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Stalybridge Celtic Academy

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Stalybridge Celtic Academy

IntroductionStalybridge Celtic FC Staff will ensure all players have the opportunity to learn and develop through the performance pathway. The Academy commences with the phase where 1v1 skills and ball mastery are paramount, and continues to effective team play and position specific competence is essential. Throughout the season the technical curriculum will have 8 phases of study, each phase consisting of 6 weeks. Within each 6 week phase, 4 weeks will be spent studying attacking and defending topics and the final 2 weeks will be based on finishing All sessions within the Professional Development phase will include a multidisciplinary approach to player development focusing on the 4 Corner Model of Technical, Tactical, Physiological and Psychological/Social aspects of performance. The sessions will work in parallel with the Academy playing philosophy and each player’s competence in each topic will be assessed via the games programme. The Professional Development phase will have access to the technical curriculum, although there will be flexibility in the Macro cycle due to their commitments in the games programme. And will include role specific practice with role specific movements and competencies for each position.

The position specific practice will take place for:

o Wide (Back) Defender o Central Defender o Midfield Player o Forward (Striker)

A Goalkeeper Curriculum is in place and will develop the following aspects of performance:

o1 v 1 o Handling / feet oShot stopping oDistribution oDealing with crosses

WIDE (BACK) DEFENDERS

Created By Paul Bennett5

Essentials / Necessities

• Able to defend in 1 v 1 and 2 v 2.• Can “smell” danger.• A range of passing – channel, diagonal, behind• Crossing ability on the move at ¾ pace.•Ability to over and under lap.•Play “wall-passes” on the move.•Finish 1 and 2 touch

WIDE (BACK) DEFENDERS - Skills required: Defensive Skills:

• Understand the priorities of defending and the concepts of defensive safety and risk.• Can read and predict the play and are then decisive when making decisions.• Are able to defend in 1 v 1 situations from static and fluent circumstances e.g. Counter attacks.• Understand the priorities in individual defending circumstances e.g. Intercept, spoil etc•Can defend with composure and accuracy.• Have explosive speed over 5 – 15 metres.• Have “pace” and explosiveness in their general movement.• Have “spring” if not height when competing in aerial challenges.• Are mentally “adaptable” in a variety of defending circumstances.• Defending skills in far-post and central defending locations eg heading and clearance•skills.• Combined defending skills eg wall-passes ,overlaps ,take-overs etc• Positioning, marking and all 1 v 1 defending skills – pressing, intercepting, challenging•for the ball, containing opponents, blocking passes, shots and crosses.

Created By Paul Bennett

Attacking Skills

• Passing range and capability over a variety of distances.• Short range inter-passing and combination skills with others.• Excellence in first touch – D – D – D . (distance-disguise-direction)• Ability to run with the ball.• Crossing and passing ability when moving outside and inside the opponents defensive structure.• Ability to combine play with others to attack the penalty box with or without the ball e.g. wall-passes, 1 v 1 and link with others.• Receive the ball and play in and from the defending third of the field.• Run with the ball into MF and beyond with speed and control.• Are able to combine play with MF players intelligently on entering the MF areas.• Can deliver passes with either foot or any surface over a variety of distances with deception and spin if necessary.• Know how, and are able to, release appropriate passes into players located in MF areas.• Are able to provide forward placed players with appropriate passes behind and in front of the defence.

CENTRAL DEFENDERS

Created By Paul Bennett

PSYCHOLOGICAL ATTRIBUTES!•Determination;• Stoicism;•Durability;• Mental toughness;• Resilience;• Courage – mental and physical;• Appetite for defending – a “love” of defending!• Alertness; Awareness; Concentration; Belief; Composure (Switched On)

CENTRAL DEFENDERS - Skills requiredDefensive Skills:•Reading, understanding and anticipating the development of play.• Positioning accurately.• Capability to accept changes of responsibility and act accordingly.• Accurate marking and tracking skills. Ability to intercept passes and crosses.• Ability to screen passing options and block passes and crosses.• Ability to “spoil” opponent’s possession and to contain when they are in possession.• Ability to press and “show” opponents in various directions as required.• Ability to defend alone on counter-attacks or in static circumstances.• Ability to challenge for the ball and win possession.• Ability and courage to block shots at goal• Ability to support, and cover fellow defenders and spaces as required. Heading ability.• 1 touch intercept and “directing the ball” skills with feet, head and body

Attacking Skills:• Ability to support others accurately - Reliable, assured and varied first touch.• Ability to accurately pass the ball over a variety of distances.• Ability to travel with the ball at varying speeds.• Ability to perform a “safe trick” when necessary.• Ability to disguise intent when receiving and releasing the ball.• Ability to participate in combination play.- Ability to protect the ball if under pre

MIDFIELD PLAYERS

Created By Paul Bennett

CLEVERNESS / INTELLIGENCETHEY:• Constantly seek to be involved in all phases of the game with “intelligent industry.”• Constantly play with intelligence. (stand, disappear etc)• Constantly seek to influence events going on around them (verbally/tactically/technically)• Recognise where, when and how to involve themselves in the game / Know how to play in different formations (4:4:2, 4:3:3, 4:2:3:1,etc.)• Can vary the speed at which they and others play.• Possess high endurance, acceleration / deceleration and agility levels.

Attributes of the Midfield Player

• Determination and capacity to be involved in play for the full game.• All round perception and skill to dominate and influence the game for 90 minutes if•necessary.• The “will” to dominate opponents athletically, technically and tactically no matter how long it takes.• Ability to read the game accurately.• An unselfish “team player”.• Tactical awareness and adaptability to change from attack to defence quickly.• The ability to accurately execute the skills of the game under sustained and intense pressure

MIDFIELD PLAYERS

• Do not surrender the ball under pressure.(receiving, possessing, releasing.)• Can “penetrate” the midfield barrier.• Have an extensive pass range and repertoire.• Can change mind and action on split second demand.• Master “limited and instant” touch techniques.• Know how to play in midfield and out from midfield• Will often be the “initiator” of place-changing policy! (Defending and Midfield 1/3rds )• Will often be the initiator of movement in the team.• Are competent in all areas / positions and possess “outstanding” skills in some

Created By Paul Bennett

RESPONSIBILITIES OF THE MIDFIELD PLAYER

Available for GK and back players if they wish to play into midfield.• To “show” as a pass receiver whatever the difficulties.• Understand when to initiate or participate in “movement” sequences.• To retain possession even when under “severe” individual pressure.•Distribute the ball accurately and sensitively.• Draw opponents away from areas through which others may wish to pass , run with the ball or move into to receive the ball eg Centre-halves’.• To move close to or beyond forward players receiving or in possession of the ball.• In the final phase of the game to move into or near to positions from which effective passes or shots can be taken.• On losing possession:-•- support the defensive tactics of forward players as appropriate.•- prevent opponents playing into and through MF areas by marking, pressing, screening and intercepting passes.•- on the ball being played behind MF, recover to ensure that they cover those who have been attracted to the ball.•- they ensure they are “goal-side” of immediate opponents.•- and beaten in 1 v 1 situations they know to recover to the ball or spaces around players who have been attracted to the ball.

ESSENTIAL CONTACT SKILLS IN MIDFIELD•Clinical support angles when necessary-6”• Global awareness (Overt / covert!)• Tight touch / clever touch when necessary.• Turns with ball.(Variety, ”hidden”, quick)• Ball protection - on receipt, in possession, on release.• Measured and precise, instant release skills – on demand.• All surfaces - any technique. Combination play, expanded range)• Give and receive “fast” passes.• Precision delivery given freedom.• Carry the ball effectively.

MAJOR TECHNICAL REQUIREMENTS?• Varied and accurate “first touch” ability.• Ability to “deceive” opponents on receiving and when in possession• of the ball.•Ability to protect and retain possession when under intense• pressure.•Extensive “range” (distance and repertoire ) and “feel” on releasing• the ball.• Ability to run with the ball and eliminate opponents if required to• when running with the ball.• Ability to score from “long range” – up to 30 yds !• Ability to move into scoring positions in and around the penalty box.• Range of goal-scoring skills.• Ability to “press” opponents in possession of the ball.• Ability to “screen” pass routes if unable to press the ball.•Ability to “track” opponents and recover to the ball or spaces.

FORWARD PLAYERS / STRIKERS

Created By Paul Bennett

Have pace and agility.

• Score a variety of goals.• Can play anywhere across the front.• Can ‘secure’ (hold) and look after the ball and link the play.• Can and will turn with the ball.• Are attack-minded?• Have ‘cunning’ (cleverness) about them.• Have a degree of unpredictability in their play.• Have precision, composure and intelligence.• Can play both sides of the defence, in front and behind.• Are prepared and able to defend.

• ROLE/FUNCTION

• OPERATE AS THE MOST FORWARD OF ATTACKING PLAYERS BOTH IN FRONT AND BEHIND THE REAR DEFENSIVE LINES OF THE OPPOSITION• ASSESS AND MOVE INTO GOAL-SCORING POSITIONS, USUALLY WITHIN THE PENALTY BOX WHENEVER THERE IS A CHANCE OF THE BALL BEING DELIVERED THERE• SCORE GOALS• CREATE GOAL-SCORING OPPORTUNITIES FOR COLLEAGUES THROUGH INTELLIGENT MOVEMENT, SUPPORT PLAY AND ACCURATE DISTRIBUTION SKILLS• BE A PERSISTENT OUTLET FOR DEFENDING AND MIDFIELD PLAYERS IN POSSESSION• CONTROL AND RETAIN POSSESSION OF THE BALL TO ENSURE THAT ATTACKING PLAY CONTINUES WITH MOMENTUM (IF POSSIBLE) THROUGH EFFICIENT PASSING SKILLS• DELAY AND CONTAIN ATTACKING BUILD-UP PLAY AMONGST OPPOSITION DEFENDERS

EFFECTIVE STRIKERS• Score goals.• Can play both sides of the defence.• Make themselves “available” anywhere/anytime.• Can receive and retain possession under pressure. Secure the ball.• Plays for others as well as self. (Off the ball work)• Brings others into the game consistently.• Can choose and employ the “appropriate” finishing skill.• Expect and believe they will score.• Defends for the team.

Created By Paul Bennett

PHYSICAL ATTRIBUTES• Acceleration• Agility• Speed• Change speed and direction instantly.• Body strength• Feet - speed• Ability to change stride “cadence” (length, rate, direction)• Ball-lower body harmony- (adjust to ball height bounce, flight etc: on the move at speed.)• “Spring.”• Body and feet preparation for movement.

TECHNICAL REQUIREMENTS• First touch “library / repertoire” on the move at speed / any surface.• Ability to release the ball with different “feel” qualities – on the move at speed.• ALL passing skills with “feel”, spin, minimal touches and disguised accuracy• Turning with the ball – off opponents and into opponents with deception.• Hold and hide the ball.• Protect the ball, escape from front & rear pressure.• Bodywork.• Combination plays• Capacity to master and apply varied movement and running patterns.• 1 v 1 “efficiency.” (Running with and holding possession.)• “Create” for others often on the move at speed with minimal touches & clever.• “Clever- feet” in the tight.• Decisive and correct “finishing” skill selection.• “Clever” finishing skills. (Feints, Spin- swerve, placement).• Scoring in 1 v 1 with the GK. (Under pressure and free).• Scoring from distance under pressure on the run.• Scoring “instantly” in the box. (1 or 2 touch)• Showing, screening, tracking and containing opponents

STRIKER - TACTICAL• Clever, calculated “movement – runs” to elude defenders.• Knowing how to move behind, between, across and off defenders AND when !• Runs / Movement to move defenders - for others to benefit.• Understanding how / when to move – changes of speed direction – explode !• Knowing and understanding what defenders are thinking and prefer.• Understanding immediate opponents preferences, habits and weaknesses• Deceiving opponents before and on striking at goal.• Evading marking players.• Capability in 1 v 1 situations.• “Showing and Containing” opponents in possession.• Pressing opponents in possession.

Academy PhilosophyThe Philosophy of Stalybridge Celtic Fc Academy is to play:

The Philosophy of Stalybridge Celtic Fc Academy is to play:

“Possession based, fast attacking football”

In order to achieve this, we will endeavour to develop and produce players who are highly competent in Attacking, Defending and the Transitional aspects of the modern game. We will encourage all teams to “Control and Dominate” Attacking and Defending situations. We will utilise the Principles of Attacking and Defending.In order to achieve this, we will endeavour to develop and produce players who are highly competent in Attacking, Defending and the Transitional aspects of the modern game.

We will encourage all teams to “Control and Dominate” Attacking and Defending situations

We will utilise the Principles of Attacking and Defending

AttackingWe will encourage all teams to play fast attacking football using the traits of the football club, body- shape, soft touches and fast passing. Constant Movement is a fundamental trait of the Attacking play and practices, formations and individual roles are designed to encourage players to:· Run to Receive· Run to Deceive· Run To RetrieveAll Academy teams will play out from the back penetrating through the thirds. On entering the middle-third of the pitch we will look to create overloads, utilise rotation and play through central areas, this will also provide a base for balance and security. We will look to create space throughout our play with multi-movements and support; players will be encouraged to drive and slide, drive and shoot, the players have the licence to express themselves and ‘come alive’ in the final-third where end-product is a must.

Created By Paul Bennett

DefendingAll Academy teams will be encouraged to deny the opposition space and time pressing the ball in numbers when possession is lost. This emphasises the constant movement philosophy, especially:· Run To Retrieve With the attacking philosophy of overloading central areas, we will look to regain the ball as quickly as possible. In the attacking and middle-thirds areas of the pitch we will encourage the players to show the opposition inside, in the defending third show away from goal. If the opposition play though the press the next phase of our defending would be to recover, deny, delay, control and restrain the opposition’s penetration with the emphasis on regaining the ball.

transitionAll academy teams will be encouraged to play with a high intensity in the transitional period by looking to regain possession as quickly as possible in order to counter attack with an end product (Try to: Regain the ball in 6 seconds, get an attempt on goal in 8 seconds). Constant Movement is a fundamental trait of the Transitional play and practices, formations and individual roles are designed to encourage players to:

· Run to Receive· Run to Deceive· Run To Retrieve

Our Academy Football Philosophy will always be consistent and link together up into the First Team.

Therefore, we believe Academy players need to have the following mix of Technical, Physical, Psychological and Social attributes:1. Good, quick feet2. A bank of skills3. Good passing and receiving skills4. Speed5. Be confident and comfortable on the ball6. Good Decision Makers7. A desire to learn.8. A desire to be the best9. Professionalism

To help players develop these key traits, we must develop and work to an enriched, flexible curriculum and syllabus, with resources and sessions to nurture future first team players through their individual and collective journey.The Stalybridge Celtic Coaching Programme incorporates the”4 Corner Development Model” and will always refer back to the reference point of Attacking/Defending/Transition. The five ‘C’s 1. Commitment2. Concentration 3. Confidence4. Communication5. Control

r Academy Football Philosophy will always be consistent and link together up into the First Team.Created By Paul Bennett

Playing Philosophy The following Playing Philosophy provides meaning and direction to the technical and tactical programme:

The General Playing Style: ‘The best form of defence is to attack’ Stalybridge Celtic Academy Football Club will play an efficient and economically based approach to their football, being a measured, possession based playing strategy where passing quality combined with intelligent (cleverness) support play (timing/angles) and player movement will allow the team to progress and penetrate through the playing thirds of the pitch in order to produce goal-scoring opportunities. Counter-Attacking opportunities will be taken with pace and incorporate ‘quick-play’ in order to progress and penetrate effectively through the thirds of the pitch, both through central and flank areas. Players will be encouraged to be clever and take risks in the appropriate areas of the pitch in order to create goal-scoring opportunities.

Defending Strategy: Stalybridge Celtic Academy Football Club will defend effectively and efficiently using a controlled, calculated and concentrated approach which will demonstrate assertiveness in the defending units of players. The contribution from defending players will demonstrate their understanding and tactical awareness of the teams defending strategy and objectives in order to regain possession, including; Roles and Responsibilities (nearest defending player to the ball), Concentration (switch-on), Compactness (team shape) and Communication (awareness and information).

Attacking Strategy: Stalybridge Celtic Academy Football Club will demand that all players contribute to the attacking strategy of play when successfully regaining possession through effective and efficient defending. Players will be encouraged to demonstrate variety, cleverness, audacity and calculated risk taking, having taken into consideration the area of the pitch when in possession of the ball. When in our own defending areas, risk taking needs to be considered quickly with decisiveness, and players demonstrating their understanding and assertiveness.

Mission StatementAt Stalybridge Celtic Academy, we aim to create a professional environment that attracts, retains and develops our younger players. We will continue to provide a supply of Academy graduates to the first team squad, while ensuring those individuals who fall short of that standard have the necessary skills and education to enable them to achieve success either at another football club or in a vocational career.

The Academy players in the Professional Development phase are full-time and. As part of their all-round education, the players complete an academic education programme alongside their football commitments. Our players in the Youth Development phase combine their club training programme with BTEC Sports Educational.

All Stalybridge Celtic Academy players will access 50% of games programmes/playing time over the course of the season.

The Academy education programme is in place and encourages each player to reach his full potential as he passes through the development phases. This education provision is designed to be flexible and to provide support for each player to achieve, It includes both formal and informal education which reinforces the high expectations of the Academy.The Club ValuesThe Club has a number of core values that cascade down from the Chairman, The Board of Directors, and The Management to all players, staff and supporters. The Club always tries to ensure that all values are upheld, and that it is always striving to increase and add to those core values.

The Club in all its dealings, not only internally but externally, tries to show complete honesty and openness and to show the Club, its Board, its Management, its Staff and its supporters to be upright, fair, truthful and sincere. IntegrityThe Club prides itself on the integrity it shows in all its dealings. It adheres to and expects all those involved to show the very highest moral and ethical principles, and to make decisions for the Club’s, and all those person involved at all levels within the club, benefit, which are unimpaired by influence from elsewhere.RealismWhilst we all want to progress and to achieve greater things, we always have to be aware that realism to ones situation has to be taken into account. We have to be realistic in our approach to many aspects of Football Club business. We have to ensure that our aims are achievable, and the outcomes possible. Whilst progress is the yard stick with what we want to be measured by, we must not allow that progress to undermine the wellbeing of the football club.TeamworkIt is our aim to unite all people involved in the Football Club, from the Boardroom to the Boot-room, from the office staff to the playing staff, we will all strive to work together for one common aim, and that is the benefit of Stalybridge Celtic Association Football Club.RespectAn often overused word that a great many pay lip service to. However it is a word and a value that we strongly believe in at Stalybridge Celtic Association Football ClubRespect OfficialsRespect each otherRespect your opponentsRespect ourselvesEnjoymentIf we all pull together and work conscientiously to develop, improve and do our very best in our own individual roles within the Club, we will have a much better chance of winning and or succeeding. If along the way we succeed in working hard and winning, the journey will be much more enjoyable for having had that experience.SportsmanshipWe must ensure that this is enshrined in all we do. At all levels, both on and off the pitch, and it must encompass all involved with Stalybridge Celtic Association Football Club, Chairman, Directors, Management, Players, Staff and Supporters. The good name of Stalybridge Celtic Association Football Club must always be foremost in our thoughts and actions.The club promotes these values and beliefs to all players in the Academy and asks that these be upheld in all training and games

Code of Conduct Parents/Spectators

Code of Conduct STALYBRIDGE CELTIC ACADEMY FOOTBALL CLUB RESPECT CODE OF CONDUCT FOR COACHES, TEAM MANAGERS AND CLUB OFFICIALS

We all have a responsibility to promote high standards of behaviour in the game.In the FA's survey of 37,000 grassroots participants, behaviour was the biggest concern in the game. This included the abuse of match officials and the unacceptable behaviour of over-competitive parents, spectators and coaches on the side-line.

Play your part and observe the Football Association's Respect Code of Conduct in everything you do.On and off the field, I will:• Show respect to others involved in the game including match officials, opposition players, coaches, managers, officials and spectators• Adhere to the laws and spirit of the game• Promote Fair Play and high standards of behaviour• Always respect the match officials' decisions• Never enter the field of play without the referee's permission• Never engage in public criticism of the match officials• Never engage in, or tolerate, offensive, insulting or abusive language or behaviour.

When working with players, I will:• Place the well-being, safety and enjoyment of each player above everything, including winning• Explain exactly what I expect of players and what they can expect from me• Ensure all parents/carers of all players under the age of 18 understand these expectations• Never engage in or tolerate any form of bullying• Develop mutual trust and respect with every player to build their self-esteem• Encourage each player to accept responsibility for their own behaviour and performance• Ensure all activities I organise are appropriate for the players' ability level, age and maturity• Co-operate fully with others in football (e.g. officials, doctors, physiotherapists, welfare officers) for each player's best interests.

I understand that if I do not follow the Code, any/all of the following actions may be taken by my club, County FA, league or The FA.I may be:• Required to meet with the club, league or County Welfare Officer• Required to meet with the club committee• Monitored by another club coach

Code of Conduct Players

Created By Paul Bennett

GENERAL

Betting on any form of football in the World is absolutely banned. Any player found betting on football will be subject to sanction by the Board of Directors

Any comments on any social networking site, lowering the profile of Stalybridge Celtic FC, any other football club, any player, referees or linesmen, Manager or officials of Stalybridge Celtic or any other Clubs, and may be subject to interview by the Board of Directors and Manager of Stalybridge Celtic FC. with a view to further disciplinary action being taken

Behaviour and attitude at all times is of major importance- before, during and after training or matches. Poor behaviour at any time will not be tolerated!

Bullying of other players physically or verbally will be dealt with severely.

Theft of property or Valuables of any nature will NOT be tolerated and will result in the termination from the Academy Your education is important! Don't let It fall behind because of your football.

Be punctual and of smart appearance for training sessions and matches.

The Academy Manager or Coach must be informed in advance if you cannot attend a training session or match.

Warm clothing, towel and showering items water bottle and training kit

When not wearing shoes or boots in the dressing room, flip flops must be worn. Flip flops must also be worn in the showers

Listen to instructions and concentrate at all times.

Always give 100% -anything less is not acceptable

Show respect to Academy staff at all times.

Reject cheating, Racism and violence 

  

Created By Paul Bennett

TRAINING

Ensure you have all the correct equipment with you for both training and matches especially Shin pads :

Footwear: trainers, rubbers and studs

If you have received your training kit it must be worn at all times.

Attendance is important; your coach should be notified before the session if you cannot attend.

Always try your best, anything less than 100% is not acceptable.

Listen carefully to instructions and whilst coaches are talking.

Understand why the practice is being undertaken (if not ask!).

MATCHES

Be on time

Smart appearance is important - clean tracksuit, trainers (No Earrings or Jewellery) to be worn during games.

Be part of the team; make new players feel welcome by introducing yourself.

Ensure you understand the instructions given (yours and the team).

Obey the coaches’ guidance.

Play wherever you are asked to play.

Never argue with the referee, opponents, staff or spectators.

Be gracious in victory and defeat – you will shake hands with the other team and referee at the end of the game.

Always encourage your team mates.

Ensure you always warm-up/cool down properly, give yourself adequate time

Listen to the comments made in the after-match analysis.

Analyse your own performance/contribution (be critical!).

Learn what you have done well, and what you could have done better.

Created By Paul Bennett

INJURIES

Any injuries must be reported to the Club Physiotherapist, and Manager, immediately or not later than 24-hours after incurring the injury. Continued..

No player should miss training sessions or matches without seeing the physiotherapist at the next training session or by arranging an appointment.

If it is during a mid-season or end of-season break - make an appointment to see the physiotherapist at the club.

If you are unsure what to do contact the physiotherapist direct.

Consent Form

Created By Paul Bennett

This consent form should be completed by the parent or legal guardian of any player U18 years who will be transported by club arranged transport during the term of their with Stalybridge Celtic Academy. In order that your child may participate in the activities organised by the club it is essential that you complete and return this form to the Academy manager, supplying relevant information and your consent as parent / or legal guardian.

By consenting to this I am stating that my child is in good health and that they are not being transported contrary to medical advice. In the unlikely event of an accident occurring, I give my permission for a designated representative of Stalybridge Celtic Academy to authorise emergency medical treatment, including the use of anaesthetic if deemed necessary

Child’s Name:…………………………………………………. Date of birth: ………………….........................

Name of Parent/Guardian: ………………………….………. Relationship to Child: …………..…….................

Address: …………………….........………………...………………………………………………………...... ………

Town:................................................................................. Post Code:...................................................

Emergency contact telephone no.: ………………......….………… Mobile Tel: ……………………………........... …..

Please provide a second emergency contact name and telephone number:

Name …………………………………. Relationship to child ……………………………….Tel.no: ..............……………

Please note: It is essential that we are able to contact one of these two numbers in the event of an emergency.

Created By Paul Bennett

Medical Record

Doctor’s Name/Surgery and Address:

………………………………………………………………………………………………………………………………………….

Emergency Telephone Number: …………………………………………………………………………

Any conditions requiring medical treatment? Yes/No if yes please give details

…………………………………………………………………………………………………………………………………………

Are there any other medical conditions we should know about? Yes/No if yes please give details

…………………………………………………………………………………………………………………………………………

Do you agree to receiving medication as instructed by an emergency medical or surgical team, including anaesthetic or blood transfusion as considered necessary by the medical authorities present? Yes/No

…………………………………………………………………………………………………………………………………………

Created By Paul Bennett

If your child has any medical conditions that may need to be taken into account, please give details below. The following information will assist the club staff in caring for your child.

Special dietary needs: ……………………… Does your child suffer from travel sickness? Yes / No

Does your child suffer from: Asthma o Hay fever o Diabetes o Epilepsy o Nut Allergy o

Any other allergies (e.g. penicillin/nuts/anaesthetic)……….........................................................

Please add any other relevant information:..............……………….............................................

Will your child carry any required medication with them during any travel journey? YES / NO If so please specify ................................………………………............................................……..

I consent to my child using organised club transport during the period of their time with Stalybridge Celtic

I have read the information on Nutrition Diet, Managing Touchline Behaviour, Players Code Of Conduct, Injury Procedure and Cardiac Risk In The Young

Signature: ………………………........................................... Date: ……............................….....

Please write your name in full:……………….....................................Relationship to player ..........................

Injury ProcedureThis is a simple procedure to follow whilst during the early stages of an injury. Remember, if an injury occurs please ensure you contact or see the Physiotherapist at the next earliest opportunity. Players are not allowed to miss training sessions or matches without the permission of the physiotherapist or without making an appointment to see the Physiotherapist. PRICEP – PROTECTThe injured part from any further injuryR - RESTIn the very early stages following injury (the first 48 hours) rest is the most valuable contribution to the healing process,I - ICEIce or cold must be applied to the injured part immediately. This will help reduce the pain and the swelling, Avoid heat (hot baths, heat rub etc.) as this will increase the swelling and the pain! The Ice must be applied for 15-20 minutes, and then applied every 2-4 waking hours. The ice could be crushed ice, ice cubes or silicone ice packs. Even a bag of frozen peas is adequate. Protect the skin from ice burns by wrapping the ice in a damp towel or cloth. You can also apply oil to the skin. Do not apply Ice to an open wound this may cause infection.C - COMPRESSIONThe compression bandage offers counter-pressure to the injured site, thereby reducing blood flow and controlling swelling. The bandage should be applied evenly and at the correct pressure. Check the players’ circulation before leaving them. (Squeeze the nail beds of the toes and release. You will see the blood return to the nail bed on release). Wear the compression bandage for up to 24 hours before reapplying; it will also protect the part from further injury by immobilising It. E – ELEVATIONThe limb should be placed in an elevated position which enables gravity to help return the blood and tissue fluid from the Injury site to the heart. It will also help decrease blood pressure. It reduces the chance of further swelling and helps the drainage of existing fluid, thus, reducing swelling. The limb should be placed above the level of the heart.

Coaching Methods and Learning ToolsStalybridge Celtic Academy coaching policy regarding coaching methods used, allows coaches the freedom to assess their players and deliver what they believe to be the best method to gain maximum learning.

We would want the coaches to use all styles in the appropriate situation however there is a dominant method for a particular phase/age group in the academy

In the professional development phase (U17s-19s) we would look for a mix of1.observation and feedback2.question and answer

Coaching Aids/Learning tools

Within the academy, when observing the learning taking place these are some of the tools/aids and techniques that we use to aid us in our deliver within all phases.

•Diaries and self reflection work books•Tactics board/white boards•Cones for shape and patterns•Set piece cards/laminates•Team shape cards•Laminated session plans•Player ownership of warm ups and cool downs•Arrival activities•Skills challenges i.e. kick ups•Challenges and game constraint practices•Scenarios i.e. Man down with 10 mines to go•Analogies i.e. 4 downs – pressing the ball: close down, slow down, sit down, show down•Video feedback

Academy Staff

The Academy EnvironmentIn life we are a influenced by our environment and the three key areas that Stalybridge Celtic Academy focuses on are Safety We will create a safe and secure environment which is friendly and enjoyable to attend, both physically and emotionally. Learning We will provide an opportunity for learning to take place here at the academy and encourage learning away from the academy.We will fuel potential and ambition by inspiring to stimulate the learning.We will create a no fear of failure attitude through positive reinforcement.We will provide targets and goals, that are challenging but achievable through repetition – You will learn to learn, to practice.We will encourage reflection of both positive and negative situations.We will educate all players that we are all primarily responsible for our own learning. RespectWe will build trust so that  all people within the environment show respect and value the relationships that will help us all to succeed.We will manage and deal with any factors that have a negative impact on safety, learning and respect.  

“Connect – Activate – Demonstrate – Consolidate – Learning”

How to create the right elements to develop players

This section will look at the key areas that can have a major influence on a player’s willingness and motivation to learn while in our care.

The Environment

The coaches who create the right environment are the ones who ultimately bring the best out of the players. Key areas that we as coaches need to manage include

CREATING A SAFE AND SECURE ENVIRONMENT

Always carry out a risk assessment of the facility i.e. goals, surfaceMake sure all players have the correct footwear and kit i.e. shin pads, drinks

SETTING STANDARDS AND DISCIPLINE

Create routines that start and finish the session i.e. arrival activities, introduction, summaryAll players should look the same i.e. shirts tucked in, socks below the kneesGive players responsibility for the equipment (their equipment)Rules for listening/asking questions i.e. no talking over others

Safety, Learning ,Respect

PROVIDE THE OPPORTUNITY FOR LEARNING

Provide a focus for the session for the player i.e. practice, experiment or competeGive time and opportunity to play i.e. make mistakes, experiment, and work things out, lots of repetitionGive good demonstrations, guidance and instruction i.e. VAKCreate a no fear of failure environment through positive reinforcementProvide guidance and corrective feedbackAllow players to ask and answer questions and make decisions for themselvesProvide variety in the session’s i.e. tight or loose, fun/lively or calm/controlled, competitive or free/expressiveSet homework and challenges away from practice

FUELLING POTENTIAL/AMBITION

Practice should be inspirational and stimulatingPlayers should live the dream

OURSELVES “THE COACH”

Good knowledge of the gameExpert knowledge of the players we are working withUnderstand the learning process and how it worksBe positive/Lots of enthusiasmGood communication skillsFair and consistent to allOrganised (maximum use of time) and multiple outcomes in our sessions

Transition from training to matches should still maintain all the elements mentioned above.

Academy Fair Play Code

Teamwork: Respect: Enjoyment: Discipline: Sportsmanship

Always play to the best of your ability and for the benefit of your team.Play to win-But not at all cost.Respect your team-mates, the other team, the referee and your coach/manager.Respect opponents and staff from opposing clubs.Play by the rules.Be gracious in victory and defeat – you will shake hands with the other team and referee at the end of the game.Listen and respond to what your coach/team manager tells you.Understand that a coach has to do what is best for the team and not one individual player.Reject cheating, Racism and violence.Talk to someone you trust or the club Welfare Officer if you are unhappy about anything at the club.Most of all – Enjoy the game !

Match Day Coaching Styles (please adhere to these guidelines)

1.At Stalybridge Celtic FC we encourage our coaches to let players make their own decisions, learning from their successes and mistakes.

1.We expect our coaches to prompt players during the game if they feel it will benefit their individual and/or team learning objectives.

1.We do not expect coaches to commentate during the game.

Advice for Parents – Managing Touchline Behaviour

This academy is a responsible and caring institution. It employs a team of skilled staff to develop your son’s football in abilities. They recognise that this can be best achieved working in cooperation with parents. Matches are a key element in players football development and the academy staff have specific strategies for coaching during matches.Specifically for match situations the following guidance is offered to parents.

1.Before a match.

Help your son take responsibility for his kit, hydration, dress code and punctuality.On the journey to the ground him set the agenda, avoid forcing him to talk about the match.Ask them what they have been practising at the coaching sessions and what skills and techniques the coaches and ask him to concentrate on.When he leaves you wishing well, with a comment that puts a focus on “having fun” and “enjoying himself”. Say nothing about winning the match.

2. During the match.

Never offer playing advice to your son during the match.Support good play from all players.Make all comments positive and make sure non-verbal body language messages are positive too.Understand that mistakes are not bad at or wrong but are in fact essential for learning and are productive and necessary.Winning the match is not the main issue. For long-term play development it is more significant if he has tried his best and attempted try and follow the coach’s advice and guidance. See if you can spot him trying the skill/technique he told you about before the match.

3. After the match. Let your son take the lead in any discussions, be less intrusive, prescriptive and directive, give him a chance to sort it out for himself.Save any praise for exceptional stuff. Be realistic and less judgemental. Often children just want to be noticed. Giving him specific feedback about trying the skills and techniques by using “I” statements. Four example “I noticed you made some positive forward to runs today. “Avoid any negative feedback. The post match period is a really important time for his learning brain to process his experiences during the match. Avoid dragging the conversation out. Ask him about his next coaching session.Encourage interest outside football as skills developed there will assist their football development and achieve a more balanced life

Four Corner Model

Technical Psychological Physical Social

Defending And Attacking Roles

Lifestyle Skills Muscle mass gains Developing emotional stability

Tracking Opponents Developing a stable temperament

Strength improves Being socially responsible

Pressurising Skills Understanding Power increases Recognising cultural differences

Team Play Communication Lactate training Dealing with conflict

Understanding Combination Play

Advance coping strategies are developed

Improving recovery Appreciating others

Professional Development Phase (16 – 19’s) Learning to win

Learning to win will become a key element of their development as they could potentially be called up into the first team at any time. We are looking for players to demand excellence of themselves in their personal development, specialising in a particular position, within the frame work of the team. Having experienced this phase of development players will have the rounded skills to play the adult game at a professional and semi professional level.The syllabus is based on 2 week blocks of work (attacking, defending and finishing) with reviews of the players individual learning objectives carried out after the 6 weeks.Sessions are designed to meet the players’ individual needs working within the four corners and to deliver our syllabus of work.Match prep sessions prior to games will focus on team objectives and style of formationAlso included in match prep sessions are set plays and position specific technical work.Reflection sessions through video analysis will be key to the development of the players in this phase.

Learning to Win Objectives

Players involved in this phase will experience

• 6 weekly games to points targets

• Match prep sessions, always working on the first 10mins of a game (to gain the initiative and give nothing away).

• Measured match day targets (linked to the syllabus).

• Set objectives for the League and FA Youth Cup Games.

• Coaching styles and methods that are a mix of observation and feedback and question and answer.

Created By Paul Bennett

Macro Cycle (Annual)

The annual syllabus is built around working on attacking, defending and finishing in 2 weekly micro cycles. We look to working through the thirds of the field both in and out of balance. Over the season the players will experience 18 areas of work which in the long term will help them to work towards 3 main learning objectives.

1. To effect the game in a positive way for the team when in possession of the ball. (Attacking)

2. To effect the game in a positive way for the team when out of possession of the ball. (Defending)

3. Take opportunities to assist and score.(Finishing)

Created By Paul Bennett

Meso Cycle (6×6 week blocks)

1. Attacking when opponents are in Balance

•Playing out from the back – Block 1•Exploiting space in midfield – Block 3•Forward play in advanced areas – Block 5

2. Defending when in balance

•Defending from the front – Block 1•Defensive Balance and Compactness – Block 3•Defending: 1v1s, 2v2s,3v3s and as a Back 4 – Block 5

3. Attacking when opponents are not in balance

•Counter attacking from Gks possession – Block 2•Counter attacking from the Midfield third – Block 4•Counter attacking in the attacking third and wide areas – Block 6

4. Defending whilst out of balance

•Defending the counter attack from our attacking third – Block 2•Defending the counter attack from the midfield third – Block 4•Defending the counter attack from our defending third – Block 6

5. Finishing

•Finishing inside the box (Individual) – Block 1•Finishing from outside the box (long range) – Block 3•Finishing from crosses – Block 5

6. Finishing

•Crossing to finish – Block 2•Breaking into the box to finish (with and without the ball) – Block 4•Finishing inside the box (Combined) – Block 6

Psychological Learning Objectives

Created By Paul Bennett

Throughout weeks 1-40 we will incorporate elements of the 5Cs into the coaching programme, highlighting areas of importance for each player and monitoring these through the setting of goals and evaluating these goals in the 6 week review.Meso Cycle (6×6 week blocks) 1. CommitmentLove the job and giving everything to itThe quantity and quality of motivation to achieve any goal/target.A consistent effort for self improvementTo Learn from mistakes. 2. Concentration Keeping your mind on the jobThe ability to focus on the right thing at the right time.Never distracted from the job to be done 3. Confidence Belief in your own abilityA positive feeling about yourselfNot afraid to try new thingsTake chancesShow strong body languageAlways wanting to get on the ball 4. CommunicationThe ability to listen to advice and speak about all issuesThe sending and receiving of information between players and coaches.Asking questionsSharing informationGiving feedbackEncouraging team mates clearly and confidently 5. Control Emotional Stability in all situationsRegulating thoughts and emotions in order to performRemain composed in any situationShow positive reactions to yourself following errors.Show positive reactions to your team mates following errors. 6. Review Review of all 5 areas previously worked on

Social Learning Objectives

Created By Paul Bennett

Throughout weeks 1-40 we will highlight areas of importance for each player and monitor these through the setting of goals and evaluating these goals in the 6 week review.Meso Cycle (6×6 week blocks) 1. Working hard to improveAttendance at trainingAttendance at Games100% EffortAway from the academy works continually on his 4 corner player developmentMaster Individual learning objectives 2. Focused  learner Recognizes the importance of learningUses a range of strategies to improve his gameSmart learner 3. Attitude off the pitchWell behavedAdheres to the clubs expectations and  code of conductRepresents the football club in a positive way 4. Team playerRecognizes the importance of the teamUnderstands his role within the teamWhen require to can both lead and follow 5. Attitude on the pitch Applies complete focus during trainingApplies complete focus during gamesDoes everything possible to maximize performance and learning 6. Review

Physical Learning Objectives

Created By Paul Bennett

Throughout weeks 1-40 we will highlight areas of importance for each player and monitor these through the setting of goals and evaluating these goals in the 6 week review.

•Agility•Balance•Coordination•Speed•Speed Endurance•Strength/Resistance•Functional Movement•Endurance (aerobic/anaerobic)

Speed and Agility

The aim of this drill is to improve speed and agility performance of players. As the capacity to sprint is an individual component requiring maximum effort, the drill requires verbal encouragement from coaches alongside a strong work ethic from players to achieve the necessary adaptations and performance improvement.

The players perform 3 sets of 6 maximal 40 m sprints, with 30-s of passive recovery between maximal efforts. Immediately after each sprint (within 3-seconds) the player should perform a maximal vertical jump (MVJ) to the best of their ability, and then rest passively before commencing the next sprint effort. In between sets players should rest passively for 4 mins. A maximal effort is required at all times. The players should perform this drill once each week, and the total volume of sprint/agility work remains the same for the duration of the 18 weeks. However, the number of changes in direction and the drill characteristics are modified slightly over the training period (See Table 1). Players perform 180° turn either every 10-m or 20-m. Rest weeks should be included every 5th week

Speed Endurance

The training regimens outlined below are high-intensity programmes aimed at improving the repeated-sprint ability of players. Since the capacity to sprint is an individual characteristic which requires maximum effort, the drills below require strong verbal encouragement from coaches and a strong work-ethic from players to achieve adaptations and performance improvements.

The players will run maximally for 25-30 seconds (as far as possible), which is interceded by a 3-minute recovery. There are no specific distances to be run or drill restrictions, just a maximum effort for 30-s. Hence the drill set-up is at the coaches discretion, although we recommend that minimal changes in direction are performed where possible (i.e. running the length or width of the pitch). In the 3-min recovery period players should walk back to the start position in preparation for the next interval. Players perform between 8-12 repetitions, dependent upon the training week.

Created By Paul Bennett

Aerobic Endurance

The drill below is based on the individual players maximal aerobic speed. This is taken as the velocity at which the player volitionally exhausted from the Multi-Stage Fitness Test. The drill below can be performed with all the aerobic training group players at the same time, but with players in different running groups dependent upon their aerobic capacity. Whilst we acknowledge that some time may be required to set-up these drills, these methods are the most effective way of delivering an individualised high-intensity training drills that are proven in research studies to have profound effects on the aerobic capacity of Football players.

Using the audio CD herewith, the players will run in accordance with the bleeps. Players will run from one cone to the other at a velocity that corresponds to between 105-120% of their MAS. Each interval lasts 15 seconds, and is interceded with a 15 sec passive rest interval. Players perform two sets of the intervals, separated by 5 minutes (3 mins of passive rest, and 2 mins of low-intensity jogging).

Addition Activity

1.As well as movement preparation in the warm and cool down sessions, players will be activating their physical attributes through band resistance work delivered by Pro football support.2.Players individual training programmes incorporating functional movement work is available through access to the Pro football support website.3.Testing and monitoring will take place throughout the year via Pro football support. Major tests to

take place in pre season, at Xmas and at the end of the season.

Psychology Syllabus

Created By Paul Bennett

In every 6 week block of work we will focus on one of the 5Cs, highlighting areas of importance for the players, provide strategies and techniques to work on throughout the season. Players will be reviewed in respect of the psychological areas worked on within the 6 week block of work .

Meso Cycle (6×6 week blocks)

1. Commitment (Block 1)

2. Concentration (Block 2)

3. Confidence (Block 3)

4. Communication (Block 4)

5. Control (Block 5)

6. Review (Block 6)

Review of all 5 areas previously worked on and any areas missed during the season

Created By Paul Bennett

Commitment – 6 week syllabus

Learning outcomes

During the 6 week block of work commitment will be addressed both on and off the field with the programme reinforcing the following messages

•Love the job and giving everything to it•The quantity and quality of motivation to achieve any goal/target.•A consistent effort for self improvement•To Learn from mistakes.

The following areas/sessions will be delivered as frequently as possible to reinforce the importance of commitment in a players football development

Commitment to improving

Persistence to practicing a specific technique – Commitment to practicing a technique

Setting individual targets to improve and a commitment to reach these targets

Commitment to winning

Doing everything possible as a team to win a game – Commitment to win a game

Commitment to win your individual challenge – Win your 1v1 duel

Created By Paul Bennett

Concentration – 6 week syllabus

Learning outcomes

During the 6 week block of work concentration will be addressed both on and off the field with the programme reinforcing the following messages

•Keeping your mind on the job•The ability to focus on the right thing at the right time.•Never distracted from the job to be done

The following areas/sessions will be delivered as frequently as possible to reinforce the importance of concentration in a players football development

•The value of communication to aid concentration•Team focus and distractions•Individual focus – Defending/Attacking focus•Dealing with mistakes•Refocusing routines•Focus and refocus

Created By Paul Bennett

Confidence – 6 week syllabus

Learning outcomesDuring the 6 week block of work confidence will be addressed both on and off the field with the programme reinforcing the following messages Belief in your own abilityA positive feeling about yourselfNot afraid to try new thingsTake chancesShow strong body languageAlways wanting to get on the ball The following areas/sessions will be delivered as frequently as possible to reinforce the importance of confidence in a players football development A confident decision makerGetting on the ballDealing with mistakesEmbracing new challenges

Created By Paul Bennett

Communication – 6 week syllabus Learning outcomesDuring the 6 week block of work communication will be addressed both on and off the field with the programme reinforcing the following messages The ability to listen to advice and speak about all issuesThe sending and receiving of information between players and coaches.Asking questionsSharing informationGiving feedbackEncouraging team mates clearly and confidently  The following areas/sessions will be delivered as frequently as possible to reinforce the importance of communication in a players football development Verbal communication i.e. football specific, positive reinforcementNon verbal triggers i.e. body shape, hand signals, positive reinforcement (thumbs up, high fives)Giving information i.e. asking questions, leading and directingReceiving information i.e. feedback, constructive/corrective

Created By Paul Bennett

Control – 6 week syllabus

Learning outcomes

During the 6 week block of work control will be addressed both on and off the field with the programme reinforcing the following messages

•Emotional Stability in all situations•Regulating thoughts and emotions in order to perform•Remain composed in any situation•Show positive reactions to yourself following errors.•Show positive reactions to your team mates following errors.

The following areas/sessions will be delivered as frequently as possible to reinforce the importance of control in a players football development

•Dealing with decisions•Dealing with mistakes•Dealing with winning and losing•Dealing with pressure

Created By Paul Bennett

COACHESOrganise yourself with your equipment ie cones, balls ,bibs etc before the players get outYou must fill in your session plan including the 4 corner module and keep to the THEME and cover the 4 corner module in your session

When you have time you must evaluate your session at the end (IT’LL TAKE YOU 5 MINUTES TO FILL IN) Nothing wrong in asking for feedback from the player’s i’e what did you get out of the session. Take everything on board what is said and you have to except criticism cause you’ll get one in your group saying something Session Plan Minimum 2 hours session unless bad weather10 minute warm up

1, 5 Minutes players have a ball each kick ups

2, 15 minutes Technical i’e Volleys, Chest volley, Knee volley etc or a passing drill (Do what ever you want with them as long as the technical side is covered (DON’T HAVE PLAYERS STANDING AROUND FOR TO LONG)

3, 20 minutes Rondo’s start off with 4x1 then progress to 4x2, 6x2, 6x3, 7x3, 6x4, etc. Try and put floaters in the middle of the defenders. So for example your 7x3 could be 4 players on the outside and 3 in the middle (PLAYERS HAVE NO MORE THAN 2 TOUCHES)

WATER BREAK 5 MINUTES THIS WILL GIVE YOU TIME TO SET UP

4, 40 Minutes from the theme for the week

5, 6 x 5 minute small sided games from 2x2 up to 8x8 always put floaters in for example if you have 16 players you could 7x7+2 12 players could be 5x5+2 Always change the floaters Try and stay away from equal sides 3 TOUCHES MAXIMUM

All coaches can do what they want in their session but they must keep to the session plan 1-5 in that order. we are looking for each player to have at least 800 -1000 touches each per session (IT IS POSSIBLE IF YOU SET YOUR SESSION OUT)

Block 1Week Topic Theme Match day objectives

Week 1 Attacking when opponents in Balance Playing out from the back Encourage team to play out from the back 9 out of 10

Week 2 Attacking when opponents in Balance Playing out from the back Encourage team to play out from the back 9 out of 10

Week 3 Defending when in balance Defending from the front Strikers Drop off to allow opposition to play out, then when pressing winning the ball within 8 secs

Week 4 Defending when in balance Defending from the front Strikers Drop off to allow opposition to play out, then when pressing winning the ball within 8 secs

Week 5 Finishing Finishing inside the box 10 Attempts on Goal per game7 Attempts on target2 goals scored

Week 6 Finishing Finishing inside the box 10 Attempts on Goal per game7 Attempts on target2 goals scored

Created By Paul Bennett

Block 2Week Topic Theme Match day objectives

Week 1 Attacking when opponents out of balance

Counter attacking from Gks possession

Score a goal form a regainin our defensive 1/2 in 8 secs or less

Week 2 Attacking when opponents out of balance

Counter attacking from Gks possession

Score a goal form a regainin our defensive 1/2 in 8 secs or less

Week 3 Defending when out of balance Defending the counter attack from our attacking third

No goals conceded form a loss of possessionin opponents 1/2 in 10 secs or less

Week 4 Defending when out of balance Defending the counter attack from our attacking third

No goals conceded form a loss of possessionin opponents 1/2 in 10 secs or less

Week 5 Finishing Crossing to finish 12 crosses per game

Week 6 Finishing Crossing to finish 12 crosses per game

Created By Paul Bennett

Block 3 Week topic Theme Match Day objectives

Week 1 Attacking when opponents in Balance

Exploiting space in midfield Encourage team to play out from the back

Week 2 Attacking when opponents in Balance

Exploiting space in midfield Encourage team to play out from the back

Week 3 Defending when in Balance Defensive Balance and Compactness Strikers Drop off to allow opposition to play out, then when pressing winning the

Week 4 Defending when in Balance Defensive Balance and Compactness Strikers Drop off to allow opposition to play out, then when pressing winning the

Week 5 Finishing Finishing from outside the box 6 Shots from outside the box 3 shots on target1 goal scored

Week 6 Finishing Finishing from outside the box 6 Shots from outside the box 3 shots on target1 goal scored

Created By Paul Bennett

Block 4Week Topic Theme Match Day Objectives

Week 1 Attacking when opponents out of balance

Counter attacking from the Midfield third Score a goal form a regainin midfield 1/3 in 6 secs or less

Week 2 Attacking when opponents out of balance

Counter attacking from the Midfield third Score a goal form a regainin midfield 1/3 in 6 secs or less

Week 3 Defending when out of balance

Defending the counter attack from the midfield third

No goals conceded form a loss of possession in midfield 1/3 in 5 secs or less

Week 4 Defending when out of balance

Defending the counter attack from the midfield third

No goals conceded form a loss of possession in midfield 1/3 in 5 secs or less

Week 5 Finishing Breaking in to the box 5 Attempts on goal per game3 Attempts on target1 Goal scored

Week 6 Finishing Breaking in to the box 5 Attempts on goal per game3 Attempts on target1 Goal scored

Created By Paul Bennett

Block 5 Week Topic Theme Match Day Objectives

Week 1 Attacking when opponents in Balance

Forward play in advanced areas(final third)

Create scoring opportunities in the final third

Week 2 Attacking when opponents in Balance

Forward play in advanced areas(final third)

Create scoring opportunities in the final third

Week 3 Defending when in balance Defending: 1v1s, 2v2s,3v3s and as a Back 4

Minimise crosses and attempts on goal to 15 or less

Week 4 Defending when in balance Defending: 1v1s, 2v2s,3v3s and as a Back 4

Minimise crosses and attempts on goal to 15 or less

Week 5 Finishing Finishing from crosses Every 3 attempts on target 1 goal scored

Week 6 Finishing Finishing from crosses Every 3 attempts on target 1 goal scored

Created By Paul Bennett

Block 6Week Topic Theme Match Day Objectives

Week 1 Attacking when opponents out of balance

Counter attacking in the attacking third and from wide areas

Score a goal form a regainin opponents 1/2 in 6 secs or less

Week 2 Attacking when opponents out of balance

Counter attacking in the attacking third and from wide areas

Score a goal form a regainin opponents 1/2 in 6 ecs or less

Week 3 Defending when out of balance

Defending the counter attack from our defending third

No goals conceded form a loss of possessionin our defensive 1/2 in 5 secs or less

Week 4 Defending when out of balance

Defending the counter attack from our defending third

No goals conceded form a loss of possessionin our defensive 1/2 in 5 secs or less

Week 5 Finishing Finishing inside the box - Combination play to finish

10 Attempts on goal per game,7 on target,2 goals score

Week 6 Finishing Finishing inside the box - Combination play to finish

10 Attempts on goal per game,7 on target,2 goals scored

Created By Paul Bennett

Player Performance

Name:Date: Time

Curriculum/Theme Week

Learning Focus:

Venue:

No. Players:

Technical Psychological

Physical Social

Session Organisation

Key Coaching Points

Self EvaluationWhat went well ?

What didn't go well?

What would I do different next time ?

Technical CurriculumAttacking - Dribbling - 1 v 1 attacking - 2 v 2 attacking - Turning - Passing - Receiving

Defending - Individual Defending - 1 v 1 Defending - 2 v 2 Defending - Intercepting - Positioning - Pressing

Unit attacking - Counter attacking (defending third) - Patient build up play (defending third) - Counter attacking (midfield third) - Penetrating lines (midfield third) - Individual and combination play (final third) - Scoring from crosses (final third)

Team attacking - Counter attacking (defending third) - Patient build up play (defending third) - Counter attacking (midfield third) - Penetrating lines (midfield third) - Individual and combination play (final third) - Scoring from crosses (final third)

Unit defending - Full pressing and support (attacking third) - Recovery into shape (attacking third) - Directing opponents into areas (midfield third) - Screening and blocking through balls ( midfield third) - Team compactness (defending third) - Denying goal scoring opportunities (defending third)

Team defending - Full pressing and support (attacking third) - Recovery into shape (attacking third) - Directing opponents into areas (midfield third) - Screening and blocking through balls ( midfield third) - Team compactness (defending third) - Denying goal scoring opportunities (defending third)

Contents cont. Position specific curriculum - Fullback - Central defender - Central midfielder - Wide attacker - Striker

Goalkeeping curriculum - 1 v 1 - Handling / Feet - Shot stopping - Distribution - Dealing with crosses

Nutrition DietWhy is sport nutrition or diet important in soccer?

1 Food provides us with energy for our body including: muscles, brain and otherorgans. Soccer requires plenty of exercise, and therefore it is important tohave energy available to us during training sessions or the game. The energyavailable to us at any particular time depends on our blood sugar levels.

2 If we over-eat, we become over-weight. The heavier we are, the more workour muscles have to do to take us the same distance. This reduces ourstamina, and our ability to accelerate quickly. If we don’t eat correctly, wecan become weak and our overall health can decline, because we are notgetting enough nutrients.

3 A healthy diet improves our general level of health, and can help us recovermore quickly from injuries.

4 Along with a program of fitness training, our diet can help us develop staminaand improve athletic performance.

5 Diet is essential for our growth, and development.

What to eat and when to eat it

The timing of the meals you eat is important. On the day of a match the intake of fat andprotein should be restricted, as these nutrients require a relatively long time to digest.Plan to have your pre-match meal at least 3 hours before the match. Your pre-matchmeal should be: high in carbohydrate (this is the fuel that your body needs to perform atthe highest level) low in fat, low in protein, not too bulky, and easy to digest. You shouldeat foods such as: breakfast cereal with low fat milk, toast or bread with jam/honey,sandwiches with banana/honey/jam, pasta/rice, energy bars, and orange juice.

A snack high in carbohydrate may be eaten about 2 hours before a match; however, thetime reference is only a guideline as there are great individual differences in the ability todigest food.

It is a good idea for you to experiment with a variation of foods at different times beforetraining sessions. Food such as toast, bread or crumpets with jam/honey, sweetenedcereal and low fat milk, orange juice and fruits such as bananas/grapes could be eaten.During the cool down you should drink sports drinks and small snacks, such asbananas/grapes, Jaffa cakes/Jammy dodgers. (see last page for US equivalent)Once the game is over, fluids should be replaced and carbohydrates should be eaten assoon as possible, around 50grams of carbs should be eaten within approx. 2 hour’s afterthe game, which helps to promote recovery of glycogen stores, and you should aim to eata meal, which is high in carbohydrates, such as pasta, spaghetti, rice, (curry with rice aslong as the fat content is low) noodles, low fat pasta sauce, bread, potatoes and bakedbeans, beans on toast!

Carbohydrate rich foods must be the main source of calories in your diet. Table 1 listsfoods, which contain a lot of carbohydrate. You should aim to eat the main bulk of yourdiet from complex carbs. Simple carbs should not be consumed in large quantities andare more useful as snacks between workouts, or to top up your energy intake. The carbsyou eat should be balanced with a healthy intake of protein, low fat and plenty of fruitand vegetables, which are an excellent source of carbs. If you do not eat enough carbs then you will not have the energy tocomplete the match (or training) and subsequently your performance will suffer, andmore importantly you will be more susceptible to injury.

Fluids

We have done good food, and we have looked at what snacks can boost the body duringand after a match or training session. Now let’s look at what you should drink.The water lost from the body during sweating needs to be replaced to stop you gettingtired quickly, and also speed up the recovery process – that means feeling fitter andsharper afterwards a lot sooner.

These checks will help players:• Weight – 1kg of weight loss during training is equal to 1 litre of fluid lost. Aswell as the normal 6-8 glasses of water per day, the water lost through sweatingmust be replaced.• The “pee test” – If your urine is dark coloured, it means you need to have a drink.Lots of trips to the toilet, producing clear coloured urine, shows you have takenon enough fluid.• Thirst – Being thirsty is an unreliable indicator of when you need to have a drink.If you’re thirsty, you’re actually already partly dehydrated, so if you finishtraining session and your gasping it’s a good give away you have not taken onenough fluids.

What’s best to drink?

For soccer players, the best fluid to drink is a diluted carbohydrate/electrolyte solution.In plain English, that’s the kind of drinks like Isostar, Lucozade Sport and Gatorade.I personally make my own sports drink: 1 Litre of diluted squash, lemon or orange, orhalf fruit juice and half water with a pinch of salt. Basically that is a good enough sportsdrink and costs pennies!

How much should I drink?

Only a little – but often. If you drink too much too quickly all that will happen is youwill get stomach-ache.Don’t drink fizzy sports drinks just before

For a typical day of the match starting at 2pm:

Breakfast:Cereal with semi-skimmed milk, or full fat for kids.Toast with low fat spread, jam or marmalade and any other bread.Fruit or yoghurts.Fry-ups: bacon/sausage grilled or cold meats.Eggs scrambled-boiled or poached.Baked beansFluid: water – fruit juice – glass of milk, unfortunately tea & coffee are diuretics!

Snacks: fruit – cereal bars in between breakfast/lunch.Chocolate – mars bars – snickers are OK but in moderation!NO CRISPS, they are just sticks of fat!

Light lunch:From 11.30amPasta – rice – chicken grilledSalads with tunaJacket potatoes with baked beans and or tuna, and steamed veg.Fluid intake for the day should be at least 2-2 ½ litres of water, sipping all day.For kids, they need at least 1-1 ½ litres of water before lunch.

For halftime try some bananas or grapes for a quick boost.Mangos are now taking over the Orange as a high carb halftime snack; one Mangocontains about 42 grams of carbs compared to the Orange that has about 15 grams!And don’t forget full time treats, now the match is over, the players can get a treat as areward for competing/winning a game, but only after the game!Gone are the days of sandwiches and a cup of tea at half time, even for the grass rootsplayers, food and nutrition is a big part of the soccer player’s life.Eat & play well, and also, have fun!

Here is a list of foods that are high in carbohydrates

FRUITS:• Apples, Bananas, Peaches, Apricots, Raisins, Oranges, Grapefruit, Kiwi• Pineapple, Plums, Dates

BREADS/CEREALS• Bagels, English Muffins, Granola Bars , Rice, Blueberry Muffins, Toast• French toast, Dry Cereal, Pancakes, Waffles, Oatmeal, Pasta

VEGETABLES• Corn, Broccoli, Potatoes, Carrots, Peas, Beans, Cabbage, Yams• Cauliflower, Turnips, Green Peppers

DAIRY FOODS• Milk, Yogurt

Complex carbs Simple carbs Mixture of complex andsimple carbs

Bread Sugar Cakes

Pasta Jam Bananas

Rice Honey Biscuits

Noodles Yoghurt Mango

Oats Ice Cream Oranges

Potatoes Jelly Grapes

Bake Beans Jelly Sweets Sweet pastries

Apricots, peaches Soft drinks (Lucozade,sprite, energy drinks)

Cheesecake

Parsnips, sweet corn Raisins Sweet pastries

Breakfast cereals Full sugar cordials Bananas

Pulses (peas, beans, lentils) Fromage Frais

Created By Paul Bennett

•Players do their own THING •Jog together slowly, then after 3 minutes step it up, SHORT SPRINTS (5 minutes)•Stretching on their own (2 minutes)•More SHORT SPRINTS (30 sec)•Stretching on their own (2 minutes)•Short Burst (30 sec) •1 Minute Break (Water)•2 Minutes on their OWN (Passing to each other) •STRETCHING (1 minute)•(6 v 6 + 2) for 5 Minutes•DO THEIR OWN THING Shots on keeper C-B, F-B as a Four, Midfielders passing •Striker shooting (5 minutes)•Then Short Sprints for 30 sec•In for the Game 15 minutes before

STALYBRIDGE CELTIC ACADEMY WARM UP

Stalybridge Celtic Academy

Technical Curriculum Programme

Created By Paul Bennett

Created By Paul Bennett

• Organisation • Size of playing area will vary depending on age of players etc. • 4 players are organised within each 15x15 grid. Players pass & move in

area. • On the coach’s command players leave their ball & change groups

individually or together clockwise & perform the following movements; • Calf swings or straight leg jogging • Hamstring volleys (hip flexors) • Thigh volleys or heels to buttocks • Groin abductors / adductors • Lunges • Intensity should be gradual leading into higher intensity bounding

movements (including lateral) to prepare for extended warm up to develop speed, strength, power.

• Such movements can also be performed in the area in the centre of the squares.

• Progressions on the coach’s command; • 1 Player passes clockwise & follows • 1 player’s pass is met by a supporting player from the new group, 1-2 &

player 1 passes into the new area (As shown) • O1 to O2 who lets the ball run to a supporting player

(Yorke/Cole combo) • Players must come off to receive at angles • O1 to O2, O2 back to O1, O1 slides ball down side of a waiting O2 • O1 plays a 1-2 with O2 & transfers via a longer diagonal pass to the third

group • Pass to the next group must be a certain type, eg, chip, lob, drive etc • Pass must be controlled in a certain way, eg chest etc • Pass & join the group diagonally opposite yours.

Created By Paul Bennett

Dynamic Football Warm upSplit the players into two groups within a 15 x 15 yard area  To begin players choose their own route by moving through out the area.  Players perform a variety of movements that can include;  Calf swings or straight leg jogging  Hamstring volleys (hip flexors)  Thigh volleys or heels to buttocks  Groin abductors / adductors  Lunges  Intensity should be gradual leading into higher intensity bounding movements (including lateral) to prepare for extended warm up to develop speed, strength, power.   Progressions:  Incorporate balls by asking players to pass and move to begin with.  Other activities can include;  Once players have passed the ball they must run one side of the area;  Pass in a certain order (Number players) Call a number and following a pass the player leaves and moves to a different area (Diagonal/Across);  3 balls in play - pass across area on coaches command then switch areas;  Keep ball up and pass – run 2 sides;  Pass by hand and pass – run 3 sides;  Players can pass to players running down the sides.

Created By Paul Bennett

Dynamic Football Warm up  Organisation

 Players begin by passing & moving in a 30 x 40 area. 1 Ball to 4 players ratio / 2 balls in hand 2 on floor etc.  To progress 4 players placed in a central square, pass to players on outside and swap places. Players on entering the square must make sure they pass and leave via a different side of the square.  Players should perform the following movements before, during and after the passing movements;  Calf swings or straight leg jogging  Hamstring volleys (hip flexors)  Thigh volleys or heels to buttocks  Groin abductors / adductors  Lunges  Intensity should be gradual leading into higher intensity bounding movements (including lateral) to prepare for extended warm up to develop speed, strength, power.  Such movements can also be performed in the area in the centre of the squares. Progressions;  Perform various movements when taking the ball into the square; ie, toe taps, moving backwards dragging ball, rolling ball on the side, Keep ups etc  When keeping the ball up on reaching the square, pass via high ball for next player to control.  Place the players in pairs, one ball per group on the outside. Players on the inside travel to every player with a ball. Players with balls hold them out for players to high kick with feet / Jump to head / side volleys with thighs etc.   

Created By Paul Bennett

Extended Football Warm up

• Organise players into 2 teams. Players begin by making a lofted pass to another member of the team 20/25 yards away. This player must volley the ball into the player in the box without it touching the ground.

• The player in the box must always have one foot in the square.

• Players rotate roles with the first passer entering the box, the box player becoming the volleying player, the furthest player running to the start after working through a set of ladders and poles.

• Players sprint back to the beginning.

• Recommendations/ progressions; • The first receiving player can; • Head it, volley it, chest it, thigh volley etc • Play a competition - first team to ten successful

passes.

Created By Paul Bennett

Extended Warm up Speed and Agility

Organisation;  Organise players into pairs;  One player acts as the attacker / one as a defender;  The attacker sets off and attempts to get through one of the goals without being tagged.   Recommendations/ progressions;  Add in balls for the attacker only;  Add in balls for each player.

Created By Paul Bennett

Dynamic Speed & Agility Warm Up

Organisation;   3 10 X 10 squares are set up with players positioned as shown  in diagram. To begin players in the left and middle columns jog forwards  to nearest cone, sideways to next cone, forwards etc to end and return to own line. Repeat with players in right and middle columns.  Overload number of players in middle column.  Recommendations/ progressions;  Introduce dynamic flexibility movements between each cone  Introduce a ball at each stage of cones for players to move laterally  the ball can be moved in a number of different ways; Toe taps (Forwards/Backwards) drag foot over ball etc;  One touch to control and one to pass the ball;  One touch only (weight of pass)  As above but all players overlap ball quickly when passed  which triggers next group of players to “go

DEFENDING SESSIONS

Created By Paul Bennett

Created By Paul Bennett

Regaining possession through a retreating defence

•Organisation :18 – 18 yard box

•7 v 7 game

•Cond. – Can only regain possession in own half

Focus on :

Retreating

Positions / roles in team

O

O X

X

X

GK

O

O

O

GK

O

X

X X

Created By Paul Bennett

Defending team practice Full half pitch + 20 yards; GK in the small area serves into either defender who has to transfer the ball into the sitting MF; The sitting MF plays into the yellow team to attack the red defence; If the red defence win possession they play into the sitting MF who passes to one of the 2 attackers in the small area and joins in to make a 3 v 2 attack to score. Wherever possible the sitting MF must stay behind the play to support transfer and allow a 4 v 4 situation to be developed. Rotate the sitting MF once a small attack has been completed at the top of the pitch.  Progressions; Build up the practice towards 11 v 11 if more players are available. Good squad practice when numbers are low.  Key Focus; Pressure / Cover & Support / Recovery runs / Tracking Players; Communication / Body position / Angle & Distance of support; When / When not to pop out / Marking ball side or far side; Full backs popping out; Position of furthest full back; Compactness as a team.

Created By Paul Bennett

Defending PlayThree zone work; 1Team attacks, 1 defends, 1 rests

Organisation Three teams organised into three areas. To begin players must remain in their designated areas. Playing Area 18 Yard Box to 18 Yard Box. To begin; the central group attacks one of the end groups who attempt to defend the goal; Following the attack, the defending team moves in to the central area and attacks the team at the opposite end; Teams rotate by attacking and defending in turn through out the practice. *Make central zone shorter than two outer zones to allow quick transition to maintain tempo Outer zones; 30 yards, Central zone; 20 yards. Progressions; Place an attacker in each end zone for the attacking team to play into and to create a 5 Vs 4; Place players at the side of each attacking area for the attackers to play into / to allow crosses to defend against; Allow one player to drop into mid zone when attacking to allow safe switch of play (Two touch only). To progress take out zones to allow free movement and play Key factors Pressure on the ball, Cover and support, Angles and distances, Communication, Balance of the team, recovery runs, tracking players, Compactness as a team, making play predictable. 

Created By Paul Bennett

Aize defending technical

Organisation

30 x 30 square. 10 players in 5 pa defender. One of which is in the m in middle passes the ball to one of attackers and runs towards any ot for the one which the ball was pas follows. They the run in the middle Practice then is repeated.  Progressions Players on out side conditions to 1 Players have to move to lose defe Middle players have to shield ball  Key Points Body position Track runners Stop runners Touch tight 1v1 determination

Created By Paul Bennett

Full backs defending

Organisation : Full back (x) passes ball to wide player (x). As ball travels defending full back pressurises ball.

Playing Area : Serving full back serves ball from half way line. Defensive full back starts 10 yards outside of 18 yard box.

Focus on : Full back:

Close down wide player quickly cutting off the line preventing wide player getting into coned area.

Slow down within 2-3 yards to prevent wide player getting past, but close enough to prevent building up speed

Jockey and lead with nearest foot if ball can be won.

O

GK

x

x

Created By Paul Bennett

Full backs defending (progression)

Organisation : Full back (x) passes ball to wide player (x). As ball travels defending full back (o) pressurises ball. Full back can now pass to centre forward or overlapping full back. Defending centre back and wide player are added

Playing Area : Serving full back serves ball from half way line. Defensive full back starts 10 yards outside of 18 yard box.

Full back: Having pressured wide player, if opposing full back overlaps, defensive full back tracks overlapping run.

If wide player passes or dribbles inside to centre forward full back “tucks” in close to centre back.

Wide player: If full back overlaps, wide player to pressurise opposing wide player and force ball down line.

Centre back: move within 10 yards of full back to remain “compact” whilst positioning ball side of centre forward.

.

O

GK

x

x

O

x

O

Created By Paul Bennett

Regaining possession through a retreating defence

•Organisation :18 – 18 yard box

•7 v 7 game

•Cond. – Can only regain possession in own half

Focus on :

Retreating

Positions / roles in team

O

O X

X

X

GK

O

O

O

GK

O

X

X X

Created By Paul Bennett

Regaining possession through a retreating defence

•Organisation : Full pitch

•11 v 11

•Can only win the ball back in own half

•Progression

Focus on :

Retreating

Roles / responsibilities in own half

When to drop off / press

X

X

O

OX

GK

o

o

00

00

X

X

X

X

X

GK

X

X

0

0

Unit work: Defence• Organisation;

• 8 Players + 2 Gk’s using the whole of the pitch or 18 yard box to 18 yard box;

• 4 defenders positioned over half way line with GK in relevant position behind them (Not shown);

• GK and back 4 positioned 15 yards apart outside penalty area;• GK and back 4 serve a variation of high balls from different angles

and distances for Red defence to defend against (clear/head/volley) / deal with via control;

• When the ball is cleared via the defence (Directly or via control) the green back four transfer via the GK and serve again;

• On the coaches command switch roles with the red team dropping off to the edge of their box and the green team moving forward to the ½ way line;

• Progressions;

• Add midfielders to support the transfer of the ball; Such players can play for both teams of have 2 for each team;

• Add Centre forwards to pressure 1 or the other or both teams;

• Key Focus;

• Distance between the units;• Distance from the ball;• When to hold ground / when to move forwards;• Decision; To control or to clear;• Cover & Support;• Communication

• Creating space / Body position / A & D of support• 1st Touch / Quality of pass / Dropping off / developing compactness.

Created By Paul Bennett

Created By Paul Bennett

Defending

OrganisationPlayers are organised into 2 teams

One team defends a central goal

One team defends 2 wide goals

Key FactorsPressure

Cover and support

Communication

Tracking players

Recovery runs

ProgressionBoth teams are set different strategies:

Retreating defence

Target set: Don’t allow the attacking team to enter your half of the pitch.

Pressurising from the front

Target set: Win the ball back in 5 passes.Comments

X4O3

O2X2

X3

O1

X1

O4

Small sided game (In progress)Non directional possession play / Pressing & Defending

• Organisation• Squad practice incorporating (18 Players)• 3 teams of 6 comprising of 4 blue, 4 red & 4 yellow.• 50 x 50 area.• To start the practice 2 teams work together to keep

possession from the defending team E.g., Red / Blue Vs. Yellow.

• If possession is lost the team that gave the ball away become the defending team with the other two teams working together to retain possession.

• Recommendations;• 8 passes to score a goal.• Add target players to make it directional.• You have to pass to alternate colours.• Limit the number of touches for a group E.g., Blue – All

in / Red – 2 touch and vice versa.• Allow free passing to any player on your team.

• Key information;• Quick decision making of who a player can cannot pass

to.• Quick transition from attacking to defending & vice

versa.• Accuracy, passing & disguise of passes.• Quick support & movement.• Minimum number of touches in possession.

Created by Paul Bennett

Attacking Pattern of Play

Zonal Back Four • Organisation• To train the zonal back four (18 Players)• 2 teams (GK/Back 4/ 3 attackers)• 2 Neutral midfield players who play for the team in

possession.• Full pitch• The GK feeds the ball to any of the Back 4 who attempt

to play to the midfield.• Midfield combines before feeding the attackers. MF’s

then support the attack from behind.

• Recommendations;• Back 4 focus on distance from the half way line when

opposition GK has the ball.• Distance between GK & Back 4.• Distance from each other when MF has the ball.• Flowing as a unit across the field in response to the

movement of the ball.• Distance & shape of back line as attack is built

(Middle/Wide)• Defending in the last third against central & wide

attacks.

• Options;• MF can run at the back four with the ball• Defenders & MF’s can combine & change roles.• Full backs can overlap and support the attack.• An extra forward can be added to each team.

Created By Paul Bennett

Created By Paul Bennett

Defending Play

Three zone work; 1Team attacks, 1 defends, 1 rests

OrganisationThree teams organised into three areas. To begin players must remain in their designated areas.Playing Area 18 Yard Box to 18 Yard Box.To begin; the central group attacks one of the end groups who attempt to defend the goal;Following the attack, the defending team moves in to the central area and attacks the team at the opposite end;Teams rotate by attacking and defending in turn through out the practice.*Make central zone shorter than two outer zones to allow quick transition to maintain tempoOuter zones; 30 yards, Central zone; 20 yards.

Progressions;Place an attacker in each end zone for the attacking team to play into and to create a 5 Vs 4;Place players at the side of each attacking area for the attackers to play into / to allow crosses to defend against;Allow one player to drop into mid zone when attacking to allow safe switch of play (Two touch only).

To progress take out zones to allow free movement and play

Key factorsPressure on the ball, Cover and support, Angles and distances, Communication, Balance of the team, recovery runs, tracking players, Compactness as a team, making play predictable.

MIDFIELD SESSIONS

Created By Paul Bennett

Created By Paul Bennett

Build Up Play

Organisation

Players are organised into two teams. Teams transfer the ball across the back four and then deliver the ball for the opposing back four who mimic their play

Key Factors

Quality of passing and control

Angles and distance of support

Body Position

Decision

Movement to receive

Transition from defence to attack and vice versa

Progression

Add a centre midfield player to support the transfer of the ball

Add a centre forward to allow combinations for transfer

Add wide midfield players to allow combinations for transfer

Free play

O2 O3

O1 O4

X4 X1

X3 X2

X5

X6 O6

O5

Counter attackingTechnical Practice

• Organisation• 18 players organised into two teams• 4 Vs 4 in defined area on half way line• One team attempts to keep ball, if possession lost the

defending team can break out to attack to score.• Repeat with other group.

• Progressions;• Add 1 defender to attempt to break down attacks (Positioned

in front of goal)• Add CF to play ball into (As shown)• Players can chase in an attempt to stop a goal being scored.• Teams can only break out on the coach’s command

• Options;• Get ball out of box• Play wide to supporting runner• Be direct and attack goal• Play into CF (What type of ball / m’ment to receive / m’ment

off the ball)

• Key factors;• Be direct• Attack at pace• Decision• Angle & distance of support• Timing of movement on/off the ball• Quality/type of pass depending on decision

Created By Paul Bennett

Technical PracticePressing & “Hustle”

Organisation;

• Eighteen players organised into three teams. Two team’s occupy two 12 x 12 square areas with the third team’s players organised into pairs and sent into an area to win possession when the ball is played in.

• The coach passes the bal alternately to the black and yellow team and they attempt to keep possession in their area. If the defending pair win the ball, a new ball is played by the coach to the waiting team who once again attempt to keep possession in their area.

• Each defending pair has to win back three balls for their team before the next pair go in.

Progressions:

• The coach maintains control of the practice by serving to each group;

• All scores are added with the worst team performing a punishment;

• 10 extra passes are added to the teams score if they slide tackle. This is for two reasons;1, Good habits; Keep players on their feet2, Safety of team members in such a tight area.

Created By Paul Bennett

Technical PracticePassing & Control / Mourinho “Y” Practice relating to

movements of Attackers / Midfielders

• Organisation

• Four groups positioned in a “Y” shape;• Player one passes into the player at the front of the

central group;• This player creates space to receive, checks around the

corner and passes to the player at the front of the group on the left / Right (Work left/right groups alternately)

• Receiving player dribbles the ball to the back of the bottom group.

• Progressions:

• Take the ball with either foot; Inside / Outside• Ensure a face to face pass takes place after the turn;• Player 1 plays a 1-2 with player 2 & supports ball to

player 3, Player 3 to player 2 and passes back to player 1’s group. Repeat on other side;

• Key Factors

• Quality of pass / Control;• Angle & Distance of support;• Movement to receive ball;• Disguise in pass;• Communication;

Created By Paul Bennett

Technical PracticePassing & Control / Team shape & Movement

• Organisation• Ten players organised across the width of the pitch

transfer the ball across the shape.• 10 passes the ball to 3 receives it back & passes to 4, 10

& 3 change places. Continue with 1 & 2 changing places etc

• 40 Yards approx between units.

• Progressions:• 2 comes short to receive off 5, 2 to 6 who passes in the

moving 1.• 4 to 6, 9 comes in short to receive, 6 plays 8, 8 plays

supporting 7 who plays out to 10, 7 & 9 have changed roles.

• 8 comes short to receive off 1, shevchenko to 2, 2 plays 6, 6 plays 9, 6 & 8 change.

• 4 to 6 & set back for 4 to play 2, 2 plays 1 who plays 8, 6 & 4 and 1 & 2 change places.

• Have two team transferring the ball in opposite directions.

• Key Factors• Angle & distance of support• Transition from defence to attack• Timing of movement & supporting runs• Quality of passing• Communication

Created By Paul Bennett

1

2

3

45

67

8 910

Created By Paul Bennett

Switching Play to good effect

•Organisation :

•Players are organised in fours across the width of the pitch

•Players switch play from side to side quickly into the target area

Progression : On ball transfer form the midfield player to the opposite winger, nearest midfield player to amend run into a crossing position.

Key Factors : Quality of passing, control, running with the ball, crosses, finishing. Movement of players on & off the ball.

xxx

xxx

xxx

xxx

x

x

x

x

Created By Paul Bennett

Switching Play to good effect

•Organisation :

•6 Attackers Vs 4 Defenders + GK’s

•Only full backs can move outside the width of the penalty area to defend therefore creating a 2 v 1.

•Start with pass by winger into first striker

Key factors : Create Space, Body Position, Type of pass, Angle & Distance of support, M’ment on & off the ball

Can winger dribble? If so leave 1 v 1. Be patient if unable to cross immediately

To progress; 8 attackers Vs 4 defenders, 11 Vs 11

xxx

xxx

xxx

xxx

o

o

o

o

x

x

Possession and switching play game

• Organisation

• Split the players into two groups within a 40 x 40 yard area

• Possession practice with 6 vs 5 in one area;• If the defending team wins possession they transfer to

their spare player and attempt to keep the ball;• All players apart from one defender must transfer

across the areas to support play / win back possession.

• Progressions:

• Place floating players in each area to allow the team in possession to transfer from area to area to retain possession if a certain number of passes has been completed;

• Play 1/2/3 touch;• Place players on the outside of the area to support

possession play;

Created By Paul BennettA

Created By Paul Bennett

Coach a team to play through Central Midfield

•Organisation : Pattern of Play involving 6 Players building to 11 Vs 11

•Playing Area : Quarter of the field with no markers

O1 passes to X1 who delivers to X3.

X3 has the option to play into X5.

Build up play by adding players and by focusing on the specific roles of players.

Key factors : Create Space, Body Position, Type of pass, Angle & Distance of support, M’ment on & off the ball, Decision of Central midfielder

X1

X3

X4

X9

X5

O1

Created By Paul Bennett

Coach Attackers as First Line of Defence• Organisation Full pitch 11 v 11

• Playing Area : Full Pitch

•Strategy to force ball wide to show inside

•How and where to pressure the ball

• When and when to pressure of the front

• When to show outside

•Countering off deep lying striker

Focus on :

Team Strategy

Pressure on the ball

Angle and distance of support

Defending in other areas

Dealing with alternatives

X3

S1

S2

X 2

X4

X5

GK

S4

S3

S5

X6

X7

S6

X8

X10

X9

X11

S2

S5

S4

S3

Created By Paul Bennett

Winger and Full Back to combine

•Organisation :

•Players are organised into an open area – no markers.

•The ball is played from the full back to the winger who attempt to combine to get behind the opposing full back

Focus on :

Create space

Body position

Quality of pass

Creating personal space

Decision

End product

X

O

X

X

Created By Paul Bennett

Winger and Full Back to combine

•Organisation :

•To progress add players to build towards

•11 Vs 11.

•As shown

Focus on :

Create space

Body position

Quality of pass

Creating personal space

Decision

End product

XO

X

X

O

O

X

X

GK

Created By Paul Bennett

Winger and full back to combine

•Organisation : Coaching within a game focusing on 11 Vs 11.

•Initial start point involves O7 playing into O9

•Vary starting position to focus on attacking play.

Key factors

Create Space, Body Position, Type of pass, Angle & Distance of support, Movement on & off the ball, Decision.

X4

X3 O8

O9

O10

X2 011

X5

GK

X6

X7

O6

07

02

04

05

03

GK

X8

X11

X10

X9

Created By Paul Bennett

Running with the Ball

•Organisation : Full Pitch 2 xGK 7 v 4.

•Playing Area : Full pitch

•Gk receive the ball from O1. GK then delivers the ball to X1 or X2, who runs the ball to O2 or O3 (passive defender) passes the ball to the wide player. Who runs towards CF and passes ball to CF who chips ball to GK practice starts again on the opposite side

Focus on :

•Movement and body position of defenders

•Quality of the goalkeepers distribution

•.How and where to run with the ball

•Attack Space

•Movement of wide players

GK

X

X

X3

O1

OX2

X1

O2

O3

X

X

GK

Created By Paul Bennett

Running with the Ball

•Organisation : Full Pitch 2 xGK 10 v 7.

•Playing Area : Full pitch

•X2 receives the ball and runs the ball forward and passes to X6, who runs the ball forward to feed centre forward who chips it in to the GKs hands

•Progression: 11v11

Focus on :

•Movement and body position of defenders

•Quality of the goalkeepers distribution

•.How and where to run with the ball

•Attack space

•Movement off ball to create space to run with ball

•Decision - when to run and when to pass

•Angle and distance of support

GK

X

X

X3

O1

OX2

X1

O2

O3

X

X

GKX6

X5

X4

Created By Paul Bennett

Improve Build Up Play within a Team

•Organisation : 18 – 18 yard box

• 8 v 8

• 4 - goal - game

Focus on :

Possession

Identify opportunities to score goals

Decision making

8 v 8

Created By Paul Bennett

Improve Build Up Play within a Team

•Organisation : Practice involving 10 V 10

•Playing Area : Half Pitch

•Score in either end goal or side goal

Focus on :

Keeping possession

When to forward / when to go sideways / back wards

Width / depth

X

XO

O

X

GK

0

0

00

X

X

X

X

XO

O

O

O

X

Created By Paul Bennett

In a 4-4-2 coach a team to support & change places to advantage

•Organisation : 8 v 8 + two common players develop practice into an 11 v 11

•Playing Area : Penalty box to penalty box

Focus on :

Angles & distance of support

Support of forward pass – how far? when?

Body position

Roles of CM & CF’s

Interchange between CM players and CB’s

O2

O3

06

04

08

x5

05x4

x3

x2

010

09

CP

CP

x8

x6

x9

x10

Created By Paul Bennett

In a 4-4-2 coach a team to support & change places to advantage

•Organisation : 9 v 9 + two common players develop practice into an 11 v 11

•Playing Area : Penalty box to penalty box

Focus on :

Angles & distance of support

Support of forward pass – how far? when?

Body position

Quality of passing - forward

Use of triggers

O2

O3

0604

08

x5

05

x4

x3

x2

010

09

CP

CP

x8

x6

GKGK

ATTACKING SESSIONS

Created By Paul Bennett

Created By Paul Bennett

Shooting practice with pattern

Organisation: • 16 – 22 players Players • Players are organised into 4 groups with 2 groups

situated to the right of each goal, 2 groups are placed on the respective mannequins.

• Players play a series of patterns to transfer the ball for a cross / shot;

• Area size 50/60 x 40 to allow quick play. • Recommendations:

• Play starts from the full back position rather

than the GK to ensure that play starts quickly; • Players play safe side to ensure the ball is

protected to allow safe progression of the ball; • Progressions; • Players play one/two touch;

• Players play wide players first to begin the pattern;

• Place play striker first to begin the pattern;

• Wide players can stay wide or cut inside;

• Work on the situations that develop. Depending on theme.

• Themes can include; Defending as a back four, defending

crosses, Compactness etc

• Link Play, combination play, wide attackers, wm rolling inside

etc

Created By Paul Bennett

Jeff Tipping Crossing & Finishing Practice Organisation:  18 Players;  Players are organised into 4 teams of 3 players and are positioned on the goal line in between the 6 bard box and the 18 yard box line;  Area size 45 yards long / 10 yards in from each corner flag;  Play begins with a winger moving down the channel to deliver to group one, then group two etc;  Each group ends up diagonally eg, group 1 becomes group 3, Group 2 becomes Group 4 and vice versa.   Progressions;  Wingers can vary their crossing – Byline, from deep etc  Attackers can vary their runs – Front post / Back post / edge of box etc;  Add in defenders to play against the attackers;  One of the three attacker plays a 1-2 to set off the winger;  Wingers may return to their original starting positions;  One attacker takes up the position of central striker, the ball is played into him and set wide

Created By Paul Bennett

Crossing & Finishing

•Organisation : Focus on a pattern of play establishing passing priorities.

•Playing Area : Open area to provide the players the opportunity to discover realistic positioning.

Progress to 11 Vs 11.

Key factors : Create Space, Body Position, Type of pass, Angle & Distance of support, Movement on & off the ball, Decision.

Quality of cross : Target area, type of delivery etc

X5

X3

X4

X2

X6

X8

X9

X10

X11

X7

GK

Created By Paul Bennett

Shooting practice with pattern 2

Organisation: GK throws / kicks ball wide to furthest wide player, receiving player dribbles ball before crossing for 2 forwards to finish  Size of area; 54 x 45 (Width of Penalty area + 3 yds either side)   Progressions;  GK throws / Kicks to furthest player who lays ball back to supporting player. This player then takes on player one before crossing;  • As above but player now passes through the defenders legs before moving to cross; As above but player now plays a 1-2 around the defender before crossing;  • Use mannequins as defenders in wide areas. Vary the service to the wide players / Add support from a central position; If the GK serves to the closest player he plays a 1-2 with a player from the central group who passes around the mannequin for the furthest attacker to cross;  If the GK serves to the furthest attacker, he travels inside to pass to a player from the central group he plays the ball to the overlapping deeper player.  2 servers introduced and are positioned by the goals, if one player shoots the 2nd attacker is fed a ball for a reaction finish.

Created By Paul Bennett

Organisation   Players are organised into 1 group. Players take it in turns to receive a pass coach who serves for a shot.   Progressions   Vary service to the shooting player; Serve to the players feet for him to dribb poles and shoot; Serve into the Poles for him to react and up and shoot; Serve over the poles to control, dribble t shoot; Serve on the other side of the poles for finish.

Shooting

Created Paul Bennett

 3 teams, 3 Vs 3 and 1 GK; Organised within the dimensions of the penalty box; Teams rotate to attack / defend and feed passes; Attackers can pass to any of the outside players; Outside players cannot pass to outside players; Outside players are on one touch / can move down the line of their side of the box. Balls are situated at the corners of the Penalty Box; Rotate all players Progressions; Man marking in the penalty box; Play 6 balls from each corner; Play an allocated period of time per group.  Key factors; Body position to receive the ball and shoot quickly; Disguise in passing / shooting Running off the ball to receive a pass; Keep the ball moving; Angle & Distance of support. Create space as a Team; Switch play to keep possession by moving the ball into areas where there is greater space; 

Quality of touch, Passing, shooting.

Penalty Box Game

Created By Paul Bennett

Celtic Shooting GameOrganisation From one side of the goal the starting player play and then transfers the ball. A second one two is played in front of goal for Repeat the practice using the players on the front goal. All players follow their passes.  Progressions Vary service to the shooting player; Players decide when to play a 1-2 and when to themselves; All players move to receive / run off cones at a tempo;

Created By Paul Bennett

Counter attacking Technical Practice

• 4 Vs 4 in defined area on half way line • One team attempts to keep ball, if possession lost the

defending team can break out to attack to score. • Repeat with other group. • Progressions; • Add 1 defender to attempt to break down attacks

(Positioned in front of goal) • Add CF to play ball into (As shown) • Players can chase in an attempt to stop a goal being

scored. • Teams can only break out on the coach’s command • Options; • Get ball out of box • Play wide to supporting runner • Be direct and attack goal • Play into CF (What type of ball / m’ment to receive / m’ment off

the ball) • Key factors; • Be direct • Attack at pace • Decision • Angle & distance of support • Timing of movement on/off the ball • Quality/type of pass depending on decision

Created By Paul Bennett

Technical Practice Pressing & “Hustle

18 players organise into 3 team’s. 2 teams occupy two 12 x 12 square areas with the third team’s players organised into pairs and sent into an area to win possession when the ball is played in.  The coach passes the bal alternately to the black and yellow team and they attempt to keep possession in their area. If the defending pair win the ball, a new ball is played by the coach to the waiting team who once again attempt to keep possession in their area.  Each defending pair has to win back three balls for their team before the next pair go in. Progressions: The coach maintains control of the practice by serving to each group;  All scores are added with the worst team performing a punishment;  10 extra passes are added to the teams score if they slide tackle. This is for two reasons;  1, Good habits; Keep players on their feet  2, Safety of team members in such a tight area

Created By Paul Bennett

In a 4-4-2 coach a team to support & change places to advantage

•Organisation : 9 v 9 + two common players develop practice into an 11 v 11

•Playing Area : Penalty box to penalty box

Focus on :

Angles & distance of support

Support of forward pass – how far? when?

Body position

Roles of CM & CF’s

Wide player needs to engage fullback

Timing of midfield run

O2

O3

06

04

08

x5

05

x4

x3

GK

010

09

CP

CP

x8

x6

GK

Created By Paul Bennett

Functional Practice; Switching Play

• Organisation:

• 8 Players• Players are organised across the pitch• Utilise one half of the pitch• Players are organised into their set positions.

• Recommendations:

• Players transfer the ball across the field using a maximum of two touches;

• Players move in relation to the ball at all times;• Central midfielders on receiving the ball are instructed to turn and

move up the field and then to turn back and pass to the respective Centre back.

• Centre backs not only push up when the CM moves the ball forward but also drop off quickly and allow the ball to run across them when the CM passes the ball back;

• Continue by transferring the ball across and up and down the field.

• Progressions;

• Players must take two touches! Get them to get hold of the ball quickly and move it quickly;

• Players may vary who they pass to;• Back players must always pass diagonally to a midfielder hence

missing out the defender stood next to them;• One touch wherever possible.

Created By Paul Bennett

Functional Practice; Finishing • Organisation:• Players organised into groups of four around the edge of the box

(Mannequins approx 7 yards from edge of box)• Two players act as strikers / two as wide players;• Waiting players for the next group act as servers to the strikers;• Striker one receives a pass off a central server & spins around the

outside of the mannequin to shoot at goal. Striker two follows in for rebounds.

• Both strikers recover immediately and striker one is served another pass that is controlled and passed to the wide midfielder to control and cross for both strikers to attack;

• The above sequence is repeated with the same players but with striker two now receiving the ball.

• Recommendations:

• Players must move to receive / protect the ball. Either make an angle or move and stick backside out to protect;

• Finish must be sharp and quick, as must be the support from striker two / recovery for next attempt;

• Timing of movement into box for cross / attack specific areas / run straight and then angle off;

• Crossing into space for attackers to strike.

• Progressions;• Strikers can spin inside as well as outside of the mannequin;• Strikers can set the ball back to central server for a ball to be played

in the air to 2nd striker moving off shoulder of mannequin;• Strikers determine the order of attack;• Strikers play to opposite server for cross over & shot;• Strikers play to opposite server for ball down side of defender;• Strikers play to opposite wide man & spin back into box to support /

strike.

Created By Paul Bennett

Functional work: Attackers• Organisation;

• Attacking players organised 15 yards outside of the 18 yard box in pairs;

• Three mannequins organised on the edge of the 18 yard box approximately 10 yards apart;

• Players perform various movements to allow them to perform shots on goal; To include;

• 1-2 with server & play in 2nd striker;• Cross over following 1-2;• Set & spin to receive behind mannequins;• Player into 1st CF who performs a take with 2nd CF;• Serving group start slightly wider & get in line to perform yorke /

Cole combos etc

• Progressions;

• Work on only one striker through a variety of singular movements;• Add Wide players to cross for CF’s to score. Move the mannequins

in and around penalty spot.• Vary cross; pass down line and deliver, 1 touch and deliver; Dead

ball; 1-2 and deliver etc

• Key Focus;

• Creating space / Body position / A & D of support• 1st Touch / Quality of pass / Spinning off / end product• Type of movement of CF;• “One run for the defender / one run for you”;• Run straight & then change direction towards the ball very quickly;• Movement across the face of the defenders / mannequins.

Attacking Pattern of Play

Zonal Back Four • Organisation• To train the zonal back four (18 Players)• 2 teams (GK/Back 4/ 3 attackers)• 2 Neutral midfield players who play for the team in

possession.• Full pitch• The GK feeds the ball to any of the Back 4 who attempt

to play to the midfield.• Midfield combines before feeding the attackers. MF’s

then support the attack from behind.

• Recommendations;• Back 4 focus on distance from the half way line when

opposition GK has the ball.• Distance between GK & Back 4.• Distance from each other when MF has the ball.• Flowing as a unit across the field in response to the

movement of the ball.• Distance & shape of back line as attack is built

(Middle/Wide)• Defending in the last third against central & wide

attacks.

• Options;• MF can run at the back four with the ball• Defenders & MF’s can combine & change roles.• Full backs can overlap and support the attack.• An extra forward can be added to each team.

Created By Paul Bennett

Attacking Pattern of Play

Half pitch practice

• Organisation• 14 Players & 2 goalkeepers utilising one half of the pitch the red team

develop attacking patterns of play with limited opposition.• To begin, the coach passes the ball to one of the midfielders, a 1-2 is played

and the ball is transferred to a wide area to the waiting full back.• Players then perform various combinations to develop the attacking

movements.• The wide midfielder jogs back to the full back position once play has been

completed on that side of the pitch. His position is taken by the supporting full back.

• The players in the box represent the resting defender and centre forward who replace the current players after intervals.

• Recommendations:• Team to create space wide and long• Full backs to open body position and play into forwards/wide mf/central

mf’s.• Angle & distance of support.• Work on creating space to gain possession by supporting players.• Timing of movements• Type of movement to receive• Decisions when in possession.• Movements in & around the box• Wide player on opposite side to support box and/or takeup “Kenny Lunt”

position during build up.

• Combinations• WM Crosses• WM sets back for full back to cross• Full back overlaps• CM’s play into CF who comes off Centre Back at an angle, CM receives the

ball back and sets the ball into a wide area.

Created By Paul Bennett

Attacking Pattern of Play

• Organisation• To train the zonal back four (16 Players + 2 Full Back’s to be added

as practice develops)• Starting 11 Versus 2CB’s, 2CM’s.• Coach starts the practice by serving behind the back four for them

to recover and play into GK.• Once the team has altered to take up realistic defending positions

the GK serves to the back four to develop an attacking pattern of play

• Full pitch• The coach holds a ball and serves to the MF’s / Defence plays 1-2’s

etc to allow multiple attacks to take place. This keeps the session flowing.

• The coach must play an active role in service etc• Midfield combines before feeding the attackers. • MF’s then support the attack from behind.

• Recommendations;• Add in full backs as practice develops.• Work through various combinations of attack based on passing

priorities.• This should include in central midfield, wide areas, in attacking

situations.• Ensure realistic play via continual ball service etc.

• Key information;• Create space – width, length, depth• Open body position• Passing priorities• Decision• Angle & distance of support• Timing of movement on/off the ball• Quality/type of pass depending on decision

Created By Paul Bennett

Attacking Play

Created By Paul Bennett

16 players organised into two teams; When the Goalkeeper has the ball the attacker for the opposition (Circled in white) operates as a defender. Area 18 yard box to 18 yard box; Progressions; GK to serve to defenders who can then play forward to any player; Passive pressure only in wide areas; Only one player allowed in wide area at any one time; Introduce full backs as game develops; Options; Wide players to come off the line to receive; Rotation of midfielders to receive ball; Combination play in midfield and in attack; Simple process involving the swapping of places; eg, If WM comes inside / FB or CM go wide, If CF comes short WM or CM goes long etc Key factors; Create space (Width / Length / Depth) Body position to receive / to play forward Decision based on passing priorities A & D of support / Timing of movement on/off the ball Quality/type of pass depending on decision Pass through midfield quickly / Create goal scoring opportunities in central & wide areas End product

Attacking Play Three Zone

Created By Paul Bennett

Two teams organised into three areas. To begin players must remain in their designated areas. Playing Area 18 Yard Box to 18 Yard Box. Progressions; Players can move zones by passing / dribbling into the next zone. Players must return to their original places once possession is lost. One attacker can drop into the middle zone without being marked to receive possession. Based on the requirements of the game one player can move zones even if they don’t have possession. Play 2 Vs 2 in central area, 2 wide players stand on the outside of the central area on opposite sides. These players can only join the play when passed to and are replaced by the passers. Wide players can make 3rd man run to support in the attacking third without being passed to; Progress to 11 Vs 11; 442 makes attacking play in final third more difficult;  352 makes attacking play easier;  Large squads of players can be utilised; 362 or 453 Time limits to score in attacking thirds.  To progress take out zones to allow free movement and play Key factors Create Space, Body Position, Type of pass, Angle & Distance of support, Movement on & off the ball

Zonal Attacking Play

Created By Paul Bennett

17 players organised within a 30 yard by 80 yard area Central area 30 wide by 20 long / 4 areas 15 yd by 15yd; 3 Vs 3 in a central area with a floater; Once the team in possession has made 6 passes the ball is transferred to one of the forwards; The forwards must be allowed to control the ball before being pressured by the defender; Forwards attempt to create an opportunity to shoot; If the defender wins the ball it is transferred back into the central zone to attack the other way. Progressions; One player can move into the attacking zone to create a 2 Vs 1; Remove central line between attacking zones to create a 2 Vs 2; Key factors; Receive the ball side on to aid quick transfer / have an attempt on goal; Keep ball and defender in view; Use of arms for balance / hold off defender; Keep ball moving whilst feinting to change direction

Attacking Pattern / Shadow Play

Created By Paul Bennett

Squad practice incorporating 12 – 18 players; Pattern starts in the centre of the pitch with the centre back who transfers the ball to the left back and right back alternately; Balls situated behind the position of the Centre Back; Mannequins placed in key positions to provide an element of realism; Cones placed as start positions for all back players; Players complete a specific pattern of play and walk back to start point; Play then begins on the opposite side of the pitch to allow players to recover; At least 2 players in key positions to allow fluency in the practice. Patterns can include; FB takes touch, WM comes off the line to receive the ball, ball is played into the channel for running forward (As shown); FB plays a 1-2 with WM and then transfers the ball into the deep lying centre forward who turns and plays wide / forward; FB into WM who plays round the corner into Deep lying forward or into CM who opens up and plays into Deep lying forward. Etc To Progress; Add a back four to provide realism. Key factors; Purpose & tempo in transferring the ball quickly across the back four; Timing of movement to receive; Angle & distance of support; Receiving the ball safe side / type of pass; Quality of passing / Movement etc

Attacking & Defending Functional

Created By Paul Bennett

 Organisation•Attacking Players are organised in groups of three at the half way line and take it in turns to attack. •2 x wide players are organised in wide areas. •3 x defenders are organised in the central areas of the pitch with one defender positioned in the 18 yard box. •The play begins with one attacker on the half way line passing to one of his group. Live play continues from this point. Two defenders play against the three attackers with the third defender joining in when all players enter the centrally zoned area. •The attackers can only play into a wide player when they get past the blue line •Once the ball is in the area both wide players become live and are able to access any area. •Progressions •Add a defender in the wide area to play against the wide player receiving the ball. •Key Factors •Focus can be placed on the development of attacking or defending play.

Attacking Pattern of Play / Aize

Created By Paul Bennett

Organisation; Squad practice incorporating 18 - 22 players; GK throws to full back who plays forward into strikers feet. Once the striker takes a touch all play is live. Both full backs join in to create a 5 Vs 3 scenario to attack in one half of the field. If the defending team win possession they must play to a full back to begin with a pattern of play.  To Progress; Add in additional players to progress to 11 Vs 11 Key factors; Create space Body position Decision Purpose & tempo in transferring the ball quickly Timing of movement to receive; Angle & distance of support; Receiving the ball safe side / type of pass; Quality of passing / Movement

Attacking Pattern of Play

• Organisation• Squad practice to develop an attacking pattern of play

(18 Players)• 2 teams (GK/Back 2/ 4 Midfielders/ 2 attackers)• 2 Defenders act as full backs when in possession.• Full pitch• The GK feeds the ball to either of the Back 2 who

attempt to play to the midfield.• Midfield combines before feeding the attackers. MF’s

then support the attack from behind.

• Recommendations;• To begin each team attacks without pressure. One team

attacks the other rests & vice versa.• Allow the defending team to “intercept” passes but no

tackling.• Allow all MF & attackers to have open play. Still allow

the defence to bring the ball out without pressure otherwise play may not develop.

• Key information;• Create space – width, length, depth• Open body position• Passing priorities• Decision• Angle & distance of support• Timing of movement on/off the ball• Quality/type of pass depending on decision

Created By Paul Bennett

Attacking Pattern of Play / Small Sided Game

• Organisation• Squad practice incorporating 17 players.• 2 teams (GK/Back 3/ 2 attackers)• 5 Neutral midfield players who play for the team in

possession.• 18 yard box to 18 yard box.• The GK feeds the ball to any of the Back 3 who attempt

to play to the midfield.• Midfield combines before feeding the attackers. MF’s

then support the attack from behind.

• Recommendations;• Back 3 focus on creating space.• Midfield 5 created space both wide & long.• Deep lying CM backward of square.• 2 CM’s in advance but narrow so ball can still be played

into CF’s.

• Options;• Wide CB can play into deep lying MF.• Wide CB plays into CF & supported infront / behind CF.• Ball from wide CB into WM, in behind for running CF /

Inside CM.• Wing Backs to cover 1st 2 1/3’s of Pitch / Inside CM’s last

2 1/3’s.

Created By Paul Bennett

Created By Paul Bennett

Functional Practice; Switching Play

• Organisation:

• 8 Players• Players are organised across the pitch• Utilise one half of the pitch• Players are organised into their set positions.

• Recommendations:

• Players transfer the ball across the field using a maximum of two touches;

• Players move in relation to the ball at all times;• Central midfielders on receiving the ball are instructed to turn and

move up the field and then to turn back and pass to the respective Centre back.

• Centre backs not only push up when the CM moves the ball forward but also drop off quickly and allow the ball to run across them when the CM passes the ball back;

• Continue by transferring the ball across and up and down the field.

• Progressions;

• Players must take two touches! Get them to get hold of the ball quickly and move it quickly;

• Players may vary who they pass to;• Back players must always pass diagonally to a midfielder hence

missing out the defender stood next to them;• One touch wherever possible.

Created By Paul Bennett

Functional Practice; Finishing • Organisation:• Players organised into groups of four around the edge of the box

(Mannequins approx 7 yards from edge of box)• Two players act as strikers / two as wide players;• Waiting players for the next group act as servers to the strikers;• Striker one receives a pass off a central server & spins around the

outside of the mannequin to shoot at goal. Striker two follows in for rebounds.

• Both strikers recover immediately and striker one is served another pass that is controlled and passed to the wide midfielder to control and cross for both strikers to attack;

• The above sequence is repeated with the same players but with striker two now receiving the ball.

• Recommendations:

• Players must move to receive / protect the ball. Either make an angle or move and stick backside out to protect;

• Finish must be sharp and quick, as must be the support from striker two / recovery for next attempt;

• Timing of movement into box for cross / attack specific areas / run straight and then angle off;

• Crossing into space for attackers to strike.

• Progressions;• Strikers can spin inside as well as outside of the mannequin;• Strikers can set the ball back to central server for a ball to be played

in the air to 2nd striker moving off shoulder of mannequin;• Strikers determine the order of attack;• Strikers play to opposite server for cross over & shot;• Strikers play to opposite server for ball down side of defender;• Strikers play to opposite wide man & spin back into box to support /

strike.

Created By Paul Bennett

Functional work: Attackers• Organisation;

• Attacking players organised 15 yards outside of the 18 yard box in pairs;

• Three mannequins organised on the edge of the 18 yard box approximately 10 yards apart;

• Players perform various movements to allow them to perform shots on goal; To include;

• 1-2 with server & play in 2nd striker;• Cross over following 1-2;• Set & spin to receive behind mannequins;• Player into 1st CF who performs a take with 2nd CF;• Serving group start slightly wider & get in line to perform yorke /

Cole combos etc

• Progressions;

• Work on only one striker through a variety of singular movements;• Add Wide players to cross for CF’s to score. Move the mannequins

in and around penalty spot.• Vary cross; pass down line and deliver, 1 touch and deliver; Dead

ball; 1-2 and deliver etc

• Key Focus;

• Creating space / Body position / A & D of support• 1st Touch / Quality of pass / Spinning off / end product• Type of movement of CF;• “One run for the defender / one run for you”;• Run straight & then change direction towards the ball very quickly;• Movement across the face of the defenders / mannequins.

Created By Paul Bennett

Coach a Team to play through Central Midfield

•Organisation : Pattern of Play involving 9 Players building to 11 Vs 11

•Playing Area : Central area of the field with no markers

X1 passes to X5 who transfers to preferred option.

X3 has the option to play into supporting midfielders.

Build up play by adding players and by focusing on the specific roles of players.

Key factors : Create Space, Body Position, Type of pass, Angle & Distance of support, Movement on & off the ball

X1

X3

X4

X9X5

x2

x6

x7

x10

Created By Paul Bennett

Coach Attackers as First Line of Defence• Organisation Half Pitch

• Playing Area : Pitch is organised in a central position of the field to aid transfer to 11 v 11

• 4 defenders & 4 midfield attempt to move the ball to far end of the line and score in gates

• 2 attackers work together to regain possession or force ball wide

• Defending wide mid field to press full back

• inside midfield player to cover and pressures ball

•Win ball and counter quickly

Focus on :

Starting position

Pressure on the ball

Angle and distance of support

Body position

Decision

Role of wide mid field players

Role of central midfield players

Role of opposite wide midfield player

X3

S1

S2

X 2

X4

X5

GK

S4

S3

S5

X6

X7

S6

X8

X10

Created By Paul Bennett

Crossing & Finishing

•Organisation :

•Functional practice focusing on wide and central areas.

Option Two : Add passive defender for winger to beat.

Option Three : Add player to allow 1-2 to be played in wide positions.

Focus on :

Quality of cross : Target area, type of delivery etc

Create space : Both wide & central

Body Position

Angle & timing of movement

End product

X4

X3X6

X5

X2

GK

X7

03

O2X9

Created By Paul Bennett

Crossing & Finishing practice Organisation; 3 groups of players are organised 20 yards from the penalty box. Players in the central group transfer the ball into a wide position. Players in the wide areas combine to transfer the ball forwards for the ball to be crossed to the attacking players. Work both sides. Progressions; Vary the way in which the ball is circulated by the wide players. Closest player in the opposite wide group attacks the back post area./ Add in defending players to play against the 2 attackers / wide players. Add in a supporting midfielder to join the attack to score. Competition between the wide players and strikers eg, number of assists / no of goals etc

Created By Paul Bennett

Crossing & Finishing

•Organisation : Focus on a pattern of play establishing passing priorities.

•Playing Area : Open area to provide the players the opportunity to discover realistic positioning.

Progress to 11 Vs 11.

Key factors : Create Space, Body Position, Type of pass, Angle & Distance of support, Movement on & off the ball, Decision.

Quality of cross : Target area, type of delivery etc

X5

X3

X4

X2

X6

X8

X9

X10

X11

X7

GK