the four problems of technology enhanced learning

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The four problems of technology enhanced learning Tak-Wai Chan Tak-Wai Chan National Central University, Taiwan National Central University, Taiwan (slightly updated a few places after the talk) (slightly updated a few places after the talk) AIED2007 keynote

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The four problems of technology enhanced learning. AIED2007 keynote. Tak-Wai Chan National Central University, Taiwan (slightly updated a few places after the talk). Dedicate to John Self !. One who inspired a generation of researchers & was a not-yet-known co-founder of the ICCEs!. - PowerPoint PPT Presentation

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Page 1: The four problems  of technology enhanced learning

The four problems of technology enhanced learning

Tak-Wai ChanTak-Wai ChanNational Central University, TaiwanNational Central University, Taiwan

(slightly updated a few places after the talk)(slightly updated a few places after the talk)

AIED2007 keynote

Page 2: The four problems  of technology enhanced learning

Dedicate to John Self!

One who inspired a generation of researchers & was a not-yet-known co-founder of the ICCEs!

Page 3: The four problems  of technology enhanced learning

Thanks for my graduate students!

Page 4: The four problems  of technology enhanced learning

To elicit 4 problems that researchers seem to have been trying to resolve in this century!

Page 5: The four problems  of technology enhanced learning

The future is found from the past and the present, especially from

the current research communities

Page 6: The four problems  of technology enhanced learning

I notice that the current research

communities are working towards 3 orientations; two existed already and one is emerging

These 3 orientations are leading to resolving the 4 problems

Page 7: The four problems  of technology enhanced learning

Three orientations of research(Chan, et. al. 2006; Chan, 2006)

Dream-based researchDream-based research exploring the potential implications of some emerging exploring the potential implications of some emerging

technologies technologies

Adoption-based researchAdoption-based research proving the feasibility of spreading our work in the real proving the feasibility of spreading our work in the real

world practiceworld practice

Humanity-based researchHumanity-based research developing an individual’s capacity developing an individual’s capacity almostalmost entirely entirely

from that individual’s perspectivefrom that individual’s perspective cultivating well being of the globe as learners’ valuecultivating well being of the globe as learners’ value

Page 8: The four problems  of technology enhanced learning

humancomputerinteraction

distancehuman

interaction

face-to-facehuman

interaction

standalone computers

Internet

mobile & wireless devices;wearable computing

CYBER PLATFORM

NATURAL PLATFORM

invisible & ubiquitous computing

outdoor: natural as classroom

context-aware physical environmentcontext-aware physical environment indoor: smart wall smart desk

digital tangiblesdigital tangibles

digital manipulativedigital toy

Page 9: The four problems  of technology enhanced learning

““The further backward you look, The further backward you look, the further forward you can see”the further forward you can see”

Winston ChurchillWinston Churchill

Page 10: The four problems  of technology enhanced learning

Sidney Pressey’s Teaching Machine in 1920’s

Page 11: The four problems  of technology enhanced learning

Whenever there is a dream, there is a day it comes true!

It was not Pressey’s machine, nor was it the first computer in 1946

Was it traditional CAI in 60’s ? Was it artificial intelligence in 70’s ? Was it multimedia and simulation in 80’s ? Was it Internet in 90’s ? Was it mobile & game in 00’s ?

This is the Dream-Based Research!

Page 12: The four problems  of technology enhanced learning

InnovatorsEarly

AdaptorsEarly

MajorityLate

MajorityLate

AdaptorsLaggards

Adoption cycle of innovations (Ryan,1948; Rogers,1958; Moore,1991)

innovators& visionaries

pragmatists conservatives

skeptics

Page 13: The four problems  of technology enhanced learning

InnovatorsEarly

AdaptorsEarly

MajorityLate

MajorityLate

AdaptorsLaggards

innovators& visionaries

pragmatistsconservatives

skepticschasm

Chasm between innovators & visionaries and pragmatists (G. A. Moore, 1991)

Page 14: The four problems  of technology enhanced learning

InnovatorsEarly

AdaptorsEarly

MajorityLate

MajorityLate

AdaptorsLaggards

innovators& visionaries

pragmatists

conservatives

skepticschasm

To cross the chasm–– synergy of technologies

Internet (90’)

Traditional CAI (60’)

Multimedia & Simulation (80’)

Artificial Intelligence (70’)

Mobile & Game (00’)

This is the Adoption-Based Research!

Page 15: The four problems  of technology enhanced learning

InnovatorsEarly

AdaptorsEarly

MajorityLate

MajorityLate

AdaptorsLaggards

innovators& visionaries

pragmatists

conservatives

skepticschasm

How long is the time span, 50 or 100 years?

What happens after crossing the chasm?

Internet (90’)

Traditional CAI (60’)

Multimedia & Simulation (80’)

Artificial Intelligence (70’)

Mobile & Game (00’)

This is the Humanity-Based Research! 2000 2050 or 2100

Page 16: The four problems  of technology enhanced learning

More on Humanity-Based More on Humanity-Based ResearchResearch

Page 17: The four problems  of technology enhanced learning

‘‘Humanity’ ?Humanity’ ?

1.1. Stressing on individualityStressing on individuality individuality is the basis of humanity individuality is the basis of humanity the very existence of a class is for the sake of an the very existence of a class is for the sake of an

individualindividual the very existence of the learning partners is for the very existence of the learning partners is for

the sake of that individualthe sake of that individual thus, learning is not for the class as a whole, but thus, learning is not for the class as a whole, but

for an individualfor an individual optimize individual capacity development optimize individual capacity development

Page 18: The four problems  of technology enhanced learning

Teachers

Parents

Volunteers

Fellow Learners

EducationalAgents

ExpensiveEquipment

CognitiveTools

Student Database

ElectronicBooks

MuseumsDigital Libraries

Every thing is for the sake of the learner

Content

ComputationCommunity

Page 19: The four problems  of technology enhanced learning

‘‘Humanity’ ?Humanity’ ?

2.2. Learning beyond knowledge acquisitionLearning beyond knowledge acquisition knowledge acquisition is a vehicle for fostering knowledge acquisition is a vehicle for fostering

other humanity qualitiesother humanity qualities cognitive, affective, social, attitudinalcognitive, affective, social, attitudinal

Page 20: The four problems  of technology enhanced learning

Beyond knowledge acquisitionBeyond knowledge acquisition

confidence

effortcaringinterestcritical thinking

(cognitive) (affective) (social) (attitudinal)

perseveranceleadershippassioncreativity

inner freedom

Page 21: The four problems  of technology enhanced learning

John Self spelled out this John Self spelled out this humanity issue:humanity issue:

““The defining characteristics of The defining characteristics of intelligent tutoring systems intelligent tutoring systems

research: ITSs care,” (Self, 1999)research: ITSs care,” (Self, 1999)

Page 22: The four problems  of technology enhanced learning

Classical ITS model (Self, 1974)Classical ITS model (Self, 1974)

domain knowledge

student model tutoring strategy

what

who how

Page 23: The four problems  of technology enhanced learning

domain knowledge

student model tutoring strategy

what

who why

comm

unicationinterface

how

whenwherewho (with)

pedagogical modellearner profile

Page 24: The four problems  of technology enhanced learning

Going beyond knowledge acquisitionGoing beyond knowledge acquisition

domain knowledge

student model student model

what

who

comm

unicationinterface

why how

whenwherewho (with)

pedagogical modellearner profilereflective affective cognitive

social

social

attitudinal

Page 25: The four problems  of technology enhanced learning

‘‘Humanity’ ?Humanity’ ?

3.3. Building foundations for the better globeBuilding foundations for the better globe bettering yourselfbettering yourself nurturing a caring familynurturing a caring family incubating a humane society incubating a humane society fostering the peaceful and collaborative globe fostering the peaceful and collaborative globe

~ Da-Hseh~ Da-Hseh

Page 26: The four problems  of technology enhanced learning

What are we researchers doing?

Dream-Based Research?

Adoption-Based Research?

Humanity-Based Research?

Page 27: The four problems  of technology enhanced learning

Does AIED / ITS have a dream?Does AIED / ITS have a dream?

Yes, we didYes, we didBloom’s 2 sigma problemBloom’s 2 sigma problem

We still doWe still doAn extended dreamAn extended dream

Page 28: The four problems  of technology enhanced learning

Intelligent Tutoring System (ITS)(Carbonell, 1970)

Learning Companion System(Chan & Baskin, ITS1988)

Page 29: The four problems  of technology enhanced learning

Lifelong learning companion(Chan, 2000; Chan, et. al., 2001; Chou & Chan, 2003)

baby: learning companion as a magic cradlebaby: learning companion as a magic cradle

small kid: learning companion as a toysmall kid: learning companion as a toy

pupil: learning companion as a petpupil: learning companion as a pet

teenager: learning companion as a peerteenager: learning companion as a peer

adult: learning companion as a mentoradult: learning companion as a mentor

elder: learning companion as a petelder: learning companion as a pet

Page 30: The four problems  of technology enhanced learning

My animal companions – “Disneyficating the learner”

Page 31: The four problems  of technology enhanced learning

My-Pet-Our-Pet

Affectivedomain

Cognitivedomain

My-Pet’sattributes

Socialdomain

Telling the owner how to improve My-Pet’s attributes Topic levelTopic progress

Numericalvalue

Descriptivetext

Page 32: The four problems  of technology enhanced learning

Gaming on PDA

Character BuildingCharacter Building

Game1Game1

Game2Game2

Game3Game3

Affect EnrichmentAffect Enrichment

Game4Game4

Game5Game5

Game6Game6

Page 33: The four problems  of technology enhanced learning

Physical Companion (Shu, et. al., 2007)

Page 34: The four problems  of technology enhanced learning

domain knowledge

student model student model

what

who why

comm

unicationinterface

how

whenwherewho (with)

pedagogical modellearner profile

AIED / ITS

AIED / ITS AIED / ITS

Page 35: The four problems  of technology enhanced learning

Does CSCL have a dream?Does CSCL have a dream?

Assumption 1:Assumption 1: Collaboration is a good thing, a good culture, so is collaborative Collaboration is a good thing, a good culture, so is collaborative

learninglearning

Assumption 2:Assumption 2: Collaborative learning is ‘usually’ effective learningCollaborative learning is ‘usually’ effective learning

CSCL CSCL DREAMDREAM:: Making every learning experience a collaborative and effective learning

Extended CSCL DREAM:Extended CSCL DREAM: How to make our globe a better one through collaborative learning

Page 36: The four problems  of technology enhanced learning

domain knowledge

student model student model

what

who why

comm

unicationinterface

how

whenwherewho (with)

pedagogical modellearner profile

CSCL

CSCL

CSCL

Page 37: The four problems  of technology enhanced learning

AcronymsAcronyms

WMUTEWMUTE = =

WWireless, ireless, MMobile, and obile, and UUbiquitous biquitous TTechnologies in echnologies in EEducationducation

MLearnMLearn == MMobile obile LearnLearninging

DIGITELDIGITEL ==

DIDIgitalgital GGame & ame & IIntelligent ntelligent TToy oy EEnhanced nhanced LLearningearning

Page 38: The four problems  of technology enhanced learning

One-to-one Technology Enhanced Learning

Soloway & Norris, (WMTE2002, ITS2004)

1 student 1 student : : 1 pencil 1 pencil

1 student 1 student :: 1 book 1 book

1 student 1 student :: 1 computer 1 computer

Page 39: The four problems  of technology enhanced learning

Classroom dynamics will change

Page 40: The four problems  of technology enhanced learning

Classroom dynamics will change

Projector ScreenShared Display

Access Point

Configurable Desk

Page 41: The four problems  of technology enhanced learning

In the Campus

Page 42: The four problems  of technology enhanced learning

Outside the campus

Bird Watching

Zoo Visit

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Linking a class to the outside ~ ITS 2000

EduCities

EduTowns

EduVillages

1:1 learning in physical spacevirtual learning community

(1.5 million people)

(2,500 schools)

(20,000 classes)

Page 44: The four problems  of technology enhanced learning

Seamless learning space

seamlessly learning across over seamlessly learning across over

learning scenarios from learning scenarios from

Physical Space X Social Space

Physical / Virtual Space: classroom, campus, home, museum, etc.Social Space: individual, small group, class, online community, agents, etc.

Does WMUTE / MLearn have a dream?Does WMUTE / MLearn have a dream?

Page 45: The four problems  of technology enhanced learning

WMUTE / MLearn WMUTE / MLearn DREAMDREAM

Assumption:Assumption: context-aware, authentic, and context-aware, authentic, and situated learning is good learning situated learning is good learning

Exploring this vast space of scenarios to Exploring this vast space of scenarios to find new scenarios or sequence of find new scenarios or sequence of scenarios for good learning experience scenarios for good learning experience

Page 46: The four problems  of technology enhanced learning

domain knowledge

student model student model

what

who why

comm

unicationinterface

how

whenwherewho (with)

pedagogical modellearner profile

WMUTE/MLearn

WMUTE/MLearn

Page 47: The four problems  of technology enhanced learning

Does DIGITEL have a dream?Does DIGITEL have a dream?

DIGITEL DREAM:DIGITEL DREAM:

Every learning experience is fun, Every learning experience is fun, engaging, pleasurable and joyful!engaging, pleasurable and joyful!

Page 48: The four problems  of technology enhanced learning

All learning without fun must be DEAD!

Gaming will be a dominating pedagogy, subsuming individual and collaborative learning

Page 49: The four problems  of technology enhanced learning

domain knowledge

student model student model

what

who why

comm

unicationinterface

how

whenwherewho (with)

pedagogical modellearner profile

DIGITEL

DIGITEL

Page 50: The four problems  of technology enhanced learning

AIED / ITS

CSCL

DIGITEL

Dream-Based Research Humanity-Based Research

Adoption-Based Research

Dream-Based Research Humanity-Based Research

Adoption-Based Research

Dream-Based Research Humanity-Based Research

Adoption-Based Research

WMUTE /MLearn

Dream-Based Research Humanity-Based Research

Adoption-Based Research

Page 51: The four problems  of technology enhanced learning

domain knowledge

student model student model

what

who why

comm

unicationinterface

how

whenwherewho (with)

pedagogical modellearner profile

AdoptionBased

Research

We are doing very little “domain knowledge” component

Page 52: The four problems  of technology enhanced learning

We are all doing Dream-Based Research!

Some have started to do Adoption-Based Research

Humanity-Based Research is emerging

Page 53: The four problems  of technology enhanced learning

The Four Problems of Technology Enhanced Learning

Page 54: The four problems  of technology enhanced learning

The four problems

1.1. TheThe productivityproductivity problemproblem the performance or output/input problemthe performance or output/input problem

2.2. TheThe school restructuringschool restructuring problemproblem the problem how school is being transformedthe problem how school is being transformed

3.3. TheThe lifelong,lifelong, personalized curriculumpersonalized curriculum problemproblem the extension of the ITS’s Holy Grail problemthe extension of the ITS’s Holy Grail problem

4.4. The The global educational goalglobal educational goal problem problem rethinking the educational goal from the global perspectiverethinking the educational goal from the global perspective

Page 55: The four problems  of technology enhanced learning

Why these problems?

May tell us unequivocally where we are heading to, both in the near or the farther future, say, tens or 100 years

the 3 research orientations are indeed leading towards to these goals

nurturing collective, global endeavor to resolve the problems

Page 56: The four problems  of technology enhanced learning

The four problems

1.1. TheThe productivityproductivity problemproblem the performance or output/input problemthe performance or output/input problem

Adoption-Based Research

Page 57: The four problems  of technology enhanced learning

Washington Post “Educational software, a $2 billion-a-year

industry that has become the darling of school systems across the country, has no significant impact on student performance, according to a study by the U.S. Department of Education….”

By Amit Paley, Thursday, April 5, 2007; Page A01

G11 website: www.g1to1.orgG11 website: www.g1to1.org

Page 58: The four problems  of technology enhanced learning

But many claims ofsuccessful research

An example: He Kekang from Beijing Normal University claiming a great leap in elementary classes

for learning Chinesetens of experimental classes; in cities and in poor

rural areas in China

Grade 4 students as good as Grade 6 students

Page 59: The four problems  of technology enhanced learning

How about Bloom’s 2-sigma problem?How about Bloom’s 2-sigma problem?

How about intelligent tutoring systems?How about intelligent tutoring systems?

Page 60: The four problems  of technology enhanced learning

The productivity problemcompared to traditional classrooms

2-sigma learning performance improvement summative assessment (Bloom, 1984) robust learning

retention transfer accelerated learning

2-sigma affect improvement assuming there could be objective measure on affect still not clear which affect attributes are most crucial … confidence (or efficacy) and interest must be included

Page 61: The four problems  of technology enhanced learning

Design-based research

1. Innovative pedagogy driven

2. Reporting rationales and lessons learnt in the design iteration process

3. Describing open-mindedly interesting users' behavior

Evidence-based research

1. Vigorous assessment driven

2. Theorizing some phenomena and then designing experiment

3. Explaining and/or further theorizing experiment findings

The Productivity Problem

Page 62: The four problems  of technology enhanced learning

The productivity problemcompared to traditional classrooms

2-sigma learning improvement summative assessment (Bloom, 1984) robust learning

retention transfer accelerated learning

2-sigma affect improvement assuming there could be objective measure on affect still not clear which affect attributes are most crucial … confidence (or efficacy) and interest must be included

Doubling teacher’s efficiency or halving teacher’s effort

“8-fold (2 x 2 x 2) improvement problem”

Page 63: The four problems  of technology enhanced learning

Definitions

lazy = lazy = less effort less effort worse or better result worse or better result

intelligently lazy = intelligently lazy = less effort less effort better result better result

diligent = diligent = more effort more effort better result better result

Page 64: The four problems  of technology enhanced learning

Our research now…from teachers’ point of view

better resultworse result

less effort

more effort

Our research in the future should direct more to teacher’s point of

view

Page 65: The four problems  of technology enhanced learning

Making people intelligently lazy

is the very essence of existence of technologyis the very essence of existence of technology

No one will buy a washing machine No one will buy a washing machine

if it can not make one intelligently lazy!if it can not make one intelligently lazy!

No one want to be labeled as “lazy”. No one want to be labeled as “lazy”.

What I mean is people want to be What I mean is people want to be “productive”!“productive”!

Page 66: The four problems  of technology enhanced learning

Definition

intelligent laziness quotientintelligent laziness quotient = = –––––––––––––––––––––––––––––––––––––––––––––––––– learners’ outcomelearners’ outcome

teacher’s effortteacher’s effort

max ( intelligent laziness quotient )max ( intelligent laziness quotient ) = = –––––––––––––––––––––––––––––––––––––––––––––––––– max ( learners’ max ( learners’

outcome )outcome ) min ( teacher’s effort )min ( teacher’s effort )

Page 67: The four problems  of technology enhanced learning

A necessary condition for resolving the productivity problem:

A FULL implementation of technology enhanced learning for

the whole curriculum

Page 68: The four problems  of technology enhanced learning

The four problems

1.1. TheThe productivityproductivity problemproblem the performance or output/input problemthe performance or output/input problem

2.2. TheThe school restructuringschool restructuring problemproblem the problem how the school is being transformedthe problem how the school is being transformed

Dream-Based Research /Adoption-Based Research

Page 69: The four problems  of technology enhanced learning

TheThe school restructuringschool restructuring problemproblemschools still existschools still exist

1.1. More and more informal learning to More and more informal learning to become parts of formal (school) learningbecome parts of formal (school) learning

online learningonline learning for homework for homework ubiquitous and seamless learningubiquitous and seamless learning to capture to capture

learning in everyday life activitylearning in everyday life activity game-based learninggame-based learning – a dominating – a dominating

pedagogy pedagogy

Page 70: The four problems  of technology enhanced learning

tutor’stutor

Gaming and small group learning will be Gaming and small group learning will be prevalent in 1:1 classroomsprevalent in 1:1 classrooms

reciprocal teaching & dyad competitive gamesreciprocal teaching & dyad competitive games

collaborator collaboratoropponent opponent tutortutee tutor tutee

Page 71: The four problems  of technology enhanced learning

TheThe school restructuringschool restructuring problemproblemschools still existschools still exist

2.2. ““school of their own”school of their own” teaching mainly by peersteaching mainly by peers

small group collaborative learning small group collaborative learning mutual peer tutoringmutual peer tutoring f2f or onlinef2f or online classrooms for 30 students will be very fewclassrooms for 30 students will be very few

the elder students mentoring the younger the elder students mentoring the younger both academic and daily life mattersboth academic and daily life matters cross-age interactions as many as same-age interactions cross-age interactions as many as same-age interactions schools are more like a villageschools are more like a village

strong demand on sense of knowledge ownership strong demand on sense of knowledge ownership and hence “ownership in learning”and hence “ownership in learning”

math of their own, language of their own, etc.math of their own, language of their own, etc.

Page 72: The four problems  of technology enhanced learning

TheThe school restructuringschool restructuring problemproblemschools still existschools still exist

3.3. ““school as embryo society” or “learning school as embryo society” or “learning as work”as work”

Epistemic games (David Shaffer): activities Epistemic games (David Shaffer): activities simulating professionals such as engineers, simulating professionals such as engineers, journalists, architects, etc.journalists, architects, etc.

Extending school to knowledge building Extending school to knowledge building society (Marlene Scandemaria & Carl society (Marlene Scandemaria & Carl Brieter)Brieter)

Technology enhanced drama or playTechnology enhanced drama or play early fostering of interest to future career and of early fostering of interest to future career and of

life commitmentlife commitment

Page 73: The four problems  of technology enhanced learning

The four problems

1.1. TheThe productivityproductivity problemproblem the performance or output/input problemthe performance or output/input problem

2.2. TheThe school restructuringschool restructuring problemproblem the problem how school is being transformedthe problem how school is being transformed

3.3. TheThe lifelong,lifelong, personalized curriculumpersonalized curriculum problemproblem the extension of the ITS’s Holy Grail problemthe extension of the ITS’s Holy Grail problem

Dream-Based Research / Humanity-Based Research

Page 74: The four problems  of technology enhanced learning

One-to-one Technology Enhanced Learning

Extending Soloway & Norris’s claims

1 student 1 student : : 1 pencil 1 pencil1 student 1 student :: 1 book 1 book1 student 1 student :: 1 computer 1 computer1 student : 1 intelligent tutor1 student : 1 intelligent tutor1 student : 1 set of learning companions1 student : 1 set of learning companions1 student : 1 class (Yuan-Tseh Lee, 2000)1 student : 1 class (Yuan-Tseh Lee, 2000)1 student : 1 optimal curriculum1 student : 1 optimal curriculum

Page 75: The four problems  of technology enhanced learning

The four problems

1.1. TheThe productivityproductivity problemproblem the performance or output/input problemthe performance or output/input problem

2.2. TheThe school restructuringschool restructuring problemproblem the problem how school is being transformedthe problem how school is being transformed

3.3. TheThe lifelong,lifelong, personalized curriculumpersonalized curriculum problemproblem the extension of the ITS’s Holy Grail problemthe extension of the ITS’s Holy Grail problem

4.4. The The global educational goalglobal educational goal problem problem rethinking the educational goal from the global perspectiverethinking the educational goal from the global perspective

Humanity-Based Research

Page 76: The four problems  of technology enhanced learning

The vast impact of digital technology in the longer future

Digital technology is the biggest thrust to change education in this century.

Despite being a slow process, technology will be changing every aspect of education ultimately.

Page 77: The four problems  of technology enhanced learning

Well being of the humankindWell being of the humankind The globe is at stake!The globe is at stake!

“Until our own generation, no one had grounds to worry whether the next human generation would survive or enjoy a planet worth living on.” (Jared Diamond, 1992)

Nuclear holocaust; earth resource exhaustion; mass-extinction of species; polarization of the society (MIT’s OLPC is an endeavor toward this), etc.

Should we just pursue Gross National Product? Or Bhutan’s Gross National Happiness: economy, culture,

environment, and governance?

Page 78: The four problems  of technology enhanced learning

We researchers are the designers of the education and hence the future society

We are very powerful, too powerful!

good citizens? gangsters?

Page 79: The four problems  of technology enhanced learning

What constitutes human nature?

Heredity, Development, Aggression, Sex, Altruism, Religion (Edward Wilson, 1978)

Many MMOGs design address wealth, fame, and power in the process of building identity

MMOG for learning must affect extensively learners’ value system

Page 80: The four problems  of technology enhanced learning

What is this global educational goal?

What should we do for the global educational goal problem?

A global, collective endeavor!

G11 website: www.g1to1.orgG11 website: www.g1to1.org

Page 81: The four problems  of technology enhanced learning

The four problems

1.1. TheThe productivityproductivity problemproblem AIED / ITS, WMUTE / MLearnAIED / ITS, WMUTE / MLearn

2.2. TheThe school restructuringschool restructuring problemproblem WMUTE / MLearn, CSCLWMUTE / MLearn, CSCL

3.3. The The lifelong,lifelong, personalized curriculumpersonalized curriculum problemproblem AIED / ITSAIED / ITS

4.4. The The global educational goalglobal educational goal problem problem DIGITEL, CSCLDIGITEL, CSCL

Page 82: The four problems  of technology enhanced learning

The four problems(Switch the order, considering time frame and urgency)

1.1. The The global educational goalglobal educational goal problem problem rethinking the educational goal from the global perspectiverethinking the educational goal from the global perspective

2.2. TheThe productivityproductivity problemproblem the performance or output/input problemthe performance or output/input problem

3.3. TheThe school restructuringschool restructuring problemproblem the problem how school is being transformedthe problem how school is being transformed

4.4. TheThe lifelong,lifelong, personalized curriculumpersonalized curriculum problemproblem the extension of the ITS’s Holy Grail problemthe extension of the ITS’s Holy Grail problem

Page 83: The four problems  of technology enhanced learning

Summary

Describe 3 orientations of research Dream-Based Research, Adoption-Based Research,

Humanity-Based Research

Use Self’s architecture to analyze the current subfields

Describe 4 problems for the future global educational goal, productivity, school

restructuring, personal curriculum

Page 84: The four problems  of technology enhanced learning

Thank you!Thank you!