professional studio techniques design essentials...adobe photoshop and adobe illustrator. like...

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? DESIGN ESSENTIALS A d o b e I L L U S T R A T O R A d o b e P H O T O S H O P IMAGING ESSENTIALS PRODUCTION ESSENTIALS Y Featuring techniques using: Adobe Acrobat Adobe Illustrator Adobe Photoshop Adobe Streamline Adobe Type Library Professional Studio Techniques This Acrobat document contains a sampling of techniques from the three Professional Studio Techniques books for Macintosh®, Windows®, and UNIX®. Design Essentials, Second Edition provides over forty illustrated, step-by-step procedures for creating traditional graphic and photographic effects using Adobe Photoshop and Adobe Illustrator. Like Design Essentials , Imaging Essentials contains over forty illustrated, step-by-step techniques for graphic professionals. This book includes techniques for Adobe Photoshop, Adobe Illustrator, Adobe Dimensions, and Adobe Premiere. Production Essentials brings together the tips and techniques of over twenty industry experts on the digital production process. It includes tips on Adobe Photoshop, Adobe Illustrator, Adobe Streamline, Adobe Acrobat, and Adobe Type Library software.

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Page 1: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

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D E S I G N E S S E N T I A L S

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LU

ST R A T O

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P H O T O S H OP

I M A G I N G E S S E N T I A L S

PRODUCTION ESSENTIALS

Y

Featuring techniques using: Adobe Acrobat Adobe Illustrator Adobe Photoshop Adobe Streamline Adobe Type Library

Professional Studio Techniques

This Acrobat document contains a sampling of techniques from the three Professional Studio Techniques books for Macintosh®, Windows®, and UNIX®.

Design Essentials, Second Edition provides over forty il lustrated, step-by-step procedures for creating traditional graphic and photographic effects using Adobe Photoshop and Adobe Illustrator.

Like Design Essentials , Imaging Essentials contains over forty il lustrated, step-by-step techniques for graphic professionals. This book includes techniques for Adobe Photoshop, Adobe Illustrator, Adobe Dimensions, and Adobe Premiere.

Production Essentials brings together the tips and techniques of over twenty industry experts on the digital production process. It includes tips on Adobe Photoshop, Adobe Illustrator, Adobe Streamline, Adobe Acrobat, and Adobe Type Library software.

Page 2: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

You can use Acrobat’s navigational tools to go back and forth between pages, or you can use the linked icons at the bottom of each page. Click the colored text to jump to the associated technique or subject page.

Navigating the document

Go to next page

Go to previous page

Go to Home page

Go to Order page

Go to first page of current book section

Click an il lustrat ion to zoom in

Click a step number to zoom back out

Using the techniques This document has been secured so that it cannot be copied or edited using Acrobat Exchange. You can, however, print pages. If your computer has enough memory, you can also read the Acrobat document as you work in your graphics application.

Ordering the books To order any of the books click the phone icon or go to the last page.

5

Page 3: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

D E S I G N E S S E N T I A L SP S T

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ST R A T O

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be

P H O T O S H OP

S E C O N D E D I T I O N

REVISED A

ND UPDATED

New illustra

tions

and

techniq

ues

Contents

Stippling

Shading with lines

Embossing

Posterize-style il lustrations

Home Page

To Order

Page 4: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

Contents

Designing with production in mind

Setting up your system

Working efficiently in Adobe Illustrator

Working efficiently in Adobe Photoshop

Dashed line effects

Shapes with multiple outlines

Creating offset outlines

More line effects

Creating three-dimensional boxes

Creating a three-dimensional pie chart

Creating a three-dimensional bar chart

Shaded spherical objects

Perspective grids in Photoshop

Perspective grids in Illustrator

Creating impressionist effects

More impressionist effects

Stippling

Cast shadows for objects

Color-tinted photographs

Generating smooth gradations

* DE2.contents.quark 4/10/95 1:42 PM Page 2

Page 5: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

Constructing simple patterns

Using patterns to create textures

Custom textures

Making a seamless pattern

Using Illustrator pattern tiles in Photoshop

Shading with lines

Embellishing three-dimensional graphics

Glowing text

Shadowed text

Translucent shapes

Recessed text

Filter combinations

Embossing

Posterizing photographs

Posterize-style illustrations

Creating a textured effect

Composite photographs

Color trapping and overprinting

Creating duotones, tritones, and quadtones

* DE2.contents.quark 4/10/95 1:42 PM Page 3

Page 6: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

MerluzaRestaurante Marisquería

StipplingSoftware needed: Adobe Photoshop 3.0, Adobe Illustrator 5.5 or Adobe Dimensions 2.0

* stippling.quark 4/10/95 9:13 AM Page 2

Page 7: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

Use this technique to make shaded shapes appear as though they’ve beenspray-painted with several colors of paint through a stencil. To create thiseffect, you use the Add Noise filter to create several texture masks and thenpaint through the textures onto different layers. This technique also workswell with flat graphics.

Because the effects of the Add Noise filter vary significantly at differentresolutions, in many cases this effect can’t be proofed adequately on-screen.You may need to print to accurately proof the results.

1. Create your shaded object in AdobeIllustrator, Adobe Dimensions, or AdobePhotoshop. Make sure that the object is paintedwith shades of black only. Save the file.

2. In Photoshop, open the background file that you want to use for the stippled graphics.Create a new layer, and name it stipple. Thenchoose Add Layer Mask from the Layers palettepop-up menu.

3. Option/Alt-click the layer mask in the paletteto switch to the temporary layer mask channel.Then choose File > Place to place your shadedobject. Position and resize the placed object; thenclick the hammer icon to rasterize the graphics.Do not yet deselect. If you created your object inPhotoshop, copy the object into the layer mask.

4. Create a new layer, and name it base color.(The selection should still be active.)

* stippling.quark 4/10/95 9:13 AM Page 3

Page 8: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

5. Fill the selection with the color you want asthe base color behind the stipple colors. Thendeselect (c/Ctrl+D), and drag this layer in theLayers palette just below the stipple layer.

6. Now you will create channels that you willpaint through to create the stipple effect. Createa channel for each texture you want in yourstippled objects. Name each channel after theamount of noise you will put in that channel. Inthis example, we made three channels.

7. To create the texture within the channels,select the first channel you created. ChooseFilter > Noise > Add Noise, and apply theamount of noise indicated for that channel inthe Channels palette (we used ).

8. Repeat step for each channel you created.Reselect the RGB channel, and click the stipplelayer mask. Invert the mask (c/Ctrl+I) so that itmasks everything but the shape area. Then rese-lect the layer.

9. Now pour the first layer of paint through thefirst channel. Option/Alt-click the channel withthe largest amount of noise to load the channel.Hide the edges so that you can more easily seethe results (c/Ctrl+H). Select a new foregroundcolor and press Option+Delete (Macintosh) orAlt+Backspace (Windows) to fill the selection.

* stippling.quark 4/10/95 9:14 AM Page 4

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Click inside artwork box to zoom in. Click on the step number to zoom back out to 100%.
Page 9: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

10. Now add the second layer of texture. Loadthe channel containing the next largest amountof noise (we used ). Hide the edges, choose anew foreground color, and fill the selection.

11. Continue loading texture selections andpouring paint through them until you are satis-fied with the result. To intensify a color, fill withthe same paint twice.

12. When you have finished painting, experi-ment with other layer modes for differenteffects. In this example, we used the Hard Lightmode to intensify the colors. The effects of themodes vary with different colors.

13. Repeat this technique for each different colored shape in your illustration. To save RAM,save a copy of the file, and then merge the layersas you finish stippling each shape.

* stippling.quark 4/10/95 9:14 AM Page 5

Page 10: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

Shading with linesSoftware needed: Adobe Illustrator 5.5, Adobe Collector’s Edition: Patterns & Textures

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* lineshade.quark 4/10/95 9:18 AM Page 2

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Page 11: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

This is a modern version of a very old technique used to add textures to simple drawings. To create this effect, you first create a simple posterizeddrawing, then you fill each shape with a line pattern. To enhance the effect,you can scale and rotate the line patterns to fit their shapes. The firstmethod in this technique shows how to reproduce tonal variations usingdifferent patterns and rotations. The second method shows how to repro-duce tonal variations using crosshatching. See the chart at the left for othervariations on this technique.

Tone matching method1. Create a posterized illustration with simpli-fied shapes that define the tonal areas in theimage. For instructions on creating posterizedillustrations, see pages –.

2. For this technique, you will need to open twopattern files. Open the Line Patterns folder inthe Adobe Collector’s Edition folder located onthe Adobe Illustrator CD-ROM, and open Lines lpi -% and Lines lpi -%. Keepthese files open until you have painted all theshapes with patterns.

3. Return to the illustration file. Select one of theshapes, and note tint percentage. Then click the pat-tern icon in the Paint Style palette, and select the linepattern with the same percentage. In this example,we selected the pattern * lpi-% to fill a shapethat was % black. Don’t worry about the size of the pattern; you’ll scale the pattern in a later step.

4. Continue filling each toned shape with its corresponding pattern tone until all shapes inthe image have been filled.

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* lineshade.quark 4/10/95 9:18 AM Page 3

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Click inside artwork box to zoom in. Click on the step number to zoom back out to 100%.
Page 12: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

5. If desired, scale the patterns to fit the shapes they fill. To scale just the patterns within theshapes, select the shapes, and double-click thescale tool. Deselect the Objects option. Enterthe scale percentage, and click OK. You can alsoscale just the pattern by holding down the P keyand dragging with the scale tool.

6. Once the patterns have been scaled, evaluatethe patterns to determine whether they createenough contrast between shapes. You may wantto select a pattern with a different tint percent-age within some of the shapes to make themdarker or lighter.

7. You can also create contrast between shapesby rotating the patterns at different angles. Todo this, first select the shape or shapes that youwant to alter.

8. To rotate just the patterns within the shapes,select the shapes, and double-click the rotatetool. Deselect the Objects option; this selects thePattern Tiles option. Enter the desired rotationangle, and click OK. You can also rotate just thepattern by holding down the P key and draggingwith the rotate tool.

9. Continue rotating the patterns within theshapes until the effect is as you want it. Thensave the file.

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* lineshade.quark 4/10/95 9:18 AM Page 4

Page 13: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

Crosshatch method 1. You can also create contrast between shapesby overlapping patterns at different angles.Follow steps through of the previous methodusing a line pattern with a transparent back-ground. In this example, we filled all the shapeswith the same pattern but at different angles.

2. Select one of the shapes representing a darkertone in the illustration. Copy it to theClipboard, and paste the copy in front of theselection (cF).

3. Double-click the rotate tool in the toolbox.Deselect the Objects option, and enter °. ClickOK to rotate the copy on top of the original.

4. Continue to copy and rotate the pattern ineach shape that represents a darker tone. Theimage now has two tones: a light tone, repre-sented by the single lines, and a dark tone, rep-resented by the crosshatching.

5. To add a third or darker tone, repeat steps and for the shapes representing the darkertones. Add a third copy of the line pattern tothese shapes, and rotate the pattern to °.

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* lineshade.quark 4/10/95 9:18 AM Page 5

Page 14: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

EmbossingSoftware needed: Adobe Photoshop 3.0, Adobe Illustrator 4 or later (optional)

* emboss.quark 4/3/95 12:41 PM Page 2

Page 15: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

Adobe Photoshop’s Emboss filter creates the illusion of raised edges by filling an object with gray and then using the original fill color to createborders around the object. This technique shows how to finesse the edges ofan embossed object to give it a more realistic look. In reality, an embossedobject often has a harder edge around the base of the object, while the sur-face edges of the object retain a softer, molded look. To get this effect, youfirst blur the object before embossing; after embossing, you re-outline thebase of the object using the background fill color or texture.

1. In Adobe Photoshop, create a surface for yourembossed graphics. For the best results, use atextured surface.

2. Open the Layers palette, and create a newlayer. Name the new layer after your embossedimage.

3. To fill the layer with white, choose Edit > Fill(Shift+Delete/Backspace), and choose Whitefrom the Use pop-up menu. Make sure that theOpacity is % and the Mode is Normal; thenclick OK.

4. Add the type or graphic to the new layer, andfill it with black. You can copy and paste imagesand type directly from Adobe Illustrator; if youdo, fill the graphic with black before you bringit into Photoshop. Remember that the Embossfilter uses the fill color of the object to createthe raised edges.

* emboss.quark 4/3/95 12:41 PM Page 3

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Click inside artwork box to zoom in. Click on the step number to zoom back out to 100%.
Page 16: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

5. While the type or graphic is still selected,choose Select > Save Selection or use theChannels palette to save the selection to a newchannel. You will need to use the selection laterin this procedure. Save the file so that you canrevert to this step if you don’t like the finaleffect.

6. Deselect everything (c/Ctrl+D), and chooseFilter > Blur > Gaussian Blur. Choose an amountthat will soften the edges of the type or graphic.The amount you should choose depends on theresolution of your image and the texture of yourbackground. A high-resolution image requiresmore blurring than a low-resolution image.

7. Choose Filter > Stylize > Emboss. You mayneed to adjust the angle to suit the angles in theletterforms. To create a more pronounced effect,increase the Height; to create more contrast,increase the Amount. The Amount you useshould result in light and dark grays in theimage rather than black and white.

8. Examine the results. If you are satisfied with the effect, skip to step . If you want tosharpen the outer edges of the object, continuewith step .

9. Load the selection from the channel you created in step by Option/Alt-clicking thechannel name in the Channels palette.

* emboss.quark 4/3/95 12:41 PM Page 4

Page 17: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

10. Now choose Select > Modify > Expand toenlarge the selection slightly. Enter an amountthat is smaller than the Height you used in step .Different amounts will produce different effects;experiment until you are satisfied with theresults.

11. Choose Select > Inverse to select the back-ground.

12. Hide the selection (c/Ctrl+H). Then use the eyedropper tool to sample the color of thebackground.

13. Press Option+Delete (Macintosh) or Alt+Backspace (Windows) to fill the selection. Thisstep outlines the edges of the selection with thebackground color and creates a cleaner, crisperlook. Deselect everything (c/Ctrl+D).

14. To combine the embossed graphics with the background texture, choose the Hard Lightmode for the embossed layer in the Layerspalette. Try the Soft Light mode or lower thetransparency for a more subtle effect. If youwant to re-emboss the image, choose File >Revert and then begin again with step .

* emboss.quark 4/3/95 12:41 PM Page 5

Page 18: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

Posterize-style illustrationsSoftware needed: Adobe Photoshop 2.5 or later, Adobe Illustrator 4 or later

* pstrdillus.quark 4/10/95 9:22 AM Page 2

Page 19: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

This technique shows how to create a very stylized illustration from a photo-graph. Reminiscent of early th century German poster art, the drawings aremade up of flat, simplified shapes and lend themselves well to printing withcustom colors. To create the illustration, you start with an existing photo-graph, simplify it, and trace it in Photoshop using the pen tool. You thencopy the paths into Illustrator and paint them. Although you can use AdobeStreamline to produce posterized illustrations automatically, this techniqueand a little drawing ability will give you the best results.

1. Open the Adobe Photoshop file you want to use as a basis for your illustration. If the file is acolor file, convert it to Grayscale mode. You willfirst posterize this image so that you can more easily use it as a template for your pen tool shapes.Posterizing the image simplifies it and breaks upits different tonal areas into distinct shapes.

2. Choose Image > Map > Posterize, and click thePreview option. Experiment with different num-bers of levels, and evaluate the shapes in the image.If you like the effect of the posterization and you’renot losing too much detail in the image, click OKand skip to step . If important details are lost inthe preview, click Cancel and continue with step .

3. Use Levels (c/Ctrl+L) or Curves (c/Ctrl+M)to increase the contrast in the areas that are losing detail. For more information on adjustinga Photoshop file for optimal posterization, seepage .

4. Choose Image > Map > Posterize again, andre-evaluate different posterization levels. If nec-essary, repeat steps and until the posterizedimage contains the shapes you need to createyour illustration.

* pstrdillus.quark 4/10/95 9:22 AM Page 3

Page 20: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

5. Select the pen tool from the Paths palette.Begin to trace the shapes in the image.

6. As you draw, keep in mind that the shapeswill overlap in the Illustrator file. For this rea-son, you can draw certain edges more roughlythan others. In this example, we knew the blackshadow shape would be layered behind theshape above it, so we let the upper path of theshadow overlap the front of the pepper.

7. Save the paths by double-clicking Work pathin the Paths palette. If you have more than onesubject in the image, you may want to save eachset of shapes as separate paths. Name each pathafter its subject for easy reference.

8. Click the selection tool, and drag to select the entire subject. Copy the shapes to theClipboard.

9. If you’re using Illustrator . or later andyour computer has enough memory to runPhotoshop and Illustrator at the same time,open the General Preferences dialog box(c/Ctrl+K), click More, and make sure that theExport Clipboard option is selected. Then skipto step . Otherwise, continue with step .

* pstrdillus.quark 4/10/95 9:22 AM Page 4

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Click inside artwork box to zoom in. Click on the step number to zoom back out to 100%.
Page 21: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

10. To save the paths in Illustrator format,choose File > Export > Paths to Illustrator.Photoshop gives the file the same name as theold file with a suffix .ai to indicate that it’s anIllustrator file. Save the file.

11. Start Adobe Illustrator. If you exported thepaths, open the file. If you copied the paths tothe Clipboard, paste them into a file.

12. Paths brought into Illustrator from Photoshophave no fill and no stroke initially and so are notvisible in Preview mode. To help you work withthe paths, choose Window > New Window andput the second window in Artwork mode. Resizethe windows so that you can preview the results as you paint the shapes in Artwork mode.

13. If necessary, rearrange the layers as youpaint. The layering of the paths is based on theorder in which the paths were created. In thisexample, we brought the selected shape to thefront of the artwork.

14. Continue filling the shapes with colors.Because the image is now an Illustrator file, thepaths can be edited, scaled, and repainted with-out loss in quality or change in file size. Whenyou are satisfied with the results, save the file.

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Page 22: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

I M A G I N G E S S E N T I A L SP S T

Contents

Banners with type or graphics

Casting a transparent shadow

Enhancing clip art

Photos masked by type

Home Page

To Order

Page 23: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

Contents

-

Quick spheres with Adobe Illustrator

Banners with type or graphics

Creating tubes, hoses, and wires

Creating a three-dimensional metal can

Calculating blend steps in Adobe Dimensions

Creating rounded three-dimensional containers

Simulating graininess in a photograph

Creating black-and-white mezzotints

Creating an impressionist effect

Creating a neon effect

Casting a transparent shadow

Making curved or circular gradations

Painting and calculating

Creating different paint textures

Enhancing clip art

Photos masked by type

Three-dimensional type blocks

Creating three-dimensional metallic type

Wraparound initial caps

Type on a circular path

Creating a gradation with type

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Page 24: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

Creating frames and concentric borders

Creating reverse shapes

Blending images together

Creating vignettes

Using scanned objects as masks

Filter combinations

Creating silhouette masks

Using the calculate feature in Adobe Photoshop

Making custom masks for movies

Modifying a filmstrip

Rotating three-dimensional graphics in Adobe Premiere

Color reproduction in Adobe Photoshop

Working with clipping paths

Combining Adobe Illustrator and Adobe Photoshop artwork

Comparing Adobe Illustrator and Adobe Photoshop output

Upgrade notes for Design Essentials

Additional Adobe Illustrator and Adobe Photoshop tips

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Page 25: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

Banners with type or graphicsSoftware needed: Adobe Illustrator 3.0, Adobe Dimensions 1.0

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Page 26: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

In this technique, you start with two pieces of artwork in Adobe Illustrator—the banner graphics and the banner line art. You then merge the artwork usingthe Artwork Mapping feature in Adobe Dimensions. The Artwork Mappingfeature lets you easily add graphics to any three-dimensional object.

1. In Adobe Illustrator, use the pen tool to drawthe curve that defines the bottom edge of the rib-bon or banner. Make sure that the curve containsonly smooth points; straight lines or cornerpoints will cause segmenting of the ribbon. Paintthe curve with a Wll of a medium to light colorand no stroke. Save the file with a suffix of .ai.

2. In a new Adobe Dimensions file, import (c-Shift-I) the ribbon artwork. (If you’re usingAdobe Illustrator ., you can copy theIllustrator file to the Clipboard and paste it into Dimensions.) Make sure that the artwork is selected.

3. Choose Extrude from the Operations menu(c-Shift-E). Enter a value for the AbsoluteDepth of the extrusion. Because you will berotating the banner, this value determines theheight of the banner. Click OK.

4. Change the view to Front (c1) and the per-spective to Normal. You are now viewing theribbon from below.

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Page 27: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

5. Using the rotate tool, hold down the Shift keyand drag downward to rotate the ribbon on thex axis. When the ribbon face is positioned exact-ly as you want, release the mouse button andthen the Shift key.

6. Create a Draft Render view (cY) to previewthe banner. Return to Artwork mode (cW) andadjust the rotation if desired.

7. With the banner selected, choose ArtworkMapping from the Appearance menu (cF). A flatrendition of the banner with guidelines is displayed.The white areas represent the visible areas of thebanner; the gray areas represent areas that are hid-den by the banner folds. Click Export and save theguides as an Illustrator file as banner.guides.ai.

8. Open the banner.guides.ai file in AdobeIllustrator. Create the graphics or type for thebanner and position it using the guides as reference.

9. Paint the type. Use light colors that won’t disappear when black shading is added to them;the areas where the guides are close together willbe shaded in the final artwork. With the typeselected, choose Create Outlines from the Typemenu. Save the file with the name bannerlogo.ai.

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10. Return to the Adobe Dimensions file andmake sure that the banner is selected. In theArtwork Mapping dialog box, click Import, andselect the banner logo.ai file. Click Apply to pre-view the artwork. When you are satisfied withthe position, click OK.

11. If you want the banner graphics to be shaded,select the Shade Mapped Artwork option in thePreferences dialog box (cK).

12. Preview your work by selecting ShadedRender (c-Shift-Y) using a low number ofblend steps.

13. Now adjust the Lighting (cL) and SurfaceProperties (cI). Enter the correct number ofblends for your artwork using the guidelines onpages –. You may also want to change theperspective from Normal to Wide as shown inthis example. Create a final shaded render, andexport the file (c-Shift-S) as an Illustrator file.

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Casting a transparent shadowSoftware needed: Adobe Illustrator 5.0

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Page 30: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

Designers and illustrators commonly need semitransparent shapes for shadows that overlap other objects in their drawings. Although most drawing programs can’t create true transparent objects, you can use AdobeIllustrator . to easily simulate transparency. Method of this techniqueshows how to create a semitransparent shadow using solid colors and theMix Hard filter. Method shows how to create a more subtle effect usinggradient fills and the gradient fill tool.

Method 11. Make sure that the artwork is sized, colored, and positioned as you want it. If type falls within the shadow area, select the type and choose CreateOutlines from the Type menu. If a stroked objectfalls in the shadow area, select it and chooseObjects/Outline Stroked Path from the Filter menu.

2. Create the shadow shape, and fill it with a tintof black. (We used % in this example.) Makesure that the shadow is in front of the objects itwill shade and behind the object casting theshadow.

3. Select the shadow shape and lock it (c1).Locking the shape protects it while you edit thesurrounding shapes.

4. Select the shape or shapes that fall within the shadow. If any two colors overlap beneaththe shadow, choose Pathfinder/Divide Fill fromthe Filter menu to separate the overlapping colors. In this example, we applied Divide Fill to separate the dark brown fill drawn on top ofthe sand.

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Page 31: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

5. Unlock the shadow shape (c2). Hold down the Shift key and select the objects behind theshadow along with the shadow.

6. Choose Pathfinder/Mix Hard from the Filtermenu to mix the overlapping colors.

Method 21. Follow steps and of the previous method.(It’s not necessary to fill the shadow since you’llbe filling it with a blend.) Select the shadow andall shapes behind it; from the Filter menu,choose Pathfinder/Divide Fill.

2. Open the Gradient palette, and click New.Select the leftmost triangle beneath the gradientbar. Select the eyedropper tool, hold down theControl key, and click a shape within the shadowarea of the image to put that color in your blend.Select the rightmost triangle, and define it as% black. Name the gradient fill.

3. Repeat step until you have created a gradi-ent fill created for each color that falls withinthe shadow area. When you have finished,choose the direct-selection tool, hold down theShift key, and select all shapes of one color. Inthis example, we selected the shapes in the sandarea.

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4. Use the Paint Style palette to fill the shapeswith the corresponding gradient fill. It’s notnecessary to adjust the direction of the gradientfill yet.

5. Continue selecting all shapes of one colorwithin the shadow area and filling them with thecorresponding gradient fill.

6. Now select all shapes within the shadow.Choose the gradient fill tool, and drag to definethe angle and length of the fills. In this example,we dragged from the top of the shadow shape to the bottom to create a blend from % colorat the top of the shadow to % black at thebottom.

7. Experiment with the gradient fill tool to varythe heaviness of the shadow, using Hide Edges(c-Shift-H) to help preview the results. In thisexample, we started the gradient fill line outsidethe shadow and ended it well inside.

8. Deselect everything (c-Shift-A) when you aresatisfied with the effect.

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Enhancing clip art Software needed: Adobe Photoshop 2.5

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Page 34: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

Many of the clip art books available to graphic designers and illustratorscontain wonderful old woodcuts and engravings that you can customize foryour artwork. This technique shows how to add color to a scanned woodcutin Adobe Photoshop while maintaining the original texture. To do this, youfirst trace the shapes in the woodcut and fill them with colors or blends; youthen paste an inverted copy of the original woodcut on top of the shapes andfill the copy with one or more colors to create the texture.

1. Scan the image at a larger size than you need,and save the original scan. Saving a larger copyof the image gives you the option of resizing andresampling the image for different situations.Scan the image at ½ to times the resolutionyou want for the final artwork. (If you don’tplan to resize the image, skip to step .)

2. If the image isn’t already a bitmap, chooseBitmap from the Mode menu to convert theimage. For this type of image, resampling andresizing in Bitmap mode retains the clarity ofthe lines and prevents fuzziness. You can usedifferent bitmap conversion options for differenteffects: we used the default options.

3. Choose Image Size from the Image menu andresize the image to the dimensions and resolu-tion you want.

4. Now convert the image to Grayscale mode.Converting to grayscale allows you to copy theimage into a channel in the next step.

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Page 35: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

5. Choose Calculate/Duplicate from the Imagemenu. Source should be the black channel ofyour grayscale file; the Destination should be a new channel of the same file. Select Invert tocreate a negative of the image, and click OK.

6. Convert the image to RGB mode. Because the original image has been saved in a separatechannel (now channel #), you can use the composite RGB channel to create your filledshapes—you’ll then delete the original imagefrom the RGB channel.

7. Open the Paths palette, and use the pen tool to trace the first shape in the woodcut. Becauseyou’ll eventually paste the original woodcut textureon top of the filled shapes, it’s important to tracewithin the edges. When you’ve finished tracing theshape, save the path and name it after the shape sothat you can keep track of the different paths.

8. After saving the path, deselect it by clickingthe checkmark next to its name. Then start thenext path. If the image contains several shapesthat will be filled with the same color, save themas one path. In this illustration, for example, allthe stars were drawn and saved as one path.

9. Once you’ve finished tracing the image, selectthe entire image (cA), and delete it from theRGB channel. Select the path of the first shapeyou want to fill. If the shapes overlap, choosethe backmost shape first.

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Page 36: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

10. From the Paths palette, choose MakeSelection. Because the edges of the shape will be covered up by the woodcut texture, a -pixelfeather is sufficient. Click OK.

11. Open the Colors palette, and select a fore-ground and background color for a gradient fill.Use the gradient fill tool to fill the selection.

12. When you are satisfied with the fill, deselectthe path (cD). Click the next path listed in thePaths palette, and repeat steps – until all thepaths are filled with a gradient fill or a color.

13. Choose Load Selection from the Select menuto load the original woodcut from channel # ontop of the filled shapes. Choose a contrastingcolor from the Colors palette, and fill the selec-tion (Option-Delete). To better view the resultswhile experimenting with different fill colors,choose Hide Edges from the Select menu (cH).

Enhancement: You can save portions of the origi-nal woodcut in different channels so that you canload and fill the final textures individually. To do this, follow steps –; then choose Calculate/Duplicate to duplicate the woodcut selectionchannel you created in step . Copy channel #

into a new channel of the same file (channel #).

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2. Select a part of the texture that you want to fill with one color. In this example, we selectedthe moon. (Note that the marquee shown in this illustration has been slightly enhanced forclarity.)

3. Choose Inverse from the Select menu. Chooseblack as the foreground color, and fill the selec-tion with black (Option-Delete).

4. Now you’ll subtract this new channel fromthe original channel and place the differenceinto a third channel. From the Image menu,choose Calculate/Difference. Select channel #

as Source and channel # as Source . TheDestination should be a new channel of thesame file (channel #). Click OK.

5. Channels # and # now each contain a portion of the original woodcut. To use more than twocolors, repeat the preceding three steps until youhave saved each color area in a separate channel.Return to the RGB channel, and load selection #.Fill the selection using Hide Edges to preview theresults. When you are satisfied, deselect.

6. Continue loading and filling selections untilthe texture is complete. (In this example, wefilled the moon texture with green and theremaining texture with yellow.) When the artwork is as you want it, delete the unusedchannels to keep the file size to a minimum.

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Page 38: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

l Adjusting Curves to generate a maskOften the building blocks you need to create aselection mask are in one of the existing colorchannels. Determine which channel containsthe most contrast in the area that you want toselect. We chose the blue channel to create aselection mask for the ocean.

Choose Calculate/Duplicate and duplicate thechannel into a new channel of the image. Thenchoose Adjust/Curves from the Image menu.Click the eyedropper icon, and position theeyedropper over the area of the image that youwant to make a mask of; note where on theCurves grid the circle indicator falls.

Click the pencil icon in the Curves dialog box.Use the pencil to draw a curve across the areaof the grid you identified in the previous step.By adjusting the pixel values, you can create aprecise selection of the area you want to isolate.Keep redrawing the curve until the selection isas you want it.

After making adjustments, click the Smoothbutton at least once to soften any abrupt tran-sitions in the mask. The smoother the mask,the better the results. Click OK. You now havethe outline of your mask. Remember that selection masks act like negatives and that anygray areas will create a semitransparent mask.

If necessary, adjust the contrast to make anygray values black. In this example, we usedLevels (cL) to adjust the contrast, and theninverted the channel so that the ocean would be the selected area. We then removed someextraneous pixels from the ocean area. Theresult is a semitransparent mask of the ocean.

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Photos masked by typeSoftware needed: Adobe Illustrator 3.0, Adobe Photoshop 2.0

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Page 40: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

Type masks in Photoshop are a little easier to create and print than in Illustrator.However, because Photoshop generates bitmapped type while Illustrator generatesPostScript language outlines, you’ll need to decide whether you want the anti-aliased edges of Photoshop’s bitmaps or the smooth edges of Illustrator’s outlines.With both methods, heavy sans serif typefaces usually make a better mask. Inaddition, it’s a good idea to scan the Photoshop file that you’re masking at a higher resolution and size than you need in the final artwork. This will enable you to reposition and resize the photograph inside the type mask as needed.

Adobe Photoshop method1. Open the Adobe Photoshop file in which you want to create the type mask. Choose NewChannel from the Channels palette, and namethe channel type mask. Create the type using thetype tool, or use the Place command to placetype from Adobe Illustrator into the channel.

2. Deselect the type (cD), and chooseMap/Invert from the Image menu (c I) to invert the channel.

3. Return to the composite image channel, andchoose Load Selection/type mask from theSelect menu.

4. Open the Photoshop file that you want tomask with the type. Use the rectangular selectiontool to select the area that you want to showthrough the type. Copy it to the Clipboard.

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Page 41: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

5. Return to the Photoshop file containing theactive type mask selection, and choose PasteInto from the Edit menu. The photograph isnow the floating selection. Drag the photographinto the position you want; then deselect it.

Adobe Illustrator method1. Open the Adobe Illustrator file in which youwant to create the type mask. Use the type toolto create the type. Use only a few letters to avoidprinter memory problems.

2. Select the measure tool, and measure theheight and width of the type. Write down thesemeasurements for use in step .

3. Now switch to Adobe Photoshop, and openthe file you want to mask with type.

4. Because you scanned the Photoshop image ata larger size and resolution than you will print it,you now need to crop the file. Double-click thecropping tool. Enter a height and width slightlylarger than the measurements you wrote down instep . The resolution should be about twice theline screen (lpi) used to print the image.

Fall

Fall

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Page 42: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

5. Select the area of the photograph that youwant to mask through the type. When you areready to crop, click the scissors icon inside thecropping marquee.

6. Next you need to convert the photograph to aCMYK file. From the File menu, choose Preferences/Printing Inks Setup. If you plan to print the fileusing standard U.S. four-color process, chooseSWOP. If you plan to print comps to a color printer,choose the printer type. Click OK. Then chooseCMYK Color from the Mode menu.

7. Use the Save As command to save the file.Select EPS as the format. If you want to see acolor preview of the file in Illustrator, select the-bit preview option. Click OK.

8. Return to the Illustrator file. Choose Place Art from the File menu, and select the EPS fileyou just created. Choose Send to Back from theArrange menu (c–) to place the image behindthe mask. If you’re using Adobe Illustrator .

or ., choose Bring to Front from the Editmenu (c=).

9. Now select both the EPS image and the type,and choose Masks/Make from the Object menu.If you’re using Illustrator . or ., select onlythe type, and click Mask in the Paint Style dialogbox. You can reposition the EPS file by deselect-ing it and then selecting only the EPS image andmoving it around within the mask.

Fall

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Page 43: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

PRODUCTION ESSENTIALSP S T

Y

Featuring techniques using: Adobe Acrobat Adobe Illustrator Adobe Photoshop Adobe Streamline Adobe Type Library

Contents

Resizing and Resampling Images

Getting the Best Kodak Photos CD Image

Evaluating a Scanned Image

Adjusting Color Balance

Setting Flatness for Curves

Trapping Artwork

Home Page

To Order

Page 44: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

Contents

Developing a Production Plan

Setting Up Your System

Working Efficiently in Adobe Illustrator

Working Efficiently in Adobe Photoshop

Calibrating Your System

Source Images

Scanners

Determining Scan Resolution

Resizing and Resampling Images

Getting the Best Kodak Photo CD Image

Evaluating a Scanned Image

-

Why Correct Color?

Using a Color-Correction Strategy

Choosing the Right Color Mode

Why Is Neutrality Important?

Identifying Key Type

Adjusting for Good Tone Reproduction

Adjusting Color Balance

Using Unsharp Masking

Using the Right Tool for the Job

Fine-Tuning CMYK Images

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Page 45: Professional Studio Techniques DESIGN ESSENTIALS...Adobe Photoshop and Adobe Illustrator. Like Design Essentials, Imaging Essentials contains over forty illustrated, step-by-step techniques

Digital Type Basics

Setting Good-Looking Type

Using Multiple Master Typefaces

Introducing Adobe Acrobat .

Creating PDF Files with Acrobat Distiller

Working with PDF Files

Using Adobe Acrobat

Printing: An Overview

Making Color Separations

Setting Flatness for Curves

Trapping Artwork

Printing Files

Understanding Color Bars

Understanding PostScript Error Messages

Customizing a PPD File

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Keep these charts handy as you make your decisions duringthe scanning stage.

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Resizing and Resampling ImagesIn general, it is always best to capture the correct amount of pixel informa-tion, at the size you need, during the scanning stage. Later adjustments mayintroduce unwanted changes in your image. But since this isn’t always possi-ble, you can resize an image using the capabilities of Adobe Photoshop.

Altering the dimensions of an image without adjusting its resolutionchanges its appearance and quality because the number of pixels per inchremains constant, regardless of the image size. (See “Altering Final ImageSize,” page .)

ResamplingTo retain an image’s visual integrity while changing its dimensions, youmust also change its resolution. Changing the number of pixels in animage its resolution is called resampling.

When resampling, keep in mind that file size is proportional to scan resolu-tion. For instance, the file size of an image scanned at ppi is four timesgreater than the same image with the same dimensions scanned at ppi.

Resampling down decreases resolution and deletes pixel information fromthe image. Resampling up increases resolution and creates new pixel infor-mation based on existing color values.

Resampling down and then resampling up deteriorates the quality of animage. This happens because once an image is resampled down, the originalpixel information is lost and cannot be recaptured unless you rescan theimage.

When you resample up, Adobe Photoshop attempts to reconstruct the original color using the existing color information. However, the resultingimage is only an approximation of the original and will not be as sharp or as accurate.

100-ppi scan resolution; 96kb file size200-ppi scan resolution; 380kb file size

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InterpolationInterpolation is the process by which Adobe Photoshop fills in or deletes pixels when an image is changed significantly. It occurs any time you rotate,scale, skew, change perspective in, or resample an image. Regardless of direc-tion, resampling alters the color of some pixels during interpolation. Whenyou resample up, you essentially create blank pixels. As the image sizeincreases, new pixels are created to fill the blank pixels, based on the colorvalues of surrounding pixels. When you resample down, certain pixels aredeleted to make the image smaller, and some of the remaining pixel colors are changed to approximate the visual appearance of pixels that have beendeleted. There are three methods of interpolation available in Photoshop:Bicubic, Nearest Neighbor, and Bilinear. Select one based on the output quality you’ll need and the type of image you are interpolating.

Bicubic. This is the most precise form of interpolation because of its precisemethod of selecting pixels for emulation. The Bicubic method should beused whenever you need exacting quality. It is the most time-consuminginterpolation method.

Nearest Neighbor. This is the fastest type of interpolation, but not especiallysubtle in the way it selects pixels to emulate. In most cases, the result is animage with a jagged appearance. Use Nearest Neighbor when you wish topreserve the crisp nature of line art or illustrations that use pixels as designelements; in most cases use Nearest Neighbor when resampling screen shots.(For screen shots, when possible resample down by dividing your originalresolution by a whole number, not a decimal. For instance, if your originalimage was ppi, the best result for resampling would occur at , , or ppi.)

Bilinear. Bilinear interpolation reproduces pixel information in a mannersimilar to that of Bicubic, but does not provide the same level of detailenhancement; Bilinear also takes less time than Bicubic, but more time thanNearest Neighbor.

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Enlarged section, Bicubic

Continous-tone image Enlarged section, Nearest Neighbor

Enlarged section, Bicubic

Grayscale image Enlarged section, Nearest Neighbor

Enlarged section , Bicubic

Pixelated image Enlarged section, Nearest Neighbor

Apply Unsharp

Mask to your

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up, rotating, scaling,

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perspect ives to help

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Getting the Best Kodak Photo CD ImageCertain third-party products offer extra functionality beyond what comeswith Adobe Photoshop. Using the Kodak Acquire module (version . forthe Macintosh and version . for the Windows platform), for instance, youcan quickly adjust the Gamma and color-temperature values of scans, whichusually results in better tonal range than if you used the image as scanned.To do this:

1. In Photoshop, choose Acquire/ Kodak PhotoCD and select an image from the disc.

2. Click Edit Image to see a larger preview. Usingthe pointer tool, roughly crop the preview imageby clicking in the upper left-hand corner anddragging the red box to the lower right-hand corner, making sure you crop out any black orwhite borders.

3. Select the Base/4 ( 2 ) version of theimage. Select a Gamma setting and color temper-ature (a good place to start is . for Gamma and Kelvin for temperature). Click OK.

4. Open the image in Photoshop and evaluate it using a histogram (see the next section). To get more tonal range from the scan, try usingdifferent Gamma and temperature settings.Evaluate these test settings and write down theones that give the best results.

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5. Using the best Gamma and color-temperaturesettings determined in step , reopen the image atthe resolution required for output. Your image isready for further color correction in Photoshop ifnecessary.

Evaluating a Scanned ImageBefore spending hours color-correcting or editing images for final reproduc-tion, first evaluate the scans to determine whether adequate pixel informationhas been captured to achieve the results you want.

To do this, consider how the final image will be used: Should it match,enhance, or differ from the original? To match images to the originals forreproduction, the scanned images should duplicate the colors and detail asthey appear in the original images. Enhancing a scanned image to look betterthan the original is often done to compensate for an inadequate original. Forinstance, the image might look flat because there isn’t enough contrast, orthere might be a color cast in the film. Editing or color-correcting an imageso that it looks different from the original might be done to change the colorof an object, to remove an item you don’t want, or to add something you dowant.

To evaluate a scan in Adobe Photoshop, examine the image and its histogram.A histogram is a graphic representation of the tonal range of pixels as grayvalues (or brightness levels) from to . To select the histogram used forevaluation, open Image/Adjust/Levels; the Levels dialog box appears. You can view combined channels in RGB or CMYK mode. In RGB mode, the his-togram displays the shadow region to the highlight region from left to right.Click the bar at the bottom of the graph to switch to CMYK percentages; inthis mode, the percentage values read from light to dark, left to right. You can also examine individual channels by clicking on the Channel pop-upmenu in the Levels dialog box and selecting a specific channel. By comparinghistograms to the image, you can evaluate scans and determine whether adequate pixel data has been captured for reproduction.

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Adjusting Color BalanceAfter setting end points and adjusting midtones, examine your image further to determine whether your image has a color balance problem. If acolor cast exists if skin tones seem greenish, for instance, or a neutral areashows a distinct color (see “Why Is Neutrality Important?” on page )

you’ll need to adjust the color balance.

Bracketing Photographic ImagesImproper color balance is often attributable to imbalances among the colorlayers of photographic film and improper lighting. Imbalances in film aresimilar to the variances produced by bracketed exposures.

Photographic film is made up of three layers cyan, magenta, and yellow,the yellow layer being sandwiched between the cyan and magenta (you cansee this for yourself if you slice a piece of film with an X-Acto knife). Youcan also think of color photographic film as being made up of threegrayscale layers, each of which could have a normal exposure or be over-exposed or underexposed. In a perfect world, these three layers would eachhave a normal exposure and thus produce perfectly balanced color. Despitethe best efforts of film manufacturers, however, this is rarely the case.Instead, at least one layer of the film is usually over- or underexposed, causing a color cast that affects the overall neutrality of the image.

By shooting the same scene multiple times with different lens-aperture settings, shutter speeds, and/or filters, a photographer can control how animage is captured on film and compensate, to some degree, for the imbal-ances among layers of film. This is called bracketing and it is done to ensurethat the correct and best exposure for the scene has been captured forreproduction. You can utilize the concept of bracketing to help evaluate andcorrect color casts in specific channels of RGB or CMYK scanned images.

UnderexposureOverexposureNormal exposure

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Balancing Bracketed ExposuresIn the following example, we examine a bracketed grayscale image and then,using Curves in Adobe Photoshop, balance the overexposure and underex-posure to the normal exposure. This approach will help you gain a betterunderstanding of how to identify and adjust color casts in color images.

Notice the signs of over- and underexposure inthis example as compared to the normal exposure.The overexposed image appears lighter overalland has little contrast or detail in the highlightareas. The underexposed image, which is darkeroverall, has too much detail in the highlights andvery little in the shadows.

Using the Info palette and the eyedropper tool, weexamine tonal values in the highlight and shadowregions of each exposure. In the overexposedimage, the percentage values are lower in thehighlights and shadows than they are in the nor-mal exposure (see the chart below). In the under-exposed image, the opposite is true both theshadows and the highlights are too dense.

Normal exposure

Overexposure

Underexposure

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TIP
Click inside chart to zoom in. Click on chart heading to return to 100%
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When the highlight and shadow values in theover- and underexposed images are adjusted tomatch the values in the normal exposure, noticehow the two exposures become more like the normal exposure.

Finally, by adjusting the over- and underexposedimages in the quarter, mid-, and three-quartertones using Curves, they nearly match the normalexposure. Also notice the differences in theCurves dialog box for each exposure after theseadjustments are made.

Overexposure after adjustment

Underexposure after adjustment

Underexposure after adjustment

Overexposure after adjustment

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Using Curves to Balance Color CastsTo adjust imbalanced color channels that produce color casts, look for areasin your image that you expect to be neutral but are not. Then identify whichchannels are exposed incorrectly, thus creating the color cast. Correct thecast by “normalizing” the badly exposed channels using Curves. After correcting the color cast, continue to make color corrections as necessary.There are many ways to eliminate color casts; this example uses Curves (seethe Adobe Photoshop . Tutorial for more ideas on how to correct colorbalance).

1. Open your image and the Info palette. Double-click on the eyedropper tool and make sure theSample Size is set to by Average. Using the eyedropper tool, locate the black and white points and look for colors that appear to be out of balance.

2. In the General Preferences dialog box, leave theColor Channels in Color box unchecked. Click oneach channel in the Channels palette and examine it in grayscale.

In this example, the Red channel is overexposed,the Green channel appears normal, and the Bluechannel is underexposed.

Choose Window/New Window to open a secondversion of your original image; use it to previewyour image in color as you make adjustments tothe individual channels in grayscale. (Zoom itdown to a smaller size and move it to the side soyou can see the channel you’re working on.) Afteradjusting the preview window, highlight the win-dow of your original image.

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3. View the normal channel (Green in this exam-ple) by clicking on it in the Channels palette.Using the eyedropper tool, determine the valuesof the white and black points located in step (% and % in our example).

4. Select the overexposed channel (Red in thisexample). Choose Curves, make sure the Previewbox is checked, and set Curves to percentagemode. To darken the image, drag the lower left-hand corner up to the white point value deter-mined in step (%).

5. Move the upper right-hand corner of the curvedown to the shadow value (%). Adjust thequarter, mid-, and three-quarter tones to “nor-malize” the channel. Watch the color window asyou work; be careful not to introduce too muchcontrast. Click OK.

6. Select the underexposed channel (Blue in thisexample). Choose Curves and set the end pointsof the curve to the white and black points (%and %), as in steps and .

7. To normalize the Blue channel, adjust the curvein the midtone region to lighten the image, thenclick OK.

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8. Once satisfied with the adjustments you havemade, click on the RGB composite in the Channelspalette and close the preview window. The imageis now ready for any further color correction.

RGB original with a color cast

Red channel (normal exposure)

Green channel (overexposure)

Blue channel (underexposure)

RGB image with color adjusted

Red channel after adjustment

Green channel after adjustment

Blue channel after adjustment

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Setting Flatness for CurvesPostScript interpreters approximate curves by a series of line segments. Ifthe line segments are short enough, the individual line segments will not bevisible and the curve will appear smooth. A raster image processor (RIP)calculates a series of short line segments more quickly and easily than itdoes a perfect curve. The trade-off, then, is between an output device’s rendering accuracy and its calculation time.

The PostScript page description language allows some variance in the wayan output device renders curves. The level of accuracy in a curve renderingis determined in part by the user’s adjustment of the flatness value. The flat-ness value represents the amount, in pixels, by which a particular curve ren-dering varies from a perfect rendering. You can adjust this value for com-plex curves in Adobe Illustrator; in Adobe Photoshop, flatness is used onlywhen you save a clipping path to silhouette an image and place it in otherapplications.

If the flatness value is set too high, a circle will be madeup of lengthy line segments rather than curves, resultingin a polygon instead of a circle. But if the flatness valueis set too low, the RIP may have to make many more cal-culations than are necessary to produce a good-lookingcurve, resulting in unnecessarily lengthy output times.

Although a straight line is not affected by the flatnessvalue, curves are affected in ways that are difficult to predict and dependupon the resolution of the output device. A flatness value of , forinstance, may produce angular and sharp-edged output on a -dpi laserprinter but quite acceptable output on a -dpi imagesetter.

On the other hand, your file may print trouble-free on a -dpi laser print-er but not on a high-resolution imagesetter (in this case, you would increasethe flatness value). The trick is to find a flatness value that works well at theprinting device’s resolution.

Setting flatness in Adobe Illustrator. Rather than changing the flatnessvalue directly, in Adobe Illustrator you instead change the output resolutionaccording to the following formula:

=

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If your artwork contains very long or complex curved paths, you may want to change the flatness value by changing the Adobe Illustrator default OutputResolution setting of dpi. Set the output resolution for all new objects (but not existing objects) in the Document Setup dialog box; for individualexisting objects, select the object, then set its Output Resolution value in theObjects/Attributes dialog box. Output Resolution settings must be between dpi and dpi in Illustrator . and later versions. Flatness can also beadjusted using an Adobe Illustrator EPSF Riders file (see “EPSF Riders Files,”page ).

Setting flatness in Adobe Photoshop. Flatness values in Adobe Photoshopcome into play when you use clipping paths. A clipping path is a path drawnwith the pen tool and saved with the document in EPS format; it makes every-thing but the selected area transparent when the image is printed or previewedin another application.

The flatness value for clipping paths is set in the Clipping Path dialog box after you save a clipping path, or it is set in the EPS Format dialog box whenyou save the file in EPS format (see the user guide for details). Values can range from . to ; if you do not enter a value, Adobe Photoshop uses theprinter’s default setting. In general, a flatness value of – is recommended for high-resolution printing devices (– dpi), and a setting of – isrecommended for low-resolution printing devices (– dpi).

Trapping ArtworkIn offset printing, paper can shift slightly, causing small but unsightly gapswhere different-colored elements meet. Traditionally, print vendors compen-sated for this misregistration in advance by creating a small area of overlap(called trapping) between two adjoining colors.

In digital prepress, traps are created by using the more sophisticated graphics,page layout, and trapping programs. In Adobe Illustrator, for instance, trapsare created by selecting some elements in the artwork to overprint others,which results in both inks overlapping and a transparent appearance on press.Since the trap amount varies with press and paper types, it’s important to consult your printer to determine how much trapping to apply to any particu-lar image.

Two types of traps can be created digitally: spread traps, in which the object’sedge is extended and overprints (overlaps) the background; and choke traps, inwhich the background’s adjoining edge is extended and overprints the object.

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Trapping with Adobe PhotoshopMisregistration is less likely to be visible with photographic images becausethe process-color dots intermingle throughout the image. If any distinctlydifferent colors in your image touch, however, you may need to trap.Consult your printer to find out how much trapping is appropriate for yourproject (the trap amount varies with image resolution; that is, a -pixel trapwidth is much more obvious in a -ppi image than in a -ppi image).

1. Open a copy of the RGB or CMYK image thatyou want to trap. Convert an RGB image toCMYK mode (the Adobe Photoshop Trap featureworks only in CMYK mode).

2. Make a selection, if desired. Here, we selectedan area where a green leaf and red berry meet;they have distinctly different colors, which couldbe a source of misregistration on press.

3. Choose Image/Trap; the Trap dialog boxappears. Choose a unit of measurement from thepop-up menu. Enter the trap width in the Widthbox; click OK.

4. Photoshop creates allover traps within theselection. In these magnified before-and-afterviews, you can see the effects of the Trap featureon the selection.

AfterBefore

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Trapping with Adobe IllustratorAdobe Illustrator has extensive trapping capabilities, including thePathfinder Trap filter plug-in in version .. The complexity of your artworkwill determine which method you use. As with the Adobe Photoshop Trapfeature, the Illustrator trap filter uses one method among many for trappingand thus is intended to be used with uncomplicated artwork. For example, itworks well with simple graphics and type, but if your artwork has gradients,strokes, or other complex elements, you should trap manually.

Analyze the trapping needs of your document before trapping; Illustratordoes not trap patterns, for instance. Use the Pathfinder Trap filter whentrapping fewer than twenty-five overlapping shapes filled with process andcustom colors. Use manual trapping for objects containing fills, text, strokes,or placed images; the Pathfinder Trap filter will ignore these attributes.

Consult with your prepress and press vendors for their trapping require-ments before using the trap filter. If you aren’t sure about how to create specific traps for your artwork, consider having your prepress vendor’s staff

produce traps for you. (See the Adobe Illustrator User Guide for more infor-mation on trapping.)

The Pathfinder Trap filter. This plug-in compares the two objects you wantto trap, then selects the lighter object to overprint (trap) the darker one. If two objects are similar in color density, the Pathfinder Trap filter selects one based on subtle color variations. If you are not satisfied with theresults for instance, if overprinting a blue object on a red backgroundresults in a distinctly purple outline you can use the Reverse Trap option in the Pathfinder Trap dialog box (select Filter/Pathfinder/Trap) to select the other object for overprinting.

The Pathfinder Trap filter works best when you select only two objects at atime. Be sure you have deselected all other objects before applying the trapfilter; when too many objects are selected, the trap filter takes a long time toprocess.

Generally, it is best to scale your graphic to the finished size before you usethe trap filter because the trap amount you specify increases or decreasesproportionally when you change the scale of the object. If you create agraphic that has .-point traps and scale it to five times its original size, for example, the result will be .-point traps for the enlarged graphic.

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Trapping manually. The manual trapping method offers far more flexibilitythan the Pathfinder Trap filter. Spread and choke traps are both available, andyou (rather than the program) select which object will overprint another.

Manual trapping is an art; not only must the printer and paper types be con-sidered, but also whether the objects share ink colors, whether they containgradients or continuous-tone images, and whether any blacks are actually amixture of process colors. Pages – show trapping approaches for theseand other complexities in an image.

Because a stroke in the Adobe Illustrator program“straddles” a boundary that is, half of the stroke is on one side of the boundary, and half on theother you should use a stroke that’s double the trap width recommended by your printer.

Most approaches make use of the Overprint option in the Paint Style palette,which causes the affected printing inks to overlap on press. To create basic -point spread traps for a yellow object on a blue background, for instance,you would create a -point yellow stroke for the object and set the stroke tooverprint the background.

Since the object itself is not set to Overprint, the blue background drops out(“knocks out”) beneath it. Because the stroke straddles the object’s boundary,only the outer point overprints the background, creating the appropriateamount of trap.

In general, misregistration is less noticeable when adjacent objects share atleast one color. Whenever one object is black, you can introduce shared colorsby converting the black to a two- or four-color black (black plus either one or three process colors). The multicolor black is also much richer than %black alone, and two-color blacks are easier than four-color blacks to registeron press.

Four-color blackTwo-color black100% black

Stroke width Path

Trap

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Marine Life

date: july 15 – 25 place: marine life research center subject: underwater climate and its relationship to marine life forms

annual conference

for more information: 721.235.8600

r e s e a r c h c e n t e r

Manual TrappingManual trapping is a sub-

jective process in which

there are no set rules,

so two very different

approaches may work

equally well on the same

artwork.

The following pages show

the techniques that were

applied to the complex

trapping problems in two

illustrations – the first

created with both Adobe

Illustrator and Adobe

Photoshop and the sec-

ond created in Adobe

Illustrator alone.

All trapping is created

using Adobe Illustrator.

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Trapping Backgrounds to Photographic Images1. To trap masks used to frame placed EPS imageson a background, open the Layers palette, thenchoose New Layer in the pop-up menu. Name thenew layer Trap. Select a color from the SelectionColor pop-up menu that is different from themask color in the artwork layer; click OK.

2. Select all masks on the artwork layer that needtrapping, then copy (cC) and select Paste In Front(cF). To move the copied masks to the Trap layer,click on the small colored square to the right ofthe artwork layer in the Layers palette and drag itup to the Trap layer. Hide the artwork layer byclicking the dot beneath the eye icon in the Layerspalette. If any masks overlap (as in this example),apply the Unite filter (Filter/Pathfinder/Unite).

3. Stroke the trap shapes using the backgroundcolor; make the stroke widths double your trapwidth and set the strokes to Overprint. Thesestrokes are your traps. Click on the space beneaththe eye icon in the Layers palette to see the entireartwork again.

Stroke: 100% Cyan 20% Magenta 40% Black Set to Overprint

Path after applying Unite fi lter

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Adobe Press books are authored and produced by the staff at Adobe Systems, and are published and distributed by Macmillan Computer Publishing. Adobe Press books are available through bookstores, software store, and software catalogs. You can also order the books from the following sources:

U.S.A. The Color Resource The Color Resource (1-800-827-3311) carries the complete line of Adobe Press titles as well as selections from other publishers focusing on digital graphic design, pre-press, and production topics.

Macmillan Computer Publishing Corporations, educational institutions, bookstores, and individuals can call the publisher directly to inquire about special sales and to order books. Call 1-800-428-5331 . You will need the ISBN number: Design Essentials, Second Edition 1-56830-093-X Imaging Essentials 1-56830-051-4 Production Essentials 1-56830-124-3

EUROPE European customers can order direct from the Adobe Shop at UK 080023 22 23 (EIRE 1800 409 044) or from Computer Generation Ltd., London, UK at 0171 937 8777 .

JAPAN Translated editions exist in Japanese and are available through the publisher: Macintosh Designers Network (MdN) in Toyko at 03-5275-2442 .

How to Order the Professional Studio Techniques Series

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Copyright © 1995 Adobe Systems Incorporated. All r ights reserved.

This digital work may be distributed freely, and only freely, without permission being required by Adobe Systems Incorporated. No part of this publication may be reused or repurposed without the prior written permission of Adobe Systems Incorporated.

The information in this book is furnished for informational use only, is subject to change without notice, and should not be construed as a commitment by Adobe Systems Incorporated. Adobe Systems Incorporated assumes no responsibility for any errors or inaccuracies that may appear in this book. The software described in this book is furnished under license and may only be used or copied in accordance with the terms of such license.

Adobe, the Adobe Press logo, Adobe Caslon, Adobe Collector’s Edition, Adobe Illustrator, Adobe Photoshop, Adobe Separator, Adobe Dimensions, Adobe Streamline, Adobe Type Manager, Adobe PageMaker, Adobe Gallery Effects, and Minion are trademarks of Adobe Systems Incorporated, which may be registered in certain jurisdictions. All other brand or product names are trademarks or registered trademarks of their respective holders.