scourge lvl1

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  • 8/9/2019 Scourge Lvl1

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  • 8/9/2019 Scourge Lvl1

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  • 8/9/2019 Scourge Lvl1

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    ENCOUNTER POWER

    Chilling Blow

    KEYWORDSArcane, Cold, Weapon

    USED

    Standard

    ACTION

    Melee weapon

    RANGE

    6

    ATTACK

    One creature

    TARGET

    *

    vs AC

    DEFENSE

    Attack: Intelligence vs. ACHit: 1[W] + Intelligence modifier (+3) colddamage, and the target takes cold damage equalto your Constitution modifier (+3) each time itattacks until the start of your next turn.

    Longsword: +6 attack, 1d8+3 damage

    ADDITIONAL EFFECTS

    CLASSSwordmage

    LEVEL1

    BOOKFRPG

    DAILY POWER

    Frost Backlash

    KEYWORDSArcane, Cold, Weapon

    USED

    Imm Interr

    ACTION

    Melee weapon

    RANGE

    6

    ATTACK

    The creature that hit you

    TARGET

    *

    vs Reflex

    DEFENSE

    Trigger:An adjacent creature hits youAttack: Intelligence vs. ReflexHit: 3[W] + Intelligence modifier (+3) colddamage.Miss: Half damage.

    Longsword: +6 attack, 3d8+3 damage

    ADDITIONAL EFFECTS

    CLASSSwordmage

    LEVEL1

    BOOKFRPG

    WEAPON

    Longsword

    1d8

    DAMAGE

    3

    PROFICIENT

    Heavy Blade

    GROUP RANGE

    PROPERTIES

    Versatile (Versatile weapons are one-handed, butyou can use them two-handed. If you do, youdeal an extra 1 point of damage when you rolldamage for the weapon.

    A Small character such as a halflingmust use a versatile weapon two-handed, anddoesn't deal extra damage.).

    Melee Basic Attack: +3 attack, 1d8 damage

    NOTES

    ITEM SLOTOne-hand

    WEIGHT4

    PRICE15

    BOOKPH

    WEAPON

    Dagger

    1d4

    DAMAGE

    3

    PROFICIENT

    Light Blade

    GROUP

    5/10

    RANGE

    PROPERTIES

    Light Thrown (A basic attack with a light thrown weaponuses your Dexterity. Light thrown weapons don't deal asmuch damage as heavy thrown weapons, but some powerslet you hurl several of them at once or in rapid succession.).Off-Hand (An off-hand weapon is light enough that you canhold it and attack effectively with it while holding a weaponin your main hand. You can't attack with both weapons inthe same turn, unless you have a power that lets you do so,but you can attack with either weapon.).

    Melee Basic Attack: +3 attack, 1d4 damageRanged Basic Attack: +6 attack, 1d4+3 damage

    NOTES

    ITEM SLOTOff-hand

    WEIGHT1

    PRICE1

    BOOKPH

    WEAPON

    Hand Crossbow

    1d6

    DAMAGE

    2

    PROFICIENT

    Crossbow

    GROUP

    10/20

    RANGE

    PROPERTIES

    Load Free (Ranged weapons that loose projectiles, includingbows, crossbows, and slings, take some time to load. When aweapon shows load free on the ranged weapons table, thatmeans you draw and load ammunition as a free action,effectively part of the action used to attack with the weapon. Anyweapon that has the load property requires two hands to load,even if you can use only o ne hand to attack with it. (The sling,for example, is a one-handed weapon, but you need a free handto load it.) The crossbow is load minor, wh ich means it requiresa minor action to load a bolt into the weapon. If a power allowsyou to hit multiple targets, the additional load time is accountedfor in the power.).

    Ranged Basic Attack: +5 attack, 1d6+3 damage

    NOTES

    ITEM SLOTOne-hand

    WEIGHT2

    PRICE25

    BOOKPH

    ITEM

    Leather Armor

    2

    AC BONUS

    -

    CHECK

    -

    SPEED

    1

    QUANTITY

    PROPERTIES

    NOTES

    ITEM SLOTBody

    WEIGHT15

    PRICE25

    BOOKPH

    ITEM

    Adventurer's Kit

    AC BONUS CHECK SPEED

    1

    QUANTITY

    PROPERTIES

    This kit includes: a backpack, a bedroll, flint andsteel, a belt pouch, two sunrods, ten days' worthof trail rations, 50 feet of hempen rope, and awaterskin.

    NOTES

    ITEM SLOT WEIGHT33

    PRICE15

    BOOKPH

    ITEM

    Thieves' Tools

    AC BONUS CHECK SPEED

    1

    QUANTITY

    PROPERTIES

    To use the Thievery skill properly, you need theright picks and pries, skeleton keys, clamps, andso on. Thieves' tools grant a +2 bonus toThievery checks to open a lock or to disarm a

    trap.

    NOTES

    ITEM SLOT WEIGHT1

    PRICE20

    BOOKPH

    ITEM

    Crossbow Bolts

    AC BONUS CHECK SPEED

    1

    QUANTITY

    PROPERTIES

    Crossbow bolts come in a case that holds twenty.Ammunition is used up when you fire it from aprojectile weapon.

    NOTES

    ITEM SLOT WEIGHT2

    PRICE1

    BOOKPH

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