savanc's equipment guide v4.3

34
Savanc’s Equipment Guide Version 4.3 Dear PoLC member, This is an extensive guide to successfully 1-hit your way from level 1 to level 1200. I have most of this guide from level 70 to where I am now. It did work for me and hopefully for you as well. ^_^ The guide is divided into several parts: levels 1-185, which are relatively easy 1-hit areas (with special guides on the Lenzwer Forest (level 110-115) and level 140-149); levels 186-239, during which I suggest you start to use Death Dealer with Summon Shield Imp; levels 240-349, during which I suggest you start to use a new buff called Smashing Hammer and the lay-out changes a bit; levels 350-399, during which crystalline items will be used; levels 400-420, which are levels in Xinderoth and are different for reasons you will understand when you get there; levels 421-950, which are quite straightforward levels; levels 951-970, which are levels in Karthak which is somewhat like Xinderoth except leveling is a bit easier and the quests are a lot harder; levels 971-1200, which are again quite normal hunting levels. Some basic information: Standard buffs - I suggest you always hunt with Adept Learner, Librarian, Animal Magnetism, Conserve, Merchant, Treasure Hunter and Doubler (except when mentioned). - From level 186 onwards I suggest using Fury (around level 150) and Berserk (around level 150, but a good alternative is the cheap level 200 potion – Dragon Blood Potion). - From level 240 onwards I suggest using Enchant Weapon (around level 150) unless the weapon was the Destroyer one (because then EW gives only very small bonuses)., and Enchanted Armor from level 280 onwards. - The buffs mentioned above will NOT be mentioned every time in the guide, because it would be too elaborate. Damage buffs and updates - From level 240 onwards I occasionally suggest using Berserk300 (Berserkers Potion). - From level 334 onwards I suggest using Coordinated Attack (only works if you are wearing only set items). - I suggest using EW1000 (Potion of Truth) on and off (mostly off) from level 470 onwards. - I suggest the use of Cursed Rune from level 500 to 574 when you do not wear crystalline (“Cursed” buffs break crystalline; even with UB200). - From level 686 onwards I suggest using Berserk350 (Potion of Fury). - Coordinated Defense is advised 10 times between level 715 and 995. It will give you the extra defense you need to be safe from a creatures’s attacks. - From level 1101 onwards I suggest using EW1500 (Potion of Greater Enchant Weapon) and Fury 350 (Potion of Incandescent Fury). - From level 1101 onwards I suggest using Enchant Shield 175, Iron Fist 175, Enchant Helmet 75 and Epic Forge 175. How to “read” buff suggestions - CA levels mentioned are guildelines. This means it is not a big problem if you use CA of a few levels lower (+/- 5 levels is quite ok). For example, if the guide says CA 5 then using no CA at all will still keep you 1-hitting nearly all the time. Using slightly different CA levels than the guide can be useful if you want to get the extra damage from CA without using a lot of extra stamina. For details see Appendix II. - DC levels mentioned are absolute minima. Do not use a DC lower than the number mentioned, because even 1 level lower can make you miss the creature a lot. So make sure you get a buff (or potion) of at least that level; - Constitution and Flinch can be useful to keep your imps alive. In most levels it is impossible to get enough damage to 1-hit while also getting enough defense to stay safe. The Constitution levels mentioned are like the DC levels: they are absolute minima. If you use lower levels then you will not be safe from a creatures’s attacks. Extra information - buffs - The level of Counter Attack mention in this guide includes our two currently empowered relics. They give a 10% attack, armor, damage and HP bonus and a 5% defense bonus. If we do not have two empowered relics then you should raise the mentioned CA level by 20 points per relic. Currently we have a 10% damage (and most other stats) bonus and the guide is based on us having them. - All buffs mentioned in this guide are of at least level 150 unless noted otherwise (with the exception of IF, ES, CoorAt, EF (which are of level 175), EH (which is level 75) and Keen Edge (which is at least level 165)). In case where you have too little attack I have mentioned the minimal level of Dark Curse and if needed then I also mention the use of Keen Edge. You of course can choose to use Keen Edge when I do not mention it and lower the required Dark Curse level. For a DC to KE+DC conversion table see Appendix I. - When using Summon Shield Imp (and Death Dealer) the use of Potion of Greater Doubler or Potion of Intensity (Doubler level 750 or Doubler 1200) is highly advised as it reduces the number of attacks during a hunt and thus reduces the number of possible deaths of your Shield Imp (and avoiding having to purchase it multiple times). Extra information - various - When a map has multiple creatures then hunting creatures of a lower level or Champions is not advised. If a map also has creatures of higher levels then you can hunt them, but make sure you use the buffs of the level of the corresponding creature. For example, Dark Vale (North) (level 345) has Ghouls (level 345) which can be defeated without Counter Attack or Dark Curse, but also has the Dark Vale Vines (level 346) and they can only be defeated with Dark Curse 106 or higher. To hunt the level 346 creature you need that buff even though the guide says level 345 does not need it. - Most of my level up points are in damage (everything except around 20 points). I hope you also have spent a lot of points in damage as this guide assumes you have at least 80% of your level up points in damage. - Items used were mostly guild-owned, perfect/excellent crafted and fully forged. Appendix III contains a list of hunting items that appear in the guide. - There are many alternatives to this equipment guide, so please use what suits you and what is available. Now onto the equipment guide. Have fun!

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Page 1: Savanc's equipment guide v4.3

Savanc’s Equipment Guide

Version 4.3 Dear PoLC member, This is an extensive guide to successfully 1-hit your way from level 1 to level 1200. I have most of this guide from level 70 to where I am now. It did work for me and hopefully for you as well. ^_^

The guide is divided into several parts: � levels 1-185, which are relatively easy 1-hit areas (with special guides on the Lenzwer Forest (level 110-115) and level 140-149); � levels 186-239, during which I suggest you start to use Death Dealer with Summon Shield Imp; � levels 240-349, during which I suggest you start to use a new buff called Smashing Hammer and the lay-out changes a bit; � levels 350-399, during which crystalline items will be used; � levels 400-420, which are levels in Xinderoth and are different for reasons you will understand when you get there; � levels 421-950, which are quite straightforward levels; � levels 951-970, which are levels in Karthak which is somewhat like Xinderoth except leveling is a bit easier and the quests are a lot harder; � levels 971-1200, which are again quite normal hunting levels.

Some basic information: Standard buffs - I suggest you always hunt with Adept Learner, Librarian, Animal Magnetism, Conserve, Merchant, Treasure Hunter and Doubler (except when mentioned). - From level 186 onwards I suggest using Fury (around level 150) and Berserk (around level 150, but a good alternative is the cheap level 200 potion –

Dragon Blood Potion). - From level 240 onwards I suggest using Enchant Weapon (around level 150) unless the weapon was the Destroyer one (because then EW gives only very

small bonuses)., and Enchanted Armor from level 280 onwards. - The buffs mentioned above will NOT be mentioned every time in the guide, because it would be too elaborate.

Damage buffs and updates - From level 240 onwards I occasionally suggest using Berserk300 (Berserkers Potion). - From level 334 onwards I suggest using Coordinated Attack (only works if you are wearing only set items). - I suggest using EW1000 (Potion of Truth) on and off (mostly off) from level 470 onwards. - I suggest the use of Cursed Rune from level 500 to 574 when you do not wear crystalline (“Cursed” buffs break crystalline; even with UB200). - From level 686 onwards I suggest using Berserk350 (Potion of Fury). - Coordinated Defense is advised 10 times between level 715 and 995. It will give you the extra defense you need to be safe from a creatures’s attacks. - From level 1101 onwards I suggest using EW1500 (Potion of Greater Enchant Weapon) and Fury 350 (Potion of Incandescent Fury). - From level 1101 onwards I suggest using Enchant Shield 175, Iron Fist 175, Enchant Helmet 75 and Epic Forge 175.

How to “read” buff suggestions - CA levels mentioned are guildelines. This means it is not a big problem if you use CA of a few levels lower (+/- 5 levels is quite ok). For example, if the

guide says CA 5 then using no CA at all will still keep you 1-hitting nearly all the time. Using slightly different CA levels than the guide can be useful if you want to get the extra damage from CA without using a lot of extra stamina. For details see Appendix II.

- DC levels mentioned are absolute minima. Do not use a DC lower than the number mentioned, because even 1 level lower can make you miss the creature a lot. So make sure you get a buff (or potion) of at least that level;

- Constitution and Flinch can be useful to keep your imps alive. In most levels it is impossible to get enough damage to 1-hit while also getting enough defense to stay safe. The Constitution levels mentioned are like the DC levels: they are absolute minima. If you use lower levels then you will not be safe from a creatures’s attacks.

Extra information - buffs - The level of Counter Attack mention in this guide includes our two currently empowered relics. They give a 10% attack, armor, damage and HP bonus

and a 5% defense bonus. If we do not have two empowered relics then you should raise the mentioned CA level by 20 points per relic. Currently we have a 10% damage (and most other stats) bonus and the guide is based on us having them.

- All buffs mentioned in this guide are of at least level 150 unless noted otherwise (with the exception of IF, ES, CoorAt, EF (which are of level 175), EH (which is level 75) and Keen Edge (which is at least level 165)). In case where you have too little attack I have mentioned the minimal level of Dark Curse and if needed then I also mention the use of Keen Edge. You of course can choose to use Keen Edge when I do not mention it and lower the required Dark Curse level. For a DC to KE+DC conversion table see Appendix I.

- When using Summon Shield Imp (and Death Dealer) the use of Potion of Greater Doubler or Potion of Intensity (Doubler level 750 or Doubler 1200) is highly advised as it reduces the number of attacks during a hunt and thus reduces the number of possible deaths of your Shield Imp (and avoiding having to purchase it multiple times).

Extra information - various - When a map has multiple creatures then hunting creatures of a lower level or Champions is not advised. If a map also has creatures of higher levels then

you can hunt them, but make sure you use the buffs of the level of the corresponding creature. For example, Dark Vale (North) (level 345) has Ghouls (level 345) which can be defeated without Counter Attack or Dark Curse, but also has the Dark Vale Vines (level 346) and they can only be defeated with Dark Curse 106 or higher. To hunt the level 346 creature you need that buff even though the guide says level 345 does not need it.

- Most of my level up points are in damage (everything except around 20 points). I hope you also have spent a lot of points in damage as this guide assumes you have at least 80% of your level up points in damage.

- Items used were mostly guild-owned, perfect/excellent crafted and fully forged. Appendix III contains a list of hunting items that appear in the guide. - There are many alternatives to this equipment guide, so please use what suits you and what is available.

Now onto the equipment guide. Have fun!

Page 2: Savanc's equipment guide v4.3

Level 110+: The quest of the Lenzwer Forest

First of all, what makes the 110’s different from the areas before? Simply, some creatures have much higher stats, making it (near) impossible to 1-hit them without the use of expensive buffs. The 110’s are composed out of 3 different kinds of areas, namely the Lenzwer Forest (North), the rest of Lenzwer Forest and all the other areas. First about all the other areas; they are just there, have ordinary creatures and nothing really interesting is there to mention. ☺

Lenzwer Forest (North) You will have to travel through the Lenzwer Forest (North) (yes, you can go around it by using a portal to Garford Valley, but you will have to level very, very ineffective for 2 or 3 levels straight to make that work, so do not do that!). The Lenzwer Forest (North) holds 3 different creatures. The Dwarf Woodsman and the Wood Elf Maid are our ‘friendly’ creatures. Friendly, because they are not that hard to defeat; just make sure you have the right equipment. You will need at least 719 attack and 847 damage combined with either 608 defense or 597 armor. I would go with armor, because the sets around level 110 mostly contain some armor. There are several options to get this. Just to name one: Krimson Kardic Helmet, Writhing Ward, Reborn Elemental Air Javalin, Full Moon Wolf Pelt, Lesser Santork Gloves, Rune of Decay, Dralpo Amulet, Ring of Alcast and Tirkin Kicking Boots.

Did I also mention that the Dwarf is level 112 and the Elf is 113? That means you can kill them while still getting the normal XP per kill even when you are level 112 and 113 (the latter of course only goes for the Elf). There is also creature number 3, which is the Mushcaria Beast. Either have a very good equipment (the Full Moon equipment with all extra items and all Full Forged and Perfect will do the trick), or just ignore him because 2-hitting takes twice as much stamina for the same amount of XP of what 1-hitting would take. So you probably want to stick to the Elf and Dwarf (and at level 113 only the Elf).

Rest of Lenzwer Forest Next part is the Lenzwer Forest itself. It is NOT necessary that you go there. You can hunt Dwarves and Elves until you are level 113 and then move on to Ganford Valley and continue hunting in more normal areas. However, if you like quests then here is a beautiful one. I would say it challenges the epic quests. ☺ I really liked the quest, but it took me a bit of time to figure out how to do it right and it also takes a lot of getting killed.

So on to the main part of this guide. Lenzwer Forest (East) is realm to the Lenzwer Pale Stag. You will need a little bit of attack and a lot of damage to 1-hit this monster. Also make sure you can take a punch so get some armor. There is a minor quest here that wants you to kill some of these creatures. Do it and when you have reached 113 (yes 113, not 112!) then go on to the next map. The creature here (Were Vulpes) is vile and 3-hitting is an evil word at level 112 or 113, so you better just walk to the next map without attacking anything here.

Well then, now that we are at Lenzwer Forest (Depths) we can take a deep breath. Yeay! Here the quest begins! May I advise you to read all the dialogues? It definitely increases the fun of this quest. ☺

There are some Wood Elf Maids again (easy killing to get to level 114), but also Lenzwer Dryads. You do not want to hunt them, but you will have to. They drop Dark Seeds and you will need this item to complete the first part of the quest. So please hunt with Find Item and absolutely a high level Quest Finder. Hunt them until they drop a Dark Seed and bring it to the right location.

The next part of this quest is Lenzwer Dark Hollows. It requires some walking around in the first part and some killing later on. Just go to the locations in the right order (middle, bottom-left, middle, top-right and finally middle again). Then he asks you to kill 30 Lenzwer Root Monsters. Now is the time to start wondering why on Earth we even started this madness. First of all, do not even think of making guild attack groups for this. Since you will need to kill 30 of them it will take you alone 600 stamina (and some stamina for walking) plus a lot of stamina for other guild members as well.

Just get the buff Wither, some lifesaving buffs (Last Ditch, Stun, Shockwave), do not use Doubler (we do not want to hunt them for XP, but just want to kill 30 of them with as little stamina as possible) and make sure you have much defense or armor. It probably is easier to get the 619 defense than the 1233 armor, so (provided that you are level 114 and not 115) try something like Reborn Elemental Air Javalin and Krimson Kardic Helmet together with some defensive and damage items (some parts of the Leikmar set will do quite well). Just make sure you have around 619 defense and the rest should go into damage. Then you probably will have enough attack as well (you only need 367). If you are level 115 you might want to get a Shildorah or Kala set (yes “or”, because you also will want some damage and if you have both sets on (or the full Leikmar set for that matter) you will not have enough damage to finish him off easily).

Level Item

Level Item

Level Item

Level Item

1 -

4

Anything you

can find

5 -

19

Emissaries set

Anything you want

20 -

49

Plague set

Anything you want

50 -

79

Golden Cockatrice set

Lesser Santork Hat

Lesser Santork Claws

Lesser Reindeer Antlers

Anything you want

Level Item

Level Item

Level Item

80 -

89

Deep set

Darklore set

Boots of Almar

Anything you want

90 -

99

Deep set

Rune of Decay

Ring of Darklore

Golden Panther Armor

Shadow Elf Focusing Pendant

Boots of Almar

100 -

109

Krimson Kardic Helmet

Writhing Ward

Lesser Santork Claws

Reborn Elemental Air Javalin

Rune of Decay

Ring of Darklore

Golden Panther Armor

Shadow Elf Focusing Pendant

Boots of Almar

Level Item Notes

Level Item Notes

110

-

119

Krimson Kardic Helmet

Writhing Ward

Reborn Ele. Air Javalin

Full Moon Wolf Pelt

Lesser Santork Gloves

Rune of Decay

Dralpo Amulet

Ring of Alcast

Tirkin Kicking Boots

There is a special guide for the Lenzwer

Forest on the next pages (equipment differs

so check the next page if you go deeper into

the Forest!)

120

-

139

Mancrusha set

Krimson Kardic Helmet

Writhing Ward

Reborn Ele. Air Javalin

Lesser Santork Gloves

Rune of Decay

Use DC against Dark Trees

Once you get to Metlair (North)

the creatures become much

stronger. Please read “A guide to

the 140s” for further details. It

can be found a few pages below.

Level Item Notes

Level Item Notes

140

-

149

Full Moon Wolf Pelt

Krimson Kardic Helmet

Writhing Ward

Reborn Ele. Air Javalin

Lesser Santork Gloves

Rune of Decay

Mancrusha Amulet

Mancrusha Ring

Mancrusha Boots

Read “A guide to the 140s”

to deal with these levels properly. It can be

found a few pages below.

150

-

159

Cu Sith Collar

Cu Sith Claws

Cu Sith Rune of Com.

Krimson Kardic Helmet

Writhing Ward

Reborn Ele. Air Javalin

Mancrusha Armor

Mancrusha Ring

Mancrusha Boots

Page 3: Savanc's equipment guide v4.3

Now that you are able to kill the monster without getting killed yourself you still need to know that you want the creature to drop something: Mark of Kif. So get the buffs Find Item and Quest Finder again. You do not want to have to kill more than 30 of them.

Next stop is the The Great Tree Canopy, which entrance can be found in Lenzwer Forest (Depths). We are looking for Kif the Lenzwer Druid (you will want to create a guild attack group for him). There are Wood Elf Maids, Enzwer Dryads and the lovely Grizlor Bear. Lovely, because he is the only regular creature here that is of level 114 and thus gives you normal XP per kill (the other 2 give you a bit less XP as they are only level 113). You can attack all creatures (lots of kills, but not always the best amount of XP) or only Bears and Elves (lots of easy kills, but not the best amount of XP) or only the Bears (less kills, but a good amount of XP). It is your choice. The Bear is not that difficult to defeat anyway.

Once you have found and killed Kif return to the location to tell about it. When you are level 115 you may enter the Sanctum of Shildorah. Like in Lenzwer Forest (Path), you do not want to attack the common creature here, Dryad Warrior, with little to no chance of 1-hitting. So go to the Advisor, talk to him and travel around the map until you walk into Queen Shildorah (Elite). You will need a guild attack group as well to finish her off. Then head back to the Advisor and claim your prize: about 100k of XP! ☺

A guide to the 140s

Welcome to the 140s! It must sound strange, but I loved the 140s. That is because a long time ago when I was there it was possible to 1-hit, but it would take much effort to do so (I like a good challenge). Nowadays it is somewhat easier but could still be considered a bit of a challenge.

Because of the creatures’s huge HP, damage should be nearly maxed (but also remember your attack; it should be around 850 to tackle the strongest creature in the 140s). You can do this by getting the right items and getting the right buffs. With the right equipment you can do all this and have enough defense or armor to withstand creature’s attack. So first I will discuss the equipment and next are the buffs.

Items For the right items use the Full Moon Wolf Pelt, Writhing Ward, Reborn Elemental Air Javalin, Krimson Kardic Helmet, Lesser Santork Gloves, Rune of Decay, Mancrusha Amulet, Mancrusha Ring and Mancrusha Boots.

Make sure most items are Fully Forged and of a high level Craft (the guild has all of them). You can wear Jahd Ring or Boots of Almar for extra damage, but make sure your armor is still sufficient. Also never forget to repair regularly! Do not underestimate the effect of repairing, especially in areas where you do not have much extra damage!

Buffs You will also need some buffs or potions (preferably level 145 or higher). The must have buffs are the Blood Fist Potion or Dragon Blood Potion (they are Berserk 175 and 200 potions and will raise your basic damage with 35% or 40%) and Fury (raises basic damage with 14-15%). Other quite decent buffs here are Enchanted Armor (raises your armor stats (so also damage) and Holy Flame (only against Plague Victim (level 141) as it causes extra damage to undead creatures). If you have used your level up points mostly (about 80% or more) in damage then your damage stat should be about 2500 by now, and you are doing ok. I have mainly used Berserk, Fury, Enchanted Armor and Holy Flame (at level 141). Most buffs were of level 140-160 as they are cheap and give a decent increase in stats.

Level Item Level Buffs Level Item Buffs

160

-

169

Cu Sith Collar

Cu Sith Claws

Cu Sith Rune of Com.

Krimson Kardic Helmet

Writhing Ward

Reborn Ele. Air Javalin

Mancrusha Armor

Samaels Void Ring

Samaels Void Boots

162 Holy Flame

170

Reindeer Candy

Cu Sith Claws

Cu Sith Rune of Com.

Krimson Kardic Helmet

Writhing Ward

Reborn Ele. Air Javalin

Mancrusha Armor

Samaels Void Ring

Samaels Void Boots

163 Holy Flame

Level Item Level Buffs Level Item Buffs

171

-

174

Cu Sith Collar

Cu Sith Claws

Cu Sith Rune of Com.

Krimson Kardic Helmet

Writhing Ward

Reborn Ele. Air Javalin

Mancrusha Armor

Samaels Void Ring

Samaels Void Boots

172 Holy Flame

175

Cu Sith Collar

Cu Sith Claws

Cu Sith Rune of Com.

Krimson Kardic Helmet

Writhing Ward

Reborn Ele. Air Javalin

Banshee Armor

Samaels Void Ring

Samaels Void Boots

173 Dark Curse 58

Level Item Buffs Level Item Level Buffs

176

-

178

Cu Sith Collar

Cu Sith Claws

Cu Sith Rune of Com.

Krimson Kardic Helmet

Writhing Ward

Reborn Ele. Air Javalin

Banshee Armor

Samaels Void Ring

Boots of Pelacroz

179

-

181

Cu Sith Collar

Ferals Gauntlets

Cu Sith Rune of Com.

Krimson Kardic Helmet

Writhing Ward

Reborn Ele. Air Javalin

Banshee Armor

Samaels Void Ring

Boots of Pelacroz

181 Dark Curse 58

Level Item Buffs Level Item Buffs

182

Reindeer Candy

Ferals Gauntlets

Cu Sith Rune of Com.

Krimson Kardic Helmet

Writhing Ward

Reborn Ele. Air Javalin

Banshee Armor

Samaels Void Ring

Boots of Pelacroz

183

-

185

Cu Sith Collar

Ferals Gauntlets

Cu Sith Rune of Com.

Krimson Kardic Helmet

Writhing Ward

Reborn Ele. Air Javalin

Banshee Armor

Samaels Void Ring

Boots of Pelacroz

183 Dark Curse 47

184 Dark Curse 20

185 Holy Flame &

Dark Curse 108

Page 4: Savanc's equipment guide v4.3

Death Dealer & Summon Shield Imp: is it too costly for me?

You may have asked yourself that question, or not. But in any way I am going to discuss the topic because I asked myself this question around this time and it influenced my hunting after level 185 considerably.

Counter Attack – Hunting will cost more stamina and it raises attack and damage (for example, level 100 increases all three with 25% each). Death Dealer – It raises damage with 20% if your kill streak is high enough (this means you must not die and therefore you should use Shield Imp).

Just a simple bit of math (also see table on the right):

• Counter Attack will cost you around 50k gold to buy.

• Death Dealer will cost around 50k gold and 60k for Shield Imp.

• There are some standard buffs which you will buy anyway (total worth depends a lot on buff levels you seek!).

• Also you will have some buffs yourself or guild mates will buff you, so you can avoid having to buy some of these standard buffs.

So when are you breaking even on a hunt? I was getting around 300 gold per stamina used at level 300, which means: “X amount of stamina” times “300 gold per stamina” should be greater than 190k gold to make a hunt financially profitable. Here X should be at least 633. So this means you can break even at a hunt of only 633 stamina while using ‘expensive’ buffs like DD and SSI.

That is of course at level 300. But even if you are at level 200 and say get half the amount of gold per stamina, then you will still break even at 1267 stamina and do not have to use extra stamina per creature (which CA will make you do!), which would have otherwise decreased your gold gain per stamina. That is why I went with DD + SSI, earned a lot of gold and levelled up fast. ☺

186 and beyond

In the levels below 186 hunting was actually just the same as playing around with creatures, but now it is time to toughen up because the creatures did so too! Most of the creatures’s stats stay the same (attack, defense, armor and damage) but the HP doubles and this means you will need around 60% extra damage to keep on 1-hit killing creatures. Ouch... �

You could decide to start 2-hitting from now on but in the end it makes you level up much slower and gets you less gold. There are basically two things you need to do to get that extra damage.

First of all, give up the idea of surviving on defense or armor. You will need most of your stats in damage so you will need to sacrifice the defense/armor. Staying alive in FS is overrated anyway... ☺ If you die you will lose a small amount of XP and part of your gold (so make sure you do not have much gold by banking it, sending it to someone, buying low amounts on valuable items on the Auction House, etc.). Secondly, you can use two different damage boosting buffs: Counter Attack or Death Dealer.

Death Dealer gives a 20% damage bonus if you have a high enough kill streak (60+). How do we avoid losing a kill streak without defense or armor? Use Summon Shield Imp! The combination of DD+SSI is a little bit expensive but worth it in the long run.

Counter Attack is generally cheaper but it also makes you use more stamina. How much depends on your level of Doubler. By using more stamina per kill you will get less gold per hunt (because you can kill less creatures) and less XP per hunt. Therefore I suggest using DD+SSI over CA.

Level Item Level Buffs

Death

Dealer

& Shield

Imp

Level Item Level Buffs

186

-

199

Cu Sith set

Krimson Kardic Helmet

Reborn Ele. Air Javalin

Marpolo Armor

Iron Ring of Fenaz

Boots of Pelacroz

193

199 Holy Flame

200

-

226

Lezhal set

Ferals Gauntlets

Krimson Kardic Helmet

Inferno Hammer

Marpolo Armor

Witches Catseye Shield

Iron Ring of Fenaz

Pelacroz Boots

217

218 Holy Flame

Level Item Level Buffs

Death Dealer

& Shield

Imp

Level Item Buffs

227

-

234

Ferals Gauntlets

Krimson Kardic Helmet

Amulet of Disspal

Inferno Hammer

Marpolo Armor

Witches Catseye Shield

Iron Ring of Fenaz

Boots of Hellmoor

Glowing Diamond of Kozyu

227

229

230

233

234

Dark Curse

235

-

239

Lezhal set

Steep Set

Krimson Kardic Helmet

Inferno Hammer

Iron Ring of Fenaz

Boots of Hellmoor

237

238 Dark Curse

Buff Cost

Method 1 Method 2 Doubler 750 70k 70k

AL, Lib, TH, Mer, AM, Con 50k 50k Fury, Ber200, EA, EW 30k 30k

DD + SSI 110k CA 50k

Buffing yourself/from guildmates -70k -70k Total cost 130k 190k

Stamina usage 125% 100%

Page 5: Savanc's equipment guide v4.3

Smashing Hammer, Coordinated Attack and Cursed Rune – three new buffs

A few new buffs at level 1000, 1200 and 1400 have been introduced and a few of them have quite some impact on hunting. Now that some players have reached level 1200 the buff Smashing Hammer is available. You might say that those players charge a lot for that buff but in a moment I will show you it is still worth to buy it even at 1 or 2 FSP (for the calculations on SH and CoorAt go to page 8). Two buffs that have been around for a little bit longer are the level 1000 buffs called Cursed Rune and Coordinated Attack which I will call CoorAt occasionally (I want to avoid confusion with Counter Attack so not many other options are possible anyway).

Coordinated Attack CoorAt will increase your total damage and attack by 8.75% (when using CoorAt 175) if all of your items are part of a set. You do not have to wear the entire set; wearing 9 items from 9 different sets is sufficient. Wearing 8 items from 8 different sets and leaving 1 slot empty is alright too, but do not wear any items that are NOT part of a set or you will lose the 8.75% bonuses. And 8.75% is actually quite a lot. ☺

Hunting setups are generally composed of equipment with the highest damage. These are sometimes non-set items (like Ring of Ignoal, Gloves of Servala and even Skaldir Frostbitten Boots (epics are not sets)), sometimes set items (like the Glowing Diamond of Kozyu and Witches Catseye Shield) and sometimes complete sets (like the Destroyer set, Lezhal set, etc.). In some cases it is worth to switch all non-set items to set items or sets with less damage because the 8.75% boost on damage is higher than the damage we will lose by switching to these “lesser” set items. And sometimes it is not...

I introduce this buff at level 334 because from level 300 onward the best hunting equipment already contains a lot of set items and sets, so there are not many non-set items we need to replace to get the damage and attack bonuses from CoorAt. By using CoorAt we will need CA less often. And even if we still need to use CA in that case we do not need to use a very high level of it anymore. Sometimes we do not even have to buy certain buffs or potions (like Fury or Dark Curse) because of the CoorAt bonuses. ☺

Smashing Hammer Smashing Hammer (SH) is a level 1200 buff and it works a bit like Keen Edge because it also increases a certain stat based on the number of full sets you are wearing. But instead of giving (at level 175) a 17.5% bonus on attack per set (what KE does) it gives a 8.75% bonus on damage per set. So wearing two or three full sets can give you huge damage bonuses!

These two buffs go extremely well together because SH requires you to wear some full sets and CoorAt requires you to wear only set items (and of course a full set consists of set items ☺). CoorAt will give you a bonus of 8.75% on your total attack and damage while SH gives a bonus of 8.75% per set on your total damage (not just the damage of the set). Depending on the number of sets you wear this combination could increase your damage with around 17.5% (1 set), 26.25% (2 sets), 35% (3 sets) or even 43.75% (4 sets).

Without doubt SH and (to a lesser extend) CoorAt will have a huge influence on the choice of equipment in this guide. And at a price of 2-4 FSP for both buffs together it is well worth it because you can raise your damage by around 35%. More damage means less and lower CA which saves gold and stamina. Lateron in the guide it postpones the need to use EW1000 and EW1500 potions so you can keep on using lower EW levels and save yourself a few FSP per hunt. ☺

Cursed Rune Cursed Rune (CRune) is a buff that works fairly similar to EW, EA, ES or IF, but it is twice as strong and it has a huge penalty when used with crystalline. Crystalline sets will be used more often because sets and set items are now preferred due to SH and CoorAt; and a lot of great hunting sets have been released at the end of July 2011. When having to choose between crystalline and CRune it is often crystalline that wins (except between level 500 and 574).

New lay-out

The next part of the guide has a different lay-out because it is much easier for me to present the guide in that format. I have listed all items and everytime one of them changes they are put in a purple-pink box in bold for your convenience.

The abbreviations used are CA (Counter Attack), HF (Holy Flame), DC (Dark Curse), KE (Keen Edge), Const (Constitution), FL (Flinch), Sanc (Sanctuary), Terr (Terrorize) and Safe? (are you able to protect your imps?). The way to use them is as follows:

- The CA levels mentioned are guildelines (i.e. it is not a big problem if you use CA of a few levels lower (~5 levels)); - If in the HF column it says “Yes” then the use of HF 150 is advised (if a higher level is needed then I have mentioned the level); - The level mentioned under DC is an absolute minimum so make sure you get a buff (or potion) of at least that level; - If it says “Yes” in the column KE then I advice you to use KE 165 (if a higher level is needed then I have mentioned the level);

The next three columns are useful to get enough defense to protect yourself against creatures hitting back. It is not necessary to 1-hit but it keeps your Imps alive a lot longer. ☺

- The number listed under Const is an absolute minimum so make sure you get a Constitution buff (or potion) of at least that level; - If it says “Yes” in the column FL then I advice you to use Flinch 175. - If it says “Yes” in the column CD then I advice you to use Coordinated Defense 175. -

The two columns after that are like the previous ones, except they tell whether you need to boost your Armor to stay safe instead of Defense. Again it is not necessary to 1-hit but it keeps your Imps alive a lot longer. ☺

- The number listed under Sanc is an absolute minimum so make sure you get a Sanctuary buff (or potion) of at least that level; - If it says “Yes” in the column Terr then I advice you to use Terrorize 175.

The last column says whether you can protect your imps or not. If you use the Defense or Armor increasing buffs then your imp should be reasonably safe (remember there is always a 2% chance that your Defense doesn’t work and Armor can be defeated by Piercing Strike and Critical Hit and some creature have that.). Sometimes it is not necessary to get Defense or Armor increasing buffs because your Defense or Armor is already high enough. And sometimes it is not possible to get enough Defense or Armor so then you will have to “suicide” 1-hit your way through the creatures. It might cost 1 full imp per level then.

Have fun!

Page 6: Savanc's equipment guide v4.3

From now on I advice the use of Smashing Hammer 175.

Use Berserk 300 potions at level 240, 244, 263, 267, 268, 275 and 292 Use EW 150+ from level 240 to 279. From level 280 onwards use EA 150+.

DD & SSI & SH

Level Gloves Helmet Amulet Weapon Armor Shield Ring Boots Rune CA HF DC KE Const FL CD Sanc Terr Safe?

240 Steep Krimson Lezhal Inferno Hammer Steep Steep Fenaz Hellmoor Lezhal No

241 Steep Krimson Lezhal Inferno Hammer Steep Steep Fenaz Hellmoor Lezhal No

242 Steep Krimson Lezhal Inferno Hammer Steep Steep Fenaz Hellmoor Lezhal 27 Yes Yes

243 Steep Krimson Lezhal Inferno Hammer Steep Steep Fenaz Hellmoor Lezhal 3 No

244 Steep Krimson Lezhal Inferno Hammer Steep Steep Fenaz Hellmoor Lezhal 10 No

245 Steep Xenix Lezhal Inferno Hammer Steep Steep Fenaz Hellmoor Lezhal No

246 Steep Xenix Lezhal Inferno Hammer Steep Steep Fenaz Hellmoor Lezhal No

247 Steep Xenix Lezhal Inferno Hammer Steep Steep Fenaz Hellmoor Lezhal No

248 Steep Xenix Lezhal Inferno Hammer Steep Steep Fenaz Hellmoor Lezhal 7 No

249 Steep Xenix Lezhal Inferno Hammer Steep Steep Fenaz Hellmoor Lezhal No

250 Steep Xenix Lezhal Inferno Hammer Steep Steep Fenaz Hellmoor Lezhal 71 No

251 Steep Xenix Lezhal Inferno Hammer Steep Steep Fenaz Hellmoor Lezhal No

252 Steep Xenix Lezhal Inferno Hammer Steep Steep Fenaz Hellmoor Lezhal No

253 Steep Xenix Lezhal Inferno Hammer Steep Steep Fenaz Hellmoor Lezhal No

254 Steep Xenix Lezhal Inferno Hammer Steep Steep Fenaz Hellmoor Lezhal No

255 Steep Xenix Lezhal Inferno Hammer Steep Steep Ignoal Hellmoor Lezhal No

256 Steep Xenix Lezhal Inferno Hammer Steep Steep Ignoal Hellmoor Lezhal No

257 Steep Xenix Lezhal Inferno Hammer Steep Steep Ignoal Hellmoor Lezhal Yes 115 Yes

258 Steep Xenix Lezhal Inferno Hammer Steep Steep Ignoal Hellmoor Lezhal Yes

259 Steep Xenix Lezhal Inferno Hammer Steep Steep Ignoal Hellmoor Lezhal No

260 Steep Xenix Lezhal Inferno Hammer Steep Steep Ignoal Skaldir Lezhal 68 No

261 Steep Xenix Lezhal Inferno Hammer Steep Steep Ignoal Skaldir Lezhal Yes No

262 Steep Xenix Lezhal Inferno Hammer Steep Steep Ignoal Skaldir Lezhal 42 57 Yes Yes

263 Steep Xenix Lezhal Inferno Hammer Steep Steep Ignoal Skaldir Lezhal No

264 Steep Xenix Lezhal Inferno Hammer Steep Steep Ignoal Skaldir Lezhal No

265 Steep Xenix Lezhal Inferno Hammer Steep Steep Ignoal Skaldir Lezhal 62 75 Yes Yes

266 Steep Xenix Lezhal Inferno Hammer Steep Steep Ignoal Skaldir Lezhal No

267 Steep Xenix Lezhal Inferno Hammer Steep Steep Ignoal Skaldir Lezhal 9 14 Yes Yes

268 Steep Xenix Lezhal Inferno Hammer Steep Steep Ignoal Skaldir Lezhal 18 Yes Yes

269 Steep Xenix Lezhal Inferno Hammer Steep Steep Ignoal Skaldir Lezhal 146 75 Yes Yes

270 Steep Xenix Lezhal Inferno Hammer Steep Steep Ignoal Skaldir Lezhal 41 No

271 Steep Xenix Lezhal Inferno Hammer Steep Steep Ignoal Skaldir Lezhal 141 Yes

272 Steep Xenix Lezhal Inferno Hammer Steep Steep Ignoal Skaldir Lezhal No

273 Steep Xenix Lezhal Inferno Hammer Steep Steep Ignoal Skaldir Lezhal No

274 Steep Xenix Lezhal Inferno Hammer Steep Steep Ignoal Skaldir Lezhal No

275 Steep Xenix Lezhal Inferno Hammer Steep Steep Ignoal Skaldir Lezhal 34 No

276 Steep Xenix Lezhal Inferno Hammer Steep Steep Ignoal Skaldir Lezhal No

277 Steep Xenix Lezhal Inferno Hammer Steep Steep Ignoal Skaldir Lezhal 124 No

278 Steep Xenix Lezhal Inferno Hammer Steep Steep Ignoal Skaldir Lezhal No

279 Steep Xenix Lezhal Inferno Hammer Steep Steep Ignoal Skaldir Lezhal Yes 0 124 Yes Yes

280 Servala Destroyer Lezhal Destroyer Shoratal Destroyer Ignoal Skaldir Lezhal Yes 161 No

281 Servala Destroyer Lezhal Destroyer Shoratal Destroyer Ignoal Skaldir Lezhal Yes 44 No

282 Servala Destroyer Lezhal Destroyer Shoratal Destroyer Ignoal Skaldir Lezhal No

283 Servala Destroyer Lezhal Destroyer Shoratal Destroyer Ignoal Skaldir Lezhal Yes No

284 Servala Destroyer Lezhal Destroyer Shoratal Destroyer Ignoal Skaldir Lezhal 171 No

285 Servala Destroyer Lezhal Destroyer Shoratal Destroyer Ignoal Skaldir Lezhal No

286 Servala Destroyer Lezhal Destroyer Shoratal Destroyer Ignoal Skaldir Lezhal 148 No

287 Servala Destroyer Lezhal Destroyer Shoratal Destroyer Ignoal Skaldir Lezhal No

288 Servala Destroyer Lezhal Destroyer Shoratal Destroyer Ignoal Skaldir Lezhal 53 No

289 Servala Destroyer Lezhal Destroyer Shoratal Destroyer Ignoal Skaldir Lezhal 62 No

290 Servala Destroyer Lezhal Destroyer Shoratal Destroyer Ignoal Skaldir Lezhal 27 No

291 Servala Destroyer Lezhal Destroyer Shoratal Destroyer Ignoal Skaldir Lezhal 153 Yes Yes Yes

292 Servala Destroyer Lezhal Destroyer Shoratal Destroyer Ignoal Skaldir Lezhal No

293 Servala Destroyer Lezhal Destroyer Shoratal Destroyer Ignoal Skaldir Lezhal No

294 Servala Destroyer Lezhal Destroyer Shoratal Destroyer Ignoal Skaldir Lezhal No

DD & SSI & SH

Page 7: Savanc's equipment guide v4.3

From level 334 onwards I advice the use of Coordinated Attack 175. I advise the use of Berserk 300 at level 325, 334, 335, 343 and 348.

DD & SSI & SH & (CoorAt)

Level Gloves Helmet Amulet Weapon Armor Shield Ring Boots Rune CA HF DC KE Cons FL CD Sanc Terr Safe?

295 Servala Destroyer Lezhal Destroyer Shoratal Destroyer Ignoal Skaldir Lezhal No

296 Servala Destroyer Lezhal Destroyer Shoratal Destroyer Ignoal Skaldir Lezhal 140 No

297 Servala Destroyer Lezhal Destroyer Shoratal Destroyer Ignoal Skaldir Lezhal No

298 Servala Destroyer Lezhal Destroyer Shoratal Destroyer Ignoal Skaldir Lezhal No

299 Servala Destroyer Lezhal Destroyer Shoratal Destroyer Ignoal Skaldir Lezhal 162 No

300 Lord Valks Destroyer Sabertooth Destroyer Steam Destroyer Sabertooth Relgham Twalia 40 Yes

301 Lord Valks Destroyer Sabertooth Destroyer Steam Destroyer Sabertooth Relgham Twalia 48 Yes

302 Lord Valks Destroyer Sabertooth Destroyer Steam Destroyer Sabertooth Relgham Twalia 176 Yes

303 Lord Valks Destroyer Sabertooth Destroyer Steam Destroyer Sabertooth Relgham Twalia 214 Yes Yes

304 Lord Valks Destroyer Sabertooth Destroyer Steam Destroyer Sabertooth Relgham Twalia 165 Yes

305 Lord Valks Destroyer Sabertooth Destroyer Steam Destroyer Sabertooth Relgham Twalia 194 Yes

306 Lord Valks Destroyer Sabertooth Destroyer Steam Destroyer Sabertooth Relgham Twalia 4 Yes

307 Lord Valks Destroyer Sabertooth Destroyer Steam Destroyer Sabertooth Relgham Twalia 166 Yes

308 Lord Valks Destroyer Sabertooth Destroyer Steam Destroyer Sabertooth Relgham Twalia Yes

309 Lord Valks Destroyer Sabertooth Destroyer Steam Destroyer Sabertooth Relgham Twalia 179 Yes Yes

310 Lord Valks Destroyer Sabertooth Destroyer Steam Destroyer Sabertooth Relgham Twalia 108 Yes

311 Lord Valks Destroyer Sabertooth Destroyer Steam Destroyer Sabertooth Relgham Twalia 197 Yes

312 Lord Valks Destroyer Sabertooth Destroyer Steam Destroyer Sabertooth Relgham Twalia 138 Yes Yes

313 Lord Valks Destroyer Sabertooth Destroyer Steam Destroyer Sabertooth Skaldir Twalia 194 Yes Yes

314 Lord Valks Destroyer Sabertooth Destroyer Steam Destroyer Sabertooth Relgham Twalia 51 Yes Yes

315 Lord Valks Destroyer Sabertooth Destroyer Steam Destroyer Sabertooth Relgham Twalia 98 37 Yes

316 Lord Valks Destroyer Sabertooth Destroyer Steam Destroyer Sabertooth Relgham Twalia 19 Yes

317 Lord Valks Destroyer Sabertooth Destroyer Steam Destroyer Sabertooth Skaldir Twalia 158 Yes

318 Lord Valks Destroyer Sabertooth Destroyer Steam Destroyer Sabertooth Relgham Twalia 102 156 Yes

319 Lord Valks Destroyer Sabertooth Destroyer Steam Destroyer Sabertooth Relgham Twalia Yes 160 Yes

320 Lord Valks Destroyer Sabertooth Destroyer Steam Destroyer Sabertooth Relgham Twalia Yes

321 Lord Valks Destroyer Sabertooth Destroyer Steam Destroyer Sabertooth Relgham Twalia Yes 32 Yes

322 Lord Valks Destroyer Sabertooth Destroyer Steam Destroyer Sabertooth Relgham Twalia 241 Yes

323 Lord Valks Destroyer Sabertooth Destroyer Steam Destroyer Sabertooth Skaldir Twalia 177 Yes

324 Lord Valks Destroyer Sabertooth Destroyer Steam Destroyer Sabertooth Relgham Twalia 114 Yes

325 Lord Valks Destroyer Demon Queen Destroyer Dwarven Destroyer Demon Queen Dwarf Skin Kozyu Yes

326 Lord Valks Destroyer Demon Queen Destroyer Dwarven Destroyer Demon Queen Dwarf Skin Kozyu 160 Yes Yes

327 Lord Valks Destroyer Demon Queen Destroyer Dwarven Destroyer Demon Queen Dwarf Skin Kozyu 128 Yes Yes

328 Lord Valks Destroyer Demon Queen Destroyer Dwarven Destroyer Demon Queen Dwarf Skin Kozyu Yes

329 Lord Valks Destroyer Demon Queen Destroyer Dwarven Destroyer Demon Queen Dwarf Skin Kozyu 106 Yes

330 Lord Valks Destroyer Demon Queen Destroyer Xenix Destroyer Demon Queen Dwarf Skin Kozyu Yes

331 Lord Valks Destroyer Demon Queen Destroyer Dwarven Destroyer Demon Queen Dwarf Skin Kozyu 129 Yes

332 Lord Valks Destroyer Demon Queen Destroyer Dwarven Destroyer Demon Queen Dwarf Skin Kozyu Yes

333 Lord Valks Destroyer Demon Queen Destroyer Dwarven Destroyer Demon Queen Dwarf Skin Kozyu Yes 202 Yes

334 Lord Valks Destroyer Sabertooth Destroyer Dwarven Destroyer Sabertooth Dwarf Skin Kozyu 3 Yes Yes

335 Lord Valks Destroyer Demon Queen Destroyer Dwarven Destroyer Demon Queen Dwarf Skin Kozyu Yes

336 Lord Valks Destroyer Demon Queen Destroyer Dwarven Destroyer Demon Queen Dwarf Skin Kozyu 192 26 Yes Yes

337 Lord Valks Destroyer Demon Queen Destroyer Xenix Destroyer Demon Queen Dwarf Skin Kozyu Yes

338 Lord Valks Destroyer Demon Queen Destroyer Dwarven Destroyer Demon Queen Dwarf Skin Kozyu 113 Yes

339 Lord Valks Destroyer Demon Queen Destroyer Dwarven Destroyer Demon Queen Dwarf Skin Kozyu 145 Yes

340 Lord Valks Destroyer Demon Queen Destroyer Xenix Destroyer Demon Queen Dwarf Skin Kozyu 50 Yes Yes

341 Lord Valks Destroyer Demon Queen Destroyer Xenix Destroyer Demon Queen Dwarf Skin Kozyu 204 Yes Yes

342 Lord Valks Destroyer Demon Queen Destroyer Dwarven Destroyer Demon Queen Dwarf Skin Kozyu Yes 193 35 Yes

343 Lord Valks Destroyer Sabertooth Destroyer Dwarven Destroyer Sabertooth Dwarf Skin Kozyu 40 No

344 Lord Valks Destroyer Demon Queen Destroyer Dwarven Destroyer Demon Queen Dwarf Skin Kozyu Yes 151 Yes Yes

345 Lord Valks Destroyer Demon Queen Destroyer Xenix Destroyer Demon Queen Dwarf Skin Kozyu 53 Yes

346 Lord Valks Destroyer Demon Queen Destroyer Dwarven Destroyer Demon Queen Dwarf Skin Kozyu 198 90 Yes

347 Lord Valks Destroyer Demon Queen Destroyer Dwarven Destroyer Demon Queen Dwarf Skin Kozyu 115 Yes

348 Lord Valks Destroyer Sabertooth Destroyer Dwarven Destroyer Sabertooth Dwarf Skin Kozyu 31 No

349 Lord Valks Destroyer Demon Queen Destroyer Dwarven Destroyer Demon Queen Dwarf Skin Kozyu Yes 138 Yes Yes

DD & SSI & SH & (CoorAt)

Page 8: Savanc's equipment guide v4.3

Crystalline items (Spine) and Unbreakable

A vital set to 1-hit from level 350 until 499 is the Octo Spine Set. Also the Green Spine Boots are very useful to get a setup with only set items (so CoorAt can be used). Using other items will result in a lot less damage. However crystalline items are a bit expensive and they cannot be repaired (i.e. they ‘break’). If you really cannot afford to buy Spine items then use the Glowing Diamond of Kozyu, Dwarf Skin Clawed Boots and Witches Catseye Shield (until level 363; from level 364 use the Pharaoh Sarcophagus Lid). In most cases you will need to use a higher CA level (approximately 80-100 points higher) and DC level (add approximately 150 to a low level DCs and 100 to high level DCs and those with KE). Trust me that buying the Octo set and Green Spine boots is nearly always the best way to go; even if you can not afford to forge it. You can even counter the loss of damage from not forging using Berserk 300 potions instead of the level 150 buff. Also Spine items can be sold after using them (so the price is mostly a temporary problem) and the fact that they can break can be solved by using the Unbreakable skill. This skill reduces durability loss of items by 0.5% per level and comes in the form of buffs (up till 175, resulting in a reduction of 87.5% in durability loss) and potions (there is a level 190 potion that reduces durability loss by 95%; it can also be increase to 200 with Distil 50 resulting in no durability loss at all!). Now the main question is: Is it better to take hits or buy the skill (and what level)?

How much does a durability hit cost me? The prices for crystalline items is currently very low (nearly all Spine creatures were on the maps a few days ago). But in due time the price will probably rise to around 35 FSP for a non-forged and excellent/perfect Octo Spine Shield, 15 FSP for the Octo Spine Rune and 15 FSP for the Green Spine Boots. The items will be able to take some hits, but if they are forged then we can always sell the items if they have at least 1 durability point left to people that play the PvP Arena. This calculation assumes you do not forge them, but if you do they may sell for around 40-50 FSP in total when durability reaches 1. The price of the items divided by the durability points tells our cost of 1 durability hit. This is around 33k gold for the Octo Spine Shield, 14k gold for the Octo Spine Rune and 19k for the Green Spine Boots.

So how many durability hits will we encounter during a hunt? It depends on your maximum stamina, buffs and hunting style. If you use Doubler 1200 potions you will have as little kills as possible, so you reduce the number of durability hits. Doubler 750 is a very good alternative. 1-hitting will decrease the number of rounds per combat, make you level faster and reduce the number of hunts where you will need Spine items. Furthermore, the Unbreakable skill reduces durability hits. Now to get the baseline number for durability hits, a player called RJEM has examined how many durability hits items take on an average hunt without the use of Unbreakable. There is no difference between items on which takes the durability hit so crystalline items have the same chance as any other item. On average 1 kill results in 0.52 durability hits taken, this means (with Doubler 750) there will be 1 durability hit every 30.77 stamina used. This does not automatically mean the Spine items will take those hits, but on average each item will have taken 1 hit every 9 times a durability hit occurs. On average after 276.9 stamina all Spine items will have each taken 1 hit, meaning you have ‘virtually lost’ 66k gold.

Buff level Buff Cost

Dura. Loss Cost per 276.9 stam

Per 5000 stam

Per 3000 stam

0 0k 66k 1192k 715k 150 10k 17k 308k 189k 160 20k 13k 258k 163k 175 40k 8k 189k 129k 190 125k 3k 185k 161k

190 Distil 125k 0k 125k 125k

At level 350 this breakeven point will change due to a slighlty increased gold per kill, durability loss on the crystalline items and the cost of a Unbreakable buff or potion. To do the math: you will earn around 325 gold per stamina and you have a total cost of around 451k for buffs and durability loss (190k for most buffs (see Death Dealer section) + 40k (Unbreakable 175 buff) + 149k (durability loss)). This will result in a breakeven point at around 1166 stamina. ☺

Buffs and potions With Unbreakable the amount of hits can be reduced, but it has a gold price. The table on the right shows how much it costs for a hunt with 5000 stamina. If you hunt with more stamina then the potion becomes preferable; with less stamina the buffs may be better. The potion can be distilled and turn into UB200. Because Distil is useful for other aspects I listed no price.

Is it a viable strategy? For some it may seem expensive to hunt this way. This is the case if you have little maximum stamina. I mentioned before (the Death Dealer section) that around level 300 your breakeven point (when “gold earned” equals “gold spent on buffs”) will be less than 700 stamina.

EW, EA & Berserk potions – The next step in increasing damage

It should not come as a shock when I tell you that 1-hitting has everything to do with raising your damage. This can be done by items, buffs and potions, but every solution has its price. Items cost gold to buy and forge, buffs cost stamina or gold to cast and potion cost gold to purchase. There is one buff that is central in this guide: Counter Attack. Getting the buff costs gold and the use of the buff will cost stamina, but sometimes it is the best (financial) way to go because other options have an even higher price. However, there comes a time when even I cannot resist the temptation of these potions. If you do not use potions then the required CA level will continue to rise and this will make hunting very inefficient (and makes you earn less gold with your stamina).

There are some potions and buffs that can raise damage and where would I have been if I would not analyse their efficiency and cost first? ☺ Here is a list of the most relevant ones (I will often refer to the setup of level 400):

Enchanted Armor 200 – Potion of Enchanted Armor. This potion will cost you about 0.8 FSP and will increase your armor’s stats with 20%. However, you normally would have bought an EA 150 buff for only a small amount of gold, so the actual increase is only 5%. Based on the Ko Lash Plate, this results in an increase of 12 attack, 22 damage and 12 armor. That is only 28 damage points per FSP. Berserk 350 – Potion of Fury. This potion increases your base damage with 70% and will cost around 0.5 FSP. But you would normally have bought the Berserk 300 potion for nearly nothing, so the increase is only 10%. Your base damage by level 400 should be around 750 or higher and thus the increase will be around 75, or 150 damage points per FSP. Enchant Weapon 1000 – Potion of Truth. This potion increases the stats of your weapon by 100% minus 15% from the EW150 you would have bought otherwise. Based on the Ko Lash Axe this increase is 634 damage points. With an average cost of 2 FSP the gain is 317 damage points per FSP. Enchant Weapon 1500 – Potion of Greater Enchant Weapon. Same story as the EW1000 potion, but here we should not compare it with EW150, but with EW1000 because we would otherwise buy that potion. So the net increase now is 50%, resulting in and extra of 317 damage points. With a price of 4-5 FSP per potion the price difference is 2.5 FSP. This is an actual increase of 127 damage points per FSP. Fury 200 – Potion of Blinding Rage. This potion increases your base damage with 20% and will cost around 1 FSP. And compared to Fury 150 the increase is only 5%. Your base damage by now should be around 750 or up and thus the increase will be around 38, or 38 damage points per FSP. Fury 350 – Potion of Incandescent Fury. This potion increases your base damage with 35% and will cost around 3 FSP. Compared to Fury 150 the increase is only 20% of 750 and thus the increase will be around 150, or 50 damage points per FSP. Smashing Hammer 175 – Level 1200 buff. Smashing Hammer gives a bonus of 8.75% of your total damage per full set you are wearing and costs around 1.5 FSP. Most setups in this guide (from level 240 onwards) consist of 2 but more often 3 or 4 sets so the increase is roughly 17.5% to 35%. Based on the level 400 setup (3 sets) it adds 2897 damage, or 1931 damage points per FSP. Coordinated Attack 175 – Level 1000 buff. It gives a bonus of 8.75% to your total damage and attack when wearing only set items and costs around 1 FSP. From level 334 onwards most setups consist of only set items and at level 400 it gives an extra 179 attack and 965 damage, or 965 damage points per FSP.

It might look that most of these potions do not add much damage, but know that it only takes a bit to avoid having to use CA. The EW potions are used here with the Ko Lash Axe, which is relatively low on damage compared to other weapons in this guide so the EW potions will do slightly better most of the time. Without doubt the buffs SH and CoorAt are incredibly powerful! The most useful potions are EW 1000 and Berserk 350. EW 1500 and Fury 350 are somewhat useful and EA 200 and Fury 200 are least useful.

The use of EW 1000 lowers the required CA level with around 30 to 40 levels (saving you stamina and thus also gold). One drawback of this potion is the fact that it sells on AH without a maximum bid, or on the Potion Bazaar for a higher price. So make sure you have bought the potion in advance!

Page 9: Savanc's equipment guide v4.3

From level 350 Octo Spine is used so use a high level UB buff or potion.

I advise the use of Berserk 300 at level 364, 374, 377, 379, 382 and 385. Use EW 150+ from level 350 onwards. Also use EA 150+ at all levels.

DD & SSI & SH & CoorAt & UB

Level Gloves Helmet Amulet Weapon Armor Shield Ring Boots Rune CA HF DC KE Const FL CD Sanc Terr Safe?

350 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Dwarf Skin Octo 187 Yes Yes

351 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Green Octo 206 Yes 173 Yes

352 Xenix Xenix Sabertooth Ursa Xenix Octo Sabertooth Green Octo 155 Yes No

3531 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Green Octo Yes

354 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Green Octo 181 Yes Yes

355 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Green Octo 189 Yes Yes

356 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Green Octo 65 83 Yes

357 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Green Octo 70 92 Yes

358 Xenix Xenix Sabertooth Ursa Xenix Octo Sabertooth Green Octo 127 Yes No

359 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Green Octo 135 Yes

360 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Green Octo 212 Yes

361 Xenix Xenix Sabertooth Ursa Xenix Octo Sabertooth Green Octo 120 Yes 54 Yes Yes

362 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Green Octo Yes Yes

363 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Green Octo Yes 208 Yes Yes

364 Lord Valks Xenix Sabertooth Ursa Dwarven Octo Sabertooth Green Octo 10 No

365 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Green Octo 201 Yes Yes

366 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Green Octo 148 Yes Yes

367 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Green Octo 200 Yes

368 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Green Octo 133 Yes Yes

369 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Green Octo 218 Yes Yes

370 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Green Octo Yes 90 Yes

371 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Green Octo 195 Yes Yes

372 Lord Valks Xenix Sabertooth Ursa Dwarven Octo Sabertooth Green Octo No

373 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Green Octo 195 Yes

374 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Green Octo 184 Yes Yes

375 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Green Octo 206 Yes Yes

376 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Green Octo 204 Yes

377 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Green Octo 105 Yes

378 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Green Octo 88 Yes

379 Lord Valks Xenix Sabertooth Ursa Dwarven Octo Sabertooth Green Octo No

380 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Green Octo 195 Yes Yes

381 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Green Octo 216 Yes Yes

382 Lord Valks Sphynx Sabertooth Ursa Dwarven Octo Sabertooth Green Octo 14 No

383 Xenix Xenix Sabertooth Ursa Xenix Octo Sabertooth Green Octo 126 Yes 181 Yes Yes

384 Lord Valks Sphynx Demon Queen Ursa Dwarven Octo Demon Queen Green Octo 196 Yes Yes

385 Lord Valks Sphynx Sabertooth Ursa Dwarven Octo Sabertooth Green Octo No

386 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Green Octo 124 Yes Yes

387 Lord Valks Sphynx Sabertooth Ursa Dwarven Octo Sabertooth Green Octo 206 Yes No

388 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Green Octo 173 Yes Yes

389 Xenix Xenix Demon Queen Ursa Xenix Octo Demon Queen Green Octo 10 Yes

390 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Green Octo No

391 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Green Octo Yes 31 No

392 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Green Octo Yes No

393 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Green Octo 27 No

394 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Green Octo Yes 27 No

395 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Green Octo No

396 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Green Octo Yes No

397 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Green Octo Yes No

398 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Green Octo Yes 47 No

399 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Green Octo No

1 Only hunt Underlings

DD & SSI & SH & CoorAt & UB

Page 10: Savanc's equipment guide v4.3

Level 400… Did someone say Xinderoth? ☺

Yippie! We have made it to the loveliest place in Fallen Sword. Huge maps with lots of quests: an excellent place to burn some excess stamina. For this lovely place I have divided the guide into two parts: level 400 and level 401-420.

So first of all, the level 400 part. The level 400 map is just huge, with lots of quests and even more creatures. Saying “a guide would be nice here” is like saying “bringing water along with you when you go to the desert might be smart” or any other top10 understatement of the century. As I have done every quest up to this point, I will not skip any quests in Xinderoths Palace. One strategy to complete the first levels easily is to do every quest of level 350-399 without fully completing them. This can be done by starting a quest, killing the X amount of creatures you have to do, but not claim your prize yet. When you reach level 400 you go back and claim every quest reward and level up fast. I will not do this; it is a waste of stamina and I like the Xinderoth challenge. ☺

Tips You will be walking the map a LOT. So get the buff Light Foot; level 175 should be a good start. It will reduce the amount of stamina used to walk (it works a lot like the buff Conserve, but for walking instead of attacking creatures).

There are several options to complete this level while doing quests. You will have to get an extra 4,788,010 XP to get to level 401. A big amount of that, 2,231,974 XP, can be gained from quests, so you will need to get 2,556,036 XP from killing creatures. But for the quests you already need to kill at least 125 creatures (and some more to get 3 specific quest item drops). If you use Doubler level 750 you will get much more than the required XP, resulting in suboptimal levelling for the last part of the map (as you will get a 20% XP penalty when you hunt below your own level).

• The first option is to hunt part of the map suboptimal. Not ideal, but it is simple to do.

• The second option is to begin your hunt with a low level Doubler (like level 150) and use Death Dealer, Summon Shield Imp and Counter Attack 100. A few Imps will die, but you will hunt somewhat efficient.

• The third option is to begin your hunt without Doubler and Death Dealer and instead use Counter Attack level 175 to get enough damage. You will die sometimes, but you do not need a kill streak and you will not lose too much gold and XP when you die.

• The fourth option is the same as the first, except you will not use Counter Attack, but instead use Wither 350 and a set up with enough defense and go hunting the creatures.

I suggest using the first option. Although you will hunt suboptimal, the biggest quest and its XP reward will be the last part on this map, so most of your hunting will be done while still being level 400 and is thus optimal. You can choose to disable Doubler when you nearly reach level 401 if you want. The second option will take four times as much Imps than the first one, so it is rather expensive to use (although quite efficient). The third option will take 2 stamina per normal kill, with only the normal experience and gold: quite inefficient and thus not really my choice. The last option is much better than the third one, but I have little experience with Wither-based hunting and it the Wither potion is expensive.

The next pages contain the quest guide and equipment guide followed by the big map.

For the map (with nice colours) see the page after this one.

Quest guide You enter the map at (2,21). Do not start attacking creatures, but instead write down where you have found which creatures. The only creatures you should attack are the Xinderoth Stray, the Xinderoth Executioner and the Xinderoth Watcher, because they drop one quest item each. So use Find Item and Quest Finder to get them to drop it. After getting their drop stop attacking them. The key to this map is to go to a quest location, then kill first the type of creature for that quest, return to the quest location and start hunting another type of creature. Finding enough creatures of one type is crucial in efficiently completing this map. So write their locations and names down. Really do that! You can thank yourself for it later. ☺ From the starting point make your way to (2,2) is the starting location for the quest “Bite the Hand”; it is the biggest quest. Activate the quest and walk to (7,6). Enter the Xinderoth Stately Mansion and go to the next step of the quest in the middle of the room. He wants you to kill 30 Contract Assassins so hopefully you have found some before and written them down.

Kill those and while (not too actively) searching for the rest of the 30 Contract Assassins, make your way to (15,3) to activate the quest “The Heat of Ambition”. It is an easy quest with a nice reward. It requires you to kill 20 Xindor Fire Breathers. You do not have to actively search for those creatures. You likely will come across enough of them when you do the rest of this guide. And keep writing down new creatures you find (and adjust your earlier writings in case someone else is hunting at the same time and has killed some creatures).

Now you can do a quest without any reward (it does count for your medal though and otherwise you can not complete the other quests). Go to the Xinderoth Stately Mansion and then move on to (8,33). Here you can start one of the smaller quests called “Filthy Animals”. First, you need to get a Stray Head, which is dropped by the Xinderoth Stray. Hopefully you already got the Stray to drop it, otherwise get Quest Finder and hunt some Xinderoth Strays. Now go to Ullthurs Preserves (1,38) and give the Stray Head. Then head over to Fresh Sprig (4,27) and buy Seaple Wort. Now bring it to Ullthurs Preserves and finally go back to (8,33) to claim your ‘reward’…

I hope your list of creature locations is getting substantial by now. Now walk to the Xinderoth Hall (18,34) to activate the quest “Festival Revelers”. You have to kill

25 Angry Drunks, of which some are already be on your written list of creatures. Go get them! ☺

After claiming your prize for the Festival Revelers quest go to Stoneroot Engineering (36,25) to start the quest “Lead Astray”. Now walk to (30,13) and then hunt 20 Ogre Labourers. Go back to (30,13) and then walk to the Purple Dragon Inn (30,4). Finally claim your reward at Stoneroot Engineering (36,25).

Now is the time to finish the rest of the Bite the Hand quest, because the other quests have unlocked certain rooms. While going to the Xinderoth Stately Mansion (7,6) you may want to visit (15,3) in case you have not yet fully completed the “The Heat of Ambition” quest, but have killed the 20 Xindor Fire Breathers (if you have not killed all 20 just do so while also hunting the two creatures I will introduce in a few lines).

When you arrive at the Xinderoth Stately Mansion (7,6) go forward to the Xinderoth Chamber through the Xinderoth Stately Hall. Now you get the green light to hunt 15 Xindor Bear Tamers. Hopefully you have some on your written list. After successfully hunting them go back to the Xinderoth Chamber (7,6) where you are asked to kill 15 Xinderoth City Guards. After killing them head back to the Xinderoth Chamber (7,6) again. There you will be told to get a Xinderoth Death Key, which you should have by now (remember hunting the Xinderoth Executioners?). Then go to the Xinderoth Death Row, by going through the Xinderoth City Keep (15,8). Again report back to the Xinderoth Chamber (7,6).

Now head over to Snake and Ferret (7,16) (yes, I ran out of colours…) where you will be asked to travel to Traders Home (17,21) and finish this last quest.

Congratulations! You should be level 401 now and you can travel to the next level by going to (19,17) ☺

Equipment guide – Now what to wear?

Yes, the women syndrome… Just kidding! ☺

It is very simple. With this many creatures you do not want to change suits every time you encounter a creature. Even though most creatures will be hunted sequential, some creatures like the Xinderoth Stray, Xinderoth Executioner and Xinderoth Watcher and to some extent also the Xindor Fire Breather and Contract Assassin will be hunted during most of this level. Therefore, I will provide you with a one-suit-fits-all setup.

The best damage set is in fact the Crushing Fist set, the Octo Spine set and the Ko Lash set combined with the Sphynx Helmet and the Argus Boots.

Page 11: Savanc's equipment guide v4.3
Page 12: Savanc's equipment guide v4.3

Did someone say Xinderoth? – Part 2

I will first give you the quest guide and then the equipment guide. Now that you have reached level 401 you must be realising that you still have 20 levels to go, but do not worry: less difficult quests and you may kill all creatures you encounter. ☺ Always get Light Buff. Most maps are sparsely populated with creatures and some quests require a lot of walking.

Quest Guide 401 First get a good Find Item buff and a Quest Finder. Head to (18,31) to start the quest. Remember the Xinderoth Watcher you hunted at level 400? It

dropped a Summoning Seal. Hand it over and hunt your way to level 402. When you reach level 402 go to (16,15) to show the Xind Crystal that the Decapoid by now should have dropped. Then walk to (2,7) to exchange the crystal for another one. Return to (18,31) to claim your reward.

402 Head to (15,29) to start the quest. Kill 25 Xinderoth Friars and return to the location afterwards. You now will be able to enter the Sanctum of Doth (22,8). Within the Sanctum of Doth go to (2,9) to claim the reward and keep the Shard until you activate the level 403 quest. Here are more creatures so hunt until you reach 403.

403 Also get a good Find Item buff and a Quest Finder and hunt all you want. Head to (10,10) to start the quest. Get the Laughing Fiend to drop the Orb of Chaos and bring it to (10,10). Then walk to the Circle of the Fiend (2,18) and within the Circle of the Fiend go to (2,2) and complete the quest and keep this Shard until you activate the 404 quest. Since here are a few more creatures hunt until you reach 404.

404 First get a good Find Item buff and Quest Finder. Head to (12,18) to start the quest. The Xinderoth Anchorite will eventually drop the Doth Blade, which you have to bring back to (12,18). Now go to these locations in this order: (27,19), (2,22), (16,27), (12,18) and (11,18). Keep this Shard until you activate the 406 quest and hunt until you reach 405.

405 Head to (2,32) to start the quest. Hunt a lot of Citadel Slimes and when you reach level 406 go to (17,16) and get the reward.

406 First get a good Find Item buff and Quest Finder. Head to (14,13) to start the quest. Hunt the Xinderoth Cenobite and bring the drop Cenobite Spell Focus to (14,13). Now go to (12,31), claim you reward and keep this shard until you activate the 407 quest. Hunt until you reach level 407.

407 First get a good Find Item buff and Quest Finder. Head to (13,22) to start the quest and hunt Stone Hippogriffs to get them to drop a Stone Paw. Hand it over at (13,22), go to the Golem Workshop (2,16), inside get your reward at (9,2) and keep the Shard until the level 409 quest. Hunt until you reach level 408. The Golem Workshop has a bit more creatures.

408 First get a good Find Item buff and Quest Finder. Head to (13,24) to start the quest and hunt Opticor Guards to get them to drop a Tainted Xind Shard. Hand it over at (13,24) to complete the quest. Hunt until you reach level 409.

409 First get a good Find Item buff and Quest Finder. Head to (16,16) to start the quest and hunt Void Beings to get them to drop a Void Essence. Hand it over at (16,16), then claim your reward at (2,22) and keep the shard until you activate the level 411 quest. Hunt until you reach level 410.

410 First get a good Find Item buff and Quest Finder. Head to (14,11) to start the quest and hunt Exalted Xindors to get them to drop a Fake Eye. Hand it over at (14,11) to complete the quest. Hunt until you reach level 411.

411 Head to (1,13) to start the quest and hunt 24 Theorems and return to (1,13). Then go to the Theorem Barracks (13,3), within the Theorem Barracks go to (10,4) and start hunting 50 Enhanced Theorems. Finally return to Theorem Barracks (10,4), then go to (2,2) within the Chamber of the Theorem (1,7) and keep the shard until the level 413 quest. Hunt until you reach level 412.

412 First get a good Find Item buff and Quest Finder. Head to (12,22) to start the quest and hunt Xind Warriors to get them to drop a Xinderoth Vault Key. Hand it over at (12,22) and then go to (2,2) within the Xinderoth Vault (12,23) to complete the quest. Hunt until you reach level 413.

413 Head to (4,12) and then hunt 25 Xind Beacons. Return to (4,12) and keep the shard until the level 416 quest. Hunt until you reach level 414.

414 Head to (23,5) to start the quest and then go to (13,12). Now hunt until you reach level 415.

415 First get a good Find Item buff and Quest Finder. Head to (9,9) to start the quest and hunt Xinderoth Sarabaite (Champion) until they drop an Adventurers Compass. Hand it over at (9,9) to complete the quest. Hunt until you reach level 416. To beat the champion you can wear the Crushing Fist and Opticor sets together with the Helm of Dagoresh, the Pharaoh shield and the Argus Boots and use Constitution 250 and Dark Curse.

416 First get a good Find Item buff and Quest Finder. Head to (13,11) to start the quest and hunt Xind Puppeteers to get them to drop a Xind Core. Hand it over at (13,11), then go to (2,7) within the Puppeteers Sanctum (11,5) to complete the quest and keep the shard until the third level 419 quest. Hunt until you reach level 417.

417 First get a good Find Item buff and Quest Finder. Head to (6,16) to start the quest and hunt Citadel Constructs until they drop Xind Spheres. Hand it over at (6,16) to complete the quest. Hunt until you reach level 418.

418 Head to (14,9) to start the quest and hunt 20 Figures of Xinderoth. Go back to (14,9) to complete the quest. Hunt until you reach level 419.

419a First get a good Find Item buff and Quest Finder. There are three quests. First head to (2,4) to start the first quest and hunt Glass Maidens to get them to drop a Glass Maiden Mask. Hand it over at (2,4) to complete the quest. The second quest on this map can not be started until you are level 420 and it requires an item from the third quest, so go to the start location which can be reached by going through Xinderoth Corridor 1 (7,6), then to the Hall of Heartache (8,2) and to the location at (11,3). Keep the Xinderoth Scepter. Now hunt until you reach level 420 while heading towards (3,9) in the Citadel of Xinderoth (Floor 19) and when you reach level 420 enter it.

420a First get a good Find Item buff and Quest Finder. Head to (9,13) to start the quest and hunt Eyes of Xinderoth until they drop a Xind Prism. Hand it over at (9,13) to complete the quest and go back to (11,14) to enter Citadel of Xinderoth (Floor 19) again.

419b Now go to (11,10) to start and finish the second quest and go to the Xinderoth Corridor 2 at (11,9) and on to the Chamber of Xinderoth at (2,1).

420b Head to (15,13) to start the quest and kill a Xinderoth Master of Magic (Elite) (you may need some good buffs (Constitution, SK, SA, DW, SSI, etc.) and a small group with lots of defense and attack). Now hunt until you reach level 421 and make your way to (15,13). This time go to the Xinderoths Library at (10,6), then head to the Palace of Xinderoth (6,9), find Xinderoth (Super Elite) and kill it (with a large group, really good buffs and definitely SES).

Now that Xinderoth is dead you can get out that insanely large citadel. And Xinderoths bedroom was deep into his citadel… Go back to Xinderoths Library at (14,16), then to Chamber of Xinderoth (Floor 20) at (2,10), Xinderoth Corridor 2 at (15,14), further on to Citadel of Xinderoth at (Floor 19) (2,8) and then to Citadel of Xinderoth (Floor 20) (3,9). Before you finally go to the Empty Plains (North) at (1,13) one crucial warning: put on sunglasses!

Now that you have left the citadel the sun is likely to blind your eyes. Be glad you are wearing those sunglasses. ☺

Page 13: Savanc's equipment guide v4.3

DD & SSI & SH & CoorAt & UB

Level Gloves Helmet Amulet Weapon Armor Shield Ring Boots Rune CA HF DC KE Const FL CD Sanc Terr Safe?

400 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

401 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo 54 50 Yes Yes

402 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo 181 Yes

403 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

404 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

405 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo 32 No

406 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo 36 No

407 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

408 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

409 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo 162 Yes

410 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

411 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

412 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

413 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

414 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo 123 4 Yes Yes

415 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

416 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

417 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

418 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

419 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo 190 Yes

420 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

421 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo 145 9 Yes Yes

422 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

423 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

424 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

425 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo 195 No

426 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

427 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

428 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo Yes No

429 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

430 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo 100 35 Yes Yes

431 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

432 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

433 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

434 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

435 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

436 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

437 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

438 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

439 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Argus Octo No

440 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo 144 No

441 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

442 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

443 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo 81 No

444 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

445 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

446 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo 3 No

447 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo 6 No

448 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo 77 No

449 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo Yes No

450 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo Yes No

451 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo 9 No

452 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

453 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

454 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

DD & SSI & SH & CoorAt & UB

Page 14: Savanc's equipment guide v4.3

I suggest the use of Berserk 300 at level 455, 464, 471, 488, 493, 495 and 499.

I suggest the use of EW1000 at level 470, 471, 493 and 499.

From level 500 onwards the Octo set will not be used anymore so there is no need to use Unbreakable anymore. Because there is no crystalline anymore I advise the use of Cursed Rune from level 500 to 574.

DD & SSI & SH & CoorAt & (UB) & (CRune)

Level Gloves Helmet Amulet Weapon Armor Shield Ring Boots Rune CA HF DC KE Const FL CD Sanc Terr Safe?

455 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

456 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo 49 No

457 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo 25 No

458 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo 2 No

459 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

460 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo 38 No

461 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

462 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo 1 No

463 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

464 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

465 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

466 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

467 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo Yes No

468 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo 50 No

469 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

470 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo 59 Yes Yes

471 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

472 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo 55 No

473 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo 119 No

474 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo 67 No

475 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

476 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

477 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo 170 No

478 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

479 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo 63 No

480 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

481 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo 7 No

482 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo Yes 145 No

483 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo Yes No

484 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo Yes 165 No

485 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

486 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

487 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

488 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

489 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

490 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

491 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo 79 No

492 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

493 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo 23 No

494 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

495 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

496 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

497 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

498 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo No

499 Crushing Fist Sphynx Crushing Fist Ko Lash Ko Lash Octo Crushing Fist Sthenos Octo 14 No

500 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka Yes

501 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka Yes

502 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

503 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka Yes

504 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka 52 104 Yes

505 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka Yes

506 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka 62 72 Yes

507 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka 63 Yes Yes

508 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

509 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

DD & SSI & SH & CoorAt & (UB) & (CRune)

Page 15: Savanc's equipment guide v4.3

I suggest the use of EW1000 at level 511, 517, 529, 533, 543, 548 and 563. I suggest the use of Berserk 300 at level 517, 525, 529, 543, 548, 552, 555 and 563.

DD & SSI & SH & CoorAt & CRune

Level Gloves Helmet Amulet Weapon Armor Shield Ring Boots Rune CA HF DC KE Const FL CD Sanc Terr Safe?

510 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka 67 Yes Yes

511 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka 4 Yes

512 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

513 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka Yes

514 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka 1 Yes

515 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka Yes No

516 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka Yes

517 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka Yes

518 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

519 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka 33 Yes Yes

520 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

521 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

522 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka 27 Yes Yes

523 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

524 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka 33 Yes

525 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka Yes Yes

526 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka Yes

527 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

528 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka 34 Yes

529 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka 8 Yes Yes

530 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

531 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

532 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka 125 Yes

533* Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka 163 Yes

534* Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka 87 Yes

535* Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

536* Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

537* Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

538* Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka Yes Yes

539* Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

540* Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

541 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

542 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

543 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

544 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

545 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

546 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

547 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

548 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka 25 1 Yes Yes

549 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka Yes No

550 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

551 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka Yes

552 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

553 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka Yes No

554 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

555 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka 40 Yes Yes

556 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka Yes 63 Yes Yes

557 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

558 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka 4 17 Yes

559 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

560 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

561 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

562 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

563 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka 13 Yes

564 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka 10 Yes

*After level 533 the maps split into two different paths. One path leads to the next realms and the other is sort of a dead end (ends at level 540). The first path begins at Cursed Isle of Darkwater (Lower Beach) and has a few strong creatures in the first few levels while the other path begins at Cursed Isle of Darkwater (Gloomy Vale) and has a few strong creatures in the last few levels. Because you cannot easily 1-hit all creatures on each path it will require starting at one path and finishing at the other one.

At level 534 the creature on the second path is slightly weaker. At level 535 hunt Formless Terror on the second path. At level 536 and 537 you can hunt on either path. You better go to the first path at level 538 and hunt Harbringer of Storms, because the creature on the second path is too strong. At level 539 you can continue hunting on the first path. At level 540 you can go either hunting on the second path for Bound Minions or on the first path for Chelonian Battle Turrets. The Bound Minon is easier to defeat but the Turrets are not that hard either.

DD & SSI & SH &

CRune & CoorAt

Page 16: Savanc's equipment guide v4.3

I suggest the use of EW1000 at level 572, 582, 584, 595, 596, 605 and 608.

I suggest the use of Berserk 300 at level 572 and 596.

DD & SSI & SH & CoorAt & (CRune) & (UB)

Level Gloves Helmet Amulet Weapon Armor Shield Ring Boots Rune CA HF DC KE Cons FL CD Sanc Terr Safe?

565 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

566 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

567 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

568 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

569 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

570 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

571 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka 61 Yes

572 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka 51 Yes

573 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

574 Crushing Fist Illuyanka Crushing Fist Bride Bride Bride Crushing Fist Illuyanka Illuyanka No

575 Dusk Illuyanka Dusk Bride Bride Bride Twisted Cherub Illuyanka Illuyanka Yes

576 Dusk Illuyanka Dusk Bride Bride Bride Twisted Cherub Illuyanka Illuyanka Yes

577 Dusk Illuyanka Dusk Bride Bride Bride Twisted Cherub Illuyanka Illuyanka Yes

578 Dusk Illuyanka Dusk Bride Bride Bride Twisted Cherub Illuyanka Illuyanka 47 Yes

579 Dusk Illuyanka Dusk Bride Bride Bride Twisted Cherub Illuyanka Illuyanka 36 Yes

580 Dusk Illuyanka Dusk Bride Bride Bride Twisted Cherub Illuyanka Illuyanka 6 Yes Yes

581 Dusk Illuyanka Dusk Bride Bride Bride Twisted Cherub Illuyanka Illuyanka 38 Yes Yes

582 Dusk Illuyanka Dusk Bride Bride Bride Twisted Cherub Illuyanka Illuyanka Yes

583 Dusk Illuyanka Dusk Bride Bride Bride Twisted Cherub Illuyanka Illuyanka Yes

584 Dusk Illuyanka Dusk Bride Bride Bride Twisted Cherub Illuyanka Illuyanka Yes

585 Dusk Illuyanka Dusk Bride Bride Bride Twisted Cherub Illuyanka Illuyanka 6 Yes

586 Dusk Illuyanka Dusk Bride Bride Bride Twisted Cherub Illuyanka Illuyanka Yes

587 Dusk Illuyanka Dusk Bride Bride Bride Twisted Cherub Illuyanka Illuyanka Yes

588 Dusk Illuyanka Dusk Bride Bride Bride Twisted Cherub Illuyanka Illuyanka 9 Yes Yes

589 Dusk Illuyanka Dusk Bride Bride Bride Twisted Cherub Illuyanka Illuyanka 74 Yes

590 Dusk Illuyanka Dusk Bride Bride Bride Twisted Cherub Illuyanka Illuyanka 18 Yes Yes

591 Dusk Illuyanka Dusk Bride Bride Bride Twisted Cherub Illuyanka Illuyanka Yes Yes

592 Dusk Illuyanka Dusk Bride Bride Bride Twisted Cherub Illuyanka Illuyanka Yes

593 Dusk Illuyanka Dusk Bride Bride Bride Twisted Cherub Illuyanka Illuyanka No

594 Dusk Illuyanka Dusk Bride Bride Bride Twisted Cherub Illuyanka Illuyanka 25 Yes Yes

595 Dusk Illuyanka Dusk Bride Bride Bride Twisted Cherub Illuyanka Illuyanka Yes

596 Dusk Illuyanka Dusk Bride Bride Bride Twisted Cherub Illuyanka Illuyanka Yes

597 Dusk Illuyanka Dusk Bride Bride Bride Twisted Cherub Illuyanka Illuyanka No

598 Dusk Illuyanka Dusk Bride Bride Bride Twisted Cherub Illuyanka Illuyanka Yes Yes

599 Dusk Illuyanka Dusk Bride Bride Bride Twisted Cherub Illuyanka Illuyanka Yes No

600 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos 17 Yes Yes

601 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos 137 Yes

602 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos No

603 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos 83 Yes

604 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos 106 Yes

605 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos Yes

606 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos Yes 146 Yes Yes

607 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos 108 Yes

608 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos Yes

609 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos No

610 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos 3 Yes Yes

611 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos 6 Yes

612 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos 48 Yes Yes

613 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos No

614 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos No

615 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos No

616 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos 40 Yes Yes

617 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos Yes No

618 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos Yes 46 Yes

619 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos Yes 9 Yes Yes

DD & SSI & SH & CoorAt & (CRune) & (UB)

Page 17: Savanc's equipment guide v4.3

I suggest the use of EW1000 at level 633, 634, 640, 644, 652 and 664.

DD & SSI & SH & CoorAt & UB

Level Gloves Helmet Amulet Weapon Armor Shield Ring Boots Rune CA HF DC KE Const FL CD Sanc Terr Safe?

620 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos Yes

621 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos 21 Yes

622 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos Yes Yes

623 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos No

624 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos 70 Yes

625 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos No

626 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos 62 25 Yes Yes

627 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos No

628 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos 30 Yes Yes

629 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos Yes

630 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos 105 8 Yes

631 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos 161 Yes

632 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos 117 Yes

633 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos Yes Yes

634 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos 106 Yes

635 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos No

636 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos 49 Yes

637 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos 133 Yes

638 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos 185 Yes

639 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos 106 Yes

640 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos 20 Yes

641 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos 33 Yes Yes

642 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos 64 93 Yes

643 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos No

644 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos Yes

645 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos 116 62 Yes Yes

646 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos 157 48 Yes

647 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos 41 Yes

648 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos No

649 Dusk Ralthien Dusk Takeos Treeman Adventurer Ralthian Treeman Takeos 186 Yes

650 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 58 Yes 67 Yes Yes

651 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 13 No

652 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 54 145 Yes 10 Yes

653 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 235 Yes 51 Yes

654 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo No

655 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 209 Yes Yes

656 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 263 Yes Yes

657 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 239 Yes Yes

658 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 269 Yes Yes

659 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 228 Yes Yes

660 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 12 Yes Yes

661 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 155 No

662 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 230 Yes Yes

663 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 247 Yes 73 Yes Yes

664 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 42 Yes Yes Yes

665 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 231 Yes Yes

666 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 236 Yes Yes

667 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 84 No

668 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 137 67 Yes Yes

669 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 109 No

670 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 112 No

671 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 80 No

672 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 108 No

673 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 158 Yes No

674 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 7 No

DD & SSI & SH & CoorAt & UB

Page 18: Savanc's equipment guide v4.3

I suggest the use of Berserk 350 from level 686 onwards.

I suggest the use of EW1000 at level 686, 696, 698-700, 703, 707, 712, 715, 718, 721 and 728.

DD & SSI & SH & CoorAt & UB & (Bers350)

Level Gloves Helmet Amulet Weapon Armor Shield Ring Boots Rune CA HF DC KE Const FL CD Sanc Terr Safe?

675 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 138 Yes 137 Yes

676 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 79 Yes Yes Yes

677 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 201 56 Yes Yes

678 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 146 No

679 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 255 Yes Yes

680 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 129 No

681 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 134 No

682 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 212 Yes 63 Yes Yes

683 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 241 Yes Yes

684 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 77 No

685 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 58 No

686 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 37 144 Yes

687 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 260 Yes Yes

688 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 326 Yes Yes

689 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 205 Yes No

690 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 217 Yes 42 Yes

691 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 162 No

692 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 94 No

693 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 234 Yes 6 Yes Yes

694 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 110 No

695 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 196 Yes

696 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 133 Yes 30 Yes Yes

697 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 178 No

698 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 173 No

699 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 0 No

700 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 128 Yes Yes Yes

701 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 206 Yes 175 Yes Yes

702 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 151 No

703 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo No

704 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 141 163 Yes Yes

705 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 317 Yes Yes

706 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 52 Yes No

707 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 27 45 Yes Yes

708 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo 44 No

709 Dusk Ormarr Dusk Ormarr Treeman Octo Twisted Cherub Treeman Octo Yes 104 No

710 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo No

711 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo No

712 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo 23 No

713 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo 37 250 Yes Yes

714 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo No

715 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo 1 19 197 Yes Yes Yes

716 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo No

717 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo 138 156 Yes Yes Yes

718 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo 30 177 Yes Yes Yes

719 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo 47 No

720 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo 21 No

721 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo 36 No

722 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo 37 No

723 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo No

724 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo No

725 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo 1 230 Yes Yes Yes

726 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo 49 Yes 204 Yes Yes Yes

727 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo 46 Yes Yes

728 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo 33 No

729 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo No

DD & SSI & SH & CoorAt & UB & (Bers350)

Page 19: Savanc's equipment guide v4.3

I suggest the use of EW1000 at level 733, 736, 740, 745, 750, 754, 763, 769 and 772.

DD & SSI & SH & CoorAt & UB & Bers350

Level Gloves Helmet Amulet Weapon Armor Shield Ring Boots Rune CA HF DC KE Const FL CD Sanc Terr Safe?

730 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo 84 No

731 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo No

732 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo No

733 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo 238 Yes Yes

734 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo 110 Yes 225 Yes Yes Yes

735 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo 130 No

736 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo 22 No

737 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo Yes 81 No

738 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo 57 Yes Yes

739 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo 236 Yes Yes

740 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo No

741 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo 92 No

742 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo 225 Yes Yes

743 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo 74 Yes 84 Yes Yes

744 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo No

745 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo 15 No

746 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo 195 No

747 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo 236 Yes Yes

748 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo No

749 Volkers Ormarr Volkers Ormarr Treeman Octo Twisted Cherub Treeman Octo No

750 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 45 Yes

751 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos Yes

752 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 215 Yes

753 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 168 Yes

754 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 79 Yes

755 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 142 Yes Yes

756 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos Yes

757 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 84 Yes

758 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos Yes

759 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 8 Yes

760 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos Yes

761 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos Yes

762 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos Yes

763 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 5 Yes

764 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos Yes

765 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos Yes

766 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos Yes

767 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos Yes

768 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 76 Yes Yes

769 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 18 Yes

770 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 188 Yes

771 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 141 Yes Yes

772 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 14 149 Yes

773 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 137 Yes Yes

774 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos Yes

775 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 75 Yes Yes

776 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos Yes

777 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos Yes 132 Yes Yes

778 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos Yes

779 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 212 Yes

780 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 110 Yes Yes

781 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 151 Yes Yes

782 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 73 Yes Yes

783 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 144 Yes Yes

784 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos Yes

DD & SSI & SH & CoorAt & UB & Bers350

Page 20: Savanc's equipment guide v4.3

I suggest the use of EW1000 at level 786, 788, 792, 802, 803, 809 and 836.

DD & SSI & SH & CoorAt & UB & Bers350

Level Gloves Helmet Amulet Weapon Armor Shield Ring Boots Rune CA HF DC KE Const FL CD Sanc Terr Safe?

785 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos Yes

786 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 168 Yes

787 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 180 Yes Yes

788 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 23 160 Yes

789 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 83 Yes Yes

790 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 128 Yes Yes

791 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 115 Yes Yes

792 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 180 Yes

793 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 86 Yes Yes

794 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos Yes 14 Yes

795 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos Yes 37 Yes Yes

796 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 212 Yes Yes

797 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 168 Yes Yes

798 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos Yes 245 Yes Yes

799 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos Yes 147 Yes

800 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos Yes 169 Yes Yes

801 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 124 Yes Yes

802 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 13 115 Yes

803 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 61 Yes

804 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 32 Yes Yes

805 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 260 Yes Yes

806 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos Yes

807 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 198 Yes

808 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 170 Yes Yes

809 Volkers Ormarr Volkers Ormarr Dawn Dawn Twisted Cherub Zelrokh Meidos 164 Yes

810 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 105 Yes Yes

811 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 229 Yes Yes

812 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 84 Yes

813 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes

814 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 80 Yes

815 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes

816 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 18 Yes

817 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 152 Yes Yes

818 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 16 Yes

819 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 149 Yes Yes

820 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 142 Yes

821 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 217 Yes Yes

822 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes

823 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes

824 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 210 Yes Yes

825 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 49 Yes Yes

826 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 154 Yes

827 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes

828 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 151 Yes Yes

829 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 229 Yes Yes

830 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes

831 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 56 Yes

832 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 139 Yes

833 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 178 Yes

834 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 57 205 Yes

835 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 83 Yes Yes

836 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes

837 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 87 Yes

838 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes

839 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes

DD & SSI & SH & CoorAt & UB & Bers350

Page 21: Savanc's equipment guide v4.3

I suggest the use of EW1000 at level 848, 849, 853, 864, 870, 874, 877, 879, 880 and 887.

DD & SSI & SH & CoorAt & UB & Bers350

Level Gloves Helmet Amulet Weapon Armor Shield Ring Boots Rune CA HF DC KE Const FL CD Sanc Terr Safe?

840 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 203 Yes

841 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 11 216 Yes

842 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 184 Yes

843 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes

844 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 280 Yes Yes

845 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 225 Yes

846 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 15 116 Yes

847 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes

848 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 151 Yes

849 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes

850 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 126 Yes Yes

851 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 205 Yes

852 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 49 Yes Yes

853 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 2 131 Yes

854 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 38 Yes

855 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 179 Yes Yes

856 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 2 53 Yes

857 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 97 Yes Yes

858 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 114 Yes

859 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 38 91 Yes Yes

860 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 201 Yes Yes

861 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 209 Yes Yes

862 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 259 Yes Yes

863 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 179 Yes 76 Yes

864 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes

865 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 70 76 Yes Yes

866 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 116 Yes Yes

867 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 41 Yes Yes

868 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 143 Yes Yes

869 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 60 Yes

870 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 70 Yes Yes

871 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 42 Yes

872 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 121 Yes

873 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes Yes

874 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 142 Yes

875 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 220 Yes Yes

876 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 74 Yes Yes

877 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes

878 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 99 52 Yes Yes

879 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 86 Yes

880 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 16 172 Yes

881 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 257 Yes Yes

882 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 63 Yes

883 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes

884 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 160 Yes

885 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 185 Yes Yes

886 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes

887 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 100 Yes Yes

888 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 68 Yes Yes

889 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 59 139 Yes Yes

890 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 163 Yes Yes

891 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 241 Yes Yes

892 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 86 Yes

893 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes

894 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 45 178 Yes

DD & SSI & SH & CoorAt & UB & Bers350

Page 22: Savanc's equipment guide v4.3

I suggest the use of EW1000 at level 898, 913, 946 and 950.

DD & SSI & SH & CoorAt & UB & Bers350

Level Gloves Helmet Amulet Weapon Armor Shield Ring Boots Rune CA HF DC KE Const FL CD Sanc Terr Safe?

895 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 77 116 Yes

896 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 105 Yes

897 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 304 Yes Yes

898 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 38 Yes

899 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 58 17 Yes

900 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 62 Yes Yes

901 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 2 Yes

902 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes Yes

903 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes

904 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 281 Yes Yes

905 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 113 Yes

906 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 37 53 Yes

907 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 163 Yes Yes

908 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 53 Yes

909 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 212 Yes

910 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 29 116 Yes

911 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 80 Yes

912 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 182 Yes Yes

913 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 19 57 Yes

914 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 117 176 Yes Yes

915 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 86 81 Yes Yes

916 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 57 Yes

917 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 125 Yes

918 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 92 Yes

919 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 155 Yes Yes

920 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 72 31 Yes

921 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 38 123 Yes Yes

922 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 72 186 Yes Yes

923 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 60 150 Yes Yes

924 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 109 Yes

925 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 55 98 Yes

926 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes

927 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 111 Yes

928 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 115 Yes

929 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 100 Yes Yes

930 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 280 Yes Yes

931 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 100 196 Yes Yes

932 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 80 Yes

933 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 56 43 Yes

934 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 41 Yes

935 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 113 9 Yes

936 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 115 Yes Yes

937 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 78 Yes

938 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 55 Yes

939 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 111 197 Yes Yes

940 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 57 Yes

941 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 212 Yes

942 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 230 Yes Yes

943 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 243 Yes

944 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 179 Yes 217 Yes

945 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 75 Yes Yes

946 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 123 Yes Yes

947 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 115 156 Yes Yes

948 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 124 Yes Yes

949 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 98 Yes Yes

950 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 24 62 Yes Yes

DD & SSI & SH & CoorAt & UB & Bers350

Page 23: Savanc's equipment guide v4.3

Karthak

Or should we call it Xinderoth Reborn? If you liked Xinderoth then you are safe; if not then... well... ouch... Karthak has some similarities with Xinderoth but also a lot of differences. Xinderoth and Karthak are both huge and there is a linear quest line, but the maps in Xinderoth are linear while in Karthak they are scrambled and you will often have to return to maps to complete quests. I will divide this guide into three parts: Hunting, Quests and a big Map.

You can decide to skip the quests and just hunt (you will probably find only the hunting section interesting). There are many creatures in the level 951 areas and one is and Undead level 963, so you can hunt a lot on the same map. You can also hunt a lot at first and do most of the quests once you have reached a certain level (probably you will want to reach at least level 961 because (without doubler) all the quests that you can then do at that level can give you enough XP for another 3 levels). You could also do the quests as you level up. In that case and if you use a high Doubler (750 or higher) then make sure that you either use a very high FI, QF and RF during the quests or that you sometimes turn off doubler, because otherwise you might easily reach a new level but without having acquired all the ingredients fot the quest, which means you will have to keep on killing the previous level creature.

Hunting

In most maps the creature is of the same level as the level requirement of the map. This means you can only kill the creature if you have the same level and it is advised to move to the next map if you can. Most of the creatures in Karthak are not of the same level as the map, but instead are of a higher level. That means you can kill some creatures for a long time and gain levels at full efficiency without having to move ot new maps. Karthak has a lot of level 951 maps and it contains creatures of several levels, most noteworthy are the level 961 and 963 creatures because they are Undead. The level 961 creature can be found at Karthak (Necropolis) and the level 963 is at Karthak (Magic Quarter) (see the big Map how to get there). If you use a high level Holy Flame then you will get a huge bonus to damage and will probably be able to wear enough attack, defense and damage to 1-hit kill these creatures while you are safe from the creatures's attacks. Below I have listed a setup that will help you achieve hunting this creature for the next 13 levels. For those who would like to venture around a bit I have listed setups for the other creatures as well.

When you reach level 964 you better leave the level 963 creature alone and go either to Karthak (Martial Ward) (level 964), Karthak (Fort) (level 965) and then Karthak (North Gate) (level 951 map; level 966 creature) or straight to Karthak (North Gate) and keep hunting there until you reach level 967. Then go hunting first in Karthak (Seastone Keep) (level 967), then Karthak (Seastone Court) (level 968), next is Karthak (Seastone Library) (level 969) and finally in Karthak (Furnace Room) (level 970). Once you reach level 971 you should go to Volmar Wastes (Karthak Wall) and realise you have left Karthak behind you. Make sure you have your night vision googles on, because you have just reached Mount Volmar and it is pretty dark out there.

A good setup to to kill the level 963 Undead Karthak Gloom Wraith is the following one: - Gloves of Comertil, Von Schwarzhurg Set, Zozortor Armor, Shield of Caldoura, SK Ring, Boots of Veruila and Rune of Poetal; together with - Berserk 350, EW1000, DC 225, Flinch 175, Constitution 125+, Holy Flame 175, DD and SSI; - and at least one of: Fury, EA, ES, IF and Cursed Rune.

Quests

There is a linear quest line in Karthak, meaning you will need to have completed the first quest before you are able to start the second one and so on. The quests already started in level 941 and by the time you reach Karthak you should have completed the third quest: A Simple Trade. That is why the numbering of these quests start at 4. Next in line is Paying The Dues. With inventing quests there are two things you will need to have: the recipe and the ingredients. The ingredients are divided into resources and quest items. Sometimes the quest give you the recipe, otherwise you will have to 'convince' a creature to drop it. The drop rate of recipes is generally really low and only Find Item can increase the chance it drops the recipe. Using FI800 or FI1000 is a very good idea.

Remember that Find Item makes a creature drop things more often (also useless items if it has them), Quest Finder makes it drop quest items more often (if FI did not make it drop something) and lastly Resource Finder will make a creature drop resources more often (provided FI and QF did not make it drop something before). If you only need resources and you are using both RF and QF then it might be a good idea to turn off QF so that RF can active more often.

4. Paying the Dues After entering Karthak through the south gate head to Karthak (South Gate) (6, 10). The quest will start there. Now go to the stairs next to the quest location and go through Karthak (South Gate Corridor) to Karthak (South Gate Office) (2, 2). Return to Karthak (South Gate) and make sure you are using a high level Find Item (level 800 or higher) (very important!), a medium-high level Quest Finder (at least level 100) and a high level Resource Finder (level 100 but preferably 175 or 200). Now you can start hunting Karthak Gate Guards and hope for them to drop the recipe and most of the ingredients to invent the Guard Gate Tally. Go to the shop at (2, 15) to buy the missing ingredients. Once you have invented it go to Karthak (South Gate) (15, 15) to deliver it. Then head to Karthak (South Gate Office) (2, 2) to deliver something you received and take the stairs at Karthak (South Gate) (15, 1) and the stairs at Karthak (Merchant Quarter) (16, 14) and go to Karthak (Dog and Partridge) (2, 2) to finish the quest.

5. Payback - Yet another inventing quest! ☺ From Karthak (Merchant Square) you can use the stairs at Karthak (Merchant Quarter) (1, 9). Now go to Karthak (Market Square) (7, 10) to start the quest. You will already have the recipe so there is less need to have a high level FI on you (though it does not hurt much if you have it). Visit Jimsons Bricker Brac (2,9) because you will need a recipe to invent the two Cut Purse Trophy Heads that you need for your Trophy Chain. Kill enough Karthak Cut Purses so you can invent first the two Cut Purse Trophy Heads and then the Trophy Chain. Now go to the stairs at Karthak (Market Square) (1, 16) and show the heads of the dead people (quite appalling if you ask me) at Karthak (Poor Quarter) (9, 9). Now return to Karthak (Market Square) (7, 10) to claim your reward.

6. Clouded Sight - Yeay! Inventing! ☺ The quest starts at Karthak (Shambles) (10, 2) which is a map next to Karthak (Poor Quarter), Karthak (Market Square) and Karthak (South Gate). After you activated the quest go to Karthak (Shambles) (12, 12) where you will receive a recipe. The ingredients are carried by the Street Peddler (Champion) which dwells in Karthak (Merchant Quarter). Travelling through Karthak (South Gate) is the fastest way. Once you made the champion drop enough ingredients invent the Shiny Baubles and return to Karthak (Shambles) (12, 12). Now go to Karthak (Temple Quarter) (6, 4) by travelling through either Karthak (Market Square) or through Karthak (Poor Quarter). Here you will need to invent the Knife of Lindarsil and then the Hollow Cup. The shop at (2,2) has the Rune of the Sun; buy one for the recipe of the knife (also buy a Shining Crystal because you will need it in a level 960 quest). Now you only need a Sacred Knife. It is dropped by the level 1 Rat; either travel there (but it takes some gold and stamina to get back to Karthak), buy one from the AH or try to convince a level 1 player to get one for you for some gold. Now invent the knife and then go to the Shambles. Here you should use the knife to hunt Shambles Hollows and make him drop Hollow Arms and Black Blood for the recipe of the Hollow Cup. When you have the cup bring it to (10, 2) for your reward.

Page 24: Savanc's equipment guide v4.3

7. Proof of Death - *cough* inventing again *cough* The start of the quest is at Karthak (SK Acquisitions) (2, 2). It is a tiny map next to Karthak (Merchant Quarter). The Merchant Quarter can be reached through Karthak (Market Square). From there you should go to Karthak (SK Vault 1) (2, 2) through the Karthak (Hall of Vaults). Then go back to Karthak (SK Acquisitions) (2, 2) and next go to Karthak (City Park) (6, 7) which can be reached through Karthak (Merchant Quarter). Here you will get a recipe and you will need to kill a lot of Karthack Knifemans. Apparently they stole a jewelry box from Ginnie and killed her. � Make sure you kill a few more than necessary to make them pay! ☺ Once you 'invented' Ginnies Jewelry Box you return it to Karthak (City Park) (6, 7), then use the stairs at Karthak (City Park) (18, 12) and go to Karthak (Alchemy Quarter) (2, 12) for your reward.

8. Masters Honor - and inventing again... and again... and again... The quest starts at Karthak (Alchemy Society) (5, 10) which is on a map next to Karthak (Alchemy Quarter). Now go to Karthak (Alchemy Quarter) (9, 17) to get a recipe. The ingredients can be found on Karthak Alchemists Apprentices so kill a lot of them. Once you invented the Mocking Tract you can return to Karthak (Alchemy Quarter) (9, 17). Now go to Karthak (Klines Study) (2, 2) which can be reached through either the Harbor, Merchant Quarter and SK Acquisitions or through the City Park, Merchant Quarter and SK Acquisitions. Finally head through the SK Acquisitions and Karthak (Hall of Vaults) to Karthak (SK Vault 2) (2, 2) for your reward.

9. Shadowy Secrets Go to Karthak (Poor Quarter) (7, 5) through the Merchant Quarter and Market Square (the square is actually a rectangle...). You will be asked to kill 100 Sly Street Urchins who will drop ingredients. The recipe is dropped by the Rat Runner (Champion) so kill him too until he gives the recipe (use FI). The last ingredient for the recipe is sold at a shop at (2, 17) called Zalls Knife Stall. After inventing the dagger bring it to Karthak (Poor Quarter) (7, 5). Claim your reward at Karthak (Lieutenants Head) (2, 2) and the stairs are at (3, 5).

10. A Favor for a Friend You can start this very expensive quest at Karthak (Harbour) (17, 17). To get there you should go through the Poor Quarter, the Market Square and the Merchant Quarter. Now go to Karthak (Guard Quarter) (8, 10) and next go to Karthak (Armory) to buy the four recipes and 3 items that they sell there. Kill a lot of Karthak Pikemen in the Guard Quarter to make them drop enough ingredients for the first 3 recipes and invent the final item when those 3 are invented. Then go to Karthak (Guard Quarter) (8, 10) and next head to Karthak (Guards Citadel lvl 1) (2, 3). Go to Karthak (Guards Citadel lvl 2) and kill 1 Gillan Blackmore (Champion). Now go back to Karthak (Harbour) (17, 17). You will receive a recipe and you should kill 150 Rum Soaked Sailors. They will drop a lot of rum for the recipe and the crate can be bought at (2,17). Once you have invented the Seadog Case you should take it back to Karthak (Harbour) (17, 17). Then claim your reward at Karthak (Harbour) (10, 8).

11. The Rising of the Old Go to Karthak (Temple Quarter) (13, 7) to start the quest. From the Harbour you can reach it by going through the Merchant Quarter and the Market Square. You will get a recipe and need to kill 200 Disciples of the Sea. You can invent the Darkwater Orb with the ingredients they drop and the Shining Crystal that you bought at (2,2). Bring it to Karthak (Temple Quarter) (13, 7) and then go to Karthak (Temple Quarter) (2, 16). Now go to Karthak (Temple Sewers) (6, 10) and use a high Resource Finder when you kill a Salshara of the Sea (Elite). You will need it to drop 2 Water Aspect Tridents for the recipe of the Sidon Spear. The Sea Sanctuary Wares at (10, 12) sells the recipe and a ‘Saff’ (typos by HCS are fun) and once you invented it you should bring that to Karthak (Temple Sewers) (6, 10). Now go back to Karthak (Temple Quarter) (13, 7) and then go to Karthak (Pilgrims Rest) (2, 2). Next travel to Karthak (SK Vault 3) (2, 2) through the Market Sqaure, Merchant Quarter, SK Acquisitions and Hall of Vaults. Finally return to Karthak (Pilgrims Rest) (2, 2) for your reward.

12. Ravenous Lurkers This quest starts at Karthak (Cathedral Gate) (2, 2). The Catherdral Gate is next to the Temple Quarter. Now travel through the Temple Quarter to Karthak (Necropolis) (12, 13) where you will recieve a recipe. The Karthak Crypt Creepers will drop most of the ingredients for the recipe and the shop at (15,17) sells the rest. Once you have invented the Karthak Ward you should bring it to Karthak (Necropolis) (12, 13). Then go to Karthak (Mausoleum) (9, 9) and buy the three recipes and the three runes at the shop called Lancroft Secrets at Karthak (Storeroom) (4, 2). This map is dark so use Vision level 50 or up. The Lancroft Morbid Shade drops the ingredients for these recipes so smack him around a bit. Bring the Skull Gem to Karthak (Mausoleum) (2, 10), the Hand Gem to Karthak (Mausoleum) (10, 16) and the Soul Gem to Karthak (Mausoleum) (12, 8) (in that order!). Then return to Karthak (Mausoleum) (9, 9) and head to Karthak (Cathedral Gate) (2, 2). Finally claim your reward at Karthak (SK Vault 4) (2, 2). This can be reached by going through the Temple Quarter, Market Square, Merchant Quarter, SK Acquisitions and the Hall of Vaults.

13. Cloaked Darkness The quest starts at Karthak (Magic Quarter) (9, 7) and can be reached through Merchant Quarter and then City Park. Then go to Karthak (Magic Quarter) (5, 7) and pay 1.3 mil gold. You will get a recipe there and the Karthak Gloom Wraith will drop the ingredients for the recipe. Return to Karthak (Magic Quarter) (9, 7) to deliver the Wraith Sign. Next go to Karthak (Martial Ward) (11, 11) and then start hunting Karthak Mounted Legionnaires. They will drop a recipe for the Suppression Order and the ingredients for it (use FI). Once you have invented the item successfully you should go to Karthak (Martial Ward) (11, 11). Then travel to Karthak (Fort) (2, 7) where you will get a recipe for the Karthak Legionnaire Ring. While hunting Karthak Legionnaires to make it drop a Cursed Legionaries Ring, also visit the shop at (12, 7) to get a recipe for an ingredient for the ring you are trying to invent. After you finally invent the ring bring it to Karthak (Martial Ward) (11, 11). Then go to Karthak (SK Vault 5) (2, 2) through Martial Ward, Royal Quarter, City Park, Merchant Quarter, SK Acquisitions and Hall of Vaults.

14. Making an Impression Go to Karthak (North Gate) (8, 8) to start the quest. It can be reached through Merchant Quarter and then City Park. Then kill 200 North Gate Sentries and return to Karthak (North Gate) (8, 8). Now go to Karthak (SK Vault 6) (2, 2) through City Park, Merchant Quarter, SK Acquisitions and Hall of Vaults. Next go to Karthak (Harbour) (16, 7) through the Merchant Quarter. Now travel to Karthak (Seastone Keep) (10, 14). Then buy a recipe and an amulet from the shop at (2, 7) called Seastone Stand and start killing Seastone Initiates for the other ingredients. After inventing the Seastone Pendant head to Karthak (Seastone Keep) (10, 14) for your reward.

15. Testing the Limits - ...of mental sanity by making this a 5-recipe inventing quest! Start the quest at Karthak (Seastone Court) (2, 8). Get a recipe from Karthak (Seastone Court) (10, 7) and get the ingredients from Seastone Combat Golems. After succssfully invening go to Karthak (Seastone Court) (10, 7). Then head to Karthak (Seastone Library) (11, 8) for another recipe. The Mote of Darkness drops the ingredients and after inventing bring the item to Karthak (Seastone Library) (11, 8). Now go to Karthak (Furnace Room) (2, 9) and then to Karthak (Furnace Room) (9, 3). There you will get another recipe. The Seastone Tinkerer gives the ingredients. Invent the Thumping Diagram and go to Karthak (Furnace Room) (17, 17). Here you will get another recipe. Use the ingredients from the Seastone Tinkerer to invent the Crashing Diagram. Now go to Karthak (Furnace Room) (2, 17) and get a recipe for the Smashing Diagram. Once you have invented it go to Karthak (Furnace Room) (2, 9) and then to Karthak (Seastone Court) (10, 7). Finally claim your reward at Karthak (SK Vault 7) (2, 2) by travelling through Seastone Keep, Harbour, Merchant Quarter, SK Acquisitions and Hall of Vaults.

16. Into the Maw of Danger Go to Karthak (Seastone Court) (10, 10) through Merchant Quarter, Harbour and Seastone Keep. Now go to Karthak (Lighthouse 1) (3, 5) and then kill 1 Aspect of Lightning (Elite) who can be found in Karthak (Lighthouse 2) ior Karthak (Lighthouse 3). Go back to Karthak (Lighthouse 1) (3, 5) and then to Karthak (Seastone Court) (10, 10). Next go to Karthak (Royal Quarter) (11, 8) by travelling through Seastone Keep, Harbour, Alchemy Quarter and City Park. Now go to Karthak (Dining Room) (5, 2) through the Palace Gates and then to Karthak (Dining Room) (3, 3). Finally go to Karthak (SK Vault 8) (2, 2) by travelling through Palace Gates, Royal Quarter, City Park, Merchant Quarter, SK Acquisitions, and Hall of Vaults.

Page 25: Savanc's equipment guide v4.3
Page 26: Savanc's equipment guide v4.3

I suggest the use of EW1000 at level 965.

DD & SSI & SH & CoorAt & UB & Bers350

Level Gloves Helmet Amulet Weapon Armor Shield Ring Boots Rune CA HF DC KE Const FL CD Sanc Terr Safe?

951 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 5 Yes

952 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 114 Yes Yes

953 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 86 Yes Yes

954 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 297 Yes Yes

955 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 102 Yes

956 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 177 Yes Yes

957 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 73 Yes

958 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 67 166 Yes Yes Yes

959 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 134 Yes Yes

960 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 181 Yes

961 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 213 Yes 129 Yes

962 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 297 Yes Yes

963 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 212 Yes Yes Yes

964 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 57 178 Yes Yes

965 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 41 95 Yes Yes

966 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 140 140 Yes Yes

967 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 213 Yes 5 Yes

968 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 211 Yes

969 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 135 214 Yes Yes Yes

970 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 48 Yes 193 Yes

DD & SSI & SH & CoorAt & UB & Bers350

Kings Order – the last Karthak quest You have now finished the quest line in Karthakl, but there is still one quest in Karthak to do if you want to. It starts at Karthak (North Gate) (10, 2) and you will then have to go to Karthak (North Gate Office) (2, 2) through Gate Corridor. From there go to Volmar Wastes (Karthak Wall) (2, 8) through Gate Corridor and North Gate where you will find a recipe in the shop at (10,15). Enraged Gargoyles will drop the necessary ingredients. Then go to Volmar Wastes (Karthak Wall) (8, 9) and finally claim your reward at Volmar Wastes (Karthak Wall) (2, 8).

Page 27: Savanc's equipment guide v4.3

DD & SSI & SH & CoorAt & UB & Bers350

Level Gloves Helmet Amulet Weapon Armor Shield Ring Boots Rune CA HF DC KE Const FL CD Sanc Terr Safe?

971 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 279 Yes Yes

972 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 70 Yes

973 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 128 Yes 202 Yes

974 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 207 134 Yes

975 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 103 195 Yes Yes

976 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 96 127 Yes Yes

977 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 228 Yes Yes

978 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 142 Yes

979 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 317 Yes Yes

980 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 136 Yes Yes

981 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 132 170 Yes Yes

982 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 54 Yes

983 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 31 116 Yes Yes

984 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 121 Yes

985 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 193 Yes Yes

986 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 278 Yes Yes

987 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 130 217 Yes

988 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 124 Yes Yes

989 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 44 Yes

990 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 248 Yes Yes

991 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 33 Yes

992 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 55 Yes Yes

993 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 115 77 Yes Yes

994 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 54 39 Yes

9951 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 83 164 Yes Yes Yes

9962 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango 89 126 Yes Yes

9973 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 219 Yes 86 Yes

998 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 44 23 Yes

999 Volkers Ormarr Volkers Ormarr Dawn Dawn Greater Quango Zelrokh Greater Quango Yes 242 Yes Yes

1000 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango Yes No

1001 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1002 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1003 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1004 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1005 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1006 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1007 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1008 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1009 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1010 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1011 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1012 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1013 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1014 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1015 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1016 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1017 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1018 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango Yes No

1019 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1020 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1 Only hunt Bane Ogre 2 Only hunt Ectobeing

3 Only hunt Volmar Dust Mummy

DD & SSI & SH & CoorAt & UB & Bers350

Page 28: Savanc's equipment guide v4.3

I suggest the use of EW1000 at level 1033 and 1037.

DD & SSI & SH & CoorAt & UB & Bers350

Level Gloves Helmet Amulet Weapon Armor Shield Ring Boots Rune CA HF DC KE Const FL CD Sanc Terr Safe?

1021 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1022 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1023 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1024 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1025 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1026 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1027 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1028 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1029 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1030 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1031 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1032 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango 99 No

1033 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1034 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1035 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1036 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango Yes No

1037 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango 10 No

1038 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1039 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1040 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1041 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1042 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1043 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1044 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1045 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1046 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1047 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1048 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1049 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1050 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1051 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1052 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1053 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1054 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1055 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1056 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1057 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1058 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1059 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1060 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1061 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1062 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1063 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1064 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1065 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1066 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1067 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1068 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1069 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1070 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

DD & SSI & SH & CoorAt & UB & Bers350

Page 29: Savanc's equipment guide v4.3

I suggest the use of EW1000 at level 1093.

From level 1101 onwards the creatures have 50% more HP so you will need a lot more damage to be able to 1-hit them. From level 1101 onwards I suggest the use of EW1500, Fury 350, Iron Fist 175, Enchant Shield 175, Epic Forge 175, Enchant Helmet 75.

There are basically 2 setups being used from level 1101 to 1200: the one used at level 1101 and the one used at level 1103.

There is one small exception: level 1150 and 1151 use the second setup but with the Valitor helmet.

DD & SSI & SH & CoorAt & UB & Bers350 &

(EW1500) & (Fury350) & (IF) & (ES) & (EF) & (EH)

Level Gloves Helmet Amulet Weapon Armor Shield Ring Boots Rune CA HF DC KE Cons FL CD Sanc Terr Safe?

1071 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1072 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1073 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1074 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1075 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1076 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1077 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1078 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango Yes No

1079 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1080 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1081 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1082 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1083 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1084 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1085 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1086 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1087 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1088 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1089 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1090 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1091 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1092 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango 111 Yes Yes

1093 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1094 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1095 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1096 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1097 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1098 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1099 Volkers Acherons Volkers Ja Khans Solar Acherons Greater Quango Solar Greater Quango No

1100 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon No

1101 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 50 No

1102 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 71 Yes

1103 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 5 Yes

1104 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs Yes

1105 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs Yes

1106 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon No

1107 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 102 No

1108 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 36 Yes Yes

1109 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs Yes

1110 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 67 No

1111 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs Yes Yes

1112 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 55 No

1113 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 1 68 Yes

1114 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs Yes 142 Yes

1115 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 58 No

1116 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 243 Yes Yes

1117 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 42 Yes Yes

1118 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 133 Yes

1119 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 89 No

1120 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 193 Yes Yes

DD & SSI & SH & CoorAt & UB & Bers350 &

(EW1500) & (Fury350) & (IF) & (ES) & (EF) & (EH)

Page 30: Savanc's equipment guide v4.3

DD & SSI & SH & CoorAt & UB & Bers350 &

EW1500 & Fury350 & IF & ES & EF & EH

Level Gloves Helmet Amulet Weapon Armor Shield Ring Boots Rune CA HF DC KE Const FL CD Sanc Terr Safe?

1121 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 23 139 Yes Yes

1122 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs Yes 12 59 Yes Yes

1123 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 70 No

1124 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs Yes

1125 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 5 43 Yes

1126 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon No

1127 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 116 No

1128 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 79 Yes

1129 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 39 Yes Yes

1130 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 12 Yes

1131 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 103 53 Yes Yes

1132 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 190 Yes

1133 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 107 Yes

1134 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 240 Yes

1135 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs Yes

1136 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 111 Yes

1137 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 181 Yes

1138 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 94 No

1139 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 11 16 Yes

1140 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 152 Yes Yes

1141 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 216 Yes

1142 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 148 60 Yes

1143 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 49 No

1144 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 185 Yes Yes

1145 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 197 Yes

1146 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 63 No

1147 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 10 162 34 Yes 11 Yes Yes

1148 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 8 No

1149 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 121 Yes Yes

1150 Celestial Valitor Radiant Radiant Solar Naamahs Celestial Solar Naamahs 200 Yes Yes

1151 Celestial Valitor Radiant Radiant Solar Naamahs Celestial Solar Naamahs 68 Yes 212 Yes Yes

1152 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 17 No

1153 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 85 Yes

1154 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs Yes

1155 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs No

1156 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 96 Yes Yes

1157 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 59 Yes Yes

1158 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs No

1159 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 136 60 Yes

1160 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 21 No

1161 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 30 No

1162 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 1 47 Yes 105 Yes

1163 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon No

1164 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 97 Yes

1165 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 127 Yes Yes

1166 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 184 65 Yes Yes

1167 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 21 No

1168 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 224 Yes Yes

1169 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 37 Yes Yes

1170 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon No

DD & SSI & SH & CoorAt & UB & Bers350 &

EW1500 & Fury350 & IF & ES & EF & EH

Page 31: Savanc's equipment guide v4.3

DD & SSI & SH & CoorAt & UB & Bers350 &

EW1500 & Fury350 & IF & ES & EF & EH

Level Gloves Helmet Amulet Weapon Armor Shield Ring Boots Rune CA HF DC KE Const FL CD Sanc Terr Safe?

1171 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 232 Yes Yes

1172 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 155 No

1173 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 44 Yes

1174 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 82 Yes Yes

1175 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 57 No

1176 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 139 No

1177 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 112 No

1178 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon No

1179 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 18 No

1180 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 35 16 43 Yes Yes

1181 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 106 No

1182 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 167 Yes

1183 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 57 Yes 178 Yes

1184 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs Yes No

1185 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 31 167 Yes

1186 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 56 99 Yes Yes

1187 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs Yes 134 Yes

1188 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs Yes 148 Yes Yes

1189 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs Yes 64 Yes

1190 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs Yes 89 38 Yes

1191 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs Yes Yes

1192 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs No

1193 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 179 39 Yes Yes

1194 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 76 No

1195 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 49 Yes Yes

1196 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 159 Yes Yes

1197 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 137 No

1198 Celestial Warmaster Radiant Radiant Solar Naamahs Celestial Solar Naamahs 159 Yes

1199 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 16 No

1200 Celestial Acherons Ornildon Ja Khans Solar Acherons Celestial Solar Ornildon 13 168 No

DD & SSI & SH & CoorAt & UB & Bers350 &

EW1500 & Fury350 & IF & ES & EF & EH

This guide now ends here.

The main reason for this is that it is the current End of Content of the game, so we will have to wait for new updates.

Other reasons are the relevance as we do not have many players above level 900 and the possibility that new items or buffs get added

to the game at a later date which may alter this guide.

If you have reached 1201 before I have updated this guide then I would like to congratulate you for that accomplishment and wish you good luck during your future hunts.

If you have not yet reached level 1201 I still want to wish you good luck. ☺

Page 32: Savanc's equipment guide v4.3

Appendix I Dark Curse - Keen Edge Converter This table tells you what level DC you will need when you get Keen Edge with a certain buff level and while wearing a certain number of sets. Just go to the first row (the pruple one) and find the level of the buff mentioned in the guide. Then check how many sets you are wearing and what level of Keen Edge you have. The table will then tell you the level of Dark Curse you will need! ☺

For example, if the guide says you will need Dark Curse 225 (look it up in the purple row) and you are wearing 2 sets, then you can: 1. buy a Potion of Black Death, which is a Dark Curse 225; 2. get a Keen Edge buff level 165 and get a Dark Curse buff of at least level 135 (shown in red in the table), or 3. get a Keen Edge buff level 175 and get a Dark Curse buff of at least level 129 (shown in red in the table).

The yellow, orange and pink boxes show represent the level 175 buff and the level 200 and 225 potions. For example, when wearing 3 sets you can get a normal DC of 315 by using KE165 or KE175 and a level 225 DC potion.

DC levels 150 155 160 165 170 175 180 185 190 195 200 205 210 215 220 225 230 235 240 245

KE165 - 1 set 93 99 104 110 116 122 128 134 139 145 151 157 163 168 174 180 186 192 198 203

KE175 - 1 set 89 95 101 107 113 119 124 130 136 142 148 154 160 166 171 177 183 189 195 201

KE165 - 2 sets 35 42 48 55 62 68 75 82 88 95 101 108 115 121 128 135 141 148 155 161

KE175 - 2 sets 28 35 41 48 55 62 68 75 82 89 95 102 109 116 122 129 136 143 149 156

KE165 - 3 sets 0 0 0 0 7 15 22 30 37 45 52 59 67 74 82 89 97 104 112 119

KE175 - 3 sets 0 0 0 0 0 5 12 20 28 35 43 51 58 66 73 81 89 96 104 112

KE165 - 4 sets 0 0 0 0 0 0 0 0 0 0 2 11 19 27 36 44 52 61 69 77

KE175 - 4 sets 0 0 0 0 0 0 0 0 0 0 0 0 8 16 24 33 41 50 58 67

DC levels 250 255 260 265 270 275 280 285 290 295 300 305 310 315 320 325 330 335 340 345

KE165 - 1 set 209 215 221 227 233 238 244 250 256 262 267 273 279 285 291 297 302 308 314 320

KE175 - 1 set 207 213 218 224 230 236 242 248 254 260 265 271 277 283 289 295 301 307 312 318

KE165 - 2 sets 168 175 181 188 195 201 208 215 221 228 234 241 248 254 261 268 274 281 288 294

KE175 - 2 sets 163 170 176 183 190 197 203 210 217 224 230 237 244 251 257 264 271 278 284 291

KE165 - 3 sets 127 134 142 149 157 164 172 179 187 194 201 209 216 224 231 239 246 254 261 269

KE175 - 3 sets 119 127 134 142 150 157 165 173 180 188 195 203 211 218 226 234 241 249 256 264

KE165 - 4 sets 85 94 102 110 119 127 135 144 152 160 168 177 185 193 202 210 218 227 235 243

KE175 - 4 sets 75 84 92 101 109 118 126 135 143 152 160 169 177 186 194 203 211 220 228 237

Appendix II Counter Attack How does Counter Attack work?

Counter Attack raises damage, attack and stamina use by 0.25% per point and all values are rounded up. Rounding up damage and attack is not important because their base values are quite high. But rounding up stamina use is very important. How much stamina you use per attack depends on the level of doubler you use. Common levels of doubler are 0, 150, 450, 500, 750 and 1200. The formula is “base stamina use” times 0.0025 times “CA level” plus “base stamina use”.

Lets take Doubler 450 as an example. Without CA you will use 10 stamina per kill. Using CA will make your stamina use rise. CA 1 will make you use 11 stamina (it is 10 * 0.0025 * 1 + 10 = 10.025 which will be rounded up to 11). CA 2 will also make you use 11 per kill. So will CA 3, CA 10, CA 20, CA 35 and even CA 40 (because 10 * 0.0025 * 40 + 10 = 11.00). If you get CA above level 40 (but below CA 81) then you will use 12 stamina per kill because 10 * 0.0025 * 41 + 10 = 11.025 which will be rounded up to 12. CA 80 will still only use 12 stamina, but CA 81 will raise you stamina use to 13 stamina.

What are the best CA levels?

As shown in the example Doubler 450 without CA makes you use 10 stamina, CA1-40 will make you use 11 stamina, CA41-80 will make you use 12 stamina, etc.. What is the big difference between CA1 and CA40? The stamina use is the same, but CA40 gives much more attack and damage than CA1 does. The most optimal CA levels are the highest CA levels that still use the same amount of stamina per kill as other CA levels; in these cases these are CA 0, CA 40, CA 80, etc. The optimal CA levels differ between the various levels of Doubler because each Doubler has a different “base stamina use”. For Doubler 150 it is 4; DB 750 has 16, etc.

In the table below I have listed the optimal CA levels for each Doubler. If an optimal CA level exceeds 175 then I have reduced it to 175 because it is the highest possible CA (at the moment). You can use this table to look up the optimal CA level when you looked up the advised CA levels in this guide. For example, the guide says you will need CA 66 and you are using Doubler 750. Then you can also use CA 66 but you can also use CA 75 because it will let you use the same amount of stamina as CA 66 would but it will get you more damage and attack.

*These levels of Doubler can only be reached by using Distil 50 on the Doubler 1000 and 1200 potions.

Stam use

Doubler +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12

0 175

50 175

100 133 175

150 100 175

450 40 80 120 160 175

500 36 72 109 145 175

750 25 50 75 100 125 150 175

1000 19 38 57 76 95 114 133 152 171 175

1050* 18 36 54 72 90 109 127 145 163 175

1200 16 32 48 64 80 96 112 128 144 160 175

1260* 15 30 45 61 76 91 106 122 137 152 167 175

Page 33: Savanc's equipment guide v4.3

Appendix III Item list – Forge, Craft & Availability

This list contains all the items in the equipment guide with the required crafts and forges, the availability and the place of storage. It is ordered according to your level when you need the item ( not the level of the item). Each different background color represents another 100 levels. The list of guild-owned dates from 26th of July 2011 and may not be fully up-to-date as the guild will keep trading items and players may have forged or crafted items (and are encouraged to do so ☺).

Item (level 1-99) Crafted? Forged? Guild owned? Location?

Emissaries set Does not matter Does not matter Guild has it Player’s Backpack

Plague set Does not matter Does not matter Guild has it Player’s Backpack

Golden Cockatrice set Does not matter Does not matter Guild has it Player’s Backpack

Lesser Santork Hat Does not matter Does not matter Guild has it Player’s Backpack

Lesser Santork Claws Perfect/Excellent Fully forged Guild has it Guild Store

Lesser Reindeer Antlers Does not matter Does not matter Guild has it Player’s Backpack

Deep set Perfect/Excellent Fully forged Guild has it Guild Store

Darklore set Does not matter Does not matter Guild has it Player’s Backpack

Boots of Almar N.A. Fully forged Guild has it Player’s Backpack

Rune of Decay Perfect/Excellent Fully forged Guild has it Guild Store

Golden Panther Armor Does not matter Does not matter Guild has it Player’s Backpack

Shadow Elf Focusing Pendant Does not matter Does not matter Guild has it Player’s Backpack

Item (level 100-199) Crafted? Forged? Guild owned? Location?

Krimson Kardic Helmet Perfect/Excellent Fully forged Guild has it Guild Store

Writhing Ward Perfect/Excellent Fully forged Guild has it Guild Store

Reborn Elemental Air Javalin Perfect/Excellent Fully forged Guild has it Guild Store

Full Moon Wolf Pelt Perfect/Excellent Fully forged Guild has it Guild Store

Dralpo Amulet Perfect/Excellent Fully forged Guild has it Guild Store

Ring of Alcast N.A. Fully forged Guild has it Guild Store

Tirkin Kicking Boots N.A. Fully forged Guild has it Guild Store

Mancrusha Set Perfect/Excellent Fully forged Guild has it Guild Store

Cu Sith set Perfect/Excellent Fully forged Guild has it Guild Store

Samaels Void Ring Perfect/Excellent Fully forged Guild has it Guild Store

Samaels Void Boots Perfect/Excellent Fully forged Guild has it Guild Store

Reindeer Candy Does not matter Does not matter Guild has it Player’s Backpack

Banshee Armor Perfect/Excellent Fully forged Guild has it Guild Store

Boots of Pelacroz N.A. Fully forged Guild has it Guild Store

Ferals Gauntlets N.A. Fully forged Guild has it Guild Store

Marpolo Armor Perfect/Excellent Fully forged Guild has it Guild Store

Iron Ring of Fenaz N.A. Fully forged Guild has it Guild Store

Item (level 200-299) Crafted? Forged? Guild owned? Location?

Lezhal set Perfect/Excellent Fully forged Guild has it Guild Store

Inferno Hammer Perfect/Excellent Fully forged Guild has it Guild Store

Witches Catseye Shield Perfect/Excellent Fully forged Guild has it Guild Store

Boots of Hellmoor Perfect/Excellent Fully forged Guild has it Guild Store

Steep Set Perfect/Excellent Fully forged Guild has it Guild Store

Helmet of Xenix Perfect/Excellent Fully forged Guild has it Guild Store

Ring of Ignoal N.A. Fully forged Guild has it Guild Store

Skaldir Frostbitten Steps Perfect/Excellent Fully forged Guild has it Guild Store

Gloves of Servala Perfect/Excellent Fully forged Guild has it Guild Store

Armor of Shoratal N.A. Fully forged Guild has it Guild Store

Destroyer Set Perfect/Excellent Fully forged Guild has it Guild Store

Item (level 300-399) Crafted? Forged? Guild owned? Location?

Sabertooth Set Perfect/Excellent Fully forged Guild has it Guild Store

Lord Valks War Gauntlets Perfect/Excellent Fully forged Guild has it Guild Store

Boots of Relgham Does not matter Does not matter Guild has it Guild Store

Rune of Twalia N.A. Does not matter Guild has it Guild Store

Steamwork Cuirass Perfect/Excellent Fully forged Guild has it Guild Store

Glowing Diamond of Kozyu Perfect/Excellent Fully forged Guild has it Guild Store

Dwarf Skin Clawed Boots Perfect/Excellent Fully forged Guild has it Guild Store

Demon Queen Set Perfect/Excellent Fully forged Guild has it Guild Store

Dwarven War Plate Perfect/Excellent Fully forged Guild has it Guild Store

Page 34: Savanc's equipment guide v4.3

Armor of Xenix Perfect/Excellent Fully forged Guild has it Guild Store

Gloves of Xenix Perfect/Excellent Fully forged Guild has it Guild Store

Sword of Ursa Perfect/Excellent Fully forged Guild has it Guild Store

Octo Spine Set (always use high level

Unbreakable buff/potion)

Perfect/Excellent Fully forged Guild has it Player’s Backpack

Green Spine Boots (always use high level

Unbreakable buff/potion)

Perfect/Excellent Fully forged Guild has it Player’s Backpack

Sphynx Helmet Perfect/Excellent Fully forged Guild has it Guild Store

Crushing Fist Set Perfect/Excellent Fully forged Guild has it Guild Store

Ko Lash Set Perfect/Excellent Fully forged Guild has it Guild Store

Item (level 400-499) Crafted? Forged? Guild owned? Location?

Argus Set Perfect/Excellent Fully forged Guild has it Guild Store

Sthenos Slither Boots Perfect/Excellent Fully forged Guild has it Guild Store

Item (level 500-599) Crafted? Forged? Guild owned? Location?

Brides Set Perfect/Excellent Fully forged Guild has it Guild Store

Illuyanka Set Perfect/Excellent Fully forged Guild has it Guild Store

Dusk Set (always use high level

Unbreakable buff/potion)

Perfect/Excellent Fully forged Guild has item, but not right forge/craft Player’s Backpack

Twisted Cherub Amethyst Band Perfect/Excellent Fully forged Guild has it Guild Store

Item (level 600-699) Crafted? Forged? Guild owned? Location?

Ralthien/Ralthian Set Perfect/Excellent Fully forged Guild has it Guild Store

Treeman Set Perfect/Excellent Fully forged Guild has it Guild Store

Looted Adventurer Tower Shield Perfect/Excellent Fully forged Guild has it Guild Store

Takeos Set (always use high level

Unbreakable buff/potion)

Perfect/Excellent Fully forged Guild does not have it Not in Guild

Ormarr Set Perfect/Excellent Fully forged Guild has it Guild Store

Item (level 700-799) Crafted? Forged? Guild owned? Location?

Volkers Set (always use high level

Unbreakable buff/potion) Perfect/Excellent Fully forged Guild has it Player’s Backpack

Dawn Set (always use high level

Unbreakable buff/potion) Perfect/Excellent Fully forged Guild has item, but not right forge/craft Player’s Backpack

Meidos Rune Perfect/Excellent Fully forged Guild has item, but not right forge/craft Guild Store

Boots of Zelrokh N.A. Fully forged Guild has it Guild Store

Item (level 800-899) Crafted? Forged? Guild owned? Location?

Greater Quango Set Perfect/Excellent Fully forged Guild has item, but not right forge/craft Guild Store

Item (level 900-999) Crafted? Forged? Guild owned? Location?

None

Item (level 1000-1099) Crafted? Forged? Guild owned? Location?

Acherons Set Perfect/Excellent Fully forged Guild has it Player’s Backpack

Ja Khans Skull Staff Perfect/Excellent Fully forged Guild has item, but not right forge/craft Player’s Backpack

Solar Set (always use high level

Unbreakable buff/potion)

Perfect/Excellent Fully forged Guild has item, but not right forge/craft Player’s Backpack

Item (level 1100-1199) Crafted? Forged? Guild owned? Location?

Celestial Set (always use high level

Unbreakable buff/potion)

Perfect/Excellent Fully forged Guild does not have it Not in Guild

Ornildon Set Perfect/Excellent Fully forged Guild has item, but not right forge/craft Player’s Backpack

Naamahs Set Perfect/Excellent Fully forged Guild has item, but not right forge/craft Player’s Backpack

Radiant Set Perfect/Excellent Fully forged Guild has item, but not right forge/craft Player’s Backpack

Warmaster Helmet Perfect/Excellent Fully forged Guild has item, but not right forge/craft Player’s Backpack

Valitor Helmet Does not matter Does not matter Guild has it Player’s Backpack