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    PEOPLE-FRIENDLY DESIGN

    CASE STUDIES AND PANEL

    DISCUSSION

    Nicole Walters

    Human Factors and

    Ergonomics Society

    of Australia

    SA Branch

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    9.00am to 9.20am Welcome Nicole Walters

    9.25am to 9.45am Greg Walters. State Manager, Sinclair Knight Merz

    9.50am to 10.10am Ben Luther. SQNLDR, ARDU ASO & Flight Test

    Safety Officer, DSTO

    10.10am to 10.20am Stretch break

    10.20am to 10.40am Kevin Prunty. Management Systems andOperations - SA & Victoria, GM Holden Ltd

    10.40 am to 11.15am (25 minutes) Group

    exercise

    11.20am to 11.50am Panel discussion

    (Speakers)

    Guest Speakers

    11.50am to 12.00pm Wrap-up Nicole Walters

    Timings

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    People-friendly design is where human factors and

    ergonomic principles are incorporated into design,so that

    the personis considered a central and essential part of the

    design process.

    Setting the context

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    Systems designed to fit people (not vice-versa).

    Reduces training time.

    Minimises human error.

    Improves comfort, safety, and productivity

    User-Centered Design

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    Scope of Human Factors

    Copied from Introduction to Human Factors 2010 Dr. Steve Kass, Department of Psychology, University of West Florida

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    Everythin g people interact w ith!

    Focuses upon human interaction with:

    Products

    Equipment

    Facilities

    Procedures

    EnvironmentsWHS harmonised legislative requirements

    Ergonomics in design

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    Australian Work Health

    and Safety Strategy 2012

    2022

    seven action areas

    Healthy & Safe by Design

    Safe Work Australia

    Australian Work Health and Safety Strategy 20122022

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    Action area

    Hazards are eliminated or minimised by design

    Structures, plant and substances are designed to

    eliminate or minimise hazards and risks beforethey are introduced into the workplace.

    Work, work processes and systems of work are

    designed and managed to eliminate or minimise

    hazards and risks.

    Healthy and safe by design

    Australian Work Health and Safety Strategy 20122022

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    NOHSC Research finding (1997

    2002)

    Design contributed to -

    37% of work-related serious and fatal injuries

    Most affected industries: mining, construction, transport,agriculture, trade and manufacturing

    Solutions exist for most of the identified design problems

    Inferior design continues to be a significant contributor to

    work-related serious injury in Australia

    Why design for safety?

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    Safe Design Process

    Integration of hazard identification andrisk assessmentmethods early in the design process to eliminateorminimise

    the risks of injury throughout the life of the product being

    designed.

    A product may be:Buildings, facilities, structures, layouts, configurations

    Plant including machinery, equipment, appliances and tools

    Substances and materials

    Work methods and systems of work

    ASCC2006 Guidance on The Principles of Safe Design for Work

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    WHS Act - duties of PCBU that design plant, substancesand structures

    WHS Regulationsduties of designers in specific

    regulations e.g. hazardous manual tasks, noise, plant

    Codes of Practice e.g.

    Safe Design of Structures

    Hazardous Manual Tasks

    Managing Noise & Preventing Hearing Loss at Work

    WHS Legislation

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    Information

    Theory

    Memory

    Resources

    Attention

    Resources

    Compatibility

    Expectations

    Input Modalities

    AnthropometricsStrength

    capability

    Visual acuity

    Acoustic

    sensitivity

    Human Considerations

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    Five fundamental fallaciesof Ergonomics

    1. This design is satisfactory for me, therefore it will be satisfactory for

    everybody else.

    2. This design is satisfactory for the average person, it will therefore be

    satisfactory for everybody else.

    3. The variability of human beings is so great that it cannot possibly be catered

    for in any designbut since people are so wonderfully adaptableit doesn'tmatter anyway.

    4. Ergonomics is expensive and since products are actually purchased on

    appearance and styling, ergonomics considerations can be conveniently

    ignored.

    5. Ergonomics is an excellent idea. I always design things with ergonomics in

    mindbut I do it intuitivelyand rely on my common sense so I don't need data.

    Pheasant, Stephen (1988) 'Bodyspace: Anthropometry, Ergonomics and Design 'Taylor and Francis, London p. 8

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    Shhhh!................. Here comes one now!

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    We cannot change the Human Condition

    but we can change the conditions

    in which humans work.

    James Reason

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    Greg Walters -State Manager South Australia, Sinclair

    Knight Merz

    Ben Luther SQNLDR, ARDU ASO & Flight Test Safety

    Officer, DSTO

    Kevin Prunty -Management Systems and Operations - SA &

    Victoria, GM Holden Ltd

    Speakers

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    Taking human factors into account as part of the

    engineering /design /process requires the design of:

    Equipment,

    Products,

    Operations,

    Procedures,

    Work environments.

    such that they are compatible with the capabilities,

    limitations and needs of the workers.

    How to incorporate HF in the design process?

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    Equipment Designchange physical equipment

    Task Designchange how task is accomplished

    Environmental Designchange features of the work environment

    Trainingchange worker behavior by providing skills and teaching

    procedures

    Selectionrecognise individual differences in ability to accomplish

    work

    Approaches for Problem-Solving

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    People Friendly

    Design in the Built

    Environment

    Greg WaltersSA State Manager SKM

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    Basic Physiology (ergonomics)

    Stressors

    Cognition and Decision Making

    Teamwork, Communication and Culture

    Human Error

    People Friendly Design Human Factors

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    Workspace Physiology

    Office fit out considerationsworkstations, space, noise,

    light, amenity, quiet rooms, how teams interact, open space v

    offices, morale, cost

    Workspace Design

    Basic Physiology Office Design and Fitout

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    Workstation Ergonomics

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    Physiological

    Nutrition(Well Being)

    Illness(Health)

    Psychological

    Anxiety and Stress(Well Being)

    Workload and Task Complexity

    Sleep and Fatigue(Safety)

    Environmental

    Temperature and Humidity(Health and Safety) Noise and Vibration(Health and Safety)

    Stressors

    http://learn.unisa.edu.au/mod/resource/view.php?id=1851060http://learn.unisa.edu.au/mod/resource/view.php?id=1851057http://learn.unisa.edu.au/mod/resource/view.php?id=1851058http://learn.unisa.edu.au/mod/resource/view.php?id=1851061http://learn.unisa.edu.au/mod/resource/view.php?id=1851061http://learn.unisa.edu.au/mod/resource/view.php?id=1851062http://learn.unisa.edu.au/mod/resource/view.php?id=1851062http://learn.unisa.edu.au/mod/resource/view.php?id=1851061http://learn.unisa.edu.au/mod/resource/view.php?id=1851061http://learn.unisa.edu.au/mod/resource/view.php?id=1851061http://learn.unisa.edu.au/mod/resource/view.php?id=1851061http://learn.unisa.edu.au/mod/resource/view.php?id=1851058http://learn.unisa.edu.au/mod/resource/view.php?id=1851057http://learn.unisa.edu.au/mod/resource/view.php?id=1851060
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    Health and Well Being

    Mental Health

    Employee Assistance Program

    Stressors

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    The person is considered a central and essential part of

    the design process.

    People friendly design is more than just ergonomics.

    Implementation takes leadership.

    Key Lessons Learned

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    Making Planes

    That Work

    Ben Luther

    - human factors in aviation

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    Aerodynamics: weight / space

    Problem Space

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    Situational

    Awareness

    Problem Space

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    Crew

    Problem Space

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    Talent pool

    Capability

    Training

    Cost

    Safety

    Benefits

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    Gauges

    Technical Examples

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    Gauges

    Technical Examples

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    Gauges

    Technical Examples

    098.95

    N1% Prop%

    Engine

    099.65

    100.85099.45

    099.05

    099.35

    098.80099.75

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    Placement (prioritisation)

    Technical Examples

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    PC-9 OLM

    G-gauge

    Case Studies

    6.5 g

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    KC-30 pilot stick

    Use in AAR

    Case Studies

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    Complex problems complex solutions

    Operating environment matters

    Conclusion

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    Our emp loyees are ou r most p recious asset .

    The vehicle build process must not injure our workers.

    Processes must be based on sound ergonomic principles.

    Assembly process must be designed around the worker.

    You cant manage what you dont measure!

    Comparing apples with apples helps. Standardization and

    leveraging global experience and support..

    Building Cars with People as the Focus.

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    Carpet Lifter

    Designed around ergonomic manual

    handling and safe and secure manipulation

    of vehicle carpet.

    Previously high ergonomic risk.

    Case Studies.

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    Vehicle Battery Lifter

    Designed around safe and secure

    manipulation of Battery.

    Previously awkward and heavy.

    Case Studies.

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    VF Commodore - Front end access. Designed to provide ergonomically sound

    access to the front end of the vehicle for

    fitment and assembly of components. Earlier models (pre VE) required awkward

    and unsafe access into engine bay.

    Case Studies.

    Case Studies

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    Tools utilised for ergonomic review.

    GEST 2. (Global Ergonomic Screening Tool) 3DSSP Analysis.

    Case Studies.

    Case Studies

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    Case Studies.

    Case Studies

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    Case Studies.

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    Consultation

    Group Exercise

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    Consultation

    Consulting in the workplace with those

    potentially affected by the design decisions.

    Consultation involves the sharing of

    information, giving workers a reasonable

    opportunity to express their views and taking

    those views into account before making

    decisions on health and safety matters.

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    Group exercise

    Break up into small groups and discuss the following:

    Where does consultation fit into people-friendly design?

    How can workers participate/contribute in the design process?

    How are workers currently involved in the design process in

    your workplace?

    How can worker consultation be improved?

    Each group to come up with at least two take home messages

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    Panel discussion

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    Panel discussion about the safety strategies of people

    friendly designs:

    Benefits of people-friendly design from a WHS, comfort

    and efficiency perspective

    Key lessons learned through the process.

    Panel Discussion

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    Wrap up

    What do you think of the five fundamental fallacies?

    What are the key learnings from the session?

    Human Factors and Ergonomic Society

    www.ergonomics.org.au

    Thank our speakers today

    www.ergonomics.org.au

    http://www.ergonomics.org.au/http://www.ergonomics.org.au/http://www.ergonomics.org.au/http://www.ergonomics.org.au/
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    Five fundamental fallaciesof Ergonomics

    1. This design is satisfactory for me, therefore it will be satisfactory for

    everybody else.

    2. This design is satisfactory for the average person, it will therefore be

    satisfactory for everybody else.

    3. The variability of human beings is so great that it cannot possibly be catered

    for in any designbut since people are so wonderfully adaptableit doesn't

    matter anyway.

    4. Ergonomics is expensive and since products are actually purchased on

    appearance and styling, ergonomics considerations can be conveniently

    ignored.

    5. Ergonomics is an excellent idea. I always design things with ergonomics in

    mindbut I do it intuitivelyand rely on my common sense so I don't need data.

    Pheasant, Stephen (1988) 'Bodyspace: Anthropometry, Ergonomics and Design 'Taylor and Francis, London p. 8

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