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Seminar Wissenschaftliches Arbeiten 186.828, SS 2016, 2.0h (3 ECTS) Stefan Ohrhallinger Institute of Computer Graphics and Algorithms (E186) Vienna University of Technology http://www.cg.tuwien.ac.at/staff/StefanOhrhallinger.html

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Page 1: Seminar Wissenschaftliches Arbeiten 186.828, SS 2016, 2.0h ... · 186.828, SS 2016, 2.0h (3 ECTS) Stefan Ohrhallinger Institute of Computer Graphics and Algorithms (E186) Vienna University

Seminar Wissenschaftliches Arbeiten 186.828, SS 2016, 2.0h (3 ECTS)

Stefan OhrhallingerInstitute of Computer Graphics and Algorithms (E186)

Vienna University of Technology

http://www.cg.tuwien.ac.at/staff/StefanOhrhallinger.html

Page 2: Seminar Wissenschaftliches Arbeiten 186.828, SS 2016, 2.0h ... · 186.828, SS 2016, 2.0h (3 ECTS) Stefan Ohrhallinger Institute of Computer Graphics and Algorithms (E186) Vienna University

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Important!

Register to course in TISS: to get news & updates

These slides will on the website after this meeting

Official registration: by submitting the literature list

Topics are presented and assigned here today

Page 3: Seminar Wissenschaftliches Arbeiten 186.828, SS 2016, 2.0h ... · 186.828, SS 2016, 2.0h (3 ECTS) Stefan Ohrhallinger Institute of Computer Graphics and Algorithms (E186) Vienna University

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Seminar Goals

Practice selecting, reading and understanding● Search and select papers relevant to your topic● Summarize them as a state-of-the-art report● Prepare a talk about your topic in the seminar

This permits in-depth familiarization with the topic

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Tasks

● Submit a literature list (chosen with supervisor)● Attendance of 3 lectures● Workshop on storytelling● Meetings with supervisor: paper selection,

discussion of papers, preparing talk slides● Alternative: evaluate and compare algorithms● Final talk in seminar

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Literature List

● Analyze recent papers (select with supervisor)● Study secondary literature to understand topic● How to find relevant papers:● SIGGRAPH Proceedings● Google Scholar: find the right key words● Survey papers, often-referenced papers● Submits a list of 10+ papers per email to supervisor

& me → official registration

Page 6: Seminar Wissenschaftliches Arbeiten 186.828, SS 2016, 2.0h ... · 186.828, SS 2016, 2.0h (3 ECTS) Stefan Ohrhallinger Institute of Computer Graphics and Algorithms (E186) Vienna University

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State-of-the-Art Report (STAR)

● 8 pages per student, preferably in english● Format in the style of a scientific paper● Use LaTeX template on course website● LaTeX tools and guides also on the website● Submit the draft in PDF format, per email to

supervisor+organizer

Page 7: Seminar Wissenschaftliches Arbeiten 186.828, SS 2016, 2.0h ... · 186.828, SS 2016, 2.0h (3 ECTS) Stefan Ohrhallinger Institute of Computer Graphics and Algorithms (E186) Vienna University

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Workshop on Storytelling

● You will get slides online on how to prepare● Workshop (15min slots) to help you to write well● Not only for the report, also for your thesis!● Structure the ideas in your paper like a story● Get interactive feedback on your personal story● Workshop organizer is Martin Ilĉik

Page 8: Seminar Wissenschaftliches Arbeiten 186.828, SS 2016, 2.0h ... · 186.828, SS 2016, 2.0h (3 ECTS) Stefan Ohrhallinger Institute of Computer Graphics and Algorithms (E186) Vienna University

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Scientific Review

● You will get a draft of another student to review● Typical conference review form (Eurographics)● This helps author to improve the manuscript● Guides on review writing on course website● You will receive 2 reviews (student, supervisor)● Improve final report according to reviews

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Seminar Talk

● Prepare slides in advance, using template● Each student talks for 15 minutes, english pref.● 5 minutes discussion after each talk● Focus is on overview/comparison of methods● Present so that other students will understand it● Active discussion is mandatory and is graded● Submitted slides are presented on seminar PC

Page 10: Seminar Wissenschaftliches Arbeiten 186.828, SS 2016, 2.0h ... · 186.828, SS 2016, 2.0h (3 ECTS) Stefan Ohrhallinger Institute of Computer Graphics and Algorithms (E186) Vienna University

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Grading

● Lecture attendance 5%● Workshop attendance 5%● Review: 20%● Seminar slides+talk: 30%, discussion 5%● Final report: 35%

● Late submission: 15% off per day, max. 1 week

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Important Dates

● 22.03. 23:59 Submit literature list (per email)● 07.04. 13:00 – 15:00 Lecture Prof. Wimmer● 15.04. 13:30 – 16:30 Workshop Storytelling● 21.04. 13:00 – 15:00 Lecture Prof. Gröller● 18.05. 11:00 – 13:00 Lecture Prof. Purgathofer● 21.06. 23:59 Submit slides (per email)● 22.06. 10:00 – 16:00 Seminar talks● 22.06. 23:59 Submit final report (per email)

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Topic Presentation

● Now 16 topics will be presented● After the presentation, please mark down at

least 3 in order of preference (1, 2, 3, …)● I will try to make a fair assignment of topics

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1 Character and Crowd Animation

Conduct a survey of

recent advances in

Character Animation

Crowd Animation

Bernhard Steiner

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2 Design of structurally sound buildings

Bernhard Steiner

Conduct a survey of

recent advances in

Structural optimization for buildings/bridges etc.

Modelling of plausible buildings

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3 L0 Reconstruction and Filtering

Reinhold Preiner

Write a review on L0-based reconstruction, resampling and filtering techniques in computer graphics.

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4 L0 Denoising

Reinhold Preiner

Evaluate an algorithm in L0-based point set denoising.

Y. Sun, S. Schaefer and W. Wang, Denoising Point Sets via L0 Minimization, Computer Aided Geometric Deisgn, vol. 35, pp. 2-15, 2015.

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5 Physics-based Cloth Simulation

Christian Hafner

Give on overview of• Physics-based

animation of cloth• Mesh methods• Particle methods• Tearing• Collision handling• Etc.

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6 Real-time Volumetric Lighting

Christian Hafner

Summarize new advances regarding• Volumetric lighting• Fog simulation• Scattering effects

…all in real-time!

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7 NPR in Real Time

Christian Freude

Conduct a survey of recent advances in real-time

non-photorealistic rendering

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8 Screen-Space Rendering Effects

Christian Freude

Conduct a survey of recent advances in real-time

screen-space rendering effects

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9 Hyper- and Time-lapse Videos

Michael Birsak

• Recent advances in creating time-lapse videos with a smoothly moving camera

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10 Video Stabilization

Michael Birsak

• Recent advances in video stabilization

2D

3D

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11 Perceptual Methods in Global Illum.

Hiroyuki Sakai

Write a state-of-the-art report about methods that exploit perceptual aspects for rendering global illumination

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12 Exploit Temp. Coherence for Anim. GI

Hiroyuki Sakai

Write a state-of-the-art report about methods that exploit temporal coherence for animated global illumination

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13 Reinforcement Learning in Graphics

Károly Zsolnai-Fehér

Reinforcement learning is an amazing tool for optimizing the behavior of an agent in an enviroment. It is capable of playing computer games at a high level and also has applications in computer graphics. Check this out.

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14 Neural Networks in Graphics

Károly Zsolnai-Fehér

Neural networks are universal function approximators that are used to solve difficult problems in image and speech recognition, image synthesis, and many more. Check this out and see for yourself!

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15 Convex Decomposition

Mohamed Radwan

Pocket cuts [Lien et al 2007]

Concavity aware fields [Au et al 2012]

Lines of sight [Kaick et al 2014]

Conduct a survey of convex decomposition methods.

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16 Advances in Virtual Reality

Mohamed Radwan

Conduct a survey of recent advances and trends in virtual reality

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Topic Assignment

● Please mark at least 3 topics in order of preference (1, 2, 3, …), with your name

● Hand in the sheet● Then I will assign the topics on the spot

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Questions?

● Get in contact with your supervisor ASAP● Discuss literature list with your supervisor● Submit the list (to supervisor and me) by 22.3.