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Artificial Intelligence Adv., April 9, 2014 Copyright © 2014, Toyoaki Nishida, Atsushi Nakazawa, Yoshimasa Ohmoto, Yasser Mohammad, At ,Inc. All Rights Reserved. 1. Introduction Toyoaki Nishida Kyoto University

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Page 1: Toyoaki Nishida Kyoto University · Prologue Communicative Intelligence Super Intelligence People. Challenge: A robot that can participate in conversation Long-term goal. Eye gaze

Artificial Intelligence Adv., April 9, 2014

Copyright © 2014, Toyoaki Nishida, Atsushi Nakazawa, Yoshimasa Ohmoto, Yasser Mohammad, At ,Inc. All Rights Reserved.

1. Introduction

Toyoaki NishidaKyoto University

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Conversational Informatics: a field of study that centers on understanding and augmenting conversation

Prologue

Communicative Intelligence

Super Intelligence People

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Challenge: A robot that can participate in conversation

Long-term goal

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Eye gaze

Hand gesture PostureFacial expression

AskingNegotiating

Proposing

ConvivialitySocial networksTrust

Conversation is a complex business

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Long-term goal: primordial soup of conversation

[Nishida-Nakazawa-Ohmoto-Mohammad 2014]

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Application

Platform Evaluation

Content production Model building

Analysis

Theory

Measurement

Conversational interactions

[Nishida‐Nakazawa‐Ohmoto‐Mohammad 2014]

Understanding and Designing Interaction

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What is AI?What is AI?

Artificial intelligence

Artificial mind

Example→ Enthiran (The Robot), 2010

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AI in the moviesYear Title Who Wikipedia

1968 2001: A Space Odyssey HAL9000 http://ja.wikipedia.org/wiki/2001%E5%B9%B4%E5%AE%87%E5%AE%99%E3%81%AE%E6%97%85

1977 Star Wars C‐3PO, R2‐D2 http://ja.wikipedia.org/wiki/%E3%82%B9%E3%82%BF%E3%83%BC%E3%83%BB%E3%82%A6%E3%82%A9%E3%83%BC%E3%82%BA%E3%83%BB%E3%82%B7%E3%83%AA%E3%83%BC%E3%82%BA

1982 Blade Runner Replicants http://ja.wikipedia.org/wiki/%E3%83%96%E3%83%AC%E3%83%BC%E3%83%89%E3%83%A9%E3%83%B3%E3%83%8A%E3%83%BC

1984 The Terminator The terminator http://ja.wikipedia.org/wiki/%E3%82%BF%E3%83%BC%E3%83%9F%E3%83%8D%E3%83%BC%E3%82%BF%E3%83%BC_(%E6%98%A0%E7%94%BB)

1987 RoboCop RoboCop (cyborg) http://ja.wikipedia.org/wiki/%E3%83%AD%E3%83%9C%E3%82%B3%E3%83%83%E3%83%97

1993 War Games WOPR: War Operation Plan Response

http://ja.wikipedia.org/wiki/%E3%82%A6%E3%82%A9%E3%83%BC%E3%83%BB%E3%82%B2%E3%83%BC%E3%83%A0_(%E6%98%A0%E7%94%BB)

1994 Disclosure Angel http://ja.wikipedia.org/wiki/%E3%83%87%E3%82%A3%E3%82%B9%E3%82%AF%E3%83%AD%E3%83%BC%E3%82%B8%E3%83%A3%E3%83%BC_(%E6%98%A0%E7%94%BB)

1998 Bicentennial Man Andrew, a new NDR‐114 robot http://ja.wikipedia.org/wiki/%E3%82%A2%E3%83%B3%E3%83%89%E3%83%AA%E3%83%A5%E3%83%BCNDR114

1999 The Matrix Computer http://ja.wikipedia.org/wiki/%E3%83%9E%E3%83%88%E3%83%AA%E3%83%83%E3%82%AF%E3%82%B9_(%E6%98%A0%E7%94%BB)

2001 A.I. Artificial Intelligence David , achild Mecha http://ja.wikipedia.org/wiki/A.I.

2002 Minority ReportInsect robots(user interface is interesting,too)

http://ja.wikipedia.org/wiki/%E3%83%9E%E3%82%A4%E3%83%8E%E3%83%AA%E3%83%86%E3%82%A3%E3%83%BB%E3%83%AA%E3%83%9D%E3%83%BC%E3%83%88

2004 I, ROBOT V.I.K.I . , Sonny http://ja.wikipedia.org/wiki/%E3%82%A2%E3%82%A4,%E3%83%AD%E3%83%9C%E3%83%83%E3%83%88

2009 ATOM Astro boy Astro boy http://ja.wikipedia.org/wiki/ATOM_(%E6%98%A0%E7%94%BB)

2009 Avatar (tele‐existence) http://ja.wikipedia.org/wiki/%E3%82%A2%E3%83%90%E3%82%BF%E3%83%BC

2009 Surrogate (tele‐existence) http://ja.wikipedia.org/wiki/%E3%82%B5%E3%83%AD%E3%82%B2%E3%83%BC%E3%83%88_(%E6%98%A0%E7%94%BB)

2014 Transcendence (Technical singularity) http://ja.wikipedia.org/wiki/%E3%83%88%E3%83%A9%E3%83%B3%E3%82%BB%E3%83%B3%E3%83%87%E3%83%B3%E3%82%B9

[Nishida 2012b] 

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Year AI ICT1940~ 1936: Turing Machine, 1947: von Neumann Computer, 1948: Information 

Theory, by C. Shannon and W. Weaver, 1948: Cybernetics by Wiener

1950~ 1952‐62: Checker program by A.Samuel1956: Dartmouth Conference 1957: FORTRAN by J.Backus

1960~ 1961: Symbolic Integration program SAINT by J.Slagle1962: Perceptron by F.Rosenblatt1966: The ALPAC report against Machine Translation by R. Pierce1967: Formula Manipulation System Macsyma by J.Moses1967: Dendral for Mass Spectrum Analysis by E.Feigenbaum

1961: Mathematical theory of Packet Networks by L. Kleinrock1963: Interactive Computer Graphics by I.Sutherland

1968: Mouse and Bitmap display for oN Line System (NLS) by D.C.Engelbart1969: ARPA‐net

1970~ 1971: Natural Language Dialogue System SHRDLU, by T.Winograd1973: Combinatorial Explosion problem pointed out in The Lighthill report1974: MYCIN by T.ShortliffeMid 1970’s: Prial Sketch and Visual Perceptron by D.Marr1976: Automated Mathematician (AM) by D.Lenat1979: Autonomous Vehicle Stanford Cart  by H.Moravec

1970: ALOHAnet1970: Relational Database Theory by E.F.Codd1972: Theory of NP‐completeness by S.Cook and R.KarpMid 1970’s: Alto Machine by A.Kay and A.Goldberg1976: Ethernet1979: Spreadsheet Program Visicalc by D.Bricklin

1980~ 1982: Fifth Generation Computer Project1984: The CYC Project by D.LenatMid 1980’s: Back‐propagation algorithm was widely used1985: the Cybernetic Artist Aaron  by H.Cohen1986: Subsumption Architecture by R.Brooks1989: An Autonomous Vehicle ALVINN by D.Pomerleau

1982:TCP/IP Protocol by B.Kahn and V.CerfMid 1980’s: First Wireless Tag Products1987: UUNET started the Commercial  UUCP Network Connection Service1988: Internet worm (Morris Worm)1989: World Wide Web by T.Berners‐Lee1989: The number of hosts on the Internet has exceeded 100,000. 

1990~ 1990: Genetic Programming by J.R.KozaEarly1990’s: TD‐Gammon by G.TesauroMid 1990’s: Data Mining Technology1997: DeepBlue defeated the World Chess Champion G.Kasparov1997: The First Robocup by H.Kitano1999: Robot pets became commercially available

1992: The number of hosts on the Internet has exceeded 1,000,000.1994: Shopping malls on the Internet1994: W3C was founded by T. Berners‐Lee1997: Google Search1998: XML1.0(eXtensible Markup Language) by W3C1998: PayPal

2000~ 2000: Honda Asimo

2004: The Mars Exploration Rovers (Spirit & Opportunity)

2001: Wikipedia.2003: Skype / iTunes store2004: Facebook2005: YouTube / Google Earth2006: Twitter2007: Google Street View

2010~ 2010: Google Driverless Car / Kinect2011: IBM Watson Jeopardy defeated two of the greatest champions2012: Siri

History of AI research in contrast with ICT

1960 Prof. Toshiyuki Sakai’s group at Kyoto

1961 Sonotype: phonetic typewriter by Shuji Doshita

1970 The world’s first face recognition system by Takeo Kanade

1979 Japanese Word Processor JW-10 by Toshiba

1997 1st Robocup games and conference at Nagoya, Japan

1979 IJCAI 79 (Tokyo)

1997 IJCAI 97 (Nagoya)

1982-1992 Fifth Generation Project1986 JSAI (Japanese Society for AI)

1990 1st PRICAI (Nagoya, Japan)

1970’s Research groups for AI were formed in Tokyo, Osaka, Kyushu

1960’s Image Understanding and NLP by Makoto Nagao

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Successful Topics of AI

Large-scale Search Knowledge-based Systems Language, Speech, Vision Planning Machine Learning and Data Mining Using AI in Creating Works of Art

AARON (1985)

The Mars Exploration Rovers (2003)

Experiments in Musical Intelligence (1987)

DeepBlue (1997)http://www.research.ibm.com/deepblue/

http://marsrovers.jpl.nasa.gov/mission/spacecraft_surface_rover.html

http://www.kurzweilcyberart.com/

http://arts.ucsc.edu/faculty/cope/http://artsites.ucsc.edu/faculty/cope/mp3page.htm

IBM Watson (2011)http://www-03.ibm.com/innovation/us/watson/index.shtml

ALVINN (An Autonomous Land Vehicle in a Neural Network) on Navlab (1989)http://dl.acm.org/citation.cfm?id=89891

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Recent Trends

1997: Deep Blue defeated G. Kasparov… Source: IBM Deep Blue, wikipedia

1997: Official opening of Robocup (H. Kitano)… Source: robocup.org,  robocup.or.jp, Wikipedia

1997: Mars Pathfinder… Source: NASA Mars Pathfinfer, Wikipedia

1999: Robot pet SONY AIBO… Source: SONY AIBO, Wikipedia

1999: OpenCV Project… Source: OpenCVWiki,wikipedia

2000: Honda ASIMO… Source: Honda ASIMO, Wikipedia

2004: Mars Exploration Rovers… Source: NASA‐JPL

2010: Google  Driverless Car… Source: Wikipedia, Sebastian Thrun’s home page, 3P

2010: Kinect… Source: xbox.com, Wikipedia

2011: IBM Watson defeated two Jeopardy! champions… Source: IBM Watson, Wikipedia

2011: iPhone Siri… Source: Apple, Wikipedia

2011: Google Voice Search… Source: Google

2012: Zen Takemiya Masaki with 4 stones … Source:  Sig ECS, UEC2012: Google Glass Project

… Source:  Project Glass2012: NTT DOCOMO’s Shabette Concier

… NTT DOCOMOOther: Smarter than You Think (New York Times) 

Landmarks

‐ From philosophy to science‐technology

‐ Toy problems to the real world

‐ Powerful tools

‐ Grand challenges and competitions

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Traditional AI

[Nishida-Nakazawa-Ohmoto-Mohammad 2014]

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Dark side of super intelligenceDark side of super intelligence

Technology abuse

Responsibility flaw

Moral in crisis

Over‐dependency on technology

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(Technological) singularity(Technological) singularity

The day when machine intelligence surpasses human intelligence.

IEEE Spectrum June 2008 issuehttp://spectrum.ieee.org/biomedical/ethics/signs‐of‐the‐singularity

“The AI Scenario: We create superhuman artificial intelligence (AI) in computers.”

“The IA Scenario: We enhance human intelligence through human‐to‐computer interfaces‐‐that is, we achieve intelligence amplification (IA).”

The fear of utopia 

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So what?So what?

Dismiss as nonsense.

Neo‐Luddism.

Invent a better solution.

Endow AI with empathic capabilities.

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Communicative Intelligence for Bridging People and CI

[Nishida‐Nakazawa‐Ohmoto‐Mohammad 2014]

Communicative Intelligence

PeopleSuper Intelligence

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Towards Empathic Agents

[Nishida‐Nakazawa‐Ohmoto‐Mohammad 2014]

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DeepBlue Entertain with a game

IBM Watson Entertain with a game

Siri Conversation partner

(AI that can pass entrance exam) Effective and affective tutor

Traditional AI:High competence

Future AI:High empathy

Page 19: Toyoaki Nishida Kyoto University · Prologue Communicative Intelligence Super Intelligence People. Challenge: A robot that can participate in conversation Long-term goal. Eye gaze

The ability to understand others’ emotions and/or perspectives and, often, to resonate with others’ emotional states.

An affective response that is identical, or very similar, to what the other person is feeling or might be expected to feel given the context: a response stemming from an understanding of another’s emotional state or condition.

or  …

[Eisenberg 2010]

Empathy

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The more common ground is shared, the more empathy will be gained. 

... the universe of discourse, first‐person view, knowledge and skills, the communication style and rituals, the value system, ...

[Nishida 2013c]

Sharing hypothesis

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A road to empathic agents

[Nishida‐Nakazawa‐Ohmoto‐Mohammad 2014]

Empathy

Sharing hypothesis

Common ground Conversational intelligence

Primordial soup of conversation

Engagement

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Research platform

(a) IMADE – A real-world interaction measurement, analysis and design environment

[Sumi 2010a; Nishida-Nakazawa-Ohmoto-Mohammad 2014]

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Research platform

(b) ICIE – immersive collaborative interaction environment

[Nishida-Nakazawa-Ohmoto-Mohammad 2014]

Page 24: Toyoaki Nishida Kyoto University · Prologue Communicative Intelligence Super Intelligence People. Challenge: A robot that can participate in conversation Long-term goal. Eye gaze

[1] C. Nitschke, 2013.

Synthesized Real World

Google Street View Navigation on Immersive 360° Display [1]Youtube, KyotoUniNishidaLab http://youtu.be/V‐9SKpcMrzk

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[1] C. Nitschke, D. Lala, 2013.

Synthesized Real World

Remote Meeting and Interaction in Immersive Shared Environment [1]Youtube, KyotoUniNishidaLab http://youtu.be/GD4XlH_nOyo

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[1] D. Lala, Y.F.O. Mohammad, T. Nishida. Unsupervised gesture recognition system for learning manipulative actions in virtual basketball. Proc. ICHAI (2013).

Virtual Basketball

Virtual Basketball [1]Youtube, KyotoUniNishidaLab http://youtu.be/ZtjSRjHBgUs

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Immersive WOZ environment

[Nishida-Nakazawa-Ohmoto-Mohammad 2014]

Page 28: Toyoaki Nishida Kyoto University · Prologue Communicative Intelligence Super Intelligence People. Challenge: A robot that can participate in conversation Long-term goal. Eye gaze

Immersive WOZ environment

[Nishida-Nakazawa-Ohmoto-Mohammad 2014]

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Learning by imitation

[Mohammad 2009]

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Learning by imitation

[Mohammad 2009]

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Constrained Motif Discovery: • Given a time series X(t)

find recurring patterns of length between L1 and L2 using distance function D subject to the constraint P(t), where P(t) is an estimation of the probability that a motif occurrence exists near time step t.

[Mohammad 2009]

P(t)

unlikely

likely

Change point discovery

Learning by imitation

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Future

Change angle

GH

Past Futuret

;...; 1H t seq t n seq t 1 ;...;G t seq t seq t n

1

1

1

ˆ

f

f

Ti i i

l

i ii

l

ii

s t t t

csx

c

t

TtVtStUtH )()()()( Find optimal lP

ggT uutGtG )()(Find optimal lF

11and,)( jjjFg

ii liut

fTll

Tll

i litUUtUUt ,)()()(

)()()()()(ˆ)(~ tttttxtx PFPF

Learning by imitation

Robust Singular Spectrum Transform

[Mohammad 2009]

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[Yano 2012]

3D conversation capture

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Collaborative annotation system

[Nishida-Nakazawa-Ohmoto-Mohammad 2014]

Page 35: Toyoaki Nishida Kyoto University · Prologue Communicative Intelligence Super Intelligence People. Challenge: A robot that can participate in conversation Long-term goal. Eye gaze

Corneal Imaging

Corneal reflections. (a) The cornea. (b) The corneal limbus is the surface shape discontinuity, where the cornea dissolves into the sclera. (c) A reflected office environment. (d) Focus on iris texture instead of corneal reflections. (e),(f) Examples of corneal images and corresponding scene images.

The cornea of the human eye acts like a mirror that partially reflects incident light from a person’s environment over a large field of view (>200 degree), which can be well noticed when looking at a person’s eye. These corneal reflections can be extracted from an image of the eye by modeling the eye‐camera geometry as a catadioptric (mirror + lens) imaging system.

[Nakawaza-Nitschke 2013]

Page 36: Toyoaki Nishida Kyoto University · Prologue Communicative Intelligence Super Intelligence People. Challenge: A robot that can participate in conversation Long-term goal. Eye gaze

Corneal Imaging

(c) First prototype of a corneal imaging camera.[Nakawaza-Nitschke 2013]

Page 37: Toyoaki Nishida Kyoto University · Prologue Communicative Intelligence Super Intelligence People. Challenge: A robot that can participate in conversation Long-term goal. Eye gaze

Experimental settings for evaluating the facilitative agent

[Nishida-Nakazawa-Ohmoto-Mohammad 2014]

Page 38: Toyoaki Nishida Kyoto University · Prologue Communicative Intelligence Super Intelligence People. Challenge: A robot that can participate in conversation Long-term goal. Eye gaze

Conversation quantization as conceptual foundation

[Nishida‐Nakazawa‐Ohmoto‐Mohammad 2014]

A: That’s Diamond Head.

C: I went there with my family in 1985. 

B: I know. That is a volcano.

Page 39: Toyoaki Nishida Kyoto University · Prologue Communicative Intelligence Super Intelligence People. Challenge: A robot that can participate in conversation Long-term goal. Eye gaze

Conversation quantization as conceptual foundation

[Nishida‐Nakazawa‐Ohmoto‐Mohammad 2014]

Ground

A: <pointing M>That’s Diamond HeadB: <nod> I know. That’s is a volcano.C: <gaze at M>I wend there with my family in 1985

Interaction

A: participant

C: participantB: participant

M: mountain

DiscoursePreceding / Succeeding / Related

(b) Conversation quantum(a) Conversation scene

(c) (Hypothetical) observer

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Producing a conversation quantum

[Nishida‐Nakazawa‐Ohmoto‐Mohammad 2014]

Schema

Conversation quantum

Schemata dictionary

Segmentation and transcription

A: That’s Diamond Head.

C: I went there with my family in 1985. 

B: I know. That is a volcano.

InteractionA: <pointing M>That’s Diamond HeadB: <nod> I know. That’s is a volcano.C: <gaze at M>I wend there with my family in 1985

Discourse

Preceding / Succeeding / Related

A: participant

C: participantB: participant

M: mountain

Ground

Schemata‐based recognition

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Consuming a conversation quantum

[Nishida‐Nakazawa‐Ohmoto‐Mohammad 2014]

P: That’s Diamond Head.

Q: I know. That is a volcano.

Conversation quantum

Schemata‐based recognition

Schemata dictionary

Agent controller

Dialogue manager

Schema

InteractionA: <pointing M>That’s Diamond HeadB: <nod> I know. That’s is a volcano.C: <gaze at M>I wend there with my family in 1985

Discourse

Preceding / Succeeding / Related

A: participant

C: participantB: participant

M: mountain

Ground

P: That’s Diamond Head.

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1. This course centers on conversations.2. Why conversations? ‐> Foundation of thought and communication3. Why do people converse with each other? ‐> As a part of social 

interaction, for creating and maintaining stories, for fun.4. The complexity of conversations: ‐> Multi‐level, multi‐layered, polysemy, 

polymorphism, coordination of multi‐modality.5. People are not only proficient in expressing ideas but also skillful in 

interpreting utterances, thereby they learn from each other.6. Building empathic agents helps people effectively communicate with 

each other by conversations.7. Conversational informatics addresses science and engineering of 

communicative intelligence.8. Conversational intelligence can be counted as an important branch of 

artificial intelligence.9. We will draw on a data‐intensive approach.  10. Conversation quantization as a foundation of data‐intensive approach 

to conversational informatics.

Summary

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Agenda

Credits:Will be awarded based on one or more reports on subjects given at the class.

Calendar (tentative)

1. Introduction (April 9th) 2. History of Conversational System Development (April 16th) 3. Methodologies for Conversational System Development (April 23rd) 4. Smart Conversation Space (April 30th)5. Measuring, Analysis and Modeling (May 7th) 6. From Observation to Interaction (May 14th) 7. Application of Simulation and Imitation for Interaction Learning (May 21st)8. Cognitive Design for Discussion Support (May 28th)9. Computer Vision Techniques for Conversational Interaction‐1 (June 4th)10. Computer Vision Techniques for Conversational Interaction‐2 (June 11th)11. Affective Computing (June 25th)  12. Language Use – 1 (July 2nd) 13. Language Use ‐ 2 (July 9th)14. Speaking Turn Taking System  (July 16th) 

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References

[Eisenberg 2010] Eisenberg, N., Eggum, N., & Di Giunta, L. Empathy-related responding: Associations with prosocial behavior, aggression, and intergroup relations. Social Issues and Policy Review, 4(1), 143–180, 2010.

[Nishida 2012a] Toyoaki Nishida: The Best of AI in Japan - Prologue. AI Magazine 33(2): 108-111, 2012http://www.aaai.org/ojs/index.php/aimagazine/article/view/2358/2288

[Nishida 2012b] Toyoaki Nishida: Artificial intelligence research in the second half century, Journal of Information Processing and Management 55(7): 461-471, 2012 (in Japanese)http://dx.doi.org/10.1241/johokanri.55.461

[Nishida 2013a] Toyoaki Nishida: What’s AI, Journal of Japanese Society for Artificial Intelligence 28(2): 326-335, 2013 (in Japanese)[Nishida 2013b] Toyoaki Nishida: Conversation Quantization as a Foundation of Conversational Intelligence. DNIS 2013: 230-245, 2013.

http://dx.doi.org/10.1007/978-3-642-37134-9_18[Nishida 2013c] Nishida, T. Toward mutual dependency between empathy and technology. AI SOC, 28(3), 277–287, 2013.[Nishida-Nakazawa-Ohmoto-Mohammad 2014] Toyoaki Nishida, Atsushi Nakazawa, Yoshimasa Ohmoto, Yasser Mohammad, Conversational

Informatics – A Data-Intensive Approach with Emphasis on Nonverbal Communication --, Springer, in press.[Nitschke 2013] Christian Nitschke, Atsushi Nakazawa and Toyoaki Nishida, " I see what you see: Point of Gaze Estimation from Corneal Images",

Asian Conference on Computer Vision (ACPR2013), 2013.[Sumi 2010a] Sumi, Y., Yano, M., & Nishida, T. Analysis environment of conversational structure with nonverbal multimodal data. In International

Conference on Multimodal Interfaces and the Workshop on Machine Learning for Multimodal Interaction (pp. 44:1–44:4). New York, NY, USA: ACM, 2010.

[Mohammad 2009] Yasser Mohammad, Toyoaki Nishida, Shogo Okada. Unsupervised Simultaneous Learning of Gestures, Actions and theirAssociations for Human-Robot Interaction, in: Proc. IROS 2009: The 2009 IEEE/RSJ International Conference on Intelligent RObots and Systems, pp. 2537-2544, 2009.

[Yano 2012] Yano M. Construction of 3-dimensional recording environments for multi-party conversation with RGB-depth sensors. Master thesis, Department of Intelligence Science and Technology, Kyoto University (in Japanese)