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    > MMD model data: Tda-style NERU AKITA (off) edit by vk

    MikuMikuDance Author: Higuchi YuVPVP http://www.geocities.jp/higuchuu4/index.htm

    Neru Akita Author: Smith HiokaBoukaloid "Neru Akita" Webry Blog http://akita-neru.at.webry.info/

    [CREDITS]Tda: Tda-style Append Hatsune MikuYamamoto: Tda-style One Piece Hatsune Miku partsJaaku no Keshin Baretta!!: Tda-style One Piece Hatsune Miku no makeup faceAGA: Tda-style Hatsune Miku swimsuit partsMasisi: Glasses2 model

    [NOTES]This is a Tda-style edited Neru Akita model wearing "off" clothes, as depicted in art by Smith Hioka, and also modeled by Masisi.The general appearance of my Neru Akita edits is heavily influenced by Mug_orz'sNeru Akita art.

    [CONTENTS]- Tda style Neru Akita off- Tda style Neru Akita off customizable version (also uses an alternate face, clothing and glasses texture)- Bonus: White and purple custom preset motion file- Bonus: Models and textures of old versions

    [TERMS OF USE]Refer to the readmes by the other creators for the terms of use (particularly Td

    a's). Their terms of use take priority over mine.I'm not responsible for any weird trouble that might result from distributing this model.

    I know how futile it is to prohibit re-distribution and editing, but please be reasonable and try to follow the other creators' wishes.At the very least, please give proper credit to myself (vk), Tda, Yamamoto, Jaaku no Keshin Baretta!!, AGA and Masisi.

    Editing this model is okay, but if you use this model's face for another character, please edit it to avoid every character having the same face. Even a littlebit is fine.You can make the face different by loading the customizable version in PMD Edito

    r, click T for Transform View, then adjust the sliders and export the morphed face as a new model.Note that you can set morphs to negative numbers in PMD Editor's Transform View,and the hotkeys to export the current morphs as a new model are Alt+F, then S (also in Transform View).

    I'd like people to try and understand how much time, effort and skill it takes to make high-quality models and textures.Most people don't have much free time and are busy with their jobs and lives. Making 3D assets is a full-time paid job, where artists are usually paid by the ho

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    ur.MMD creators do this for free and share their work so that everyone can enjoy it. If it wasn't for those people, we wouldn't have all of these great things.The least we can do in return is to appreciate their efforts and respect their wishes.

    [CHANGES] (changes from the one piece outfit version)

    - Changed forearm and hand position/shape- Changed abdomen shape- Made various changes to the leg shape (also fixed missing edge loop)- Tuned and fixed weights at various problem locations (eg. neck, shoulders, armpits, thighs, hips, backside)- Remapped some UVs and textures, fixed some texture errors- Changed various bone positions- Other minor changes

    [KNOWN ISSUES]- Combining many facial morphs can result in clipping- Ponytail may look strange sometimes

    - Hip deformation sometimes looks strange

    Warning:For some unknown reason, ever since I deleted the old shirt, when reloading a PMM that uses v2.x and clicking on the bone/expression list, MMD suddenly crashes.In order to fix this strange bug, I renamed the old shirt and hid it inside themodel.Be wary, as problems may still occur.

    [TOOLS USED]- PMD Editor 0.1.3.8 by KyokuhokuP- PMD Editor plug-ins:

    - Check Basic Bone, Look IK plug-in by t0r0- IKMakerX by PaperGuitar- Semi Standard Bones by Soboro- Grid Editor by Furia- TransferWeights- Puchi Assorted Functions by SionF- SDEF Select Script by KyokuhokuP- Edge Editing Tool- MQO Import/Export by b2ox- 3ds Max Import/Export script by MarioKart64n

    - Adobe Photoshop CS5.1, 6- Autodesk 3ds Max 2013- Autodesk Maya 2013

    - Autodesk Mudbox 2013- Metasequoia by O.Mizno- UltraEdit- JWPce

    [ADDITIONAL INFORMATION]This link explains the origin of Neru Akita in full detail:http://fanloid.wikia.com/wiki/Boukaloid

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    [SPECIAL THANKS]- Hanayama Tohru (helped me out a lot)- PAC, Rosshi/BilliardP, Toro, , esata, wepon, pengin (advertising my MMD Cup9 video)- Ranshi (testing and feedback)- Yuuein, Kayochin, AKI, Akuma no Tsubasa, Ecodere (encouraging comments)- Orochi Herman (invitation to Nyappon)- ThirstyFly, ComboChef, Dr.Spaceman (feedback)- GRW, Peach Mizuki (encouragement and support)- Every person who has and will view, favorite, advertise and make positive or reasonable comments on my work- All the people who've given me encouraging comments- Everyone who has made and continues to make MikuMikuDance a great and enjoyable experience

    [VERSION HISTORY]1.00 (2013/06/08) Public release

    2.00 (2013/06/25) Added two sliders to adjust spats shape

    Tuned weights on abdomen slightlyFixed neck bone listed twiceFixed an edge issue that caused problems when rotating u

    pperbody2 boneAdjusted shorts meshAdjusted weights on shorts, shirt, and upper bodyChanged position of leg bonesUpdated shirt textureAdjusted the weights, rigid bodies, joints and triangula

    tion of the ponytailCustomize: added new eyelash slidersCustomize: added old shorts shape sliderCustomize: darkened the eyelash outline on texture

    3.00 (2013/07/10) Replaced legs with AGA's Miku swimsuit parts and feet with Tda's Append Miku parts

    Remapped UVs of legs, feet and shoulders to hada.tgaFixed leg, knee, feet and toe bone positionsRedid toe morphsUpdated skin textureDarkened texture of neck slightlyBody.tga is no longer used

    4.00 (2013/11/01) Slightly darkened hair1.tga and hair2.tgaChanged the eyelash texture to have a soft gradientCompletely changed the eye texture

    Replaced eye highlight "MikuAppend" text with "NeruAkita"

    Fixed all problems with heart/star morphs when combinedwith eye morphs

    Widened and moved ahoge downwards slightlyAdjusted physics joint limits of ahogeCustomize: added ahoge width sliderChanged the shape of the bottom of the shirtCustomize: added an old shirt shape slider

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    by vk