riverdeep: an action research project
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TRANSCRIPT
Riverdeep: An Action Research Project
By Terry Scott and Kathy Briggs
California State University, Sacramento,
Spring 2003
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Table of Contents
INTRODUCTION...............................................................................................................4
AREA OF FOCUS.............................................................................................................5
RESEARCH QUESTIONS...................................................................................................6
LITERATURE REVIEW......................................................................................................7
Literature Related to Action Research......................................................................7
Learning Theories as They Relate to Technology....................................................9
Multimedia...............................................................................................................13
Web-based Instruction............................................................................................15
Computer-Assisted Instruction................................................................................18
PROJECT DESCRIPTION.................................................................................................21
LIMITATIONS OF THE STUDY..........................................................................................24
FINDINGS.....................................................................................................................26
Data Collection........................................................................................................26
Research Questions...............................................................................................26
Data Analysis..........................................................................................................26
Table 1 - Student Progression Report from Destination Math.............................27
Table 2 – Student Math Proficiency Test Scores................................................30
Online Likert Scale Survey......................................................................................31
Table 3 - Student Survey 1-- Responses at beginning of study.........................31
Table 4 - Student Survey 2 – Responses at end of study..................................33
Table 5 - Teacher Survey Results.......................................................................36
Group Interviews.....................................................................................................38
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Researcher Observations.......................................................................................39
DISCUSSION.................................................................................................................40
Reflection & Revision..............................................................................................40
Implications.............................................................................................................42
APPENDIX.....................................................................................................................44
Appendix #1 – Informed Consent............................................................................45
Appendix #2 – Student Survey #1...........................................................................46
Appendix #3 – Student Survey #2...........................................................................47
Appendix #4 – Teacher Survey...............................................................................48
Appendix #5 – Riverdeep Login screenshot...........................................................51
Appendix #6 – Riverdeep Module screenshot........................................................51
Appendix #7 – Riverdeep Tutorial screenshot........................................................52
Appendix #8 – Riverdeep Student Assessment screenshot...................................52
References.................................................................................................................53
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Introduction
Can increases in student achievement be the result of computer-assisted modes
of delivery? Researchers have found that computer-assisted instruction enhances the
learning rate. Research has shown that students using computer-assisted instruction
seem to learn faster than students who use conventional instruction. For example, a
study conducted by Capper and Copple led to the conclusion that users of computer-
assisted instruction learned as much as 40 percent faster than those receiving
traditional teacher-directed instruction (Capper & Copple, 1985). Another study found
an increase in mathematics achievement using the INVEST system was greater than
the gains in those classrooms using traditional teaching approaches, particularly in the
areas of mathematical concepts and problem solving (Wilson, 1992; Moore, 1993).
“Through computers the use of multimedia has created novel modes of learning
and greatly contributed to the restructuring of instructional environments in schools”
(Relan & Gillani, 1997). With the presence of multimedia computers in today’s
classrooms, educators now face many more challenges. Instructors find themselves
with the responsibility of teaching in today’s sophisticated environment. Some
researchers, like Lewis (1999), supported the idea that in the 21st century, students
learn concepts at a higher level of thinking when they are interwoven with multimedia
products
Numerous curriculum producers are now making educational software. Their
school customers are purchasing their software products to use in classroom
instruction. By optimizing an individual learner’s strengths and talents, instruction
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becomes specific to an individual learner’s needs. Custom-tailored learning
experiences resulted from individualized curriculum (Fraley & Vargas, 1975).
“In curriculum design, the instructor simultaneously needs to consider teaching
methods, materials, the nature of the subject area, and characteristics of the student
audience,” (Weston & Cranton, 1986, p.259). Innovative instructional practices focused
on teaching and learning strategies that make a difference in the daily practices in our
classrooms. This in turn translated into stronger student performance (McKenzie 2001).
The concern for competency in mathematics has led mathematics educators to attempt to clarify the processes underlying the acquisition of various mathematical skills. Within the past twenty years, novel techniques attempted to juxtapose conventional strategies for teaching mathematics. In the forefront of these are computer-based educational programs. (Walker, 1987).
The purpose of this Action Research Study is to enliven and enlighten current
discussion about educational classroom technologies. This project will explore
implementation of Riverdeep Destination Math software in a single eighth-grade math
class at Cardozo Middle School.
Area of Focus
The purpose of this study is to evaluate the use of Riverdeep Destination Math
Software in its implementation at Cardozo Middle School in the Riverbank Unified
School District. The District made a sizeable investment in Riverdeep Destination Math.
This study examines the effectiveness of Riverdeep Destination Math software and its
manner of use on math achievement scores. This study also seeks to determine the
effect of Riverdeep Destination Math software on student attitudes toward’ 8th grade
math at Cardozo Middle School. Results from both achievement and attitudinal data of
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this study could help revise the future implementation of Riverdeep Destination Math at
Cardozo Middle School.
Competency tests created by the school site determine acceptable eighth grade-
level math proficiency at Cardozo Middle School. This study utilized pre-and-post test
scores from this competency test to measure changes in student achievement. This
Action Research also employed student Likert Surveys, small-group interviews, and
investigator observations to gather data.
This Action Research paper examines the use of Riverdeep Destination Math
software with a specific group of 8th grade middle-school students. Students in the
study group are those who failed Cardozo Middle School’s math minimum competency
test and involved in a math invention program after school.
As research by Sivin and Kachala (2002) suggested, the use of similar ILS-type
software, such as Plato or Accelerated Math, will enhance both student achievements in
math and increase positive student attitudes toward math.
Research Questions
The use of web-based, multimedia instructional materials has become a
noteworthy force in distance learning in upper education. Providing quality, Integrated
Learning System (ILS) types of products to K-12 students has only been a recent
occurrence.
The researchers, Terry Scott, a district technology coordinator, and Kathy Briggs,
a classroom computer literacy teacher, were curious about the efficacy of ILS-type
programs. The researchers sought to determine the effectiveness of daily corrective
and remedial use of Riverdeep Destination Math software on selected 8th grade middle
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school math students. Therefore, these researchers explored the recent
implementation of Riverdeep Destination Math software at Cardozo Middle School. The
investigators focused on two research questions:
1. How will the use of Riverdeep Destination Math, when used as a frequently
employed remedial program, affect student achievement on math proficiency
scores?
2. How will the use of Riverdeep Destination Math, when used as a frequently
employed remedial program, affect student attitudes toward math?
Literature Review
Several areas of research are relevant to the investigation presented in this
Action Research project. Components of this Literature Review provide background
information for later perspectives on the effectiveness of Riverdeep’s Destination Math
software. This literature review consists of the following sections:
1. Literature Related to Action Research
2. Learning Theories as They Relate to Technology
3. Multimedia
4. Web-based Instruction
5. Computer Assisted Instruction
Literature Related to Action Research
Several authors have described Action Research in similar ways. One paper
described Action Research as “a process by which change and understanding can be
pursued at the one time” (Dick, 1997). This dual-purpose process, typically used by
educators, suggests repetitive action and reflection sequences over a specific time-
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period to analyze a problem and propose solutions (Dick, 1997). Another authority
explained Action Research as a method to “gather information about the ways that their
particular schools operate, how they teach, and how well their students learn” (Mills,
2000). Calhoun (1993) suggested Action Research “captured the notion of disciplined
inquiry (research) in the context of focused efforts to improve the quality of an
organization and its performance (action)”.
Calhoun (1993) described and differentiated between three Action Research
scenarios of individual, collaborative, and school-wide types of research. This Action
Action research uses the collaborative or small group type. The central purpose of
collaborative research focuses on classroom improvement. Outside support for
collaborative Action Researchers frequently comes from higher education and data
utilized can be qualitative or quantitative (Calhoun, 1993). The project presented in this
paper uses the collaborative type of action research.
Mills (2000) described Action Research as a four-step process:
1. Identify an area of focus.
1. Collect data.
2. Analyze and interpret data.
3. Develop an action plan.
There are multiple benefits of Action Research. Calhoun (1993) expressed
consideration of Action Research as a “progress in professionalism” creating a source
of change in classroom practices. Mills (2000) emphasized that Action Research is
“largely about developing the professional disposition of teachers, that is, encouraging
teachers to be continuous learners – in their classrooms and in their practice.” As
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articulated by Dick (1997), “action research intends to introduce change” in an
educational environment by supportive documentation.
The planning and execution of this Action Research project complies with current
educational principles and practices.
Learning Theories as They Relate to Technology
Support for the effective use of instructional technology by current learning
theories is noted. Interestingly, the two most contrasting learning theories of
Behaviorism and Constructivism both provide support, in differing contexts, to the use of
learning technologies.
Underwood argued convincingly that different learning theories apply to different
circumstances, depending on the type of knowledge desired: factual, procedural, and
conceptual knowledge may be learned better using different learning paradigms.
Underwood also emphasized that people sometimes had better memory of self-
generated information than information they receive passively. The encouragement of
self-generated knowledge, and personal exploration, would include actively sought
information, supported in this case, by Information Literacy techniques and strategies
used in Internet searching. In other cases, people remember as well, or better,
information provided rather than information they initiate (Underwood, 1994).
Skinner (1938) introduced the notion that a stimulus and response mechanism
can control behaviors, given a suitable sequence of reinforcing repetitions. Modern
educational behaviorists described learning as not much more than the acquiring of new
behavior by focusing on objectively observable behaviors and discounting mental
activities (On Purpose Associates, 1998). Jones (1993) described Skinner’s early
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application of a teaching machine, which would reward a learner for every correct
response. Later, Skinner conceptualized a teaching machine for classroom use by
individual students, which would break learning into small steps, with appropriate
reinforcement at each level (Jones, 1993). Today’s computer-assisted instruction
software utilizes such small-step reinforcements at varying intensities.
Geisert and Futrell acknowledged that Behaviorism does have its place in
technology. They also suggested basic drill-and-practice software is suitable for
reinforcing skills already introduced and learned in a different context. The
development of automatic skills sets in math can benefit from drill-and-practice software
assistance. For example, drill-and-practice software can be conducive to the
memorization requirements of multiplication tables (Geisert and Futrell, 1990).
Black suggested caution regarding excessive dependence upon behaviorist
archetypes, in an avoidance of the presumption that humans are android-like.
Behaviorism does not account for all kinds of learning, since it simplifies and disregards
the activities of the mind in behavior changes (Black, 1995). Jones, et al, (1994)
remarked that complex learning behavior is hard to analyze in terms of the simplified
stimulus and response circumstances proposed by Behaviorists.
In contrast to Behaviorist theory, Piaget fundamentally described learning in
stages of cognitive development, as well as the two distinct, but non-exclusive,
processes of assimilation and accommodation. Assimilation is a learning condition that
is non-contradictory to the learner’s existing knowledge. The learning condition is
absorbed into the learner’s framework with little or no resistance. Accommodation
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refers to changing the cognitive structure to make sense of the environment in an
adaptive process (Piaget, 1952).
The Constructivist model aligned with Piaget’s ideas, given that learners
“construct” their own understanding of the world they live in, by considering their own
experiences (On Purpose Associates, 1998). This alternative depiction of Piaget’s
assimilation and accommodation utilizes various rules and mental models engendered
by the learner to make sense of life encounters. Jones, et al, (1994) contended the
connection to life experiences create “engaged learners” who are able to be responsible
for their own learning goals and evaluations.
Gardner emphasized the significant role technology will have in future
educational environments. Prominence of the computer in education engenders
improvement in higher-order thinking skills. Individualization and engaged learning are
key Constructivist ideas. He succinctly expressed technology’s role in education.
All students may receive a curriculum tailored to their needs, learning style, pace and profile of mastery, and record of success with earlier materials and lessons. Indeed computer technology permits us to realize for the first time, progressive educational ideas of “personalization” and “active, hands-on learning” for students all over the world. (Gardner, 2000, pp.43-44)
Jones, et al, (1994) pointed to Project-Based Learning (PBL) with its challenging,
authentic, and multidisciplinary approaches. Such learning becomes conducive to the
use of open-end software (word processor, spreadsheets, programming, etc). Davis, et
al, (1997) reiterated that the authenticity of a Project Based Learning (PBL) task relates
to the effectiveness of learning. Integration with non-computer activities and relevance
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of computer work to the curriculum all sustain instructional technology effectiveness
(Davis, et al, 1997).
Papert (1980) claimed an endorsement of both Piaget and Constructivism, by
advocating use of LOGO software for the development of mathematical thinking.
Students would relate LOGO structures to previously introduced concepts in order to
assimilate or accommodate those models. Papert (1980) argued LOGO software
becomes a “mathematical world” and “workspace” for authentic math problem solving.
Papert’s “ mathematical world” developed into a related computer activity especially for
use in Project Based Learning.
Does it Compute? The Relationship between Educational Technology and
Student Achievement in Mathematics (Wenglinsky, 1998) is a study of middle school
students utilizing drill-and-practice computer-assisted instruction (CAI) software. This
study provided an interesting assertion that such software, when used inappropriately,
may actually degrade a student’s score on the NAEP’s mathematics standardized test.
However, this study determined student success is still possible but only with
appropriately used mathematics technology, by well-trained teachers, with suitable
frequency, and associated with software using higher-order thinking skills. Wenglinsky
stated, “…when computers are used properly, they may serve as important tools for
improving student proficiency in mathematics, as well as the overall learning
environment in the school”.
Significant technology implications provided by Wenglinsky (1998) and
Christmann (1997) included the importance of properly trained teachers, especially in
high-poverty and urban schools. Does it Compute? (1998) stressed the focus to apply
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technology for higher order thinking skills previously introduced elsewhere. The
importance of obtaining software for higher order thinking skills, such as problem
solving becomes critical as well. Some researchers also noted technology use has a
much greater effect on the middle school level rather than at younger grades
(Wenglinsky, 1998). Others emphasized a need for specific guidelines to teachers
where computers can be helpful and where they cannot (Christmann, 1997).
Schacter summarized, in The Impact of Education Technology on Student
Achievement: What the Most Current Research has to Say, that recent research
recapping the initial assertion of this section on Learning Theories. That is, both
Behaviorist-directed and Constructivist-directed technology may have a beneficial effect
on student achievement. “These studies show that …students with access to computer-
assisted instruction, or integrated learning systems technology, or simulations and
software that teaches higher order thinking, or collaborative networked technologies, or
design and programming technologies, show positive gains in achievement on
researcher constructed tests, standardized tests, and national tests” (Schacter, 2000).
Multimedia
The relationship between teacher and learner continues to change as technology
allows them to communicate in a variety of ways and access a wide range of resources.
The way the teacher and/or learner delivers, represents, accesses, and manipulates
information is unlike that of any other time in the history of education (Hedberg, Brown,
& Arrighi, 1997). With interactive multimedia, information communicates in a variety of
visual and verbal forms. As a software user, a learner’s actions encompass a full range
of activities offered by software designers. It may be passive guided direction in
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prescriptive environments or simulations with active gathering and reconstruction of
multimedia resources. With immediate feedback from the interactive multimedia
program, the learner situates into a rich, real world, problem-solving learning
environment (Moursund, 2001). Additionally, the learner’s educational experience using
real life situations can be an inhibitor, which is not the instructional designer’s intent
(Hedberg, Brown, & Arrighi, 1997).
The information in a multimedia world is new and novel. However simple this
may sound, it is an important consideration when evaluating the selection of educational
products. The viewing of a map, or listening and interacting with speech files on CD are
examples of ways in which multimedia can provide an understanding of problems not
evident in text-based description of problems and issues.
By transforming the computer into an instructional tool in a classroom, the
computer will become the most popular tool (Brown, 1998). Multimedia environments
allow users to explore and undertake a range of tasks that closely mirror those of the
real world. In this way, you do not have to be constrained by verbal descriptions of
visual activities. When students are able to convert learning into a world in which the
leaning processes naturally unfolds, higher levels of cognition are attained (Hedberg,
Brown, & Arrighi, 1997).
Because attention tends to lapse some ten to eighteen minutes into a typical
classroom lecture, teachers need to find ways to engage students into the classroom
lecture. Video and web-resources reengage students. Brief digital sound and video
clips can accentuate a point and add an element of surprise to the lecture causing
students to pay closer attention (Stone, 1999). “Traditional instruction has been
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considered one of the major causes of a dysfunctional and even obsolete educational
system. Through computers the use of multimedia has created novel modes of learning
and greatly contributed to the restructuring of instructional environments in schools”
(Relan & Gilliani, 1997).
Students learn at different speeds. Regular, immediate feedback facilitates the
learning process. The effective classroom exploits individualized learning techniques.
Individualized learning examples include students working with prepared materials at
their own pace and receiving information as to their progress in regular intervals. Using
the multimedia computer in the classroom fosters individualized learning techniques.
Web-based Instruction
Considering the browser-based capabilities of Riverdeep Destination Math, a
review of literature related to web-based instruction (WBI) can be beneficial. In a survey
report of educators throughout the nation, Sivin-Kachala emphasized the potential K-12
audience for web-based instructional systems and the need for significant
improvements to the design attributes beyond bland HTML. This nation-wide sampling
of district administrators and school principals indicated highest interest in cost-
effective, online student preparation for high stakes testing, online class planning
resources for teachers, and online professional development (Sivin-Kachala, 2002).
The World Wide Web acts as both a repository of knowledge and its distribution
mechanism. As ubiquitous Internet access increases, availability of knowledge
becomes more widespread. Gardner (2000) concisely described this phenomenon.
Knowledge is also now seen as distributed. That it, it does not reside exclusively within the head of an individual; rather it emerges jointly from one’s own perspective, the perspectives of other individuals, and the
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information derived from available human and technological resources. (p.98)
Language differences are becoming less formidable barriers to the
transfer of knowledge on the Internet. With the advent of language translation
sites such as Babblefish, dynamic conversion of web-page language is now
possible. While linguists criticize the accuracy of such rudimentary translation
processes, such capabilities enhance and foster the distribution of knowledge
across the Internet.
The browser-based Riverdeep Destination Math is effective on the Internet or on
an Intranet. Riverbank Unified School District utilizes both methods. The Wide Area
Network (WAN) permits all school sites immediate access to Riverdeep Destination
Math Software. Internet connectivity allows students and teachers to access the
software from outside the boundaries of the district WAN.
Researchers subscribed to the careful significance of web-based design:
“Venturing into this new dimension will require thoughtful analysis and investigation of
how to use the Web's potential in concert with instructional design principles,” (Ritchie
and Hoffman, 2000). Directly related to planning and design, effects on subject matter
and student motivation could well be profound with an appropriate presentation.
Recommendations also included an active student involvement process and efficient
response feedback for greater effectiveness in using web-based software (Ritchie and
Hoffman, 2000).
Jones and Liu identified specific web-based design characteristics without which
“…web-based instructional environment have no impact on student achievement…”
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While the study focused on higher education, many of this study’s suggested design
activities might be significant for K-12 software as well. They claimed the most crucial
design activities include a dedication to instructional objectives, recognition of learner
needs, and a high degree of visualization. Although less to do with design
characteristics and thus less controllable, student goal orientation and student
perception skills can be factors for student success (Jones and Liu, 2001).
Henke described the importance of sound web-based instruction and effective
web design issues. Top structural design mistakes to avoid include:
1. Frames which inhibit book marking,
2. Constantly moving animations causing reader distractibility,
3. Overly complex URLs fostering typing errors,
4. Long scrolling pages confounding readers,
5. Difficult and confusing navigation techniques,
6. Non-standard link colors making link determination difficult,
7. Outdated web site information frustrating users (Henke, 1997).
A significant contribution to software design, including WBI design, comes from
Jones and Okey in their article, Interface Design for Computer-based Learning
Environments. Effectively collating and summarizing instructional software design
mechanisms, the study illustrated a detailed inventory of effective components. Using
five basic concepts, with significant sub-concepts, the authors provide meaningful
guidelines to software designers. These five basic concepts include browsing, media
integration, metaphors, information access, and unfamiliar territory (Jones and Okey,
1995).
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Web-based instruction accessibility issues can be concerns. Standardized,
structural web accessibility issues, especially for people with disabilities, describe basic
features and components for useable content on a web page or site. An example of
these disability-related issues would be the excessive use of flashing objects, which
could trigger seizures (Henke, 1997). There are also issues related to equity of access,
providing Information Literacy for all students, not limiting it to certain groups. Also,
there is the realistic issue of the number of students having home computers and having
Internet access.
The World Wide Web Consortium), in their Web Content Accessibility Guidelines,
delineated the guiding principles of practical web page components, which conform to
ubiquitous access requirements. These principles include
1. Alternatives to auditory and visual content,
2. Issues of color,
3. Appropriate use of tables,
4. Designing for device-independence,
5. Providing contextual information,
6. Navigational charactertistics (World Wide Wed Consortium, 1999).
Computer-Assisted Instruction
Computer-assisted instruction most often refers to drill-and-practice, tutorial, or
simulation activities. Drill-and-practice and tutorial activities are the two most commonly
used computer-based instructional strategies employed in K-12 schools. Individualized
learning delivered by computer-assisted instruction can increase a student’s productivity
in the classroom. Students are also able to achieve “higher quality” learning, allowing
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students to learn materials at their own pace. Students are also able to study subjects
interesting to them, and teachers are able to individualize the instruction to meet the
needs of each student in the classroom (Walker, 1987). By being able to select from
various forms of multimedia, including video, animation, audio, text, animation, graphs
and equations, students can receive material in the most meaningful form that matches
their particular learning style thus facilitating higher levels of comprehension (Lewis,
1999). “The concern for competency in mathematics has led mathematics educators to
attempt to clarify the processes underlying the acquisition of various mathematical skills.
Within the past 20 years, there have been attempts to juxtapose novel techniques into
conventional strategies for teaching mathematics. In the forefront of these are
computer-based educational programs,” (Walker).
School districts are now adding computer-assisted instruction to help improve
achievement in both basic skills, and highly specialized areas of instruction.
The trend for adopting computer-assisted instruction is rooted in theoretical as well as pragmatic educational foundations. Much of our theoretical insights into cognitive development of mathematical skills have psychological theory basis. The structuralism of Piaget and Bruner is an example. Additionally, Skinner’s notion of operant conditioning has been instrumental in the buildup of arguments in favor of program of learning and computer-assisted instruction (Walker, 1987, p.562).
Schools have found that by including computer-assisted instruction in the
instructional environment, students will receive the following benefits:
1. Frequent feedback to learners,
2. Tutorial readings,
3. Individual pacing,
4. Individual programming,
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5. Clarity of presentation,
6. Motivational factors (Walker).
Computer-assisted instruction has many advantages. It allows educators to teach
higher-level, specialized courses and provides additional class time for higher-level
instruction. The computer assigns basic skills development and provides opportunities
for the creative development of innovative curriculum materials (Walker).
Additionally, the tutorial mode of instruction involves the presentation of new
materials directly from the computer. Instruction provides the context of solving
problems. Students learn new material with monitoring as they progress through a
program. Increasingly complex material follows increased proficiency (Walker).
After each new concept introduction, the student works a number of problems designed
to put that concept to use. The tutorial provides immediate feedback and guidance on
incorrect and non-strategic steps. The computerized tutor compares information entered
by the student to determine a correct or incorrect response. If the input matches a
correct rule, the tutor is silent or complementary and waits for further input. If the input
is determined to be an error, the tutor interrupts with advice. Thus, the feedback is
immediate and necessary instruction given both in general terms and in context of the
current problem. The tutor also provides guidance to the student as they complete the
exercise. The student can request clarification of a current part of the problem and ask
for the next step in the solution. In addition, if the student has sufficient difficulty
including the particular part of the problem, the tutor will intervene. “Given its adaptive
instructional capabilities, the computer is viewed as displaying versatility in on-line drill-
and-practice, providing individualized instructional prescriptions, giving immediate
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feedback from its diagnosis of individual errors, and assigning remediation” (Rockart,
1973).
Research supports computer-assisted instruction as a supplement to traditional
teacher-directed instruction. Achievement effects are superior to those obtained with
traditional instruction alone. These findings hold true for students at different ages and
abilities and for learning in different curricular areas. Dalton and Hannifin’s research
(1988) indicated that "while both traditional and computer based delivery systems have
valuable roles in supporting instruction, they are of greatest value when complementing
one another" (Dalton & Hannifin, 1988).
Project Description
The Riverbank Unified School District made a decision, in July of 2002, to
acquire Riverdeep Destination Math software for $35,000. Cardozo Middle School
students use Riverdeep to attain math skills needed to pass the required district math
proficiency.
Installation of the Destination Math program took place on the school server and
teachers trained a single day using the math program in a classroom setting. Teachers
assigned student modules after the first training. Following initial implementation, the
district technology coordinator determined that the program had technical problems.
The district technology coordinator corrected these technical issues over time.
Technical and practical considerations caused the district technology coordinator to
move the entire program to a dedicated server. Because it took four months to correct
all of the technical issues, the teachers disregarded Riverdeep and their initial training.
Riverdeep provided a second training to staff members to help re-acquire the skills
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necessary to implement the Destination Math program in a classroom, In view of the
significant amount of money invested in this program, the researchers felt it was
important to explore how this program would help the Riverbank Unified School District.
The purpose of the study is to evaluate use of Riverdeep Destination Math on 8th
grade student achievement in math and on 8th grade student attitudes towards math
education.
Riverdeep Destination Math is a comprehensive and sequenced software
product utilizing multimedia to present mathematical issues related to real life situations.
The product teaches basic math skills, math reasoning, conceptual understanding, and
problem solving.
There is full audio support with visuals. On screen manipulates are employed to
help students master math concepts. A web-server dispenses HTML pages exploiting
Macromedia Flash, Java Virtual Machine, and QuickTime movies to student and
teacher Internet browsers. The software is also available to students with home access
through the school district’s web page. The software contains teacher management
tools and assessment tools correlated to California State Standards for mathematics.
An embedded scope and sequence exists for each module along with student
worksheets.
In each sequenced lesson, there are several multimedia-based tutorials, followed
by an on-screen assessment. If a student makes a predetermined passing score on the
assessment, he or she advances to the next lesson in that particular scope and
sequence. If a student does not achieve a passing score, tutorials occur again prior to
retaking the assessment.
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The students in the after-school intervention program utilized the Riverdeep
Destination Math software section called Course III, Intermediate Mathematics. This
particular module has tutorials and assessments designed with the following learning
objectives:
1. Basic addition, subtraction, multiplication and division of integers,
2. Basic addition, subtraction, multiplication and division of fractions,
3. Basic addition, subtraction, multiplication and division of decimals,
4. Basic problem solving techniques related to equations,
5. Basic scientific notation skills.
The performance requirements of the Cardozo Middle School’s eighth Grade Math
Competency test heavily emphasize these specific objectives. Utilizing the teacher
management tool, an instructor can determine assessment scores, time on each task,
as well as pre-assign specific levels to individual students.
This particular study uses a group of 8th grade students in a math intervention
program during after-school hours at Cardozo Middle School. Students are volunteers
selected by their inability to pass the school’s math proficiency test. A noticeable
limitation is that attendance is strongly encouraged but not mandatory. The program
potentially mitigates student retention.
Because students were not required to attend this math intervention program
during after-school hours, over half of the students dropped out. A recommendation for
subsequent years’ implementation includes mandatory attendance. Increased
integration of Destination Math into the daily classroom environment would also
acknowledge a greater commitment to utilize the program effectively.
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During the study period student subjects spent Wednesday and Thursday
afternoons utilizing Destination Math for 60 minutes under the supervision of a teacher.
Attitudinal surveys were conducted with both students and teachers involved in
the study. Researchers and instructors refined initial paper surveys. In an effort to
simplify analysis of student survey data, researchers utilized a browser-based survey
software product. Students took the online survey immediately prior to the start of the
study period, February 27, 2003, and at the end of the study period, April 4, 2003.
Teachers took the paper survey during the week of April 7, 2003. Copies of student
surveys are in Appendix 2 and Appendix 3. The online versions of the student surveys
are located at http://www.riverbank.k12.ca.us/survey/TakeSurvey.asp?
DisplayHeader=Yes&SurveyID=107 and http://www.riverbank.k12.ca.us/survey/
TakeSurvey.asp?DisplayHeader=Yes&SurveyID=108. A copy of the teacher survey is
in Appendix 4. Results of the student surveys are in Tables 3 and 4. Results of the
teacher survey are in Table 5.
Maintenance of strict confidentiality occurred with all student participant names,
surveys, and assessments. Appendix 1 contains a copy of the Informed Consent form
signed by all persons involved in the study.
Limitations of the Study
The Action Research study was limited in the following aspects.
Student data in this study is limited due to a reduced number of students
who consistently attended the after-school math program. The Riverdeep
Destination Math after-school intervention class was a volunteer math
program. The voluntary nature of the program dramatically reduced the
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number of student subjects. Over half of the students who participated in
the after-school program dropped out after only two weeks.
The content of the instructional unit required alignment with the Riverbank
Unified School District 8th grade math proficiency as opposed to the
California Math standards. Teachers and researchers spend unnecessary
time manually matching appropriate standards to student assignments.
Staff training for Destination Math occurred when the program was not
fully functional on the Riverbank Unified School District server. Despite
later correction of these technical issues, staff interest and training
momentum waned.
Cardozo Middle School math teachers received insufficient planning time
during implementation of Riverdeep Destination Math. Appropriate
implementation procedures were never completely developed. In addition
to implementation problems in daily classroom use, the after-school
program in this study suffered a lack of direction as well.
25
Findings
Data Collection
The researchers utilized several methods of data gathering including:
1. Online Destination Math assessment modules and reports (in Table 1),
2. Online Likert scale surveys (in Tables 2 and 3),
3. Group interviews,
4. Researcher observations.
Compiled data permitted making limited statements regarding the effectiveness of
Destination Math software as well as changes in student attitudes toward math.
Research Questions
1. How will the use of Riverdeep Destination Math affect student achievement on
math achievement scores?
2. How will the use of Riverdeep Destination Math affect student attitudes toward
math?
Data Analysis
Determinations regarding the effects on student achievement use built-in
assessment and reporting mechanisms in Destination Math. These embedded reports
permitted achievement growth measurements during the research period from March 3-
April 4, 2003. These reporting mechanisms also enabled the researchers to measure
time on task. Results in Table1 were findings using these reports. The researchers
determined the focus would be on students who had 90% or better attendance (less
than 50%) in this voluntary intervention program. Twenty-seven Cardozo Middle School
students initially participated in this program to acquire the skills necessary to pass the
26
math proficiency. Students were not required to attend this after-school program and
instructors were unable to assign any meaningful consequences for non-attendance.
Implications to students included that non-attendance would place them in jeopardy of
not acquiring the skills necessary to pass the math proficiency. Despite reviewing a
retention policy based upon passing school proficiencies along with signed student and
parent acknowledgements, only limited attendance took place.
Table 1 - Student Progression Report from Destination Math
Student
Number
Time on each
module
Modules
completed
Number of times modules were
taken and failed
8647 < 40 minutes 2 0
8612 > 40 minutes,
but < 80
2 1
8636 <40 minutes 2 0
8690 > 120 minutes 3 1
8634 > 40 minutes,
but < 80
2 0
8623 > 40 minutes,
but < 80
2 0
8698 > 120 minutes 3 0
8693 > 40 minutes,
but < 80
2 1
8610 <40 minutes 2 0
8675 > 40 minutes, 2 1
27
but < 80
8600 > 40 minutes,
but < 80
2 1
8630 > 120 minutes 3 1
An obvious conclusion from Table 1 above is that there is a noticeable
association between the time students actually spent using Destination Math and the
number of modules they completed. The more time spent on task using the Destination
Math program, the greater the number of modules students completed. All three
students who spent less than 40 minutes on task using this program did not fail any
modules and completed two modules. Students who spent more than 40 minutes and
less than 80 minutes on task completed two modules but four of the six students failed
one module. Students who spent more than 120 minutes on task using the Destination
Math program, completed three modules, but two of the three students failed one
module. After looking over the data, the researchers felt the reason some students
spent more time on task was that they had to retake a module. This potentially would
lend itself to the conclusion that if a student had to retake a module they would then
spend more time on task.
The researchers also looked at how students scores changed on the math
proficiency test taken at the beginning of the year and then again in April. Students who
spent more than 80 minutes but less than 120 minutes on task using the Destination
Math program raised their math proficiency scores between 15 and 25 points. Students
who spent more than 40 minutes but less than 80 minutes on task raised their math
28
proficiency scores between 5 and 12 points. Students who spent less than 40 minutes
on task using the Destination Math program raised their scores between 8 and 12
points. This leads the researchers to state there is a positive correlation between
students using the Destination Math program and passing the math proficiency. The
researchers feel it is important to have further studies into the correlation between the
Destination Math program and the Riverbank Unified School District’s math proficiency
test.
The researchers also looked at why students did not pass the math proficiency
after spending time in an after-school tutorial program and using the Destination Math
program. Data in Tables 1 and 2 indicate the more time spent using the Destination
Math program results in an increased score on the Cardozo Middle School math
proficiency test. Sufficient on-task time requirements enabling students to pass the
math proficiency are the subject of further research. It was also determined that many
of these students had noticeably low scores the first time they took the math proficiency.
This problem is another indicator that Destination Math implementation should have
occurred earlier in the school year.
The researchers were pleased to note that all of the students who participated in
this study did increase their math scores on the math proficiency test. Did the students
enhance their scores enough to pass the math proficiency? No, but many of them
came very close to passing. Given the short use of Destination Math, it is difficult to
determine the contribution the software may have contributed to the test improved
scores. In the future, teachers will need to start this program earlier in the year and have
29
students working on specific modules to help them to acquire the skills necessary to pass the
math proficiency.
Table 2 – Student Math Proficiency Test Scores
Student
Number
Score on
the Math
Proficiency
test taken at
the
beginning
of the
school year.
Score on
the Math
Proficiency
test taken
in April.
Number of points
the Math
Proficiency
scores have
risen.
Students who
passed the Math
Proficiency.
8647 45 55 10 Did not pass.
8612 54 59 5 Did not pass.
8636 47 55 8 Did not pass.
8690 35 50 15 Did not pass.
8634 45 52 7 Did not pass.
8623 49 57 8 Did not pass.
8698 36 61 25 Did not pass.
8693 56 68 12 Did not pass.
8610 55 67 12 Did not pass.
8675 47 56 9 Did not pass.
8600 48 60 12 Did not pass.
8630 40 58 18 Did not pass.
30
Online Likert Scale Survey
The researchers developed two simple student surveys utilizing Likert Scales to
determine any attitudinal changes toward math. A scale of 1 to 4 indicates the following
values: 1=strongly disagree; 2=disagree; 3=agree; 4=strongly agree. Using this set of
values, the higher score is indicative of a more positive agreement with the statement.
Student Survey 1 (see Appendix 2) generated data from the beginning of the
study. Student Survey 2 (see Appendix 3) generated data from the end of the study. A
teacher survey determined teacher opinions regarding the use of Destination Math at
the end of the study. The online location for both student surveys is
http://www.riverbank.k12.ca.us/survey/Default.asp, facilitating simplified data analysis.
Tables 3, 4, and 5 show findings from those surveys.
Table 3 - Student Survey 1-- Responses at beginning of study
Question
Strongly
Agree
= 4
Agree
= 3
Disagree
= 2
Strongly
Disagree
= 1 Score
1. I like math. 1 2 4 5 1.92
2. I think I am good at math 0 1 7 4 1.75
3. I learned more math this
year than I did last year 2 1 4 5 2.00
4. I spent more time on math
this year than I did last year 5 2 2 3 2.75
5. The pace of this math class 1 3 3 5 2.00
31
is just right
Overall Student Survey #1
Average 2.08
Student Survey 1 in Table 3 above showed students had some negativity toward
math in general on questions 1 and 2. These two questions also related to a student’s
self-esteem toward math. In small group interviews, many of the students made
statements consistent with the belief that they were poor in math. Related to this belief
was the student conviction that their poor math skills were the primary reason for being
in this math intervention program.
Scores on questions 3 and 5 indicated in Student Survey 1 in Table 3 above
suggests ambivalent responses. As to whether they learned more math this year than
last year, overall students were notably uncertain. In addition, students were not sure
about the pacing of their current class. The pacing ambivalence was borne out in the
small group interviews as well. There were shrugs and blank looks when asked if the
class was going too fast for them.
The question indicating the most positive score in Student Survey 1 in Table 3
above was number four, regarding how much time they felt they were spending on math
this year. Given that they were going beyond their normal classroom work to come to
this after-school math program, it seems reasonable that they would see themselves as
spending more time in their pursuit of passing the math proficiency.
32
The overall score (2.08) of Student Survey 1 in Table 2 above is marginally
positive. However, as stated previously, these particular respondents are non-
proficiency-passing students who achieved a 90% attendance rate. These attendance
conditions could be construed to mean that these particular students are already open
to the potential usefulness of this math intervention program.
Table 4 - Student Survey 2 – Responses at end of study
Question
Strongly
Agree
=4
Agree
= 3
Disagree
= 2
Strongly
Disagree
= 1 Score
+/-
from
Survey
#1
1. I like math. 2 3 4 3 2.33 +0.42
2. I think I am good at
math 2 2 5 3 2.25 +0.50
3. I learned more math
this year than I did last
year 2 3 2 5 2.17 +0.17
4. I spent more time on
math this year than I did
last year 4 3 4 1 2.83 +0.08
5. The pace of this math
class is just right 3 2 2 5 2.25 +0.25
Average from questions
in Student Survey 1 2.37
+0.28
33
6. I like math better this
year than last year 5 2 3 1 2.75
7. It was easy to learn
how to use the computer 4 2 2 4 2.50
8. I learn math better with
the computer instead of
only with a book 7 3 2 0 3.42
9. I feel confident that I
can pass the tests that
the computer gives me 4 3 1 4 2.58
Average from questions
6 to 9 2.81
Overall Student Survey
#2 Average 2.56
By comparison with the initial survey, questions 1 and 2 in Student Survey 2 in
Table 4 above show score increases. While not huge jumps in scores (+.42 and +.50
respectively), this is an indication that student attitudes toward math in general, and
their self-confidence toward math, has strengthened. Notably, the scores on these two
questions showed the greatest increases of any of the original five questions from the
initial survey.
34
Questions 3 and 5 in the initial survey which indicated uncertainty or
ambivalence, show small increases (+.17 and +.25 respectively) as well. This could be
indicative of a notable progression toward positive feelings about the pacing of the class
and their accumulation of math knowledge and skills.
Question 4, regarding the amount of time spent on math, indicated the least
score increase out of all the questions from the initial survey. This question had scored
highest on the initial survey and continued to score highest on the secondary survey.
This may be because the positive nature of this question, from the students’
perspective, was already virtually as high as it could go.
The overall average score of questions 1 to 5 in this subsequent Student Survey
2 as shown in Table 4 above, when compared with the initial survey, showed
conspicuous growth (+.28). In addition to indicating a more positive appreciation of the
math intervention program, the increased score could also be pinpointing students’
outlook on their daily math classes.
Remaining questions in Student Survey 2 (6 to 9) are indicative of technology in
general, and how Riverdeep Destination Math in specific, might affect their attitudes
toward math. In this effort to accommodate the technology differences, the average
score in this small group of questions was much higher (2.81) than the original set of
five questions.
Not surprisingly, question number 8 regarding the use of a computer for math
assignments, scored the highest of any survey question. The novelty effect of computer
use may influence this question, but responses are largely consistent with student
opinions given in the small group interviews.
35
Factoring in questions 6 to 9 of Student Survey 2 may skew a suitable
comparison with the initial student survey. However, after embedding these questions
into the overall average, there is a sizeable increase in the overall score, as seen in
Table 5 below. Even while recognizing that it is statistically inappropriate to that joining
of data, the resulting score does reinforce an overall impression of more positive
student attitudes during the study period.
Table 5 - Teacher Survey Results
Question
Strongly
Agree
= 4
Agree
= 3
Disagree
= 2
Strongly
Disagree
= 1 Score
1. My students are learning
basic math skills better this
year. 0 2 0 0 3.00
2. My students are learning
higher-order thinking and
problem-solving skills better
this year. 1 1 0 0 3.50
3. My students are progressing
through math topics faster this
year 0 1 1 0 2.50
4. My students are more
confident in math this year 0 1 1 0 2.50
5. My students spend more 1 0 1 0 3.00
36
time doing math this year
6. My students math time is
more productive this year 0 2 0 0 3.00
7. My students are helping
each other more and working
more cooperatively this year. 0 1 1 0 2.50
8. I have fewer discipline
problems in math class this
year. 0 2 0 0 3.00
9. I am better able to deal with
my students’ different ability
levels this year. 0 0 2 0 2.00
10. I am better able to
diagnose and correct individual
student difficulties this year. 0 1 1 0 2.50
11. The information provided
by Destination Math enables
me to teach more effectively
than in previous years 1 1 0 0 3.50
12. I spend less time grading
papers and keeping records
this year 0 0 2 0 2.00
13. I spend more time teaching 0 2 0 0 3.00
37
and helping individual students
this year
Average 2.77
While only two teachers took the survey, there are positive score indicators in the
Teacher Survey in Table 5 above. As part of the transition to using Riverdeep
Destination Math this school year, the school has taken some unique measures to aid
successful implementation. For background information, there should be recognition
that the school has equipped all math classrooms with five new, networked student
computers, a new, networked teacher computer, and a high-speed printer. Each math
teacher has had a minimum of three full release days for Destination Math staff
development. The two teachers who participated in this particular study have had an
additional two days of release time specifically for planning and the hands-on
implementation of the plans.
Most notable among the higher scores in the Teacher Survey in Table 5 above
are questions 2 and 11. One could correlate the two questions as the primary
contribution of the technology, both hardware and software, to an overall belief that
students are making progress toward higher-order thinking and problem-solving skills.
Group Interviews
When queried what they liked best about the use of Destination Math to help
them improve their math skills, many student comments focused on the details of the
program’s use of sound and animation, rather than specific improvement techniques for
38
learning math. Students said it was “fun” or “cool” indicating that they enjoyed it. It is
difficult to say how much of this particular emotion was due to the novelty of using the
computer and whether it would wear off as time went along. Although these students
were doing this work after-school, they noted that they would much prefer using the
computer and Riverdeep during class time instead of doing “bookwork.”
Researcher Observations
The researchers were able to observe this after-school program on several
occasions. In the observation notes, it was determined that students were able to focus
for about 20 to 30 minutes at a sitting prior to becoming distracted. The students wore
headsets to hear the computer sound better rather than using external speakers.
Indicative of active student engagement was the quiet room during Destination
Math time. If a student had a problem, he raised his hand to get the teacher’s attention.
Most student problems related to technical issues, rather than an understanding of the
process needed to properly perform the module. It seemed the students had already
learned the software navigation process in previous sessions.
According to teacher comments recorded in researcher notes, initially Riverdeep
was not the most of stable of technical environments. Occasionally the software caused
a “looping” process remedied only by restarting the computer. The teachers indicated
fewer technical issues since software and hardware upgrades in early January.
Teachers also noted the high dropout rate of students. When queried about this,
the two teachers agreed that a voluntary program would not seem to be effective in
getting students to this intervention program.
39
Discussion
Reflection & Revision
Student research started in March 2003 and concluded in April 2003. Using the
feedback received from students and teachers, the researchers were able to make
modifications that would help in the future when using the Destination Math program.
Some of the modifications suggested and implemented were as follows:
1. Destination Math software was put on its own server rather than running as an
application on the school server used for file and printer sharing. This allowed
the program to run much smoother and faster, distributing web contents more
efficiently. On the previous server, web content delivery speed was inconsistent
due to an overworked processor, resource requirements of SQL, and Riverdeep
software problems. Re-installation of Riverdeep on a single server coincided
with a software upgrade, eliminating other Riveredeep technical issues. A
planned Linux web-proxy server implemented at each school increases
Riverdeep web content delivery speed across the WAN by caching web pages
locally. Riverdeep performance to both local and distant desktops improved with
these changes.
2. School site meetings determined a need to start the math intervention program
much earlier in the school year. The after-school intervention program began
only after the school year was already two-thirds completed during the 2002-
2003 school year. Additional time a student spends in the math after-school
program, and using Riverdeep, will better supplement classroom efforts to
develop skills needed to pass the math proficiency.
40
3. Teachers will receive additional training on effective Riverdeep use, as technical
issues negated previous training. Ongoing instructional support and planning
time provide increased familiarization with the product, processes and
procedures. The school has also committed increased release time for a pilot
group of teachers to develop a practical classroom model for Riverdeep use prior
to school-wide implementation. The pilot group will then act as local mentors to
all Cardozo Middle School math teachers.
The researchers for this project were conducting research to answer the
following questions:
1. How will the use of Destination Math affect student achievement on math
achievement scores? The researchers noted student participants took the
Riverbank Unified School District math proficiency a second time and still did not
pass the proficiency. The students’ scores did increase but were still not
sufficient to pass the proficiency.
2. How will the use of the Destination Math program affect student attitudes toward
math? Student attitudes towards math have changed as indicated by the
conducted research. The researchers found that students describe the learning
satisfaction as favorable and agreed that they enjoyed working with the
Destination Math program versus learning the same material from a textbook.
Action Plan Summary
In view of the limited period and rapid snap shot of Destination Math, one of the
researcher’s goals is to reuse this Action Research project and process for the next
school year, better determining product efficacy. The considerable expense of this
41
learning environment indicates that the Cardozo Middle School is committed to the
continued use of this software product. There have been, and continue to be, additional
computer hardware purchases for all math classrooms to make full use of this product.
Planning for ongoing staff development to increase staff use of Destination Math is
essential.
The use of this software as a browser-based, Intranet or Internet accessed,
learning tool, is unique for this district. It is the perspective of the researchers that any
future large-scale learning environment purchases should be web-based to provide
simplified and ubiquitous access to all constituents. LAN-based products, by
comparison, are not as effectively suited to service a variety of schools and student
grade levels.
Implications
Completion of the study and examination of the results suggests a positive
correlation between students using Destination Math and an increase in their math
proficiency test scores. Use of Destination Math also supports a potential for more
positive student attitudes toward math. However, the limited quantity and quality of the
study data requires further verification by another more rigorous study of Riverdeep
Destination Math.
Results of this study can be important because of the American public’s high
expectations involving technology curriculum integration and the substantive data
supporting its effectiveness.
The population from which the study sample was drawn was relatively narrow.
The participants were all members of an after-school, voluntary math program. The
42
district should actively study a larger number of students to judge the software’s
efficacy.
Riverbank Unified School District spent $35,000 to purchase Riverdeep
Destination Math software and $40,000 to purchase computers for math classrooms.
Students can access this software from all school sites as well as from homes. Initial
implementation of this software program provided three days of staff development.
However, technical problems negated this initial training. Considering the significant
funds spent on software and hardware, the district needs to continue additional staff
development assisting teachers to implement Riverdeep into classroom and after-
school settings.
Interventions mandated by the No Child Left Behind (NCLB) Act of 2001 require
schools to act aggressively to alleviate student failure (Brady, 2003). Riverdeep
Destination Math, appropriately implemented, can be an aggressive attempt to mitigate
student mathematics failure. The district needs to make a determined effort for an
appropriate Riverdeep implementation in coming years.
The accumulation of all student data, regardless of source, is essential for
“adequate yearly improvement” indicators and as aids to Data Driven Decision Making
(Brady, 2003). As full integration of Destination Math at Cardozo Middle School occurs,
data derived from the software will be an additional tool in helping determine future
curriculum decisions.
43
Appendix
The following pages include appendices related to documentation of student and
staff data input, as well as screen shots of student use of Riverdeep Destination Math.
As currently implemented by the Riverbank Unified School District, Riverdeep
Destination Math software is accessible both locally and by Internet at:
http://riverdeep.riverbank.k12.ca.us/riverdeep/lms/login/login1.asp.
44
Appendix #1 – Informed Consent
INFORMED CONSENT FORM FOR PARTICIPANTS
You are invited to participate in a study being conducted by Terry Scott and Kathy Briggs, master level students from Sacramento State University and employees of Riverbank Unified School District.
The project focuses on using the computer program Accelerated Math to help students learn math concepts. The researchers are particularly interested to discover if technology is helping students to understand and learn the math skills needed to pass the math tests that are required in the math classes.
If you decide to participate, you will be asked to take part in an interview and survey. These will be conducted at a convenient time and place for you. The interview and survey should take one hour of your time
Participation in the project is completely voluntary. If you do not want to participate in the project, you may withdraw at any time.
Your confidentiality will be protected throughout the study. Any audiotapes of interviews and any other data obtained from you will be kept confidential and will not be viewed by anyone but the researchers. All audio or videotapes will be retained in a locked cabinet or other locked storage area. The tapes will be erased at the completion of the project.
There are no anticipated benefits or risks to you as a participant, aside from helping us have a better understanding of how technology can help students learn math concepts.
If you have any questions about the research project, you can call Terry Scott at 869-2538 or Kathy Briggs at 869-1891.
Thank you for your participation!
If you do not want your child to participate in this research project please sign this form and return it to Mr. Cox or Ms. Smith.
I do not want my child to participate in this research project:
____________________________________________ ________________Parent Signature Date
____________________________________________ ________________Student Signature Date
45
Appendix #2 – Student Survey #1
Riverdeep Survey
Student Name__________________________________________________________Grade_________________ Check One: ____Boy ____GirlTeacher ______________________________________________________________
Please indicate how much you agree with the following statements by circling your response.
1. I like math.Strongly agree Agree Disagree Strongly Disagree
2. I think I am good at math. Strongly agree Agree Disagree Strongly Disagree
3. I learned more math this year than I did last year.Strongly agree Agree Disagree Strongly Disagree
4. I spent more time on math this year than I did last year.Strongly agree Agree Disagree Strongly Disagree
5. The pace of this math class is just right.Strongly agree Agree Disagree Strongly Disagree
6. I average the following number of hours on math homework each week.Less than 1 2 3 4 5 More than 5
46
Appendix #3 – Student Survey #2Riverdeep Survey
Student Name__________________________________________________________Grade_________________ Check One: ____Boy ____GirlTeacher ______________________________________________________________
Please indicate how much you agree with the following statements by circling your response.
7. I like math.Strongly agree Agree Disagree Strongly Disagree
8. I think I am good at math. Strongly agree Agree Disagree Strongly Disagree
9. I learned more math this year than I did last year.Strongly agree Agree Disagree Strongly Disagree
10. I spent more time on math this year than I did last year.Strongly agree Agree Disagree Strongly Disagree
11.The pace of this math class is just right.Strongly agree Agree Disagree Strongly Disagree
12. I average the following number of hours on math homework each week.Less than 1 2 3 4 5 More than 5
13. I like math better this year than last year.Strongly agree Agree Disagree Strongly Disagree
14. It was easy to learn how to use the computer.Strongly agree Agree Disagree Strongly Disagree
15. I learn math better with the computer instead of only with a book.Strongly agree Agree Disagree Strongly Disagree
16. I feel confident that I can pass the tests that the computer gives me.Strongly agree Agree Disagree Strongly Disagree
47
Appendix #4 – Teacher SurveyRiverdeep Survey
Teacher
Name________________________________________________________________Date_________________ Grade ___________
Please compare this year’s teaching experience using Accelerated Math with your past math teaching experiences. Feel free to elaborate on your responses by writing comments, using additional paper if necessary.
17.My students are learning basic math skills better this year.Strongly agree Agree Disagree Strongly Disagree Don’t know
18.My students are learning higher-order thinking and problem-solving skills better this year.
Strongly agree Agree Disagree Strongly Disagree Don’t know
19.My students are progressing through math topics faster this year.Strongly agree Agree Disagree Strongly Disagree Don’t know
20.My students are more confident in math this year.Strongly agree Agree Disagree Strongly Disagree Don’t know
21.My students enjoy math more this year.Strongly agree Agree Disagree Strongly Disagree Don’t know
22.My students are more motivated to work at math this year.Strongly agree Agree Disagree Strongly Disagree Don’t know
23.My students take more responsibility for their math work this year.Strongly agree Agree Disagree Strongly Disagree Don’t know
24.My students spend more time doing math this year.Strongly agree Agree Disagree Strongly Disagree Don’t know
25.My students math time is more productive this year.Strongly agree Agree Disagree Strongly Disagree Don’t know
26. My students are helping each other more and working more cooperatively this year.
Strongly agree Agree Disagree Strongly Disagree Don’t know
27. I have fewer discipline problems in math class this year.Strongly agree Agree Disagree Strongly Disagree Don’t know
48
28. I am better able to deal with my students’ different ability levels this year.Strongly agree Agree Disagree Strongly Disagree Don’t know
29. I am better able to diagnose and correct individual student difficulties this year.Strongly agree Agree Disagree Strongly Disagree Don’t know
30.The information provided by Destination Math enables me to teach more effectively than in previous years.
Strongly agree Agree Disagree Strongly Disagree Don’t know
31. I spend less time grading papers and keeping records this year.Strongly agree Agree Disagree Strongly Disagree Don’t know
32. I spend more time teaching and helping individual students this year.Strongly agree Agree Disagree Strongly Disagree Don’t know
33. Did you change the way you teach math because of using Accelerated Math? Please explain.
34.Did you keep your whole class together in their work using Accelerated Math, allow students to work at their own rates through the objectives, or have another system? Please explain.
35.Do you thin Accelerated Math had a positive effect on girls’ achievement in math, their attitude towards math, or their confidence? Please explain.
36.How would you describe student interactions in your math class? For example, were students helping each other informally? Were they working in assigned groups? Please explain.
37.Teachers using Accelerated Math have reported that students learn math through various combinations of whole-class lessons, one-on-one explanations, small group instruction, students learning on their own, students working cooperatively, or other means. How do students learn math in your class?
49
38. If your students spend more time doing math this year, is this due to an increase in the math period time, more efficient use of class time, or some other factor? Please explain.
39.Does Accelerated Math help prepare your students for high-stakes testing? Please explain. (This question may not apply to you.)
40.Please list the Accelerated Math reports that you find most valuable and briefly explain how you use them.
Please write any comments you may have:
50
Appendix #5 – Riverdeep Login screenshot
Appendix #6 – Riverdeep Module screenshot
51
Appendix #7 – Riverdeep Tutorial screenshot
Appendix #8 – Riverdeep Student Assessment screenshot
52
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