staying current in the library world!
TRANSCRIPT
Staying Edgy and Current in the Library World!
By Kathy Harris
Undergrad: Elementary/Early Childhood Education from Edinboro University of PA Masters: Curriculum and Instruction/Instructional Technology from Virginia Tech Library Science Endorsement: Currently enrolled at Old Dominion University Classroom teacher for 16 years. I have taught 1st, 2nd, 3rd, 4th, 7th, and 8th and now I am an elementary librarian!
About Me! Kathy Harris
What is a Makerspace?
Makerspace Prezi This Prezi was created by Annalisa Cleveland, Mary Mordica and Kathy Harris
Makerspace
Lego Wall in Nottoway Middle School Library Makerspace
A Maker space will cover many SOL’s depending on what the students are creating. One SOL they all will cover is:
Scientific Investigation, Reasoning, and Logic
The Possibilities are endless here are few ideas for a Makerspace:
Makerspace Endless Ideas!
Makerspace Ideas
Duct Tape Book Marks SOLs: Visual Arts 3.1 The student will identify innovative solutions used by artists to solve art making problems. VA 3.2 The student will describe and use steps of the art making process including brainstorming, preliminary sketching, and planning to create works of art
Makey Makey SOLs: Science SC 4.3 The student will investigate and understand the characteristics of electricity. Key concepts include a) conductors and insulators; b) basic circuits; c) static electricity; d) the ability of electrical energy to be transformed into light and motion, and to produce heat
Legos
SOLs: Science 4.1 The student will demonstrate an understanding of scientific reasoning, logic, and the nature of science by planning and conducting investigations in which a) distinctions are made among observations, conclusions, inferences, and predictions;
Soundtrap is a perfect addition to a Makerspace in a library! Students can make their own music in a 15-30 minute period.
In a music classroom students could create their own songs and music.
Students can save their songs and create a homepage to save all their music.
SOL’s covered with this activity whether it is used in the library for a Makerspace or in the music classroom as a work station are many. Here are a few examples of SOL’s this one activity covers:
Soundtrap
SOL’s: Music
1.2 The student will demonstrate various uses of the voice, including 1. singing high and low pitches; 2. using the voice in speech and song; and 3. demonstrating expressive qualities of music, including changes in dynamics and tempo
2.3 The student will play a variety of pitched and nonpitched instruments alone and with others including 1. playing melodic patterns that move upward, downward, and stay the same; 2. playing expressively, following changes in dynamics and tempo; 3. accompanying songs and chants with ostinatos and single chords; and 4. using proper playing techniques
3.5 The student will demonstrate understanding of meter by 1. determining strong and weak beats; and 2. performing sets of beats grouped in twos and threes
Soundtrap
My Soundtrap song and Homepage
https://www.soundtrap.com/play/6KvQJltlQLG8fO_HgE7ZiA/kathys-song/
Sign up and Make a Song!
https://www.soundtrap.com/
Soundtrap
Animoto is a cloud-based video creation service that produces video from photos, video clips, and music into video slideshows.
In a library students can use Animoto to make a book report, author study and many other options.
In the classroom, students could use this to show the progress in their projects or track their science experiment results.
In Animoto real photos can be used and the music is a great enhancement.
Animoto
SOL’s that can be correlated through Animoto: Once again, there are many, here are a few examples:
2.8 Reading: The student will read and demonstrate comprehension of fictional texts.
a) Make and confirm predictions. b)Ask and answer questions about what is read.
c)Locate information to answer questions.
d) Describe characters, setting, and important events in fiction and poetry.
e) Identify the problem and solution. f) Identify the main idea.
g) Summarize stories and events with beginning, middle, and end in the correct sequence.
h) Draw conclusions based on the text
• 3.5 Reading: The student will read and demonstrate comprehension of fictional text and poetry. a)Make, confirm, or revise predictions. b)Compare and contrast settings, characters, and events. c)Identify the author’s purpose. d)Ask and answer questions about what is read. e)Draw conclusions about text. f)Identify the problem and solution. g)Identify the main idea. h)Identify supporting details. i) Differentiate between fiction and nonfiction.
Animoto
www.animoto.com
Here is an example of an Animoto that I made during my LIBS602 class:
Animoto
A QR Code is a type of barcode that is readable by dedicated QR barcode readers and camera telephones. The code is made of black modules arranged in a square pattern on a white background. The information encoded may be text, URL, or other data.
QR Codes
In the classroom: Create a QR Code that students can scan to
take them to an app on an iPad in a workstation.
Have students create QR Codes while working on a History or Science project. The information can take the reader to information about the topic.
In the Library: Place QR codes on books, linking to
information about the author, the content, and reviews.
Place QR codes around and outside the library with contact info and library hours.
How Can QR Codes be Used in the Classroom or Library?
http://www.visualead.com/qurify2/
http://www.qr-code-generator.com/
http://www.qrstuff.com/
How Do I Make a QR Code?
Here are a few examples of SOL’s that will correlate with QR Codes
History 1.3 The student will describe the stories of influential people in the history of Virginia and their contributions to our Commonwealth, with emphasis on
a) Powhatan; b) Pocahontas; c) Christopher Newport; d) Maggie L. Walker; and e) Arthur R. Ashe, Jr.
1.4 The student will describe the lives of people associated with major holidays, including a) George Washington Day (Presidents’ Day); b) Independence Day (Fourth of July); and c)
Martin Luther King, Jr., Day.
C/T K 2.2: Identify and use available technologies to complete specific tasks. A. Identify the specific uses for various types of technology and digital resources. •Identify the difference between hardware and software. •Create a text document. •Open and read an electronic book. •Create a digital image. B. Use content specific tools, software, and simulations to complete projects. •Use tools in various content areas as appropriate
QR Codes
Here are some resources to help you learn more about the information learned in this presentation!
www.twitter.com – If you haven’t joined, YOU NEED TOO!! It is a great source of information and the latest trends!
www.pinterest.com – Why reinvent the wheel? Save time and use what’s already out there!
https://makerspace.com/ - Join and collaborate and get hundreds of ideas!
#tlchat – Teacher Librarians This is an award winning Twitter hashtag and has a wealth of constant information!
Keep Current and Edgy!
Blackstone Primary School – 615 East St. Blackstone, VA 23824
Twitter: iteachem3bps
Email or tweet me anytime! I will help in any way I can!
Contact Information
Tiffin, J., Jr. (2013, February 10). Makey Makey boxes [Digital image]. Retrieved August 5, 2015, from https://www.flickr.com/photos/jimtiffinjr/8462082510
Putman, M. (2013, February 16). Duct Tape Bookmark [Digital image]. Retrieved August 5, 2015, from https://www.flickr.com/photos/27276950@N00/8494554890
Lofink, D. (2008, July 2). Lego Pile [Digital image]. Retrieved August 5, 2015, from https://www.flickr.com/photos/lofink/4501610335
Wikipedia. (2015, April 28). Animoto. Retrieved August 5, 2015, from https%3A%2F%2Fen.wikipedia.org%2Fwiki%2FAnimoto
Sources