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Solid Modeling Ref. Mantyla

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Solid Modeling. Ref. Mantyla. Introduction. Aim of modeling: The search of a media of communication. Introduction (cont). Geometric modeling Which parts of the objects are visible to the viewer? Colors?. Solid modeling. Introduction. Taxonomy. Geometric Modeling. Solid Modeling. - PowerPoint PPT Presentation

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Page 1: Solid Modeling

Solid Modeling

Ref. Mantyla

Page 2: Solid Modeling

Introduction

Aim of modeling:

• The search of a media of communication

Page 3: Solid Modeling

Introduction (cont)

Geometric modeling

• Which parts of the objects are visible to the viewer? Colors?

Page 4: Solid Modeling

Introduction

• Solid modeling

Page 5: Solid Modeling

Geometric Modeling

Surface Modeling Solid Modeling

CSGVoxels B-rep

Winged Edge Halfedge

OpenMesh

{Alias Designer}

Taxonomy

Page 6: Solid Modeling

Issues of Solid Modeling

• (information) Completeness

• Integrity• Complexity, Geometric

Coverage– What does the object

look like?

– What is the weight, surface area, of the object

– Will the object hit the other object on its path?

Page 7: Solid Modeling

Representation Schemes

• Wireframe

• Surface Modeling

• Solid Modeling

Page 8: Solid Modeling

A representation scheme is a relation s:MR. The domain of s is denoted by D and the image of D under s by V.

If any valid representation models exactly one solid under s, s is called unambiguous or informationally complete.

A representation scheme s is termed unique if all solids have exactly one representation

A solid representation is a finite collection of symbols (of a finite alphabet) that designate a solid of M.

The representation techniques of a given solid modeler define the representation space R of the modeler. Those representations that actually can be constructed by the solid modeler according to its syntax rules are termed admissible.

Page 9: Solid Modeling

Solid Modeling

• CSG– Constructive solid geometry

• Volumetric model

• B-rep– Boundary representation

Page 10: Solid Modeling

Information Completeness

• Able to resolve point inclusion test unambiguously

• Given a point and a solid; return In/Out/On

Page 11: Solid Modeling

Constructive Solid Geometry

Point inclusion test for CSG 1.Classify against leaf primitives2.Propagate the result in the true

Page 12: Solid Modeling

Point Inclusion Test for CSG

1. Classify against leaf primitives

2. Propagate the result in the tree

INout

ININ

out

Page 13: Solid Modeling

Volumetric Representation

0

1ijkv

solid

otherwise

Page 14: Solid Modeling

Octree

Page 15: Solid Modeling

Boundary Model

Face, Edge, Vertex

v

e

f

Page 16: Solid Modeling

Validity of Boundary Model

Elements of the model • should not self-intersect• should not intersect each other unless at their boundary.

Self-intersecting non-manifold (next page)

Page 17: Solid Modeling

Definition of Manifold

For every point on the boundary, its neighborhood on the boundary is homeomorphic (topologically equivalent) to an open disc.

disc

Page 18: Solid Modeling

Topologically Equivalent

Page 19: Solid Modeling

Examples of Non-Manifold Models

Page 20: Solid Modeling

Plane Models

Mobius strip

Torus

Cylinder

Edge identification

Page 21: Solid Modeling

Plane Model

• Each edge (of a polygon) is assigned an orientation from one endpoint to the other

• Every edge is identified with exactly to one other edge

• For each collection of identified vertices, the polygons identified at that collection can be arranged in a cycle such that each consecutive pair of polygons in a cycle is identified at an edge adjacent to a vertex from the collection.

Page 22: Solid Modeling

Orientable Solids

• A plane model is orientable if the directions of its polygons can be chosen so that for each pair of identifed edges, one edge occcus in its positive orientation, and the other one in its negative orientation

Page 23: Solid Modeling

Euler-Poincaré Formula (ref)

V: the number of verticesE: the number of edgesF: the number of facesG: the number of holes that penetrate the solid, usually referred to as genus in topologyS: the number of shells. A shell is an internal void of a solid. A shell is bounded by a 2-manifold surface. Note that the solid itself is counted as a shell. Therefore, the value for S is at least 1.L: the number of loops, all outer and inner loops of faces are counted.

GSFLFEV 2

Page 24: Solid Modeling

Examples

Box w/ through hole: V-E+F-(L-F)-2(S-G) = 16-24+10-(12-10)-2(1-1)=0

V-E+F-(L-F)-2(S-G) = 10-15+7-(7-7)-2(1-0)=0

Invalid solid yet still yields ZERO!

Box: V-E+F-(L-F)-2(S-G) = 8-12+6-(6-6)-2(1-0)=0

Open Box: V-E+F-(L-F)-2(S-G) = 8-12+5-(5-5)-2(0-0)=1

Box w/ blind hole: V-E+F-(L-F)-2(S-G)

= 16-24+11-(12-11)-2(1-0)=0

Page 25: Solid Modeling

Count Genus Correctly

G = 3?

G = 2!

G = ?

Page 26: Solid Modeling

Euler Operators

MVFSMEV

MEFKEMR

(Ring: loop)

Page 27: Solid Modeling

Global Operators

Page 28: Solid Modeling

Example: Euler Operators

Page 29: Solid Modeling

Winged-Edge Data Structure

• Commonly used to describe polygon models• Quick traversal between faces, edges, vertices• Linked structure of the network

• Assume there is no holes in each face

Page 30: Solid Modeling

Winged-Edge Data Structure

• vertices of this edge

• its left and right faces

• the predecessor and successor when traversing its left face

• the predecessor and successor when traversing its right face.

Page 31: Solid Modeling

Winged-Edge Data Structure

Edge Vertices Faces Left Traverse Right Traverse

Name Start End Left Right Pred Succ Pred Succ

a X Y 1 2 d b c e

Edge Table

Page 32: Solid Modeling

Winged-Edge Data Structure

Edge Vertices Faces Left Traverse Right

Traverse

Name Start End Left Right Pred Succ Pred Succ

a A D 3 1 f e c b

b A B 1 4 a c d f

c B D 1 2 b a e d

d B C 2 4 c e f b

e C D 2 3 d c a f

f A C 4 3 b d e a

Page 33: Solid Modeling

Winged-Edge Data Structure

Vertex Name Incident Edge

A a

B b

C d

D c

• the vertex table and the face table

Face Name Incident Edge

1 a

2 c

3 a

4 b

Page 34: Solid Modeling

Winged Edge Data Structure (Baumgart 1975)

Page 35: Solid Modeling

Winged-Edge Data Structure

• For a face with inner loops are ordered clockwise.

• Adding an auxiliary edge between each inner loop and the outer loop

Page 36: Solid Modeling

Halfedge Data Structure

• Modification of winged edge

• Since every edge is used twice, devise “halfedge” for this use

• Can have loop to account for multiply connected face (face with multiple boundaries)

• Can handle

– Manifold models

– Face with boundary

• OpenMesh: a specialized halfedge implementation (for triangular meshes)

Page 37: Solid Modeling

Half-Edge Data Structure

• Doubly connected edge list

Page 38: Solid Modeling

Object File Format(OFF)

• Storing a description a 2D or 3D object

• Simple extension can handle 4D objects– 4D: (x,y,z,w)

• OFF File Characteristics– ASCII (there is also a binary version)– Color optional– 3D– No compression

Page 39: Solid Modeling

Object File Format(OFF)

Page 40: Solid Modeling

Object File Format(OFF)

Page 41: Solid Modeling

Polygon File Format

• Stanford Triangle Format

• Store 3-d data from 3D scanners

• Properties can be stored including– color and transparency– surface normals– texture coordinates– data confidence values

Page 42: Solid Modeling

Stanford 3D Scanning Repository (url)

Cyberware 3D Scanners (url)

Large models also avaiable at GeogiaTech

Page 43: Solid Modeling

Polygon File Format

• PLY structure– Header – Vertex List – Face List – (lists of other elements)

Page 44: Solid Modeling

Polygon File Format