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    Basic Moves

    MOVE CONTROLS(PC/PS2/PSP/Xbox/GCN)

    DESCRIPTION/NOTES

    Run Forward/Left/Right/Back

    W/A/S/DLeft Analog StickAnalog Stick

    Left Analog StickAnalog Stick

    (See the note on Caera ! Moveent Controls" #elow$%

    Walk or Sneak Ctrl or Shift & W/A/S/DLeft Analog StickAnalog StickLeft Analog StickAnalog Stick

    Walk and sneak see identical e'cet coseticall)* Lara standsuright while walking and crouches slightl) while sneaking$+neies won,t notice her while walking or sneaking as long as shedoesn,t get too close or cross their line of sight$ -nlike in astgaes" Lara willste off edges whether walking or sneaking$

    .C la)ers* old Ctrl and ress direction ke)s to walk$ old Shiftand ress direction ke)s to sneak$ Console la)ers" ress lightl) onthe stick to walk/sneak0 ress firl) to run$ (NOTE:1n order toena#le walk in the .C gae" )ou,ll need to download and installthe version 12 !"#$%$ M) Legend Downloadsage includes this

    atch$%

    .ivot 2/A 2ot availa#le inLegend$

    Sideste 2/A 2ot availa#le inLegend$

    3u Sace Bar/Right Mouse Button44AA

    Makes Lara 5u straight u$ Where there is soething for her togra#" she,ll gra# it autoaticall)$ More cole' 5us are coveredunder $o&bo &oves" #elow$ (NOTE:6he right ouse #utton can

    #e used instead of the Sace Bar wherever 5uing is re7uired$ 1have left it out #elow to save roo$%

    1nteract +6riangleS7uare88

    Siilar to ,Action, in revious gaes e'cet notneeded to gra#ledges" etc$ (Lara gra#s autoaticall)$% -sed to aniulateswitches and levers" gra# onto ova#le o#5ects" ick u o#5ects onthe ground" kick o#5ects" etc$ Also used in con5unction withoveent ke)s to cli#/swi faster and for the saving gra#"

    #elow$

    Saving 9ra# +6riangleS7uare88

    Sae ke) as 1nteract" a#ove$ 1n ost cases Lara will gra# edgesautoaticall) when she 5us or falls" #ut occasionall) she,ll gra#using onl) one hand$ When this haens a warning icon aears (a)ellow hand on the .C or the icon corresonding to the articularconsole #utton%$ :uickl) ress the correct ke) to gra# with #othhands0 otherwise Lara will fall$

    Duck/Crouch/Let 9o and Dro

    FCircleCircleBB

    -sed alone" Lara will duck or crouch$ (1nLegend" she cannot drawweaons while crouching$% old Duck and use the direction ke)s(left analog stick% to cree forward$ Also used to ake Lara let goif she is hanging$ 1f there is a handhold #elow" she,ll gra# itautoaticall)$ Also used in several of the $o&bin"#ion &ovesdescri#ed #elow$

    Crawl 2/A 2ot availa#le inLegend$ (-se Roll or Duck instead$%

    http://www.tombraiders.net/stella/walks/controls/TR7controls.html#camerahttp://www.tombraiders.net/stella/downloads/TR7files.htmlhttp://www.tombraiders.net/stella/walks/controls/TR7controls.html#camerahttp://www.tombraiders.net/stella/downloads/TR7files.html
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    Disla) -D and ResetCaera/Rotate Caera

    3/Move MouseL;/Right Stick6a L/S7uare & Analog StickLB (white%/Right Sticknot availa#le/C

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    Analog Stick & 4Left Stick & AAnalog Stick & A

    5u" start Lara running in a direction then ress 3u$ olding3u kees Lara in the air a little longer$ When Lara has her gunsdrawn" ress an) direction ke) (or nudge the analog stick% and ta3u" and she,ll fli in that direction$ (See the note on Caera !Moveent Controls" #elow$%

    Safet) 9ra# +6riangle

    6riangle88

    After a 5u" Lara autoaticall) gra#s if there is a handholdavaila#le$ Soeties a 5u falls 5ust a #it short and she gra#s

    with onl) one hand$ 8ou,ll see the safet)

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    Soersault Left Stick & CircleAnalog Stick & CircleLeft Stick & BAnalog Stick & B

    series of forward rolls$ When Lara has her guns drawn" run in an)direction and ta Duck" and she,ll erfor an evasive roll$

    andsrings" Soersaults !=ther Acro#atic Maneuvers

    (various% Along with the #asics" Lara can now erfor a nu#er ofg)nastic feats using different co#inations of #asic oveentke)s$ 6hese aren,t necessar) to gaela)" #ut the),re fun to do$ For

    a rinta#le list" see here$%

    Roe Swing W$$$Sace Bar Left Stick$$$4Analog Stick$$$4Left Stick$$$AAnalog Stick$$$A

    6o gra# a dangling roe (vine" etc$%" oint Lara toward it and take arunning 5u$ She will autoaticall) gra# it$ While she,s hanging"

    osition the caera #ehind her" ress and hold Forward to swing#ack and forth$ 6he longer )ou hold the ke)" the higher she,llswing$ .ress 3u to lea off or ress Duck to let go and fall$

    Cli# and .ivot (when hangingfro roe%

    + & W/A/S/D6riangle & Left Stick6riangle & Analog Stick8 & Left Stick8 & Analog Stick

    When Lara is hanging fro a roe" ca#le" etc$" hold 1nteract thenress Forward/Back (or left stick% to cli# u and down$ Whenusing the grale to cli#" u/down actuall) retracts and e'tendsthe ca#le$ 6o ivot" ress Left/Right$

    9rale :S7uareD

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    Fire Weaon Left Mouse ButtonR>RR6R

    1n standard co#at ode" this akes Lara draw weaon" target thenearest ene) and fire$

    Switch Weaon +ndD

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    9rale Attack :S7uareD

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    AA

    Brake/Reverse SS7uareCircle4B

    Steer A/DLeft Analog StickAnalog StickLeft Analog StickAnalog Stick

    While oving forward or #ackward" use Left/Right ke)s (or leftstick% to steer$

    Forklift Controls /Left Mouse and @/3L>/L; and R>/R;R/6riangleL6/R6 and LB/RBL/R and

    -se these ke)s to raise and lower the fork$ =ther driving controlsare the sae as a#ove$ (NOTE:6he walkthroughfor +nglandincludes ore info$%

    Change 6arget 9Right Stick Button (R%S7uare & D

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    old LB then ress A" B" A" L6" 4" 8old Black then ress A" B" A" L" 4" 8old L then ress A" B" A" R" 4" 8

    1nfinite Shotgun Ao 9hana 6ie 6rial

    Backsace & old L; then ress R>" Circle" S7uare" L>" S7uare" 4old L then ress R" Circle" S7uare" R" S7uare" 4old LB then ress R6" B" 4" L6" 4" A

    old Black then ress R" B" 4" L" 4" Aold L then ress R" B" 4" R" 4" A

    1nfinite 9renade LauncherAo

    @a?akhstan 6ie 6rial

    Backsace & old L; then ress L>" 6riangle" R>" Circle" L>" S7uareold L then ress R" 6riangle" R" Circle" R" S7uareold LB then ress L6" 8" R6" B" L6" 4old Black then ress L" 8" R" B" L" 4old L then ress R" 8" R" B" R" 4

    Bulletroof LaraG +ngland 6ie 6rial

    Backsace & Hold L> then ress 4" R>" 6riangle" R>" S7uare" L;old L then ress 4" R" 6riangle" R" S7uare" Rold L6 then ress A" R6" 8" R6" 4" LBold L6 then ress A" R6" 8" R6" 4" Blackold L then ress A" R" 8" R" 4" R

    Wield +'cali#ur 2eal 6ie 6rial

    Backsace & Iold L; then ress 6riangle" 4" Circle R>" 6riangle" L>old L then ress 6riangle" 4" Circle" R" 6riangle" Rold LB then ress 8" A" B" R6" 8" L6old Black then ress 8" A" B" R" 8" Lold L then ress 8" A" B" R" 8" R

    =ne

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    I#e&s:agnetic grale" ersonal light source" #inocularsRe"r3s:>E #ron?e" >K silver" > gold (4%

    GENERL NOTES:Lara,s hoe is accessed fro the gae,s Main Menu$ Before coleting theBolivialevel" onl) the ain hall ofthe ansion is accessi#le$ 2one of the rewards and e7uient are in lace" and none of the doors leading to other roos (ool" li#rar)etc$% will oen$

    6his level is o#viousl) nonE% in one corner$ 6hen use the dagger switch to oen asecret anel" #ehind which there is another #ron?e reward (E/>E%$

    NOTE:6he enticing colored #ooks rotruding fro various shelves figure in a later u??le$ 8ou can,t do an)thing with the )et$

    Return downstairs" e'it the li#rar) and follow the corridor #ack to the MIN 'LL$ 9o downstairs 5ust to the landing and then uthe stairs to the other #alcon)$ =n the end wall" 5ust to the left as )ou ste onto the #alcon)" there,s another circular la7ue$ Switch toanual targetingand shoot the la7ue to reveal thesi9ver re"r3(/>K% concealed #elow$

    9o downstairs and through the door to the right of the firelace$ Follow the taestr)

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    SE% at the #otto of the ool$ 8ou can use the agnetic grale for this if)ou,d rather not get wet$ 6hen ake )our wa) along the right wall (i$e$" right when Lara,s #ack is to the entrance%$ 2ote the fishE% hidden #ehind the two deck chairs$ Continue around the erieter of the ool" stoing to ull out a third" tallerfish illar$ .ick u the #ron?e reward (I/>E% #ehind it and then ush the illar as far as it will go toward the ool$

    2ow notice the sears the statues in the alcoves are holding$ 6he ones on the other side of the ool are alread) e'tended hori?ontall)$-se the agnetic grale to e'tend the sears on this side$

    9o to the shortest fish illar" in the #ack right corner$ Cli# on to of it$ 6urn to face the entrance and then 5u to gra# the hori?ontalsear ahead$ Swing around it and 5u to gra# the olding #elow the curved #alcon)$ 6raverse around to the right as far as ossi#leand then 5u #ackward to land on the second fish illar$ 6urn around" ove carefull) toward the edge and 5u to gra# the ne'tsear$ Swing around it and 5u to gra# the edge of the #alcon) ahead$ .ull u$

    Retrieve the #ron?e reward (>K/>E% on the diving #oard$ 8ou can use the agnetic grale to do this$ (8ou a) have alread) gotten itthis wa) fro #elow$% 9o to the two large statues flanking the center alcove and turn the inward so the) face each other$ 6his rotatesthe anel in the alcove" revealing a golden tongue switch$ -se it to oen one of two grates #locking an underwater assage in the ool$

    2ow turn the two statues again to face awa) fro each other" as instructed #) the la7ue in the S+CR+6 .ASSA9+$ (NOTE:Youneed to have read the first plaque for this to work.)6he gold switch turns" revealing another la7ue" which reads" Within the hall ofknowledge" toes of cerulean" toa?" viridian and crison in turn reveal their arcanu$ Again" a clue to the gold reward$(44%

    IMPORTNT:A few la)ers have reorted a #ug in which the) o#tained the gold reward first then returned to the statues a#ove theswiing ool$ At this oint" the) were una#le to turn the statues inward again in order to reveal the switch that oens the underwatergrate$ 1 have not #een a#le to reroduce this #ug" #ut 5ust to #e safe" )ou a) want to oen the underwater grate be7oree'loring theli#rar) and looking for the clues to the gold reward$

    DDITION:Advis reorts that installing the version >$> atch(onl) for the +uroean version of the gae% fi'ed this #ug$ 6hanks"AdvisN

    6urn to face the ool and then ove to the left side of the #alcon)$ 1f )ou haven,t done so alread)" use the agnetic grale to e'tendthe sears held #) the statues along the left wall$ 6ake a running 5u to gra# the first sear$ Swing around it and 5u to let go$:uickl) ress the 3u ke) twice to snag a ro5ection high a#ove with the agnetic grale$ Swing #ack and forth several ties towork u sufficient oentu$ 3ust as Lara swings forward as far as she can" 5u to gra# the ne't sear$ 6his can #e trick)$ 1f )ouiss" go #ack to the lowest fish illar and work )our wa) #ack around to this oint again$ =nce Lara is hanging on the last sear"

    swing around and 5u to land on the second #alcon)$

    .ick u the B12=C-LARS on the horse statue,s edestal$ (2ot strictl) necessar)" #ut wh) not get ever)thing$% Locate the silverreward (/>K% #ehind the statue of the fish with the #all on its tail$ 6hen use the agnetic grale to ull down the carved #all fro theother fish statue$ Roll the #all onto the concave ressure ad to lower the large lanter hanging a#ove the swiing ool$

    Dive into the water and cli# out on the right$ 1f )ou haven,t alread) oved the tallest of the three fish illars to the edge of the ool"do that now$ Cli# on to of it and 5u to gra# the lanter that )ou 5ust lowered$ .ull u$ Attach the grale to the shin) sot #elowthe sall #alcon) with the silver shield$ 6hen ull on the grale to start the lanter swinging$ Detach the grale and" when the

    lanter swings toward the #alcon)" 5u over there to get the silver reward (/>K%$

    Dive into the ool again$ Swi to the lever and use it to oen the second of the underwater grates$ Surface" take a dee #reath and thenswi down into the assage to retrieve another silver reward (E/>K%$ 8ou,ll ro#a#l) need to return to the ool for air #eforeswiing through the tunnel to the 98M2AS1-M$ 6he grate at the other end of the tunnel oens autoaticall) when )ou switoward it$

    G;MNSIM:WheeN Lots of fun e7uient to cli# on$ $ $ and lots of shin) shields to retrieve$ =f course" )ou need not follow these7uence descri#ed here" #ut working ore or less counterclockwise around the roo*

    9et the #ron?e reward (>>/>E% in the ool$ 6hat one,s eas)$

    6he shin) gold #alls on soe ieces of e7uient are grale oints$ -se the agnetic grale here to change the osition of thee7uient" allowing )ou to reach different areas$ For e'ale" the ladder can #e flush against the wall or erendicular to it" the #arwith the C

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    -se the agnetic grale to osition the ova#le hori?ontal #ar near the door so the gold #all oints awa) fro the door$ Run u the#lue wedge;/>E%$ (Seethese screenshotsfor clarification$%

    .osition the ova#le hori?ontal #ar near the door with the gold #all ointing awa) fro the door and the ova#le ladder is flat agains

    the wall" not e'tended$ 2ow reeat the initial stes in the revious se7uence (i$e$" wedgeE/>E%$ (Screenshots$%

    .osition the ova#le hori?ontal #ar near the door so the gold #all oints awa) fro the door$ Make sure #oth ova#le ladder andova#le rock wall are e'tended erendicular to their resective walls$ Follow the sae initial stes used to get #ron?e O> (i$e$"wedge to hori?ontal #ar" vertical #ar" ova#le hori?ontal #ar" sloing rock" etc$%" until )ou reach the sall hori?ontal crevice in therock 5ust to the left of the ova#le ladder$ 6his tie" 5u to gra# the e'tended ladder$ Cli# to the to and 5u to the right to the

    latfor susended fro tracks in the ceiling$ Let Lara,s weight carr) the latfor forward as far as it will go$ 6hen 5u to the ne't

    latfor" where )ou,ll find a silver reward (J/>K%$ (Screenshots$% Don8# 3ro! 3on 6e#$

    Continue fro the latfor where )ou found silver OJ$ (6hesescreenshotscontinue where the revious age left off$% 1f )ou have notalread) graled the ova#le rock wall so it,s erendicular to the wall of the roo" do that now$ 6urn so the ool is on Lara,s right$6ake a running 5u to gra# the crevice in the rock wall ahead$ 2ow follow the iddle stes in the se7uence for #ron?e O>E to getfro here to the crevice to the left of the ova#le rock wall$

    NOTE:Alternatel)" #o 5e# si9ver => s#"r#in5 7ro& #%e 79oor" e'tend the ova#le rock wall$ 6hen follow the sae #eginning stes inthe rocess to get #ron?e O> (i$e$" freestanding rock" etc$" to the crevice to the right of the green handholds%$ Continue with the

    aragrah #elow$ (Refer to the sae set of screenshots$%

    http://www.tombraiders.net/stella/walks/TR7walk/details/croftmanor_b12.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/details/croftmanor_b12.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/details/croftmanor_b13.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/details/croftmanor_b13.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/details/croftmanor_b14.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/details/croftmanor_b14.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/details/croftmanor_b15.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/details/croftmanor_b15.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/details/croftmanor_b16.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/details/croftmanor_b16.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/details/croftmanor_b16.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/details/croftmanor_s8.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/details/croftmanor_s8.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/details/croftmanor_s8.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/details/croftmanor_s9.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/details/croftmanor_s9.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/details/croftmanor_s9.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/details/croftmanor_s9.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/details/croftmanor_b12.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/details/croftmanor_b13.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/details/croftmanor_b14.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/details/croftmanor_b15.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/details/croftmanor_b16.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/details/croftmanor_s8.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/details/croftmanor_s9.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/details/croftmanor_s9.html
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    6his tie" instead of 5uing ast the ova#le wall" 5u #ack to gra# the hori?ontal ole which now e'tends fro it$ Still hangingfro the ole" turn around to face out into the roo$ Swing around the ole and 5u to gra# the ne't hori?ontal ole" which hangsfro the ceiling and is angled a #it diagonall)$ Ad5ust Lara,s osition left to right if necessar)$ 6hen swing around the #ar and 5u togra# the ne't hori?ontal #ar" which also hangs fro the ceiling at a slightl) odd angle$ Ad5ust left to right again" swing around the #arand 5u to the susended latfor ahead$ 6o the left is the high alcove with the reward$

    9etting to that alcove is a #it trick)$ 1t,s critical to osition Lara in the iddle of the latfor" s7uarel) facing the reward$ 6hat wa)she,ll have roo to run forward a few stes #efore 5uing$ Attach the agnetic grale to the ledge #elow the reward and ull to

    #ring the latfor Lara is standing on closer to the alcove$ When )ou can,t ull an) ore" 7uickl) release the grale" run forward and

    5u into the alcove$ (WhewN% 6ake the silver reward (I/>K%$ 6o get down" dro to the hori?ontal #ar #elow" then to the #ar #elow that"then to the floor$ (Again" refer to the screenshotsif necessar)$%

    GOLD REK/>K% and another la7ue$ 6his one reads" A#ove the hearth" revealed visage andcountenance touched in haste raise u the steward$

    Return to the MA12 ALL$ 6he decorative anels at the end of each #alcon) have now turned to reveal golden switches$ -se theagnetic grale to ull down the hori?ontal #ars a#ove the glassed/>K% ina short assagewa)$ Follow the assagewa) to the right" wade across the strea and cli# the ledge ahead$

    ere )ou,ll find soe sall #oulders that Lara can kick #) ressing 1nteract (+ on the .C" 6riangle on the .S;" 8 on the 4#o'Pandthe rough e7uivalent of Action in earlier gaes%$(444% 6here,s no urose to this e'cet to ractice the controls$ 8ou,ll also findanother #ron?e reward (;/>K% ahead on the left" tucked into a corner$ 9ra# it and return to the ool #elow the falls$

    http://www.tombraiders.net/stella/walks/TR7walk/details/croftmanor_s9.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/croftmanor.html#goldhttp://www.tombraiders.net/stella/walks/TR7walk/bolivia.html#updateshttp://www.tombraiders.net/stella/walks/TR7walk/bolivia.html#rewardshttp://www.tombraiders.net/stella/walks/TR7walk/bolivia.html#timetrialhttp://www.tombraiders.net/stella/walks/TR7walk/bolivia.html#controlshttp://www.tombraiders.net/stella/walks/TR7walk/details/croftmanor_s9.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/croftmanor.html#goldhttp://www.tombraiders.net/stella/walks/TR7walk/bolivia.html#updateshttp://www.tombraiders.net/stella/walks/TR7walk/bolivia.html#rewardshttp://www.tombraiders.net/stella/walks/TR7walk/bolivia.html#timetrialhttp://www.tombraiders.net/stella/walks/TR7walk/bolivia.html#controls
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    3u into the water and swi across to the sall ledge$ 3ust ress Forward and Lara will cli# out$ (6he Controlsage coversswiing$% i asks Lara to check her .DA" which sees to #e waterroof$ (Cineatic is titled .DA Check$% .ress 6a#(Select/Back% to access the .DA at an) tie$

    2ow )ou,re #ack on the sae side of the strea where )ou started$ Stand facing the ledge and 5u straight u$ Lara will gra# theedge autoaticall)$ 3u again to ull u$ Ahead on the left is a large #oulder$ .osition Lara ne't to it and ress 1nteract(+/6riangle/8% to gra# it and ta Forward to ush it off the ledge$ 2ow that the wa) is clear" take a running 5u across the ga toC+C@.=126 ;$

    9o to the right and cli# the vine (ress Forward and Lara cli#s autoaticall)%$ .ress Right and 3u to lea and gra# the othervine" then Right and 3u again to reach the ledge$ Continue to the right along the ledge to C+C@.=126 $

    NOTE:1f )ou,re rela)ing the level or doing a tie trial" there,s a %"n36 s%or#$0#here$ 1nstead of swinging to the cave" or to theoening #ehind the falls" cli# u the vine and swing all the wa) u to the waterfall$ Details are shownhere$ Be warned that )ou issthe ne't reward if )ou go this wa)$

    6ake a running 5u to gra# the hanging vine$ 6he o#vious ath is on through the falls$ 1nstead take a detour for a reward* Whilehanging fro the vine" turn around to face the cave #ehind )ou$ Swing toward the cave and 3u to lea off the vine into the cave$(6he in

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    6urn to face downstrea$ Cli# onto the light

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    TEMPLE EXTERIOR:3ust #e)ond C+C@.=126 J the gae educates )ou a#out the environental ha?ard indicator (a )ellowtriangle with an e'claation oint on the .C" 6riangle #utton for .S;" 8 #utton for 4#o'%" which aears on o#5ects that can #eshifted" #lown u" etc$" thus causing daage$ 6o kill the ; ercenaries without firing a shot" watch the fro the tunnel oening and"when the),re standing together at the #ase of the sloe" ress 1nteract (+/6riangle/8% for several seconds to shoot the ru##le"dislodging soe loose rocks" which roll down and crush the #ad gu)s$ (=uchN% 1f one or #oth survive" slide down and finish the$

    6wo ore ercenaries hear the distur#ance and aroach fro the left$ @ill the and ick u an) health acks droed so far$ Beforegoing on" get the #ron?e reward (E/>K% tucked awa) in the far right corner (i$e$" right if Lara,s #ack is to the sloe%$ 9o u the ath tothe left toward the dangling vine" where )ou,ll eet another ercenar)$ @ill hi and ick u the SM9 S-BMAC12+ 9-2$

    NOTE:-nlike health acks and ao" which are added to Lara,s inventor) when she runs over the" e"!ons &0s# be !i$e3 0!&"n0"996(with +/6riangle/8%$ 6o switch weaons while fighting" ress +nd (D

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    9o u the stairs$ Before entering the ROOM K%$ Return to the ain assage and go left to the chain roo$ Over the headset, Lara hears Alister and Zip

    speculate on the purpose of the mechanism.Lara would rather do than discuss$

    Locate the elevated oening a#ove the ; vertical chains$ Lara ust cli# these chains to reach that oening$ Facing the oening" cli#the left chain until )ou reach the weight and can,t go further$ 3u to gra# the chain on the right$ Cli# u a #it farther and then 5u

    #ack to the left chain a#ove the weight$ As Lara cli#s" her #od) weight ulls the chain on which she,s hanging" so )ou have to ovefairl) 7uickl)$ 1f )ou don,t ake it" 5ust dro down and tr) again$ After 5uing fro left chain" to right" to left" cli# higher ifnecessar)$ 6hen 5u into the oening$

    NOTE:1f )ou,re having trou#le aking these 5us" it a) hel to ove the caera #ehind Lara first (either with the ouse/rightstick or #) taing the -D #utton 3/L;/LB%" since the 5u controls work relative to the caera$ =r" 5ust oint the caera in thedirection )ou want Lara to go and ress Forward & 3u$ (6he Controlsage includes ore info$%

    Follow the assage to another sall roo with a chain$ 3u to gra# it and slide down or 5ust hang fro the oening and dro to thefloor$ 6here,s onl) one wa) out$ Follow the assage to C+C@.=126 >K$ 3u into the ool and swi down and to the right then uto the surface$ Cli# out on a sall ledge where )ou,ll find a #ron?e reward (I/>K% hidden #ehind soe ru##le$ 3u #ack in thewater and swi down through the #rightl) lit tunnel on the right$ Surface and cli# out of the water near C+C@.=126 >>$

    TRPPED CORRIDORS:A 5aguar lurks to the left at the #otto of the ra$ @ee oving as )ou fight it$ 1f it gets too close" it wilknock Lara down$ When it,s dead" go down the stes and advance carefull)$ A #lock tra lines the hallwa) ahead$ 6r) and tie )ourrun so )ou start to ass #etween the #locks 5ust as the) #egin to oen$ 1f necessar)" 5u or roll near the end to clear the tra #efore it

    closes$

    A longer series of #lock tras lies ahead$ 6his tie use the ova#le cage to rotect Lara as she goes through$ .ress 1nteract(+/6riangle/8% to gra# the cage and use the direction ke)s (left stick% to ush the cage ahead of Lara through the tra$ When )ou,ve

    ushed the cage #etween the second set of #locks" cli# over it and run through the rest of the wa) to revent Lara fro #eingcrushed once the cage clears the tra$ Continue to the ne't roo$

    LRGE ROOM

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    the roo and walk off the edge to dro and hang$ Let go and gra# the ledge #elow$ Again" traverse to the right$ 3u to gra# thehori?ontal ole$ Swing around and 5u to the ledge near the e'it$ 6his is C+C@.=126 >$ (6hese screenshotsshow where tocli#$%

    ,e7ore 5oin5 7or #%e 5o93" look for the silver reward (/% on one of the ledges high a#ove the huge gear on the far side of the roo$6o get there" cross the wide ledge near the e'it$ 3u to gra# the sall ledge on the carved suort colun and traverse to the aroundthe corner to the right$ 3u to gra# the ledge a#ove$ 3u again to ull u$ 3u straight u to gra# the hori?ontal chain and traversehand over hand to the oosite ledge$ (6his se7uence is also shown in ascreenshot$% .ick u the silver statue and return to the e'it thewa) )ou cae$

    To 5e# #%e 5o93 re"r3" face either of the stone anels flanking the e'it door$ 9ra# the first carved hori?ontal crevice$ 3u to gra#the ne't higher crevice$ 6raverse toward the door and 5u to gra# the outh" take the goldreward (>/>% and cli# #ack down$

    +'it the roo to trigger an in#er"$#ive $0# s$ene$ As Lara attets to navigate the tra" a series of icons aear on the screen$ As soonas an icon aears" 7uickl) ress the control indicated and she will ake it through$ +ach tie )ou enter the right ke)" a chie sounds6he correct ke)s for this se7uence are*

    .C* Down" - (i$e$" #ack and forward direction ke)s% .S;* Circle" 4 4#o'* B" A

    .S.* Circle" 4 9aeCu#e* B" A

    Did )ou notice the silver reward in the roo #elow the traQ 8ou,ll retrievethat shortl)$ For now" continue along the hall to C+C@.=126 >$ Round thene't corner and sto at the edge of the it$ A 5aguar lurks #elow$ 8ou can kill itfro here if )ou like$ +ither use istols withanual aior use the rifle"taing the trigger #utton lightl) so as not to waste ao$ Walk off the edge todro and gra#$ 6raverse to the right and then dro down ledge #) ledge to thefloor$

    ROOM

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    LRGE C'M,ER gold (4%Ti&e Tri"9:;>*K (44%

    Back at Croft Manor" i tells Lara what he,s learned a#out 3aes Rutland$ After considering what the) know so far" Lara decides.eru is the ne't logical destination$ She asks i to arrange a eeting with Ana)a in .araso$ (6his $ine&"#i$is titled Returningoe$%

    1n a searate $0# s$ene(-nwelcoe in .araso%" the locals scatter as Lara arrives in town$ =ver the headset i directs Lara to eet

    Ana)a at the statue in the arketlace$ (.araiso%

    STREETS O@ PRASO:3ust #e)ond C+C@.=126 >" Lara can la) a little foot#all with the a#andoned #all$ (.ress +/6riangle/8to kick$% @ick the #all into the area #elow the ennants (shown in this screenshot% and )ou,ll hear the crowd go wild$ 6he sarringdu) offers an oortunit) to ractice shooting and hand

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    When )ou,ve killed the first grou" ore ercenaries eerge fro the #uilding with the enswear osters (on the left side of thes7uare when facing the #ig #uilding with the wide stes%$ -se the coluns" crates and other scener) for cover as )ou run aroundscooing u droed ao and health acks$ 6ake out the second grou of ercenaries as )ou do$ When the),re dead" a snier coesout onto the #alcon) of the #uilding diagonall) oosite the truck$ Sta) under cover until )ou can get #elow hi$ 6hen ove intorange and take hi out using the rifle$ eal and ick u an) goodies )ou didn,t get #efore$

    Cli# onto the arket stall near the truck and 5u fro there to gra# the near#) roof0 ull u$ 1nstead of swinging across thehori?ontal #ars" use the agnetic grale to snag the #ron?e reward (;/J% on the roof of the ne't #uilding$ Dro to the ground or gra#the diagonal ca#le and slide down$

    Cross the s7uare to the #uilding nearest the flagole and go around #ehind it to find another #ron?e reward (/J% near the enswearsigns$ Return to the flagole" cli# it and 5u onto the #alcon)$ @ick down the door (+/6riangle/8%" enter and ick u a silver reward(>/;%$ 9o #ack outside and ove to the edge of the #alcon) across fro the #uilding where the snier was$ -se the agnetic graleto swing across$ (1f )ou,re having trou#le" see the note ongrale

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    with the other ; ercenaries guarding the truck$ 1f necessar)" retreat along the street or into the roo at #alcon) level" deending on)our strateg)$

    After dealing with the soldiers near the truck" ick u an) ao" grenades or health acks )ou need$ 6hen take care of the last ercenaries near the end of the road$ Cli# on the truck and use the #ig gun to #last the$ (.ress +/6riangle/8 to gra# onto the gun"then shoot as usual$% =r" advance cautiousl) and use )our own weaons$

    Don8# "!!ro"$% #%e &o#or$6$9e 6e# First" #acktrack along the street with the #arrels and vendor,s stall" to the house with ulti> and Lara is standing in a roo with two dangling roes and anotherdecreit sear tra$ Cli# onto the ledge in the corner and ush the stone shere down onto the ressure ad that triggers the tra$ 1ta) 5ust roll onto the ad0 if not" cli# down and give it another ush" then cli# #ack onto the ledge$ 3u to gra# the ne't ledgecloser to the tra$ Aanda aears at the #arred door$ She runs off as the onster chases her along the assage$ 3u to gra# the sear)ou 5ust e'tended #) triggering the tra$ Swing around it and 5u to gra# the roe$ Swing on the roe and 5u to the ledge ahead$6his is C+C@.=126 >;$ 6here,s a #ron?e reward (E/J% 5ust to the right$

    Follow the tunnel to a it lined with sikes$ -se the hori?ontal #ar a#ove to traverse over the it$

    1n a $0# s$ene(Aanda Falls Behind%" Lara eets Aanda near an ornate carved door$ 6he) argue a#out whether or not to take thestone set into the door" #ut with the onster raidl) aroaching" there,s not uch tie$ Aanda gra#s the stone and then" 5ust as theonster charges" it disaears$ 6he ruins #egin to collase and Aanda is traed under falling ru##le$ As the roo starts to fill withwater" Lara tries in vain to save her friend$

    Back in the resent" Lara and Ana)a discuss whether or not going #ack into the ruins is a good idea$ Lara advises her friend to reainon the surface and to contact i if there,s an) trou#le$ (6his $0# s$eneis titled 9oing Back 1n$%

    ENTERING T'E RINS+ PRESENT TENSE:6his section #egins at C+C@.=126 >$ First ick u a #ron?e reward (H/J% 5ustahead" #ehind soe #o'es near the #ase of the winch$ ead toward the low ridge" cli# u and locate the last #ron?e reward (J/J% inthe wreckage of the sall wooden shed$

    3u into the water and swi down the vertical shaft" forward ast two #arred oenings" then u another vertical shaft to get air$ =nceLara,s air eter refills" dive to the #otto of this shaft and swi forward through an oening with #roken #ars$ Continue until )ou can

    swi u another shaft to an air ocket$ Breathe deel) then dive #ack down$ 9o through another sall oening and swi forwarduntil )ou see a circle of stones on the #otto$ Swi u to get air a third tie$ Finall)" swi down again" then on through a sall"sei$% @ee swiing forward to a large" flooded cha#er where )ou can surface and

    #reathe$

    NOTE:1f Lara drowns #efore )ou get to C+C@.=126 >" don,t forget to ick u the rewards again after the gae reloads$

    6he si&&in5 $on#ro9sare a #it different in Legend than in revious gaes$ 1f )ou,re having trou#le here" )ou a) want to reviewthe controlsand ractice a #it in the ool atCroft Manor#efore tackling ore challenging underwater se7uences$

    NDER

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    1n the following $0# s$ene(6he :ueen,s Sword%" Lara enters a sall cha#er containing a statue of :ueen 6anua" along with a#roken cereonial sword$ Lara tells the gu)s she,s seen another like it in 3aan$ 6hat sword was later stolen #) Shogo 6akaoto" a #igan in the 8aku?a$ 2aturall) Lara knows soeone who can introduce her to the thief$ Before signing off" i gets a call fro Ana)a"which he atches through to Lara,s headset$ According to Ana)a" Rutland,s en are arriving at the dig u to$

    C+C@.=126 >J registers after the cut scene$ Fro the ledge overlooking the roo" 5u to gra# a handhold on the wall to theright$ 3u straight u to gra# the ledge and then ull u$ 6ake a running 5u to the ladder on the huge statue to the right$ Cli# tothe to and cross the head$ 6ake a running 5u to the to of the tall edestal #e)ond$ ere )ou can gra# onto a narrow shelf that runsalong the entire wall$ 6raverse to the left and around the corner$ Continue to the left" a#ove the huge it" 5uing ast the two gas and

    gra##ing onto the shelf #e)ond$ When Lara is a#ove the flat ledge" cli# down to the ledge$ (6he ath fro the sword roo to thisoint is shown in these screenshots$%

    2ow )ou can choose to go on or take a detour for the gold reward$ 6o leave now" ski down to the section titled 6oward the +'it$

    GOLD REJ and ake )our wa) #ack around the roo and along thenarrow ledge to the vine$ (Check that sae set ofscreenshotsagain if necessar)$%

    NOTE:1, not sure if it,s a #ug or 5ust a feature 1 don,t understand" #ut soeties C+C@.=126 >J (on the iddle statue% doesn,tregister a second tie$ When that haened to e" C+C@.=126 >H (on the stes near the edge of the it% worked fine$ Whichevercheckoint )ou use" 1 do recoend saving after getting the gold reward$

    TOI and ick u whatever the) dro (health acks" grenades" rifleao%$

    Advance carefull) down the assage to the to of the sloe$ 2o need to #other with the grale oints this tie$ 3ust shoot the singleercenar) fro a#ove" slide down and ick u an)thing he droed$ Continue to the hole in the wall and C+C@.=126 ;K (which is

    technicall) C+C@.=126 > revisited%$ 8ou can use the oening in the wall for cover as )ou kill the ercenaries in the ne't roo$1f an) of the throws a grenade" 5ust ove #ack out of the wa) until it e'lodes$ When the ercs are dead" cli# through the hole andrelenish )our sulies with the health acks" grenades and rifle ao the) dro$

    NOTE:1f )ou issed the silver reward (;/;% here #efore" )ou can get it now$ 1t,s in the side assage 5ust to the left of the elevatedsei

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    C+C@.=126 ;; is 5ust #e)ond the ri of the it$ 6here,s a s7uad of >K ercenaries scattered around the oen area ahead$ Followthe sae tactics )ou did in .araso* -se cover for rotection (there,s lent) of it%0 ick u droed health acks" grenades and aoas )ou go0 run and dodge" eseciall) when a grenade coes )our wa)$ Also" sta) awa) fro the edge of the it$%ear the end of the

    fight, Lara contacts Zip and asks him to tell Ana#a to hide !ecause someone&s coming.=ne last ercenar) aears on the ri of thee'cavation$ When )ou kill hi" the final cut scene la)s$

    1n this $ine&"#i$(Artifacts Recovered%" Lara shows Ana)a the shoe$ 6he) seculate on wh)" if Aanda had escaed" she ight nothave contacted the$ i cuts in over the headset to infor Lara that he,s set u a eeting with 6akaoto at a art) #eing thrown #)her old friend 6oru 2ishiura$

    L++L * 3A.A2 < M++6129 W16 6A@AM=6= -dated* E/;H/KH(%

    I#e&s:health acks" grenades" assault rifle" shotgun" aunitionEne&ies:8aku?a thugs" dogs" 6akaotoRe"r3s:E #ron?e" silver" > gold (4%Ti&e Tri"9:>;*> (44%

    6he level #egins with a $0# s$ene(Fashiona#l) Late in 6ok)o%$ Lara checks in with i as she enters the suite where the art) is#eing held$ e tells her to see the #artender" who will call 2ishiura$

    NIS'IMR8S PRT;:Fro C+C@.=126 >" roceed downstairs and talk to the #artender$ 6hen head for 2ishiura,s office"down the hall to the left when facing the stairs$

    =ening the office door triggers a $0# s$ene(2ishiura,s Warning%$ After a #rief e'change of leasantries" 2ishiura cautions Larato #eware of 6akaoto" #ut Lara sa)s she can handle hi$

    Return to the art) roo" initiating another $0# s$ene*

    6akaoto insists he doesn,t have a iece of sword$ When Lara resses" things get nast)$ 6akaoto disaears" leaving his goons todeal with Lara$ She dives #ehind the #ar" does a 7uick change and coes u fighting$ (6his cineatic is titled Meeting with6akaoto$%

    When the cut scene ends" Lara is #eside the #ar at C+C@.=126 ;$ 6here are H thugs scattered around the roo$ Without the tight

    outfit and high heels" Lara can run and 5u again" #ut she has onl) her istols until she icks u another weaon$ 8ou a) want totake cover #ehind the #ar at first$ .ick off the nearest eneies and then ove out" gra# a #igger gun" and deal with the rest$

    Alternatel)" as soon as the cut scene ends" run u the stairs to the landing at the to$ 1f )ou osition Lara at the little curve in the railingwhere the #alcon) 5uts out" )ou should #e a#le to kill all #ut one of the 8aku?a while taking onl) inial daage$ 6hen coe #ackdownstairs and deal with the last thug" who,ll #e lurking on the other side of the central structure near the #ar$ 1f )ou shoot down oneof the 6 screens #) ressing 1nteract with guns drawn" )ou can see hi #ut unfortunatel) not hit hi fro a#ove$

    After the fight" 2ishiura eerges fro his office$ e guesses that 6akaoto ust have returned to his enthouse$ According to i"securit) is tight in 6akaoto,s #uilding$ Lara,s solution is to go via the roof$ 2ishiura graciousl) rovides her with a ke) to theelevator$

    .ick u an RCEK ASSA-L6 R1FL+ (if )ou didn,t snag it during the fight% lus an) ao and health acks the 8aku?a goons dro$6hen roceed to the elevatorPnot the one ustairs where )ou entered" #ut a service elevator at the end of the hall nearest the #ar$

    After activating the elevator" there,s a #rief cut scene as Lara rides u to the roof and sots a shin) red Ducati otorc)cle$

    NIS'IMR8S ROO@:9o through the glass doors on the left ast C+C@.=126 $ 1f )ou e'lore the roofto a #it" Lara and herhelers will converse over the headset" coenting on which #uilding is 6akaoto,s" the state of the #roken edestrian #ridge" etc$"

    #ut this isn,t necessar) to advance the action$

    Face the door where )ou 5ust cae out" stand #ack a #it and use the istols to shoot the fuel #arrel in the storage cage #eside the door$After the e'losion" a vertical ie is now accessi#le$ Cli# to the to and 5u to the ledge on the right$ Fro there" cli# onto theroof$ 9o to the to of the sk)light and cli# onto the higher section of flat roof$ Shoot the sall wooden #o' to get the #ron?e reward(>/E% inside$ (-sing istols and anual aiP/R/right stick #uttonPakes this easier and saves ao$%

    http://www.tombraiders.net/stella/walks/TR7walk/japan.html#updateshttp://www.tombraiders.net/stella/walks/TR7walk/japan.html#rewardshttp://www.tombraiders.net/stella/walks/TR7walk/japan.html#timetrialhttp://www.tombraiders.net/stella/walks/controls/TR7controls.html#manualaimhttp://www.tombraiders.net/stella/walks/TR7walk/japan.html#updateshttp://www.tombraiders.net/stella/walks/TR7walk/japan.html#rewardshttp://www.tombraiders.net/stella/walks/TR7walk/japan.html#timetrialhttp://www.tombraiders.net/stella/walks/controls/TR7controls.html#manualaim
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    o down" ove to the far end of the sk)light and use the agnetic grale to ull oen the sliding window$ Dro down through theoening and go down the ra to the roo with the otorc)cle and C+C@.=126 $ Locate another wooden crate under the stairs$Shoot it and clai another #ron?e reward (;/E%$ Move one of the card#oard cartons aside to find another siilar wooden crate$ 6hisone contains a silver reward (>/%$

    2ow get on the #ike (#) ressing 1nteract% and ride out onto the roof" triggering C+C@.=126 $ 8ou don,t have uch roo toaneuver the otorc)cle" #ut this isn,t necessar)$ 1f )ou,re la)ing on the .C" leave the ouse alone and 5ust use the directional ke)sto drive out onto the oen roofto$ 1f )ou ove slowl)" the caera should align itself #ehind Lara$ Line the otorc)cle u facing thera at the #ase of the #roken edestrian #ridge (the #luish etal structure with the two arches% and then accelerate as if to 5u

    across to the ne't #uilding$

    When )ou reach the ra" an in#er"$#ive $0# s$ene#egins$ A series of icons aear on the screen$ As soon as an icon aears" 7uickl)ress the control indicated to kee Lara fro crashing to her death$ 6hese are*

    .C* Left" -" Down .S;* S7uare" 4" Circle 4#o'* 4" A" B .S.* 6riangle" 4" Circle 9aeCu#e* 4" A" B

    CONSTRCTION ?ONE:C+C@.=126 E registers when )ou reach the other #uilding$ Before engaging in an) acro#atics" cli#down to the lower level of scaffolding and go to the far end" 5uing across the ga artwa) along$ Shoot the crate to o#tain another

    #ron?e reward (/E%$ Return to the other end of the scaffolding and cli# #ack u to the C+C@.=126$

    2ow take a running 5u to gra# the hori?ontal #ar$ Swing around it and 5u to gra# the edge of the scaffolding$ .ull u and take arunning 5u across the ga to the ne't scaffold$ When )ou reach the window hanging on a ca#le" anuall) targetingthe shin) #it ofhardware connecting the window to the ca#le (using /R/right stick #utton% and shoot it to ake the window fall$ 3u to gra# thedangling ca#le and swing to the ne't scaffold$ 9o to the end of the latfor to C+C@.=126 H$ @ick the #arrel out of the wa) and

    5u u to gra# the angled ca#le to slide down to the #uilding across the street to C+C@.=126 J$

    6urn left and use the agnetic grale to ull the hanging scaffold toward Lara$ Detach the grale and wait for the scaffold to swingout$ When it swings #ack toward Lara" run and 5u onto it$ .ress the 3u ke) twice to attach the grale to a #racket high a#oveand swing out to the corner of the #uilding$ While hanging fro the ca#le" turn to the right" swing and 5u to land on the sall ledgewith C+C@.=126 I$

    Again" use the grale to catch the first of ; hanging scaffolds$ Start it swinging then release the ca#le$ When the scaffold swingstoward Lara" run and 5u onto it$ 1f the first scaffold is still swinging when Lara gets situated" take another running 5u to the ne'tone$ =therwise" use the grale to start the second scaffold swinging and then 5u onto it when it swings )our wa)$ =n the secondscaffold" ress 3u twice to attach the grale to a #racket high a#ove and swing out$ 6urn right so Lara is hanging facing the

    #uilding$ Swing and 5u to the roofto garden and C+C@.=126 >K$

    T*MOTO8S ROO@TOP GRDEN:A grou of securit) en arrive$ Lara is u against thugs and a air of it #ulls$ 6he dogswill 7uickl) knock Lara down" reventing her fro fighting #ack$ 6o avoid that" 5u u onto the lanter$ Deal with the en first$Along with the usual #ullets and grenades" )ou can shoot the lanterns to cause e'tra daage$ 3ust don,t stand too close when thathaens$ 6hen kill the dogs with istols while still standing on the lanter$ .ick u an) droed health acks" grenades and rifleaunition$

    T*MOTO8S O@@ICES STIR

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    i sa)s there,s no wa) out" #ut Lara disagrees$ Before findingPor" ore accuratel)" akingPan e'it" locate a silver reward (/% inthe left of the two etal ca#inets in the raised conference area and a #ron?e reward (/E% in a wooden crate in the closet in the far leftcorner of the roo (relative to the entrance%$

    -se the agnetic grale to ull the huge news disla) screen$ 1t won,t coe down all the wa)" so finish the 5o# #) using anual aito target and shoot the shin) #rackets at each uer corner$ (Again" to use anual ai" ress on the .C or 9ae Cu#e" or ress in onthe right analog stick on the .S; or 4#o'" or D;$ 1n a #rief cut scene" Lara coents on thelovel) evening while scanning u the wall of signs$ 6here,s a vertical ie to the right of the doors (when facing the%$ Cli# to theto and 5u to the right to gra# the shelf with the air conditioning unit$ 6raverse around to the front of the shelf and 5u u to get onto of it$

    6urn toward the signs and use the agnetic grale to ull the sign a#ove the door down toward Lara$ Cli# on to of it" take arunning 5u to gra# the ledge ahead and cli# the ladder to a higher ledge (C+C@.=126 >%$

    6urn #ack toward the signs$ -se the grale to ull the ne't sign down$ 3u to gra# the hori?ontal #ar" swing and 5u to the ledge#ehind the sign$ Cli# the vertical ole" 5u #ack to catch the edge of the ledge #ehind and ull u$ 6ake a running 5u to gra# thelong" gra)ish vertical ole close to the side of the #uilding$'ere Alister !egs Lara not to look down. (et #ou did an#wa#.)

    When )ou reach the to of the ole" turn around to face the signs and 5u to gra# the hori?ontal #ar attached to the #ack of the sign$Lara,s weight rotates the sign IK degrees$ Still hanging fro the sae #ar" turn around" ove all the wa) to the right of the #ar (towardthe #uilding%" swing around and 5u #ack to the vertical ole$ Cli# u and 5u onto the ledge (which is now hori?ontal since )outurned the sign%$ 6ake a running 5u to the sall ledge ahead" which is C+C@.=126 >(1s an)#od) else wondering what the

    eole down in the street are thinking a#out all thisQ%

    ,RE*E$Zip warns Lara a!out thedanger ahead.+nter the securit) office on the left and check the caeras for a eek at what lies ahead$ .ress the fire alar to activatethe srinklers and reveal the laser triwires in the hallwa)$ Return to the hall" ull the ornate carved #all off its stand and have Lara rolit ahead of herself as a shield fro the gun turret$ After clearing the danger ?one" continue along the hallwa) and through the door$

    T*MOTO8S PRIVTE O@@ICE:6he chie indicating C+C@.=126 >H sounds 5ust #efore Lara confronts 6akaoto$

    http://www.tombraiders.net/stella/walks/controls/TR7controls.html#manualaimhttp://tombraiders.net/stella/files/pcsaves/pctr7/Japan_rooftops.ziphttp://tombraiders.net/stella/walks/TR7walk/savefiles.htmlhttp://tombraiders.net/stella/walks/TR7walk/savefiles.htmlhttp://www.tombraiders.net/stella/walks/controls/TR7controls.html#manualaimhttp://tombraiders.net/stella/files/pcsaves/pctr7/Japan_rooftops.ziphttp://tombraiders.net/stella/walks/TR7walk/savefiles.html
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    1n a $0# s$ene(6akaoto Found%" Lara confronts the crie lord" who still denies having the artifact$

    When the cut scene finishes" thugs with shotguns tr) and ut an end to Lara$ @ill the 7uickl) to avoid losing too uch health$ .icku an) health and grenades the) dro$ 8ou,ll also find a S=69-2 and ao$ 6o get out of this roo" cli# onto the ta#le and usethe agnetic grale to start the dragon statue swinging$ 1t will crash through the window" drawing the attention of ; ore 8aku?agoons$ ang #ack a #it to kill the without getting too close to their shotguns$ Cli# into the oening )ou 5ust ade$ 6his isC+C@.=126 >J$ 6ake an) useful ites and follow the hall to 6akaoto,s office$ 6here )ou,ll find a ta#le loaded with rifle ao(and an ASSA-L6 R1FL+ if )ou don,t alread) have one%$

    GOLD RE/>%$ Move the chest around the corner and down the hall$Shove it through the oening a#ove the dragon roo and it will fall" crashing to ieces and revealing the golden Buddha$

    NOTE:1t,s u to )ou whether to take a S=69-2 or R1FL+ for the ucoing fight with 6akaoto$ 6he shotgun is definitel) theright choice if )ou refer inI$ 1ediatel) run #ehind one of the large statuesto avoid #eing shot #) the gun turrets$ 6here are guns" one in front of each statue" ounted #eneath the elevated walkwa) thatencircles the roo$ Cli# the vertical ole #ehind the statue and 5u to land on the walkwa)$ 6he autoated guns can,t hit her here"

    #ut 6akaoto has alread) leaed to the uer level and is waiting for Lara to ake her ove$ 2ow )ou can choose whether to get uin his face or hang #ack and atientl) wear hi down (or use a co#ination of these%$

    1f )ou,ve got good refle'es" go for the 3ire$# "!!ro"$%$ Run around the edge of the roo toward 6akaoto$ When he fires energ)#lasts" 5u to clear the low #ursts and roll under the high ones$ Start shooting as soon as )ou get a lock (red reticule%$ When )ou,realost on hi" use a grenade if )ou like$ 6hen" when Lara gets close" he,ll #egin firing vertical #eas" which cause 7uite a #it ofdaage$ Dodge sidewa)s and kee firing$ Soon he,ll run off to the other side of the ledge$ Reeat the sae tactics until )ou wear hidown$ 1t doesn,t take too long to kill hi at close range" rovided )ou can anage to kee Lara alive$

    1f" like e" )ou don,t have ver) ni#le fingers" )ou can use the Fboss b"##9e o7 "##ri#ionF s#r"#e56:=nce )ou,ve cli#ed to the uerlevel" sta) #ehind the statue$ Draw istols and graduall) ove sidewa)s until )ou,re 5ust a#le to see 6akaoto$ Switch to anualtargeting$8ou won,t #e a#le to get a lock (red reticule%" #ut do ake sure the reticule turns fro white to gra)$ 6hen" while )ou won,t

    #e hitting hi dead

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    as she runs" #ut as long as )ou kee oving" the) shouldn,t hit her$ 6his ethod is nearl) as safe as the one a#ove and it,s a lot faster$(6hanks to Anton B$ for this ti$ is video of the techni7ue can #e found here$%

    ;ET NOT'ER LTERNTE STRTEG;:As soon as the cut scene ends" run and hide #ehind the closest statue (still on thelower level%$ Move close to the wall" refera#l) with Lara,s #ack touching it$ 6he caera is a #it hard to control in this osition" #ut it

    revents Lara fro #eing hit #) gun turret fire$ =nce )ou,re in osition" )ou can switch targeting to Advanced 6oggle or Advancedold if )ou like$ (See theControlsage for details$% -se the rifle first" since it,s #est at long range$ With weaon drawn" ovesidewa)s out fro #ehind the statue$ When the targeting reticule changes fro white to red" that eans )ou have a lock0 start firing$When 6akaoto owers u to fire an energ) #last" 7uickl) duck #ehind the statue to avoid #eing hit$ 6hen ste out again and start

    shooting$ 1f he oves to another statue" ove along the wall so Lara is #ehind the oosite statue and reeat the rocedure$

    When )ou run out of rifle ao and switch to istols" continue using the sae strateg)$ 6he reticule will not turn red at this distance"#ut as long as it is gra) (not white%" soe of )our shots will connect$ -sing this techni7ue" Lara should lose little or no health$ (Sorr)"#ut 1 don,t have screenshots for this techni7ue" since ost of the tie the caera will #e #etween Lara,s head and the wall" so a clearview is nearl) iossi#le$%

    (Secial thanks to 2i)a? for his valua#le suggestions$ 6he strateg) where )ou shoot fro the lower level is his nearl) ver#ati$ 1odified his techni7ue soewhat for the uer

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    Before entering the ruins" 5u #ack into the water and get the reviousl) unreacha#le silver reward (>/% in the tunnel #elow theisland$ 6hen cli# #ack onto the island" cross the #ridge and enter the tele$

    8S'ORTCT8 @OR ENTERING T'E RINS:6here,s a #rilliant #ut e'treel) difficult shortcut here that" in theor) at least" couldcut an) inutes off a 6ie 6rial run" if onl) it weren,t so difficult to do$ 1t involves cli#ing the ledges to the right of the island andaking a trick) 5u to reach the uer level of the ruins" #)assing ore than half the level$ Whether or not it should #e called ashortcut is de#ata#le" since doing it can take longer than la)ing the level the noral wa)" #ut it is an interesting e'ert challenge$6he e'lanation is a #it length)" so 1 have included it on a searate age$

    INSIDE T'E RINS (9oer 9eve9s):Follow the hall ast C+C@.=126 to a sall ool$ 6he rushing water revents Lara froswiing all the wa) across" so use the agnetic grale to ull the raft toward Lara$ o onto the raft and take a running 5u togra# the first dangling roe$ Swing and 5u to gra# the second roe and then swing to the oosite ledge$ Alternatel)" 5u to gra#the first roe" then 5ust swing toward the far side of the ool and dro into the water$ =nce she is #e)ond the grating where the watercoes in" Lara can swi to the other side$

    Continue along the assagewa)$Lara sa#s she&s seen this !efore in her father&s sketch!ook.Around the corner and u the stairs )ouencounter one of Rutland,s hired guns$ e,s got a shotgun" so don,t get too close$ e dros a S=69-2 (or ao%" grenade andhealth ack when he dies$ 6ake what )ou need and continue ast a #roken sear tra and around another corner$

    6he sear art of the ne't tra no longer functions" #ut the ressure ad in the floor still controls the door$ Stand 5ust to the left of thecenter of the hall" s7uarel) facing the ga #etween the second set of sears$ Run across the ad" 5u over the first set of sears" runstraight through the ga #etween the second set" roll under the third and fourth set and then roll under the door #efore it closes$

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    1f )ou eek into the hallwa) on the left" Lara sa)s she,ll have to activate the tras to ass through$ For now" turn to face #ack into theroo$ 6ake a running 5u to gra# the roe hanging #etween this ledge and the stationar) waterwheel$ Swing and 5u to gra# thenearest hori?ontal sike on the waterwheel$ Swing around and 5u to gra# the ne't sike$ Fro there" swing and 5u to gra# thehigh ladder$ Cli# to the to and go around the oening in the floor ast C+C@.=126 E to the ne't ladder$

    Cli# to the to$ 3u to gra# the crevice to the left$ 3u straight u to gra# the ne't crevice$ 6raverse to the left around the corner$3u straight u to gra# a third ladder$ (8ou can see through this one to a long" vertical shaft #ehind it$% Cross C+C@.=126 H at theto$

    CISTERN/CTIVTING T'E

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    A #rief $0# s$eneshows the sluice gate oening and water #eginning to flow$ 6hen C+C@.=126 >> registers$

    1f )ou are too slow" 5ust 5u #ack to the corner ledge and tr) again$ 1f Lara falls" cli# onto the dark stone #lock #elow the left cornerledge (i$e$" the #lock that had #een on the revolving ledge%$ 3u to gra# a crack in the wall a#ove" 5u u to gra# the crevice a#ove"traverse to the left" 5u u and u again to reach the ledge with the first ressure ad$

    =nce )ou,ve coleted the u??le and gotten the water flowing" 5u into the ool$ 2ow follow the water leaving the roo to thegrate a#ove the ladder where )ou initiall) cli#ed into this area$ (1f Lara dies #efore the ne't checkoint" the gae reloads here$%

    NOTE:8ou can use this feature of the checkoint s)ste to gain a few seconds in a Ti&e Tri"9$ Work the ressure ad u??le asusual" #ut when )ou coe to the art where )ou use the grale to ull out the sun s)#ol" ull 5ust until the s)#ol starts to e'tend$Before the cut scene starts" release the ca#le and 5u or dive off the ledge$ Lara will die" #ut C+C@.=126 >> registers #efore shedoes" and the gae reloads" lacing her at the grate #e)ond the flooded roo$ At this oint" do not turn around$ 1nstead draw istolsand start firing$ While shooting" do a #ackward roll (Back & Duck% and Lara will fall #ack and gra# the ledge at the #otto$ 6his isuch faster than cli#ing down the ladder and ledges$ (6hanks to 2ick for these tis$%

    =r" following the noral se7uence" fro the grating with the water flowing #eneath it" cli# down the ladder" let go and gra# thecrevice #elow$ 6hen either let go again to dro to the floor" losing a little #it of health" or cli# to the right and down the second ladderto the floor$ Cross the roo to the to of the third (lowest% ladder$ Cli# down to the WA6+RW++L R==M$

    Another $0# s$eneshows the second waterwheel in the roo #elow turning and owering the near#) tras$

    Cli# to the #otto of the last ladder and 5u #ack to gra# one of the hori?ontal sikes on the oving waterwheel$ Move to the leftside of the sike to align Lara with the dangling roe ahead$ When the sike on which Lara is hanging is level with the ledge #e)ond"swing around and 5u to gra# the dangling roe$ Swing to the ledge$ 1f )ou fall" 5ust stand #eneath the waterwheel" 5u to gra# oneof the sikes and tr) again$

    TRPPED 'LL

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    @IG'TING RTLND:6his #attle can #e 7uite a #it tougher than the one with 6akaoto$ 3aes Rutland is not onl) tough and fasthe also has the a#ilit) to heal hiself during #attle" using the four edestals around the edge of the roo$ e throws grenades whenLara is far enough awa) and slashes with his sword fragent in close co#at" #oth in5uring Lara and knocking her to the ground$8ou,ll ro#a#l) want to start with istols and save )our ore owerful weaon and grenades for the final stage of the fight$ Also" tr)and conserve health acks as uch as ossi#le$ =nl) use one if Lara has less than half her health reaining$

    Run and 5u to sta) out of Rutland,s wa) as uch as ossi#le$ Don,t let hi get Lara u against a wall" avoid his grenades and shootat hi when )ou get an oortunit)$ 1n the earl) art of the fight" it,s ore iortant to conserve Lara,s health than to in5ure Rutland"though )ou do want to weaken hi soewhat so he,ll retreat teoraril)$

    =nce he,s taken a little daage" he,ll lea u onto one of the edestals to heal$ 2ow )ou are a#le to target the red cr)stals on theunderside of each edestal$ Destro)ing each of these cr)stals reveals a shin) grale oint" which )ou,ll use oentaril)$ Run in acircle around the roo" holding down the fire #utton and destro)ing as an) cr)stals as ossi#le as )ou go$ 6r) and #reak at least twoor three #efore Rutland 5us #ack down$ When he does" engage hi again" following the sae strategies a#ove$

    6he ne't tie he 5us u onto one of the edestals" shoot an) reaining cr)stals$ 1f )ou have an) tie left #efore Rutland re5oins thefight" attach the agnetic grale to one of the oints where a red cr)stal had #een and ull to tole the edestal$ 8ou,ll have toreeat this se7uence on all four edestals" which will ro#a#l) take several rounds of dodging and shooting" then working at the

    edestals while Rutland tries to heal$

    NOTE:For the shoot/L6%$

    =nce all four edestals are gone" Rutland can no longer regenerate" so )ou can ull out the heav) artiller) if )ou want$ 1f )ou,ve #eencareful" )ou should have at least one health ack left$ (=h" how 1 ine for the da)s of unliited saves and the #ottoless #ackackN%Continue to attack while dodging his grenades and avoiding his slashing attacks$ When Rutland is near death" a cut scene interruts(6wo Shards" #elow%$

    LTERNTE STRTEGIES:Most of these worked #etter for e than the ethod descri#ed a#ove$ 1 onl) list the as ,alternates,#ecause the strateg) a#ove sees to #e what the designers intended$

    .ick u the grenade launcher in the revious roo$ Begin the fight with istols" shooting Rutland until he 5us onto one ofthe edestals$ Back awa) fro the edestal so )ou have a clear view of Rutland$ 6hen" 5ust #efore he 5us down" fire agrenade at the sot where he,s a#out to land$ 6he grenade should stun hi" giving )ou tie to fire a second and third grenadeFollow u with a hand grenade or two" which will finish Rutland off$ 8ou won,t even have to ull down the edestals$(6hanks to Ro#ert for this one$%

    First #last Rutland with the istols until he 5us onto one of the edestals to heal$ 6hen 7uickl) run under that articularedestal$ =nce under cover" Rutland sees to forget a#out Lara and sta) u a#ove$ So )ou can take )our tie shooting all ofthe cr)stals then using the grale to ull down all the edestals$ 8ou should even #e a#le to ull down the one Lara isstanding #eneath without in5uring her$ =nce Rutland,s latfor #egins to tole" run out and #last hi with )our weaon ofchoice$ -se the co#at tis a#ove if )ou like" or 5ust kee )our distance and lo# grenades at hi fro a safe distance$ Sincehe can,t heal" the fight should #e fairl) short$ (Alf sent in this strateg)$%

    6his ethod is siilar to the first one descri#ed a#ove #ut includes a oveent attern not entioned there$ 1t a) hel tohave the co#at ode set on ,Advanced 6oggle,here$ As soon as the confrontation #egins" draw istols and wait for Rutlandto coe to Lara$ 1f he throws a grenade" dodge it or ove closer to hi" #ut not so close that he can slash Lara$ Move in acircle around hi to avoid #eing hit$ 6his wa) )ou can draw hi toward the center of the roo and kee hi there$ Circlehi #) ressing either the left or right direction ke)$ 6hen" when he tries to hit Lara" he can,t #ecause she,s alread) ovedaround hi$ @ee circling and shooting until his health #egins to decrease$ e will then lea u onto one of the edestals fora recharge$ 1ediatel) ress and hold 1nteract ke)$ Lara will turn and fire at the red cr)stal closest to her$ 1f )ou are fastenough )ou can destro) the cr)stal and use the grale to ull down the edestal #efore he coes #ack$ Reeat the rocessthree ore ties and )ou,re done$ (Both 2i)a? and 3on suggested this ethod$%

    Start running in circle around the erieter of the roo" assing 5ust #elow the red cr)stals$ Rutland will follow Lara$ Sincehe,s oving" he shouldn,t throw an) grenades$ As long as )ou kee ahead of hi" he won,t #e a#le to slash Lara either$ Whilerunning" draw istols and shoot the cr)stals$ 8ou a) need to do several las around the roo in order to destro) all thecr)stals$ =nce all the cr)stals are destro)ed" ut awa) )our guns and reare to use the grale$ 6he ethod is the sae foreach* sto" grale" ull and go on running again$ When )ou ause to use the grale" Rutland will have a chance to attackLara$ So )ou,ll ro#a#l) need to use a health ack or two$ After all the edestals are gone" kee running around the erieterof the roo" shooting at Rutland when the oortunit) arises" articularl) when Lara turns #ack (while running forward% to

    http://www.tombraiders.net/stella/walks/controls/TR7controls.html#combatmodehttp://www.tombraiders.net/stella/walks/controls/TR7controls.html#combatmodehttp://www.tombraiders.net/stella/walks/controls/TR7controls.html#combatmodehttp://www.tombraiders.net/stella/walks/controls/TR7controls.html#combatmodehttp://www.tombraiders.net/stella/walks/controls/TR7controls.html#combatmodehttp://www.tombraiders.net/stella/walks/controls/TR7controls.html#combatmodehttp://www.tombraiders.net/stella/walks/controls/TR7controls.html#combatmode
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    target Rutland$ Again" as long as )ou kee oving" Lara should take inial to no daage #ecause Rutland won,t tr) tothrow grenades at a oving target$ (6his strateg) is co#ined fro suggestions sent in #) Filio" .eter and 9en;$%

    NOTE:1f )ou,re la)ing the .C version of the gae and would like a savegae file with full health and ao at the start of the fightwith Rutland" )ou,re welcoe to download ) 9hana saves$Aong ) saves for this level are two for checkoint ;K" one with therifle and one with the grenade launcher$ 1f )ou,d refer to si! #%e 7i5%# i#% R0#9"n3" download asave filefro the first checkointin the ne't level$ 1nstructions for downloading and installing Legend saves are here$

    As Rutland lies on the floor" Lara checks the fit #etween his fragent and the one she recovered fro 6akaoto$ She deduces that the

    sword was designed to coe aart and #e reasse#led using the 9halali ke)$ Rutland interruts Lara,s usings to reveal Aanda,slan* According to Rutland" Aanda #elieves Lara,s father recovered the ke) and she,s now searching Croft Manor to find it$ (6his $0#s$eneis titled 6wo Shards$%

    A second $ine&"#i$(ast) Dearture% shows Lara racing awa) fro the ruins on the otorc)cle$ At last she,s a#le to contact herfriends" who tell her Aanda has coe and gone$ 6he trail now leads to @a?akhstan" where Soviet scientists had aarentl) #eenstud)ing another iece of the sword$

    L++L * @AA@S6A2 < .R=3+C6 CARB=2+@ -dated* /;I/KH(%

    I#e&s:health acks" grenades" grenade launcher" assault rifle" su#achine gun" aunitionEne&ies:ercenaries" Aanda,s creatureRe"r3s: #ron?e" silver" > gold (4%Ti&e Tri"9:;H*>K (44%

    As Lara arrives at the ilitar) installation" i and Alister share their recent findings$ Aarentl)" while delving into the roerties ofone of the sword fragents" soe catastrohe occurred here" and the @9B tried to shut the ro5ect down$ Desite the firefight raging

    #etween the @a?akh soldiers and Aanda,s ercenaries" Lara decides that locating the coand center is ne't on the agenda$

    DROPPING IN @OR VISIT:Fro C+C@.=126 >" 5u off the cliff" triggering an in#er"$#ive $0# s$ene$*ress the controlindicated !# the icon that appears on+screen to make Lara pull the ripcord and release her parachute. Otherwise, thud. . . and reload.

    he correct controls are

    *- own */0 riangle 1!o$ Y */* riangle 2ame-u!e Y

    MILITR; COMPOND:1f )ou are successful" Lara glides to the roofto #elow" landing ne't to a convenientl) lacedachinegun and C+C@.=126 ;$ 6he area #elow is swaring with ercenariesP>> soldiers in all$ .ress 1nteract to gra# onto the

    #ig gun and use it to swee the area" concentrating on the closest ercenaries first$ 6hen take out the en in the windows and wait fora few stragglers to eerge$ 6he fuel #arrels ake lovel) e'losions" so target the as well$ When the coast is clear" ick u the RCEKASSA-L6 R1FL+ (or ao if )ou have the rifle% to the right of the achinegun$

    Dro down in front of the #uilding Lara is standing on$ When she hits the ground" ore ercenaries eerge fro the sae #uildingas the others$ Run around #ehind the #uilding Lara was 5ust on (circle around to the right when facing that #uilding%$ -se the crates tocli# #ack onto the roof$ Again" use the achinegun to ow down the ercenaries$

    NOTE:6o avoid the second grou of soldiers" ho down via the crates at the #ack of the #uilding then circle around to the front$6hese ercenaries will not #e triggered$

    Before cli#ing down again" cross the roof to the right and 5u to gra# the hori?ontal #ar on the flagole$ Swing around it and 5uto gra# the crates stacked against the ne't #uilding$ .ull u$ Shoot the #o' to get the #ron?e reward (>/% inside$ Dro down and icku all the rifle rounds" health acks and grenades Lara can carr)$

    6he #ig #uilding with the train tracks is locked$ 6he door in the fence doesn,t oen either$ So enter the #uilding where the soldierswere$ 1n the #ack roo" there,s a #ron?e reward (;/% on a shelf in lain sight$ Return to the ain roo and locate the ladder on the

    #ack of the suort colun$ Cli# to the roof and C+C@.=126 $

    @R SIDE O@ T'E COMPOND:@ill the soldier on the ne't roof$ 3u onto the oen sk)light then over to the roof where thesoldier fell$ .ick u rifle ao" health and/or grenade$ Four ore ercenaries aear #elow$ Before cli#ing down" shoot the soldieron the right$ 6hen slide down the lanks onto the roofto to the left$ Fro here" )ou can get clear shots at the reaining soldiers$

    http://tombraiders.net/stella/files/pcsaves/pctr7/TRL_Ghana.ziphttp://tombraiders.net/stella/files/pcsaves/pctr7/TRL_Ghana.ziphttp://tombraiders.net/stella/files/pcsaves/pctr7/Kazakhstan_start.ziphttp://tombraiders.net/stella/files/pcsaves/pctr7/Kazakhstan_start.ziphttp://tombraiders.net/stella/walks/TR7walk/savefiles.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/kazakhstan.html#updateshttp://www.tombraiders.net/stella/walks/TR7walk/kazakhstan.html#rewardshttp://www.tombraiders.net/stella/walks/TR7walk/kazakhstan.html#timetrialhttp://tombraiders.net/stella/files/pcsaves/pctr7/TRL_Ghana.ziphttp://tombraiders.net/stella/files/pcsaves/pctr7/Kazakhstan_start.ziphttp://tombraiders.net/stella/walks/TR7walk/savefiles.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/kazakhstan.html#updateshttp://www.tombraiders.net/stella/walks/TR7walk/kazakhstan.html#rewardshttp://www.tombraiders.net/stella/walks/TR7walk/kazakhstan.html#timetrial
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    Concentrate first on the one anning the achinegun and the one in white with the grenade launcher$ 6r) to target the e'losive#arrels as well$ (=r" if )ou refer direct confrontation" slide down the angled ca#le to the ground or cli# down the usual wa)" andfight the ercenaries on their level$% =nce on the ground" ick u an) goodies )ou needPhealth acks" rifle ao" grenades" the9R+2AD+ LA-2C+R$

    6he gate with the ke)ad leads to the C=MMA2D C+26+R" #ut )ou can,t get through )et$ Before entering the 12F1RMAR8 (the#uilding with the green cross near the achinegun%" head for the low tower surrounded #) a ra?or wire/%$ (Check this screenshotfor details$%

    IN@IRMR;:When )ou enter the infirar)" a $0# s$ene(Allies -nder Fire% shows Lara rescuing a air of @a?akh soldiers froone of the ercenaries$ Conversing in Russian" the soldiers agree to give her the gate code" thinking she,ll sound an alar in thecontrol center if she uses it without the ke)$ She olitel) thanks the in their own language$

    C+C@.=126 follows the cut scene$ .ick u the rifle ao the ercenar) droed and e'it the infirar) into an a#ush$

    3ust #e)ond the achinegun" ercenaries aear" including one in a light (a#ove% if )ou haven,t done so alread)$ 6hen go to the ke)ad and use it to oen the gate$

    As long as Lara doesn,t go through the gate" )ou can return to the achinegun near the coand center$ 1 found this takes uchlonger than 5ust confronting the head

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    aintain seed$ 1f )ou go too slowl)" the train gets awa) and the gae restarts at the revious checkoint$ 1f )ou go too fast" )ou runthe risk of leaving eneies #ehind" which can trigger a #ug (see the note #elow%$ 6hroughout the area" thugs on otorc)cles tr) to getin )our wa)$ 6he) #ecoe ore nuerous as )ou go$ Later" #ad gu)s in #lack 3ees 5oin the$ .roane tanks scattered here and therecan #e detonated as usual with the 1nteract ke)$

    NOTE:1 highl) recoend s"vin5 #%e 5"&e &"n0"996in " 3i77eren# s"ve s9o# "# e"$% $%e$!oin# 30rin5 #%e &o#or$6$9eseH0en$e$ 6here are sever"9 !o#en#i"9 b05s %ere$ For details" see the#ug noteat the #otto of the age$ 1t also includes a 0se709 b05for the .S. version of this section$

    1f )ou run into a #ug here while la)ing the .C gae and reloading an earlier save doesn,t fi' it" )ou are welcoe to download a savefile$ (M) @a?akhstan collectionincludes checkoints J" >K and >;$ 1nstructions are here%$

    6he first art of the run" #etween checkoints H and J" is fairl) eas)$ 6hen" shortl) after i sa)s he can,t see what,s going on" the trainenters a tunnel$ 8ou,ll need to sta) to the right to avoid crashing and then veer left to sta) on the road$

    Be)ond C+C@.=126 J the ath slits several ties$ At each fork" )ou,ll have to choose the left or right ath$ 6he first tie there,s asloe with wooden #arricades on the left$ 6his leads u to a narrow" snow) track" where )ou a) need to slow down a #it to sta) onthe road$ =n the right" there,s a health ack at the #ase of a snow) ra$ 1f )ou choose the ra" gun the engine to 5u the chas

    #e)ond$

    Be)ond that" the road slits several ore ties$ First )ou ust choose another high" narrow ath (left% or ricket) wooden #ridge(right%$ 2e't" it,s a high narrow ath (left% or death #) rock wall (right%$ Finall)" the road divides once ore" forcing )ou to choose

    high and narrow (left% or 5u over chas with health ack (right%$

    3ust #e)ond C+C@.=126 I" the road curves around to the left$ Be)ond this" there are ; eas) health acks" followed #) a long runintersersed with trees and rocks" where )ou,ll have to fight off nuerous ercenaries on #ikes and in 3ees$ Don,t #other engagingever) ene)$ 3ust aintain )our seed" shooting an)one who coes into range" and icking u health when )ou can get it$

    3ust #efore C+C@.=126 >K" the train enters another tunnel and )ou need to sta) to the right$ 6here are no ore #ad gu)s on thisstretch$ After the checkoint" the road curves around to the left then slits" with a high" narrow ath on the left and a wooden #ridgeover a chas on the right$ Steer through a few ore curves then seed u a wooden ra to 5u over the train track$ After landing"steer right and 5u the tracks again$ Finall)" follow the road around to the left and u a narrow ledge with icicles hanging froa#ove$ When )ou reach the straight

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    VENTILTION DCTS:Follow the duct ast C+C@.=126 > to a sloe$ Slide down$ 6ake a running 5u to clear the tangle oflive wires (holding 3u kees Lara in the air a little longer%$ Duck or roll to get under the second set of wires$ Cross C+C@.=126>$

    .ick u the health ack and note near the dead scientist$ (6he note ust #e retrieved #) ressing 1nteract$% Lara reads the note" whichhints at .ro5ect Car#onek,s urose" and she and the gu)s discuss the oor cha,s untiel) end$

    Continue along the hallwa) to the left$ 3u to gra# the hori?ontal ole$ Swing and 5u to gra# the roe$ Cli# down the roe a #it#efore swinging to the oosite oening$ 1f )ou fall" use the #o' to cli# u and tr) again$ Slide down the ra" 5uing near the end

    to clear the live wires$ Follow the assage to the right" shoot the fan and duck/roll under the wires$ Continue along the assage to theleft$ Shoot another fan" slide down another ra and 5u over ore electrified wires$ 6ake a running 5u over the ne't set of wires0duck/roll under the ne't$ Follow the hall to the right then down another sloe$ 3u near the end to clear another tangle of wires$

    1t,s eas) to #)ass a secret here$ 1nstead of iediatel) going for the ole and roe" dro down to the floor and get the #ron?e reward(/% in the #o'$ 6o get out" go to the far end of the it" cli# onto the larger #o'" face the iddle of the it and 5u off$ :uickl)

    ress 3u again to grale a ro5ection a#ove$ 6urn around" cli# u the ca#le a #it" then swing to the oening$ Shoot the ne't fanand slide down the ra$ o down into the ne't roo$

    GENERTOR ROOM:3ust #e)ond C+C@.=126 >E"Lara and Zip notice that Amanda hasn&t started the generator here.Beforedoing that" go after a reward* 6urn to face the oening where )ou 5ust cae in$ 6o the left of it are ; sall louvered ducts or ca#inetsthat look like the) ight once have #een white$ Cli# the #) ressing 3u twice$ 6hen traverse to the left and ull u onto thecatwalk$

    9o u the stes to the left$Lara comments on the map !elow.9rale the cage door ahead and ull it oen$ 6ake a running 5u intothe cage" shoot the crate and retrieve a silver reward (;/%$ Dro to the floor and cross the roo to the generator$

    8ou can grale and ull the valve on the front of the generator" #ut it won,t start without fuel$ Cli# onto the forerl) white etal#o' #ehind on the left$ 3u to gra# the whitish louvered duct on the wall #etween the )ellow ies$ Cli# to the right and then 5uto gra# the edge of the catwalk0 ull u$ Follow the catwalk" 5uing the ga" around #ehind the generator$ 6urn toward the roo" sothe generator is #elow on the right and the elevated fuel tank is on the left$ 3u to gra# the dangling roe$ Lara,s weight ulls down a

    ie" refueling the generator$ 9o around to the front of the generator and use the agnetic grale to ull out the valve$ 6he generatorstarts" lighting u the a on the wall and unlocking the door in the corner$ 9o through this door to C+C@.=126 >H$

    'LL

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    LRGE ROOM

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    Aanda cuts in over the headset to 7ui? Lara on her knowledge of Arthurian lore$ (6his short $ine&"#i$is called eadsetigh5ack$%

    6ake a running 5u to gra# the hori?ontal ole$ Swing around and 5u to the ne't ledge$ 6urn right to face out over the roo$ 6akea running 5u to gra# the dangling roe$ Swing and 5u to gra# the contration with the #ig #all hanging fro the ceiling$ Cli#around to the far side of the contration$ 3u #ack to gra# the hori?ontal ie$ Swing around and 5u to the ledge against the farwall$ 6urn right and take a running 5u to gra# the ladder against the wall$ 6he ladder e'tends to the floor" so if )ou fall after this")ou can cli# u here$ Cli# the ladder now and 5u to the ledge on the right$

    Shoot the fuel #arrel #ehind the #arred window to #reak the #ars$ 6hen take a running 5u to gra# the dangling roe$ 6urn to face theoening and" if necessar)" cli# u the roe a #it$ 1f )ou swing while hanging too low on the roe" Lara #angs into the ledge #ehindher and falls$ Swing and 5u into the control roo$

    Retrieve the note and health ack droed #) the dead scientist$ Lara learns a #it ore a#out the fateful e'erients fro the note$Cross C+C@.=126 ;; near the iddle of the roo and ull the lever to turn on the ower$

    1n a #rief $0# s$ene" electricit) arcs #etween the various #its of achiner) down #elow" #lowing awa) soe of the 5unk #locking thetrack$

    Cli# down to the floor on either side of the control roo$ 6ake i,s suggestion and use the agnetic grale to ove the electrifiedcage further along the track$ 9rale" tug and release" then get out of the wa) of the electrical e'losions$ After one or two such ulls"the cage will ove #etween the huge electrode thingies on the ceiling causing current to arc #etween the various arts$ 9rale and

    ull the cage once ore to send it sliding toward the door$ 1t #lasts aside the reaining de#ris and oves on through$ Follow it astC+C@.=126 ; and into the hallwa)" keeing a safe distance$

    'LL

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    ointed at an o#5ect that can #e aniulated" the targeting reticule turns red$ .ress the draw weaons/co#at lock ke) (9/L>/L6% toull/ick u o#5ects and the fire #utton (left ouse/R>/R6% to ush/throw the$

    6o use the gun against the soldiers" ick u an o#5ect" such as one of the e'losive #arrels and hold the co#at lock ke) to kee theo#5ect susended$ 6hen swing the gun around toward the soldiers and ress fire to throw the o#5ect$ For heavier o#5ects" like the etal

    #o'es" it hels to ai high" since these ro5ectiles tend to arc downward due to gravit)$ 6his isn,t necessar) with the #arrels" though$Aiing straight at the soldier )ou want to hit should do it$ 8ou can also use the etal #o'es set into the wall a#ove the ledge where thesoldiers are standing$ A #rief tug with the gun should ull each crate out of the wall and dro it onto the soldier #elow$ 6here are oresall etal #o'es a#ove the duct to the right of the gun$ (6he),re shown in this screenshot$8ou need to reove the an)wa) to get

    the reward" and the) ake hand) ro5ectiles$%

    NOTE: Do not use the crate on the cement ledge to the right as a projectile. You'll need it to get the gold reward.

    1f )ou,ve run out of things to throw" use regular weaons to kill an) reaining soldiers$ 9renades can #e ver) effective" #ut )ou needto ove right u to the railing and ai as high as ossi#le" otherwise the grenades fall short of the ledge$ 6o use istols" ove u tothe railing and ai$ 6he targeting reticule won,t turn red" #ut )ou can still hit$ Move left and right eriodicall)0 shooting fro differentangles hels get ast the riot shields$ Duck when the soldiers shoot #ack$ 6he railing rotects Lara as though it were a solid wall$Watch out for the ga in the railing where the walkwa) was$ 6he #roken walkwa) is gone and it,s now a long fall$ Also" the soldierscan easil) hit Lara if she,s standing there$ C+C@.=126 ;H is 5ust in front of that ga in the railing$

    GOLD RE/>%$

    6o get to the e'it" 5u #ack to the hori?ontal #ar" swing around it and 5u to the ledge against the wall$ 9o to the far end and take arunning 5u to the ledge near the e'it$ 6he soldiers here droed SM9 clis (or the S-BMAC12+ 9-2 itself%" health andgrenades$ As long as )ou haven,t reloaded since killing the" these ites will still #e l)ing on the ledge$ 9o through the door toC+C@.=126 ;I$

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    LR VS T'E CRETRE:1t does no good to fight the onster directl)$ 3ust tr) and sta) out of its wa) and avoid the flaingsots on the floor" which indicate where the onster,s fire#all attacks will land ne't$ Run around the erieter of the roo" 5uing orrolling if necessar) to ove faster and avoid the onster,s attacks$ As )ou go" activate each of the #reaker #o'es #) ressing1nteract$ When a #o' has #een turned on" the light on it glows green and a echanical ar on the ceiling e'tends$

    When all four #reakers have #een used" another cut scene shows four large electrodes (or whatever the) are% descending fro theceiling$ Aanda,s sword fragent is held in soe kind of force field at the center$

    Run to the 6esla gun in the iddle of the roo and ress 1nteract to get on$ 6hen target the large" dangling electrodes$ 6a the fire

    #utton to ush each electrode awa) until it akes a connection with two of the live electrodes against the wall$ When that haens"electricit) arcs #etween the electrode )ou are ushing and the neigh#oring electrodes (as shown in this screenshot%$ Reeat the rocesswith the other three electrodes$ 8ou ust do this 7uickl) for all four to #e activated at the sae tie$ 6hen the forcefield around thesword fragent is reoved (as shown in this screenshot%$ 9et off the gun and use the agnetic grale to gra# the sword fragenthanging directl) a#ove the gun$

    A few additional tis that a) ake things easier*

    When using the 6esla gun to ush the electrodes" tr) aking one 7uick round" ushing each electrode 5ust once to start itswinging$ 6hen on the second ass" ush each electrode again a coule of ties to ove it into osition$

    6his a) not #e necessar) if )ou deal with the electrodes 7uickl)" #ut )ou can also use the 6esla gun to get the onster out ofthe wa) teoraril)$ First use ,ull, (9/L>/L6% to drag the creature into osition #etween two of the live electrodes against the

    wall$ 6hen ,ush, (left ouse/R>/R6% to force it into the arcing electric current$ When )ou do this" the onster will disaearfor a few oents$

    1f )ou,re rela)ing the level using cheat codes" it is ossi#le to destro) the onster using a coule of the ore owerfulweaons (i$e$" ones )ou norall) wouldn,t have at this stage%$ Do not do this$ Aarentl) the gae doesn,t understand how tointerret the onster #eing killed since it,s not suosed to die here$ So the forcefield doesn,t disaear and )ou can,t ulldown the sword fragent$

    As soon as Lara grales the sword fragent" a $0# s$enekicks in" in which Lara takes the fragent and the achine #egins tooverload$ Aanda sneaks off as the device #lasts a #ig hole in the floor$ Lara dros down into a tunnel #eneath the floor and crawlsawa)$ Soon i and Alister ake contact over the headset$ 6he) infor Lara that her ne't destination is CornwallPracticall) ne'tdoor$ (6his cineatic is titled .ri?e =#tained$%

    NOTE:1f )ou,re la)ing the .C version of the gae and want to si! #%e 9"s# "re"" )ou,re welcoe to download asavegae filefro the checkoint at the start of the ne't level$ 1nstructions for downloading and installing Legend saves arehere$

    L++L E* +29LA2D < @129 AR6-R,S 6=MBQ -dated* /J/KH(%

    I#e&s:health acks" grenades" assault rifle" su#achine gun" shotgun" grenade launcher" aunitionEne&ies:ercenaries" dogs" giant serentRe"r3s:I #ron?e" silver" > gold (4%Ti&e Tri"9:;H*KK (44%

    IMPORTNT:6he onl) health acks availa#le in this level are toward the end" "7#erthe #oss fight (soilers #elow%$ -nless )ou,rever) ni#le with the controls" Lara will take soe daage during that #attle$ So I %i5%96 re$o&&en3 no# 0sin5 "n6 %e"9#% !"$s "s

    6o0 5o "9on5$ Save anuall)ever) few checkoints$ 6hen if Lara is in5ured" reload fro a checkoint and go on$

    ,G NOTES:6here are several #ugs which can revent )ou fro coleting the level$ 6he) occur during and after the #oss #attlenear the iddle of the level$ 1 suggest aking several anual saves as )ou go so )ou can tr) reverting to earlier checkoints if the #ugdoes occur$ Details aear in the relevant sections #elow" and 1 will ost additional inforation as it #ecoes availa#le$

    6he initial $ine&"#i$(Destination* Cornwall% shows Lara,s rende?vous with i and Alister at a derelict tourist attraction called.rofessor Worth,s @ing Arthur Museu$ Alister entions ruors that a real to# was discovered here soe )ears ago$ Laraaarentl) agrees it,s worth checking out$

    ENTERING T'E MSEM:C+C@.=126 > is at the start$ ere Lara looks u to the right at a grate on the wall a#ove the 9iftSho sign$ -se the agnetic grale to ull out the grate$ Move the wooden crate fro inside the gift sho under the oening and use

    http://www.tombraiders.net/stella/walks/TR7walk/screenshots/kazakhstan9.jpghttp://www.tombraiders.net/stella/walks/TR7walk/screenshots/kazakhstan10.jpghttp://tombraiders.net/stella/files/pcsaves/pctr7/England_start.ziphttp://tombraiders.net/stella/files/pcsaves/pctr7/England_start.ziphttp://tombraiders.net/stella/files/pcsaves/pctr7/England_start.ziphttp://tombraiders.net/stella/walks/TR7walk/savefiles.htmlhttp://tombraiders.net/stella/walks/TR7walk/savefiles.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/england.html#updateshttp://www.tombraiders.net/stella/walks/TR7walk/england.html#rewardshttp://www.tombraiders.net/stella/walks/TR7walk/england.html#timetrialhttp://www.tombraiders.net/stella/walks/controls/TR7controls.html#saveloadhttp://www.tombraiders.net/stella/walks/TR7walk/screenshots/kazakhstan9.jpghttp://www.tombraiders.net/stella/walks/TR7walk/screenshots/kazakhstan10.jpghttp://tombraiders.net/stella/files/pcsaves/pctr7/England_start.ziphttp://tombraiders.net/stella/walks/TR7walk/savefiles.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/england.html#updateshttp://www.tombraiders.net/stella/walks/TR7walk/england.html#rewardshttp://www.tombraiders.net/stella/walks/TR7walk/england.html#timetrialhttp://www.tombraiders.net/stella/walks/controls/TR7controls.html#saveload
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    it to cli# u into the hole$ Shoot the sall wooden crate to get the #ron?e reward (>/I% inside$ -se the grale to ull out the etalgrate at floor level$ Duck to get through the oening and dro into the alle) #ehind the #uilding" where )ou,ll find C+C@.=126 ;$

    ,C* LLE;:9o forward to the iron fence$ 6o get over it" 5u to gra# the to of the third window (i$e$" the one nearest the fence%$3u u to gra# a higher handhold$ 6raverse to the left a#ove the fence and dro down$ 6hrow the switch on the electrical #o' torestore ower$ 6his also causes current to sark fro the wire dangling into the uddle on the other side of the fence$

    Cli# the drainie in the corner and 5u to the right to gra# the ledge$ 6raverse to the right a#ove the fence" dro and gra# the toof the window #elow" and then 5u fro window to window a#ove the electrified uddle all the wa) to the right$ 3u to the right

    once ore to clear the uddle$ With the ower on" the door now works$ Re/% in lain sight" and !# e$amining the notes on the desk, Lara discovers thatthe professor who created this 4museum4 ma# have known more than the chees# e$hi!its let on. *erhaps the real tom! is near!#.

    http://www.tombraiders.net/stella/walks/controls/TR7controls.html#manualaimhttp://www.tombraiders.net/stella/walks/controls/TR7controls.html#manualaimhttp://www.tombraiders.net/stella/walks/controls/TR7controls.html#manualaimhttp://www.tombraiders.net/stella/walks/controls/TR7controls.htmlhttp://www.tombraiders.net/stella/walks/controls/TR7controls.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/screenshots/england1.jpghttp://www.tombraiders.net/stella/walks/controls/TR7controls.html#manualaimhttp://www.tombraiders.net/stella/walks/controls/TR7controls.htmlhttp://www.tombraiders.net/stella/walks/TR7walk/screenshots/england1.jpg
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    Cli# #ack down to the forklift and use it to clear the oening #ehind the stacked crates$ Drive through and down the stairs$

    CENOTP' SECRET PSSGE:Lara and the gu#s discuss the diffe