the race, integers maths game

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Indice Rules Cards The Race Matem´ aticas 1 o E.S.O. Alberto Pardo Milan´ es -

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Page 1: The Race, INTEGERS MATHS GAME

Indice Rules Cards

The Race

Matematicas 1o E.S.O.Alberto Pardo Milanes

-

Page 2: The Race, INTEGERS MATHS GAME

Indice Rules Cards

1 Rules

2 Cards

Alberto Pardo Milanes The Race

Page 3: The Race, INTEGERS MATHS GAME

Indice Rules Cards

Rules

Alberto Pardo Milanes The Race

Page 4: The Race, INTEGERS MATHS GAME

Indice Rules Cards

Rules

Rules

NUMBERS OF PLAYERS

Two or more

MATERIALBoard, Dice, Coin, Cards, One

game piece per player

RULES OF THE GAMEAlternating throws.

Every body starts at the box marked “zero”.In every turn, the player throw the coin and the dice and move,to the right if the coin shows “head” and to the left if the coinshows “tails”, the number that are shown on the thrown dice

decide the numbers of boxes you will move.When you step on a shadowed box, pick up a card.

The winner is the one who first reach one of the two“finish”-boxes.

Alberto Pardo Milanes The Race

Page 5: The Race, INTEGERS MATHS GAME

Indice Rules Cards

Rules

Rules

NUMBERS OF PLAYERS

Two or more

MATERIALBoard, Dice, Coin, Cards, One

game piece per player

RULES OF THE GAMEAlternating throws.

Every body starts at the box marked “zero”.In every turn, the player throw the coin and the dice and move,to the right if the coin shows “head” and to the left if the coinshows “tails”, the number that are shown on the thrown dice

decide the numbers of boxes you will move.When you step on a shadowed box, pick up a card.

The winner is the one who first reach one of the two“finish”-boxes.

Alberto Pardo Milanes The Race

Page 6: The Race, INTEGERS MATHS GAME

Indice Rules Cards

Rules

Rules

NUMBERS OF PLAYERS

Two or more

MATERIALBoard, Dice, Coin, Cards, One

game piece per player

RULES OF THE GAMEAlternating throws.

Every body starts at the box marked “zero”.In every turn, the player throw the coin and the dice and move,to the right if the coin shows “head” and to the left if the coinshows “tails”, the number that are shown on the thrown dice

decide the numbers of boxes you will move.When you step on a shadowed box, pick up a card.

The winner is the one who first reach one of the two“finish”-boxes.

Alberto Pardo Milanes The Race

Page 7: The Race, INTEGERS MATHS GAME

Indice Rules Cards

Rules

Rules

NUMBERS OF PLAYERS

Two or more

MATERIALBoard, Dice, Coin, Cards, One

game piece per player

RULES OF THE GAMEAlternating throws.

Every body starts at the box marked “zero”.In every turn, the player throw the coin and the dice and move,to the right if the coin shows “head” and to the left if the coinshows “tails”, the number that are shown on the thrown dice

decide the numbers of boxes you will move.When you step on a shadowed box, pick up a card.

The winner is the one who first reach one of the two“finish”-boxes.

Alberto Pardo Milanes The Race

Page 8: The Race, INTEGERS MATHS GAME

Indice Rules Cards

Rules

Rules

NUMBERS OF PLAYERS

Two or more

MATERIALBoard, Dice, Coin, Cards, One

game piece per player

RULES OF THE GAMEAlternating throws.

Every body starts at the box marked “zero”.In every turn, the player throw the coin and the dice and move,to the right if the coin shows “head” and to the left if the coinshows “tails”, the number that are shown on the thrown dice

decide the numbers of boxes you will move.When you step on a shadowed box, pick up a card.

The winner is the one who first reach one of the two“finish”-boxes.

Alberto Pardo Milanes The Race

Page 9: The Race, INTEGERS MATHS GAME

Indice Rules Cards

Rules

Rules

NUMBERS OF PLAYERS

Two or more

MATERIALBoard, Dice, Coin, Cards, One

game piece per player

RULES OF THE GAMEAlternating throws.

Every body starts at the box marked “zero”.In every turn, the player throw the coin and the dice and move,to the right if the coin shows “head” and to the left if the coinshows “tails”, the number that are shown on the thrown dice

decide the numbers of boxes you will move.When you step on a shadowed box, pick up a card.

The winner is the one who first reach one of the two“finish”-boxes.

Alberto Pardo Milanes The Race

Page 10: The Race, INTEGERS MATHS GAME

Indice Rules Cards

Rules

Rules

NUMBERS OF PLAYERS

Two or more

MATERIALBoard, Dice, Coin, Cards, One

game piece per player

RULES OF THE GAMEAlternating throws.

Every body starts at the box marked “zero”.In every turn, the player throw the coin and the dice and move,to the right if the coin shows “head” and to the left if the coinshows “tails”, the number that are shown on the thrown dice

decide the numbers of boxes you will move.When you step on a shadowed box, pick up a card.

The winner is the one who first reach one of the two“finish”-boxes.

Alberto Pardo Milanes The Race

Page 11: The Race, INTEGERS MATHS GAME

Indice Rules Cards

Rules

Rules

NUMBERS OF PLAYERS

Two or more

MATERIALBoard, Dice, Coin, Cards, One

game piece per player

RULES OF THE GAMEAlternating throws.

Every body starts at the box marked “zero”.In every turn, the player throw the coin and the dice and move,to the right if the coin shows “head” and to the left if the coinshows “tails”, the number that are shown on the thrown dice

decide the numbers of boxes you will move.When you step on a shadowed box, pick up a card.

The winner is the one who first reach one of the two“finish”-boxes.

Alberto Pardo Milanes The Race

Page 12: The Race, INTEGERS MATHS GAME

Indice Rules Cards

Cards

Alberto Pardo Milanes The Race

Page 13: The Race, INTEGERS MATHS GAME

Indice Rules Cards

Cards

Cards

THROW AGAINGO BACK TO START

MOVE TO THE OPPOSITEMOVE TO THE OPPOSITE PLUS 5

MOVE TO THE OPPOSITE PLUS (-5)MOVE TO THE OPPOSITE MINUS 3

MOVE TO THE OPPOSITE MINUS (-2)DO NOT MOVE FOR TWO ROUNDS

Alberto Pardo Milanes The Race

Page 14: The Race, INTEGERS MATHS GAME

Indice Rules Cards

Cards

Cards

THROW AGAINGO BACK TO START

MOVE TO THE OPPOSITEMOVE TO THE OPPOSITE PLUS 5

MOVE TO THE OPPOSITE PLUS (-5)MOVE TO THE OPPOSITE MINUS 3

MOVE TO THE OPPOSITE MINUS (-2)DO NOT MOVE FOR TWO ROUNDS

Alberto Pardo Milanes The Race

Page 15: The Race, INTEGERS MATHS GAME

Indice Rules Cards

Cards

Cards

THROW AGAINGO BACK TO START

MOVE TO THE OPPOSITEMOVE TO THE OPPOSITE PLUS 5

MOVE TO THE OPPOSITE PLUS (-5)MOVE TO THE OPPOSITE MINUS 3

MOVE TO THE OPPOSITE MINUS (-2)DO NOT MOVE FOR TWO ROUNDS

Alberto Pardo Milanes The Race

Page 16: The Race, INTEGERS MATHS GAME

Indice Rules Cards

Cards

Cards

THROW AGAINGO BACK TO START

MOVE TO THE OPPOSITEMOVE TO THE OPPOSITE PLUS 5

MOVE TO THE OPPOSITE PLUS (-5)MOVE TO THE OPPOSITE MINUS 3

MOVE TO THE OPPOSITE MINUS (-2)DO NOT MOVE FOR TWO ROUNDS

Alberto Pardo Milanes The Race

Page 17: The Race, INTEGERS MATHS GAME

Indice Rules Cards

Cards

Cards

THROW AGAINGO BACK TO START

MOVE TO THE OPPOSITEMOVE TO THE OPPOSITE PLUS 5

MOVE TO THE OPPOSITE PLUS (-5)MOVE TO THE OPPOSITE MINUS 3

MOVE TO THE OPPOSITE MINUS (-2)DO NOT MOVE FOR TWO ROUNDS

Alberto Pardo Milanes The Race

Page 18: The Race, INTEGERS MATHS GAME

Indice Rules Cards

Cards

Cards

THROW AGAINGO BACK TO START

MOVE TO THE OPPOSITEMOVE TO THE OPPOSITE PLUS 5

MOVE TO THE OPPOSITE PLUS (-5)MOVE TO THE OPPOSITE MINUS 3

MOVE TO THE OPPOSITE MINUS (-2)DO NOT MOVE FOR TWO ROUNDS

Alberto Pardo Milanes The Race

Page 19: The Race, INTEGERS MATHS GAME

Indice Rules Cards

Cards

Cards

THROW AGAINGO BACK TO START

MOVE TO THE OPPOSITEMOVE TO THE OPPOSITE PLUS 5

MOVE TO THE OPPOSITE PLUS (-5)MOVE TO THE OPPOSITE MINUS 3

MOVE TO THE OPPOSITE MINUS (-2)DO NOT MOVE FOR TWO ROUNDS

Alberto Pardo Milanes The Race

Page 20: The Race, INTEGERS MATHS GAME

Indice Rules Cards

Cards

Cards

THROW AGAINGO BACK TO START

MOVE TO THE OPPOSITEMOVE TO THE OPPOSITE PLUS 5

MOVE TO THE OPPOSITE PLUS (-5)MOVE TO THE OPPOSITE MINUS 3

MOVE TO THE OPPOSITE MINUS (-2)DO NOT MOVE FOR TWO ROUNDS

Alberto Pardo Milanes The Race

Page 21: The Race, INTEGERS MATHS GAME

Indice Rules Cards

Cards

Cards

MOVE SIX BOXES FORWARDMOVE BACK TEN BOXES

MOVE YOU GAMEPIECE 8 BOXES IN A POSITIVEDIRECTION

MOVE YOUR GAMEPIECE 7 BOXES IN A NEGATIVEDIRECTION

WAIT FOR ANOTHER PLAYER TO CATCH UP WITH YOUMOVE FORWARD 6 IN A POSITIVE DIRECTIONMOVE FORWARD 7 IN A NEGATIVE DIRECTION

GO TO THE OPPOSITE OF THE PREVIOUS PLAYER

Alberto Pardo Milanes The Race

Page 22: The Race, INTEGERS MATHS GAME

Indice Rules Cards

Cards

Cards

MOVE SIX BOXES FORWARDMOVE BACK TEN BOXES

MOVE YOU GAMEPIECE 8 BOXES IN A POSITIVEDIRECTION

MOVE YOUR GAMEPIECE 7 BOXES IN A NEGATIVEDIRECTION

WAIT FOR ANOTHER PLAYER TO CATCH UP WITH YOUMOVE FORWARD 6 IN A POSITIVE DIRECTIONMOVE FORWARD 7 IN A NEGATIVE DIRECTION

GO TO THE OPPOSITE OF THE PREVIOUS PLAYER

Alberto Pardo Milanes The Race

Page 23: The Race, INTEGERS MATHS GAME

Indice Rules Cards

Cards

Cards

MOVE SIX BOXES FORWARDMOVE BACK TEN BOXES

MOVE YOU GAMEPIECE 8 BOXES IN A POSITIVEDIRECTION

MOVE YOUR GAMEPIECE 7 BOXES IN A NEGATIVEDIRECTION

WAIT FOR ANOTHER PLAYER TO CATCH UP WITH YOUMOVE FORWARD 6 IN A POSITIVE DIRECTIONMOVE FORWARD 7 IN A NEGATIVE DIRECTION

GO TO THE OPPOSITE OF THE PREVIOUS PLAYER

Alberto Pardo Milanes The Race

Page 24: The Race, INTEGERS MATHS GAME

Indice Rules Cards

Cards

Cards

MOVE SIX BOXES FORWARDMOVE BACK TEN BOXES

MOVE YOU GAMEPIECE 8 BOXES IN A POSITIVEDIRECTION

MOVE YOUR GAMEPIECE 7 BOXES IN A NEGATIVEDIRECTION

WAIT FOR ANOTHER PLAYER TO CATCH UP WITH YOUMOVE FORWARD 6 IN A POSITIVE DIRECTIONMOVE FORWARD 7 IN A NEGATIVE DIRECTION

GO TO THE OPPOSITE OF THE PREVIOUS PLAYER

Alberto Pardo Milanes The Race

Page 25: The Race, INTEGERS MATHS GAME

Indice Rules Cards

Cards

Cards

MOVE SIX BOXES FORWARDMOVE BACK TEN BOXES

MOVE YOU GAMEPIECE 8 BOXES IN A POSITIVEDIRECTION

MOVE YOUR GAMEPIECE 7 BOXES IN A NEGATIVEDIRECTION

WAIT FOR ANOTHER PLAYER TO CATCH UP WITH YOUMOVE FORWARD 6 IN A POSITIVE DIRECTIONMOVE FORWARD 7 IN A NEGATIVE DIRECTION

GO TO THE OPPOSITE OF THE PREVIOUS PLAYER

Alberto Pardo Milanes The Race

Page 26: The Race, INTEGERS MATHS GAME

Indice Rules Cards

Cards

Cards

MOVE SIX BOXES FORWARDMOVE BACK TEN BOXES

MOVE YOU GAMEPIECE 8 BOXES IN A POSITIVEDIRECTION

MOVE YOUR GAMEPIECE 7 BOXES IN A NEGATIVEDIRECTION

WAIT FOR ANOTHER PLAYER TO CATCH UP WITH YOUMOVE FORWARD 6 IN A POSITIVE DIRECTIONMOVE FORWARD 7 IN A NEGATIVE DIRECTION

GO TO THE OPPOSITE OF THE PREVIOUS PLAYER

Alberto Pardo Milanes The Race

Page 27: The Race, INTEGERS MATHS GAME

Indice Rules Cards

Cards

Cards

MOVE SIX BOXES FORWARDMOVE BACK TEN BOXES

MOVE YOU GAMEPIECE 8 BOXES IN A POSITIVEDIRECTION

MOVE YOUR GAMEPIECE 7 BOXES IN A NEGATIVEDIRECTION

WAIT FOR ANOTHER PLAYER TO CATCH UP WITH YOUMOVE FORWARD 6 IN A POSITIVE DIRECTIONMOVE FORWARD 7 IN A NEGATIVE DIRECTION

GO TO THE OPPOSITE OF THE PREVIOUS PLAYER

Alberto Pardo Milanes The Race

Page 28: The Race, INTEGERS MATHS GAME

Indice Rules Cards

Cards

Cards

MOVE SIX BOXES FORWARDMOVE BACK TEN BOXES

MOVE YOU GAMEPIECE 8 BOXES IN A POSITIVEDIRECTION

MOVE YOUR GAMEPIECE 7 BOXES IN A NEGATIVEDIRECTION

WAIT FOR ANOTHER PLAYER TO CATCH UP WITH YOUMOVE FORWARD 6 IN A POSITIVE DIRECTIONMOVE FORWARD 7 IN A NEGATIVE DIRECTION

GO TO THE OPPOSITE OF THE PREVIOUS PLAYER

Alberto Pardo Milanes The Race