simulating attachment z why simulate attachment? z origins of attachment theory z the target...
TRANSCRIPT
Simulating Attachment
Why simulate attachment? Origins of Attachment theory The target behaviours to be simulated Design methodology and demo Architectural design issues to be investigated
Why Simulate Attachment?
It provides a target for a design process - by building cognitive architectures to perform certain specific tasks we better understand architectures generally
Reproducing in simulation specific patterns of attachment behaviour acts as a ‘test-bed’ for developing architectural theories of human information processing
Why Simulate Attachment?
the developmental trajectory has normative stages which show representational change
initially only need to simulate limited cognitive resources
linked with evolutionary, physiological, anthropological, AI, cybernetic and cross-species data and theory
can abstract attachment behaviour
Origins of Attachment Theory
John Bowlby, The Attachment TrilogyPsychoanalysis, Ethology, Evolutionary
Theory and CyberneticsEarly concentration on long separations,
loss, mistreatment and psychopathologyChanged hospital visiting practiceLater focus on Individual Differences
The target behaviour The Strange Situation Experiment arose from comparing Ugandan and US infant attachment behaviours Involves 3 separation/re-union stages Each new stage increases the amount of anxiety they produce Four patterns of response A key pattern is link between home behaviour of mother and infant and infant behaviour on re-union in the SS
Infant reunion responses in the SS:
Secure (B type) behaviour positive, greeting, being comforted
Avoidant (A type) behaviour not seeking contact, avoiding gaze
Ambivalent (C type) behaviour not comforted, overly passive, show anger
Disorganised (D type) Behaviour totally disorganised and confused
The target behaviour
Maternal home behaviour prior to the SS
sensitivity-insensitivityacceptance-rejectionco-operation-interferenceaccessibility-ignoringemotional expressivenessrigidity(compulsiveness)-flexibility
The target behaviour
Attachment SS Subgroups vs prior maternal home behaviour
SS subgroupsMaternal Behaviour\ B1 B2/B3 C1 C2 A2 A1
Sensitivity 7.36 4.50 2.50 2.25 2.50 2.75
Acceptance 8.00 6.75 5.50 5.25 4.25 3.50
Co-operation 7.66 6.50 4.00 4.50 5.50 2.63
Accessibility 7.39 4.88 4.50 2.50 2.25 4.63
Lack of emotion* 2.17 3.88 4.25 2.75 6.50 6.00
Rigidity* 1.89 2.75 2.00 3.50 3.50 4.50
The target behaviour
Design methodology
Avoiding trivial solutions Whether to use data or theory to constrain the simulation Non-falsifiability
3 Problems:
Design methodology
Problem 1: Avoiding trivial solutions
The simulation is NOT trying reproduce superficial details of facial expression or body movement - like a Kismet robot might It is trying to simulate the causal mechanisms behind the behaviour, at the level of goals and action plans within a complete agent in a multi-agent simulation BUT an abstraction of the target behaviour in a broad and shallow complete agent is TOO easy to reproduce
Design methodology
How to constrain the possible hypotheses space to exclude trivial solutions? Assume attachment styles are evolved, adaptive behaviours
Problem 1: Avoiding trivial solutions
Concentrating on Secure (B type), Avoidant (A type) and Ambivalent (C type) behaviours as potentially adaptive responses
Disorganised (D type) Behaviour is unlikely to be adaptive, but inclusion of this phenomena remains a possible future constraint
Design methodology
Problem 1: Avoiding trivial solutions
Design Methodology
Taking an evolutionary/adaptive approach the differences in infant security in the Baltimore and Uganda studies suggests the following questions: Are Internal Working Models that are used in moments of
attachment anxiety in part formed in episodes centred on non-anxious socialisation and exploration?
What information might infants gain from frequent episodes of exploration and social interaction that they use in infrequent episodes of attachment anxiety?
“If my carer won’t socially interact on my terms at all then I am less secure and I must use my own actions to gain security”
“If my carer sometimes socially interacts on my terms then I am less secure and need to concentrate my efforts in eliciting a response”
Design methodology
Problem 2: How to combine data, theory and AI techniques in the simulation - (Mook (1983) In defense of external invalidity)
Data and theories to be incorporated in the simulation
Data from the SS and other attachment studies
Bowlby’s theory
Distributed control architectures
Teleoreactive architectures
H-cogaff architecture
Theories of Executive Function - SAS
Machine learning algorithms (RL and ILP)
Design methodology
Problem 3: Non-falsifiability
Duhem, Auxiliary Assumptions
Popper, Falsifiability and Broad and Shallow architectures
Lakatos, Three kinds of falsification
Core assumptions and ad hoc assumptions
Progressive and Degenerative Problem Shifts
Design methodology
An unfinished simulation
Architectural design issues
how goals are chosen and represented?when goals are chosen how are consequent
behaviours chosen?whether SS behaviour is deliberative or
reactive?how skill acquisition, chunking, parsing,
perceptual affordances relate to attachment?
when and how new subsystems come on-line in attachment stage changes?
Architectural design issues
Bowlby’s theoryBehavioural systems from ethology:
attachment, exploration, fear and sociability
Stages defined by available control mechanisms: reflex (0-3), fixed action patterns (2-12), goal correction (9-36), goal corrected partnership (24- ), (age in months)
Coordination and control mechanisms: chaining, planning, ‘totes’, IWM’s and language
The H-cogaff architecture
Architectural design issues
The cogaff schema
Architectural design issues
Shallice and Burgess - SAS and contention scheduling
contention scheduling
SAS
Bowlby’s Behaviours represented in an infant-cogaff architecture
InternalWorkingModel?
Architectural design issues
Development of deliberative affordances or exploration and socialisation driven by deliberation?
Deliberationin re-union episodes
Development of partnership in planning as linguisticcompetencedevelops
Architectural design issues
A distributed control system that adapts with Re-inforcement Learning at each node, has a non-central, non-symbolic representation, given by the genes, and undergoes no qualitative change in representation
A teleoreactive system that adapts using Inductive Logic Programming, has a simple central symbolic representation given by the genes that undergoes qualitative change in representation