the group thinking(5-10 minutes).

    A. In groups of 4-6, ask

    participants to think aboutthe following questions:

    Which trainers are innow? What makes themspecial? How much do theycost? Why do people buythem? Where are theymade? (See backgroundinformation here) Whogets the profit from them,do you think?

    B. Divide people into thegroups they will be in forthe game. Ask them toimagine they are a familyliving in a shanty townsomewhere in LatinAmerica.

    Who are you? What areyour names? What is therelationship between you?What might your home belike? Where do you getwater from? (New shantytowns might get waterfrom a nearby standpipe,or a water lorry. Moreestablished shanty townsare more likely to havewater piped to the homes).Do the children go toschool? Do they work?

    1. Divide the large groupinto the different roles. Anyextra helpers can assist themarket, be observers, or actin a policing role duringthe game.

    2. Read out the followingintroduction: Were goingto play a game in whichwere all people living in animaginary Latin Americanshanty town. Most of uswill be family workshopswho make training shoesfor a living. They will buyand sell shoes and materialsfrom the market here(indicate where it is). They

    can make three differentbrands of training shoes onthe market which areshown here (indicatediagram on the wall). Theaim is to make enough topay the rent, buy food andsend your children toschool. We also have rentcollectors and moneylenders living in our shantytown. Now open yourenvelope and look at your

    role cards.

    3. After a few minutes,check to see that everyoneunderstands their role.Remind the families thatthe shoes they make mustbe in matching pairs, with aproper trademark.

    4. Introduce the peopleplaying the Money Lenders.Explain that they are hereto help them if they need a

    bit of money to get theirbusinesses off the ground.

    5. Introduce the Cost-of-Living Collectors. Explainthat the money they pay isnot just rent, but money for

    food, clothing and otherbills. If they fall too farbehind in their payments,that means that the familyhas not bought any food,and could well be starving.

    6. Tell all the groups thatduring the game, fiveminutes equals one week inthe life of the shanty town.

    Each new week will beindicated by the whistle-bell.The game will last six weeks(or thirty minutes).

    7. Show them a specialsignal (eg two whistles)which means that there isan important announce-ment, and they should stopand listen, as it may affecttheir business.

    8. Finish by explaining

    theRules of Play

    :

    * No one may use anyequipment not provided inthe envelopes. Any illegalequipment will beconfiscated .

    * No fighting or stealing.

    * The cemetery! Thegame leader reserves theright to send any player tothe cemetery. This canhappen when:

    (a) a family has not paidits bills (and therefore oneof their number has died ofmalnutrition/illness) or

    (b) a player is involved inviolence (and has been shotdead by the security forces).

    Once in the cemetery,you have to stop playingyour role, and become anobserver instead.

    * The decision of the

    leader is final.9. Check that everyone

    understands the game.

    10. Sound the whistle-bellto start the game,announcing Week One

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    1. You might want to askan adult leader to act as anobserver and help with thedebriefing by reporting onbehaviour of the players, or

    comments made during thegame.

    2. Keep an eye on thetime, and remember tosound the signal at the endof each five minutes. At theend of each ten minutes, usethe special signal to signifya round of inflation,explaining that pricesare now doubling.

    3. Keep an eye on the

    Cost-of-Living Collectors. If afamily is falling behind onpayments, you could:

    (a) make sure the moneylenders know, andencourage the family to takeout a loan to help themthrough the bad times.

    (b) send the bailiffs in (usean adult leader) to removekey equipment from thegroup, giving the reason.

    In dire circumstances, youcould order the family tobe evicted on grounds ofrent arrears.

    (c) notify the family that,since they havent boughtany food for X weeks, oneof the family members isvery sick (and needs urgentand expensive medicalattention), or has died ofmalnutrition. The family

    member is sent to thecemetery, which, in terms ofthe game, means he/shebecomes an observer.

    4. If the Rent Collectorreports that all families have

    5

    Sean

    Sprague

    paid up, you might want tomake things a bit moredifficult for them. Forexample, you couldannounce the following: Inorder to pay interest on itsinternational debt, thegovernment has removedsubsidies on food. Rentprices increase immediately

    to X Intis.5. Keep an eye on the

    Market. Depending onwhich shoes most peopleare making, or whichtrademarks might still besold to the families, youmight want to make anannouncement:

    (a) Because of surplusproduction of trade markX, the price offered onthat shoe is immediatelyhalved, and the price forshoe Y is doubled.

    (b) News has come inthat Shoe X has suddenly

    become very fashionable anddemand has increased. Theprices offered for that typehave doubled. (Or you couldoffer more money for shoeswith a particular colour ortrademark).

    (c) In order to improve

    competitiveness, thegovernment has removedimport taxes on trainingshoes. Taiwan is now

    exporting thousands ofpairs of cheap trainingshoes to your country.In order to compete, the

    market is halving the

    price it is willing to payfor each pair.

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    Buying Weeks Weeks Weeks1 & 2 3 & 4 5 & 6

    Shoe A 50 80 120Shoe B 50 90 130Shoe C 50 100 150

    SellingTrade mark 50 100 200Felt tip pen 50 100 2001 sheet paper 50 100 200Scissors 50 100 200

    6

    FAMILY WORKSHOPYou are a Peruvian family making training shoes in a small workshop.

    You have certain materials in order to make the shoes. If you need more materialsyou may buy them from the Mercado Central (market) at the current prices. USE ONLYMATERIALS BELONGING TO THE GAME. If you want to know what is available and theprices for buying and selling you may ask at the market. However due to rapid inflationprices are subject to change.

    To make the shoes you cut out paper shoe shapes using the model training shoe andadd a trade mark of your choice by tracing it through from a template.

    The market will only accept shoes of good quality and in pairs (ie a right and a left shoe!)and will pay you according to the current price for the brand of shoes you have made.

    Every week you have to buy food etc for your family at the current prices. (For the

    purposes of this game, a week is five minutes.) A Cost-of-Living Collector will comeevery five minutes to collect this money. The money you pay covers all your basic needs:food, clothing, shelter etc. If you need to borrow money to pay bills or buy extramaterials, money lenders will be available. Watch out for the special signal which mightindicate a rise in inflation or rent, or a special announcement. On hearing this signal,please stop what you are doing and listen.

    Your objectives are:

    To make enough money to feed and clothe your family

    To make some extra to send your children to school, pay for medical bills,build a house etc.

    MERCADO CENTRAL (CENTRAL MARKET)

    In the Mercado there are many buyers and sellers. For the purposes of the game, allof them are represented by you.

    You sell leather (paper) and other raw materials to families that need them. You alsobuy completed training shoes from them at the going price. To be acceptable to you,training shoes must: (a) be in pairs (b) match the shoe model very closely. Suggestedprices are shown on the table below. In your country there are serious problems withinflation. Every two weeks (eg every second whistle), the prices change according to theprice list. You might want to make a price list for display for your customers, showingthe current prices in the market. Amend it each time the prices change.

    If you start to receive too many of one brand of shoe, you may want to alter the pricepaid for it, or increase the price youre willing to pay for another brand. Ask the gameleader to make an announcement.

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    Gutierrez Vargas Hernandez Robles Gomez Garcia

    Week 1

    Week 2

    Week 3

    Week 4

    Week 5

    Week 6

    Loaned (amount) Paid back (amount)

    Gutierrez

    Vargas

    Hernandez

    Robles

    Gomez

    Garcia

    7

    MONEY LENDER

    You lend money to people who need it, at high rates of interest. Your objective is tomake as much money as possible. Be persuasive!

    You might need to offer very favourable terms to begin with, to encourage people to

    borrow. eg Low interest for the first 5 minutes. Insist on loans being repaid. If theydont pay you back, raise the interest - inflation is very high, so you need to chargeenough to make a profit. Be ruthless!

    Example: Offer to lend 100 Intis for a week (5 minutes) if you are paid back 110 (10%interest). If they cant pay you back, then give them another week (say at 50% interest)to pay. That means they owe you 110 for the first week, plus another 65 in interest onthe second week: 175 Intis in total).

    Feel free to accept payment in kind, such as shoes or equipment which you mighttry to sell on to the market or to other families.

    Keep a record of who owes what.

    Suggestions: You may want to offer different rates to different families, depending onhow you see their ability to pay back. Families who are falling behind on payments maybe

    high risk

    , but others who seem to be able to make their payments could be

    low

    risk. Eg. For 100 Intis borrowed:Low risk - total debt is 125 Intis (25% interest)Medium risk - total debt is 140 Intis (40% interest)High risk - total debt is 150 Intis (50% interest)

    COST-OF-LIVING COLLECTORS

    You represent all the people who sell things to the average family: food, clothing,electricity, water etc. For their convenience they can pay you for all these goods andservices. You collect from each family every week. For the purposes of this game, oneweek is five minutes.

    However, inflation is running very high in your country, so the prices you chargeregularly increase. Every second whistle or bell, double prices immediately. Prices mayalso change following an announcement from the game leader.

    The starting price is 100 Intis per week.

    Keep a record of how much each family has paid. If a family hasnt paid for twoweeks or more, inform the game leader.

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    As with most simulationgames, the debriefing orreflection at the end is insome ways the most importantpart and should not beomitted. It clarifies what hasbeen learnt and it is a goodidea to give them a fewminutes to quieten down,reflect alone on their role inthe game. Remind them thegame is over!

    1. Go round each of thefamilies to find out how theyfared in the game. Ask themand the Cost of-LivingCollectors/Money Lenders toanswer the following questions:

    How much money doyou have?

    How much is owed to the

    Cost-of-Living Collector?How much is owed to theMoney Lenders?

    2. Did any family manage tomake ends meet? How? (Or whynot?) Did families help eachother to survive? Why/why not?

    3. Ask the group as a whole:Did you feel you had controlover your livelihoods? Howdid you cope with inflation?

    What do you think theinflation was caused by? Whowas in control?

    4. Things you might be ableto draw out include:

    G You can work hard and stillbe poor

    G Very often people havelittle control over what ismaking them poor (eginternational debt, or termsof trade)

    G That the situation of peoplein poor countries is madeworse by the conditions forrepayment of debts set bygovernments and theInternational Monetary Fund

    G That the families were beingencouraged to competewith each other, rather thanwork together, and thatultimately this wasnt intheir interest

    G That people are oftendriven to do things(eg steal) through sheer

    desperation.5. You can use the case

    study and information toexplain how these things canhappen in real life.

    6. Divide back into smallgroups for more generaldiscussion. Ask them toconsider some of the followingpoints: What might you do tosurvive, if you were really inthat situation? (ie if inflationwas so high that, no matterhow hard you worked, it wasalmost impossible to make aliving). What could have beendone to improve the situationof the families? eg. what canfamilies and communities dofor themselves?

    Use the information onpages 9-11 to assist you

    with the discussion.

    8

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    The Trading Trainers game is basedon the experiences of a youthworker living in Peru. Peru doesntmake training shoes for the UKmarket, but the problems of debt,poverty and high inflationexperienced in the game are veryreal in the lives of Peruvians. Sincethis game was devised much of themanufacturing of trainers hasmoved to South East Asia, wherethere is even less support for therights of workers to a fair wageand living conditions.

    Peru and DebtPeru is among the most indebtedcountries in Latin America. TheWorld Banks most recent figures atthe time of writing put its debt atUS $29.8

    1

    billion, which was anequivalent of $1116.10 for everyman, woman and child in thecountry (2002). In 1990, whenPresident Alberto Fujimori cameinto power, he urgently needed tofind $600 million a year in debtrepayments. The World Bank,International Monetary Fund andInter-American Development Bankadvised the government torestructure the economy, boostexports and cut state and socialservices: food subsidies wereremoved, the prices of gas,electricity, transport, water andtelephone calls were raised.Reducing subsidies and raisingprices would mean that the

    Government would get moremoney in revenue and spend lesson services allowing it to pay offmore debt. Overnight the numberof Peruvians living in povertydoubled, and families found italmost impossible to make endsmeet2. The number of soupkitchens organised by Limas churchcharity CARITAS doubled from1,300 serving 541,000 people to2,400 serving more than a millionpeople. In mid-1992 the minimum

    wage in Peru was US $72 a month,but a poor household wasestimated to need $350 a month tomake ends meet. 90% of workingPeruvians at that time earnedbelow the minimum wage, and hadno access to social security or

    health benefits.

    Government health spending in1994 amounted to just $17 forevery Peruvian, By 2002 Healthspending had risen to $97 perperson compared with $72.4 fordeveloping countries and $1,835per person in the UK. Governmentspending on Education hadsimilarly risen to 4.5% of GDP.1

    Inflation and the IntiThe inti, the currency used in thegame, is one of the shortest livedcurrencies ever known. It was avictim of hyperinflation - inflationgone wildly out of control - whereprices change by the hour, andcurrencies spiral towardsworthlessness. Apocryphal tales ofhow hyperinflation affects ordinarypeople abound in Bolivia and Peru- like the time people discovered itwas cheaper to use money as toiletpaper than to buy toilet paper. Orthe man who went shopping withhis money in a wheelbarrow -when he came out of the shop hefound that a thief had stolen thewheelbarrow, but left the moneyscattered on the pavement. The oldPeruvian currency was called thesol, which means sun - a symbol ofpower in ancient Inca tradition. In1986 spiralling inflation had madethe sol almost worthless, so thegovernment decided to start again- overnight one thousand sol

    became one inti.However the inti soon began todevalue like the sol before it. Whenfirst produced in 1986, 500,000 intiswould have bought a very nicepenthouse flat in Lima - by 1991 itwould only buy a cheese sandwich.In one week in August 1990, theprice of gasoline went up 3,039%.Potatoes, carrots, milk and beanswent up 320-360%. Total annualinflation for 1990 was 7,650%. Therich exploited the situation bytrading in US dollars instead ofintis, but the poor found itimpossible to make ends meet, letalone save money. The poor do nothave inflation linked wages and areoften in a weak negotiatingposition as the economy declines

    and jobs are harder to find. The

    rich are better placed to haveinflation linked salaries.

    In 1991, the government crossed sixnoughts off the end of the inti, andcreated the Nuevo Sol, which is stillthe Peruvian currency today. By1995, a series of tough economicmeasures had brought the level ofinflation down to 10.2% and in2001 prices rose by just 3.7%. Thisslow down in inflation broughtsome relief especially to people on

    lower incomes. However, in the1990s, the governmentsprivatisation policies and policies toattract investment led to therestriction of labour rights and theloss of an estimated 750,000 jobs.Meanwhile Perus external debt hascontinued to increase to unpayablelevels.

    While high inflation rates havebeen brought under control inPeru, they continue to be aproblem in other developing

    countries around the world.

    Peru, Debt and Inflation

    9

    1 World Bank Peru Data Profile

    2 UNDP Peru Development Report 2002http://www.pnud.org.pe/idh/idh03_cap2.pdf

    The number of people in Peru who could

    only afford to meet their basic food needs

    rose from 3M in 1986 to 5.3M in 1991.

    By 2000 this had fallen back to 3.7M people

    but wider poverty indicators which include

    rent and clothing needs continue to rise.

    Peru factfileCapital: Lima

    Population: 26.4 million

    Languages: Spanish, Quechua,and Aymara

    Religion: mostly Roman Catholicplus indigenous religions

    Exports: copper, metal ores,animal feed, petroleum

    Life expectancy: 69.8 years

    Infant mortality rate: 30 per1,000 live births

    73 doctors per 100,000 people

    40% of urban and 65% of ruralpopulation live in poverty

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    who feel no obligation, and everydisincentive, to pay attention tothe working conditions of theiremployees. Multinationals are ableto take their business wherever in

    the world they can get the bestdeal. This means that the sub-contractors in Asia and elsewhereare competing against each other,and as a result wages and workingconditions can fall below a levelwe would consider acceptable inorder to reduce costs of makingthe trainers and thus make abigger profit.

    As consumers, we have power todecide how to spend our money

    wisely. We can let companies knowthat as well as quality and cost, weare concerned that the people whomake the products we buy are notbeing exploited. CAFOD andChristian Aid are working toencourage manufacturers andsuppliers to adopt Codes ofConduct for the way they operate,to ensure a greater level ofequality and dignity for workers indeveloping countries. Only by

    creating a demand in the UK formore fairly traded products willcompanies change their practices inthe Third World.

    Many companies now have suchCodes of Conduct, but they are notall being independently monitored,and in many cases the conditions insub-contracted factories can fallbelow the levels set out in theCode. CAFOD, Christian Aid andother agencies have set up the

    Fairtrade Foundation, anindependent advice and monitoringorganisation. Some products nowcarry the Fairtrade Mark, whichguarantees a better deal forproducers in developing countries.To find out more about how tosupport fairer trade, and aboutspecific products, the followingorganisations may be useful.

    In 1996 Christian Aid launched acampaign called the Great

    Supermarket Till Receipt Collection.Supporters used their till receiptsas a symbol of their support forethical trade and called onsupermarkets to guarantee betterconditions for thousands ofworkers in developing countries.

    Over 17 million worth of tillreceipts were handed in tosupermarkets in two years.

    In 1998 CAFOD launched its Clean

    Clothes Campaign, askingsupporters to check with the shopsthey bought their clothes from thatthe workers who made the clotheshad decent working conditions.

    These campaigns led to the launchof the Ethical Trading Initiative (ETI)(with government support) in 1998.

    The Ethical TradingInitiative (ETI)The ETI is a group of businesses,unions and campaigningorganisations (including CAFODand Christian Aid) that are workingtogether to improve the conditionsfor companies overseas suppliers.

    All the companies involved haveadopted a code of conduct thatguarantees certain minimumconditions such as a living wage,safe working conditions and nounfair discrimination.

    To find out more, visit

    www.ethicaltrade.org

    The Trade JusticeCampaignBoth CAFOD and Christian Aid arefounder members of the TradeJustice Movement, which iscampaigning for trade justice - notfree trade - with the rules weighted

    in favour of poor people. The TradeJustice Movement is a fast growinggroup of organisations includingaid agencies, environment andhuman rights campaigns, fairtradeorganisations, faith andconsumer groups.

    The movement is supported bymore than 50 member organisationsthat have over 9 million members,and new organisations are joiningevery month.

    The Trade Justice Movement iscalling on world leaders to:

    G stop forcing poor countries toopen their markets and allowthem to support their owntraders;

    Trading TrainersFacts

    The companies who promote

    most of the brand names weknow - Nike, Reebok, Adidas,Puma, HiTec - do not actuallymake the shoes. They have foundthat it is much more profitable tosub-contract production tofactories in developing countries,mostly in Asia.

    Despite competition betweenbrands in the UK, it is notunusual to find Nike, Reebok andAdidas shoes being made side by

    side in the same factory.Countries which supply shoes tothe sports companies include thePhilippines, Thailand, China,Indonesia and Vietnam.

    A typical pair of trainers sells inBritain for 50. The 40 or sofactory workers in the Philippineswho made that shoe will sharejust over 1 of that pricebetween them.

    In 2000, Nike signed a 300mdeal with Manchester Unitedwhich gave it rights to all of theclubs merchandise. In 2003, Nikeannounced third quarter resultswith sales up 6% to $2.4bn(1.4bn) and profits of $125m.Annual sales are forecast to be$10.6bn. (Figures from MediaGuardian website).

    Adidas Net sales for 2002 were5.1 million Euros (figure fromAdidas-Salomon website).

    Just Work Fair PlayIndividual companies areresponsible for the workingconditions of their employees -health and safety, wages and theright to free association. Largemultinational companies haveboth power and resources toensure acceptable standards,however they are typically moreconcerned with quality, cost andefficiency. Avoiding theirresponsibilities as employers, thelarge multinationals often sub-contract to smaller companies

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    G introduce legally bindingregulations for big business;

    G stop rich-country protectionismthat hurts the poor;

    G ensure trade policy is made in afair and democratic way.

    To find out more about the TradeJustice Movement, see

    www.tradejusticemovement.org

    For more information aboutCAFODs Trade Justice campaign:

    www.cafod.org.uk/get_involved/campaigning

    And for Christian Aids campaign:www.christian-aid.org.uk/

    campaign/index.htm

    Finding out about theproducts we buyThe Ethical Consumer(www.ethicalconsumer.org) aquarterly magazine containingproduct and company information,details of current boycotts andnews and views on fair tradeissues. Available by subscriptiononly from:

    ECRA Publishing Ltd, 5th Floor, 16Nicholas Street, Manchester Ml 4EJ.

    The Fairtrade Foundation(www.fairtrade.org.uk) anorganisation offering advice tocompanies and consumers, whichalso monitors and awards theFairtrade Mark:

    7th Floor Regent House, 89Kingsway, London WC2B 6RH

    Traidcraft (www.traidcraft.co.uk)one of several UK companiessupplying a range of food, clothes,furnishings and gifts sourced fromworkers cooperatives and fair tradeorganisations in the Third World:

    Kingsway, Team Valley TradingEstate, Gateshead, NEll ONE.

    Labour Behind the Label(www.labourbehindthelabel.org) isa membership organisation whichbrings together pressure groups,trade unions and individuals insupport of garment workersefforts to improve their workingconditions and wages.

    The Clean Clothes Campaign(www.cleanclothes.org) is acampaigning organisation whichaims to improve workingconditions in the garment and

    sportswear industry.

    About CAFODCAFOD is one of the UKs majordevelopment and relief agencies,expressing the concern of theCatholic community in England andWales for the needs and problemsof poor people in the Third World.CAFODs mission is to promotehuman development and social

    justice in witness to Christian faithand Gospel values. CAFOD raisesfunds to support development andrelief programmes throughoutAfrica, Asia and the Pacific, EasternEurope, Latin America and theCaribbean. Such programmes aimto empower people regardless oftheir race, gender, religion orpolitics. CAFOD seeks to raise publicawareness of poverty and injustice,increasing understanding of theinterdependence of rich and poor,

    and creating the will to changeunjust structures and lifestyles.

    CAFOD acts as an advocate of thepoor, encouraging governmentsand international bodies to adoptpolicies which incorporate valuesof social justice.

    About Christian AidChristian Aid is a major relief anddevelopment agency, committed

    to strengthening the pooroverseas. Christian Aid workswhere the need is greatest inmore than 50 countries worldwideand is the official agency of 40churches in Britain and Ireland.

    Christian Aid works through localchurch and other organisations toovercome poverty and helpcommunities become selfsufficient. Christian Aid seeks toaddress the causes of poverty andencourages a wider support for itswork in Britain and Irelandthrough development educationand campaigning.

    What we can offerResources and Information

    Both CAFOD and Christian Aid

    have a comprehensive range ofpacks, fact sheets, games, posters,videos and worship materialssuitable for use by individuals ofall ages, or with adults and youngpeople in schools and communitygroups. Up-to-date catalogueslisting these are available fromboth organisations.

    Local support

    CAFOD and Christian Aids

    networks of regional offices arehappy to make contact with localgroups and individuals interestedin working for justice for theworlds poor. If you would like aspeaker, workshops, displaymaterials or advice, ask to be putin touch.

    Campaigning ideas

    Both CAFOD and Christian Aid runcampaigns to tackle global justiceissues of trade, aid and debt.Campaigning actions could be assimple as signing a postcard to anMP or setting up a discussion andaction group in your local area.

    Christian Aid and CAFODs newcampaign encourages people tosupport Trade Justice.

    For more information aboutCAFODs campaign visit:

    www.cafod.org.uk/get_involved/campaigning

    And for Christian Aids campaignvisit:

    www.christian-aid.org.uk/campaign/

    A range of new materials areavailable as part of this campaign.

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    The Trading Trainers Game is a lively simulation game that explores

    the way unfair trade and unstable economies directly affects the lives of

    ordinary people in developing countries.

    In family groups, the players: make trainers to survive, are hounded by

    a loan shark, struggle to pay the bills, become very creative and try to

    keep the family in order!

    A game for 15 to 40 people, aged 13 and upwards.

    Game devised in 1991 by Andrew Croggon, CAFODRevised and edited in 1996 by Barbara Crowther, CAFOD

    Background facts and information from:

    The Globe-Trotting Sports Shoe by Peter Madden and Bethan Brookes, Christian Aid 1995

    Financial Times (7 March 1996)The World - A Third World Guide 1995/6

    UNDP World Development Report 1995, Peru Development Report 2002

    World Bank Debt Tables 1995

    These pages may be photocopied for use with a group and in order to play the game.For other reproduction purposes, permission must be sought beforehand from CAFOD.

    CAFOD 1996

    Schools and Youth: [email protected]

    National Offices:

    London: PO Box 100, SE1 7RT Tel: 020 7620 4444

    Belfast: PO Box 150, BT9 6AE Tel: 028 9038 1204

    Dublin: 17 Clanwilliam Terrace, Grand Canal Dock, Dublin 2 Tel: 01 6110801

    Edinburgh: PO Box 11, EH1 1EL Tel: 0131 220 1254

    Cardiff: PO Box 6055, CF155AA Tel: 02920 614435

    Website: www.christianaid.org.uk www.christian-aid.ieUK registered charity number 258003

    Republic of Ireland charity number CHY 6998

    Romero Close, Stockwell Road, London SW9 9TY

    Tel: 020 7733 7900

    Email: [email protected]

    Youth Email: [email protected] Email : [email protected]

    For contact details of CAFOD Regional Offices, visit:http://www.cafod.org.uk/where_we_work/uk

    Website: www.cafod.org.uk

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