tiles boardgame 3d - basic dungeon floor tiles 1

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  • Basic D

    ungeon

    Floor T

    iles

    Miniatures are an essential part of many roleplayinggames. To use miniatures, youll need some kind offloor plans. These exist in many styles and flavors,from hand-drawn battlemaps to sculpted 3D dungeons.

    Our goal was to create a basic tileset that could be usedfast and easily, mainly (but not solely) to be used withDungeon Bash (see below).

    How to use the floor tiles

    On the following pages are the different basic floor tiles. Onpages 2-4 are corridors and doors, while on pages 5 and 6 arerooms. Just print out those sections you need and cut themout. For best results, print the tiles on glossy paper, then glueto cardboard before cutting.

    Youll notice that the border of every tile is 0,1 thick -unless its part of a passage way. Take a look at the dead endsfrom page 4 (the middle column): theres only one exit.

    The doors need a little assembly: fold them in the midd-le, then fold the stands outward, and glue the front and backtogether.

    Dungeon Bash!

    These floor tiles are a special preview for Dungeon Bash, ad20 subsystem to play a randomly generated dungeoncrawl -with or without a Game Master! Check out the product pageat www.theothergamecompany.com/projects/bash.htm.

    For your convenience heres a quick dungeon generatingtable (below). Note that this isnt the same as the system usedin Dungeon Bash, as these will be more complex and gene-rate more logical dungeons - and at the same time theyll befaster to use. Nevertheless, this table should get you startedrolling up your dungeon.

    Dungeon generating tabled20 Tile1 Corridor: Intersection2 Corridor: T-Junction3 Corridor: T-Junction4 Corridor: T-Junction5 Corridor: Corner6 Corridor: Corner7 Corridor: Corner8 Corridor: Corner - Doors: 19 Corridor: Straight10 Corridor: Straight (dead end)11 Corridor: Straight (dead end) - Doors: 112 Corridor: Straight - Doors: 113 Corridor: Straight - Doors: 214 Corridor: Straight - Doors: 215 Room: Small16 Room: Small17 Room: Small - Doors: 118 Room: Small - Doors: 119 Room: Big20 Room: Big - Doors: 1

    About TOGC

    The Other Game Company (TOGC) was founded in Aachen,Germany, by Stefan Pietraszak. Being a somewhat innova-tive guy, Stefan uses TOGC to publish anything he comes upwith: board and tabletop games, RPG stuff and Comics, butfor the meantime D20 is everything.

    Basic Dungeon Floor Tilesby Stefan Pietraszak

    2004 The Other Game Company and Stefan Pietraszak. All rights reserved unless otherwise noted. The Other Game Company, TOGC, the TOGC logo andDungeon Bash are trademarks of The Other Game Company. All rights reserved.

    http://www.theothergamecompany.com

  • 2003 The Other Game Company and Stefan Pietraszak. All rights reserved unless otherwise noted. Permission granted to print and/or photocopy for personal use.

  • 2003 The Other Game Company and Stefan Pietraszak. All rights reserved unless otherwise noted. Permission granted to print and/or photocopy for personal use.

  • 2003 The Other Game Company and Stefan Pietraszak. All rights reserved unless otherwise noted. Permission granted to print and/or photocopy for personal use.

  • 2003 The Other Game Company and Stefan Pietraszak. All rights reserved unless otherwise noted. Permission granted to print and/or photocopy for personal use.

  • 2003 The Other Game Company and Stefan Pietraszak. All rights reserved unless otherwise noted. Permission granted to print and/or photocopy for personal use.