supporting online learning with games
DESCRIPTION
JingTao Yao DongWon Kim Joseph P. Herbert Department of Computer Science [email protected] www.cs.uregina.ca/~jtyao. Supporting Online Learning with Games. Contents. Web-based Learning Support Systems (WLSS) Learning Order Indexing Treasure Hunt Game Adapted Treasure Hunt Game for Learning. - PowerPoint PPT PresentationTRANSCRIPT
JingTao YaoJingTao YaoDongWon KimDongWon Kim
Joseph P. HerbertJoseph P. Herbert
Department of Computer ScienceDepartment of Computer [email protected]@cs.uregina.ca
www.cs.uregina.ca/~jtyaowww.cs.uregina.ca/~jtyao
Supporting Online Learning with Games
ContentsContents Web-based Learning Support Systems
(WLSS) Learning Order Indexing Treasure Hunt Game Adapted Treasure Hunt Game for
Learning
Online LearningOnline Learning Fulfilling education goal
Using electronic communications & Information technology
Various forms of learning contents
No limitation on time and no geographical restrictions
Assistance from groups of experts
Cost effective learning environment
Goal of online learning
Personalized education
Choosing best suitable course
Replaying learning contents
Skipping well-known parts
Customized tests
Student-centered Form of Education
Online LearningOnline Learning
Lack of motivation of learning Insufficient flexibility of learningDifficulty of finding appropriate
learning materials Incorporation of Web-based
game with WLSS
Good accessibilityStudent-friendly interfaceCapability of delivering various
forms of learning contentsText, audio, graphics, animation,
videoVast resource for learning
Why the Web?Why the Web?
Enhanced learning support systems with Web technology
Supporting teacher and student for education
Conducting education with own teaching method on the Web
Alternatives to traditional methods of learning
Web-based Learning Support SystemsWeb-based Learning Support Systems
Encouraging in collaboration
Adapted contents based on each
student’s knowledge
Interactive interface
Evaluation of student’s learning
Stimulating motivation of learning
Design Principles of WLSSDesign Principles of WLSS
Web-based GameWeb-based Game
No CD or DVD to install
Online delivery of game software
No limitation on time and no geographical restrictions to play
Depending on Internet speed
Web-based Learning GameWeb-based Learning Game
Web-based game adapted for learning
Facilitating motivation of learning
Encouraging in collaboration
with massively multiplayer gamesComplement to Web-based
learning (no motivation)
Architecture of WLSSArchitecture of WLSS
Teaching Support System
User Knowledge
Base
InternetInternet
Information Retrieval Support System
LearningOrder
IndexingDatabase
Contents Management System
INTERFACE
USER
Conventional Indexing Database
DomainKnowledge
Base
Web-based Learning Game System
Membership Management SystemCourse Knowledge
Base
Academic Dictionary Database
Learning Order IndexingLearning Order Indexing Indexing learning objects by learning
order based on student’s background knowledge
Indicating user preference
Representing degree of relative difficulty between learning objects
Representing degree of relative difference between learning objects
Represented by Term Relationship Graph
Term Relationship GraphTerm Relationship Graph (t1,1,10)
(t2,2,10) (t3,2,10)
(t4,2,15)
(t5,3,15)
(t6,3,17)
(t7,4,16)
Hierarchy graph G=(V, A) Vertices V=(t, l, s)
A: a set of ordered pairs of vertices
t: salient word or phrase
l: level of hierarchy
s: a number of sentences needed to describe t
Reachable t {t1, t2 , t5 , t7 }, {t1, t3 , t5 , t7 }, {t1, t4 , t6 , t7 }
Unreachable t {t2 , t3 , t4 }, {t5, t6 }, {t2, t3 , t6 }, {t4, t5}
Finding objects hidden by others: Originally an outdoor activity for children to find objects hidden by others.
Searching for clues and answers using Internet: In the online activity, a treasure hunt is an activity in which one searches for clues and answers using the Internet.
Treasure HuntTreasure Hunt
Good problem-solving approach to learning ( Marcus and Beck, 2003 )
Effective model for inquiry-based learning ( Hamelin, 2004 )
Useful to review students’ learning with fun and thrills ( Blas et al., 2004 )
Treasure Hunt ModelTreasure Hunt Model
Web-based single player game
Adventure game
Stage-based game
Finding some hidden treasure
among fake treasure with given
clues
A Treasure Hunt GameA Treasure Hunt Game
Unearthing treasure and exploring
treasure islands and dungeons
Threats from wild animals, pirates and
so forth
Helps and clues from NPCs
Library event
Quiz event
A Treasure Hunt GameA Treasure Hunt Game
Treasure => concept to be learned
Clues => description of treasure concepts
Fake treasure and threat => concept unrelated to treasure concepts
All names of the game objects except for fake treasure and threats => concepts related to treasure concepts
Adapted Treasure Hunt Game for LearningAdapted Treasure Hunt Game for Learning
NPC personifying a concept
Library event => Web searching for
treasure concept
Quiz event => Testing for measuring
student’s understanding
Dynamically generated next stage
storyline with next concepts to be
learned
Adapted Treasure Hunt Game for LearningAdapted Treasure Hunt Game for Learning
Architecture of Web-based Architecture of Web-based Learning Game SubsystemLearning Game Subsystem
Learning-Oriented Search Engine
Interface
Academic Dictionary Database
Course Knowledge Base
Membership Management
Treasure Hunt Game
Clue Development Engine
Game Database User Knowledge Base
Example: Part of Term Relationship Example: Part of Term Relationship Graph for TextbookGraph for Textbook
(data communications,2,17)
(data representation,4,1)
(text,5,5)(introduction,1,17)
(components,3,17)
(direction data flow,6,1) (networks,8,2)
(ascii,5,3)
(extended ascii,5,3)
(unicode, 5,4)
(iso,5,2)
(numbers,5,4)
(images, 5,13)
(audio, 5,4)
(video, 5,2)
(simplex,7,4)
(half duplex,
7,6)
(full duplex, 7,6)
Example: Game Objects and Example: Game Objects and ConceptsConcepts
Game Objects Learning Concepts
Event 1 Introduction
NPC 1 Data communications
NPC 2 Components
Place 1 Protocol
Place 2 Data representation, Extended ASCII, Unicode, ISO, Numbers,
Images, Audio, Video
Threat 1 Text
Threat 2 ASCII
Example: A Treasure MapExample: A Treasure Map
Data Representation
Mountain
Data communications
Unicode
ISO
Numbers
Audio
Video
Components
Protocol Village
Event 1
Start Quiz End
Threat
Help
Fake treasure
Real treasure
Event
Extended
ASCII
Images
Text ASCII
ConclusionsConclusions
The Goal of WLSS is to provide a highly motivated learning environment with well-organized knowledge base.
Web-based learning game subsystem in WLSS stimulates students motivation of learning.
Learning order index represents student’s preference about learning objects.
The treasure hunt game is a good model for Web-based learning game.
JingTao YaoJingTao YaoDongWon KimDongWon Kim
Joseph P. HerbertJoseph P. Herbert
Department of Computer ScienceDepartment of Computer [email protected]@cs.uregina.ca
www.cs.uregina.ca/~jtyaowww.cs.uregina.ca/~jtyao
Supporting Online Learning with Games
Where is Regina?Where is Regina?