the fearsome four present: a jeopardy-style game as a device to engage the class

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The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class http://oregonstate.edu/tac Engage

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The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class. Engage. http://oregonstate.edu/tac. Authority File Searches. Derived Searches. MARC 21. Fun with Assn. 2. Definitions. OCLC. 100. 100. 100. 100. 100. 100. 200. 200. 200. 200. 200. 200. 300. 300. - PowerPoint PPT Presentation

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Page 1: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

The Fearsome Four Present:A Jeopardy-style Game as a Device to

Engage the Class

http://oregonstate.edu/tac

Engage

Page 2: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

100 100 100 100 100 100

200 200 200 200 200 200

300 300 300 300 300 300

400 400 400 400 400 400

500 500 500 500 500 500

Derived Searches

Authority File

SearchesMARC 21 Fun with

Assn. 2Definitions OCLC

Page 3: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

^

A 100Check Correct Response

Page 4: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

What is a truncation symbol?

A 100Return to Game Board

Page 5: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

4,4

A 200Check Correct Response

Page 6: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

A 200

What is a derived name/title search?

Return to Game Board

Page 7: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

3,2,2,1

A 300Check Correct Response

Page 8: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

A 300

What is a derived title search?

Return to Game Board

Page 9: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

4,3,1

A 400Check Correct Response

Page 10: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

A 400

What is a derived personal name search?

Return to Game Board

Page 11: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

=4,3,1

A 500Check Correct Response

Page 12: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

A 500

What is a derived corporate name search?

Return to Game Board

Page 13: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

sca pn: 4,4

B 100Check Correct Response

Page 14: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

What is a personal name scan?

B 100Return to Game Board

Page 15: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

Personal Name + keyword label from pull-down menu

B 200Check Correct Response

Page 16: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

B 200

What is a personal name keyword search?

Return to Game Board

Page 17: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

Sca ti= journal of american medicine

B 300Check Correct Response

Page 18: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

B 300

What is a title scan?

Return to Game Board

Page 19: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

sca cn: conference name

B 400Check Correct Response

Page 20: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

B 400

What is a conference name scan?

Return to Game Board

Page 21: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

sca co: name of a corporate body

B 500Check Correct Response

Page 22: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

B 500

What is a corporate name scan?

Return to Game Board

Page 23: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

245

C 100Check Correct Response

Page 24: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

C 100

What is the title/responsibility field?

Return to Game Board

Page 25: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

250

C 200Check Correct Response

Page 26: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

C 200

What is the edition field?

Return to Game Board

Page 27: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

260

C 300Check Correct Response

Page 28: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

C 300

What is the publication, distribution, place of publication, date of

publication, etc. field?

Return to Game Board

Page 29: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

5xx

C 400Check Correct Response

Page 30: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

C 400

What is the notes field?

Return to Game Board

Page 31: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

020, 022

C 500Check Correct Response

Page 32: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

C 500

What is the standard number field?

Return to Game Board

Page 33: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

In the 1990’s, “OCLC established a way for libraries to catalog online

resources cooperatively and to have ready access to a database of

metadata describing important Web resources. This system is available through OCLC’s Web interface for

cataloging” and is called this (Taylor 16)

D 100Check Correct Response

Page 34: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

D 100

What is Connexion?

Return to Game Board

Page 35: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

What “the terms AND, OR, and NOT as used to construct

search topics through postcoordinate indexing” are

called (Taylor 446)

D 200Check Correct Response

Page 36: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

D 200

What are boolean operators?

Return to Game Board

Page 37: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

What we, and probably your group, used to “narrow your search by specifying certain criteria for a search string”

(Koh 27)

D 300Check Correct Response

Page 38: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

D 300

What are qualifiers?

Return to Game Board

Page 39: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

D 400Check Correct Response

Page 40: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

D 400

What is a cloud?

Return to Game Board

Page 41: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

What Allison was so excited to find using a boolean search

D 500Check Correct Response

Page 42: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

D 500

What is The Pobble Who Had No Toes

Return to Game Board

Page 43: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

“A component (based on a particular characteristic) of a complex subject” (Chan, 544)

E 100Check Correct Response

Page 44: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

E 100

What is a facet?

Return to Game Board

Page 45: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

“Products of intellectual activities: work, expression,

manifestation, and item” (Chan, 545)

E 200Check Correct Response

Page 46: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

E 200

What is the first entity group of FRBR?

Return to Game Board

Page 47: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

“The physical embodiment of an expression of a work,

representing the third level of third level of FRBF entities”

(Chan, 547)

E 300Check Correct Response

Page 48: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

E 300

What is manifestation?

Return to Game Board

Page 49: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

The “intellectual or artistic realization of a work in the form of

alpha-numeric, musical, or choreographic notation, sound,

image, object, movement, etc., or any combination of such forms (the

second level of FRBR)” (Chan, 544)

E 400Check Correct Response

Page 50: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

E 400

What is an expression?

Return to Game Board

Page 51: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

The “conceptual model that defines the bibliographic

entities and the relationships among them” (Chan 545)

E 500Check Correct Response

Page 52: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

E 500

What is the FUNctional Requirements for Bibliographic

Records

Return to Game Board

Page 53: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

This is the URL used to access the WorldCat database

F 100Check Correct Response

Page 54: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

What is http://connexion.oclc.org/?

F 100Return to Game Board

Page 55: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

This is DU’s authorization code to enter the WorldCat databse

F 200Check Correct Response

Page 56: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

What is 100-138-765

F 200Return to Game Board

Page 57: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

This is the password used to access the WorldCat database

F 300Check Correct Response

Page 58: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

What is lsprism24?

F 300Return to Game Board

Page 59: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

These are the two formats in which full record editing is available

F 400Check Correct Response

Page 60: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

What is MARC and Dublin Core?

F 400Return to Game Board

Page 61: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

This is the size limitation of original records

F 500Check Correct Response

Page 62: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

What is a trick question. There is no size limitation of original

records.

F 500Return to Game Board

Page 63: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

The Final Jeopardy Category is:

LIS-703-01

Please record your wager.

Click on screen to begin

Page 64: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

This is what computers are to us

Click on screen to continue

Page 65: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

What are magic slaves?

Click on screen to continue

Page 66: The Fearsome Four Present: A Jeopardy-style Game as a Device to Engage the Class

Thank You for Playing Jeopardy!

Game Designed By C. Harr-MAITAdapted By TAC