runic megaliths

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Runic Megaliths Version 2.2 The Runic Megaliths are a Time Limited Alliance only events where special Runic Megalith spaces will appear throughout the Domain. All Alliance members with an Alliance HQ are able to fight each other for control of the Runic Megalith spaces. Whoever is in control in control of the Runic Megaliths for the longest amount of time will gain powerful rewards, both for themselves and for their Alliance.

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Page 1: Runic Megaliths

Runic Megaliths Version 2.2

The Runic Megaliths are a Time Limited Alliance only events where special

Runic Megalith spaces will appear throughout the Domain. All Alliance

members with an Alliance HQ are able to fight each other for control of the

Runic Megalith spaces.

Whoever is in control in control of the Runic Megaliths for the longest amount of time will gain powerful rewards, both for themselves and for their Alliance.

Page 2: Runic Megaliths

Locating the Megaliths

There are 3 ways to find the Megaliths.

1. A blind search where you simply move the map around and hope to

see one.

2. Use the bot so search a province at a time

3. You can wait for the game to release the cords in the forums. They are

usually posted in the Events and Contests area of the forums.

There are only 20 Megaliths per domain!

Page 3: Runic Megaliths

Attacking & Capturing a Runic Megalith.

- At the start, each Megalith will/ May have many troops defending it.

- These troops do not revive after battle and once they are defeated, the player

who finished them off will take control of the Megalith.

- A preset number of bonus troops will come to reinforce the player when they

1st capture the Megalith. (War Cry Buff will double that)

- Any player cannot attack the same Megalith more than once every 30

minutes. But you can Port and attack the remaining Megaliths. - You cannot attack a Megalith that is currently controlled by a fellow Alliance

member.

- A Player cannot control two separate Megaliths at the same time.

- You cannot send units to Fortify/Reinforce the Megalith.

- Only the Troops that defeated the troops in the Megalith will be there to

defend it. (+ Bonus Troops and extra Bonus Troops from War Cry)

- While you have control of the Megalith, you will not see your Mystical Runes

increasing every second. Mystical Runes are awarded to you all at once when

you are defeated and lose control of a Megalith or when the event ends.

Page 4: Runic Megaliths

Megaliths can appear with a player name, a --- or a ???. You can use

March+ to see who is under the mist there if their name is not

apparent.

You can only send 200,000 troops from a level 12 Rally and 215,000

from a level 13 Rally.

Troops defend the Megalith in the beginning. After they are killed, they

do not regenerate. The player’s troops replace the megalith troops but

there are bonus troops that the Megalith provides each player that

holds it. (for Example)

These troops will join your remaining troops to battle for the megalith

when you are attacked.

Double When the War Cry Bonus is activated by Chancellor.

Page 5: Runic Megaliths

First you gain control of a Megalith.

An In-game HQ message as well

Page 6: Runic Megaliths

Defending a Megalith after Capture.

As additional help, besides Arcane Bonuses you can activate these Shop

items as well for help on Defense.

Reinforcements.

Page 7: Runic Megaliths

Mystical Runes

For every second that you are in control of a Runic Megalith you will generate 1

Mystical Rune. These Runes are used only in ranking which Alliance and players

controlled the Megaliths for the longest and cannot be used for any other purpose.

Runes will be consumed at the end of every Runic Megalith event and do not carry

over from one event to the next.

Page 8: Runic Megaliths

After I lose control of the Megalith, how do I know how many Runes I collected?

You get 1 rune for every second you control a Megalith. Once you lose the

Megalith, you will get a notice in the HQ messages with the Runes you have

earned.

Overall you Can watch the Leader board for the Event.

Page 9: Runic Megaliths

The Leaderboard

There is a leaderboard on the runes and even if your reports in your HQ are

not correct, the runes are calculated correctly on the leaderboard!

Prizes

Each time the Runic Megalith event is running there are special prizes given

to the top performing Alliances and individual players who control the

Megalith the longest.

There are 3 different types of awards that can be given out:

1. The player with the highest individual amount of Mystical Runes. Prizes

are awarded regardless if their Alliance performed well or not.

2. The Alliance with the highest collective Mystical Runes. Prizes will be

awarded to every member of the Alliance, as long as they sent at least

ONE attack on a Megalith.

3. The final prize type will go to the best player in a winning Alliance,

based on the player’s individual collected Mystical Runes.

“Please check the caravan message for details of that event for details.”

Page 10: Runic Megaliths

Using Alliance War Cry Buff Bonus.

During a Runic Megalith event, the Chancellor of an Alliance can use amber

that is stored in the HQ Vault to activate the Alliance War Cry Buff.

This is a special time limited buff that is applied to EVERY member of your

Alliance.

Whenever you take control of a Runic Megalith (Capture), a group of Bonus

Troops are added to your troops to help you Defend the Runic Megalith.

(Against other players that want to capture the Runic Megalith you are in

control of)

The Alliance war Cry Buff inspires TWICE as many troops to come to your

aid to help you defend your captured Runic Megalith.

The number of Bonus Troops are preset for EACH Runic Megalith Event, but

having the Alliance War Cry Buff will give TWICE as many Troops.

Alliance War Cry Bonus costs 5.000 Amber and lasts 1Hour.

Page 11: Runic Megaliths

(Shop Items) Runic Megalith Consumable Items.

There are 5 special consumable items that can give you a Boost while Defending

a Runic Megalith.

"Runic Aggression"

"A powerful Rune that boosts Attack by 10% while defending a Runic Megalith.

Lasts 1 hour."

"Runic Endurance"

"A powerful Rune that boosts Defense by 10% while defending a Runic Megalith.

Lasts 1 hour."

"Runic Swiftness"

"A powerful Rune that boosts Speed by 10% while defending a Runic Megalith.

Lasts 1 hour."

"Runic Focus"

"A powerful Rune that boosts Range by 10% while defending a Runic Megalith.

Lasts 1 hour."

"Runic Vitality"

"A powerful Rune that boosts Life by 10% while defending a Runic Megalith. Lasts

1 hour."

These Boosts will not grant you any bonus when attacking a Runic Megalith,

stacking boosts will not increase the 10% buff.

Page 12: Runic Megaliths

Alliance HQ related Troops There is NO Throne Room, No Champ Fighting in the HQ related Runic Megalith events. This includes No Boosts from Guardian(s) No Boost

from Blessings, Iron skin, Blood Fury etc. No Sacrificing.

Thus, JUST Base Stats (Attack, Defense, Life, Combat speed, Range)

including Accuracy. (Invisible base stat)

Foot Soldiers, Dragoons, and Long bowman are new trainable troops which

can be used in normal PvP and thus all of your cities.

Foot Soldiers – Infantry Troops

“Foot Soldiers serve the Alliance with crushing melee strikes that can

overcome the strongest defenses”

Dragoons – Horsed Troops

“Dragoons patrol the Alliance’s land, using high defense and lightning speed

to shrug of weak attacks and race down the battlefield”

Long bowman – RangeD Troops

“Use a sharp eye and piercing shots to keep the Alliance’s land free from

intruders.’

They are trainable but with a daily limit. (5 bundles) To train them you must

use Troop Bundles that you can obtain trough your FREE Alliance Gifting.

Page 13: Runic Megaliths

These troops have an additional bonus when Defending a Megalith.

(20% to Attack, Defense, Life, Speed & Range)

NO 20% Boost given when Attacking a Runic Megalith.

Do I have to use the new Megalith troops to attack?

No, any troops will work. But the base stats of these troops are very

strong and the Long Bow Archers have the highest Range Base stats of all

troops in game. And there will be a fourth Siege Troop coming.

Page 14: Runic Megaliths

Arcane Aura Megalith Bonuses Every Alliance HQ's Arcane Temple has an aura surrounding it. While your city is

within the aura, the Alliance buff will give a greater buff value than when your city

is outside of it. Arcane Temple can also supply alliances & players with bonuses for Megalith Events. Following 2 examples.

Thus, if you attack a Megalith who is also in the Aura then, you get the full Attack

bonus of 10% For Alliance or 5% Personal (if active). If the Megalith is outside, even

though you are inside the Aura, it is 5% (if active)

Alliance HQ

Page 15: Runic Megaliths

Thus, if you Defend a Megalith who is also in the Aura then, you get the full

Defense bonus of 10% for alliance or 5% Personal (if active). If the Megalith is

outside the Aura, even though you are inside the Aura, it is 5% (if activated)

Megalith events can be played individually or as an Alliance but teamwork as an

Alliance always pays off. Bonus wise the Alliance buff is higher than the Personal

one. Coordinating attacks and porting to various Megalith locations to retake can

be fun as an Alliance effort and more successful.

Alliance HQ

Page 16: Runic Megaliths

Notes:

- Alliances are ranked only against other Alliances in the same Domain,

thus Not Cross World.

- If you have recently changed Alliance while this event is running, you

will not be allowed to participate in the current event and must wait till

next time.”

- If your alliance runs the Tower Reports in Alliance Chat, you will see

there who was attacked and if you were defeated or defended

successfully.

- There are no tower alerts when you are getting attacked.

Page 17: Runic Megaliths

Patch Notes 2017:

- Sacrificing: Has been nulled on Megalith. Although possible to Sac,

the Sacced stats are not getting added on Attack nor Defense.

Status: Fixed.

- Misted Hostile: If you were trying to Attack a Megalith held by an

Alliance you were Hostile with you could not Attack, and resulted in an

Error. The fix then was to set all your Hostile Alliances to Neutral to fix

this problem.

Status: Fixed.

- War cry Bonus: Previous events even though activating this Bonus by

the Chancellor it did nothing. Currently when activated it does give the

Double Bonus troops.

Status: Fixed

- Sending a Champion to Megalith. Not possible anymore.

Status Fixed.

- Megalith Troop bonus stats. Troops that receive automatically a

troop stat bonus or troops that receive a troop stat bonus from Arcane

Temple bonus have the higher stats in Green in Original Reports and

PB+ reports.

Page 18: Runic Megaliths

Sharing is knowledge, and a lot of players are not sharing. Yes, it gives you and edge, or advantage, but

it leaves also many people clueless. The objective of these tutorials, is to teach, learn, educate players so ALL players have

a better under understanding of the game. The more players participate, the better the overall experience is for all players.

More attacking and defending means “lively” domains full of activity.

http://www.slideshare.net/Aderik/documents