quantitative techniques for decision making m.p. gupta & r.b. khanna © prentice hall india

49
Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Upload: dallin-longworth

Post on 02-Apr-2015

219 views

Category:

Documents


3 download

TRANSCRIPT

Page 1: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 2: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

NETWORK MODELS – CPM AND PERT 13

CHAPTER

Page 3: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 3

Learning Objectives

• Draw a network

• Calculate floats

• Identify critical activities and critical path

• Cost crashing

• Resource levelling

• PERT network

• Calculation of probability of completing project in certain time.

Page 4: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 4

PROJECT COST AND TIME OVER-RUNS

•The problem is so acute in India that a Ministry of Statistics and Programme Implementation has been set up. A flash report of the ministry, dealing with projects of Rs 100 Crores and above, for July 2009 reveals the following statistics:

•No of projects monitored 602•Original estimate Rs 544656.88 Crores•Anticipated cost Rs 600414.11 Crores•Cost overrun Rs 55757.23 Crores•Projects ahead of schedule 13•Projects on schedule 145•Projects delayed 370•Projects with no fixed date of commissioning 74•Delay ranges from 1 – 51 months.•Percentage of cost overruns in delayed projects 10.24%•Considering the magnitude of the problem, it is imperative that projects are managed properly

Page 5: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 5

Definitions

• Activity. It is a clearly defined project element, a job or a task which requires the consumption of resources including time. It is denoted by an arrow.

• Event. An event describes the start or completion of an activity. It is denoted by a numbered circle.

• Path. A path is an unbroken chain of activities from the initiating node to some other node, generally to the last node indicating the end or completion of the project.

• Dummy Activity. A dummy activity is that activity which has a logical function only and consumes no time or resources. It is denoted by a dotted arrow. There are two types of dummies:

– Identity Dummy. It helps to keep the designation of each activity unique or different from another.

– Dependency Dummy. It helps to keep the logic correct.

Page 6: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 6

Rules and Conventions

• Activity arrows should be drawn from left to right indicating progressive approach towards the ultimate objective or the final event.

• Crossing of activity arrows should be avoided. Arrows should be drawn as straight or bent lines but not curved lines.

• Avoid use of unnecessary dummies.• Activities are set in the order of their execution. Events

are set in the order of their occurrence.

Page 7: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 7

Rules and Conventions

• Head event number should be greater than tail event number. No event is numbered until the tail event of each activity arrow ending into that event has been numbered.

• There should be no danglers or loops. Danglers are activities which lead no where. All activities must be connected to events and the finishing activities must be connected to the finish event of the project.

Page 8: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 8

Critical Path Method

• It is used where activity duration is known with certainty.

• Activities are identified.• Dependency of activities is determined• Network is drawn• Earliest start times and latest finish times are

calculated• Critical path and critical activities are

identified

Page 9: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 9

Example

• Rasoi Appliances wants to launch a newly designed microwave oven.

• Activities required for the launch have been identified. Their relationship with each other and the activity duration have also been determined.

Page 10: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 10

Activity Symbol

Activity Description Predecessor Time(days)

A Develop advertising plan - 6

B Develop promotion and training materials plan

- 7

C Develop training plan - 8

D Schedule Radio,TV and print media advertising

A 20

E Develop advertising copy A 18

F Prepare promotional material for in-store introduction

B 9

G Prepare material for training of stores representatives

B 8

H Conduct pre-introduction advertising campaign

D, E 7

I Select store representatives for training

C 2

J Conduct training G, I 14

K Final in-store launch of product F, H and J 10

Page 11: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 11

8

C

A

B

6

7

• Drawing a Network. We can start with activities A, B and C as they have no predecessors.

• Consider the activities which can follow only A or B or C as these have been completed. D and E follow A, F and G follow B and I follows C. Add these activities to the net work.

• Activity H is dependent on the completion of Activities D and E. Activity J is dependent on completion of Activities G and I. Add these activities to the network.

• A dummy activity L has been drawn. This is an identity dummy. Add activity K which can start only when activities H, F and J are completed.

• Start from the left and number the nodes as we move to the right of the network in the order of their appearance. If two or more nodes are on the same line, number from top to bottom.

• If the dummy L had not been put, then node 5 would have been eliminated and activity E also would have ended at node 7. In that case, a reference to activity between nodes 2-7 would refer to both D and E causing problems of unique reference.

D

E

F

G

I

20

18

9

8

2

L

J

H

7

14

K

10

1

2

3

4

5

6

7

8 9

Page 12: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 12

Calculating Earliest Start Time (EST)

• The earliest that the project can start is at time zero.

• The earliest finish time for an activity is the earliest start time + activity duration.

• The earliest start time of an activity which is dependent on two or more activities is the time at which all the preceding activities are completed.

Page 13: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 13

C

A

B

6

7

8

D

E

F

G

I

20

18

9

8

2

L

J

H7

14

K

10

0

6

7

8

26

24

15

33 43

At Node 2, EST is = EST at Node 1 + Activity Duration of A

= 0 + 6 = 6

At Node 3, EST is = EST at Node 1 + Activity Duration of B

= 0 + 7 = 7

At Node 4, EST is = EST at Node 1 + Activity Duration of B

= 0 + 8 = 8

At Node 5, EST is = EST at Node 2 + Activity Duration of E

= 6 + 18 = 24

Node 7 is the starting event for activity J. Activity J can start only when activities I and G are completed. Activity I can be completed earliest by 8 + 2 = 10, while G can end earliest on 7 + 8 = 15. Hence the earliest that J can start is the end of 15th day.

At Node 6, EST is = EST at Node 2 + Activity Duration of D =

6 + 20 = 26, and (from Node 5 to Node 7) 24 + 0 = 24. Earliest H can start is 26.

At Node 8, we get

From 7 to 8, 26 + 7 = 33. From 3 to 8, 7 + 9 = 16

From 6 to 8, 15 + 14 = 29. Earliest K can start is 33.

At Node 9, EST = EST at Node 8 + duration of activity K

= 33 + 10 = 43

1

2

3

4

5

6

7

8 9

Page 14: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 14

Latest Finish Time

• The project will take 43 days.• Start form Node 9 as 43 days and work backward

to find out the latest time when the starting event of an activity must occur, or the latest time by which all preceding activities must finish so that the project is not delayed

Page 15: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 15

C

A

B

6

7

8

D

E

F

G

I

20

18

9

8

2

L

J

H7

14

K

10

0

6

7

8

26

24

15

33 43

4333

26

19

26

17

0

11

6

At Node 8, LFT is = LFT at Node 9 –Activity Duration of K

= 43 – 10 = 33

At Node 6, LFT is = LFT at Node 8 –Activity Duration of H

= 33 – 7 = 26At Node 7, LFT is = LFT at Node 8 –Activity Duration of J

= 33 – 14 = 19

At Node 5, LFT is = LFT at Node 7 –Activity Duration of L

= 26 – 0 = 26

At Node 3, LFT is = LFT at Node 6 – Activity Duration of G or

LFT at Node 8 – Activity Duration of F

= 19 – 8 =11 or 33 – 9 = 24

If event 3 occurs at 24 then the project will get delayed. LFT is = 11

At Node 4, LFT is = LFT at Node 6 –Activity Duration of I

= 19 – 2 = 17

At Node 2, LFT at Node 5 – Activity Duration of E or

LFT at Node 7 – Activity Duration of D.

Take the smallest value. At Node 2, LFT is = 6

At Node 1, LST = 0

1

2

3

4

5

6

7

8 9

Page 16: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 16

Floats

• Spare time in an activity is called float. It is used to economise on resources without affecting the overall duration of the project.

• Types of floats– Total float– Free float– Interference float– Independent float

Page 17: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 17

• Total Float. It is the spare time available on any given activity if the tail event occurred at its earliest time

and the head event at its latest time. Total Float = Time Latest at Head – Time Earliest at

Tail – Activity Duration.

= 30 – 4 – 3 = 23

4 26

308

G

3

• Total Float. = 30 – 4 – 3 = 23• Free Float. The spare time available on an activity if

both the tail and the head events occur at their earliest time. If this spare time is used up during the execution of this activity, it will have no effect on subsequent activities.

Free Float = Time Earliest Head – Time Earliest Tail – Activity Duration

= 26 – 4 – 3 = 19

• Total Float. = 30 – 4 – 3 = 23• Free Float. = 26 – 4 – 3 = 19• Interference Float. It is equal to total float less free

float. If this float is used up in an activity, it will interfere with the availability of floats available for subsequent activities.

• Interference Float = Total Float – Free Float

= 23 – 19 = 4

• Total Float. = 30 – 4 – 3 = 23• Free Float. = 26 – 4 – 3 = 19• Interference Float. = 23 – 19 = 4• Independent Float. The spare time available in an activity which

is neither affected by the use of float by preceding activities nor does it affect the float available in subsequent activities.

• Independent Float = Time Earliest Head – Time Latest Tail – Duration.

= 26 – 8 – 3 = 15

Page 18: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 18

Activity Total Float(TL Head – TE Tail – Duration)

Free Float(TE Head – TE Tail – Duration )

Interference Float(Total Float – Free Float)

Independent Float(TE Head – TL Tail – Duration)

A 6 – 0 – 6 =0

B 11-0-7=4 7-0-7=0 4-0=4 7-0-7=0

C 17-0-8=9 8-0-8=0 9-0=9 8-0-8=0

D 26-6-20=0

E 26-6-18=2 24-6-18=0 2-0=2 24-6-18=0

F 33-7-9=17 33-7-9=17 17-17=0 33-11-9=13

G 19-7-8=4 15-7-8=0 4-0=4 15-11-8 (0)

H 33-26-7=0

I 19-8-2=9 15-8-2=5 9-5=4 15-17-2 (0)

J 33-15-14=4 33-15-14=4 4-4=0 33-19-14=0

K 43-33-10=0

Calculation of floats

Page 19: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 19

Identifying Critical Activities and Critical Path

• All activities whose floats are zero are called critical activities. They are critical as they have no spare time available for their execution. Critical activities have the same EFT and LST at their start and finish nodes and have no float.

• Management must exercise strict control to ensure that critical activities are executed as per schedule.

• The path through these activities is called critical path.

Page 20: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 20

C

A

B

6

7

8

D

E

F

G

I

20

18

9

8

2

L

J

H

7

14

K

10

0

6

7

8

26

24

15

33 43

4333

26

19

26

17

0

11

6

A,D,H and K are critical activities. Critical Path is 1 -2 – 7- 8 - 9

1

2

3

4

5

6

7

8 9

Page 21: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 21

Cost Crashing

• Some activities in a project can be completed in shorter time by employing extra resources. But the duration of all activities cannot be reduced by increasing resources because of their nature or because of the restrictions on employment due to space constraints and so on.

• If an activity can be completed earlier, extra cost on extra resources will have to be incurred, but if this reduces the overall duration of the project this will result in reduction of the overhead costs.

• Completing an activity in a shorter time than normal is referred to as activity crashing and the additional cost is called crash cost.

Page 22: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 22

ExampleActivity Dependency Normal

TimeCrash Time

Normal Cost

Crash Cost (Increase per day)

A START 4 4 4000 -

B START 8 6 8000 1500

C F, D, FINISH 3 3 600 -

D B 6 5 900 150

E START 7 5 350 100

F A 15 12 9000 900

G B 12 10 1200 200

H G, FINISH 10 8 1000 150

J L, FINISH 5 4 1000 300

K E 9 7 900 150

L G & K 11 8 2200 350Fixed cost is Rs 500 per day.

Page 23: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 23

Solution

• Draw the network.• Calculate EST and LFT using normal times of activity

duration.• Identify critical activities and path.• The duration of the project will reduce only if activities

on critical path are crashed.• Crash the activity which is cheapest to crash.• After crashing any activity, recompute the timings and

identify critical path. The path may change causing the critical activities to change.

• Continue crashing activities in this manner till the objective has been achieved, i.e. lowest cost of project or minimum time.

Page 24: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 24

1031

1 3

B

E

D

G

K JL

H

I

8

6

7

12

5119

20

20

7

8 0

C 2 5F

9

A

43

15

36

194

20

B, G, L and J are critical activities and should be considered for crashing

Total cost Rs 47150

Direct cost Rs 29150

Indirect cost Rs 18000

31

11

36

20

8 0

18

33

6

4 7 8

Page 25: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 25

Activity Crash by Days

Cost of crashing per day

B 2 1500

G 2 200

L 3 350

J 1 300

• Activity G is the cheapest to crash. Crash G by 2 days.• Recompute the timings and identify the critical path.

Page 26: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 26

1029

1 3

B

E

D

G

K JL

H

I

8

6

7

10

5119

18

18

7

8 0

C 2 5F

9

A

43

15

34

194

18

29

9

34

18

8 0

16

31

6

4 7 8

Total cost Rs 46550

Direct cost Rs 29550

Indirect cost Rs 17000

Cost reduced by Rs 600

Time reduced by 2 days

B, G, L and J are still critical activities. B, L and J should be considered for crashing

Page 27: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 27

Activity Crash by Days

Cost of crashing per day

B 2 1500

L 3 350

J 1 300

• Activity J is the cheapest to crash. Crash J by 1 days.• Recompute the timings and identify the critical path.

Page 28: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 28

1029

1 3

B

E

D

G

K JL

H

I

8

6

7

10

4119

18

18

7

8 0

C 2 5F

9

A

43

15

33

194

18

29

9

33

18

8 0

15

30

6

4 7 8

Total cost Rs 46350

Direct cost Rs 29850

Indirect cost Rs 16500

Cost reduced by Rs 800

Time reduced by 3 days

B, G, L and J are still critical activities. B, and L should be considered for crashing

Page 29: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 29

Activity Crash by Days

Cost of crashing per day

B 2 1500

L 3 350

• Activity L is the cheapest to crash. Crash L by 3 days.• Recompute the timings and identify the critical path.

Page 30: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 30

1026

1 3

B

E

D

G

K JL

H

I

8

6

7

10

4 89

18

18

7

8 0

C 2 5F

9

A

43

15

30

194

18

26

9

30

18

8 0

12

27

6

4 7 8

B, G, L and J are still critical activities. B should be considered for crashing

Total cost Rs 45900

Direct cost Rs 30900

Indirect cost Rs 15000

Cost reduced by Rs 1250

Time reduced by 6 days

Page 31: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 31

Activity Crash by Days

Cost of crashing per day

B 2 1500

• Crash activity B by 2 days• Recompute the timings and identify the critical path.

Page 32: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 32

1024

1 3

B

E

D

G

K JL

H

I

6

6

7

10

4 89

16

16

7

6 0

C 2 5F

9

A

43

15

28

194

16

24

7

28

16

6 0

12

27

6

4 7 8

B, G, L, J, E and K are now critical activities. Even if we crash E or K the duration on path B – G – L – J cannot be reduced any further. No further crashing is necessary

Total cost Rs 47900

Direct cost Rs 33900

Indirect cost Rs 14000

Cost increased by Rs 750

Time reduced by 8 days

Page 33: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 33

Activity Crashed

Crashed by (Days)

Duration of Project

Direct Costs

Indirect Costs

Total Cost

Normal - 36 29150 18000 47150

G 2 34 29550 17000 46550

J 1 33 29850 16500 46350

L 3 30 30900 15000 45950

B 2 28 33900 14000 47900

• The project can be completed in 30 days at a least cost of Rs 45950.

• The minimum time required to complete the project is 28 days at a cost of Rs 47900

Page 34: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 34

Resource Levelling

• All activities can start at the earliest time only if there are enough resources to perform all the work defined by the activities.

• Often this may not be the case. It may also not be possible to follow a policy of ‘hire and fire’ always.

• A reasonably steady level of resources throughout the project duration can be achieved by adjusting the start time of activities which have float available in them.

Page 35: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 35

Resource Levelling - Example

Activity Preceded By Duration Manpower Required

A Start 3 3

B Start 2 2

C B 2 3

D A 4 2

E B 3 3

F D, C 3 3

G F, E, Finish 4 3

H Start, Finish 8 1

I D, C 6 2

Page 36: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 36

• Draw the network. Calculate EST and LFT. Identify critical activities.

A, D, F and G are critical activities.

1

2 4

3 5 6

A

F

B

ID

C

E G

H

3 6

32

4

2 3 4

8

0

73

2 1014

0

3

5

7

1014

Page 37: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 37

• Make a table, listing the activities in the descending order of their latest finish times.• Plot the activities on a time graph

26147I

18140H

341410G

33107F

33102E

2473D

3272C

2250B

3330A

1413121110987654321MenDaysLFTESTActiv-ity

• Red lines indicate critical activities schedule• Green lines indicate schedule of other activities if started earliest

Page 38: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 38

Plot labour requirements on a time graph.

26147I

18140H

341410G

33107F

33102E

2473D

3272C

2250B

3330A

1413121110987654321MenDaysLFTESTActiv-ity

1

5

10

Labour

• Red line shows labour required for critical activities

• Green line indicates requirements if all activities are started earliest

• Blue shows levelled resources. E and H are started later.

Page 39: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 39

PERT Network

• PERT – Programme Evaluation and Review Technique – is used in probabilistic situations when the duration of activities is not known with certainty.

• Three time estimates are used for activity duration – pessimistic time, optimistic time and most likely time.

• Mean time for each activity is calculated.• Network is drawn as for CPM with mean

times as activity durations

Page 40: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 40

PERT Network

• Critical activities are identified.• Standard deviation on the critical path is

calculated.• Using the standard deviation and the

mean and assuming normal distribution, project duration with different levels of confidence or vice versa can be computed.

Page 41: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 41

PERT - Network

• Standard deviation cannot be added. Variance can be added. Standard deviation on the critical path is

4Mean Time

6o m pt t t

Standard Deviation 6

p ot t

2 2...A BSD SD

Page 42: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 42

PERT - Example Activity Predecessor Optimistic Time

(to)Most likely Time (tm)

Pessimistic Time (tp)

A - 1 2 3

B - 1 2 3

C - 1 2 3

D A 1 2 9

E A 2 3 10

F B 3 6 15

G B 2 5 14

H D, E 1 4 7

J C 4 9 20

K J, G 1 2 9

L H, F, K, Finish

4 4 4

Page 43: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 43

SolutionActivity Optimistic

Time (to)Most likely

Time (tm)

Pessimistic Time (tp)

Mean Time

Standard Deviation

A 1 2 3 2 0.33

B 1 2 3 2 0.33

C 1 2 3 2 0.33

D 1 2 9 3 1.33

E 2 3 10 4 1.33

F 3 6 15 7 2.00

G 2 5 14 6 2.00

H 1 4 7 4 1.00

J 4 9 20 10 2.67

K 1 2 9 3 1.33

L 4 4 4 4 0

Page 44: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 44

• Draw the network and find critical activities

511

1 98

7

6

5

4

3

2

B

HE

D

A

LF

C

G

J K

2

3

4 4

2

6

7

2 10 3

4

1915

122

6

0

2

2

19

15

12

2

0

11

7

6

C, J, K and L are critical activities. Critical path is 1 – 4 – 7 – 8 – 9

Project will be completed in 19 days or less with 50% confidence.

Page 45: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 45

Activity Optimistic Time (to)

Most likely

Time (tm)

Pessimistic Time (tp)

Mean Time

Standard Deviation

C 1 2 3 2 0.33

J 4 9 20 10 2.67

K 1 2 9 3 1.33

L 4 4 4 4 0

2 2 2 2

2 2 2 2

S. D.

0.33 2.67 1.33 0

3

C J K LSD SD SD SD

Page 46: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 46

• With 84% level of confidence how much time would the project take?

• PERT assumes that the distribution of the total project completion time is normal. 84% represents Mean + 1 standard deviation. We can say with 84% level of confidence that the project will finish in 22 weeks.

• What are the chances that the project will finish in 20 weeks?

20 19 0.33

3

xz

19 20

0.33 SD

From normal distribution tables the probability when z =0.33 is 0.6290.

There is a 63% chance that the project will finish in 20 weeks.

Page 47: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 47

Differences – PERT and CPM

• PERT is a probabilistic model and is based on three time estimates. It is used mainly for projects where the activity durations are uncertain, like research and development projects. Levels of confidence and probabilities can be associated with the completion date of a project.

• CPM is based on certainty of the activity durations. It is used for projects where there is certainty about the time that each activity would take. The project completion duration is not probabilistic but is certain.

Page 48: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 48

Summary

• PERT and CPM are network analysis techniques that help in planning, monitoring and controlling projects.

• PERT is a probabilistic model and deals with the uncertainty of activity durations. It is based on three time estimates – optimistic time, most likely time and pessimistic time.

• CPM is a deterministic technique and activity duration is known with certainty.

• Critical activities have no time slacks and it is vital that they completed as per schedule, else the project will be delayed causing time and cost over runs.

Page 49: Quantitative Techniques for Decision Making M.P. Gupta & R.B. Khanna © Prentice Hall India

Quantitative Techniques for Decision MakingM.P. Gupta & R.B. Khanna© Prentice Hall India

Page 49

Summary

• Management should monitor the critical activities closely in order to ensure timely completion of projects.

• The slacks of time available in activities are called floats. These are used for levelling resources.

• A time cost trade off can be calculated for a network by crashing critical activities.

• Networks are a useful tool only if they are regularly updated.

• Computer software packages exist that update and redraw the network once the progress on the activities is fed in.