storyboard – final version

21
By Rob Mills, Joe Giggs & Curtis Roberts

Upload: asmedio

Post on 03-Jul-2015

459 views

Category:

Entertainment & Humor


0 download

TRANSCRIPT

Page 1: Storyboard – final version

By Rob Mills, Joe Giggs & Curtis

Roberts

Page 2: Storyboard – final version

Summary: Establishing shot of

the sun setting in the sky, as

the shot is slowing getting

darker.

CA: n/a

CM: n/a

CS: Establishing (wide) shot

SFX: Music Track

Transition: Gaussian Blur

Extra Info: Time Lapse, 3

seconds

Page 3: Storyboard – final version

Summary: Cut to a panning shot of the Protagonists Sheriff badge. Text of the actors name super imposed over the shot.

CA: Low AngleCM: Panning shot(Left to Right)CS: Close upSFX: Music TrackTransition: Gaussian Blur

Extra Info: Text to establish actor and entice the audience

Page 4: Storyboard – final version

Summary: Continued wide

shot of the sun setting, now

further down.

CA: n/a

CM: n/a

CS: Wide Shot

SFX: Music Track

Transition: Gaussian Blur

Extra Info: Penultimate shot of

time lapse ‘sun set’ footage

Page 5: Storyboard – final version

Summary: Shot of Antagonist holding/wearing a black hat, Text of actors name set to appear after actors hand motion.

CA: High AngleCM: NoneCS: Close upSFX: Music TrackTransition: Gaussian Blur

Extra Info: Establishing another actor to entice the audience

Page 6: Storyboard – final version

Summary: Time lapse of sun

completely setting, cutting

to Antagonist walking down

a dust track.

CA: n/a

CM: n/a

CS: Wide shot

SFX: Music Track

Transition: Gaussian Blur

Extra Info: The final ‘Gaussian

Blur’ transition used

Page 7: Storyboard – final version

Summary: Antagonist walking past camera & motioning hand over his gun creating suspense.

CA: High AngleCM: NoneCS: Medium shotSFX: Music Track, more

guitars now addedTransition: Cross cut to

Antagonist walking

Extra Info: Establishing antagonist and themes of violence

Page 8: Storyboard – final version

Summary: Medium shot of Antagonist walking down dust road, creating tension, establishing character and narrative

CA: High Angle CM: NoneCS: Medium shotSFX: Music TrackTransition: Cross cut

Extra Info: Establishing setting

Page 9: Storyboard – final version

Summary: Antagonist walking

as text showing the end of

the title sequence wipes

away.

CA: Low Angle

CM: None

CS: Close up

SFX: Music Track

Transition: Cross cut

Extra Info: Text revealing the

end of the title sequence

Page 10: Storyboard – final version

Summary: Text revealing location & tie period superimposed over shot of Antagonist approaching Protagonist.

CA: Low AngleCM: NoneCS: Medium-Long shotSFX: Music Track Transition: Cross cut

Extra Info: A best within the music kicks in between this shot and the next to create tension

Page 11: Storyboard – final version

Summary: Protagonist and Antagonist are getting closer to the stand off.

CA: High AngleCM: None CS: Medium ShotSFX: Music TrackTransition: Cross Cut

Extra Info: Music beat kicks in with more instruments added into the track to create atmosphere

Page 12: Storyboard – final version

Summary: Protagonist standing up, creating tension as Antagonist and Protagonist get closer to the stand off.

CA: Low AngleCM: Panning (Right to Left)CS: Medium ShotSFX: Music TrackTransition: Match on action

cross cut

Extra Info: Protagonist standing up in low angled shot to look superior

Page 13: Storyboard – final version

Summary: Slow motion of Protagonist and Antagonist circling around rocks

CA: Low Angle CM: NoneCS: Wide ShotSFX: Music TrackTransition: Match on action

cross cut

Extra Info: Slow motion added in post production to add suspense

Page 14: Storyboard – final version

Summary: Match on action of Antagonist and Protagonist, as Protagonist begins to turn around.

CA: High AngleCM: NoneCS: Medium-Long ShotSFX: Music TrackTransition: Cross Cut

Extra Info: Match on action with turn, to create fluidity between shots

Page 15: Storyboard – final version

Summary: Protagonist turning around to fact Antagonist, into the stand off.

CA: High AngleCM: NoneCS: Long ShotSFX: Music Track & Church

BellTransition: Fade to Colour

(Black)

Extra Info: Church bell SFX upon transition into the next shot

Page 16: Storyboard – final version

Summary: Extreme close up of Protagonists eyes/face.

CA: Low AngleCM: NoneCS: Extreme Close upSFX: Music Track & Church

BellTransition: Fade To Colour

(Black)

Extra Info: Fade out into different close up’s to create tension

Page 17: Storyboard – final version

Summary: Extreme Close up of Antagonists eyes/face.

CA: High AngleCM: NoneCS: Extreme Close upSFX: Music Track &Church

BellTransition: Fade To Colour

(Black)

Extra Info: matching close up/ fade between characters, creating tension

Page 18: Storyboard – final version

Summary: Stand off between

the Antagonist and

Protagonist.

CA: High Angle

CM: None

CS: Wide Shot

SFX: Music Track & Church

Bell

Transition: Final Fade To

colour

Extra Info: stereotypical stand

off between two characters

Page 19: Storyboard – final version

Summary: Shot showing the

shadow of the Antagonists gun

spin leading to the gun shot.

CA: High Angle

CM: None

CS: Close up

SFX: Music Track fades out into

Gun shot

Transition: Cross cut

Extra Info: Gun shot on the cut to

create fluidity between shots

Page 20: Storyboard – final version

Summary: Long Shot of

Protagonist shot down by

Antagonist, return of music.

CA: High Angle

CM: None

CS: Long Shot

SFX: Music Track

Transition: Cross cut

Extra Info: Revealing the

Protagonist having been

shot by the Antagonist

Page 21: Storyboard – final version

Summary: Close up of Antagonists holstering his gun.

CA: High AngleCM: NoneCS: Close upSFX: Music Track & Holster

SFXTransition: Fade to colour

Extra Info: Fade out into black to show the end of the opening sequence.