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The top documents tagged [nvidia slide]
Stupid OpenGL Shader Tricks Simon Green, NVIDIA. Overview New OpenGL shading capabilities: –fragment programs –floating point textures –high level shading
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Shuai Ding, Jinru He, Hao Yan, Torsten Suel Using Graphics Processors for High Performance IR Query Processing April,23 2009
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NVIDIA Quadro by PNY October 2010 Update. PNY Background Established in 1985 Committed to being the supplier of choice in every market we serve Computer
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Fluidic Kernels: Cooperative Execution of OpenCL Programs on Multiple Heterogeneous Devices Prasanna Pandit R. Govindarajan Supercomputer Education and
219 views
DirectCompute Performance on DX11 Hardware Nicolas Thibieroz, AMD Cem Cebenoyan, NVIDIA
225 views
Advanced Visual Effects with Direct3D 10am – 11am Tessellation and DirectCompute Performance Jon Story (AMD), Nick Thibieroz (AMD), Cem Cebenoyan (NVIDIA)
217 views
CUDA More on Blocks/Threads. 2 Debugging Using the Device Emulation Mode An executable compiled in device emulation mode ( nvcc -deviceemu ) runs completely
285 views
Cijo Thomas Janith Kaiprath Valiyalappil CS566 Parallel Programming, Spring '13 1
219 views
Nvidia CUDA TM and AMD Stream TM (for Cosmology): Experiences So Far Steven Gratton, Institute of Astronomy, University of Cambridge. 29 October 2008
218 views
SCHOOL OF ELECTRICAL AND COMPUTER ENGINEERING | GEORGIA INSTITUTE OF TECHNOLOGY Characterization and Transformation of Unstructured Control Flow in GPU
218 views
ATI Stream ™ Physics Neal Robison Director of ISV Relations, AMD Graphics Products Group Game Developers Conference March 26, 2009
217 views
1 Toward Improved Aeromechanics Simulations Using Recent Advancements in Scientific Computing Qi Hu, Nail A. Gumerov, Ramani Duraiswami Institute for Advanced
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