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SWTOR Guide By Aenuu, Order of Alderaan Aenuu, Order of Alderaan Planet Progression Plantet Progression The list below includes the natural progression that your storyline will lead you through, listed in order, with their levels included. Tython or Ord Mantell 1 - 10 Coruscant 10 - 16 Taris 16 - 20 Nar Shaddaa 20 - 24 Tatooine 24 - 28 Alderaan 28 - 32 Balmorra 32 - 36 Quesh 36 - 37 Hoth 37 - 41 Belsavis 41 - 44 Voss 44 - 47 Corellia 47 - 50 Ilum 50 Flashpoints Flashpoints This is a complete list of Flashpoints, including the level of each one and the quests available for them.

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SWTOR GuideBy Aenuu, Order of Alderaan

Aenuu, Order of Alderaan

Planet ProgressionPlantet Progression

The list below includes the natural progression that your storyline will lead you through, listed in order, with their levels included.

Tython or Ord Mantell 1 - 10Coruscant 10 - 16Taris 16 - 20Nar Shaddaa 20 - 24Tatooine 24 - 28Alderaan 28 - 32Balmorra 32 - 36Quesh 36 - 37Hoth 37 - 41Belsavis 41 - 44Voss 44 - 47Corellia 47 - 50Ilum 50

FlashpointsFlashpoints

This is a complete list of Flashpoints, including the level of each one and the quests available for them.

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The Esseles 10 - The Esseles, 11 - Desperate AssaultHammer Station 17 - Hammer StationAthiss 21 - AthissRepublic Warship Allusis 25 - Mandalorian RaidersThe Streets of Cademimu 29 - CademimuTaral V 33 - Taral V, 35 - Jungle Infiltration, Dark ScienceMaelstrom Prison 37 - Maelstrom Prison, 39 - Painful EmploymentThe Colicoid War Game 41 - Colicoid War GameCrimson Vengeance 45 - The Red ReaperZadd Hydroplant 48 - Directive 7, 50 - Means of ProductionIlum 50 - The Battle of Ilum, Crystal FortressDarth Malgus's Space Station 50 - The False Emperor, The Hidden Threat

Crew SkillsCrew Skills

Gathering Skills• Archaeology – the ability to seek out imbued items like Lightsaber crystals and ancient artifacts• Bioanalysis – the practice of collecting genetic material from creatures and plants• Scavenging – the art of recovering useful materials and parts from old or damaged technology• Slicing – a skill in accessing secured computer systems and lockboxes to acquire valuable data

and rare schematics

Crafting Skills• Armormech – the ability to work with hard metals and electronic shielding to construct all

types of personal armor• Armstech – the skill of constructing blasters, blaster rifles and upgrades• Artifice – the delicate work of constructing Jedi and Sith artifacts• Biochem – the engineering of performance-enhancing chemical serums and biological implants• Cybertech – the technical expertise to construct gadgets and components for Droids and high-

tech armors• Synthweaving – the art of creating lighter outfits and armors that are imbued with supernatural

qualities

Mission Skills• Diplomacy – the art of conducting and managing negotiations• Investigation – the skill of examining evidence and following clues to discover valuable secrets• Treasure Hunting – the ability to track down and recover valuable items by investigating a

series of clues• Underworld Trading – expertise in the trading of illegal goods and services

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“What crew skills should I take?”These are our recommendations:

Force UsersArmor: Synthweaving, Archaeology, Underworld Trading.Weapons/Misc: Artifice, Archaeology, Treasure Hunting. Note that this doesn’t allow you to craft Lightsabers, but you can make lightsaber mods and offhand items.

Non-Force UsersArmor: Armormech, Scavenging, Underworld Trading.Weapons: Armstech, Scavenging, Investigation.Mods and Other Stuff: Cybertech, Scavenging, Underworld Trading. (You could substitute Slicing in for Underworld Trading.)

AnybodyConsumables: Biochem, Bioanalysis, Diplomacy.Gathering to support other characters: Archaeology, Bioanalysis, Scavenging.Moneymaking: Bioanalysis, Scavenging, Slicing.

Character StatsThe Primary Stats

The Primary StatsThere are six primary stats that you’ll find on gear and weaponry which affect your characters the most. These stats provide multiple bonuses instead of a single increase, and (depending on spec) may have up to 5 different effects for a single point. To sum it up, each stat has multiple effects, and certain ACs and classes get additional bonus effects.

Strength - Increases Melee Damage + Melee CritJedi Knight bonus: Force Damage + Force Crit

Willpower – Increases Force Damage + Force CritJedi Shadow bonus: Melee Damage + Melee CritJedi Sage bonus: Healing Power

Aim - Increases Ranged Damage + Ranged CritVanguard bonus: Tech Damage + Tech CritCommando bonus: Tech Damage + Tech Crit + Healing Power

Cunning - Increases Tech Damage + Tech CritGunslinger bonus: Ranged Damage + Ranged CritScoundrel bonus: Ranged Damage + Ranged Crit + Healing Power

Endurance - Increases health

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Presence – Increases companion damage, companion health, and companion healing

The Power Stats

When you see those primary stats above increasing damage or healing, they’re only part of the equation. When you mouseover your character’s melee/force/ranged/tech damage, you’ll see it’s bumped up by both “damage”, yielded by the primaries, and one or two “power” stats, of which there are three. This is different from World of Warcraft in the sense that your primary stats do -not- modify your power stats, but rather are completely separate. Tech/force/power can be found on gear such as weapons and foci/shields.

Power - Generic stat that increases the damage (and healing!) of all of your abilities, regardless of type.

Tech Power – Increases only abilities considered “tech,” such as grenades or flamethrowers.

Force Power – Increases only abilities considered “force,” such as Telekinetic Throw or Shock.

Healing Power (Tech and Force) – This is actually split up into Healing Power: Tech and Healing Power: Force, but for all intents and purposes they’re the same. Increases the amount healed by all of your healing abilities.

The Secondary Stats

A staple of any MMO’s gearing process is having big powerful primary stats followed by the less powerful but more varied secondary stats, and Star Wars: The Old Republic is no exception.

Accuracy – Increases your chance to hit with all attacks. Keep in mind there are separate caps for different types of attacks. If you go over 100% hit, the additional percentage is converted into defense penetration!

Critical Rating – Increases your chance to score a critical hit with all heals and attacks.

Surge – Increases critical bonus damage with all heals and attacks. The default bonus is 50% extra damage/heals on a crit, which this rating improves.

Alacrity - Increases your global cooldown on combat abilities including melee, instant-cast abilities, and abilities with a cast time. In short, it's good for every AC not just casters!

The Gear-Defining Stats

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Due to the extreme amount of gear customization in TOR, developers want you to be able to take any orange item (orange = fully moddable) and use it all the way to max level if you prefer. In order to achieve this, weapons and armor both have a dynamic stat on them which changes based on the level of the mods you have placed inside the item.

Rating – Increases the damage done on a weapon. You’ll see this listed at the very top of a lightsaber or blaster’s tooltip. The stat itself does absolutely nothing except increase the damage done — think of it as the ‘item level’ stat you’re used to seeing in games like World of Warcraft.

Armor – Armor, which you should be more familiar with, increases Energy and Kinetic resistances (more on that later), is the dynamic stat increased on pieces of equipped gear.

So, for an example, if you take an orange lightsaber with all level 1 mods in it, compared to the same lightsaber with all level 10 mods in it, the Rating stat will be much higher, and thus so will it’s damage. Same goes for Armor on those pieces with Armor on them.

The (Singular) PvP Stat

Conveniently enough, BioWare has condensed all the necessary PvP stats into one gigantic unit.

Expertise – Increases damage/healing done and decreases damage taken in PvP situations.

I’m not entirely sure what’s defined as a PvP situation, but I would imagine it’s damage done/taken to/from other characters, or healing someone who has recently taken damage from another player. Expertise is a jack-of-all-trades stat, it helps everything a little bit.

The Defensive Stats

Resistance – There are 4 types of resistance in the game. Energy and Kinetic Resistance are affected by Armor as well as specific resistance stats, whereas Internal and Elemental resistance are only affected by their stats.

Defense Rating – Increases chance to parry melee attacks and deflect ranged attacks.

Shield Chance – For those who equip a shield in their offhand slot, increases the chance for an attack to be partially absorbed by your shield.

Absorption Rating – Increases the amount of damage reduced when an attack is shielded.

MapsMaps

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When starting your adventures on a new planet, your map will be unexplored. As you you travel to different areas your map will start to fill out.

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This map is only half filled out, or 'explored'. I circled two small spots on the map (circled in red) that you won't be able to reach or fill out.

If you look closely any the map that is not fully explored, you'll notice there are light blue and dark blue hexes, or hexigons. The key to knowing where you can go and where you can not go, is that you can explore where the hexes are light colored -- the dark colored hexes are a "silent hint" that you can not explore that area.

Once you explore your entire map, the hexes will disappear and you'll be left with a classy, high tech image of the planets surface. Lets look at the same map again after it has been completely explored:

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CompanionsCompanions

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Companion Gift Chart

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Jedi Consular Companions

Qyzen Fess

Primary Stat: AimSecondary Stat: EndurancePrimary Weapon: VibroswordSecondary Weapon: Shield GeneratorLikes: Killing powerful enemies, encouraging others to defend themselves, danger, honorDislikes: Killing the weak, mercenary work, sparing powerful enemies

Tharan Cedrax

Primary Stat: CunningSecondary Stat: EndurancePrimary Weapon: Blaster PistolSecondary Weapon: ScattergunLikes: Cleverness, logical thinking, aiding scientists and beautiful women, getting something for nothingDislikes: Mystical Jedi nonsense, Force Persuade, destroying science, heroism that involves danger

Zenith

Primary Stat: CunningSecondary Stat: EndurancePrimary Weapon: Sniper RifleSecondary Weapon: ScattergunLikes: Hurting Imperials, standing up for the weak, stubbornness, resolveDislikes: Mercy to the Empire, betrayal, second chances for those who do wrong

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Lieutenant Iresso

Primary Stat: AimSecondary Stat: EndurancePrimary Weapon: Blaster Rifle or Blaster PistolSecondary Weapon: Shield GeneratorLikes: Republic military, leadership, danger for the greater good, honor and mercyDislikes: Breaking the law, cruelty

Nadia Grell

Primary Stat: WillpowerSecondary Stat: EndurancePrimary Weapon: PolesaberSecondary Weapon: FocusLikes: Learning, helping the weak, charity, mercy, testing her powersDislikes: Cruelty, dark Jedi, insulting authority

Jedi Knight Companions

T7-O1

Primary Stat: AimSecondary Stat: EndurancePrimary Weapon: Blaster Pistol or Blaster RifleSecondary Weapon: Shield GeneratorLikes: Jedi, morally correct actions, defeating the EmpireDislikes: Bullying, killing innocents, disrespecting authority

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Kira Carsen

Primary Stat: WillpowerSecondary Stat: EndurancePrimary Weapon: PolesaberSecondary Weapon: FocusLikes: Being funny, getting involved, mocking and defeating the EmpireDislikes: Bullying, acting like a mercenary, cooperating with Sith

Doc

Primary Stat: CunningSecondary Stat: EndurancePrimary Weapon: Blaster PistolSecondary Weapon: ScattergunLikes: Looking like a hero, romance and flirtation, helping those in needDislikes: Looking bad, hurting the innocent, refusing to help

Sergeant Rusk

Primary Stat: AimSecondary Stat: EndurancePrimary Weapon: Blaster CannonSecondary Weapon: Generator (non-shield)Likes: Killing Imperials, protecting the Republic, motivating others to fightDislikes: Avoiding fights, weakness, disrespecting authority

Lord Scourge

Primary Stat: StrengthSecondary Stat: EndurancePrimary Weapon: LightsaberSecondary Weapon: Shield GeneratorLikes: Using power against the weak, power, anger, revenge and spiteDislikes: Greed, acts of mercy, Jedi and Republic authorities

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Smuggler Companions

Corso Riggs

Primary Stat: AimSecondary Stat: EndurancePrimary Weapon: Blaster Pistol of Blaster RifleSecondary Weapon: Shield GeneratorLikes: Protecting the weak, being nice to ladies, punishing bad guysDislikes: Hurting for profit, hurting women no matter what they did, working with Sith or Imperials

Bowdaar

Primary Stat: StrengthSecondary Stat: EndurancePrimary Weapon: VibroswordSecondary Weapon: Shield GeneratorLikes: A good fight against worthy foes, protecting the weak, personal honorDislikes: Cruelty, bullying, slavery, respecting authority that's in the wrong

Risha

Primary Stat: CunningSecondary Stat: EndurancePrimary Weapon: Sniper RifleSecondary Weapon: ScattergunLikes: Self-interest, profit, secrets and new techDislikes: Unprofessional or emotional behavior, killing innocents, working with the stupid or uneducated

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Akaavi Spar

Primary Stat: AimSecondary Stat: EndurancePrimary Weapon: ElectrostaffSecondary Weapon: Generator (non-shield)Likes: Combat challenges, profit, irritating authority figuresDislikes: The Republic, dishonorable acts, mercy

Guss Tuno

Primary Stat: CunningSecondary Stat: EndurancePrimary Weapon: Blaster PistolSecondary Weapon: ScattergunLikes: Mocking Force users, profit from those who can afford it, a good scamDislikes: Killing innocents, risking your neck for nothing

Trooper Companions

Aric Jorgan

Primary Stat: AimSecondary Stat: EndurancePrimary Weapon: Blaster CannonSecondary Weapon: Generator (non-shield)Likes: Efficiency, duty, the Republic military, honestyDislikes: Failure, excuses, callous sacrifices

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Elara Dorne

Primary Stat: AimSecondary Stat: EndurancePrimary Weapon: Blaster PistolSecondary Weapon: Generator (non-shield)Likes: Rules, propriety, selflessnessDislikes: Unnecessary violence, corruption

M1-4X

Primary Stat: AimSecondary Stat: EndurancePrimary Weapon: Blaster Rifle or Blaster PistolSecondary Weapon: Shield GeneratorLikes: Destroying the Republic's enemies, pro-Republic messages, courageDislikes: Anything against the Republic's goals

Tanno Vik

Primary Stat: AimSecondary Stat: EndurancePrimary Weapon: VibroswordSecondary Weapon: Shield GeneratorLikes: Ruthlessness, mercenary behavior, mocking authority and everyone else, blowing things upDislikes: Kindness, self-sacrifice

Yuun

Primary Stat: AimSecondary Stat: EndurancePrimary Weapon: ElectrostaffSecondary Weapon: Generator (non-shield)Likes: Mysteries, respect for unusual people/beliefs, patience, self-restraintDislikes: Unnecessary violence, chaos, rudeness, recklessness, bragging

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LinksLinks

A list of helpful SWTOR links:

• SWTOR • Torhead • R2-DB • Darth Hater • Ask A Jedi • SWTOR Strategies • TORWars • SWTOR Wiki • Wookieepedia

LucasArts, the LucasArts logo, STAR WARS and related properties are trademarks in the United States and/or in other countries of Lucasfilm Ltd. and/or its affiliates. © 2011 Lucasfilm Entertainment Company Ltd. or Lucasfilm Ltd. All rights reserved. BioWare and the BioWare logo are trademarks of EA International (Studio and Publishing) Ltd. EA and the EA logo are trademarks of Electronic Arts Inc. All other trademarks are the property of their respective owners.All other content is copyright Veronica Mori (AKA Aenuu Order of Alderaan) or the respective artist or author. Please do not redistribute or copy, in part or in whole, without including this full disclaimer.