sketching. a lost art?

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Sketching. A lost art?

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This presentation was given at the Charlotte User Experience meetup (@cltux) by Rik Catlow (@rikcat) on Aug 23rd 2010. http://www.charlotteux.org/calendar/14045534/

TRANSCRIPT

Page 1: Sketching. A lost art?

Sketching.A lost art?

Page 2: Sketching. A lost art?

How many people use sketching in

their UX process?

Page 3: Sketching. A lost art?

“The resolution or style of the rendering should not suggest a degree of refinement or completion that exceeds the actual state of development, or thinking, of the concept.” -Bill Buxton

Page 4: Sketching. A lost art?

How our team uses sketching.

Page 5: Sketching. A lost art?

Discussion Topic

What are the benefits to sketching? - Speed - Collaboration - Exploration

Page 6: Sketching. A lost art?

Discussion Topic

What’s the right fidelity? - Whiteboard/Pencil - Wireframe - Mockups - Prototype

Page 7: Sketching. A lost art?

Discussion Topic

Who should sketch? - ID/IA/VZD...of course. - Customers? - Clients? - Business Partners?

Page 8: Sketching. A lost art?

Discussion Topic

Who should see the sketch? - ID/IA/VZD...of course. - Customers? - Clients? - Business Partners?

Page 9: Sketching. A lost art?

Discussion Topic

Usability testing sketches? - Great for touch platforms. - Effect on feedback. - Allowing participants to sketch.

Page 10: Sketching. A lost art?

People with Insight.

- Bill Buxton Book - Sketching User Experiences (http://billbuxton.com)

- Leah Buley Presentations - UX Team of One/Sketchboarding (http://www.slideshare.net/ugleah)

- David Gray Website - Visual Thinking (http://www.davegrayinfo.com)

- Todd Zaki Warfel Presentations & Book - Right Way to Wireframe/Prototyping (http://www.slideshare.net/toddwarfel/)

- Dan Roam Book - Back of the Napkin (http://www.thebackofthenapkin.com)

Page 11: Sketching. A lost art?

Thx.