philippine creative industry final april29

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Philippine Creative Industries Mapping: Towards the Development of a National Strategy

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Page 1: Philippine creative industry final april29

Philippine Creative Industries Mapping:Towards the Development of a

National Strategy

Page 2: Philippine creative industry final april29

Objectives of the StudyObjectives of the Study

c) identify opportunities for further development and improvement; and

a) determine the creative industries contribution to the economy;

b)analyze the situation per sector and identify the enabling and hindering factors for the growth of the sector;

d) recommend strategies that both the private and public sectors can adopt to propel the industry’s growth.

Page 3: Philippine creative industry final april29

Six Major Fields of Creative Industries

Heritage and the Fine Arts

Design and Architecture

Audio-visuals

Printing and Publishing

Creative Services

Science and Technology

Page 4: Philippine creative industry final april29

METHODOLOGY

Page 5: Philippine creative industry final april29

Creative Economy Value-Chain

Page 6: Philippine creative industry final april29

Five C’s of the Creative Economy Value Chain

Chaining

Capacitating

Communitizing

Clustering

Converging

Page 7: Philippine creative industry final april29

Chaining, Capacitating, Communitizing, Clustering and Converging in a Creative

Sector

Page 8: Philippine creative industry final april29
Page 9: Philippine creative industry final april29

FRAMEWORKFRAMEWORK

Understanding the Philippine Creative

Economy and its Potentials for Growth

Page 10: Philippine creative industry final april29
Page 11: Philippine creative industry final april29

Industrial Design and ArchitectureIndustrial Design and Architecture

Broadcast (TV/Radio) FilmNew Media (Internet/Mobile Devices)Broadcast (TV/Radio) FilmNew Media (Internet/Mobile Devices)

Publishing and PrintmediaPublishing and Printmedia

Science and TechnologyScience and Technology

Creative ServicesCreative Services

AudiovisualsAudiovisuals

Performing Arts Visual/Literary ArtsTraditional Arts and Crafts Cultural SitesPerforming Arts Visual/Literary ArtsTraditional Arts and Crafts Cultural Sites

Print Media (News) Books and MagazinesDissertations/Articles

Print Media (News) Books and MagazinesDissertations/Articles

Animation and Gaming Advertising and Graphics Recreational Services ITESAnimation and Gaming Advertising and Graphics Recreational Services ITES

Heritage and the Fine ArtsHeritage and the Fine Arts

Research & Development in Manufacturing(Electronics and Communication, Food, Drug, Housing and Transport) ICT

Research & Development in Manufacturing(Electronics and Communication, Food, Drug, Housing and Transport) ICT

Packaging Design Textile/Fashion DesignInterior Design ArchitectureProduct Design (Hardgoods)

Packaging Design Textile/Fashion DesignInterior Design ArchitectureProduct Design (Hardgoods)

Creative Field Creative Sectors Involved

Page 12: Philippine creative industry final april29

Artists (Choreographers, Painters, Writers etc) Local and Indigenous Communities

Artists (Choreographers, Painters, Writers etc) Local and Indigenous Communities

Product Designers, Architects, Interior Designers and Fashion Designers,Craftsmen

Product Designers, Architects, Interior Designers and Fashion Designers,CraftsmenWriters, Lay-out Artists, Researchers, AuthorsWriters, Lay-out Artists, Researchers, Authors

Writers, Artists, Directors, Creative Director, content and Substance Providers etc

Writers, Artists, Directors, Creative Director, content and Substance Providers etc

Inventors, Designers, Culinary Scientists, Research and Product Development Units, Doctors, Engineers

Inventors, Designers, Culinary Scientists, Research and Product Development Units, Doctors, EngineersArtists, Gaming /Rides Inventors, Creatives Director, Graphic Designers and Recreational Designers

Artists, Gaming /Rides Inventors, Creatives Director, Graphic Designers and Recreational Designers

Creative Originators

Industrial Design and ArchitectureIndustrial Design and Architecture

Publishing and PrintmediaPublishing and Printmedia

Science and TechnologyScience and Technology

Creative ServicesCreative Services

AudiovisualsAudiovisuals

Heritage and the Fine ArtsHeritage and the Fine Arts

Creative Field

Page 13: Philippine creative industry final april29

Special Art Schools and Universities, LGUs, Local and National Art GuildsSpecial Art Schools and Universities, LGUs, Local and National Art Guilds

Special Training Schools and Universities, LGUs, Local and National Art Guilds, Artisans

Special Training Schools and Universities, LGUs, Local and National Art Guilds, Artisans

Special Art Schools and Universities and LGUsSpecial Art Schools and Universities and LGUs

Special Talent Centers / Groups/ Schools Production Houses

Special Talent Centers / Groups/ Schools Production Houses

Schools and Universities, LGUs, Local and National Science GuildsSchools and Universities, LGUs, Local and National Science Guilds

Special Schools and Universities, LGUs, Local and National Tourism Guilds Special Schools and Universities, LGUs, Local and National Tourism Guilds

Creative Enablers / Facilitators

Industrial Design and ArchitectureIndustrial Design and Architecture

Publishing and PrintmediaPublishing and Printmedia

Science and TechnologyScience and Technology

Creative ServicesCreative Services

AudiovisualsAudiovisuals

Heritage and the Fine ArtsHeritage and the Fine Arts

Creative Field

Page 14: Philippine creative industry final april29

Production Houses/Guilds, Events Companies, Sponsoring Groups from Govt and Private Institutions.

Production Houses/Guilds, Events Companies, Sponsoring Groups from Govt and Private Institutions.

Manufacturing Firm, Production Firm, Product Factories, Design Companies, Entrepreneurs

Manufacturing Firm, Production Firm, Product Factories, Design Companies, Entrepreneurs

Publishing Companies, and Printing HousesPublishing Companies, and Printing Houses

Film Production Companies, TV and Radio Companies, Content ProvidersFilm Production Companies, TV and Radio Companies, Content Providers

Manufacturing Firms, Factories, Laboratories, Real Estate Companies, ICT Investors

Manufacturing Firms, Factories, Laboratories, Real Estate Companies, ICT Investors

Advertising Firms, Design and Graphic Arts Studio, Recreational Planners and Design Firms

Advertising Firms, Design and Graphic Arts Studio, Recreational Planners and Design Firms

Creativity Transformation Mechanism

Industrial Design and ArchitectureIndustrial Design and Architecture

Publishing and PrintmediaPublishing and Printmedia

Science and TechnologyScience and Technology

Creative ServicesCreative Services

AudiovisualsAudiovisuals

Heritage and the Fine ArtsHeritage and the Fine Arts

Creative Field

Page 15: Philippine creative industry final april29

Show (Dance, Music Theater etc), Fine Art Product, Tourist Attractions

Show (Dance, Music Theater etc), Fine Art Product, Tourist Attractions

Magazines, Books, News Paper, JournalsMagazines, Books, News Paper, Journals

Model Housing Units, Product Collection, New Packaging Design, Structure and Design

Model Housing Units, Product Collection, New Packaging Design, Structure and Design

TV/Radio Show, Web Site and, Film OutfitsTV/Radio Show, Web Site and, Film Outfits

New Food Variety, Drug, Cosmetic, New Engine, New Appliance Transportation Innovations

New Food Variety, Drug, Cosmetic, New Engine, New Appliance Transportation Innovations

Advertisement, Game, Animated Product, Recreational attractionAdvertisement, Game, Animated Product, Recreational attraction

Creative Product

Industrial Design and ArchitectureIndustrial Design and Architecture

Publishing and PrintmediaPublishing and Printmedia

Science and TechnologyScience and Technology

Creative ServicesCreative Services

AudiovisualsAudiovisuals

Heritage and the Fine ArtsHeritage and the Fine Arts

Creative Field

Page 16: Philippine creative industry final april29

Theaters, Stage Venues, Galleries, Exhibit Halls and Local Sites, LGU, Govt

Theaters, Stage Venues, Galleries, Exhibit Halls and Local Sites, LGU, Govt

Real Estate Co, Fashion Houses and Brands, Packaging Distributors

Real Estate Co, Fashion Houses and Brands, Packaging Distributors

Book and Magazine Stores, Newspaper stands, WebBook and Magazine Stores, Newspaper stands, Web

TV/Radio Networks, Cinemas and Special Theaters, Record Companies

TV/Radio Networks, Cinemas and Special Theaters, Record Companies

Retail and Wholesale Stores/Outlets , Exhibits, Drugstores etc.

Retail and Wholesale Stores/Outlets , Exhibits, Drugstores etc.TV/Radio Networks, Mass Transport, Advertising Avenues, Print Media, Amusement, gaming and recreational Facilities

TV/Radio Networks, Mass Transport, Advertising Avenues, Print Media, Amusement, gaming and recreational Facilities

Creative Distribution Mechanisms

Industrial Design and ArchitectureIndustrial Design and Architecture

Publishing and PrintmediaPublishing and Printmedia

Science and TechnologyScience and Technology

Creative ServicesCreative Services

AudiovisualsAudiovisuals

Heritage and the Fine ArtsHeritage and the Fine Arts

Creative Field

Page 17: Philippine creative industry final april29

•Art Services, Libraries and Museums generated Php271M in revenue in 2003.•There are 12,000 employees engaged directly in the performing arts.

•Art Services, Libraries and Museums generated Php271M in revenue in 2003.•There are 12,000 employees engaged directly in the performing arts.

•Clothing/Apparel: Top 2 Export.•Furnitures: Top 6 Export, an increase of 31.3% from 2007.•Costume Jewelry 140 establishment with more than 10,000workers. •In 2003, 3000 direct basket manufacturers.

•Clothing/Apparel: Top 2 Export.•Furnitures: Top 6 Export, an increase of 31.3% from 2007.•Costume Jewelry 140 establishment with more than 10,000workers. •In 2003, 3000 direct basket manufacturers.More than 5,000 Establishments engaged in printing. More than 60% are small in size and more than 70% are located in MM.

More than 5,000 Establishments engaged in printing. More than 60% are small in size and more than 70% are located in MM.There are 373 Screens in the Philippines, 60% are in MM. Film Industry has 0.98% share in GDP in 1998. In 2003, the film industry generated more than Php29B. Total employment contribution is 36,000. ABS-CBN posted Php 598M in net income for the first half of 2008

There are 373 Screens in the Philippines, 60% are in MM. Film Industry has 0.98% share in GDP in 1998. In 2003, the film industry generated more than Php29B. Total employment contribution is 36,000. ABS-CBN posted Php 598M in net income for the first half of 2008

•$28B Manufacturing Revenue in the first half of 2008 (Electronics). It employs almost 1M permanent and casual workers in the country.•Php 85B Revenue for the Pharma Industry dominated by Multinationals.

•$28B Manufacturing Revenue in the first half of 2008 (Electronics). It employs almost 1M permanent and casual workers in the country.•Php 85B Revenue for the Pharma Industry dominated by Multinationals.•$105M Revenue in 2005 with 50 major animation outfits in the Philippines.The Animation Industry contributes 7000 to the country’s employment pool.•ITES contributed to more than $500M in 2001 with more than 60000 employees.

•$105M Revenue in 2005 with 50 major animation outfits in the Philippines.The Animation Industry contributes 7000 to the country’s employment pool.•ITES contributed to more than $500M in 2001 with more than 60000 employees.

Creative Market Potential and Indicators

Industrial Design and ArchitectureIndustrial Design and Architecture

Publishing and PrintmediaPublishing and Printmedia

Science and TechnologyScience and Technology

Creative ServicesCreative Services

AudiovisualsAudiovisuals

Heritage and the Fine ArtsHeritage and the Fine Arts

Creative Field

Page 18: Philippine creative industry final april29

NCCA, NHI, LGUs, CCP, DepEd, CHED, NCCA, NHI, LGUs, CCP, DepEd, CHED,

NCCA, NHA, CHED, DTINCCA, NHA, CHED, DTI

PANA, PIA, National Library, DTI, OPS, NCCAPANA, PIA, National Library, DTI, OPS, NCCA

MTRCB, OPS, LGUs, DOTC, NCCA, AdboardMTRCB, OPS, LGUs, DOTC, NCCA, Adboard

DOST, DOTC, BFAD, DOH, NCC, CHED, DTIDOST, DOTC, BFAD, DOH, NCC, CHED, DTI

Adboard, DOTC, DOT, CHED, DTIAdboard, DOTC, DOT, CHED, DTI

Public Institutional Involvement

Industrial Design and ArchitectureIndustrial Design and Architecture

Publishing and PrintmediaPublishing and Printmedia

Science and TechnologyScience and Technology

Creative ServicesCreative Services

AudiovisualsAudiovisuals

Heritage and the Fine ArtsHeritage and the Fine Arts

Creative Field

Page 19: Philippine creative industry final april29

Economic

Contribution of

the Creative

Industry

Page 20: Philippine creative industry final april29

Global and Regional Perspective

Source: UNCTAD

US$227.4 Billion (1996) – Value of world exports of creative industry products and services

US$424.4 Billion (2005) – Value of world exports of creative industry products and services

3.4% of world trade

Page 21: Philippine creative industry final april29

Subgroup

Value (millions of

S)

As % of all creative

industries

As % of total world exports

(goods/services) (2)

Value (millions

of S)

As % of all creative

industries

As % of total world exports (goods/

services) (2) Growth rate  1996 (1) 2005 (1) 1996-2005All creative industries (3) 227,451 100.00 - 424,427 100.00 - 6.4 All creative goods (4) 189,214 83.18 3.50 335,494 79.04 3.21 6.0 All creative services (5) 38,237 16.82 2.87 88,933 20.96 3.50 8.8 Heritage 15,760 6.72 - 26,692 5.99 - 5.4 Arts and craft goods 14,738 6.28 0.27 23,244 5.22 0.22 4.3 Other cultural services 1,022 0.44 0.08 3,448 0.77 0.14 12.9 Visual arts 10,331 4.40 - 22,149 4.97 - 7.9 Visual arts goods 10,331 4.40 0.19 22,149 4.97 0.21 7.9 Performing arts 5,100 2.17 - 14,924 3.35 - 13.5 Music goods 5,100 2.17 0.09 14,924 3.35 0.14 13.5 Publishing & printed media 32,180 13.71 - 44,304 9.95 - 3.4 Publishing goods 32,180 13.71 0.60 44,304 9.95 0.42 3.4 Audiovisuals 6,682 2.84 - 18.182 4.08 - 10.5 Audiovisual goods 355 0.15 0.01 664 0.15 0.01 7.6 Audiovisual and related services 6,327 2.69 0.48 17,518 3.93 0.70 10.7 New media 6,804 2.90 - 12,035 2.70 - 6.5 Media goods 6,804 2.9 0.13 12,035 2.70 0.12 6.5 Design 119,706 50.98 - 218,173 49.00 - 6.2 Design goods 119,706 50.98 2.22 218,173 49.00 2.09 6.2 Creative services 38,236 16.29 - 88,779 19.95 - 8.7 Architectural and related services 9,828 4.19 0.74 27,722 6.23 1.11 10.9 Advertising and related services 5,008 2.13 0.38 15,703 3.53 0.63 12.1 Research and development services 13,336 5.68 1.00 17,990 4.04 0.72 3.0 Personal, cultural and recreational services 10,064 4.29 0.76 27,364 6.15 1.10 10.5

World Exports of all Creative Industry Products and Services by Subgroup, 1996 and 2005

Page 22: Philippine creative industry final april29

Creative Industry in the Philippines

The core copyright-based industries consist of:• Press and literature• Music, Theater, Opera• Motion Picture and Video• Radio and Television• Photography• Software and databases• Visual and graphic arts• Advertising

Core copyright-based establishments made up 31.38 percent of all large establishments, employed 320,871 or 12.18 percent of the total, and provided Php324 billion or 5.37 percent of GDP in 2006

The radio and television sector was the most significant contributor to GDP, bringing in 3.45 percent and in terms of productivity.

Page 23: Philippine creative industry final april29

Size and contribution of Philippine Copyright-based industries

Sector and Industry

Number of Establishments Employment Value Added

VA as % of GDP*

Value Added per Employee

(P000)Number % of Total Number % of Total (P000)

(Large Establishments) 21,242 2,633,495 2,074,911,477 34.39% 788 Agriculture and mining 928 4.37% 147,989 5.62% 38,196,839 0.63% 258

Industry 6,138 28.90% 1,143,379 43.42% 1,073,272,814 17.79% 939

Services 14,176 66.74% 1,342,127 50.96% 963,441,824 15.97% 718 COPYRIGHT-BASED INDUSTRIES 992,383 37.68% 832,871,710 13.81% 839Core 6,666 31.38% 320,871 12.18% 323,778,507 5.37% 1009 Press and literature 2,813 13.24% 198,335 7.53% 78,828,015 1.31% 397 Music, Theater, Opera 803 3.78% 22,195 0.84% 13,697,124 0.23% 617

Motion Picture and Video 51 0.24% 3,131 0.12% 1,444,652 0.02% 461 Radio and Television 230 1.08% 45,208 1.72% 208,052,248 3.45% 4602 Photography 861 4.05% 4,521 0.17% 1,622,833 0.03% 359

Software and Databases 1,302 6.13% 38,247 1.45% 15,729,228 0.26% 411

Visual and Graphic Arts 7 0.03% 509 0.02% 55,747 0.00% 110 Advertising 599 2.82% 8,725 0.33% 4,348,660 0.07% 498Interdependent 151,761 5.76% 109,120,459 1.81% 719Partial 264,983 10.06% 58,930,178 0.98% 222Non-dedicated support 254,768 9.67% 341,042,566 5.65% 1339Copyright-based industries VA share in services: 86.45%Copyright-based industries VA share in major PSIC divisions D,G,I,K,O (manufacturing, trade, transport storage communication, business services, other community social and personal services): 59.24%GDP for 2006 (at current prices) in P000 6,032,624,000 Note:Agriculture includes forestry and fishingIndustry consists of manufacturing, electricity gas and water, and constructionServices consists of wholesale and retail trade, hotels and restaurants, transport, storage, communication, financial intermediation, real estate renting and business, private education, health and social work, and other community social and personal services

Page 24: Philippine creative industry final april29

A NATIONAL STRATEGY FOR

THE DEVELOPMENT

OF THE CREATIVE ECONOMY

Page 25: Philippine creative industry final april29

They prioritize

science science and and technologytechnology at their earlier economic development stages

Countries that have attained a certain standard of living for their citizens

More likely to allocate a substantial budget for the upliftment of the arts, the sciences and all forms of creative pursuits.

• increases in productivity• reduction in costs• creation of new products and services for their growing markets.

accelerates wealth

creation

Page 26: Philippine creative industry final april29

income rises

and

taxes increas

e

The government and the

population at large

more time and money to spend for creative products and services

Page 27: Philippine creative industry final april29

The contribution of the Creative Industries to gross domestic product (GDP) and gross national income (GNP) is small (at 2% to 5%) for less developed economies but it rises as development accelerates to much higher percentages (7% to 10%).

The Philippines remains at number 42 42 in a universe of 57 countries at the Competitiveness ranking of countries

Page 28: Philippine creative industry final april29

We are a very service-oriented economy with little

competitiveness in both agriculture and industry

Agriculture - 62% Industry - 15%

Services sector surged to 51.1%

Agriculture and Industry

Services Sector

1960’s - Employment1960’s - Employment 1960’s - Employment1960’s - Employment

Services sector yielded only 23%.

2009 - 2009 - EmploymentEmployment

2009 - 2009 - EmploymentEmployment

Agriculture - 34.3%

Industry - 14.5%

Page 29: Philippine creative industry final april29

The Creative Industries can have a multiplier effect on the entire economy by:

(a)exploiting indigenous natural resources for creative products;

(b)contracting both rural and urban poor workers to execute creative designs;

(c)extending the value chain (from supply to market chain) within the boundaries of the Philippines to avoid value losses to the economy; and

(d)increasing the final value of the creative products and services through better designs, improved technologies, successful inventions and breakthrough innovations.

Page 30: Philippine creative industry final april29

Entry Strategies

Three strategies emanate from the

PushPush (Creative Originators and Enablers) and

Pull FactorsPull Factors (Creative Markets and Distribution Network) and the

Fulcrum in between (Creative Technologies and Processes used by the Creative Transformers in making Creative Products and Services)

Page 31: Philippine creative industry final april29

Push Factors Fulcrum Pull FactorsCreative Originators

and EnablersCreative

Transformers and Technologies

Demand for Creative Products and

Services

Architects and Engineers

Landscapers and Interior Designers

City/Town Planners and Designers

Furniture and Furnishing craftsmen

Schools which educate and train the above

Architectural and Engineering Technologies and Processes used by public and private firms

Landscaping, interior designing, city house planning and designing technologies and processes by government and private firms

CREATIVE CONSTRUCTION

PROJECTSBuildings and HousesParks and GardensInfrastructure

Page 32: Philippine creative industry final april29

Push Factors Fulcrum Pull FactorsCreative Originators

and EnablersCreative

Transformers and Technologies

Demand for Creative Products and

Services

Directors Scriptwriters Lighting and Sound

Experts Advertising

Creatives Actors, Dancers,

Musicians, Comedians, Acrobats and others

TV Hosts and Radio Announcers

Schools that educate and train the above

Media Broadcasting companies using Creative Technologies and Processes

Hospitality entrepreneurs who provide entertainment

Repertory Groups Mall Owners Advertising

Companies

ENTERTAINMENTTelevision Shows and AdvertisementsTheaters / Clubs (Plays/Shows)FilmRadioVideo Arcades and Theme ParksGraphic Arts and Animation

Page 33: Philippine creative industry final april29

Push Factors Fulcrum Pull FactorsCreative Originators and

EnablersCreative

Transformers and Technologies

Demand for Creative Products and Services

Events Organizers Designers and

Executors of Tourism Destinations and Attractions

Art Curators and Collectors

Architects, Engineers, Landscapers, Interior Designers

Chefs and Culinary Artists

Dancers, singers musicians

Furniture and Furnishing craftsmen

Artisans and Craftsmen Makers of Decors Painters and Sculptors Schools which educate

and train the above

Hospitality Industry Entrepreneurs using Creative Technologies and Processes

Government visionaries and innovators who promote tourism

Tourism and Travel companies that employ creative process

Organized local populations who promote festivals, tourist sites and crafts

TOURISMCultural Sites and ShowsFestivalsMuseums, Galleries and ExhibitionsCreatively-Enhanced Natural EnvironmentsHotels and RestaurantsTourism Destinations and AttractionsSouvenirs and indigenous / native / distinctive local crafts

Page 34: Philippine creative industry final april29

Push Factors Fulcrum Pull FactorsCreative Originators

and EnablersCreative

Transformers and Technologies

Demand for Creative Products and

Services

Authors, Writers, Editors

Landscapers, Park Designers

Architects, Engineers and Technologists

Painters, Sculptors Composers,

Musicians Physical Body and

Fitness Shapers/Experts

Schools that educate and train the above

Publicity companies Government and

Private Park Owners/Managers

Entrepreneurs/ Impresarios who promote Parks, Works of Art, Body Sculpting and Fitness Shaping

LEISUREPerforming ArtsBooks and MagazinesGardens and Stroll/ Picnic/ Nature Parksand Theme ParksFine Works of Art (Paintings, Sculptures, Music, Plays, Shows, etc.)Cultural HeritageMuseums, Galleries and ExhibitionsSports and Fitness CentersSpas and Wellness Centers

Page 35: Philippine creative industry final april29

Push Factors Fulcrum Pull FactorsCreative Originators

and EnablersCreative

Transformers and Technologies

Demand for Creative Products and

Services

Scientists and Technologists, Inventors and Innovators

Designers and Engineers of Household, Commercial and Industrial Products

Electronic and Computer Experts

Schools that educate and train the above

Corporations who produce Creative Products using latest Technologies and Processes

Government Funded Research and Development Projects that get commercialized

INDUSTRIAL PRODUCTS

Household appliances, furniture, fixtures, decors and creative construction furnishingsInnovative machinery, equipmentInnovative household and personal productsInnovative Products used by Commercial and Business Establishments

Page 36: Philippine creative industry final april29

Push Factors Fulcrum Pull FactorsCreative Originators

and EnablersCreative

Transformers and Technologies

Demand for Creative Products and

Services

Designers and Pattern Makers

Craftsmen and Artisans

Jewelry Makers Watch Makers Schools that

educate and train the above

Manufacturing companies

Boutiques and shops

Fashion Houses

PERSONAL FASHION WEAR, JEWELRY,

FASHION ACCESSORIES

ApparelShoes and BagsJewelry (Fine and Custom)Watches

Page 37: Philippine creative industry final april29

Main Economic Drivers for the Creative

Industries

Three main economic drivers for the

Creative Industries are

ConstructionConstruction, , EntertainmentEntertainment and

TourismTourism based on the market value of

the final products produced.

Page 38: Philippine creative industry final april29

The emphasis is on building structures for businesses and households.

Enough sophistication in the upper income classes and the large business establishments to patronize the services of creative originators in the construction industry: • creative planners • architects • engineers • interior designers • landscapers • furniture and fixture makers and • other creative originators in the construction industry.

Buildings and houses have adopted themes, themes, motifs and designsmotifs and designs aimed to please both the functional and aesthetic desires of their intended owners.

Construction

Page 39: Philippine creative industry final april29

Entertainment

Television and radio products and services are the two biggest economic contributors among the core copyrighted industries. Wide reach for advertising industry

The film industry has seen its ups and downs but finds a ready long-term re-run market through television broadcasting and through VCD/DVD distribution.

First-run ticket revenues are not sufficient to buoy the film industry except for the movie blockbusters.

Malls have become entertainment hubs with their movie houses, video arcades and mini-amusement rides.

Page 40: Philippine creative industry final april29

Tourism (both foreign and domestic) has risen tremendously over the last decade with the opening of more tourist destinations, facilities and amenities.

The construction of international and local airports, seaports and road networks has provided much greater access to tourism sites.

The most creative works of architects, he most creative works of architects, engineers, landscapers, interior designers engineers, landscapers, interior designers and furniture makers are greatly in demand in and furniture makers are greatly in demand in tourismtourism because the tourism sites and facilities have to be attractive, distinctive and alluring.

Tourism

Page 41: Philippine creative industry final april29

In 2008, tourism brought in over three million foreigners spending about $796, each or a total of $2.49 billion.

More and more, festivals such as the Sinulog of Cebu have become large economic contributors and effective social mobilizers.

Sinulog Festival generated large revenues for the local economy and solidified and galvanized local population of Cebu and all its participating contributors.

Tourism

Page 42: Philippine creative industry final april29

• Used to be very strong in the country until

standardization and commercialization began to

favor countries with competitive advantages in

labor, power, materials and equipment.

• Only specialized creative services such as

beauty parlors and hairstyling shops have

survived the onslaught.

• Aesthetic or cosmetic surgery, another Aesthetic or cosmetic surgery, another

creative service, can very well be a creative service, can very well be a

sunshine industry for the Philippines.sunshine industry for the Philippines.

Personal wear, jewelry, fashion accessories

Page 43: Philippine creative industry final april29

Leisure and Industrial Products have not yet become economically significant and pronounced in the Philippines.

• Absence of sufficiently high income

• No highly competent scientists and technologists, research and development experts, inventors and innovators, engineers and technicians who can match the resources of and do battle with the advanced economies.

Leisure and Industrial Products

Page 44: Philippine creative industry final april29

TOURISM AS A DEMAND DRIVER FOR THE CREATIVE INDUSTRIES

Tourism finds great relevance with Arts and Culture through:

(1)Cultural Heritage and Historical Sites,

(2)Indigenous People’s Arts, Crafts, Music and Dances,

(3)the Celebration of Major and Minor Festivals,

(4)Museums, Galleries, Exhibitions and Distinctive Showcases, and

(5)Natural and Man-made Tourist Destinations Enhanced by the Creative Industries of the Hospitality Sector

Page 45: Philippine creative industry final april29

In developing the Creative Industries within the ambit of the Tourism Sector

The Philippine National Government Agencies (NGAs),

in cooperation with • Local Government Units (LGUs), Business Groups and • Philanthropic Organizations (BGPOs), • Non-Government Organizations (NGOs), and • People’s Community Organizations (PCOs),Should endeavor to adopt and complete the five

C’s of Chaining, Capacitating, Communitizing,

Clustering, and Converging.

Page 46: Philippine creative industry final april29

(1) Access, meaning roads,

railways, seaports, and airports and

the attendant transportation

services;

(2) Tourism Facilities, meaning

hotels, restaurants and other

hospitality amenities; and

(3) Tourism Attractions which

includes the five Arts and Culture

elements cited above.

The Three Vital elements of the Value Chain

Page 47: Philippine creative industry final april29

National Tourism Strategy and Development Plan

The Tourism “hardware” The Tourism “hardware” planplan

encompasses infrastructure, facilities,

site development, and physical

attractions/destinations.

Page 48: Philippine creative industry final april29

(1) the organizational efforts in mobilizing local governments, private corporations, schools, artists and communities to conceptualize, coordinate, and carry out tourism events,

(2) the historical, socio-cultural and current market research needed to root the tourism efforts on tradition while making them relevant to the contemporary setting, and

(3) the production and rendering of creative products and services (shows, exhibits, contests, and performances of creative originators).

The Tourism “software” planThe Tourism “software” plan

Page 49: Philippine creative industry final april29

National government

agencies dedicated to

Arts and Culture,

Science and

Technology and

Tourism should

provide the support

and assistance

required to launch

local efforts.

Page 50: Philippine creative industry final april29

Capacitating in Tourism

•Growing tourism market and the high demand for hospitality services abroad

•Growing number of students in courses like hospitality management, hotel and restaurant management, tourism, culinary arts, bar tending and the like

•The Entertainment Sector (mainly television, night clubs and talent shows) has helped boost tourism through the development of artists in singing, dancing, acting and playing musical instruments.

•Local festivals have mobilized schools and private groups to train participants in “street performances”.

Page 51: Philippine creative industry final april29

DEMAND

FESTIVALSFESTIVALS OWN TOURISM MARKETOWN TOURISM MARKET

Energizes the

•Creative talents

•Enablers

•Transformers

•Marketeers

Creative talents and Enablers such as:

•Woodcarvers of Betis and Paete

•Jewelers of Meycauayan

•The artists of Angono

•The singers of Loboc

Communitizing creatives is a proven formula for boosting the creative economy

Communitizing

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Clustering

Clustering in tourism has a magnetic effect.

Cebu-Mactan-Bohol Cluster

Cebu

• Natural trading and transportation hub in southern Philippines

• Cebu tourism grew with the construction of hotels, malls and other tourism facilities

• Sinulog Festival is one of the biggest in the country and contributes tremendously to the creative economy

• Construction activities in the island have shown the highest growth rate in the country over the last decade

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Cebu-Mactan-Bohol Cluster

Mactan

• Opening of the international airport and connecting bridges gave access to the population of Cebu

• Cluster of tourism facilities and attraction (not to mention the industrial zone and the film-making institute set up on the island

Bohol

•Establishment of its own beach resorts

• Bohol’s emphasis on its unique features and attractions (old churches, chocolate hills, the tarsier, the singers of Loboc, the river ride, and the unspoiled natural landscape)

Cebu-Mactan-Bohol Cluster - a vibrant Creative Economy with Tourism and Entertainment as its anchors and Leisure as its culmination in the fine arts, cultural heritage and the performing arts

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Converging follows where Clustering happens

Converging

Cebu-Mactan-Bohol Cluster

• Accelerated by the appointment of a Cebuano to the post of Secretary of Tourism.

• Government has stepped in with substantial infrastructure investments and marketing support.

• Private businesses have been lured to the islands to establish hotels, malls, entertainment and hospitality centers.

• Artists of various sorts have congregated there to fill the large demand for performers and entertainers.

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ENTERTAINMENT AS A DEMAND DRIVER FOR THE CREATIVE

INDUSTRIES Television and radio are two of the largest contributors to the creative economy because of the heavy advertising budgets spent by business establishments.

Part of the wider Media Industry:

•broadcasting (television, cable and radio),

•print (newspapers and magazines),

•digital media (internet, computer services and software),

•film and video, and recorded music.

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The large revenues accruing to television and radio have allowed them to pay good money for creative talents.

Revenues and/or

allocation of funds for the

Creative Talents

Frontline Entertainers

Backroom support

Pay for actors, actresses, singers, directors and dancers.

Pay for script and screenplay writers and the technical crew (cameramen, lighting experts, film and video editors, set designers, etc.

RESULT: Technical training of the backroom crew is largely through “experiential learning” and is limited compared to foreign counterparts

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THE SOUTH KOREAN MEDIA AND FILM STRATEGY: EXCERPTS FROM “THE KOREAN TSUNAMI: LESSONS FOR RP’S FILM INDUSTRY”

• Korea adopted liberalization policies and allowed the direct distribution of foreign films

• Media production should become a national strategic industry because of its contribution to the country’s economy

•Motion Picture Promotion Law in 1995 to entice big businesses to gamble on the Korean film industry

• Script writing and countless revisions, along with very rigorous and robust filmmaking and editing, became the norm.

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• Basic Law for Cultural Industry Promotion

with a budget of $148.5 billion was allocated

over several years

• The budget for the cultural sector increased

from 485 billion won in 1998 (0.6 percent of the

total budget) to 1,282 billion won (1.15 percent).

• In the Korean market, local films catapulted

from 21 percent market share in 1995 to 48

percent in 2002…the number of Korean films

climbed from 65 in 1996 to 77 in 2002. Ticket

sales zoomed from 9.8 million to50.8

million….

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Critical success factors of the Korean Media and Film

strategy

1. The Korean strategy in the creative industries emphasized major investments in infrastructure, capitalizing on the very strong linkages between government and big business.

2. On the software side of the equation, South Korea decided to benchmark itself against Hollywood films as the “international best practice.”

3. Korea’s success secrets is the diversity of its offerings (from costume drama to horror films, from comedies to melodramas, from documentaries to genre films, and so on.

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In 2008, the Korean Film Council created a film fund worth $55.5 million to chart its future course.

Based on the distribution of the funds, the priority areas are:

(1)$41.6 million to diversify investment methods and heighten transparency in production management and accounting;

(2)$3.4 million for international co-productions;

(3)$3.4 million for the production of diversity films (i.e. arthouse films);

(4)$1.1 million to create a 3D market by setting up an on-line distribution method;

(5)$0.7 million on anti-piracy;

(6)$0.2 million for ten films to mentor representative Korean directors and support new directors; and

(7)others.

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Korean TV CaseKorean TV Case

Five Cs of Media and Film Industries

Converge the forces and resources of the government, the private sector, all the relevant and related industries and institutions and, finally, the concerned citizenry towards this vision.

Cluster of core and related industries dedicated to Creative City Development in and around Seoul.

Capacity building of creative originators and talents was accelerated by the setting up of schools.

Five C’s by having a big vision of where they want to go and be in the future

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Five Cs of Media and Film Industries

Five C’s by having a big vision of where they want to go and be in the future

Communities of independent (and institutional) writers, directors, actors and technical experts sprouted with the huge investments and funding being provided by both big government and big businesses.

The success of the Korean strategic efforts brought the most important part of the Value Chain to life – and this is the creation of a huge market for Korean films and telenovelas.

Korean TV CaseKorean TV Case

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• Envisioned itself as a Global Media City in its Media 21 Plan.

• Construction of a media industry city to be called Mediapolis

• The government would cluster high value-holding media productions and R&D activities

• Positioned Singapore as a media exchange hub, energized by “tax incentives for investments in core media copyrights, co-establishing a Media Loan Fund with private companies to finance copyright projects…establishing a regulatory of media copyrights and promoting media markets.”

• Singapore also sought to institutionalize a Content Development Fund for Made-by-Singapore Content Export, buttressed by “support initiatives to increase bilateral co-production agreements and enhance export promotion.”

Singapore Case

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Philippine Media and Film Industry

• The film industry has declining sales and profits. Movie houses do not make money.

•Taxes are high and film piracy is on the rampage.

• Television and radio are enjoying high advertising revenues, their offerings are, however, limited to the local Philippine market and the OFWs. (ABS-CBN has 500,000 subscribers in its global Filipino Channel.)

• Many critics cite the lack of creativity, originality and diversity in the current TV program offerings.

• The script writers have become copycats of one another depending on which show is rating and getting the advertising revenues.

•Lack of formal academic training, insufficient exposure to international trends, institutional in-breeding and low pay and priority given to excellent scripts are the often-cited culprits.

ISSUESISSUES

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• ABC 5 was bought by the Manuel Pangilinan Group (with major investments in PLDT, Smart, Metro Pacific, Meralco, Makati Medical and other hospitals, etc.).

• Hopefully, more competition would translate to better programs, both aesthetically and technically.

• What the Pangilinan Group might, fortunately, introduce to the Entertainment Sector is the same investment, management, production, market research and financial rigor as the Korean chaebols did to their own film and media industry.

•The good news is that the broadcasting networks have been shaken to reality by the success of Korean, Taiwanese and Mexican telenovelas.

Philippine Media and Film Industry

OPPORTUNITIESOPPORTUNITIES

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Five Cs of Media and Film Industries in the Philippines

Converge all the major business players (ABS-CBN, GMA, ABC, the large film companies and the Ayala techno hub for the digital arts component in the Entertainment Sector, the National Government Agencies (DTI, DOST, CHED, DEPED, CCP, NCCA), selected Local Government Units (Quezon City, Makati, Manila, Mandaluyong, Pasig, Pasay and San Juan), the Academe (top ten schools with strong programs in the Arts and Humanities), organizations dedicated to the performing arts, foundations funding arts and culture, and other key participants.

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Cluster of broadcasting companies in Quezon City (the top three), major players in the digital arts, CCP, NCCA, UP and Ateneo, the QC government, PETA and a few more

The idea is to forge a vision for a Creative City Economy (with Quezon City as the center) with all the necessary hardware and software.

Capacitating process - The Quezon City government can be asked to set up a QC Academy for Arts and Culture to be financially and technically supported by the big three companies.

• This is to generate the future crop of directors, script writers, technicians, actors, set making, and other related crafts.

• Continuing professional education and training programs can be separately or jointly funded and supported also.

For the digital arts, the QC government has already visualized the city a hub for IT-enabled services to include the computerized graphics and animation arts.

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• The Converging, Clustering and Capacitating activities should reveal weaknesses in the Value Chain.

• Link that must be strengthened in the Chain is the development of the physical infrastructure and the world-class talents.

• This will lead to the ultimate and most important link to the economy – and that is the generation of a huge market for the Philippine Entertainment Sector.

• Completion of the Converging, Clustering, Capacitating and Chaining strategies should allow for the natural Communitizing of creative originators, enablers, transformers, distributors and marketeers.

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LEISURE AS THE CATALYST FOR ARTS AND CULTURE

Market Demand

(a)Performing Arts,

(b)Fine Works of Arts,

(c)Books and Magazines,

(d)Gardens and Stroll/Picnic/Nature

Parks,

(e)Museums and Galleries,

(f)Cultural Heritage, Sites, Arts and

Crafts,

(g)Amusement Centers and Theme

Parks,

(h)Sports and Fitness Centers and

(i)Spas and Wellness Centers.

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Societies

• write and to read when meaningful events• craft works of art • philosophize and fathom the mysteries of life • erect monuments and palaces, build cities and temples, celebrate victories and achievements

•Leisure, therefore, is the greatest catalyst for Arts and Culture.

When societies begin to accumulate wealth

more time to pursue and enjoy the finer things in life

have a deeper appreciation of who they are as a people and, their culture, heritage and history

they embrace the gifts of Leisure

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Philippine society has not yet evolved a sophisticated and huge market for the performing and the fine arts.

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Efforts Made

• The establishment of the Cultural Center of the Philippines and the CCP complex

• The mandate for radio stations to play Original Pilipino Music

• The sponsorships of creative talents, the promotion of visual and film artists, the setting up of resident performing companies, and many more in the 1970s and early 1980s lead to a flowering of Philippine art and culture.

A new administration in June 2010, may see the importance of the Creative Industries and realize that they can only be made substantial contributors to the economy if the core creative talents of artists and the nation’s cultural heritage were encouraged, nurtured and propagated.

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CASE: SINGAPORE STRATEGY FOR PROMOTING CULTURE AND THE ARTS

1. Build creative capabilities by embedding arts, design and media into the various levels of education and by establishing a flagship art, design and media program at the NUS.

2. Create “sophisticated demand” for the arts (a) by promoting public arts projects, (b) by establishing Creative Towns which integrate arts, culture, design and business technology into community planning and revitalization, (c) by hosting a world class Singapore Biennale, and (d) by constructing a new Museum of Modern and Contemporary Art.

3. Develop the Creative Industries through (a) cultural tourism, (b) internationalization of recording music, (c) publishing, (d) strengthening arts support industries, and (e) merchandising and supporting Singapore’s heritage resources.

4. Develop tourism in tandem with the Creative Industries by (a) holding international events in the creative industries, (b) offering incentives and co-financing to film foreign movies in Singapore, (c) enhancing the physical and cultural attractiveness of Singapore for business and leisure tourists, and (d) branding tourism with the tag line “Uniquely Singapore” (it is not just another busy metropolis).

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Philippines’ Key Strategies to Promote the Arts and Culture and the Leisure Sector

It needs the strong participation of Local Government Units (LGUs), the Academe, big corporations and various associations and foundations dedicated to the different Arts and Culture sectors.

The NCCA and the CCP should be the strongest advocates for advancing Arts and Culture as the Core Creative Sector.

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2. The City of Manila can be the lead LGU in attracting the Leisure markets with several advantages going in its favor:

• The CCP Complex, the Luneta Park, the Manila Bay promenade, the national museums, Intramuros, the Manila Cathedral and other historic churches, Malacañang Palace, period government buildings,

• The Pasig River which is now being rehabilitated, cleared of ugly shanties along its` banks and transformed into a “swimmable, navigable and fishable river” that can ferry tourists to the heart of the Tagalog (taga-ilog) region.

• From Manila, the LGUs of Metro Manila, Rizal, Laguna, Cavite, Batangas and Quezon could conceptualize and actualize a larger network and chain of distinctive Creative Cities and Towns, highlighting the regional significance of the Tagalog region in Philippine History, Arts and Culture.

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3. LGUs from the other regions can create their own Arts and Culture clusters. It is essential to have a common thematic approach but with divergent and unique showcases.

4. The National Government should identify and support universities and colleges that would act as Centers of Excellence for Arts and Culture, Design and Mass Communications.

5. The Department of Education, the Commission on Higher Education, the State Universities and the Local Government Schools should review their curricula and redesign them to incorporate Arts and Culture, Design and Mass Communication where appropriate and effective.

6. The Manila Film Festival should be revisited to determine its contribution to the promotion of Philippine Arts and Culture.

7. There should be regular National Art Contests and Exhibitions in the fields of Painting, Sculpting, Photography, Music, Industrial Design, Architectural Design, and other important forms of art.

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8. The Philippine Government should invite and incentivize foreign investments in the Arts and Culture Ecozones to establish state-of-the-art studios and to provide venture capital funds for films/shows intended for the international Leisure markets.

9. Continuing education facilities and programs in Managing the Arts and in Entrepreneurship in Arts and Culture should be integrated in the CCP Complex and the Arts and Culture Ecozones in partnership with practitioner-oriented schools and institutions, or with large media corporations that would benefit highlight from such an undertaking.

10.A more Detailed Mapping of the Creative Industries at the Regional, Provincial, City and Municipality level should be jointly undertaken by the Department of Interior and Local Government, the Department of Tourism, the LGUs themselves, the NCCA and the CCP. Common formats should be provided to them.

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DESIGN FOR INDUSTRIAL PRODUCTS, PERSONAL WEAR, JEWELRY AND

FASHION ACCESSORIES

Markets will get more defined into smaller segments as consumers seek customized and personalized products and services to meet their individualized needs, wants and aspirationsDistinctive advantages such as: (1)design; (2)superior service rendition; or (3)natural resources.

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Sectoral Strategies: Design

• Quite expensive and impractical for the Philippine Government to provide a top-notch National Design Agency (should not be “bureaucratized’) • Better model to pursue is the case of IDEO company

• Products developed for the export market by the Design companies can even be given additional incentives. • The design costs should be allowed double deduction in the income statement for tax purposes

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• Philippine Government should encourage the establishment and proliferation of Design Schools through the Commission on Higher Education and TESDA in cooperation with DOST and DTI • Philippine Government, in tandem with Industry Associations should hold a highly prestigious annual or bi-annual award on Best Industrial Design/Designers, Best Fashion Design/Designers, Best Jewelry and Accessories Design/Designers

• Television companies should feature programs on Philippine Design, Winning Products and Innovative Entrepreneurs to motivate and encourage more creatives to enter the field of design and product innovation.

Sectoral Strategies: Design

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SECTORAL STRATEGY: CULTURAL HERITAGE AND THE ARTS

The holding of festivals, fiestas, exhibitions, shows and other forms of converging people in a big way can be a major strategy for growing the Creative Economy insofar as Cultural Heritage and the Arts Sector.

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The Sinulog Festival converges all the

major elements of Cultural Heritage and

the Arts. In fact it could be pushed further

to include more competitions in the Arts,

such as music composition, singing

(individuals and/or glee clubs), painting and

sculpting.

The Sinulog Festival has metamorphosed

from a prayer dance to a humungous

contributor to the Creative Economy.

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Festival Economic

s

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Festival Economics

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Festival Economics

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FESTIVAL ECONOMICS: THE CASE OF SINULOG IN I. Creative Originators Approximate

QuantityApproximate Average Fees

Total Expenses Sources of Donations/Revenues

A. Grand ParadeChoreographers/ Directors 50 P50,000 per person P2.5M

Master Dancers/ Musicians and Props-

300 P60,000 per group P3.0M

Dancers 6000 P30M* Direct Donations and Subsidies for Contingents

Bugle and Drummer Corps 1000 P40,000 per group P2.0M P56.0M

Sewers P3,000 each for 7,000 costumes

P21.0M Subsidies from Sinulog Foundation P4.0MBead workers/ Costumer Jewelers

Artists for floats and higantes P100,000 for each float/ higantes

Private Engagements???Carpenters

Materials for floats/higantes P100,000 P4.0M Individual Travel/lodging for visiting contingents

P20.0M ContributionsP30M

Food for other Participants** P7.5MSub-Total P90.0M

B. PhotographersPhotography Expenses 1,000 P2,000 each P2.0M PrizesEntry Fees 1,000 P 500 each P0.5M Sales of Photographs

C. Film MakersShort Film Features 20 P25,000 P0.5M Prizes

Sales of FilmsTotal P93M

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II. Creative Enablers/ Transformers (Funders, Organizers, Entrepreneurs)

Approximate Quantity

Approximate Average Fees

Total Expenses

Sources of Funds/ Donations, Sales

A. Sinulog FoundationPrizes P8.0M SponsorshipsExchange Deals P4.0M P10.0MSponsorships of Events P4.0M DonationsStage Construction P2.0M P10.0MParade/ Crowd Control P1.3M Ex-DealsNightly Launching P1.2M P3.5MSecretariat P1.0M Ticket SalesFinancial Assistance P0.8M P30.0MPublicity P0.8M Trade FairOthers P1.9M P2.5M

Others P1.0MSub-Total P25.0M P30.0MSurplus P5.0M

B. Local GovernmentsP8.0M

Other Participants P22.0MP30.0M

C. Corporate SponsorshipsTo Sinulog Foundation P10.0MTo Others P 5.0M

P 15.0MD. Schools1. Teachers/ PE Instructors ? School Boards2. Scholarships to Performers

E. Beauty Pageant Organizing ?

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II. Creative Enablers/ Transformers (Funders, Organizers, Entrepreneurs)

Approximate Quantity

Approximate Average Fees

Total Expenses

Sources of Funds/ Donations, Sales

F. Fluvial Parade Organizing ? Catholic Church1. Galleons2. Decorating watercrafts3. Miscellaneous Expenses

G. Church Novenas, Masses, Vigils, Ceremonies

?

H. Security/Safety1. Police Officers 1,000 P200 allowance P2.0M DILG2.Policemen 8,000 Per person3. Barangay Tanods 1,000

10,000

I. Communicators 600 P500 allowance per person

P0.3M

J. Water Stations 30 ?

K. Medical Assistance ?1. Medical Stations2. Doctors/Nurses/Aids

L. Media Coverage ? Advertisements

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III. Creative Markets

Quantity Approximate Average Fees

Total Expenses

1. Foreign Tourists

65,000 (2 nights each equals

130,000)

US700@ P47 to US$1

or P32,900 per night

P4,3.Billion

2. Domestic Tourists

76,000 (2 nights each equals

152,000)

P5,000 per night P760 Million

3. Local Residents 200,000 households

P3,000 per household

P600 Million

P5.7 Billion

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Accommodations US$ 207 29.6% P1.27 BillionFood/Beverage US$ 201 28.7% 1.23 BillionEntertainment US$ 60 8.6% 0.37 BillionShopping US$ 182 26.0% 1.12 BillionOthers US$ 50 7.1% 0.31 Billion

US$ 700 100.0% P 4.3 Billion

Multiplier Effect of Cash Inflow

X 2P8.6 Billion

Including Local Money

P5.7 Billion

X2P11.4 Billion

Breakdown of Foreign Tourists’ Expenses (Estimated)

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What strategies and programs does this suggest for the national and the local governments as well as for the CCP and the NCCA?

1. Document significant festivals, folkloric traditions, religious, social and political events that provide the cultural foundation of a town, city or province.

2. Invest in infrastructure that preserves the historical and socio-cultural legacy of the place as well as the creative works of its people

3. Revive traditions, customs, dances, art forms and the like and make them relevant to the modern era by converting them to contemporary and “living arts.”

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4. Institutionalize/legalize the management of festivals, tours and promotion of Culture and the Arts through the creation of foundations, working committees and agencies and through the provision of annual funding and/or the raising of funds

5. Organize the Creative Originators, Enablers and Transformers of an area or cluster with the help of CCP and NCCA and map out a Strategic Plan and Action Program. Designate “champions” that will conceptualize and execute the plans and programs well.

6. Commission a professional marketing group for branding purposes and for awareness and interest-raising.

7. For CCP and NCCA, launch an advocacy program linking Cultural Heritage and the Arts to significant events (festivals, foundation days, fiestas, etcetera) of a particular area or cluster. Prepare a budgetary request that would enable CCP and NCCA to carry out this advocacy properly.

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CREATIVE FIELD:

Heritage and the Fine Arts

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CREATIVE SECTORS INVOLVED:

Cultural Sites

Traditional Arts and Crafts

Visual / Literary Arts

Performing Arts

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CREATIVE PRODUCTS:

Heritage SitesMuseumsCultural

Celebrations/Festivals

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CREATIVE PRODUCTS

The visual arts subgroup comprises

antiques, painting, sculpture and

photography as well as the open-ended

miscellaneous items of ‘other visual arts’

consisting of engravings, carvings,

lithographs, collages and other ornaments.

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As of 2008, the Philippines had five declared world heritage sites.

1.Tubbataha Reefs Natural Park in Palawan

2.Rice Terraces of the Philippines

3.Puerto Princesa Subterranean River National Park,

4.Historic Town of Vigan

5.Baroque Churches of the Philippines (San Agustin in Manila, La Asuncion in Santa Maria in Ilocos Sur, San Agustin in Paoay, Ilocos Norte, and Santo Tomas in Miag-ao, Iloilo.

Cultural Sites

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Heritage Sites

Churches and Fortifications

Natural Parks, Sanctuaries and Reefs

Protected Landscapes and Seascapes and Marshes

Geological Sites

Towns and Settlements

Ilocos Norte

Ilocos Sur

Batanes

Cagayan

Isabela

NCR RizalBatangas

Samar

Palawan

Iloilo

Romblon

Bohol

Cebu

SuluDavao del Sur

SiquijorMisamis Occidental

Lanao del Sur

Agusan del Sur

Agusan del Norte

Maguindanao

Sultan Kudarat

South Cotabato

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Museums

The Philippine Culture and Information Office listed a total of 154 museums in the Philippines, majority of which were set up by private individuals, private institutions such as universities, colleges and religious organizations and private corporations.

The National Capital Region, particularly the city of Manila hosted the most number (48) of museums. Manila alone had 25 government and privately run museums, followed by Quezon City with 10.

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Museums

48

Iloilo

Davao del Sur

Cotabato

Number of Museums

More than 10

5-9 Museums

BukidnonZamboanga del Norte

Capiz

Occidental Mindoro

Benguet IfugaoMountain Province

Ilocos Norte

Ilocos Sur

Cagayan

NCR

Palawan

Agusan del Norte

Below 5 Museums

Pangasinan

La Union

NCR Museums

Makati 3

Malabon 1

Mandaluyong 2

Manila 25

Pasay 5

Pasig 1

Quezon City 10

San Juan 1

Nueva EcijaBulacanZambales

RizalCavite

LagunaBatangas

Romblon

Camarines Sur

Albay

Aklan

Negros OccidentalBohol

Cebu12

Samar

Leyte

Negros Oriental

Lanao del NorteLanao del Sur

Sulu

Tawi-Tawi

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Cultural Celebrations/Festivals

The Department of Tourism has identified 627 festivals and cultural celebrations observed in the country’s regions and provinces.

The Visayas region, particularly Western Visayas had the most number of festivals celebrated. The Visayas provinces accounted for nearly 29% of the total number of festivals in the country.

The NCR, CALABARZON and CARAGA had almost equal number of festivals ranging from 53 to 57 but they came a far second to Western Visayas. Major festival destinations in these regions were Batangas (19) and Laguna in CALABARZON and in CARAGA.

Among the provinces with numerous festivals were Iloilo (36), Negros Occidental(36), Davao del Norte (35) Lanao del Norte (30), Cebu (29) Benguet (22), and Surigao del Norte (20),

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Cultural Celebrations/ Festivals

More than 50 Festivals by Region

30-49 Festivals Below 30 Festivals

Regions # of Festivals

NCR 56

CAR 29

1 26

2 23

3 30

4a 57

4b 24

5 35

6 112

7 47

8 22

9 24

10 30

11 35

12 19

13 53

ARMM 5

Total 627

112

53

57

56

47

30

35

30

35

29

26

23

2422

24

19

5

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CREATIVE MARKET POTENTIAL AND INDICATORS

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Global Performance of the Heritage and Fine Arts Sector

World exports of all creative-industry products (goods and services), by subgroup, 1996 and 2005

SubgroupValue

(millions of S)

As % of all creative

industries

As % of total world exports

(goods/ services) (2)

Value (millions

of S)

As % of all creative

industries

As % of total world

exports (goods/

services) (2)

Growth rate

  1996 (1) 2005 (1) 1996-2005

All creative industries (3) 227,451 100.00 - 424,427 100.00 - 6.4

All creative goods (4) 189,214 83.18 3.50 335,494 79.04 3.21 6.0

All creative services (5) 38,237 16.82 2.87 88,933 20.96 3.50 8.8 Heritage 15,760 6.72 - 26,692 5.99 - 5.4 Arts and craft goods 14,738 6.28 0.27 23,244 5.22 0.22 4.3 Other cultural services 1,022 0.44 0.08 3,448 0.77 0.14 12.9 Visual arts 10,331 4.40 - 22,149 4.97 - 7.9 Visual arts goods 10,331 4.40 0.19 22,149 4.97 0.21 7.9

Performing arts 5,100 2.17 - 14,924 3.35 - 13.5 Music goods 5,100 2.17 0.09 14,924 3.35 0.14 13.5 Source: UNCTAD secretariat calculations based on data in United Nations Comtrade

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Economic Contribution of the Heritage and Fine Arts Sector: Philippines

Heritage and Performing Arts

Number of Establishments

EmploymentValue Added

Employment per

Establishment

Value Added per

Establishment (P000)

Value Added per Employee

(P000)Number Number (P000)

Music, Theater, Opera 803 22,195 13,697,124 28 17,057 617Photography 861 4,521 1,622,833 5 1,885 359Visual and Graphic Arts 7 509 55,747 73 7,964 110Total 1,671 27,225 15,375,704 16 9,201 565Value added as % of GDP 0.25%

• number of heritage and performing arts establishments totaled 1,671 • employed 27,225 workers or an average of 16 workers per establishment• photography accounted for the highest employment, closely followed by performing arts (music, theater and opera)• visual and graphic arts which had less than 10 establishments had the lowest number of employed but the highest average employment per establishment at 73

Source: CPBI records

Source: Computed from 2006 CPBI

Page 108: Philippine creative industry final april29

Economic Contributions

• Number of establishments: 7– Includes galleries, museums

• 509 employees• 56 million pesos value added contribution to

the Philippine economy• 7.9 million pesos value added per

establishment• 110,000 pesos value-added per employee

Source: NSO

Page 109: Philippine creative industry final april29

Exports and Imports of Visual and Graphic Arts (in US$)

-

200,000

400,000

600,000

800,000

1,000,000

1,200,000

1,400,000

1,600,000

1,800,000

2002 2003 2004 2005 2006 2007 2008

Exports

Imports

Source: NSO

*includes paintings, drawings by hand; collages and similar decorative plaques of cork/wood, of base Metal and other materials; original engravings, prints and lithographs, original sculptures

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The One Town One Product (OTOP) program has identified towns specializing in particular crafts and they employed around 5,000 workers and generated investments averaging more than P1.0 million each.

Province Product Employment

La Union Furniture 12 firms engaged in furniture making, 410 carvers, finishers, carvers; Combined total assets of P43 million

Nueva Ecija (Gapan, San Isidro, San Antonio, Cabiao)

Gifts and holiday decor

250 workers

Laguna ( Paete) Wood and paper mache

2,000 workers, 68 direct jobs

Marinduque Loomweaving {P1.8 million investments)

Albay (Tiwi) Ceramics 80 new jobs created; P1.643 investmentsIloilo Bamboo-based

productsMore than 300 workers; 20 bamboo-based enterprises

Bohol (50 barangays in Inabanga)

Woven raffia 1, 910 home-based workers

Economic Contribution of Traditional Crafts

Page 111: Philippine creative industry final april29

CREATIVE DISTRIBUTION MECHANISMS

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CREATIVE DISTRIBUTION

Performing arts products such as dance, theater production, musical presentations are made available to the public through theaters, and stage venues.

Traditional arts and crafts can be obtained from tourist sites as well as from seasonal product exhibits or trade fairs.

Common venues for trade fairs in Metro Manila are the World Trade Center in Pasay City and the SM Megatrade Hall in Mandaluyong City as well as some exhibit halls used by local government units.

Visual arts products are mostly distributed through art galleries.

•221 Art Galleries

• Nearly all of the galleries are located in NCR (210)

Page 113: Philippine creative industry final april29

Art Galleries• 221 Art Galleries

• Nearly all of the galleries are located in NCR (210)

• Large concentration of galleries were located in Makati (58), Mandaluyong (43), Quezon City (40) and Manila (26).

Venues for Performances• Musical presentations were usually staged in at least 23 main venues located mostly in the NCR.

• Traditional venues were the CCP theater, the Folk Arts Theater, PICC Plenary Hall which formed part of the CCP complex.

• Emerging venues for performances were the Captain’s Bar in Makati, Carlos P. Romulo Auditorium in Makati and the Teatrino Promenade in Greenhills which catered to more intimate performances for smaller groups

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CREATIVE TRANSFORMATION MECHANISMS

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Transformation mechanisms for the heritage and fine arts sector include production houses/guilds, performing groups, events companies and sponsoring groups from government and private institutions.

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Philippine Cultural Community Music and Dance Groups

REGIONNumber of Community

Groups

NCR 5

CAR 4

II 4

III 2

IV-A 2

IV-B 1

VI 2

VII 2

VIII 1

IX 2

X 3

XI 2

XII 1

XIII 1

ARMM 3

Total 31

Source: CCP Directory of Philippine Cultural Communities

5

44

2

2

1

2

2

1

2

3

2

1

1

3

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Dance Companies

The three leading ballet companies in the Philippines:• Ballet Philippines• Philippine Ballet Theatre• Ballet Manila

Other dance groups specializing in modern/ contemporary dance. Unlike the folk/traditional dance groups which were mostly school-based, majority of those involved in modern/contemporary dance were established by private individuals or groups and performed professionally.

Among the leading dance companies which had introduced innovative and experimental approaches to dance as a medium of artistic expression were Dance Forum, the Douglas Nierras Powerdance, the Chameleon Dance Company and the Dancing Wounded Contemporary Dance Commune.

Page 118: Philippine creative industry final april29

REGIONNumber of Community

Groups

NCR 5

CAR 4

II 4

III 2

IV-A 2

IV-B 1

VI 2

VII 2

VIII 1

IX 2

X 3

XI 2

XII 1

XIII 1

ARMM 3

Total 31

Source: CCP Directory of Philippine Cultural Communities

5

44

2

2

1

2

2

1

2

3

2

1

1

3

CCP Affiliated Dance Groups

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Folk/Traditional Dance Groups

• Folk dance troupes were mostly school-based dance groups• More than half (54%) of those listed in the CCP directory were of this category• Notable among these were CCP’s resident companies:

• Ramon Obusan Folkloric Group • Bayanihan Philippine National Dance Company.

Professional Theater Companies

• Nine (9) professional theater groups were all based in the NCR, particularly in Manila, Makati and Mandaluyong. • Repertory Philippines Foundation and the PETA were the oldest, followed by Gantimpala Theater Foundation. • Repertory Philippines was the only theater company which had regular week-end theater productions throughout the year. On the other hand, Stages had diversified into talent and events management, in addition to theater production.

Page 120: Philippine creative industry final april29

Source: CCP Directory of Philippine Cultural Communities

1

6

3

2

5

2

Community-Based Theater Groups

REGIONNumber of

Community-Based Theater Groups

NCR 6CAR 1

III 10IV-A 16IV-B 1

V 3VI 11VII 3VIII 2XI 5

XIII 2Total 60

10

1

16

3

11

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Source: CCP Directory of Philippine Cultural Communities

1

2

2

5

9

School-based Theater Groups

1

14

6

13

REGIONNumber of School-

Based Theater Groups

NCR 12CAR 1

III 7IV-A 14IV-B 1

V 6VI 13VII 2VIII 2IX 1X 5XI 5XII 3XIII 9

ARMM 3Total 82

127

1

5

33

Page 122: Philippine creative industry final april29

Musical Groups

Choirs

• Various listings of different organizations and information sources recorded around 358 choirs in the Philippines.

• They consisted mainly of school-based or university-based choirs, church-based choirs, company, and area-based choirs.

• Church-based choirs made up the biggest chunk of this musical group with every parish or church having its own church choir. 8

• University or college-based choirs numbered 45 and included the world renowned UP Madrigal Singers, UP Concert Chorus and the Ateneo de Manila College Glee Club, among others.

• 51 of these choirs had participated and/or had won in national and local competitions

• approximately 17 choirs had been performing professionally

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Musical Groups

String Ensembles

• String ensembles consisting of three or four instrumentalists are usually professional groups who perform during special occasions. • Current listings from various service directories as well as the records of CCP placed the number of string ensembles at 43. • Nearly all of them (31) were based in the NCR, notably in Manila and Quezon City while the rest were mostly in CALABARZON (6)

Orchestras

Based on the CCP list, there were 10 known orchestras in the Philippines, five of which were in Manila, 1 in Pasay, 3 in Quezon City and one in Cebu City.

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ChoirsChoirs

More than 50 Festivals by Region

30-49 Festivals Below 30 Festivals

REGION Choirs

NCR 210

CAR 6

I 9

III 25

IV-A 65

IV-B 1

V 3

VI 7

VII 12

VIII 2

IX 1

X 5

XI 7

XIII 3

Total 356

210

65

25

16

13

7

12

2

15

7

3

Page 125: Philippine creative industry final april29

String EnsemblesString Ensembles

More than 50 Festivals by Region

30-49 Festivals Below 30 Festivals

REGION Choirs

NCR 210

CAR 6

I 9

III 25

IV-A 65

IV-B 1

V 3

VI 7

VII 12

VIII 2

IX 1

X 5

XI 7

XIII 3

Total 356

210

65

25

16

13

7

12

2

15

7

3

Page 126: Philippine creative industry final april29

Craft Producers

REGION Number of Crafts AssociationNumber of Member

Companies

NCR 4 (CPEAP, WOODTAG,HAPI, PCHI) 160

CAR 1 (CPEAP) 1

III5 (GTH Bulacan, HAPI, PEMAPI,

WOODTAG, PCHI) 43

IV-A 3 (CPEAPI, HAPI, PCHI) 32

V 1 (PCHI) 1

VI 2 (WOODTAG, ANP) 50

VII 4 (Cebu GTH, PCHI, ANP, Crafts Assoc.) 91

Total 20 378Legend: CPEAPI – Christmas Décor Producers & Exporters Association of the PhilippinesHAPI – Home Accents Group of the PhilippinesPEMAPI – Pottery Exporters & Manufacturers of Pampanga, Inc. WOODTAG – Wooden Gifts & Accessories Manufacturers, Inc.PCHI – Philippine Chamber of Handicraft IndustriesANP – Association of Negros Producers

Philippine Chamber of Handicraft Industries (PCHI), one of the biggest association of handicraft manufacturers in the country composed of manufacturers/producers, exporters, traders and subcontractors of Philippine handicrafts with 113 members mostly located in NCR.

Association of Negros Producers (ANP) was an organization of small and medium scale entrepreneurs in Negros Oriental and Negros Occidental engaged in the production of furniture and furnishings, gifts and handicrafts, fashion and food with 96 members mostly based in Negros Occidental.

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Handicrafts of Aklan Multipurpose Cooperative (HAMPCO). HAMPCO is an association of weavers of piña cloth in Aklan. It has 373 members, 90 percent of whom are women.

There are 12 other production groups in Aklan that specialize in the province’s indigenous materials, such as nito, raffia, knotted abaca twine, bariw and tayok tayok paddy grass.

Inabanga Loomweavers Association (ILA) in Bohol. The ILA is an association of 1,910 home-based raffia loom weavers in the 50 barangays of the municipality of Inabanga in Bohol province.

Community Associations/ Cooperatives

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CREATIVE ENABLERS / FACILITATORS

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Associations/Organizations for Cultural and Indigenous Communities

• In order to promote the transmission of cultural heritage by

ensuring its transmission to the next generations, the NCCA

established Schools of Living Traditions (SLTs).

• The School of Living Traditions (SLT) is one where a living

master/culture bearer or culture specialist teaches skills and

techniques of doing a traditional art or craft.

• The mode of teaching is usually non-formal, oral and with

practical demonstrations. The site may be the house of the

living master, a community social hall, or a center constructed

for the purpose.

Schools of Living Traditions (SLTs)

Page 130: Philippine creative industry final april29

Schools of Living Traditions

9

Nueva Vizcaya

Iloilo

Davao del Sur

Cotabato

Number of Schools of Living Traditions (SLTs)

More than 5 SLTs

Below 5 SLTs

BukidnonZamboanga del Sur

Capiz

Occidental Mindoro

Benguet Ifugao

Kalinga

Mountain Province

Ilocos Norte

Ilocos SurAbra

6

Bataan

Palawan

Zamboanga Sibugay

5

7Davao

Oriental

Davao del Norte

Compostella Valley

6Sultan

Kudarat

Sarangani

REGIONNumber of

SLTs

No of Trainees/ Students

CAR 13 380I 6 190II 3 75III 1 30

IV-B 11 95VI 2 50IX 4 85X 1 60XI 16 620XII 10 281

Total 67 1,866Source: NCCA

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Philippine Association of Printmakers (PAP). The PAP was founded in 1968 mainly to enhance Filipinos’ appreciation for printmaking by bringing artworks to art lovers in the regions, educating and conducting training workshops to improve the artistic environment among artists and discovering new talents.

Art Association of the Philippines (AAP). The AAP is an art organization that aims to "advance and foster, and promote the interests of those who work in the visual arts." (AAP Amemded By-Laws, 1986). It was originally intended as an alumni association of UP fine arts students and graduates when it was founded by Purita-Kalaw Ledesma, an art collector in 1948 but soon attracted the country’s many artists, even those who were not from UP.

Visual Arts Associations

Page 132: Philippine creative industry final april29

AAP Affiliated Groups

Iloilo (2)

Davao (1)

Capiz

Cavite (2)

Benguet

NCR

Palawan

Manila (20)Quezon City (3)

Las Piñas (1)

Marikina (20)

Baguio (2)

Bulacan (9)

Pampanga (1)

Rizal (3)

Batangas (2)

Albay (2)

Pangasinan (1)

Negros Occidental (1)

Location NumberManila 20Quezon City 3Las Piñas 1Marikina 1Baguio 2Bulacan 9Pampanga 1Rizal 3Cavite 2Batangas 2Pangasinan 1Albay 3Iloilo 2Negros Occidental 1Davao 1 Total 51

Source: Art Association of the Philippines (AAP)

Page 133: Philippine creative industry final april29

Community Art Groups

Art groups consisting mostly of small groups of artists coming from a particular area, municipality, province or school who banded together to pursue common activities such as mounting an exhibit, participating in art contests, conducting workshops or exchanging information and technologies.

Sining, Kulay at Tinta, better known as the SIKAT Art Group is an art group based in Antipolo, Rizal, Philippines, with member-affiliates abroad. Although the main works are in the visual arts category, members are comprised of sculptors, graphic artists, writers, and photographers as well. Center for Bikol Arts Foundation (CEBIKA) is an aggrupation of visual artists, sculptors, performing artists and musicians based in the Bicol region. It has 72 members who work together to mount exhibits and performances. Baguio Arts Guild (BAG) which was established in 1987 by a small group of Baguio-based multi-media artists has been expanded to accommodate members engaged in the fields of fine art, theatre, music and literary arts. Neo Angono was founded in November 2004 as a movement and organization of artists, writers and poets, musicians, theater people, filmmakers, cultural workers and art critics and researchers. At present, it has 65 members, most of whom are residents of Angono.

Page 134: Philippine creative industry final april29

Bacolod City gave rise to a number of art groups, each known for the style and philosophy of art that it espoused.

• Art Association of Bacolod which was established in 1975 by a self-taught artist, Edgardo Lizares. The association housed a number of artists who made it in the national art scene. The association was initially made up of mostly conservative artists but later on took on artists with different perspectives.

• Concerned Artist of the Philippines (CAP) which some members in the visual arts section who left the organization and founded Black Artists of Asia which promoted art with socially and politically relevant themes. CAP later on became the Federation of Concerned Artists in Negros

• Dihon which was composed of visual artists whose art was leftist in orientation and supports the nationalist democratic movement. Dihon disbanded later on and gave birth to KAMI, a group of students from the L.C.C. School of Fine Arts who created art with a cause philosophy.

• Today most active art group in Negros is Kulapol composed of mostly Pabrika based young artists; BABAYI, a group of women artists; SUGA, an art group from Silay; and Art Attack Collective which spearheaded some of the art activities in Negros.

Community Art Groups

Page 135: Philippine creative industry final april29

The Philippine Art Education Association (PAEA) is an association of art teachers devoted to the education of art teachers which they are expected to pass on to their students and by so doing help promote art among the Filipinos.

It was founded in 1968 with the mission to provide opportunities for cooperative study and discussion of common problems and experiences related to the teaching of art; and provide in-service training for teachers in different levels and various aspects of art education.

It has more than 200 members from private and public schools and other institutions in the Philippines.

Philippine Art Education Association (PAEA)

Page 136: Philippine creative industry final april29

PAEA Members

Cavite (1)

NCR

Marikina (13)Quezon City (17)

Other Cities (12)

Ilocus Sur (1)

Bulacan (3)

Rizal (1)

Batangas (2)

Pampanga (1)

42

Page 137: Philippine creative industry final april29

Philippine Association of the Record Industry (PARI).

• PARI was a non-profit, non-stock, purely private industry organization organized in 1972 primarily to promote and develop a legitimate and Philippine viable music industry.

• PARI has promulgated a Code of Ethics to maintain harmonious relationships among various sectors of the industry and to protect the public welfare.

• It organized local and international concerts, competitions and festivals to promote Pilipino music both here and abroad.

Music Associations

REGIONNumber of Members ( Corporate &

Associate Members) NCR 30

I 1IV-A 2VI 1VII 1

Total 35Source: http://www.pari.com.ph/members.html

Page 138: Philippine creative industry final april29

Koro Filipino: The Philippine Choral Guild.

• Koro Filipino was the first choral guild of the Philippines. It promoted and supported its member choirs in becoming world-class musicians. • It provided a venue where choralists and conductors met and made music with the arrangers and composers.

• Koro Filipino had 31 member choirs and 15 individual members.

Music Associations

Page 139: Philippine creative industry final april29

Philippine Legitimate Stage Artists Group (Philstage).

• Philstage was the country’s premier organization for performing arts companies. It was composed of arts companies namely Actors Actors, Inc., Ballet Philippines (BP), Ballet Manila (BM), Gantimpala Theater Foundation (GANTIMPALA), Organisasyon ng Pilipinong Mangaawit (OPM), PETA, Repertory Philippines, Tanghalang Pilipino (TP), and Triumphant People’s Evangelistic Society (TRUMPETS).

Alyansa ng mga Manggagawang Pangkultura sa Kamaynilaan at mga Karatig-Pook (Alyansa Inc.)

• Composed of individual artists and cultural groups from schools, communities and workplace in the Philippines which sought to develop a humane society by using art and culture as tools and processor for people’s empowerment and participation in nation building

Theater Associations

Page 140: Philippine creative industry final april29

Samahan ng mga Papetir sa Pilipinas (SPP)

• The SPP was a union of puppeteers in the Philippines. Among its members were the following:

• Ony Carcamo - premier ventriloquist in the Philippines• ANINO Shadowplay Collective – a group of multi-media artists•Tali Galaw (established in 1995) – the first and only Filipino marionette group• Teatrong Mulat ng Pilipinas (founded in 1977) – inspired by Asian puppet techniques• Roppets – conducted field trips, school and mall tours and catered to birthday parties and other social events • Black Theater of Manila (established in 1978) – the information dissemination arm of the Philippine Information Agency; its goals were to experiment on the use of popular folk and low-cost media in development communication and develop information materials for child audiences.

Theater Associations

Page 141: Philippine creative industry final april29

Dance Associations

Philippine Folk Dance Society.

Founded in 1949, the Philippine Folk Dance Society brought together physical education students, teachers, administrators and individuals interested in folk dancing. It intended to preserve and propagate authentic Philippine folk dance and to enrich our knowledge of native folk dances. The dance society sponsored dance clinics and developed new materials from the field.

Philippine Professional Dance Sport Association (PPDSA).

The PPSDA was the first organization to professionalize ballroom dancing by conducting the first Dance Sport Teacher Training Programs that culminated in the examination and certification of dance teachers by the FATD and AATD. The PPSDA board was selected from the successful certified dance teachers.

Page 142: Philippine creative industry final april29

Schools Offering Courses on Heritage and the Performing Arts

Dance Studios

Dance Studios (Philippine Dance Network, CCP Directory and Association of Ballet Academies)

• Existing data sources recorded 91 dance studios, nearly three-quarters (71.4%) of this number were located in the NCR with Quezon City as the major location of the biggest cluster of dance studios numbering 25. • 37% of the listed dance studios were offering ballet lessons• Other dance schools offered lessons on a variety of dance types such as modern/jazz, hip hop, street dancing, ballroom dancing and also ballet

REGION Number of Dance Studios NCR 65

III 6IV-A 7

V 1VI 5VII 2VIII 1X 2XI 1XII 1

Total 91

Page 143: Philippine creative industry final april29

As of 2008, a total of 34 colleges and universities in all regions of the country offer degree programs in Fine Arts where students are given choices to pursue areas of specialization or majors that include Painting, Visual Arts and Communication, Sculpture, Industrial Design, Interior Design, and Advertising, among others.

• Majority of these colleges and universities are in the National Capital Region.

• The University of the Philippines in Diliman has the most comprehensive program offering that students can choose from.

• Thirteen provinces in Luzon likewise have one institution each, offering a degree program in Fine Arts.

• In the Visayas, this degree can be obtained from six universities/colleges in Iloilo (2), Cebu, Bohol, Negros Occidental and Negros Oriental.

• In Mindanao, there were only two institutions offering the same program: Ford Academy of the Arts and the Philippine Women’s College of Davao.

Schools of Fine Arts

Page 144: Philippine creative industry final april29

Fine Arts Schools

13

Manila (9 Schools)5

Benguet (1)11Ilocos Sur(1)

2

3

CALABARZON

1

33

2

Page 145: Philippine creative industry final april29

Schools, Colleges Offering Theater Arts Courses

• The DECS listed ten universities and colleges offering degrees in Theater Arts. Outside of Manila and Quezon City, there was one school in the Bicol Region, one in Negros Oriental and two in Mindanao. • The University of the Philippines (Diliman) and the Philippine Normal University in Manila had the most complete course offerings in the graduate, undergraduate and diploma levels. • At the undergraduate level, UP, De La Salle-College of Saint Benilde and Silliman University offered degrees in theater arts per se while the other schools included theater arts as a major discipline in Communication Arts.

Degree Programs

Short Courses• In the National Capital Region, training and workshops on theater arts were offered by nine companies or groups which included professional theater companies like PETA, Trumpets, Tahanang Gantimpala Foundation, Repertory Philippines and the CCP.• Other schools include: Showstoppers Center for Music and Arts, The Music Capital Studio, Supervoice Music & Theater Foundation, Inc., Spotlight Artists Centre • PETA had the most number of course offerings.

Page 146: Philippine creative industry final april29

Schools, Colleges Offering Music Courses

• Thirteen (13) universities and colleges offered degree programs in Music. Except for three schools (Silliman University in Negros Oriental, Adventist University of the Philippines in Cavite and Unibersidad de Santa Isabel in Naga City,) all these music schools were in Manila (8) and Quezon City (2)

• Eight of these universities had graduate programs in Music, namely; University of Santo Tomas, University of the Philippines, St. Scholastica’s College, the Philippine Women’s University, Sta. Isabel College, Centro Escolar University, St. Paul University, and the Philippine Normal University. At least two schools, the PWU and UP offered graduate programs on ethnomusicology.

• Six schools likewise offered diploma courses in music in addition to their undergraduate and graduate programs.

Degree Programs

Page 147: Philippine creative industry final april29

Schools, Colleges Offering Music Courses

• There were music studios or centers offering short courses on voice, musical instruments and stage performance, for different ages and levels. These were more numerous in the NCR, especially in Quezon City and Makati.

• Among those offering the most comprehensive package for voice and stage performance were the POP Center Philippines, the Ryan Cayabyab- the Music Studio, and the DBC-ISAS Conservatory. The Center for Pop Music however, had the widest reach, with its 18 branches including one in Cebu City. • Yamaha School of Music with its nationwide coverage had the widest reach and offers a wide array of courses on the different musical instruments, especially piano.

• In the area of stage performance, the Star Power Music Studio based in Las Piñas City held training sessions for different skills levels of stage and concert performance.

Short Courses / Training Programs

Page 148: Philippine creative industry final april29

CREATIVE ORIGINATORS

Page 149: Philippine creative industry final april29

Indigenous People

• The National Commission on Indigenous Peoples recorded a total of 82 ethnolinguistic groups in the Philippines with a total population of 6,136, 127.

• Among the regions, CAR had the most number (30) of ethnolinguistic groups, followed by Region II (19) and Region III (18).

• Other regions with notable numbers of etnolinguistic groups were Region I (15), Region IV (13) and Region XI (12).

Page 150: Philippine creative industry final april29

Indigenous People

Region Group

Population Population

CAR 30 1,179,516

1 15 991,881

2 19 986,881

3 18 305,451

4 13 605,299

5 3 42,618

6 4 145,959

7 5 42,876

9 5 496,714

10 2 556,103

11 12 1,793,118

12 4 403,266

13 2 493,643

ARMM 4 243,561

TOTAL 95 2,195,020

12

3

4

15-30 Groups

10-14 Groups

Below 10 Groups

1M up

500K-999,999

Below 500K

Group Population Population

1

2

Page 151: Philippine creative industry final april29

The Online Registry of Artists placed the number of songs in the registry at 13,784. These were produced with the collaboration of 3,104 musical artists composed of singers, composers, lyricists, arrangers and musicians.

Registered singers numbered 867 while composers totaled 1,673. Likewise there were 1,380 lyricists and 539 arrangers. Musicians numbered 242.

As indicated by the breakdown of musical artists, one song could have two or more composers, lyricists and so on. Likewise, musical artists from singers down to musicians could be involved in more than one song production.

Musical Artists

Page 152: Philippine creative industry final april29

Ballet Manila had 50 dancers, supported by five artistic staff and 11 production staff consisting of the following:

Artistic Staff consisting of Artistic Director, Artistic Associate/Rehearsal Master, Asst. Ballet Master, Asst. Rehearsal Mistress, and Rehearsal Master for Modern Dance.

Production Staff composed of Architectural Concept, Production Assistant, Production Manager, Production Designer, Light Designer/T.D./ Music Editor, Stage Manager/ Music Master, Costume Designer/Production Assistant, Costume Master, Photographers, Videographer and Stage Hands.

Dancers

Page 153: Philippine creative industry final april29

The Philippine Dance Network recorded a total of 916 dancers who were members of various dance groups in the country consisting of professional, school-based, and informal dance groups that can be found in almost all the major cities and municipalities of the country, especially in the NCR.

DancePinoy.com, a network set up to serve dancers and all dance-related organizations in the Philippines registered a total of 86 dance groups. Except for a few, almost all these dance groups were into contemporary types of dances such as street dancing, hip hop, funky, etc.

Dancers

REGIONNumber of

Dance Groups

Number of Group Members

NCR 51 508CAR 1 4

III 5 47IV-A 26 271VII 1 14VIII 1 5IX 1 10X 1 9XI 2 39

XIII 1 91

Total 86 916

Dance Groups (Philippine Dance Network)

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Visual Artists

As of 2008, AAP had 568 individual members composed of visual artists or those engaged in the fine arts including painting, sculpture, mixed media work, and printmaking.

Membership in the AAP was very loose ranging from students to practicing artists.

Most of the members were concentrated in Manila (79), Quezon City (71) and the province of Rizal in Calabarzon (64).

Page 155: Philippine creative industry final april29

Visual Artists(AAP Members)

More than 50 Visual Artists of AAP

Below 50

339

Quezon City (71 Artists)Manila (79 Artists) 118

Region IV A Rizal with 64 Artists)

67Bulacan (35 Artists)

9

4

35

6

Region IV B

10

16

1

Total = 568 members

Page 156: Philippine creative industry final april29

PhotographersThe Philippine Photographers Foundation, Inc. listed 36 camera clubs located all over the country with 1,107 members.

NCR had the biggest concentration of camera clubs representing nearly 35%. Aside from regionwide or province-wide camera clubs, there were also seven nationwide clubs with nearly the same large membership base as that of the NCR 313.

The biggest camera club was the Nikon Club Philippines with 139 members.

REGION Number of Camera Clubs Members NCR 27 384

I 1 9III 2 30

IV-A 4 38V 2 18IX 1 2

7 313Total 36 1,107

Source: Federation of Philippine Photographers Foundation, Inc.

Page 157: Philippine creative industry final april29

Summary of the Heritage and the Fine Arts Sector Value Chain

Creative Products

• 47 world heritage sites•164 Museums•627 cultural celebrations/festivals

Creative Products

• 47 world heritage sites•164 Museums•627 cultural celebrations/festivals

Creative Distribution

•221 art galleries•23 venues for performances

Creative Distribution

•221 art galleries•23 venues for performances

Creative Distribution

•221 art galleries•23 venues for performances

Creative Distribution

•221 art galleries•23 venues for performances

Page 158: Philippine creative industry final april29

Summary of the Heritage and the Fine Arts Sector Value Chain

Creativity Transformation Mechanism

-Cultural-• 31 cultural community groups

-Dance-•16 dance companies

•48 CCP affiliated dance groups•15 well-known folk/traditional dance groups

-Theater-9 professional theater companies

60 community-based theater groups82 school-based theater groups

-Music-356 choirs

42 string ensembles10 orchestras

-Crafts-20 crafts associations (378 member companies)

Creativity Transformation Mechanism

-Cultural-• 31 cultural community groups

-Dance-•16 dance companies

•48 CCP affiliated dance groups•15 well-known folk/traditional dance groups

-Theater-9 professional theater companies

60 community-based theater groups82 school-based theater groups

-Music-356 choirs

42 string ensembles10 orchestras

-Crafts-20 crafts associations (378 member companies)

Page 159: Philippine creative industry final april29

Summary of the Heritage and the Fine Arts Sector Value Chain

Creative Enablers/Facilitators-Cultural-

• 67 schools of living traditions

-Dance-•2 dance associations

•91 dance studios-Theater-

•3 theater associations•9 theater schools with Degree on Theater Arts

•9 theater schools offering short courses

-Music-•35 members of the Phil. Association of the Record

Industry•31 member choirs of Koro Filipino: The Philippine Choral

Guild•13 schools/universities offering Music Degrees

•39 schools/universities offering short courses on music

-Visual Arts-•2 visual arts association

•51 art affiliated groups of the Art Association of the Phils.

•51 art educators (Phil. Art Education Association members)

•34 schools offering Fine Arts Degree

-Visual Arts and Performing Arts-12 Community Art Groups

Creative Enablers/Facilitators-Cultural-

• 67 schools of living traditions

-Dance-•2 dance associations

•91 dance studios-Theater-

•3 theater associations•9 theater schools with Degree on Theater Arts

•9 theater schools offering short courses

-Music-•35 members of the Phil. Association of the Record

Industry•31 member choirs of Koro Filipino: The Philippine Choral

Guild•13 schools/universities offering Music Degrees

•39 schools/universities offering short courses on music

-Visual Arts-•2 visual arts association

•51 art affiliated groups of the Art Association of the Phils.

•51 art educators (Phil. Art Education Association members)

•34 schools offering Fine Arts Degree

-Visual Arts and Performing Arts-12 Community Art Groups

Page 160: Philippine creative industry final april29

Summary of the Heritage and the Fine Arts Sector Value Chain

Creative Originators-Cultural-

• 95 ethnolinguistic groups•2,195,020 ethnolinguistic population

-Dance-•50 ballet dancers of Ballet Manila

•16 artistic and production staff of Ballet Manila• 916 member dancers of the Philippine Dance Network

-Music-• 3,104 musical artists registered at the Online Registry of Artists

composed of singers, composers, lyricists, arrangers and musicians

-Visual Arts-•568 visual artists member of the AAP

•36 camera clubs•1,107 member photographers of the Philippine Photographers

Foundation, Inc.

Creative Originators-Cultural-

• 95 ethnolinguistic groups•2,195,020 ethnolinguistic population

-Dance-•50 ballet dancers of Ballet Manila

•16 artistic and production staff of Ballet Manila• 916 member dancers of the Philippine Dance Network

-Music-• 3,104 musical artists registered at the Online Registry of Artists

composed of singers, composers, lyricists, arrangers and musicians

-Visual Arts-•568 visual artists member of the AAP

•36 camera clubs•1,107 member photographers of the Philippine Photographers

Foundation, Inc.

Page 161: Philippine creative industry final april29

Enabling Factors

• Need to increase government funding for the arts (especially performing arts);

• Enforcement of piracy and copyright laws;• Support from Media (i.e. promote Filipino arts and talent);• Strong organizational linkages to government and private sector

institutions

Page 162: Philippine creative industry final april29

Hindering Factors

• Lack of support and funding from government (for all creative arts sectors)

• Lack of quality personnel in art education. Many arts teachers in schools do not have the background or specialization in the arts

• Weak emphasis on the arts in schools• Lack of unity among artistic institutions• Lack of infrastructure and facilities for the arts (over reliance on

CCP facilities)

Page 163: Philippine creative industry final april29

HINDERINGFACTORS

Heritage and the Fine Arts

Design and Architecture

Publishing & Print Media

AudiovisualsCreative Services

Science & Technology

Taxation Lack of government support/lack of funding for R&D

Lack of private sector support Lack of infrastructure Lack of technology/expensive technology

Lack of capital/funding Weak educational foundation Deteriorating skills creative talent of Filipinos vis-à-vis other Asian countries/limited supply of skilled labor

No original content/ diminishing presence of Filipino design

Seasonal employment/not economically viable

Not demand driven Lack of acceptance by domestic market/preference for foreign materials/professionals

High production cost Seasonal employment/not economically viable

Piracy/copyright infringement Lack of distribution channels/ lack of marketing information & dissemination

Global competition Competition from other forms of entertainment

Non-compliance with international standard

Page 164: Philippine creative industry final april29

Essential Factors to Develop Enterprises/organizations

• Quality training and education of human resources;

• Availability of capital or cultural fund;

• Tax breaks

• Tie-ups, linkages, and partnership with government agencies, private sector (i.e. companies), and media