the three fates: weaving research into a product’s destiny

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THE THREE FATES Janice de Jong, Julia Thompson, Susie Simon-Daniels September 26, 2015

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  • THE THREE FATESJanice de Jong, Julia Thompson, Susie Simon-DanielsSeptember 26, 2015

  • OVERVIEWWelcomeWorkshop [20 min]Model [40 min]Practice [20 min]Conclusion

  • WELCOME

  • WORKSHOPPlan next years Fluxible conference

  • 1. Identify Plus Delta: two points of feedback [2-3 min]

    2. Share the feedback [5-7 min]3. Find the themes [5-7 min]

  • 1. Identify Plus Delta: two points of feedback [2-3 min]

    2. Share the feedback [5-7 min]3. Find the themes [5-7 min]

  • 1. Identify Plus Delta: two points of feedback [2-3 min]

    2. Share the feedback [5-7 min]3. Find the themes [5-7 min]

  • MODELThe Three Fates of Research

  • CLOTHOJanice de JongTrend Forecasting

    Drop Spindle from Beelighted

  • WHAT I DO Connect weak signals Highlight trends and counter trends Develop future scenarios

    Nike at Milan Design Week 2013

  • HOW I DO IT: People Media scans Trade shows and conferences Expert interviews Secondary references

  • HOW I DO IT: Patterns Clustering common traits Analysing key drivers Building frameworks and

    implications

  • HOW I DO IT: Partners Conducting cross-functional

    workshops Triangulating with other research Envisioning ideas for the future

  • BEST PRACTICES Ask why Use reputable sources Consider the counter trends Rule of three

    Aspirational by Matthew Frost

  • BEST PRACTICES Build on others knowledge, but add your own spin Find the so what

    Connected Worlds exhibit at New York Hall of Science

  • WHY ITS IMPORTANT Bringing a broader point of view Creating future-facing strategies Helping designers make informed

    decisions Finding new areas to research

  • LACHESISJulia ThompsonExploratory Research

    www.craftsy.com

  • WHAT I DO Ignite innovation and

    ground decision making Bring user feedback to companies Conduct primary research

  • HOW I DO IT: People In the field, in person, in depth Evaluate ideas, find opportunities Pain points, workarounds, hacks

  • HOW I DO IT: Patterns The overlaps, the stand-outs Triangulate with other research Move your data around

  • HOW I DO IT: Partners External agencies Internal teams Research partners

  • BEST PRACTICES Be a good listener Let them lead you on Stimuli provokes dialogue

  • BEST PRACTICES Be a good listener Let them lead you on Stimuli provokes dialogue

  • BEST PRACTICES Be a good listener Let them lead you on Stimuli provokes dialogue

  • BEST PRACTICES Go to their context Search out actual behaviour Figure out the right idea

  • BEST PRACTICES Go to their context Search out actual behaviour Figure out the right idea

  • BEST PRACTICES Go to their context Search out actual behaviour Figure out the right idea

  • WHY ITS IMPORTANT Eliminate the opinion war Get an outside perspective Solve real user needs

    www.kkstudio.gr

  • ATROPOSSusie Simon-DanielsUsability Research

  • WHAT I DOPut the design in the hands of a real person.

  • WHAT I DOMeasure how well a person: Learns to use a thing Uses that thing to achieve a goal Is satisfied with the process

  • HOW I DO IT: People Usability tests Surveys

  • HOW I DO IT: Patterns Benchmarks Card sorting Eye tracking Heuristic evaluations Log analysis

  • HOW I DO IT: Partners Cross-functional teams Get stakeholders in the room,

    watching, listening Triangulate with trends and

    exploration

  • BEST PRACTICES People are people Test early, test often Take lots of notes Two is better than one

  • BEST PRACTICES People are people Test early, test often Take lots of notes Two is better than one

  • BEST PRACTICES People are people Test early, test often Take lots of notes Two is better than one

  • BEST PRACTICES People are people Test early, test often Take lots of notes Two is better than one

  • BEST PRACTICES Theres no place like home Dont assume. Ask. First impressions count but

  • BEST PRACTICES Theres no place like home Dont assume. Ask. First impressions count but

  • BEST PRACTICES Theres no place like home Dont assume. Ask. First impressions count but

  • WHY ITS IMPORTANT You can improve the design of your

    product by putting it in the hands of real customers.

    A thoughtfully designed experience is a competitive advantage.

  • PRACTICECreate a Research Plan

  • QUESTIONS?

  • Janice de JongTrend forecasting.Understanding today to make a better tomorrow.Colour and textile enthusiast.Wannabe yogi.

    [email protected]

    ca.linkedin.com/in/janicedejong

    Julia ThompsonExploratory research. On a personal mission to find good design thinking in the mundane.Sports enthusiast.An extravert with social anxiety.

    [email protected]

    ca.linkedin.com/in/juliamthompson

    Susan Simon DanielsUsability research.Searching for truths universally acknowledged. Random quoter of poetry. Member of Red Sox nation.

    [email protected]

    ca.linkedin.com/in/ssimondaniels