storytelling as a design tool

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Storytelling as a Design Tool

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Post on 31-Oct-2014

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Short Introduction on how to use film-like stories as a User Centered Design Method check out this Storycard Method (used Scrivener in this example) if you're interested in this topic --> http://www.guerillagirl.de/tools/2011-02/writing-user-scenarios-with-scrivener :)

TRANSCRIPT

Page 1: Storytelling as a Design Tool

Storytelling as a Design Tool

Page 2: Storytelling as a Design Tool

Hi!

twitter: @guerillagirl_

UX / Interaction Designer

Stefanie Kegel

www.guerillagirl.de

Page 3: Storytelling as a Design Tool

Why Storytelling?

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We all like Stories

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Storys are easy to remember

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Storys will lead to the ,Backlog‘ of your

Product

Page 7: Storytelling as a Design Tool

Interactive Products are narrative

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Storyboard-like Wireframing & Task Flows defining the Specs & Functions

Image Credit: ,Storyboards‘ by Chris Campbell / Flickr : http://www.flickr.com/photos/cgc/

Page 9: Storytelling as a Design Tool

hm, wouldn‘t it be cool if there is a possibility

to.... *IDEA*

Storyboard-like Wireframing & Task Flows defining the Specs & Functions

and will help you on ideation!

Page 10: Storytelling as a Design Tool

Getting Started

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Get the big Picturefirst point is....

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Avoid to say “The User“second point is....

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A User represents always one single Person within a specific Usergroup

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It‘s all about Goals & Needs!

third point is....

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Remember: Who actually is your cutomer/user - you will tell their story!

Example: A Webapp to do a weekly food plan

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Lena is trying to___________________________________________ , but

____________________________________________.

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Lena is trying to___________________________________________ , but

____________________________________________.

make a weekly food plan

she has to consider the food allergy of her kids!

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Lena is trying to___________________________________________ , but

____________________________________________.

make a weekly food plan

she has to consider the food allergy of her kids!

Goal

Problem

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Have fun when sketching!

http://www.konigi.com/tools/graph-paperSource:

Goal &Problem &

Solution 1 Solution 2

Solution 3 Solution 4

Solution Descriptions

additional: User Status? (angry, happy, excited...)

Benefits for our User?

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Stories help people to create a shared understanding of Needs & Goals

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Stories help people to create a shared understanding of Needs & Goals

Stories help us to see a bigger , clearer Picture and make this abstrcat, cluttered thing (the later web app or product) come „alive“

Page 22: Storytelling as a Design Tool

Stories help people to create a shared understanding of Needs & Goals

Stories help us to see a bigger , clearer Picture and make this abstrcat, cluttered thing (the later web app or product) come „alive“

Stories are a great tool to generate more and useful Ideas even within yr team

Page 23: Storytelling as a Design Tool

Stories help people to create a shared understanding of Needs & Goals

Stories help us to see a bigger , clearer Picture and make this abstract, cluttered thing (the later web app or product) come „alive“

Stories are a great tool to generate more and useful Ideas even within yr team

Stories help us to communicate and sell design solutions to clients

Page 24: Storytelling as a Design Tool

It hurts less to kill some paper sheets rather than the code of a ready-to-go application

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Thank you!

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Recommended Reads:

Storytelling for User Experienceby Whitney Quesenbery & Kevin Brooks / Rosenfeld Media

The Inmates are running the asylumby Alan Cooper