the padagogy wheel apple ios - edl · the padagogy wheel apple ios t s t blooms. easy. collabra t,...

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The Padagogy Wheel ENG V5.0 Apple iOS Remembering Criteria: Apps that fit into the "remembering" stage improve the user's ability to define terms, identify facts, and recall and locate information. Many educational apps fall into the "remembering" phase of learning. They ask users to select an answer out of a line-up, find matches, and sequence content or input answers Applying Criteria: Apps that fit into the applying stage provide opportunities for students to demonstrate their ability to implement learned procedures and methods. They also highlight the ability to apply concepts in unfamiliar circumstances. Analysing Criteria: Apps that fit into the "analysing" stage improve the user's ability to differentiate between the relevant and irrelevant, determine relationships, and recognise the organisation of content.. Evaluating Criteria: Apps that fit into the "evaluating" stage improve the user's ability to judge material or methods based on criteria set by themselves or external sources. They help students judge content reliability, accuracy, quality, effectiveness, and reach informed decisions. Creating Criteria: Apps that fit into the "creating" stage provide opportunities for students generate ideas, design plans, and produce products. http://bit.ly/pwsimulation Understanding Criteria: Apps that fit into this "understanding" stage provide opportunities for students to explain ideas or concepts. Understanding apps step away from the selection of a "right" answer and introduce a more open-ended format for students to summarise content and translate meaning. App Selection Criteria Developed by Allan Carrington Designing Outcomes Adelaide South Australia Email: [email protected] Standing on the Shoulders of Giants This Taxonomy wheel, without the apps, was first discovered at Paul Hopkin’s educational consultancy website mmiweb.org.uk That wheel was produced by Sharon Artley and was an adaption of Kathwohl and Anderson’s (2001) adaption of Bloom (1956). The idea to further adapt it for the iPad in V2.0 and V3.0, I want to acknowledge Kathy Schrock on her website Bloomin’ Apps. In V4.0 the App Selection Criteria is based on an excellent six part article in Edutopia by Diane Darrow. V5.0 of the Padagogy Wheel has a comprehensive list of Action Verbs which are from the info-graphic “Bloom’s Digital Taxonomy Verbs” published by Globaldigitalcitizen.org, first viewed at “Bloom’s Digital Taxonomy Verbs for 21st Century Students” on the Teachthought blog. http://bit.ly/PWENGV5 The Padagogy Wheel by Allan Carrington is licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog. 25 languages are planned for 2016. For the latest languages see bit.ly/languageproject Attributes Blooms SAMR Motivation Edtech Getting the best use out of the Padagogy Wheel Use it as a series of prompts or interconnected gears to check your teaching from planning to implementation The Attributes Gear: This is the core of learning design. You must constantly revisit things like ethics, responsibility and citizenship. Ask yourself the question what will a graduate from this learning experience ‘look like’ i.e. what is it that makes others see them as successful? Ask ‘how does everything I do support these attributes and capabilities?’ The Motivation Gear: Ask yourself ‘How does everything I build and teach give the learner autonomy, mastery and purpose?’ The Blooms Gear: Helps you design learning objectives that achieve higher order thinking. Try to get at least one learning objective from each category. Only after this are you ready for technology enhancement. The Technology Gear: Ask ‘How can this serve your pedagogy’? Apps are only suggestions, look for better ones & combine more that one in a learning sequence. The SAMR Model Gear: This is “How are you going to use the technologies you have chosen”? I would like to thank Tobias Rodemerk for the idea of the gears. Allan Carrington The Padagogy Wheel First Language Project Immersive Learning Simulations are the most effective pedagogy to develop graduate attributes and capabilities in learners, as well as address motivation. http://bit.ly/aboutpedagogy For a detailed look at how the Padagogy Wheel Model works please visit the TeachThought Blog Post: "The Padagogy Wheel – It’s Not About The Apps, It’s About The PedagogyAudio Boom Toontastic Flipbook Do Ink iMovie Explain Everything Garageband Creative Book Halftone 2 ChatterPix Photogene Writer’s Studio Pictello Recordium Pro Padlet Story Creator Pic Collage Pixelmator Puppet Pals 2 Doodlecast Pro Easy Studio Book Creator Web Albums Video Shop Shadow Puppet iStop Motion DrawingPad Blackboard Clear Sea Moodle Mobile Skype Edmodo Green Screen WhatsApp Facebook FB Messenger Google+ iTunes U YouTube Strip Designer Group Board iBrainstorm Roambi Analytics TED Opera Mini Jot Showbie Conference Pad Twitterrific iThoughtsHD Popplet Assignments Corkulous Course Notes Data Analysis Easy Chart Ideament iStudiez Pro myHomework Notes Plus Penultimate Polldaddy Priority Matrix Quick Graph Simple Note Use Your Handwriting Big World Dropbox Numbers Pearltrees Simpleminds+ Outliner Flashcard Machine Flashcards Deluxe Quiz Your Lizard Awesome Note 2 I Wish FlipBoard Wolfram Alpha Maptini Inspiration Maps Pages WunderList Stumble Upon Kidspiration Ann’s Flash cards Snap the Notion Bitsboard Pro OneNote iDesign Paper Helper 2Screens Presentation Timer ScreenChomp Revision Quiz Maker Keynote Mental Note Notepad+ Blogpress iAnnotate iBooks Sonic Pics Show Me Voice Thread Evernote Notability iTunesU Kodable Prezi neu+ Notes Twitter Polaris Office Smart Office 2 PowerPoint Google Google Docs Wikipanion Puffin Browser Excel Word Quick Sketch Wordpress Feeddler Collabra cam Touchcast TwitCasting Live Swift Play grounds Question Builder Press Reader Tools 4 Students Edublogs Blogpad Super Duper StoryMaker EDpuzzle Dragon Dictation Goodreader Creative Writing Prompts Educreations Paper by 53 Outliner Epic win Interview assistant Toodledo Omni Focus List! Lite Things Picture Collage ScrapPad Google Calendar Google Earth Show of Hands Socrative Zoho Docs Forge Pixel People Timeline Maker Doceri Mind Meister Intro to Letters Intro Designer ZOOM Cloud Meetings Flash cards+ Aurasma Telepromter Lite Categorize App WikiTouch PhatPad Tweet deck Trunk Notes Debate Champ Quickvoice Story Planner Google Photos DropVox Kidioms Photocard Plickers Storyrobe WeChat Errands To-do Diptic iTranslate Survey Monkey YouTube Capture Quiz Dojo Blog Lovin’ eBook Magic Filemaker Go 15

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Page 1: The Padagogy Wheel Apple iOS - edl · The Padagogy Wheel Apple iOS t s t Blooms. Easy. Collabra t, nt.. Google r ouchGoogle+, , decisions.:. n: kr Puppet e. ia d Polldaddy : t ts

The Padagogy Wheel ENG V5.0 Apple iOS

Remembering Criteria: Apps that fit into the "remembering" stage improve the user's ability to define terms, identify facts, and recall and locate information. Many educational apps fall into the "remembering" phase of learning. They ask users to select an answer out of a line-up, find matches, and sequence content or input answers

Applying Criteria: Apps that fit into the applying stage provide opportunities for students to demonstrate their ability to implement learned procedures and methods. They also highlight the ability to apply concepts in unfamiliar circumstances.Analysing Criteria: Apps that fit into the "analysing" stage improve the user's ability to differentiate between the relevant and irrelevant, determine relationships, and recognise the organisation of content..

Evaluating Criteria: Apps that fit into the "evaluating" stage improve the user's ability to judge material or methods based on criteria set by themselves or external sources. They help students judge content reliability, accuracy, quality, effectiveness, and reach informed decisions.Creating Criteria: Apps that fit into the "creating" stage provide opportunities for students generate ideas, design plans, and produce products.

http://bit.ly/pwsimulation

Understanding Criteria: Apps that fit into this "understanding" stage provide opportunities for students to explain ideas or concepts. Understanding apps step away from the selection of a "right" answer and introduce a more open-ended format for students to summarise content and translate meaning.

App Selection Criteria

Developed by Allan Carrington Designing Outcomes Adelaide South Australia Email: [email protected]

Standing on the Shoulders of GiantsThis Taxonomy wheel, without the apps, was first discovered at Paul Hopkin’s educational consultancy website mmiweb.org.uk That wheel was produced by Sharon Artley and was an adaption of Kathwohl and Anderson’s (2001) adaption of Bloom (1956). The idea to further adapt it for the iPad in V2.0 and V3.0, I want to acknowledge Kathy Schrock on her website Bloomin’ Apps. In V4.0 the App Selection Criteria is based on an excellent six part article in Edutopia by Diane Darrow. V5.0 of the Padagogy Wheel has a comprehensive list of Action Verbs which are from the info-graphic “Bloom’s Digital Taxonomy Verbs” published by Globaldigitalcitizen.org, first viewed at “Bloom’s Digital Taxonomy Verbs for 21st Century Students” on the Teachthought blog.

http://bit.ly/PWENGV5

The Padagogy Wheel by Allan Carrington is licensed under a Creative Commons Attribution-nonCommercial-ShareAlike 4.0 International License. Based on a work at http://tinyurl.com/bloomsblog.

25 languages are planned for 2016. For the latest languages see bit.ly/languageproject

Attributes

BloomsSAMR

MotivationEdtech

Getting the best use out of the Padagogy Wheel

Use it as a series of prompts or interconnected gears to check your teaching from planning to implementation

The Attributes Gear: This is the core of learning design. You must constantly revisit things like ethics, responsibility and citizenship. Ask yourself the question what will a graduate from this learning experience ‘look like’ i.e. what is it that makes others see them as successful? Ask ‘how does everything I do support these attributes and capabilities?’

The Motivation Gear: Ask yourself ‘How does everything I build and teach give the learner autonomy, mastery and purpose?’

The Blooms Gear: Helps you design learning objectives that achieve higher order thinking. Try to get at least one learning objective from each category. Only after this are you ready for technology enhancement.

The Technology Gear: Ask ‘How can this serve your pedagogy’? Apps are only suggestions, look for better ones & combine more that one in a learning sequence.

The SAMR Model Gear: This is “How are you going to use the technologies you have chosen”?

I would like to thank Tobias Rodemerk for the idea of the gears.

Allan Carrington

The Padagogy Wheel First Language Project

Immersive Learning Simulations are the most effective pedagogy to

develop graduate attributes and capabilities in learners, as well as

address motivation.

http://bit.ly/aboutpedagogy

For a detailed look at how the Padagogy Wheel Model works please visit the TeachThought Blog Post:

"The Padagogy Wheel – It’s Not About The Apps, It’s About The Pedagogy”

AudioBoom

Toontastic

Flipbook

Do Ink

iMovieExplain Everything

Garageband

Creative Book

Halftone 2

ChatterPixPhotogene

Writer’s Studio

Pictello

Recordium Pro

Padlet

Story Creator

Pic Collage

Pixelmator

PuppetPals 2

Doodlecast Pro

Easy Studio

Book Creator

Web Albums

VideoShop

ShadowPuppet

iStop Motion

DrawingPad

Blackboard

Clear SeaMoodle Mobile

Skype

Edmodo

Green Screen

WhatsApp

Facebook

FB Messenger

Google+

iTunes U

YouTube

Strip Designer

GroupBoard

iBrainstorm

Roambi Analytics

TED

Opera Mini

Jot

Showbie

Conference Pad

Twitterrific

iThoughtsHD

Popplet

Assignments

Corkulous

Course Notes

Data Analysis

Easy Chart

Ideament

iStudiez Pro

myHomework

Notes Plus

Penultimate

Polldaddy

Priority Matrix

Quick Graph

Simple Note

Use Your Handwriting

Big WorldDropbox

NumbersPearltrees

Simpleminds+

Outliner

Flashcard Machine

Flashcards Deluxe

Quiz Your Lizard

Awesome Note 2

I Wish

FlipBoard

WolframAlpha

Maptini

Inspiration Maps

Pages

WunderListStumble

Upon

Kidspiration

Ann’s Flashcards

Snap the Notion

Bitsboard Pro

OneNote

iDesign

PaperHelper2Screens

Presentation Timer

ScreenChomp

Revision Quiz Maker

Keynote

Mental Note

Notepad+

Blogpress

iAnnotate

iBooks

Sonic Pics

Show Me Voice Thread

Evernote

NotabilityiTunesU

Kodable

Prezi

neu+ Notes

Twitter

Polaris Office

Smart Office 2

PowerPoint

Google

Google Docs Wikipanion

Puffin Browser

Excel

Word

Quick Sketch

WordpressFeeddler

Collabra cam

Touchcast

TwitCasting Live

Swift Play grounds

Question Builder

Press Reader

Tools 4 Students

Edublogs

Blogpad

Super Duper StoryMaker

EDpuzzle

Dragon Dictation

GoodreaderCreative Writing

Prompts

Educreations

Paper by 53

Outliner

Epic win

Interview assistant

Toodledo

Omni Focus

List! Lite

Things

Picture Collage

ScrapPad

Google Calendar

Google Earth

Show of Hands

Socrative

Zoho Docs

Forge

Pixel People

Timeline Maker

Doceri Mind Meister

Intro to Letters

Intro Designer

ZOOM Cloud

Meetings

Flashcards+

Aurasma

Telepromter Lite

Categorize App

WikiTouch

PhatPadTweetdeck

Trunk Notes

Debate Champ

QuickvoiceStory Planner

Google Photos

DropVoxKidioms

Photocard

Plickers

Storyrobe

WeChat

Errands To-do

DipticiTranslate

SurveyMonkey YouTube

Capture

Quiz DojoBlog

Lovin’eBook Magic

Filemaker Go 15