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The top documents tagged [nvidia corporation slide]
The Dark Side of Game Development. Lets see some ID… Julian Spillane CEO / Technical Director, Frozen North Productions, Inc. We make video games. Currently
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NITRO: A FRAMEWORK FOR ADAPTIVE CODE VARIANT TUNING Saurav Muralidharan, Manu Shantharam, Mary Hall, Michael Garland*, Bryan Catanzaro* University of Utah
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Don’t Throw it all Away: Efficient Buffer Management John McDonald Developer Technology, NVIDIA Corporation
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Ben Wilson COMP 1631 Winter 2011 NVIDIA CORPORATION
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NVIDIA Research CUDA Specialized Libraries and Tools CIS 665 – GPU Programming
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Buffer Objects Kurt Akeley, NVIDIA Corporation. Outline Background Buffer Objects Vertex Arrays Examples
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GPGPUs and CUDA Guest Lecture, CSE167, Fall 2008 Computing with GPGPUs Raj Singh National Center for Microscopy and Imaging Research
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