pokemon soul silver.heart gold walk through

Download Pokemon Soul Silver.heart Gold Walk Through

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This walkthrough covers everything you need to know about how to get through the main story in the game. It shows you all of the Pokemon in each of the areas that you can catch as you play through, as well as pointing out numerous items and such. It also shows all of the important Trainer battles, such as Gym Leaders and fights against your Rival. Please do remember that this guide is a work in progress! It was originally written for the Japanese version of HeartGold and SoulSilver, so there may be some Japanese names of things still in here, or translations or stuff like that. Some Trainer names may be unavailable until I can confirm them. Additionally, as this is work in progress, I will be adding content continually. This guide was last updated on 4/2/2010. Also, if you would like to contribute anything well written, like strategies or complete coverage on a section that you wrote yourself, contact me as well and I might decide to use it on this Walkthrough!

OpeningAs soon as you fire up the game for the first time, you'll see a screen asking if you need help figuring out the controls for the game. If you're unfamiliar with them, you can just touch the bottom screen to see the controls, otherwise just select the bottom option and you'll be set to begin. Afterwards, you'll see Prof. Oak and he'll release a Marill while telling you about the world of Pokemon. After more dialogue, he'll ask you whether you're a boy or a girl, and you'll see the two Trainers (boy or girl) on the bottom screen of your DS. Select whichever of the two you want to play as. There isn't a significant difference if you play as a boy or a girl, so it's mostly a matter of preference. You'll then be asked your name, so choose your name from the bottom screen. You can only enter up to 7 characters for a name. Finally, Oak will shrink you down into normal size and you will actually get to begin playing the game!

New Bark TownYou start up in the top floor of your house. You have a Wii and everything. If you check your PC, you will find that you have some mail from Lyra (if you're playing as a male Trainer; it will be from Ethan if you're playing as a female Trainer). Walk down the stairs and your mom will talk to you. She'll tell you that Professor Elm next door was looking for you, and will then put icons on the bottom screen of your DS. They're your basic menu options. You can either touch the bottom screen or press X to access it and use your control pad to navigate. When you leave your house, a Marill will walk over to you, then you'll see Lyra in the house next door and the Marill will run over towards her. After that, head on over to Prof. Elm's Lab, which is just to the west. Inside, you'll walk over to Prof. Elm and he'll jabber on for awhile before he gets some mail on his PC. It's from Mr. Pokemon about an Egg he found, so he wants you to take your Pokemon and go pick it up from him. Cool! When Prof. Elm is done talking, save your game if you want to, then walk on over to the three Poke Balls in the direction he's looking to pick your starting Pokemon! Pick whichever Pokemon you want to start with and then hit A. Afterwards, you'll see the Pokemon you chose beside you and you'll be asked if you want to give it a nickname. Go ahead and give it one

if you'd like to, but keep in mind that you can't change it until around the time you'll be getting your third Gym Badge (about 5 or so hours through the game). Important!Save your game before approaching the table and picking which Pokemon you want if you are looking to have your starting Pokemon be of a certain nature or gender!

Which starting Pokemon should I choose?This is a good question that is asked by a lot of players. The Pokemon that you choose as your starter Pokemon does make a bit of an impact on your playthrough, because you are going to be likely to use that Pokemon in your team throughout the game. But which one is the best of these three to choose? Here are my opinions on the three starter Pokemon!

Chikorita -L16-> -L32-> Chikorita is a bit difficult to raise successfully due to its lack of offensive moves and difficulty against the first few Gyms. It has good defensive stats and Meganium ends up being a bit well-rounded (though underwhelming), emphasizing still on those defensive stats. Unfortunately Razor Leaf is going to have to get you by until Chikorita learns Magical Leaf at level 22 (as a Bayleef), and that's about it for useful Grass-type moves. It can still learn some other attacking moves, but you're going to be wanting to use your Chikorita and its evolutions to inflict status on your opponent's Pokemon, to set up things like Light Screen and Reflect (it can learn them both!), and to stay alive in the fight. Petal Dance, which is learned by Meganium at level 32, is alright for attacking with, but prevents you from switching and confuses you afterwards. I personally do not recommend picking Chikorita unless you're looking for a challenge. Newer players should stay away from it. Sorry, Chikorita. Cyndaquil -L14-> -L36-> Cyndaquil is a pretty solid choice and does well against the first few Gyms. It is very swift with its high Speed, and it has really nice Sp. Atk to boot. It learns Smokescreen at level 6 in HGSS, allowing it to debilitate your opponent's Pokemon by lowering their accuracy, and it keeps it up by learning a lot of good attacking moves. Ember is learned at level 10, Flame Wheel level 20 (as a Quilava), Lava Plume at level 35, and Flamethrower at level 42 (as a Typhlosion). Cyndaquil and its evolutions learn pretty much everything they need to learn in order to fight just by leveling up. You can supplement your Cyndaquil by teaching it a variety of TMs, like Focus Blast, Fire Blast, Rock Tomb, or Sunny Day. I definitely recommend Cyndaquil to the newer players or the players that want an easier ride through the game. You just need to make sure that you have a Pokemon that can deal with annoying Rock-types and Water-types, because they're Cyndaquil's bane. Totodile -L18-> -L30-> Totodile is an interesting Pokemon to use. It has a lot of Attack and Defense power, which is very welcome early on, and it learns some fairly decent moves. Early on, it learns Water Gun at level 6, then the rather useless Rage shortly afterward at level 8, followed by Bite at 13 and Ice Fang at 21 (as a Croconaw). After that, it learns a lot of offensive moves and moves that really help kick it into gear. Aqua Tail, Super Power, and Crunch are just a few moves that it will learn later on as a Feraligatr. It has an awesome amount of diversity compared to Cyndaquil and Chikorita, learning a lot of different moves. It's a shame that it doesn't learn Aqua Tail or Superpower until much later, but it can make up for it by learning plenty of other TM moves. It certainly has a lot more Attack than Sp. Atk, so Surf isn't quite as good, but it's still alright and you'll likely appreciate it. Feraligatr makes a pretty awesome fighter later on and is a bit more versatile than Typhlosion. The Pokemon that you choose as your starter Pokemon will be solid and strong regardless of which you choose, and any of the three of them are excellent choices. Really, it's just a matter of your preferences as to which you pick.

After that, Elm will tell you that you can heal your Pokemon whenever you want by checking out the PC behind him. Just hit A next to it and select Yes and you'll heal your Pokemon! Items at New Bark Town PotionYou get 5 Potions from Professor Elm's Aide as you leave.

As you leave, Prof. Elm's aide will give you 5 Potions to help you out if you find yourself in a pinch. Try to save these and just heal up at Elm's PC or the Pokemon Center in Cherrygrove City instead, but it's ok to use them if you are about to lose a fight or something. When you exit the building, Lyra will be outside with her Marill. She'll say some stuff, and will then head off with her Marill. At this point, you can't leave town just yet. You'll need to go back to your house and talk to your mom so she'll give you the Pokegear! She'll ask if you know how to use it, but regardless of what you answer, she'll explain it anyway. And that's that, you've got your Pokemon, you've got your Pokegear, you're all set for an adventure! Just as you're about to leave town, though, Elm pops out from his lab and gives you his Phone Number for your Pokegear. Now you'll finally be able to leave!

Route 29Route 29Enc. Rate: 25

Wild Pokemon Pidgey Sentret Rattata Hoothoot

Type(s) /

Level(s) Lv. 2 ~ 4EXP: 15 ~ 31

Morn. 55% 35% 0% 0%

Day 55% 40% 5% 0%

Night 0% 0% 15% 85%

Lv. 2 ~ 3EXP: 16 ~ 24

Lv. 2, 4EXP: 16 ~ 32

/

Lv. 2 ~ 4EXP: 16 ~ 33

Items at Route 29 PotionFrom the building leading to Route 46 on the northern part of the route, head east through some tall grass and hug the northern wall to find it.

There are a lot of hills and ledges that are one-way ledges on this route, so just try and climb up rather than down. It's not too tricky, but just remember you need to be heading north. There is a building you can enter about halfway through the route on the northern side, but there's nothing really of interest for you there at the moment. Proceed through the route, hugging the northern wall and then gradually making your way west, fighting all of the wild Pokemon that you run into. They shouldn't be too tough, though make sure you run back and heal if things are getting bad (try not to waste your Potion). I'd recommend reaching level 6 before entering Cherrygrove City to the west.

Cherrygrove City

Upon arriving in Cherrygrove City, an old man called the Guide Gent will approach you and then show you around town. He'll show you the Pokemon Center, the Poke Mart, and the ocean. However, he runs pretty fast (pretty good for his old age!), so he gives you a set of Running Shoes after he's shown you around town. Now you can run by holding in B! You can also tap the little shoes on the bottom screen to make it so you run automatically, without having to hold in B. Pretty handy! You can heal up your Pokemon in the Pokemon Center if it is low on HP. I'd recommend doing that before heading north, to Route 30. In the Poke Mart, you can buy a Potion for $300, an Antidote for $100, and a Parlyz Heal for $200. You can't buy Poke Balls just yet, though. As you try leave town to Route 30 to the north, you'll be stopped by the energetic old man again. He'll give you the Map Card for your Pokegear, allowing you to view the map of Johto when you use your Pokegear. You can zoom in and make notes on locations if you have the desire to, though the notes probably won't do you that much good now. Now head on north to Route 30!

Route 30Route 30Enc. Rate: 25

Wild Pokemon Pidgey Ledyba Caterpie Weedle Metapod Kakuna Spinarak Hoothoot Rattata

Type(s) / /

Level(s) Lv. 2, 4EXP: 15 ~ 31

Morn. 40% 10% 0% 30% 50% 0% 0% 50% 10% 0% 0% 10% 0% 0% 0%

Day 50% 0% 35% 0% 0% 35% 15% 0% 0% 15% 0% 0% 0%

Night 0% 0% 0% 0% 0% 0% 30% 0% 30% 60% 40%

Lv. 3EXP: 23

Lv. 3 ~ 4EXP: 22 ~ 30

/

Lv. 3 ~ 4EXP: 22 ~ 29

Lv. 4EXP: 41

/ / /

Lv. 4EXP: 40

Lv. 2EXP: 15

Lv. 3 ~ 4EXP: 24 ~ 33

Lv. 3 ~ 4EXP: 24 ~ 32

Items at Route 30 Apricorn BoxInside of the first house you find on the route, talk to the guy inside and he will give you the Apricorn Box.

Grn ApricornRight outside of the Apricorn Box guy's house.

PotionNear the entrance to the route, on the eastern side.

AntidoteJust past the first house you see on the route, to the west a bit.

Pnk ApricornRight outside of Mr. Pokemon's house.

Mystery EggGiven to you by Mr. Pokemon to deliver to Prof. Elm.

You can find a Potion near the entrance to the route, on the eastern side. As you try head north through Route 30, you'll be stopped by a guy in a house, who will tell you some stuff and will give you the Apricorn Box. That lets you store up to 99 of the Apricorn, which can be found by shaking down some of those funny looking sphere-like trees (like the one near the guy's house, which contains a Grn Apricorn). Past the house a bit, if you try head west, you'll notice that Trainers are blocking your path. Unfortunately, they don't play the cool battle music like they did back in the original Gold and Silver. Oh well. Take the eastern path instead and follow it along until you find a little house (with an Apricorn nearby it, that contains a Pnk Apricorn). That's Mr. Pokemon's house, and that's who you're looking for! Inside of Mr. Pokemon's house, you'll see Mr. Pokemon with Professor Oak. After a little bit of talking, he'll give you the Mystery Egg, which is what you came here for in the first place. Then he heals up your Pokemon, and then Prof. Oak comes over to talk to you. He looks at your starter Pokemon and comments on it and stuff, then comes back to you and gives you the Pokedex. Sweet! It'll appear as the top-right icon on the bottom screen. After giving you the Pokedex, he has to go back to his Radio Show in Goldenrod City, but he gives you his Phone Number for your Pokegear before he leaves. How nice, now you can bug Oak as much as you want. As soon as you leave the house, Prof. Elm will call and tell you that something terrible has happened and that you should get back to his lab right away! When the phone call is over, just press B a few times to leave the Pokegear screen in case you haven't figured that out already.

Cherrygrove CityMake your way back to Cherrygrove City, but make sure that you heal your Pokemon up at the Pokemon Center first! Maybe buy a Potion if you don't feel confident in your combat skills (or if you used your first one up already), because you have a fight waiting for you! As you try leave Cherrygrove City, that guy with the red hair that you saw lurking outside of Elm's Lab earlier (you might not have noticed him) will bump into you and then challenge you to a fight with a Pokemon that might look a little familiar to you if you took some time choosing your Pokemon...

Boss FightPasserby Boy (if you picked Chikorita) Cyndaquil $500 Lv. 569 EXP

(if you picked Cyndaquil)

Totodile(if you picked Totodile)

Lv. 570 EXP

Chikorita

Lv. 567 EXP

What a really cool intro to the fight! He shouldn't be that difficult, but he'll be harder than any of the wild Pokemon you've run into. You should be at least level 6 before taking him on, but level 7 is recommended. If you started with Cyndaquil, try use SmokeScreen first, then Leer, then finish him off with Tackle. After beating him, he'll start to leave, but will then come back to pick up the Trainer Card that he dropped accidentally. Hope you caught his name on it! (Don't worry, you don't have to watch for anything; it's a joke!) Now go and heal if you want (not necessary if you hop down the ledges back to New Bark Town) and head back to Prof. Elm's Lab!

New Bark TownWhen you enter Prof. Elm's lab, you'll walk over to the policeman who's there and suspects you as the robber! Not good! Then your friend (Lyra or Ethan) will run in and will help explain things, clearing your innocence. Now you'll be given the chance to name the red haired boy. Name him whatever you'd like, though you can leave his name blank to use the default name for him. In the Pokemon canon stuff, he is referred to as Silver, so you might want to name him that if you are a Pokemon purist. I'm just going to call him Rival for the sake of this walkthrough, though. It's a great name, after all, and you'll know exactly who I'm talking about! After that, your friend and the policeman will leave, and then you'll give Prof. Elm the Mystery Egg you got from Mr. Pokemon. He'll be like "No way, Pokemon really make eggs! Unbelievable! I've never actually seen one!" and be all amazed by it or something. Common sense, man. But then he'll be excited that you got your Pokedex from Prof. Oak and tells you that you should embark on a journey for the badges and take the Pokemon League challenge. You know, the usual. And the best place to start is in Violet City. But first, no hero starts a great journey without saying goodbye to his or her mom, so make your way back to your mom's house to talk to her. She'll then ask if you want her to save a portion of your money after each fight that you win. It's your choice, though if you say yes, she'll buy you stuff with that money, some of it being rather tricky to get, and since you'll probably be making enough money anyway, you might as well. Whenever she buys something, she'll call you on your Pokegear, and you'll then be able to pick up your item(s) at any Poke Mart by talking to the man in the red suit. She buys a lot of berries, but some of the other cool items she buys for you include a Silk Scarf, Choice Scarf, and Moon Stone, as well as plenty others, so it's definitely worth it. Now make your way out of town, now that you're embarking on an epic journey and you said goodbye to your mom.

Route 29Upon entering the route, your friend will be there with his or her (I'm just going to refer to him/her as the girl, Lyra) Marill, and she will want to show you how to catch Pokemon to show off her awesomeness points. No more Dude, regrettably, to show you how to catch Pokemon like back in the days of Gold and Silver.

Lyra will fight a Rattata L2, do an attack, and then toss a Poke Ball at it. You might want to pay attention to what she's doing so you'll be able to navigate the windows, since that's exactly what you do to catch Pokemon. You didn't even need me to tell you that! After she catches her Rattata, she'll give you some Poke Balls (5 to be exact) so you can now catch Pokemon at your leisure. Sweet! Then she'll just leave. Items at Route 29 Poke BallLyra or Ethan gives you 5 Poke Balls after demonstrating how to catch Pokemon.

Go ahead and catch some Pokemon if you want. Hoothoot is pretty sweet because it learns Hypnosis at level 5, which is great for putting Pokemon to sleep and helping you catch them (and good against tough Trainer fights), and it also learns Peck at level 9 (35-power move) and Uproar at level 13 (50power move). Rattata learns Quick Attack at level 4, which will be pretty powerful until it learns Hyper Fang at level 16. It also learns Bite along the way and generally learns a ton of Normal- and Dark-type attacking moves. Pidgey hits a little harder than Hoothoot, but Hoothoot is probably better earlier on. Sentret is also an option, but it hits a little lighter than Rattata does. On your way to Cherrygrove City, you might want to check out that building that I told you not to go to now, because there are some Pokemon there for you to catch if you so desire.

Route 46Route 46Enc. Rate: 25

Wild Pokemon Geodude Spearow Rattata

Type(s) / /

Level(s) Lv. 2 ~ 3EXP: 20 ~ 31

Morn. 40% 35% 25%

Day 40% 35% 25%

Night 45% 0% 55%

Lv. 2 ~ 3EXP: 16 ~ 24

Lv. 2, 4EXP: 16 ~ 32

Totally optional to stop by, but in case you want to get yourself a Geodude, you might want to stop by this place. They're a bit of a pain to catch, and a bit dull to raise, but Rock Throw at level 11 will be pretty cool on Geodude for awhile, and after that it starts picking up some nice moves. It's just slow as molasses and can't take hits from Special-based Pokemon. This is also a great place to catch Spearow, too, which make a much more offense-oriented Flyingtype Pokemon than either Pidgey or Hoothoot do, at the cost of being quite a bit more frail defensively.

Cherrygrove CityThe Poke Mart has a few new items and even has someone new at the register. The person on the top register will sell you Air Mail for $50 and Heal Balls for $300. There isn't really any reason you'd want Heal Balls, though, and you're better off buying Poke Balls, which are now available from the other clerk for just $200 each.

Route 30

Now that you can catch some Pokemon here, you might find something of interest, though I doubt it. Spinarak is an option if you're playing HeartGold or there's Ledyba if you're playing SoulSilver, but neither are really that good and each lacks good moves for a long time. There's also a few Trainers for you to fight on the route now! After fighting some of them, they might ask you if you want to give them your number. You might as well, so that way they'll call you for rematches and stuff. Trainers at Route 30 Youngster Joey Rattata Lv. 448 EXP

$64

* Joey will offer their phone number after the fight.

Youngster Mikey Pidgey Rattata Bug Catcher Don Caterpie Caterpie Lv. 3 / Lv. 2

$6422 EXP

Lv. 448 EXP

$4833 EXP

Lv. 333 EXP

None of them should be too tough or anything. They're not much stronger than the wild Pokemon you've fought in the area, but they do provide a nice amount of EXP for beating them. Switch Training your little guysThroughout the game, you'll be sure to catch a bunch of Pokemon. Some of them you may like to train up to have as permanent additions to your team, whereas others you may just want to collect or use to fill out your Pokedex. For those Pokemon that you are interested in training, you'll often find that they don't have the greatest stats or attacks when you first catch them. If you're looking for a way to train them up, you can do something that I like to call "switch training." Basically, you have whatever Pokemon you would like to have gain some EXP in the first position of your party, preferably against Trainer fights (because slower Pokemon may be unable to run against wild Pokemon that you don't want to fight). Then, when it is sent out in the battle, you switch it for your main attacker at this point in the game, this is most likely your starter Pokemon and have it finish off the opposing Pokemon. That way both of those two Pokemon earn EXP, even though only one of them did the work. Repeat the cycle for each Pokemon in a Trainer's team, switching back to the switch trained Pokemon when asked to switch, then switching to your attacker again. This does mean that whatever Pokemon you are doing the attacking with will be receiving at least one hit every turn, because the opponent will get free reign of their attacks, but usually your stronger Pokemon can take more than a few hits without worry.

Make your way north, fighting any of the three Trainers en route you'd like, and you'll reach Route 31.

Route 31

Route 31Enc. Rate: 25

Wild Pokemon Pidgey Ledyba Caterpie Weedle Bellsprout Metapod Kakuna Spinarak Hoothoot Rattata

Type(s) / /

Level(s) Lv. 3, 5EXP: 23 ~ 39

Morn. 30% 10% 0% 30% 35% 0% 0% 30% 20% 15% 0% 0% 10% 0% 0% 0%

Day 30% 0% 35% 0% 0% 35% 20% 15% 0% 0% 15% 0% 0% 0%

Night 0% 0% 0% 0% 20% 0% 0% 30% 0% 10% 40% 40%

Lv. 4EXP: 30

Lv. 4 ~ 5EXP: 30 ~ 37

/ /

Lv. 4 ~ 5EXP: 29 ~ 37

Lv. 3EXP: 36

Lv. 5EXP: 51

/ / /

Lv. 5EXP: 50

Lv. 3EXP: 23

Lv. 4 ~ 5EXP: 33 ~ 41

Lv. 4 ~ 5EXP: 32 ~ 40

Trainers at Route 31 Bug Catcher Wade Caterpie Caterpie Weedle Caterpie* Wade will offer their phone number after the fight.

$32 Lv. 222 EXP

Lv. 222 EXP

/

Lv. 333 EXP

Lv. 222 EXP

Items at Route 31 PotionDirectly to the west of the Dark Cave.

Blk ApricornRight by a man and a Bug Catcher near the end of the route.

Poke BallNear Bug Catcher Wade.

A new Pokemon you can fight on your way to Violet City is Bellsprout. Though it won't be overly helpful against the first two Gyms (Flying- and Bug-type Pokemon), you can trade it in Violet City for an Onix, which might be of more use to you in those Gyms. Rather soon into the route, you'll find a cave just sitting there. That's the Dark Cave, and there's not really a whole lot you can do there now not to mention it's really dark inside! But you can fight Zubats and Geodudes inside and there's also a Potion inside.

You can explore the Dark Cave after you've gotten TM70 (Flash) and, preferably, HM06 and the Zephyr Badge from Falkner in Violet City so you can use Rock Smash on the rocks. Of course, there's also a Potion right outside of the cave anyway, so it's almost kind of silly going in. Head along west to find a Poke Ball and a Bug Catcher waiting for you right before the entrance to Violet City.

Dark CaveDark Cave (Main Room)Enc. Rate: 10

Wild Pokemon Geodude Zubat Dunsparce

Type(s) / /

Level(s) Lv. 2 ~ 4EXP: 20 ~ 41

Morn. 60% 39% 1%

Day 60% 39% 1%

Night 60% 39% 1%

Lv. 2 ~ 4EXP: 15 ~ 30

Lv. 4EXP: 71

Items at Dark Cave PotionHug the west side of the cave until you hit the wall at the top, then head east, then jump down a ledge and it's around there.

Again, nothing really of importance in here, unless you really want that freebie Potion or a Zubat. You can come back here after beating the Sprout Tower and teaching TM70 (Flash) to one of your Pokemon. Use Flash to light up the cave. Better yet, though, if you want that elusive Dunsparce, you can come back after beating Falkner and getting HM06 (Rock Smash) to the west of the city, then use Rock Smash to break the rocks inside the cave. There's a much better chance of running into Dunsparce that way!

Violet CityItems at Violet City Vs. RecorderGiven to you by Lyra or Ethan on your way into the city.

Ylw Apricorn

Immediately as you enter the building leading into Violet City, your friend, Lyra (or Ethan) will show up with her Marill and will give you the Vs. Recorder. Similar to the one in Pokemon Platinum, it lets you record fights with Trainers that you battle online or in the Battle Frontier. Pokemon Trade: OnixThe boy in the house just to the west of the Pokemon Center will trade you an Onix for that Bellsprout you just caught on Route 31 (or you can catch a higher level one south on Route 32). It will be at the same level as the Bellsprout was. That may come in handy against the upcoming Violet Gym, but you will want to keep your Onix away from the Bellsprouts the Monks use in the Sprout Tower. Onix's Screech and Rock Throw attacks are very helpful against Falkner.

n the southwest part of town, just to the south of the Poke Mart.

Just remember that, because it is a traded Pokemon, it will gain EXP faster, though may disobey you once it hits around level 10 until you get your badge.

Inside of the Trainer's School, which is the larger looking building (not a tower) just to the north of the Pokemon Center, you can find out about a bunch of different Pokemon stuff. The Gym is located on the west side of town, but you won't be able to get far in it at all until after you've cleared the Sprout Tower, which is located on the northeastern side of town. It's that big tower across the bridge. Before entering Sprout Tower, you may want to check out Route 32, which is to the southwest of Violet City, as there are some useful Pokemon there.

Route 32Route 32Enc. Rate: 25

Wild Pokemon Bellsprout Rattata Ekans Mareep Hoppip Zubat Wooper

Type(s) / Lv. 6EXP: 72

Level(s)

Morn. 30% 35% 5% 0% 30% 20% 10% 5% 0%

Day 30% 40% 10% 0% 30% 20% 10% 0% 0%

Night 20% 30% 0% 0% 30% 10% 0% 5% 35%

Lv. 4, 6EXP: 32 ~ 48

Lv. 4EXP: 35

Lv. 6EXP: 50

/ / /

Lv. 6EXP: 63

Lv. 4EXP: 30

Lv. 6EXP: 44

You won't be able to proceed any south on Route 32, but one nice thing is that there is now a patch of grass at the very entrance in the route, so you don't have to wait around to catch a Mareep. The downside is that Mareep doesn't learn Thundershock until level 10, so you'll need to level it up to that level before it will do any good against Falkner. (Though that Flying-type resistance and Static ability helps!) Wooper is also a pretty darn good Pokemon to catch here. Though it will be awful in the Sprout Tower, it learns some nice moves early on. It can hit with Water Gun right away, then grow into Mud Shot and Mud Bomb. Not too shabby, really.

Sprout TowerSprout TowerEnc. Rate: 5

Wild Pokemon Rattata Gastly

Type(s)

Level(s) Lv. 3 ~ 6EXP: 24 ~ 48

Morn. 100% 0%

Day 100% 0%

Night 15% 85%

/

Lv. 3 ~ 6EXP: 40 ~ 81

Trainers at Sprout Tower Sage Nico Bellsprout Bellsprout Bellsprout Sage Chow Bellsprout Bellsprout Bellsprout Sage Edmond Bellsprout Bellsprout Bellsprout Sage Jin Bellsprout / Lv. 6108 EXP

$144 / / / Lv. 354 EXP

Lv. 354 EXP

Lv. 354 EXP

$144 / / / Lv. 354 EXP

Lv. 354 EXP

Lv. 354 EXP

$144 / / / Lv. 354 EXP

Lv. 354 EXP

Lv. 354 EXP

$288

Sage Neal Bellsprout / Lv. 6108 EXP

$288

Sage Troy Bellsprout Hoothoot Items at Sprout Tower Parlyz HealDown the stairs near Sage Nico.

$336 / / Lv. 7126 EXP

Lv. 787 EXP

X AccuracyUp the ladder past Sage Chow.

PotionUp the ladder past Sage Edmond.

Escape RopeRight by Elder Li.

TM70 (Flash)Received from Elder Li after beating him.

Make your way up the tower, fighting the Sages and their Bellsprouts and catching whatever Pokemon here you want. Keep your Water-types and Rock-types away from these things, because Razor Leaf will hit them fairly hard! One of the sages at the end has a Hoothoot waiting for you, which may catch you off-guard at first (though it isn't that big of a deal). After you get to the top, you'll see your red haired Rival up there talking to the master elder guy. He just beat him in a fight, got the TM he wanted, and used an Escape Rope to get out of there. What a jerk! Now it's your turn to take on the Elder though, for the TM you want. (There's an Escape Rope on the other side of him that you don't want to forget!) Trainers at Sprout Tower Elder Li Bellsprout Hoothoot Bellsprout / / / $1200 Lv. 7126 EXP

Lv. 10123 EXP

Lv. 7126 EXP

His Pokemon are at a much higher level than what you've been fighting, so it'll be a good challenge for you. Watch out for that Hoothoot, because it has good defenses and can put you to sleep! After beating Elder Li, he'll give you TM70 (Flash). You can teach that to your Pokemon to light up the Dark Cave you ran across earlier, but it's not really worth it just yet. It's not a great move, but it can be handy lowering accuracy if you feel like teaching it to someone. Just don't count on it being a permanent addition to any moveset. Now might be a good time to use that Escape Rope you just picked up from the side of the Elder. You didn't pick it up? What? Well now's a good time to pick it up and use it!

Violet GymAfter you've beaten Elder Li in the Sprout Tower, you'll be able to take the lift in the Violet Gym to elevate you way up to a few Trainers and the Gym Leader, Falkner. You can walk across the clear tiles on the side if you feel like dodging one or both of the Trainers, but why would you want to do that? Miss out on valuable experience points? Come on! I can't get into the Gym!Unlike the original Gold and Silver, you MUST visit Sprout Tower and beat the Elder on the top floor in order to get into the Gym. Go and do that if you are wondering why you can't get in.

Trainers at Violet Gym Bird Keeper Abe Spearow / $288 Lv. 9111 EXP

Bird Keeper Rod Pidgey Pidgey / /

$224 Lv. 782 EXP

Lv. 782 EXP

Before fighting the Gym Leader, you might want to go back and heal your Pokemon if they aren't up to the battle. Might as well have them in prime form. Then talk to Falkner to begin your first Gym Battle!

Boss FightLeader Falkner Pidgey Pidgeotto / / $1560 Lv. 9105 EXP

Lv. 13313 EXP

Pidgey can annoy you with Sand-Attack, which is certainly annoying. Try to switch the affected Pokemon out when Falkner switches for his Pidgeotto, which is at level 13. Level 13 is actually pretty tough for this point in the game. They did a good job at making Falkner a bit more of a challenge, since he used to use only a level 7 Pidgey and a level 9 Pidgeotto. Pidgeotto likes to use Tackle, which isn't too strong normally, but Pidgeotto's rather high level may make it a bit painful nonetheless. It also has Roost in its arsenal, which heals its HP and restores it by 50% of its max. Don't underestimate that, because it can use it whenever it likes to heal its HP back! If you're having trouble beating Falkner, go catch a Mareep to the southwest of town on Route 32, level it up a few levels, and then just send it out against Pidgeotto. Hopefully Static will activate when Pidgeotto uses Tackle, paralyzing it, cutting its Speed by 75% and hopefully preventing it from using Roost due to paralysis. Mareep doesn't even need to know Thundershock (learned at level 10) to be useful. Either that or have the Onix you got in a trade earlier use Screech against the Pidgeotto to soften up its defenses for your main Pokemon to finish it off with. Items at Violet Gym TM51 (Roost)Received from Falkner after beating him.

Zephyr BadgeAllows your Pokemon to use Rock Smash outside of battle to smash rocks. Also ensures that traded Pokemon up to level 20 will obey you.

After beating Falkner, he'll give you the Zephyr Badge, let you use Rock Smash outside of battle, will let traded Pokemon up to level 20 obey you without question, and even give you that annoying Roost move in the form of TM51. That's a nice move to teach your Hoothoot or Pidgey if you plan on using it, though you may also wish to save it for other, more useful Pokemon. (Hoothoot is a good option though, due to its already high defenses and the fact that it can use Hypnosis.)

Violet CityAs soon as you finish up your Gym fight against Falkner and leave the Gym, your Pokegear's phone will ring. It's Prof. Elm! Has he figured out how to use his phone yet? He'll call and tell you that he wants you to hold onto that egg now, because it needs friendship and stuff like that in order to hatch. Sure. So go pick it up from the Poke Mart, and boom, you've got your very own egg to baby in your party. Yeah, you heard me correctly: the Poke Mart. Unlike Pokemon Gold and Silver, Prof. Elm's aide is waiting for you in the Poke Mart now. He's the guy in the lab coat. Should be obvious. After picking up the egg, some lady dressed in a kimono will come over to you and notice your Egg and talk about Prof. Elm some. Then she does some spin thing and heads off to the south. Weird! What will hatch from that egg? Spoilers: it's the same thing that hatches from nearly every egg... a Togepi. That's great if you like Togepi or Togetic, but now that there's Togekiss, you might actually want to train it. This Togepi does know the move ExtraSensory, though, so it might be worth your while to train it up. After your Egg hatches...After your Egg hatches, take the hatched Pokemon back to Professor Elm in New Bark Town, with it in your lead position, and he'll give you an Everstone for aiding him with hatching that Egg! Sweet!

Before you head south, you might want to check out Route 36 to the west of Violet City for a valuable HM.

Route 36Items at Route 36 HM06 (Rock Smash)Talk to the guy near the dancing tree to the west.

Hard StoneTalk to Arthur hiding in the forest behind the Pokemon Center. (Thursdays only.)

After beating Falkner, talk to the guy standing by the sign (a bit to the west) and he'll give you HM06 (Rock Smash). Now you can smash some of the rocks that have been blocking your way! On top of that, now that you can use Flash to illuminate the Dark Cave, you might want to check that place out again! (Bellsprouts can learn Flash just fine, and Rattata is an ok choice to learn Rock Smash, though so is Geodude or Onix.) Actually, there's nothing really new in there until you get Strength or Surf, so you might want to just pass for now unless you feel like going on a dungeon exploration! Or unless you're looking for Dunsparce. You can use Rock Smash on the rocks inside of there to have a much better chance of finding one. Hello There, Arthur of ThursdayOn Thursdays, Arthur, one of the Day-of-the-Week Siblings, will be here for you to talk to. If you talk to him, he'll give you the Hard Stone. If you have met him once before, along with all of his other siblings, he'll give your Pokemon the Careless Ribbon instead.

Unfortunately, that's all there is to do on this route. The route's blocked due to a dancing Sudowoodo. How irritating! (Though amusing at the same time.) However, the way south is still open, and you'll find down there the mysterious Ruins of Alph.

Ruins of AlphWhat a spooky, eerie, mysterious place! First off, you can use Rock Smash here on the rocks to pick up some neat items fairly frequently. When you run out of rocks to smash, you can just leave the area and go back to it and they will reappear. Items at Ruins of Alph (Rock Smash) Blue ShardFound by using Rock Smash on the rocks in the ruins. (More common in SoulSilver.)

Green ShardFound by using Rock Smash on the rocks in the ruins. (More common in SoulSilver.)

Red ShardFound by using Rock Smash on the rocks in the ruins. (More common in HeartGold.)

Yellow ShardFound by using Rock Smash on the rocks in the ruins. (More common in HeartGold.)

Helix FossilFound by using Rock Smash on the rocks in the ruins. (HeartGold only.) (You cannot revive this fossil until you get to Pewter City much later in the game, but it will become an Omanyte.)

Dome FossilFound by using Rock Smash on the rocks in the ruins. (SoulSilver only.) (You cannot revive this fossil until you get to Pewter City much later in the game, but it will become a Kabuto.)

Old AmberFound by using Rock Smash on the rocks in the ruins. (You cannot revive this fossil until you get to Pewter City much later in the game, but it will become an Aerodactyl.)

Max EtherFound by using Rock Smash on the rocks in the ruins.

Max ReviveFound by using Rock Smash on the rocks in the ruins. (Very rare.)

One of the houses isn't actually a house. When you walk in it, it won't take you anywhere, so just walk out the east side of it and you'll see it's just covered. Walk through that then through the one nearby to reach the building with a real door in it. Inside, you'll find a small room with a lady in it that tells you some stuff. It's basically just a puzzle that you need to solve. You need to use your touch screen on your DS to drag these pieces onto the puzzle to make it look like a Kabuto. It's changed a bit from the old days of Gold and Silver; now you have to rotate the pieces as well! To move them into place, just drag them over (hold down the stylus and move it into position). To rotate a piece, just tap it when it's in place and it'll spin. The first puzzle shouldn't be too difficult. Just remember to spin and look at the thing! You should be able to determine if it doesn't look right. After you've solved it, the floor will give up beneath your feet, causing you to fall down into the depths of the ruins! Down there will be another unfortunate soul who passed the test, thinking he'd win a brand new car, only to be sent down there to his doom. Wait, what?! Well he's down there nonetheless. And because he's a cool guy, he gives you the Unown Report, which is a Key Item that contains notes on... the Unown. Then he just leaves like it never even happened. Items at Ruins of Alph

Unown ReportGiven to you by a researcher in the basement of the Ruins of Alph after solving the first puzzle.

Ruins of Alph (Basement)Enc. Rate: 15

Wild Pokemon Unown

Type(s) Lv. 5EXP: 43

Level(s)

Morn. 100%

Day 100%

Night 100%

Now you'll fight Unown down here. They're at level 5 and you'll find a few different letter variants of them. They're pretty useless in combat, though, but you may want to catch a few of them to get closer to unraveling this puzzle. Go ahead and make your way south until you get to the ladder, then take it up to leave the basement. Before you head out, if you have an Escape Rope in your inventory, you can go back to the room with the puzzle to get some items. Go back to that room and then examine the slab on the back wall. It should say some message in Unown, spelling out the word "ESCAPE". Yep, that's your cue: use the Escape Rope and then it will open up a path leading you back to some secret swag. Items at Ruins of Alph (1st Puzzle Room) EnergyPowderFound behind the first room's puzzle after using an Escape Rope where the Unown lettering says "ESCAPE".

Heal PowderFound behind the first room's puzzle after using an Escape Rope where the Unown lettering says "ESCAPE".

Oran BerryFound behind the first room's puzzle after using an Escape Rope where the Unown lettering says "ESCAPE".

Pecha BerryFound behind the first room's puzzle after using an Escape Rope where the Unown lettering says "ESCAPE".

Nothing that fantastic or anything, but it's still some stuff to possibly help you out. You can drop down that hole behind the items and you'll find yourself on a floor with more Unown lettering carved into the ground beneath you. That lettering spells out the following message: "OUR CLAN ENGRAVED WORDS IN THIS PLACE". Interesting. Drop down the hole to get back to the basement. Eh, might as well make your way on to Route 32 now that you've done all you can do here for now. Now that you can actually proceed on Route 32, that is.

Route 32As you try to pass, the guy won't just let you through, but he'll reward you with the Miracle Seed, a held item that boosts the power of Grass-type moves. Sweet! That can really come in handy for your Chikorita or Bellsprout. Route 32Enc. Rate: 25

Wild Pokemon Bellsprout

Type(s) / Lv. 6

Level(s)EXP: 72

Morn. 30%

Day 30%

Night 20%

Rattata Ekans Mareep Hoppip Zubat Wooper / / /

Lv. 4, 6EXP: 32 ~ 48

35% 5% 0% 30% 20% 10% 5% 0%

40% 10% 0% 30% 20% 10% 0% 0%

30% 0% 0% 30% 10% 0% 5% 35%

Lv. 4EXP: 35

Lv. 6EXP: 50

Lv. 6EXP: 63

Lv. 4EXP: 30

Lv. 6EXP: 44

Trainers at Route 32 Youngster Albert Rattata Zubat Picnicker Liz Nidoran F Lv. 8100 EXP

$128 Lv. 672 EXP

/

Lv. 891 EXP

$128

* Liz will offer their phone number after the fight.

Camper Roland Nidoran M Lv. 9115 EXP

$144

Youngster Gordon Wooper / Lv. 10111 EXP

$160

Fisherman Justin Magikarp Magikarp Magikarp Magikarp Fisherman Henry Poliwag Lv. 8132 EXP

$160 Lv. 521 EXP

Lv. 521 EXP

Lv. 1563 EXP

Lv. 521 EXP

$256

Poliwag Fisherman Ralph Goldeen

Lv. 8132 EXP

$320 Lv. 10237 EXP

* Ralph will offer their phone number after the fight.

Bird Keeper Peter Pidgey Pidgey Spearow Items at Route 32 Miracle SeedReceive from a man automatically near the beginning of the route.

$256 / / / Lv. 670 EXP

Lv. 670 EXP

Lv. 899 EXP

RepelRight past the first Youngster on the route, head west and you'll find it in the grass.

Great BallJust past Camper Takahiro, and to the right; sort of on a cliff just south of the railroad.

TM09 (Bullet Seed)Directly south of Camper Takahiro, though on the cliff and not down the stairs.

Old RodTalk to the Fisherman inside of the Pokemon Center.

Lure BallTalk to the balding man near the Fisherman inside of the Pokemon Center and answer yes to his question to receive 2 Lure Balls.

Poison BarbTalk to Frieda hiding in the forest behind the Pokemon Center. (Fridays only.)

Just head south on the route, fighting whatever Trainers you feel like fighting. After the Picnicker, you'll find some steps leading down to a patch of grass. There are some Fishermen on the docks down there which might make for good battle practice (and laughs). Either way you take, you'll also notice that there's a huge railroad overhead. Sweet! You can find a Great Ball on the route, which is pretty nice at this point in the game. Don't waste it on a Rattata! But also don't feel bad about using it, because you'll be able to get more before too long. Additionally, right south of one of the Campers (the one with the Nidoran), you'll find TM09 (Bullet Seed). It's not a great move or anything, but it's not a bad move to teach some of your Pokemon at this point in the game. Try not to teach it to something like Bellsprout or Chikorita, who learn much better moves by default. It might be worth teaching to Hoppip, because although it learns it at level 19, it's a long time to suffer with just Tackle in its offensive arsenal. Near the end of the route, you'll see a guy lurking about, looking like he wants to sell you something. He WANTS to sell you some Slowpoketail for only $100, but he's apparently out or something, because he won't let you buy any. Business is tough! But at least he doesn't force you to cough up $100 when you pass like he did in Gold and Silver. Say Hi to Frieda on Friday

On Friday, you can find Frieda hiding behind the trees around the Pokemon Center. If you talk to her, she will give you the Poison Barb. If you have met her once before, along with all of her other siblings, she'll give your Pokemon the Relax Ribbon instead.

There's also a Pokemon Center here for your convenience. Go ahead and heal up your Pokemon here, but make sure you talk to some of the people inside, because they've got items for you! Fish up some 'karpTalk to the Fisherman inside of the Pokemon Center and he will give you the first fishing rod you can obtain in the game, the Old Rod. You can use that to fish up things like Magikarp, Magikarp, maybe a Poliwag, Tentacool, or Goldeen, but mostly Magikarp. Actually it will catch more than just Magikarp, but it's just rather unlikely. Here's a look at some of the previous areas you can go back to that have some Pokemon on them, in case you're interested in getting more than just a Magikarp. Otherwise I will be providing fishing tables along with the normal encounter tables from here on in.

Cherrygrove City (Fishing) Wild Pokemon Type(s) Rod(s): Old Good Super

Magikarp

95%L10

60%L20

Krabby

5%L10

36%L20

66%L40

Corsola* only during daytime

4% /L20

30%L40

Staryu* only during nighttime

4%L20

30%L40

Kingler Routes 30 and 31, Violet City, Ruins of Alph (Fishing) Wild Pokemon Type(s) Rod(s): Old Good

4%L40

Super

Magikarp

95%L10

60%L20

6%L40

Poliwag

5%L10

40%L20

94%L40

Dark Cave (Main Room) (Fishing) Wild Pokemon Type(s) Rod(s): Old Good Super

Magikarp

95%L10

60%L20

6%L40

Goldeen

5%L10

40%L20

90%L40

Seaking Route 32 (Fishing) Wild Pokemon Type(s) Rod(s): Old Good

4%L40

Super

Magikarp

95%L10

60%L20

6%L40

Tentacool

5% /L10

39%L20

90%L40

Qwilfish

1% /L20

4%L40

You can get Qwilfish with an Old Rod if Fisherman Ralph calls you and tells you that Qwilfish are swarming in the area, but otherwise they're not an option for you at this point.

After the lone Bird Keeper past the Pokemon Center, you'll find a rock that you can smash with Rock Smash by the trees to your right. Smash 'em and you'll pick up the Shell Bell, a useful item to help keep your Pokemon healed by healing its HP whenever it does damage with an attack (based on how much damage it did). Now just go into the Union Cave to your left with your Pokemon healed and you'll be on your way to Azalea Town in no time!

Union CaveUnion Cave 1FEnc. Rate: 10

Wild Pokemon Geodude Sandshrew Rattata Zubat Onix

Type(s) / Lv. 6EXP: 62

Level(s)

Morn. 30% 30% 0% 10% 40% 25% 5%

Day 30% 30% 0% 10% 40% 25% 5%

Night 30% 30% 0% 10% 40% 25% 5%

Lv. 6EXP: 79

Lv. 4, 6EXP: 32 ~ 48

/ /

Lv. 5, 7EXP: 38 ~ 54

Lv. 6EXP: 92

Union Cave B1FEnc. Rate: 15

Wild Pokemon Geodude Sandshrew Rattata Zubat Onix

Type(s) / Lv. 8EXP: 83

Level(s)

Morn. 30% 30% 0% 5% 35% 25% 10%

Day 30% 30% 0% 5% 35% 25% 10%

Night 30% 30% 0% 5% 35% 25% 10%

Lv. 8EXP: 106

Lv. 6, 8EXP: 48 ~ 65

/ /

Lv. 7, 9EXP: 54 ~ 69

Lv. 8EXP: 123

Union Cave 1F, B1F (Fishing) Wild Pokemon Magikarp Goldeen Seaking Trainers at Union Cave Firebreather Ray Vulpix Lv. 9121 EXP

Type(s)

Rod(s):

Old 95%L10

Good 60%L20

Super 6%L40

5%L10

40%L20

90%L40

4%L40

$288

Hiker Daniel Onix / Lv. 11253 EXP

$352

Hiker Russel Geodude / Lv. 461 EXP

$256

Geodude Geodude Firebreather Bill Koffing Koffing Poke Maniac Larry Slowpoke

/ /

Lv. 693 EXP

Lv. 8124 EXP

$192 Lv. 6145 EXP

Lv. 6145 EXP

$704 / Lv. 11232 EXP

Items at Union Cave X AttackNear the entrance of the cave, by the first Hiker; it's just north of him.

TM39 (Rock Tomb)In the northern basement, it's directly to the west.

X DefendIn the northern basement, it's directly to the north.

Great BallRight by Firebreather Bill.

PotionAround where Firebreather Bill is, just head west and hug the northern part of the nearby lake to find it.

AwakeningRight by the exit.

Move west a bit from the etnrance and you'll find a Hiker and a choice to head either north or south. Heading north brings you up to a Firebreather with a Vulpix on his team. It also leads to a basement. You can find TM39 (Rock Tomb) down there, which is a good move to teach earlier on in the game to anything that can learn it, except Rock-types that already learn Rock Throw, which is sort of redundant. There's also an X Defend, which is moderately handy in a pinch, though far less appealing. Taking the southern route rather than going to the basement will lead you through several Trainers, some using Rock-type Pokemon which are a pain if you don't have any Water- or Grass-type moves to take them on with. Near the end of the Union Cave, you'll find a Poke Maniac, who is now dressed in some random green Pokemon costume that doesn't even resemble a Charmeleon. That's too bad, the Charmeleon costume was hilarious. His Slowpoke is a bit of a pain, though, and can use Yawn which puts you to sleep unless you switch next turn (or knock it out). Right by the exit, which is in the southeast corner, you'll find an Awakening. Great, now you get that. Oh well. Proceed out the exit to leave this place.

Route 33Route 33Enc. Rate: 25

Wild Pokemon

Type(s)

Level(s)

Morn.

Day

Night

Hoppip Rattata Ekans Spearow Zubat

/

Lv. 6, 8EXP: 63 ~ 84

35% 40% 10% 0% 30% 20% 5%

35% 45% 15% 0% 30% 20% 0%

0% 60% 30% 0% 30% 0% 40%

Lv. 4, 6, 7EXP: 32 ~ 57

Lv. 7EXP: 62

/ /

Lv. 6EXP: 49

Lv. 4, 6, 8EXP: 30 ~ 61

Trainers at Route 33 Hiker Anthony Geodude Machop* Anthony will offer their phone number after the fight.

$352 / Lv. 11171 EXP

Lv. 11175 EXP

Items at Route 33 Pnk ApricornJust to the south of the Union Cave.

Wht ApricornJust to the south of the Union Cave.

Hey, it's raining! It's pouring, as a matter of fact, so Water-type moves will be powered up and Firetype moves powered down. Other than the Hiker on the route with some pretty tough Pokemon, there's not much else for you to see or do here, so head on west to your destination: Azalea Town!

Azalea TownItems at Azalea Town Wht ApricornRight by Kurt's house.

As soon as you enter Azalea Town, you'll see a guy dressed in black threatening a guy and causing him to run home and cry. It's Team Rocket! Oh noes! That guy isn't willing to budge for anything. He's guarding his post well, so you'll need to busy yourself with something else in Azalea Town for the moment. Heal up at the Pokemon Center and then go explore town! At the Poke Mart, you can buy Bloom Mail for $50, Heal Balls for $300, and then the new Net Balls for $1000. Net Balls work well on Bug- and Water-type Pokemon. They also have Super Potions for $700 that are a waste and you should buy 1 max, as well as Repels and stuff. When you go to check out the Gym in the middle of town, you'll find that it's BLOCKED! Blocked by another darn Rocket Grunt! What's with these guys and blocking everything fun in life, geez! When you want to get down to business, you talk to Kurt. That's how things go in this town, it seems, so go on over to the house in the northwest corner of town, pick up the Wht Apricorn outside it if you wish, and then go inside and talk to Kurt, the old guy. He'll get all steaming over the Slowpokes

getting their tails cut off by the Rockets (I hope those things grow back!) and will dash over to kick some serious Rocket rear! You'd better go follow him back over to the well that grunt was guarding earlier! You'll notice it's no longer being guarded. Kurt did a good job, I tell ya, so make your way down the well! Or, if you'd rather peek ahead to the Ilex Forest to catch some new Pokemon before you head into the Slowpoke Well, you can go ahead and do so. You just won't be able to get very far in it.

Ilex ForestIlex ForestEnc. Rate: 5

Wild Pokemon Caterpie Weedle Metapod Kakuna Paras Zubat Oddish

Type(s) Lv. 5 ~ 6EXP: 37 ~ 45

Level(s)

Morn. 50% 0% 0% 50% 30% 0% 0% 30% 15% 5% 0%

Day 60% 0% 0% 60% 30% 0% 0% 30% 5% 5% 0%

Night 0% 0% 0% 0% 15% 25% 60%

/

Lv. 5 ~ 6EXP: 37 ~ 44

Lv. 5 ~ 6EXP: 51 ~ 61

/ / / /

Lv. 5 ~ 6EXP: 50 ~ 60

Lv. 5 ~ 6EXP: 50 ~ 60

Lv. 5 ~ 6EXP: 38 ~ 46

Lv. 5 ~ 6EXP: 55 ~ 66

Ilex Forest (Fishing) Wild Pokemon Magikarp Poliwag Type(s) Rod(s): Old 95%L10

Good 60%L20

Super 6%L40

5%L10

40%L20

94%L40

As you can see, there are a few new Pokemon available for you to catch here. Oddish is a solid Grasstype Pokemon that is far superior than Hoppip. Paras is another option for you, but it tends to be a little weaker. However, it is an unusual Bug/Grass-type, so that might make it more intriguing. You can explore the rest of the forest later. I'll be covering it after you earn your next Gym Badge. So get going to the Slowpoke Well, you Slowpoke!

Slowpoke WellSlowpoke Well 1FEnc. Rate: 5

Wild Pokemon Zubat Slowpoke

Type(s) / / Lv. 5 ~ 8EXP: 38 ~ 61

Level(s)

Morn. 85% 15%

Day 85% 15%

Night 85% 15%

Lv. 6, 8EXP: 84 ~ 113

Slowpoke Well 1F (Fishing)

Wild Pokemon Magikarp Goldeen Seaking

Type(s)

Rod(s):

Old 95%L10

Good 60%L20

Super 6%L40

5%L10

40%L20

90%L40

4%L40

Kurt sort of fell down the well a little too hard. So much for those heroic jumps you always see on TV. Nah, his back is killing him after that, so you have to go it alone and show these Rocket Grunts who's boss. No one messes with Slowpokes on Kurt's watch! Make your way into the next room and then head forward to fight against the first of the few Rocket Grunts down here. Also, take note of how AMAZING their music is now! Er, ahem, sorry, it's one of my favorites. Always has been. Trainers at Slowpoke Well Team Rocket Grunt Rattata Rattata Team Rocket Grunt Zubat Ekans Team Rocket Grunt Rattata Zubat Zubat Items at Slowpoke Well Super PotionRight by the second Rocket Grunt.

$360 Lv. 9109 EXP

Lv. 9109 EXP

$440 / Lv. 9103 EXP

Lv. 11145 EXP

$360 Lv. 785 EXP

/ /

Lv. 9103 EXP

Lv. 9103 EXP

One of the Slowpokes has mail attached to it. It's probably something pretty horrible to read and horrible to think of the poor Slowpoke down there with it, but oh well. After fighting those three Grunts, you'll need to take on the big one to save these Slowpokes - Proton. Lance, meet Lance!All of the Team Rocket Executives in the game are named after different rockets and missiles crafted in the real world. Each of the Team Rocket Executives has had their name changed from the original Japanese version to reflect a new rocket or missile name in the English versions. You see, in Japanese, Proton's name was literally translated as "Lance" ( ), named after the LANCE missile system that the USA used during the 70s and 80s. Hence why the Japanese named this executive Lance in their version.

That's great and all, but it poses a problem for English players there's already a certain League Champion named Lance! In the English versions of HeartGold and SoulSilver, his name was changed to Proton, named after the Russian Proton rocket, which was not a military missile (like LANCE was), as not to conflict with the English name of Lance, but it is a rather fun fact that you might or might not have known about.

Boss FightExecutive Proton Zubat Koffing / $480 Lv. 891 EXP

Lv. 12292 EXP

They really made this fight like a million times cooler than it ever was. He's not overly difficult, but that Koffing of his can be a pain. After beating him, he'll run off and leave you with the Slowpokes. Kurt then shows up, just a minute too late to actually do something useful for you (other than move that first Grunt that was blocking your path to the well out of your way), but at least he takes you out of the well and back to his house afterwards.

Azalea TownBack in Kurt's House, he'll talk about the Rockets and how they were defeated by a Trainer named Red three years ago, but it looks like they're back again. Uh oh! Oh well, you'll have to deal with it later. For now, you've done your part, and for it, he gives you the Fast Ball, which is a Poke Ball not seen since the original Gold and Silver that has a higher catch rate for Pokemon that flee from battles (like Abra, Entei, Raikou, etc.). Cool. He'll also make you custom Poke Balls for your Apricorns you've been picking up, though the kind he makes vary based on the color of Apricorn you give him, and it'll take him a day to make them. What kind of Poke Balls will Kurt make for you? Here's a list! Apricorn Poke BallHigher catch rate if your battling Pokemon is at a higher level than the wild Pokemon. (Rate depends on how much higher of a level.)

Red

Level BallHigher catch rate if used against a Pokemon that you fished up with a Rod.

Blu Ylw

Lure BallHigher catch rate if used against Pokemon that evolve from a Moon Stone somewhere in their evolution line.

Moon BallSame catch rate as a normal Poke Ball, but any Pokemon caught with a Friend Ball starts off with a very high happiness rating.

Grn

Friend BallHigher catch rate if used against Pokemon that flee from battles.

Wht Blk

Fast BallLower catch rate if used against Pokemon that weigh less than 220 lbs. Higher catch rate if used against Pokemon that weigh more than

Heavy BallMuch higher catch rate if used against a wild Pokemon that is of the opposite gender as the Pokemon you are using.

Pnk

Love Ball

Some of these are kind of useful, like the Friend Ball and the Love Ball. The Level Ball can be nice sometimes, too, particularly if you're using a level 100 Pokemon and trying to catch things at level 25 or less. But it's a bit of a hassle to get them, so just do it when you have the time. He'll offer to make you some custom Poke Balls right on the spot. You can give him any number of one color of Apricorn and then he will make that many of the corresponding Poke Ball, having that many ready for you the following day. After giving him some Apricorns, his granddaughter will give you his phone number for your Pokegear. You can call in to see if your Poke Balls are finished, as well as the quantity of Apricorns or Poke Balls you left with him or he's waiting to give you. Now you need to heal up your Pokemon and go get your second Gym Badge! But before you do that, if you head off to the west, Rival will ambush you and challenge you to a battle! Don't go over that way if you don't want to fight him; he's pretty tough and you might want that second Gym Badge before you take him on, but if you're feeling gutsy, go for it! (Otherwise you'll just have to take him on afterwards.)

Boss FightRival Gastly Zubat(if you picked Chikorita)

$1152 / / Lv. 14285 EXP

Lv. 16184 EXP

Quilava(if you picked Cyndaquil)

Lv. 18547 EXP

Croconaw(if you picked Totodile)

Lv. 18550 EXP

Bayleef

Lv. 18543 EXP

Gastly may use Curse, which will cut its HP by 50% of its maximum, but will then cause the Pokemon active against it to take 25% of its own maximum HP in damage at the end of each turn. Ouch! Be sure to switch out your Pokemon after getting afflicted with that unless you want to take a lot of damage. His starter is now in its second stage. Bayleef may be a pain to you if you started with Totodile, as it has Synthesis and can heal its HP very frequently. Quilava can also hit you with SmokeScreen to reduce your accuracy while Croconaw is able to hit you with some strong attacks. Be careful not to let any of their HP reach below 1/3rd its max, because otherwise its ability will activate, increasing the amount of damage they do with either their Fire-, Water-, or Grass-type attacks (depending on the Pokemon) by 50%! After beating Rival, he'll whine, call you weak, call himself weak, and call Team Rocket weak. Well I agree with two of those. Actually he's pretty tough; level 18 Pokemon are nothing to sneeze at at this

point in the game. You might want to hold off fighting him until after your Gym battle if he's giving you problems. Alright, NOW go get your second Gym Badge!

Azalea GymTrainers at Azalea Gym Bug Catcher Al Caterpie Weedle Bug Catcher Benny Weedle Kakuna Beedrill Twins Amy & May Ledyba Spinarak Bug Catcher Josh Paras / / / / / / / $192 Lv. 12135 EXP

Lv. 12133 EXP

$192 Lv. 778 EXP

Lv. 9136 EXP

Lv. 12408 EXP

$320 Lv. 10115 EXP

Lv. 10115 EXP

$208 Lv. 13195 EXP

I can't get into the Gym!You can't just go running into the Gym here, not while the Rockets are invading. Just calm down. Before you can enter the Gym, you need to make sure that you both: Talked to Kurt in the northwest part of town, in his house. Fought all of the Rocket Grunts in the Slowpoke Well to the east of town.

y y

Go do those two things in order to get into the Gym!

Look at these spiders! Creepy! Well, they only have 6 legs, so maybe they aren't spiders, but they do crawl across those webs. How it works is that they will ALWAYS cross when there's a turn. They'll never go straight ahead, but will always turn. So you look at it and you think to yourself, "Hmmm, where will this spider go...?" Or you just read this guide and I'll tell you where it'll go! For the first part, taking the middle spider will take you to Bug Catcher Al. The right spider will take you to a dead end. You want to take the spider on the left. That'll lead you to the second Bug Catcher and the second area. Now it gets even more confusing, because there are levers that you have to flick that change the position of the respective color's web. If you don't flick any switches, you'll lead yourself over to the

Twins. Hey, that'll be your first Double Battle of the game! Flicking that first blue switch will disable the blue web and will cause the spider to lead you over to Bug Catcher Josh and his Paras. No switches over there, though. How do you get to Bugsy then? Don't flick the first blue switch but instead flick the one over by the Twins. Then take the spider over to the red switch, flick it, and you're right in front of the Gym Leader. Get ready to take on Bugsy, the Bug-type Gym Leader!

Boss FightLeader Bugsy Scyther Metapod Kakuna / / $1800 Lv. 17681 EXP

Lv. 15231 EXP

Lv. 15228 EXP

Bugsy doesn't mess around and he (don't let his cast of all female Pokemon and his ambiguous attire mislead you) starts the fight out with his most powerful Pokemon, his Scyther. Unlike the old Gold and Silver, this Scyther can rip you apart if you're not careful. It has Quick Attack, which strikes first no matter what. It also has Focus Energy, which increases the chances of it getting a critical hit against you, as well as Leer to soften your defenses, should you try counter with Defense Curl or something. Be very careful with that Scyther! It has a Sitrus Berry to heal it when it gets weak, plus Bugsy can pop a Super Potion whenever Scyther or any of his Pokemon get weakened, too. However, what makes his Scyther particularly deadly and hard to knock out is its creative use of Bugsy's signature move, U-Turn. It does heavy damage thanks to Scyther's high Attack and, after Scyther uses it, it switches out for either Bugsy's Metapod or Kakuna, who will then absorb whatever attack your Pokemon was going to use against Scyther (unless your Pokemon is faster than Scyther, which isn't too common). Metapod and Kakuna? Really? Yeah, really. The worst you have to worry about from them is a Poison Sting and String Shot. Boohoo. They're basically just free experience points. But they do have some high defensive stats and shield Bugsy's Scyther from damage until you knock them out. Still having trouble with Bugsy and his Scyther? Rock-type Pokemon like Geodude and Onix are great against Bugsy and can withstand plenty of blows from Scyther. If any of your Pokemon can learn Rock Tomb, you'll find that it works remarkably well against Bugsy's Scyther in case using a Geodude or Onix isn't in the cards. Items at Azalea Gym TM89 (U-Turn)Received from Bugsy after beating him.

Hive BadgeAllows your Pokemon to use Cut outside of battle to cut down skinny trees. Also ensures that traded Pokemon up to level 30 will obey you.

After beating him, you'll receive the Hive Badge, which makes it so traded Pokemon up to level 30 will obey you. He'll also give you TM89 (U-Turn), a fairly strong Bug-type move (70-power) that forces the user to switch after it does damage. Kind of nifty. Much better than the old Fury Cutter from Gold and Silver. Lastly, you can also use Cut outside of battle. Now to get out of here, just flick that blue lever beside Bugsy and you'll be lead out.

Now it's time for you to head through the Ilex Forest on your way to the next city, Goldenrod City! If you haven't fought your rival yet, you're going to have to fight him (see the previous section) on your way to the Ilex Forest, so make sure you go heal your Pokemon right after beating Bugsy if this is an issue to you!

Ilex ForestIlex ForestEnc. Rate: 5

Wild Pokemon Caterpie Weedle Metapod Kakuna Paras Zubat Oddish

Type(s) Lv. 5 ~ 6EXP: 37 ~ 45

Level(s)

Morn. 50% 0% 0% 50% 30% 0% 0% 30% 15% 5% 0%

Day 60% 0% 0% 60% 30% 0% 0% 30% 5% 5% 0%

Night 0% 0% 0% 0% 15% 25% 60%

/

Lv. 5 ~ 6EXP: 37 ~ 44

Lv. 5 ~ 6EXP: 51 ~ 61

/ / / /

Lv. 5 ~ 6EXP: 50 ~ 60

Lv. 5 ~ 6EXP: 50 ~ 60

Lv. 5 ~ 6EXP: 38 ~ 46

Lv. 5 ~ 6EXP: 55 ~ 66

Ilex Forest (Fishing) Wild Pokemon Magikarp Poliwag Items at Ilex Forest ReviveEast of the first Farfetch'd.

Type(s)

Rod(s):

Old 95%L10

Good 60%L20

Super 6%L40

5%L10

40%L20

94%L40

HM01 (Cut)Given to you by the Charcoal Man after returning his Farfetch'ds

X AttackSort of hidden by some trees after the bush you can cut down, near the lake.

AntidoteSort of hidden by some trees right up against the lake.

EtherJust to the right of the Kimono Girl.

As you proceed into the Ilex Forest, this guy will stop you and basically whine about his boss's Farfetch'd getting away, so being the good person you are have to go catch it for him. It'll be on a bit further, looking at you, then running away whenever you draw close and press A by it. It'll run around in circles around that mini forest, making it impossible for you to really catch it.

How do you catch that Farfetch'd? Well first chase it so it is in the bottom-left corner, by the rock. That's right where you want it. See those sticks? The piles of sticks that make noise when you step on them? Walk across both piles and watch the Farfetch'd listen to the noise, turning which direction it's looking. When it's down there, step on the bottom set of twigs, the ones directly to the south of the rock it is by, then carefully walk to the right, avoiding that other set of twigs and go in from the other side of the clearing so you'll wind up behind the Farfetch'd. Press A by it when you're behind it and it's facing away and you'll catch it, bringing it back to the dude from earlier. But this guy can't keep track of those darn Farfetch'd and expects you to go get the other one he lost. It's farther back in the forest. Head east, pick up the Revive along the way, and head for the next Farfetch'd. This patch is very similar and it will seem like the last one you just did, but it's actually a little more interesting due to where the twigs are placed. To bag this Farfetch'd, lure it to the top-right corner (it won't go in the area where the two twigs are, so don't worry). When it's there, walk over and step on the set of twigs directly to its right. That will cause it to look right. Then walk up into the corner, carefully avoid the northern-most twigs, and then walk up so you're behind it. You've bagged yourself another Farfetch'd, yeah! Afterwards, you'll be taken back to the guy, his boss will come over and then give you HM01 (Cut), which will let you cut down that shrimpy looking shrub blocking your path to Goldenrod City. It'll actually let you cut down any of those shrimpy looking shrubs. It isn't that great of a move and you can't remove it whenever you want, so I recommend teaching it to something you aren't using on your battle team, like maybe a Rattata or a Bellsprout. You know, that one you caught earlier but never used. Power up your Fire-types!After you receive HM01 (Cut), you can go back to Azalea Town and talk to the people you helped out here and you'll receive a free Charcoal for your trouble! That powers up the holder's Fire-type attacks, so it's pretty nice to have! You can also buy Charcoal for $9800 in the Azalea Shop now.

Now that you can use Cut...Now that you're able to use Cut outside of battle and have the HM to teach it to your Pokemon, you can go back to Route 32 by Violet City, if you'd like, and use Cut on one of the bushes on the northern part of the route. Behind that bush is a man who will give you TM05 (Roar) if you talk to him. It is far from necessary to do this, because Roar isn't that useful to you in-game anyway, but the option is there for you now.

Beyond that bush is the weird shrine thing that serves no purpose right now, unless you traded over the Pikachu-colored Pichu (Shiny Pichu) from one of the recent Mystery Gift events. There's an event that happens here if you have that leading your party here. Spiky-Eared PichuIf you DO happen to have the Pikachu-colored Pichu (a special sort of Shiny Pichu) in your party, which you can get by trading with your Diamond, Pearl, or Platinum version that has received it via Mystery Gift from either GameStop or Wi-Fi, have it in the lead position in your party with at least one open spot on your team. When you get to this point in the Ilex Forest, press A against the forest shrine (you must have Pikachu-colored Pichu as your lead Pokemon) and then Spiky-Eared Pichu will appear from behind the shrine, play with your Pikachu-colored Pichu, and eventually run back.

An old man will walk by and, after some dialogue, will give you a Poke Ball for your new Pichu. Spiky-Eared Pichu is just like any other Pichu, except it is always female, cannot be traded or evolved, and it has a bit better performance stats for the Pokeathlon Dome. It knows Volt Tackle, Helping Hand, Swagger, and Pain Split when you first get it, and it is also holding a Zap Plate. You can then take this Spiky-Eared Pichu to Professor Elm and he will explain a bit more of its backstory for you.

As you continue through the forest, sort of by the lake, there's a little nook into the forest. There's actually an X Attack hiding down there that you might want to pick up. A little bit further in, you'll see a guy on a ledge that you can't yet reach. You'll get to him in a sec, don't worry. Head north still a bit and you'll see another Kimono Girl (she's a different one from the one earlier) sitting there, looming and lurking. She can wait, too; go down that path to your right and it'll circle over to that one guy on the ledge. As you approach him, you'll see him ramming his head into the tree he's by. What the heck! After checking for brain damage, you can show him one of your Pokemon and he'll offer to teach it the move Headbutt. He'll teach any of your Headbutt as many times as you want. Most Pokemon can learn Headbutt, and those who can are able to use it outside of battle on trees to shake wild Pokemon out of them. It's the only way you can find certain Pokemon, like Heracross and Aipom. It's also not that bad of a move at this point in the game, possessing 70 power, making it a pretty solid Physical-based move. Headbutt to find PokemonYou can use Headbutt on just about every tree you can find throughout Johto (and later Kanto) by simply pressing A while facing it, so long as one of your Pokemon knows Headbutt (obviously). If hitting the tree doesn't trigger a fight, move to a different tree and try use Headbutt again. Once you've found a tree that is triggering a fight against a wild Pokemon, you will know that that is the tree to hit, so keep hitting it over and over again and you will encounter a Pokemon every single time. Here is a list of some of the Pokemon that you can encounter by using Headbutt:

In most areas Exeggcute Hoothoot LedybaSoulSilver only. Not in every area, but is in Route 34 to the north if you want one.

Pineco SpinarakHeartGold only. Not in every area, but is in Route 34 to the north if you want one.

In mountainy areas like Azalea Town Spearow HeracrossUncommon.

AipomUncommon.

In the Ilex Forest

Exeggcute

Hoothoot NoctowlUncommon.

Pineco CaterpieHeartGold only.

WeedleSoulSilver only.

MetapodHeartGold only.

KakunaSoulSilver only.

ButterfreeHeartGold only. Uncommon.

BeedrillSoulSilver only. Uncommon.

Anyway, go back to the Kimono Girl and she'll do her dance, and then ask you if you know how to get out of the forest, since she's lost. Regardless of what you answer, your Pokemon will show her the direction to the exit and she will thank you, then head off. Right by where she was, there's an Ether waiting for you. That's basically all that's left for you in the forest, as you'll find out by walking on ahead until you find nothing more but a building leading you to the next area.

Route 34Route 34Enc. Rate: 25

Wild Pokemon Drowzee Rattata Abra Ditto

Type(s)

Level(s) Lv. 10, 12EXP: 145 ~ 174

Morn. 50% 35% 10% 5%

Day 50% 35% 10% 5%

Night 50% 35% 10% 5%

Lv. 11, 13EXP: 89 ~ 105

Lv. 10EXP: 107

Lv. 10EXP: 87

Route 34 (Fishing) Wild Pokemon Magikarp Krabby Corsola* only during daytime

Type(s)

Rod(s):

Old 95%L10

Good 60%L20

Super

5%L10

36%L20

66%L40

/

4%L20

30%L40

Staryu* only during nighttime

4%L20

30%L40

Kingler Trainers at Route 34 Youngster Samuel $128

4%L40

Rattata Sandshrew Spearow Spearow Pokefan Brandon Snubbull Mareep Picnicker Gina Hoppip Bulbasaur Hoppip* Gina will offer their phone number after the fight.

Lv. 785 EXP

Lv. 10198 EXP

/ /

Lv. 899 EXP

Lv. 899 EXP

$832 Lv. 13175 EXP

Lv. 13163 EXP

$192 / / / Lv. 9142 EXP

Lv. 13177 EXP

Lv. 9142 EXP

Youngster Ian Mankey Diglett* Ian will offer their phone number after the fight.

$192 Lv. 10157 EXP

Lv. 12207 EXP

Camper Todd Psyduck Lv. 14240 EXP

$224

* Todd will offer their phone number after the fight.

Policeman Keith Growlithe Lv. 17331 EXP

$680

Items at Route 34 TM12 (Taunt)Talk to the lady with the Butterfree in the building between Ilex Forest and Route 34.

TM63 (Embargo)In the northeastern corner of the route, just past Camper Todd.

Do yourself a favor, though: in the building between Ilex Forest and Route 34, talk to the lady by the Butterfree at the counter and she'll give you TM12 (Taunt). Not overly useful in-game, but it can come in handy if you want to catch an Abra, which are available really soon in the wild and have a habit of Teleporting away.

Fight the Trainers along the route if you'd like for some extra practice. They've got an interesting assortment of Pokemon for you to fight. There are also some pretty interesting Pokemon in the tall grass, too, like Drowzee and the pain-to-catch Abra. Taunt makes Abra easier to catch, though, by blocking its Teleport attack. About halfway through the route, you'll run into Lyra and her (or Ethan if you're playing as a girl) Marill. She talks to the Day-Care Man outside of his house, who is actually her grandfather. She leads you into the house with the Day-Care Lady to introduce you, but she seems to misunderstand and thinks that Lyra has an interest in you as, you know, someone more than just a friend. After she denies that, she gives you her phone number for your Pokegear, then runs off. You can leave up to two of your Pokemon here in the Day Care. While they're at the Day Care, they'll gain experience points for every step you take, though they'll automatically replace the moves in their roster with newer moves. And, of course, if you leave a compatible male and female Pokemon in the Day Care, you'll wind up with an Egg of the mother's species before too long! Go ahead and put some in if you want; otherwise, don't worry about it. It'll be here for you. As you leave the Day Care, the Day-Care Man will come over to you and give you his phone number and his wife's phone number for your Pokegear. You can call the Day-Care Man to check to see if there is an Egg waiting for you, otherwise you can call the Day-Care Lady to check to see your Pokemon's levels. Go on a bit further and just past the Camper you'll find TM63 (Embargo), a fairly useless move for ingame. It's pretty much worthless. All it does it prevent the opponent from using items, but very rarely do they use them anyway. Finally you'll reach your destination, Goldenrod City!

Goldenrod CityThere's a ton to do in Goldenrod City, that's for sure! With so much hustle and bustle, it's easy to get lost in here. The Pokemon Center should be very obvious and is one of the first buildings you will see when you enter the city. Stop there first to heal up your Pokemon. Let's break things up a bit and start with the Department Store, which is just to the east of the Pokemon Center. Make sure that you bring a Drowzee with you if you caught one.

Goldenrod Department StoreDept. Store 2F (Top Counter) $200 $1200 $1000 $500 $50 $50 Great Ball Escape Rope Repel Max Repel Flame Mail Space Mail

Dept. Store 2F (Bottom Counter) $300 Super Potion

$1200 $1500 $200 $250 $600

Max Potion Antidote Burn Heal Awakening

Dept. Store 3F $350 $550 $650 $650 X Attack Guard Spec. X Accuracy X Sp. Def Dept. Store 4F $9800 $9800 $9800 Iron Zinc HP Up

Dept. Store 5F $1000 $2000 $2000 $3000 $5500 $5500 TM17 (Protect) TM83 (Natural Gift) TM33 (Reflect) TM52 (Focus Blast) TM25 (Thunder) TM15 (Hyper Beam)

Pokemon Trade: MachopThere is a person on the far left side of the 5th Floor of the Department Store that will trade you his Machop for your Drowzee. You can catch Drowzee on Route 34 pretty easily and Machop is really helpful against the upcoming Gym, which is solely a Normal-type Gym. It's up to you if you want to make the trade or not, though I'd advise it.

Also on the 5th Floor, every Sunday, there will be a lady at the counter along with the usual one. She might give you TM27 (Return) if your lead Pokemon is happy towards you or she'll give you TM21 (Frustration) if your lead Pokemon is newly caught or hasn't been treated right (you knock it out a lot). Items at Goldenrod City (Dept. Store 5F) TM21 (Frustration)Given to you by a lady at the counter on Sundays, only if your lead Pokemon is not very friendly towards you.

TM27 (Return)Given to you by a lady at the counter on Sundays, only if your lead Pokemon is rather friendly towards you.

On the 6th Floor of the Dept. Store, there are two people at a desk and they will hold a little raffle. It's called the Daily Drawing Corner and they give out different prizes each day for 1st and 2nd place prizes. The 3rd place prize is always a random berry. How it works is you pay $300 and you will either win... 3rd place, 2nd place, or the grand prize of 1st place. What are the prizes, you ask? Well here's a little table to show you what you'll get each day: Daily Drawing Corner Prizes 1st Place (5%~) 02 (Dragon Claw) 65 (Shadow Claw) 91 (Flash Cannon) 57 (Charge Beam) 60 (Drain Punch) 42 (Facade) 62 (Silver Wind) Luxury Ball Nest Ball Repeat Ball Net Ball Net Ball Dusk Ball Timer Ball You can also buy either Fresh Water (first option; $200 and heals 50HP), Soda Pop (second option; $300 and heals 60HP), or Lemonade (third option; $350 and heals 80HP). I definitely recommend picking up a dozen or so Lemonade, because they're cheap, half the price of a Super Potion, and heal 30HP more than that same Super Potion. The only drawback is that you have to buy them one at a time. Dept. Store 6F (Vending Machines) $200 $350 Soda Pop 2nd Place (30%~) Aspe Cher Ches Oran Pech Pers Raw

If you go into the elevator in the Dept. Store, you can access the basement floor, where there's someone down there with her Machoke. The Machoke will move a crate, the first of which giving you access to an Ultra Ball. Head on over to the west and talk to the girl over there to have another Machoke move a crate, allowing you to reach a Burn Heal. Go back to that same girl and talk to her again to have a third Machoke move a third crate so you can get an Ether. Items at Goldenrod City (Dept. Store Basement) Ultra BallBasement of the Dept. Store, accessible only via the elevator.

Burn HealBasement of the Dept. Store, accessible only via the elevator.

EtherBasement of the Dept. Store, accessible only via the elevator.

Goldenrod Game Corner

Heading a few steps north of the Pokemon Center will reveal the Game Corner, which got massively dumbed down. Instead of an actual Game Corner like it was in Gold and Silver (and, for that matter, the Japanese versions of HeartGold and SoulSilver), it is now just a little house that has some Voltorb Flip game for you to play. You can still get the same prizes, though, but it doesn't look like you have the option to buy coins here. Playing the Voltorb Game is a little difficult to explain. I will try to provide a more thorough explanation later, but since it doesn't cost anything to play, you can figure it out without too much risk or loss. Just remember that when you hit Quit, you get to keep any Coins that you earned that play session (you don't forfeit them). Here's a list of prizes that you can redeem your Coins for: Prize Exchange (Left Man) 2000C 6000C 10000C 1000C 1000C TM75 (Swords Dance) TM35 (Flamethrower) TM24 (Thunderbolt) Wide Lens Metronome

Prize Exchange (Right Man) 200C 700C Dratini Sandshrew SS only

Radio TowerItems at Goldenrod City (Radio Tower) Blue CardTalk to Buena in the second floor of the Radio Tower after obtaining the Radio Card.

BicycleIn the southeastern corner of town, talk to the Bicycle Shop Owner and he will give you the Bicycle to help promote his store.

EtherBasement of the Dept. Store, accessible only via the elevator.

Further north of the Game Corner is the Magnet Train Station, which isn't operational at the moment, as well as the Radio Tower (with a Team Rocket Grunt lurking outside of it!) to the west, and a new addition further west of that: the Global Terminal. It's basically like it was in Platinum, and allows you to go view battles, trades, and stuff like that. Nifty! You should totally start by checking out the Radio Tower, though, so you can get the Radio Card for your Pokegear. Inside, there are three ladies at the desk. The first one just says hi. The second one is for the Pokemon Lottery Corner, where every day a different ID number is drawn, and she'll scan your PC and party to see if you have a winning match. The third one is the one who will give you a quiz in order to get the Radio Card. Feelin' Lucky?Every day the lucky number changes at the Pokemon Lottery Corner. It picks a random Trainer ID (00000 to 65535), then it checks all of the Pokemon in your party and in your PC to see if there is a match. Depending on how many digits you match in a row, starting from the right.

Let's say the daily lottery number is 12345. Here's what you could win depending on if any of your Pokemon matches the ID numbers:

y y y y y

ID of a Pokemon: XXXX5 ID of a Pokemon: XXX45 ID of a Pokemon: XX345 ID of a Pokemon: X2345 ID of a Pokemon: 12345

4th Prize: Ultra Ball 3rd Prize: PP Up 2nd Prize: Exp. Share 1st Prize: Max Revive GRAND Prize: Master Ball

If you do a lot of trading, you can vastly improve your odds of winning the better prizes, as you'll have a ton of extra ID numbers to check against! So trading with friends or online is a great way to add to your collection.

Standing to the side is a girl with pink hair. Yep, that's Whitney, the Goldenrod Gym Leader, slacking off. You can't even enter the Gym until you get the Quiz right, so you'd better get to it! Answers to the Radio QuizThis quiz is pretty easy, all things considered, especially since you can retake it until you pass it (so logically, even if you were a n00b at Pokemon, you could get it right on your sixth try at the latest). But just for reference, here are the questions and the answers to them. Question 1: Can you check the Town Map with your Pokegear? YES! Question 2: Nidorina can only be female. True? YES! Question 3: Kurt, the Poke Ball creator, uses apricots as ingredients? NO! Question 4: It's impossible to use a TM on Magikarp. True? YES! Question 5: In Professor Oak's popular show, Pokemon Talk, is he on with Marie? NO! (It's Mary)

y y y y y

These questions are basically the same as they were in Gold and Silver. Just answer Yes, Yes, No, Yes, No and you'll get the Radio Card. After that, Whitney will whine about how she got the third question wrong (really? Apricots?) and will then run off to the Gym. Good girl, get to that Gym, because you want your Badge!

If you go to the 2nd Floor of the Radio Tower and talk to Buena, the girl in the bottom-right corner, you'll get the Blue Card. You can tune in to find out the daily password on Buena's channel, Buena's Password to get points which can be used to exchange for nifty items. It airs on the Variety Channel at the following hours (am or pm): 2:00, 5:00, 8:00, 11:00. You can't go any further in the Radio Tower now, so go ahead and leave (assuming you got the Radio Card of course; you NEED to have gotten this or you won't be able to enter the Goldenrod Gym).

Other Stuff in Goldenrod CityI ride my BICYCLE!Wanna get a Bicycle? You bet you do! So head east of the Radio Tower and kind of go behind the Pokemon Center and enter the flashy-looking building down the way. Talk to the guy in there and he'll give you a Bicycle. He wants you to help advertise his place, but really it just means you get a free bike. Awesome!

Happiness PersonifiedCurious to know how happy your Pokemon are with you? This can be particularly useful if you are looking to evolve Pokemon that evolve by happiness, such as your Togepi. Head on over to one of the houses near the Bike Shop and talk to the lady inside. She'll tell you how friendly your lead Pokemon is towards you.

If she says "I get the feeling that it really trusts you," it is close to being happy enough to evolve just a little bit more and you'll be there! If she says "It looks really happy! It must love you a lot," then it's about as happy as can be.

Almost done with the tour of Goldenrod City! Head up to the north, passing the railroad, and then you'll see the Gym and a tent on the other side of it. Well, we know what's in the Gym, so why not check out the tent, right? Inside is the Name Rater, and he just looks a little fancier now. He'll rename your Pokemon just like he's always done, as long as they aren't traded. Handy. That's pretty much everything you need to see in Goldenrod City. Oh wait! There's still the Goldenrod Tunnel you need to check out! Heal up your Pokemon, and then enter the Goldenrod Tunnel from either the north or south entrance.

Goldenrod TunnelTrainers at Goldenrod Tunnel Super Nerd Eric Grimer Grimer Poke Maniac Isaac Lickitung $528 Lv. 11211 EXP

Lv. 11211 EXP

$768 Lv. 12325 EXP

Super Nerd Teru Magnemite Magnemite Magnemite Voltorb Poke Maniac Donald Slowpoke Slowpoke / / / / /

$432 Lv. 7133 EXP

Lv. 7133 EXP

Lv. 9171 EXP

Lv. 11241 EXP

$704 Lv. 11232 EXP