pokemon x and y - versatile pokemon
Post on 18-Nov-2015
Embed Size (px)
DESCRIPTIONAssignment on finding the most versatile Pokemon in accordance to each stat. Please note there were limitations implemented on the research to prevent large deviations of information.
The Versatile Pokemon
ContentsIntroduction3Context: Pokmon X and Y3Thesis of this Assignment3Defining Versatile3Constraints3Statistics (Each bast stat)4Pokmon with the highest Attack4Pokmon with the highest Special Attack5Pokmon with the highest Defence6Pokmon with the highest Special Defence7Pokmon with the highest Health Points (HP)8Pokmon with the highest SPeed9Formulas10A quick note10Calculating Speed, Attack, Sp. Attack, Defence, Sp. Defence and HP10Example10Calculating Damage11Example11Step 1: Process of Elimination by survivability and pure offensive12Finding the Average Attack, Special Attack, Defence and SPecial Defence12Attack Stat13Calculating Damage Dealt and Number of Turns to KO13Implementing formula to Attack Pokmon sample13Special Attack Stat15Calculating Damage Dealt and Number of Turns to KO15Implementing formula to Special Attack Pokmon sample16Defence Stat17Calculating survivability based on average Attack17Implementing formula to Defence Stat Pokmon sample18Special Defence Stat20Calculating survivability based on average SPecial Attack20Implementing formula to Special Defence Stat Pokmon sample20Step 2: Type effectiveness and move pool22Type effectiveness, how it works.22Attack Stat Effectiveness23.0The most Versatile Attack-based POkemon23.0Special Attack type Effectiveness24.1The most Versatile Special Attack-based POkemon24.1Defence Type Effectiveness25.2The most Versatile Special Attack-based POkemon25.2Conclusion/Findings26.3Most versatile Pokmon in terms of Attack26.3Most versatile Pokmon in terms of SPecial Attack26.3Most versatile Pokmon in terms of Defence26.3Most versatile Pokmon in terms of SPecial Defence26.3Bibliography27.4
IntroductionContext: Pokmon X and YPokmon X & Y is the sixth generation of the highly successful Pokmon video game franchise, selling over 10.5 million copies worldwide (VGChartz, 2014). The game is an adventure role-playing game (RPG), with turn-based battles with creatures known as Pokmon, in a 3-Dimensional, sandbox environment which the player navigates through by controlling the avatar. Thesis of this AssignmentThe aim of this assignment is to determine the most versatile Pokmon in accordance to each base stat present among 50 samples of Pokmon (highest in predetermined stat to lowest) within the current generation of games in the Pokmon franchise, Pokmon X & Y. The six stats that will be analysed will be Special Attack, Attack, Special Defence and Defence, in correlation with each Pokmons Health Points (For Defence, Special Defence) and Speed (For Attack, Special Attack).Defining VersatileA textbook definition of versatile would be The ability to adapt or be adapted into many different functions or activities (Oxford Dictionaries, 2014). For the purpose of this assignment, when defining versatile in context to Pokmon X & Y, it would be the aptitude of each Pokmon to adapt to a variety of different situations in battle, compared to similar Pokmon in the chosen stat.ConstraintsIn order to provide the most accurate results without any discrepancies, a number of constraints will be placed upon this assignment. ConstraintReason
A sample of 50 Pokmon will be taken for each stat.Top Pokmon of each stat, prevents the need to analyse Pokmon that have low stats in the chosen area.
Mega-Evolutions will not be included in the sample.Stat change to great will make discrepancies.
Natures, Effort Values and Individual Values will not be calculated. And decimal points will be rounded to the nearest whole number.It will deliver discrepancies into the collected data. And a large number of simulations will have to be developed.
In the last stage of elimination, the possible abilities of each Pokmon candidate will be analysed, and the ability that works best with the Pokmon will be used.As each Pokmon has access to 2-3 abilities, each one will be analysed to observe which ability best suits the Pokmon.
Legendary Pokmon will not be included in the sample.Stat values are too high compared to non-legendary Pokmon, will make discrepancies.
The sample will only contain fully evolved PokmonSo the values stay consistent.
HP will be directly correlated with Defence or Special Defence, and Speed will be directly correlated with Attack or Special AttackBecause of their relation to these stats, versatility of each Pokmon cannot be correctly correlated unless in relation.
Pokmon with two varying forms that activate in battles will not be calculateDiscrepancies in statistics.
Pokmon levels are set to 100, but maximum stats are not calculated, only the BASE stats,To assure the quality of the statistics gathered. And to compare the base stats brings no discrepancies.
Statistics (Each bast stat)Pokmon with the highest AttackPokmonAttackAverage Attack ((Sum of Attack values) / (Number of Pokmon)) = 129From this sample, we can determine the average of Attack stats, and therefore determine the number of turns it takes for the average Attack-based Pokmon to faint its opponent based on HP and Defence.It is also important to check if the data values are too spread out or not. A good way to check is too calculate the standard deviation, so...(Then find the average of each squared value, thereforeVariance = 92.8384Standard Deviation = Standard Deviation = 9.635269The Standard Deviation value is small in correlation with the Attack values of the Pokmon sample; therefore we can determine that the spread of the Attack values are small, preventing discrepancies in calculating the average data.
Pokmon with the highest Special Attack
Magmortar125Average Special Attack ((Sum of Special Attack values) / (Number of Pokmon)) = 116From this sample, we can determine the average of Special Attack stats, and therefore determine the number of turns it takes for the average Special Attack-based Pokmon to faint its opponent based on HP and Special Defence.It is also important to check if the data values are too spread out or not. A good way to check is too calculate the standard deviation, so...(Then find the average of each squared value, thereforeVariance =91.1876Standard Deviation = Standard Deviation = 9.54922The Standard Deviation value is small in correlation with the Special Attack values of the Pokmon sample; therefore we can determine that the spread of the Special Attack values are small, preventing discrepancies in calculating the average data.
Pokmon with the highest DefencePokmonDefence
Carracosta133Average Defence ((Sum of Defence values) / (Number of Pokmon)) = 131From this sample, we can determine the average of Defence stats, and therefore determine the number of turns it takes for the average Defence-based Pokmon to faint in terms of opponents Attack and Speed stats.It is also important to check if the data values are too spread out or not. A good way to check is too calculate the standard deviation, so...(Then find the average of each squared value, thereforeVariance =652.5264Standard Deviation = Standard Deviation 25.5446The Standard Deviation value is quote spread out in correlation with the Defence values of the Pokmon sample; therefore we can determine that the spread of the Defence of the sample Pokmon is 25.5446, therefore the discrepancies when comparing the stats is relatively moderate.
Pokmon with the highest Special Defence