squeakfest2013 oct28 final for ss

118
Playing to learn, learning to think Cathleen Galas Squeakfest 2013 Rosario, Argentina October 2013

Upload: cathleen-galas

Post on 21-May-2015

264 views

Category:

Education


0 download

TRANSCRIPT

Page 1: Squeakfest2013 oct28 final for ss

Playing to learn, learning to think

Cathleen GalasSqueakfest 2013

Rosario, ArgentinaOctober 2013

Page 2: Squeakfest2013 oct28 final for ss

The way it was(19th-20th century)

Page 3: Squeakfest2013 oct28 final for ss

John DeweyAmerican philosopher, psychologist, educational reformer

1859-1952

The teacher is not in the school to impose certain ideas ……. Thus the teacher becomes a partner in the learning process, guiding students to independently discover meaning within the subject area. (Dewey, 1897)

Page 4: Squeakfest2013 oct28 final for ss

The way it still is?(20th century education)

Page 5: Squeakfest2013 oct28 final for ss

The way it could be?

Page 6: Squeakfest2013 oct28 final for ss

What is the message?

Page 7: Squeakfest2013 oct28 final for ss

Should computer science

be part

of formal schooling?

Page 8: Squeakfest2013 oct28 final for ss

CS will be part of the EBacc http://www.education.gov.uk/get-into-teaching/subjects-age-groups/computer-

science

Page 9: Squeakfest2013 oct28 final for ss

April 3, 2012

Computer Science Transitions From Elective to Requirement

…..so some colleges are updating mandatory general education

courses.http://www.usnews.com/education/best-colleges/articles/2012/04/03/computer-science-transitions-from-elective-to-requirement-computer-science-

transitions-from-elective-to-requirement

Page 10: Squeakfest2013 oct28 final for ss

AustraliaLearnable.com donates $10M of training to

teach Aussie kids to code

Melbourne, Monday 19 August 2013: Australian students are today being given $10 million of technical training free from Learnable.com, a

global online learning company founded in Melbourne, which believes that every student should have the opportunity to learn to code.

Page 11: Squeakfest2013 oct28 final for ss

Former US PresidentBill Clinton

At a time when people are saying "I want a good job - I got out of college and I couldnt find one," every single year in America there is a standing

demand for 120,000 people who are training in computer science.

Page 12: Squeakfest2013 oct28 final for ss

US President Barack Obama"I think it makes sense, I really do," was his response to the idea posed in a live Google+ Hangout earlier today. "I want to make sure that (young people) know how to produce stuff using computers and not just consume stuff.”C/NET, February 14, 2013 http://news.cnet.com/8301-17938_105-57569503-1/obama-endorses-required-high-school-coding-classes/

Page 13: Squeakfest2013 oct28 final for ss

Mark Zuckerberg

There just aren't enough people who are trained and

have these skills today.

Page 14: Squeakfest2013 oct28 final for ss

Ashton Kutcher

If we want to spur job growth in the US we have to educate ourselves in the disciplines where jobs are available and where economic growth is feasible.

Page 15: Squeakfest2013 oct28 final for ss

Is this the

WRONG Message?

Page 16: Squeakfest2013 oct28 final for ss

Instead…

Page 17: Squeakfest2013 oct28 final for ss

Bill Gates Learning to write programs stretches your mind, and helps you think better, creates a way of thinking about things that I think is helpful in all domains.

Page 18: Squeakfest2013 oct28 final for ss

The skill of coding is no different from the skill of reading and writing ….. we live in a coding illiterate world where the skill of programming computers belongs to a priesthood.John Pavley, The Huffington Post http://www.huffingtonpost.com/john-pavley/learning-to-code_b_3337098.html

Page 19: Squeakfest2013 oct28 final for ss

Steve JobsI think everybody in this country should learn how to program a computer because it teaches you how to think.

Page 20: Squeakfest2013 oct28 final for ss

Mark GuzdialElliot Soloway

Computer Science is more important than Calculus:

The challenge of living up to our potential

Page 21: Squeakfest2013 oct28 final for ss

Calculus vs. Computer Science?Calculus

Generally considered part of a liberal education program

Study of rates

Rates are important to many fields

Computer Science Generally considered an “extra”

course or skill

Study of process Specification Execution Compositions limitations

Process is important to EVERYBODY

Page 22: Squeakfest2013 oct28 final for ss

What revolutions made us ask this

question?Who started those

revolutions?

Page 23: Squeakfest2013 oct28 final for ss

COMPUTER TECHNOLOGIES FOR EDUCATION

ARTIFICIAL INTELLIGENCE

(AI)

CHILD DEVELOPMENT

Three Revolutions of the Twentieth Century

Page 24: Squeakfest2013 oct28 final for ss

Child Development When you teach a

child something you take away forever

his chance of discovering it for

himself.”

-Jean Piagetwww.LifeLearningMagazine.com

Page 25: Squeakfest2013 oct28 final for ss

Piaget’s “Child”

A young scientist whose purpose is to find stasis in an ever changing world.Like a Robinson Crusoe: curious, inner-driven, independent, solitary conquest.Edith Ackerman, “Piaget’s Constructivism, Papert’s Constructionism: What’s the Difference?”

Page 26: Squeakfest2013 oct28 final for ss

Piaget to Papert

Jean Piaget Constructivism Seyjmour Papert Constructionism

Page 27: Squeakfest2013 oct28 final for ss

Seymour Papertby growing up with a few very powerful theorems one comes to appreciate how certain ideas can be used as tools to think with over a lifetime. One learns to enjoy and to respect the power of powerful ideas. …the most powerful idea of all is the idea of powerful ideas..

Page 28: Squeakfest2013 oct28 final for ss

Papert’s Child

Diving into unknown situations is a crucial part of

learning

Page 29: Squeakfest2013 oct28 final for ss

Piaget Stepping

back

Papert Diving in

Page 30: Squeakfest2013 oct28 final for ss

Diving in

Stepping back

Detachment and reflection

reengagement

Piaget and Papert“A cognitive dance”

Page 31: Squeakfest2013 oct28 final for ss

Lev Vygotsky1896-1934, Russian

Social Constructivist Theory

(1) Children construct knowledge

(2) Learning can lead development

(3) Development cannot be separated from its social context

(4) Language plays a central role in mental development.

(ZPD) Zone of Proximal Development

Page 32: Squeakfest2013 oct28 final for ss

COMPUTER TECHNOLOGIES FOR EDUCATION

ARTIFICIAL INTELLIGENCE

(AI)

CHILD DEVELOPMENT

Three Revolutions of the Twentieth Century

Page 33: Squeakfest2013 oct28 final for ss

Artificial Intelligence

Page 34: Squeakfest2013 oct28 final for ss

Perceptrons and Society of the Mind

Minsky and Papert together

Page 35: Squeakfest2013 oct28 final for ss

COMPUTER TECHNOLOGIES FOR EDUCATION

ARTIFICIAL INTELLIGENCE

(AI)

CHILD DEVELOPMENT

Three Revolutions of the Twentieth Century

Page 36: Squeakfest2013 oct28 final for ss

Computer Technologies for Education

Page 37: Squeakfest2013 oct28 final for ss
Page 38: Squeakfest2013 oct28 final for ss

Papert1982 1994

Page 39: Squeakfest2013 oct28 final for ss

Powerful Papert (contd.)

” …….a property of ideas and a challenge to the School culture. On the positive side, the insight

also leads to a new vision of what technology can offer education.

Page 40: Squeakfest2013 oct28 final for ss

COMPUTER TECHNOLOGIES FOR EDUCATION

ARTIFICIAL INTELLIGENCE

(AI)

CHILD DEVELOPMENT

Three Revolutions of the Twentieth Century

Page 41: Squeakfest2013 oct28 final for ss

WHOIs at the center of these three

revolutions?

Page 42: Squeakfest2013 oct28 final for ss

WHOIs at the center of these three

revolutions?

Page 43: Squeakfest2013 oct28 final for ss

Programming

is

applied logic

Page 44: Squeakfest2013 oct28 final for ss

Programming to Learn

LOGOEtoys

Squeak

ScratchBYOBSNAP

Page 45: Squeakfest2013 oct28 final for ss

Programming to Learn

LOGOEtoys

Squeak

ScratchBYOBSNAP

"At Learning Labs, we've spent hours and hours discussing how we can help students follow their interests and passions, and also help students learn powerful ideas and develop as systematic thinkers.” – Mitchell Resnick

Page 46: Squeakfest2013 oct28 final for ss

The way it could be?Teachers who give …..radically different

theory of knowledge. (p. 63)

What would happen if children who can't do math grew up in Mathland, a place that is to math what France is to French? (p. 64)

...they [the children] become producers instead of consumers of educational software. (p. 107)

Page 47: Squeakfest2013 oct28 final for ss

Why CodeCritical thinking skills

Learn to break down and solve complex problems

Programming Jobs

Programming ubiquitous—basic literacy

Programming is a language like any other (will it become the world’s language?)

The semantic web

Programming is Fun! (PAPERT-”HARD FUN!”)

Page 48: Squeakfest2013 oct28 final for ss

“Programming is debugging. So being wrong is not so much something to

be avoided at all costs, but should be seen as a clue to the right way of

doing it. That's why it was actually an environment rather than just an

instructional program. “

Page 49: Squeakfest2013 oct28 final for ss

Hewlett Foundation 2010

“In one survey after another, business leaders complain that the majority of U.S. job applicants are ill-equipped to solve complex problems, work in teams, or communicate effectively.”

“Hewlett envisions a new generation of schools and community colleges…harness the deeper learning skills of critical thinking, problem solving, effective communication, collaboration, and learning to learn to help students develop a strong foundation in traditional academic subjects.”

http://www.hewlett.org/2010-annual-report

Page 50: Squeakfest2013 oct28 final for ss

New Culture of Learning: Cultivating the Imagination for a World of Constant Change

by Douglas Thomas and John Seely Brown, 2011

exploring play, innovation, and cultivation of the imagination as cornerstones of learning

create a vision of learning for the future that is achievable, scalable, and grows along with the technology that fosters it and the people who engage with it.

Page 51: Squeakfest2013 oct28 final for ss

EDUCATIONTECHNOLOGYLEARNING TO

EMBRACE CHANGE

Page 52: Squeakfest2013 oct28 final for ss

Culture of Learning

Teaching Based ApproachLearning Based Approach

Page 53: Squeakfest2013 oct28 final for ss

“We are preparing students for jobs that do not exist yet, that will use technologies that have not been invented yet, in order to solve problems that are not even problems yet.”

“Shift Happens”

www.shifthappens.wikispaces.com

Page 54: Squeakfest2013 oct28 final for ss

EMBRACE CHANGE

Page 55: Squeakfest2013 oct28 final for ss

EMBRACE CHANGE

CHANGE MOTIVATES AND CHALLENGES

CHANGE FORCES US TO LEARN DIFFERENTLY

Page 56: Squeakfest2013 oct28 final for ss

How did kids learn about Harry Potter?

Page 57: Squeakfest2013 oct28 final for ss

Learning through play and imagination

PIAGET- young children learn through play

Need for play is perceived as less as they grow older and world is more stable

HOWEVER…

Page 58: Squeakfest2013 oct28 final for ss

Learning through play and imagination

PIAGET- young children learn through play

Need for play is perceived as less as they grow older and world is more stable

HOWEVER…

Today’s world is ever-changing, expanding

Page 59: Squeakfest2013 oct28 final for ss

Learning through play and imagination

PIAGET- young children learn through play

Need for play is perceived as less as they grow older and world is more stable

HOWEVER…

Today’s world is ever-changing, expanding

PLAY IS A STRATEGY FOR EMBRACING CHANGE, rather than growing out of it.

Page 60: Squeakfest2013 oct28 final for ss

There is a generic set of skills and dispositions that are characteristic of

good learners. If learners can be taught a language for these, they can

get better at “learning to learn” across different contexts.

Page 61: Squeakfest2013 oct28 final for ss

21C SkillsCritical thinking

Problem solving

Communication

Collaboration

Creativity

innovation

Page 62: Squeakfest2013 oct28 final for ss

Learning to Learn: 7 Dimensions of Learning Power

www.vitalhub.net/index.php?id=8

Page 63: Squeakfest2013 oct28 final for ss

Learning to Learn: 7 Dimensions of Learning Power

www.vitalhub.net/index.php?id=8

Page 64: Squeakfest2013 oct28 final for ss

New ways of learningThe old ways are UNABLE TO KEEP UP

with the changing world

New media makes peer – to – peer learning easier and more natural

Peer to peer is amplified: the new media purports a COLLECTIVE nature of participation

Page 65: Squeakfest2013 oct28 final for ss

COMMUNITY—You learn in order to belong

COLLECTIVE– You belong in order to learn

Page 66: Squeakfest2013 oct28 final for ss

The collective

Produces INQUIRY

Meaningful Learning

Page 67: Squeakfest2013 oct28 final for ss

How do we teach and learn programming?

Page 68: Squeakfest2013 oct28 final for ss

Mathematics was a study in which we took order and analyzed it to

understand it.

Page 69: Squeakfest2013 oct28 final for ss

With the computer revolution…

Mathematics ceased to be only ANALYTIC

And became SYNTHETIC

Page 70: Squeakfest2013 oct28 final for ss

Now…

Page 71: Squeakfest2013 oct28 final for ss

We can take the understandings we have

and BUILD THINGS

Page 72: Squeakfest2013 oct28 final for ss

Mathematics was a study in which we took order and analyzed it to understand it.

With the computer revolution…

Mathematics ceased to be only ANALYTIC

And became SYNTHETIC

Now…

We can take the understandings we have

And BUILD THINGS

(points often made by Dan Ingalls!)

Page 73: Squeakfest2013 oct28 final for ss

Teach programming

IN CONTEXT

Learn powerful ideas learning by creating

Powerful mathematics turns into play

Page 74: Squeakfest2013 oct28 final for ss
Page 75: Squeakfest2013 oct28 final for ss

INQUIRY- BASED LEARNING

http://farm4.staticflickr.com/3377/3272923191_d6bdde2255_m.jpg

Page 76: Squeakfest2013 oct28 final for ss

Learning as Inquiry

http://farm4.staticflickr.com/3608/3423867025_06ec0511fd_m.jpg

Inquiry-based learning is a constructivist approach, in which students have ownership of their learning.

Inquiry and Design based example:

exploration and questioning

investigation into a worthy question, issue, problem or idea.

asking questions, gathering and analyzing information, generating solutions, making decisions, justifying conclusions and taking action

www.galileo.org/inquiry-what.html

Page 77: Squeakfest2013 oct28 final for ss

Questions

Page 78: Squeakfest2013 oct28 final for ss
Page 79: Squeakfest2013 oct28 final for ss

HowKnowledge is constructed

through the active engagement of a learner

within an active community of practice

Page 80: Squeakfest2013 oct28 final for ss
Page 81: Squeakfest2013 oct28 final for ss

What does it LOOK like?Constructed

Active

Reflective

Collaborative

Inquiry based

Evolving

Page 82: Squeakfest2013 oct28 final for ss

If you can use technology to make things you can make a lot more interesting things.

And you can learn a lot more by making them.

(Papert, 1999)

Page 83: Squeakfest2013 oct28 final for ss

“Making the invisible a little more visible.”

Page 84: Squeakfest2013 oct28 final for ss

Constructivism is the idea that knowledge is something you build in

your head.

Constructionism reminds us that the best way to do that is to build

something tangible—outside of your head—that is personally meaningful.

(Papert, 1990)

Page 85: Squeakfest2013 oct28 final for ss
Page 86: Squeakfest2013 oct28 final for ss

To understand technology ….

there’s no better way to do that then to build things. …..

as a programmer you learn to think about problems both objectively and by taking into account all outcomes.

There are only positive outcomes that can come from learning a new skill, and programming is the skill of our future.

Page 87: Squeakfest2013 oct28 final for ss

Constructionism is not a spectator sport

Page 88: Squeakfest2013 oct28 final for ss
Page 89: Squeakfest2013 oct28 final for ss
Page 90: Squeakfest2013 oct28 final for ss

Expand competencies

Challenge youth to participate as

PRODUCERS

As well as CONSUMERS of technology(Peppler & Kafai 2007)

Page 91: Squeakfest2013 oct28 final for ss
Page 92: Squeakfest2013 oct28 final for ss

Topics in Squeak•Cartesian coordinate geometry is employed to move the sprites around the screen, and Squeak could be used to enhance math lessons on the topic.

•Basic grammar could be taught using the sprites to represent nouns, and the commands to represent verbs, etc..

•Constructivist lessons in literature might include learners creating animations describing how they believe characters would behave if something different were to occur in a story they are reading.

•Simulations could be developed to test hypotheses or demonstrate understanding of scientific principles. (after hands on verification)

Page 93: Squeakfest2013 oct28 final for ss

Three challenges in participatory competencies that need to be addressed in preparing youth for

full digital culture participation (Jenkins et. al. 2006)

Participation

Transparency

Ethics

Page 94: Squeakfest2013 oct28 final for ss
Page 95: Squeakfest2013 oct28 final for ss

Teaching and learningPiaget Papert

“dwelling in” and “stepping back” are equally important in getting such a cognitive dance going. How could people learn from their experience as long as they are totally immersed in it. ….. translate the experience into a …… model gains a life of its own, and description or a model can be addressed as if it were “not me.” From then on, a new cycle can begin, because as soon as the dialogue gets started (between me and my artifact), the stage is set for new and deeper connectedness and understanding.

Edith Ackerman

Page 96: Squeakfest2013 oct28 final for ss

INQUIRY/Learning by DesignPrior knowledge (activate)

Background information

Define outcomes

Model design, provide frameworks

Establish general topic

Student teams, cooperative groups

Establish and communicate framework for inquiry

Page 97: Squeakfest2013 oct28 final for ss

Number 1 science lesson:

The World is not really what it seems.

See with new eyes

The San Francisco Exploratorium

(Oppenheimer-get out of your head)

500 exhibits

Page 98: Squeakfest2013 oct28 final for ss

Learning DispositionsWays of learning to learnStrengths and weaknessesBuilding stronger dispositions

Page 99: Squeakfest2013 oct28 final for ss

Learning to Learn: 7 Dimensions of “Learning Power”

Changing & Learning

Meaning Making

Critical Curiosity

Creativity

Learning Relationships

Strategic Awareness

Resilience

Being Stuck & Static

Data Accumulation

Passivity

Being Rule Bound

Isolation & Dependence

Being Robotic

Fragility & Dependence

Expert interviews + factor analysis from literature meta-review: identified seven dimensions of effective “learning power”, since validated empirically with learners at many stages, ages and cultures (Deakin Crick, Broadfoot and Claxton, 2004)

www.vitalhub.net/index.php?id=8

Page 100: Squeakfest2013 oct28 final for ss

Learning Power: ELLI

100

Learning relationships

Strategic Awareness

Changing and learning

ResilienceCreativity

Meaning Making

Critical Curiosity

ELLI: Effective Lifelong Learning Inventory (Ruth Deakin Crick, U. Bristol)A web questionnaire generates a spider diagram summarising the learner’s self-perception: the basis for a mentored discussion and interventions

Professional development in schools, colleges and business: ViTaL: http://www.vitalhub.net/vp_research-elli.htm

Page 101: Squeakfest2013 oct28 final for ss

Gender Issues

Page 102: Squeakfest2013 oct28 final for ss

One The question is how we react to this great prejudice against

women.

The rule of law and social activism certainly are crucial. But no matter how strong the social structure, there is always that cheek-slapped moment when you are alone with the anti-woman prejudice: the joke, the leer, the disregard, the invisibility, the inescapable fact that the moment you walk through the door you are seen as lesser, no matter what your credentials.

Page 103: Squeakfest2013 oct28 final for ss

Women represent 12% of all computer science graduates.

In 1984, they represented 37% of all computer science graduates.

http://www.girlswhocode.com/

Page 104: Squeakfest2013 oct28 final for ss

Recoding Gender

how gender has shaped the culture of computing,

she offers a valuable historical perspective on

today’s concerns over women’s

underrepresentation in the field.

Recoding GenderWomen’s Changing Participation in ComputingBy Janet Abbate

Page 105: Squeakfest2013 oct28 final for ss

© 2012 Massachusetts Institute of Technology

http://appinventor.mit.edu/

Page 106: Squeakfest2013 oct28 final for ss

East Palo Alto girls create app to clean up graffiti, trash

EPA CHICA SQUAD

http://appinventor.mit.edu/explore/stories/east-palo-alto-girls-create-app-clean-graffiti-trash.html

Page 107: Squeakfest2013 oct28 final for ss

http://girlsinict.org/sites/default/files/resources/docs/exec.sum-e.pdf

Page 108: Squeakfest2013 oct28 final for ss

How to be a woman programmer by Ellen Ullman

The New York Times, May 18, 2013

The first requirement for programming is a passion for the work, a deep need to probe the mysterious space between human thoughts and what a machine can understand; between human desires and how machines might satisfy them.

The second requirement is a high tolerance for failure. Programming is the art of algorithm design and the craft of debugging errant code. In the words of the great John Backus, inventor of the Fortran programming language: “You need the willingness to fail all the time. You have to generate many ideas and then you have to work very hard only to discover that they don’t work. And you keep doing that over and over until you find one that does work.”

http://www.nytimes.com/2013/05/19/opinion/sunday/how-to-be-a-woman-programmer.html?pagewanted=all&_r=1&

Page 109: Squeakfest2013 oct28 final for ss

It wasn't just about solving a problem. It was about experiencing sophisticated patterns that develop in mathematics, using a scheme that children can relate to (shapes). In the "car" example on the computer, the point was that the same phenomenon can be experienced by using "paint" and a little programming, but using concepts of velocity & acceleration, 1st- & 2nd-order diff eq.'s.”

Page 110: Squeakfest2013 oct28 final for ss

Every part of Etoys Squeak is

DECONSTRUCTIBLE

Every part can be taken apart

Ask questions—

do you think this part of the environment could be just like the objects you are manipulating?

the halos, the folders—even if you can’t get it back together, doesn’t matter

I can take it apart!

Page 111: Squeakfest2013 oct28 final for ss
Page 112: Squeakfest2013 oct28 final for ss

Squeak Etoysdirect pedagogical uses of the Squeak environment

community of users that form a support network for the tool

Squeakland showcase (a collective)

Squeak is open-source, all the source code for the projects is available for use to help understand develop one's own programs.

uploaded projects include tutorials explaining how to accomplish various tasks in the programming language.

Page 113: Squeakfest2013 oct28 final for ss

References Hagood, M.C., Stevens, L. P. & Reinking, D. (2002) What do THEY Have to Teach

US? Talkin’ ‘Cross Generations! In D. E. Alvermann (Ed.) Adolescents and Literacies in a Digital World. New York: Peter Lang Publishing.

Jenkins, H., Clinton, K., Purushotm, R., Robison, A., & Weigel, M. (2006) “confronting the challenges of participation culture: Media eduation for the 21st century.” White paper. Chicago, IL: The John D. and Catherine T. MacArthur Foundation.

Peppler, K.A. & Kafai, Y.B. “What video game making can teach us about learning and literacy: Alternative pathways into participatory culture,” in Akira Bab (Ed.), Situated Play: Proceedings of the Third International Conference of the Digital Games Research Association. (DiGRA) (Tokyo, Japan, September 2007) The University of Tokyo, pp. 369-376.

Salen, K., & Zimmerman, E. Rules of Play: Game design Fundamentals. The MIT Press, Cambridge, MA, 2004. MIT

John Hagel III, John Seely Brown: Lang Davison, The Power of Pull: How Small Moves, Smartly Made, Can Set Big Things In Motion, Basic Books 2010.

Page 114: Squeakfest2013 oct28 final for ss

Ackerman, E. , “Piaget’s Constructivism, Papert’s Constructionism: What’s the difference?”, IDC, 2013, NYC.

Fry, Spencer, Should You Learn to Program?, accessed October 21, 2013, http://blog.teamtreehouse.com/should-you-learn-to-program, May 25, 2013.

How to be a woman programmer by Ellen Ullman The New York Times, May 18, 2013, accessed October 21, 2013, http://www.nytimes.com/2013/05/19/opinion/sunday/how-to-be-a-woman-programmer.html?pagewanted=all&_r=1&.

Page 115: Squeakfest2013 oct28 final for ss

Kafai, Y., and Resnick, M., eds. (1996) Constructionism in Practice: Designing, Thinking, and Learning in a Digital World. Mahwah, NJ: Lawrence Erlbaum.

Papert, Seymour. (1990) “A Critique of Technocentrism in Thinking About the School of the Future,” MIT Epistemology and Learning Memo No. 2. Cambridge, Massachusetts: Massachusetts Institute of Technology Media Laboratory.

Papert, Seymour (1981) Mindstorms: Computers, Children and Powerful Ideas. NY: Basic Books.

Papert, Seymour (1993) The Children's Machine: Rethinking School in the Age of the Computer. New York:Basic Books.

Page 116: Squeakfest2013 oct28 final for ss

Stager, Gary. (2001) "Computationally-Rich Constructionism and At-Risk Learners." In Computers in Education 2001: Australian Topics – Selected Papers from the Seventh World Conference on Computers in Education. McDougall, Murnane & Chambers editors. Volume 8. Sydney: Australian Computer Society.

Stager, Gary. (2002) “Papertian Constructionism and At-Risk Learners” In the Proceedings of the 2002 National Educational Computing Conference. Eugene, OR: ISTE

Page 117: Squeakfest2013 oct28 final for ss

Seymour Papert Tribute at IDC 2013

High resolution video of the entire session: http://vimeo.com/69471812

Page 118: Squeakfest2013 oct28 final for ss

Contact InformationCathleen Galas

[email protected]

Cathleengalas.com

LinkedIn: Cathleen Galas