official ps2 magazine uk issue 30

148
FHE UK'S BESTSELUNG PlAYSrATI0N«2 MAGAZINE ISSUE 030/FEBRUARY 2003 £5^9 WITH DISC IPLAYSTATION.COM or goth's sake! T UPERS1AR DJS, lERE WE GO! ow Music 3 will turn )u into the next Oakenfold OTE VERCETTI ante, Snake or Tommy V? )ur chance to elect the layStation 2 president tflRED FOR SOUND 52-friendly surround sound ^stems reviewed and rated ES SOS: THE HNAL ESC. CONTI

Upload: ali-morrison

Post on 30-Nov-2015

733 views

Category:

Documents


11 download

DESCRIPTION

Official PS2 Magazine UK issue 30

TRANSCRIPT

Page 1: Official PS2 Magazine UK issue 30

FHE UK'S BESTSELUNG PlAYSrATI0N«2 MAGAZINE ISSUE 030/FEBRUARY 2003£5^9 WITH DISC

IPLAYSTATION.COM

or goth's sake! TUPERS1AR DJS,lERE WE GO!ow Music 3 will turn)u into the next Oakenfold

OTE VERCETTIante, Snake or Tommy V?)ur chance to elect thelayStation 2 president

tflRED FOR SOUND52-friendly surround sound^stems reviewed and rated

E S

SOS: THE HNAL ESC.

■ CONTI

Page 2: Official PS2 Magazine UK issue 30

layStation 2

This is the Getaway. Over 28 square miles of London's streets, motors, drug dens,' strip clubs, criminals and guns, captured in perfect detail. Ready to see the sights?

Sstm! ♦ ® I© PlayStation-?T H E P H R R N I R P L R C E T H E S D I S T I C P L R C E T H E H 5 T I L E P L R C E T H E T H I R O P L R C E

Page 3: Official PS2 Magazine UK issue 30

Play5tation®c# D F F I C I R L m R B F ) 2 I N E - l

e d i b o r s l e b b e r

In your magazine.../I /7 No, the tattoo's not permanent, although Studio

A \ \ Cambridge did forward me a photo of the Editorof Offic/a/ PlayStation 2 Magazine In Beneluxwho'd had the Primal symbol Indelibly etched

onto his back. This may have been an attempt to persuademe to follow suit, but I thought It was a bit beyond the call

of duty. Yes, Pnmats a good game, but good enough toleave Its mark on you forever? You'll have to read

our review and play our demo to make up yourown mind. Anyway, I'm not sure it would go withthe tattoo of Ratchet & Cianl< on my ars..

Many people are talking about Primal as a potential, spoiler to Tomb Raider, and Jen's certainly going to beat Lara

to the stores. However, if you were almost ready togive up on ever being able to piay The Angei OfDarkness at all, we've got good news for you onpage 34. Okay, so we didn't get much of a chance

to see Lara taking on enemies In full flow, but theaction still looks spectacular, while Ms Croft herself Is

sleeker than ever. As The Getaway proved. Just because a[ game is subject to delays doesn't mean we should expect

the worst, it's conceivable that Core Is taking the extra time' to make the game even better Let's hope so.

READ TH IS !

c : ^ 0 3 4Lara lives! Core Designopens Its doors exclusivelyt o 0 P S 2 . I

C ^ 0 8 2How one deluded 0PS2staffer convinced himselfthat he was bunking upwith Holly Valance, Shaklraand Sophie Ellis Bextor.The Sims can do that to

a m a n . . .

C ^ 0 6 0Who should be the officialPlayStation 2 mascot?Cast your vote In this hotlycontended election.

Issue# 30/February 20(

PlayStafeg

S i y S iTy ^ h v V ia, mMs goriest ^

..J^nd onyour DVD

We've done it again - anotherastounding line-up of playabledemos clamour for yourattention this month. There's

Primal, of course, in which you can seefor yourself if demonic rock chick JenTate has what it takes to step to LaraCroft. Then, if you wondered why wewere getting so excited about camply-dressed psychopaths with sharp swordslast month, you can find out by playingMortal Kombat: Deadly Alliance.

You also need to check out thesumptuous cartoon visuals of SlyRaccoon and luxuriate in the leafylinks of Tiger Woods PGA Tour 2003 -unarguably the best golf game ever. Pluswe've got another spectacular exclusivefor you: Space Channel 5 Part 2 is nownot being released in Europe at all, butfor fans of the original cult kitsch dance-'em-up, you can at least play one levelof the even more psychedelic sequelright here. Enjoy.

T U R N T H E P A G EF O R F U L L I S S U EC O r i T E r f T S O RSKIP TO PAGE 130FOR FULL DETAILSO F T H E D E M OD I S C U N E - U P

□FFICIBL mRGRZINE-UK PiayStationZ 0

Page 4: Official PS2 Magazine UK issue 30

■ Turn to poge 130for cfetOf/s on 08 ourptayobfe demos, plust/ps oftd chaflenoe$(

ON THE DVDPlaySta t ion d

MORTAL KDMIEATD t A D L * h r m ^ l i T A

Pk»t}^mfi(r$QO(ieAgam^tx]0r'M ¥4^

NBA UVE 2003 * SLY CCOON * CRASHEDSPACE CHANNa 5 V2 * TtGER WOOOS'PGA TOUR i(»3TOM ClANCrS GHOST RECQN * Arv2. 0V TOWER RACWG

m ^

playable demos

M O R T A L K O M B A T :D E A D L Y A L L I A N C EClaret soaked beat-'em-up action.W W E S M A C K D O W N !SHUT YOUR MOUTHBombastic brawling In tights.P R I M A LRock chick goes to hell and backS L Y R A C C O O NThieving mammal, ace platformerT I G E R W O O D S P G AT O U R 2 0 0 3Watch the birdie, bogey,eagle...SPACE CHANNEL 5P A R T 2N B A L I V E 2 0 0 3ATV2 QUADPOWER RACINGC R A S H E DT O M C L A N C Y ' SG H O S T R E C O N

V i d e o d e m o s

S r

Z O E : T H E 2 N D R U N N E RA L P I N E R A C E R 2A P E E S C A P E 2WAR OF THE MONSTERSG TA : V I C E C I T YT H E M A R K O F K R IL M A M A N A G E R 2 0 0 3J U D G E D R E D DV S J U D G E D E A T H

)04 PlayStation.^ QFFICIRL

Page 5: Official PS2 Magazine UK issue 30

PlayStation./ O F F I C I F I L m R E R Z I I

I S S U E # 3 0 / F E B R U A R Y 2 0

■ CAR WARS Rockstar 'sMidnight Club II is goingonline. Wliat does thismean for tile next GTA?

s p y

0 1 0 N A M C O ' SB A C K !Namco attemptsto se i ze 2003 .

013 THE X-f=ILESTop secret Infofrom Sierra.

0 2 6 P R OE V O L U T I O NS O C C E R SYo u r c o m m e n t sput Into play.

0 2 8 i m i E RV I E WChris Sorrell'sP r i m a l I n s t i n c t s ,

029 EVERQUESTO N U N EADVENTURESBeta testing theonline waters.

m o n i b a i -

0 3 3 I N T R O

034 TOMB RAIDER:A N G E L O FD A R K N E S S

0 3 6 M E T A L G E A RS O U D 2 :S U B S T A N C E

0 3 8 T R U E C R I M E

0 4 0 F I N A LF A N T A S Y X - 2

0 4 2 D I E H A R DV E N D E T I A

0 4 4 T H E M A R KO F K R I

0 4 6 S P U N T E RC E U .

0 4 8 P R I D E F C

0 5 0 U P D A T EThe latest infoon the games

ou're busting1 play.

p e a b u r - e s054 BURNING THE

MIDNIGHT OIL0PS2 gets theskinny on illegalstreet racingonline inRockstar'sMidnight Club 2

0 6 0 W E N E E DA H E R OWho should bethe face of PS2?Help us find amascot today.

0 6 4 T H E S O U N DO F S C I E N C EWhere we checko u t J e s t e rI n t e r a c t i v e ' sawesome sequelto MTV Mus i cG e n e r a t o r 2 .

0 6 8 S O U N DA F F E C T SWe road test thebest surroundsound systemsfor your PS2.Sounds good?Just you wat..

sgulai-s0 0 3 E D n O R ' S

L E T T E R

052 NEXT MONTH1 1 0 H A R D C O R E

Do The Getawayknowledge here.

1 2 0 S H O R T L I S TEvery PS2game, listedand tested.

1 2 8 B U Y E R S G U I D ESports games.

1 3 0 O N T H E D V D

1 3 8 P O S T A L

140 SURGERYParacetamol foryour gamingbrain-aches.

1 4 2 B A C K I S S U E S

1 4 4 C O M P O SWin with TonyHawk and 24Hour PartyPeople.

146 WHAT IF?

O N T H E C O V E RP R I M A L(REVIEW, PG 0761MIDNIGHT CLUB I I(FEATURE, PG 054]NEW TO PS2(SPY, STARTS PG 010)SUPERSTAR DJS,HERE WE GO!liTATURE, PG 0641VOTE VERCETTI!(FEATURE, PG 060)WIRED FOR SOUND(FEATURE, PG 068)LARA'S ALIVE!(MONITOR, PG 034)

T h e m o s t a u t h o r i t a t i v e r e v i e w ssection in magazine history!

W O R L D E X C L U S I V E !

0 7 6 P R I M A LThe achlngly beautiful gothicadventures of one rock chick andher gargoyle sidekick.

0 8 2 T H E S I M SNow you can play God with thelittle people. Mwahahal

086 SOS: THE HNAL ESCAPE0 8 8 S TA R W A R S :

T H E C L O N E W A R S0 9 0 S I L E N T S C O P E 30 9 2 C O N T R A :

SHATTERED SOLDIER0 9 4 W I L D A R M S 30 9 5 4 X 4 E V O 2095 HOT WHEELS VELOCr iY X0 9 6 L E G E N D S O F W R E S T U N G 2097 GRAND PRDC CHALLENGE0 9 8 D I S N E Y ' S D O N A L D

D U C K P K0 9 8 M A S T E R R A L L Y E1 0 0 T H E S I M P S O N S :

SKATEBOARDING1 0 1 G O G O G O L F101 TOKYO ROAD RACE

d v d c e v i e u j s104 NEW RELEASES

Men In Black II, 24Hour Party Peopleand much more.

1 0 6 1 9 6 9 O N D V DA great year for films

107 HIDEO KOJIMAThis month: howPlanet Of The Apesmonkeyed withKojima'smind...

□FFICIRL rriHEHZINE-UK PlayStatlon.E (

Page 6: Official PS2 Magazine UK issue 30

2 m a g a z i n e

_ _ ® 1 —1 THE UK'S BESTSEUJNG PIAYSTATION

|p/ayStatign,,t lworkcd same,jsOnline next?

PlayStation.?/ O F F I C I H L m R G R 2 I N E - U K

WRrTE; Official PS2 Mag, Future Publishing Ltd, 30 Monmouth St, Bath BAl 2BWTELEPHONE; 01225 442244FAX; 01225 732275EMAIL; General; [email protected],uk

Postal; [email protected]/Hardcore; [email protected]; [email protected] disc queries; [email protected]; [email protected] queries/Back Issues: customersen/ice®futurenet.co.uk

HBTOwS! —SENIOR EDrrOR: Mike GoldsmithEDITOR: Sam RichardsDEPUTY EDfTOR: Marii WyattNEWS EDITOR; George WalterFEATURES EDITOR: Paul FrtzpatrickONLINE EDITOR: Tim ClaritOPERATIONS EDITOR: Lou WeilsPRODUCTION ASSISTANT: Helen PriorSENIOR ART EDnOR: Nick MoyleART EDITDR: Graham DalzeilDEPUT/ ART EDITDR: Niki EarpSENIOR PLAYSTATION PRODUCER: Daniel GriffithsCONTRIBUTING WRITERS: Ryan Butt, Cat Channon, Dan Dawkins, Stuart Dredge,Dean Evans, Lee Hart, Jon Jordan, Martin Kitts, Hideo Kojima, Aleric Linden,Andy Lowe, David McCarthy, Stephen Pierce, Joel Snape,Clive Somerville, Mari< WalbankCONTRIBUTING DESIGNERS: Tina Glencross, Paul TysallCONTRIBUTING PHOTOGRAPHERS: Martin Burton, Gavin Roberts, Philip SowelsCONTRIBUTING ILLUSTRATORS: Matt Arnold, Will Barras, James Broad, eboy,[email protected], Matt Sewell, Paul TysallJAPANESE OFFICE: Amos Wong

PRODUCTION CO-ORDINATOR: Lee ThomasPRODUCTION MANAGER: Rose Griffiths

A D V E R T I S I N G

Bath OfficeDEPUTY ADVERTISING DIRECTOR: Jayne CapleADVERTISING MANAGER: Scott LongstaffSALES EXECUTIVE: Laura CullingworthCall Bath advertising on: 01225 442244Fax Bath advertising on: 01225 480325London OfficeCOMMERCIAL DEVELOPMENT MANAGERS: Jo GaliseCall London advertising on: 0207 317 2600

MANAGERIAL & MARKETINGPUBLISHER: Rob PegleyGROUP ART EDITOR: Ian MillerMARKETING PROMOTIONS MANAGER: Tamara LongdenOVERSEAS LICENSING: Simon WearPUBLISHING DIRECTOR: David Maher-Roberts

S U B S C R I P T I O N S : ~Future Publishing Ltd, FREEPOST BS4900, Somerton, Somerset TAll 7BRTel: 0870 444 8656 |UK) +44 1458 271100 (Overseas)Distributed through the UK Newstrade by Seymour Distribution, 86 Newman Street,LDHdon, WIP 3LD. Tel: 020 7907 6000Overseas Distribution by Future Publishing Ltd. Tel: 01225 442244If you had any problems finding this Issue of 0PS2, please call Regina Erak, theMarketing Circulation Manager, on 01225 442244Printed in the UK by ET Heron

© Future Publishing Ltd 2002A B C

I ABC 19593 JAN-JUN 2002I A member of the Audited Bureau of Circulations

Future Publishing Ltd Is part ofThe Future Network pic.Tfie Future Networ1< produces catefuiiy targeted speciaiist magazines and web sites for groups of people wtioshare a passion. We aim to satisfy their passion by creating titles that offer superb vaiue for money, trustworthyinformation, multiple ways to save time and mon , and are a pleasure to read or visit This simple strategy hasheiped create one of the fastest-growing media companies in the worid. Today we pubiish more than 100magazines, over 45 magazine Web sites and networ1<s from offices in six countries. Tlie company aiso licenses39 of its tities resulting in over 150 iocal editions in 30 other countries.The Future Netwof1< pic is a public company quoted on the London Stock Exchange l boi; FNET).

NON-EXECUTIVE CHAIRMAN; Roger PanyCHIEF EXECUTIVE: Greg InghamCOO & MANAGING DIRECTOR: Co l in Mor r i sonGROUP FINANCE DIRECTOR: John Bowmanwww.thefiiturenetwork.plc.uk

Bath, London, Milan,New York Paris, San Francisco

SUBSCRIBE AND GETA FREE PS2 GAME*•Offer available to UK residents only

call 0870 444 8656now, quoting EDP30, or turn to page 136to give a subscription as a gift.

Offer ends 20/02/03Overseas readers call+ 4 4 1 4 5 8 2 7 11 0 0Lines open 24 hours, seven days a week

n w c f x i f c * A w

B06 PiayStation.E QFFICIHL mREHZINE-UK

Page 7: Official PS2 Magazine UK issue 30

GCSEs

BLIND ALLEy

You're probably not thinking ▼beyond your GCSEs at the moment, but the choices you make now can affect the pathsyou take later on. There are loads of ways to get on in life but, wherever you want to be, going to college or

university will help you get there. For a free magazine that will tell you how to get to uni, what goes onthere and how it will help you get a great job, call 0800 587 8500 or visit www.aimhigher.gov.uk

T M

imnlgner College or uni...don't leave the future to chance.

Page 8: Official PS2 Magazine UK issue 30

w

Page 9: Official PS2 Magazine UK issue 30

S H O TThis month's greatest gaming moment:Falling digitally in love for the first timein THE SIMS.

©"People will look at the ashes ofj Westerburg and say, 'Now there's a! school that self destructed, notbecause society didn't care, but

because the school was society!' Now that'sdeep." JD [Heathers, 1989)

Just like your own school, or office, The Sims is aperfect microcosm, a miniaturised version ofsociety at large. And just like real life, at timesThe Sims can be repetitive to the point ofbanality. But just like real life, when somethingtruly magical happens it makes all the boringbits seem worthwhile. We could tell you thatpicking out the standout moment was tough but,truth is, it wasn't. What makes The Sims sospecial is seeing polygonal people interact witheach other, form relationships and fall in love.

The Sims is a digital Rorschach Test. The moreyou play it, the more it reveals about your ownpersonality. And of course you never forget yourfirst kiss. These things can't be rushed, though -you need to woo the object of your digitalaffections with gifts, compliments and backrubs.But when the big moment finally comes, theylook deep into each other's eyes and the musicswells as they lean together... well, it's enough tomelt the coldest heart. So, even if it's only for ashort while, forget about finding ancientartefacts, trimming seconds off lap times andsaving the universe. Tonight, we dance,

*Reod about 0PS2's blossoming relationships inThe Sims review on page 82.

□f=FICIRL mHGRZINE-UK PiayStation.E 00

Page 10: Official PS2 Magazine UK issue 30

i P U ^ ^

JNCOVERING THE LATEST^52 NEWS EVERY MONTHY CONTRIBUTORS; RYAN BUTT, TIM CLARK, DAN DAWKINS, ALERIC UNDEN, DAVID MCCARTHY, KEfTH STUART, GEORGE WAUER, AMOS WONG

■ GUNNING FOR THE TOPTough cop Jack Slate frontsthe Namco battle for PS2gaming supremacy.

N A M C O ^ - G O - G O !Namco's back with a vengeance in 2003! 0PS2 gets liands-on witin wiiat's in store.

TEKKEN, UIDGE RACER, Time Crisis,Moto GP... all PlayStation classics,some almost synonymous with mostgamers' earliest PSone memoriesFew could forget the sheerexcitement of playing the originalRidge Racer ("It's like having thearcade game In your own home!"!And who didnt gasp In awe at the 3D

camera pans In Tekken, orenjoy the novelty of

playing Time Crisiswith a llghtgun?

Namco Is nowset to do the same

again with a set ofPS2 titles that breal<

new ground for theesteemed developer:

Namco Hometek's copthriller Dead To Rights, Monolith

Soft's effervescent space operaRPG Xenosaga Episode 1: Der WilieZur Macht and the PS2 debut of oneof the most acclaimed 3D arcadefighters of all time, Soul Calibur II.

We give you OPS^s introductionto three of the most exciting titles towatch In 2003. □ GW

® 9 a P M T I Mfn 0 hurry? Here's thecortdensed version...Namco Is planning totake the PS2 by stormin 2003. With tities lll<eDead To Rights, SoulCalibur II andXenosaga Episode 1,the company's goingto make a kiiling

Dead To RightsWhat's the story here?Hart-ass cop Jack Slate (that's you) attendsa routine call to a shootout at a building siteIn the crime-rldden Grant City, bit It's noortlnaiy gun battle. After dispatching a set ofgang members he finds his father dead In apool of blood having been brutally murdered.So begins a tale of revenge and machogunsllnging on a scale rarely seen outsideHong Kong action movies.

Tell us about the action...Slate has a number of trademark moves. Thefirst Is his special dive (a bit like Max Payne's'bullet time'l which allows him to jump Inslow motion and pick off hapless victims atdouble speed. Second is his array of'disarms' where our cop hero removes anenemy's gun from his person then executeshim with a nasty squelch. Jack can call uponhis dog Shadow to sniff out bombs, exploretunnels and lend a pair of sharp teeth in a

fight Action Is varied - you'll shoot enemiesfrom a helicopter, blow up vehicles with gascanisters, break out of prison and. In onememorable sequence, escape from aburning hotel while fire rises by the second.

Any favourite moments?Tfie distressingly gory animation thataccompanies Shadow removing a man'slarynx with a shower of lurid claret.

Anything eise we should know?It's not Just shooting There are context-specific puzzles (lock picking, bomb defusing!some brilliant mini-games like weightlifting,arm wrestling and our favourite, the lapdancing Bemanl. You gotta beiie\e,,

Ukeiy release date?It's out in the States already with a UKpublisher to be confirmed, but we'rethinking Spring for this one.

■ DOG GONE Keepan eye on yourcanine partner.

■ TABLE FOR ONE it washard to get reservationsa t t h i s res tau ran t , !

010 PlayStation.? DFFICIRL fTlHBRZINE-UK

Page 11: Official PS2 Magazine UK issue 30

I m U G H T N I N G R O D; No need for a welder■ ! & when this guy's about.

!^T!EMl5n/aiao

Hi[ } 3 Q 3 / n a o s

i s / i s / a s

^ aSTADv y W e l i k e

n r / h e r c l u l

STAR APPEAL3 like the look ofr club.

Soul Calibur IIWhat's the story here?You thought this was all about fighting, eh?Think again. Soul Calibur II returns to the FarEast where Nightmare, owner of the evil SoulEdge sword, has arisen. Elsewhere, heroeswho have vanquished the wicked Soul Edgein past encounters are being drawn togetherSounds like we've got a fight on our hands...

Tell us about the action-Sou/ Calibur II relies on a good grasp of 3Dmovement and the ability to pull off fastcombo attacks. It's predominantly weapons-based, but also has deep variation In throws.Despite sticking closely to the originalformula, Namco promises new move sets,costumes and larger fighting arenas. Giventhe PS2 sheen, this beat-'em-up classiclooks set to reign supreme again.

Any favourite moments?We're looking forward to testing out the newcharacters - Cassandra Alexandra Islster ofSophltial, Tarim, Hon Yun Tsun and Rafael,

Anything else we should know?It's already out in the arcades Namco iscurrently porting it to PS2, undoubtedlyimproving it graphically In the process. It'shandy that the game was built using System246, an arcade chipset very similar to PS2's

Likely release date?We thought It'd be out by now, but It'slooking more like it will be out late SpringA UK publisher is still to be confirmed.

B p o a a s / o a a s i '1 3 / 2 3

• 1 sw

i ^ p Q a n g / o a o a• 15/15.v \

i

C O N T E N T SEp/UH The biggest news stories in the>v PlayStation 2 universe.

"Using the F-wordmore than an angrydocker, dirtying whitevests and givingterrorists a bad day"THE UNUSUAL SUSPECTS, P22

Xenosaga Episode 1: Der Wille Zur Machtwhat's the story here?Well, to be precise, there are about ten,Xencsaga is the first In a six-part RPG epicconceived by Writer/Director TetsuyaTakahashI, It's set in the future when spacecolonisation Is rife and follows a myriad ofIntenwoven story lines In a way that onlyJapanese RPGs can muster Space Is ruledby the Galactic Federation, but equallypowerful is the Vector Corporation for whomthe game's heroine, the delightful ShionUzukI, works She's developing a new kind ofweapon known as KOS-MOS, to deal with themysterious alien Gnosis who have the abilityto shift through space and time.

Tell us about the action...For tbe flrst few hours there's a barrage ofcut-scenes in which players are Introducedto characters and their motivations beforethe turn-based action begins. Players have

) or three basic attacks, a magic attack

■ G O T A N E W V O L D OBlind, and with adisturbing S&M fetish.But good at fighting.

and a special attack, triggered when acharacter has enough Action Points. It mightsound baffling but some of the effects usedIn the battles are astounding, with particleeffects and full-screen explosions galore.

Any favourite moments?We particularly like the way the game artistshave given the anime characters a 3D twist,Xenosogo's visuals, effects and animationsare all highly polished.

Anything else we should know?The game features giant robots or, as they'recalled here, Antl-Gnosls Weapon SystemslAGWS), And they're all fully customisable

Likely release date?Already out in Japan and partially localisedfor a US release on 25 February, It can't betoo long before we see this leviathan RPGsci-fl game in the UK, possibly through SCEE

Looking further ahead...Judging by the length of the majority of Namco's series, It seems entirely iikely that a newRidge Racer Isn't far off being announced - a brief, behind-closed-doors teaser trailer wasshown at last year's E3. Of the first 30 online titles announced at Tokyo's Third PlayStationMeeting last February, five were promised form Namco including RPG Venus And Bnaves, anaction adventure game (possibly K/onoa On/lne), a sports title and a 3D flight shooting gamethat we're almost certain is Ace Combat Online. Then there's Moto GP3 (covered in lastissue's Spy section) plus the Inevitable Tekken 5 and Time Crisis 3.

■ F L O W E RPOWER The rosepetal/rainbowmove seemed tobe most effect ive.

"We wanted to have a fema lelead who was a strongcharacter not just a sex kitten,bimbo stereotype"

PRIMAL BIAKE, P28

"Before dwan/es,gnomes and elveshad migrated"

EVERQUESr ONUNE, P29

"You'd be forgiven for thinking thescreens were Metal Gear Solid 3mock-ups"

ICE NINE, PI!

'Two beflared policedudes, a red car and tliebadass Huggy Bear"

STARSKY AND HUTCH, P24

"Must not mentionthe breasts. Mustnot mention thebreasts. Oh whatthe hell"

LARA VS INDIANA JONES, P16

"The biggest news for RPG fanssince Aeris popped her clogs"

SQUARE AND ENIX MERGE, PU

"Ozzy Osborne, sat astride adragon, raining liell down onthe fantasy land below"

SAVAGE SKIES, PZl

'There's a masked behemoth swinging amallet and a character covered in tattoos"

SPY IN JAPAN, PI)

Plus... A Sound OfThunder f rom themakers of TheThing (pl3) andearly details ofPro Evolut ionSoccer 3 (p26).

□FFICIRL fTlHGRZINE-UK PlayStation.E 01

Page 12: Official PS2 Magazine UK issue 30

g r

F R O M Z E R O^ TO HERO

This month,The Getaway'sChar l ie Jolsonstars in:THE GREAT PIE'N' MASH CAPER.

When he's not acr iminalmastermind andbarrel-necked,psychotic bigot,'uncle' CharlieJoison likes torelax by runningthe local mealson wheels servicefor retired pearlykings and queens.But strike a light!Some tea leafsonly gone andKenny Lynchedthe transit withthe old dears' pie'n' mash inside!The codgers willbe in a right twoand eight if youdont get theirnosh backsharpish. Hilarityensues as youpower a rag andbone cart aroundLondon. Followthe trail of oniongravy and get thatvan back naaah,y o u

' 'KONAMI'S ULTIMATEGOAL IS FOR2 2 - P L AY E R O N U N EFOOTBALL MATCHES.SERIOUSLV' PRO EVO 3, PAGE 26

□□m i N n T O N !

SQUARE DEALJoponese uber-developers merge to become 'biggest in the worid'.

HNAL FMVmSY DEVELOPERSquare has announced a mergerwith Enix, creator of the hugelypopular Japanese RPG seriesDragon Quest (see page 30|. Theamalgamation of the two RPGgaming giants puts all the creativitybehind some of Japan's bestsellingtitles under one roof with thepotential to co-develop originalgames for PlayStation 2.

The companies will beginoperating as a single entity fn3m1 April renamed Square Enix and ledby Square's current President, YoichiWada. Speaking about the deal,Wada-san said, "We are going on theoffensive with this merger This willmake our strengths complementeach other"

The deal Is worth a whopping¥89 billion (£460 million) andalthough Square cites the increasedcost of developing networked gamesand competition from overseasdevelopers as motivating factorsbehind the deal, the losses incurredby the box office failure of itsanimated film Final Fantasy: TheSpirits Within also contributed.

In their official statement, Squareand Enix mentioned that they had

no intention to combine the DragonQuest and Final Fantasy series,although it doesn't take an RPG buffto realise that this would be apotential goldmine - Final Fantasygames are legendary throughout thegaming world in both the East andWest, and Dragon Quest is evenmore successful with over 30 millioncopies sold to date, mainly in Asia.

The newly formed company hasan impressive line-up for the firstpart of the year: Enix recentlyannounced a brand new instalmentof Dragon Quest (number eight inthe series) for PS2 and itsforthcoming RPG Star Ocean 3: TillThe End Of Time has projected salesof over two million. Square willrelease FFX-2 in February and thenFFX-3, while their top developmentteam is working on FFXil. TheJapanese developer is also innegotiation with Disney over asequel to Kingdom Hearts.PRESIDEhTT YOICHI WADA, SQUARE'"WE ARE ON THEO F F E N S I V E W I T HTHIS MERGER. ITW I L L C O M P L E M E N TO U R S T R E N G T H S "

■ SnVRRY EYED Thefuture Is looking rosyfor RPG fans with theSquare/Enix merger

Much speculation is still brewingas to what the first official SquareEnix title will be. A recent rumourhas suggested that Parasite Eve:Rebirth, a remake of the PSonesurvival horror RPG could bereleased. Either way, it's safe to saythat any title devised by such highcalibre developers will undoubtedlybe the biggest news for RPG fanssince Aeris popped her clogs. Thispairing truly is a match made Ingaming heaven. □ GW/TC

■ JOim- ACCOUm- star Ocean 3 is oneof the first post-merger titles.

M A K I N G P S 2GAMES EVEN BETTERNew PS2 programming technology helps build higher quality games.

WHILE PS2'S COMPETITORS ARE already talking about the nextgeneration despite not really making an impression on tlie current one,Sony Computer Entertainment is instead committed to working with whatit already has. Witness the recent distribution of the Performance Analyser,a high-tech programming tool that allows game makers to produce higherquality games using the existing PS2 processor

It works by highlighting inefficiency between three core components ofthe PS2's chip set - the Emotion Engine, Vector Units and GraphicSynthesizer Game software is run through the Analyser, a kind of souped-up 'development kit' of the kind used to produce PS2 games so theprogrammer can identify problem areas in the code. When a similarsystem was utilised in PSone development there was a noticeable positiveshift in games that used the technology, the first Gran Turismo being themost prominent example. First-party SCEE titles that have alreadybenefited from the PA2 include Primal and The Getaway. Expect to see itused in a game near you very soon. □ GW

Prod the old grey matter with a cotton bud me call 0PS2's trivia quiz.QUiZQUESnONS1. What's the name ofDonald Duck's girlfriend?2. What is the name of thelatest marque ofLambonghinI?3. What was the real nameof the favourite Eightieswrestler Big Daddy?4. In Attack Of The Clones,which hand does Anak inSkywalker lose?5. Sam Rsher Is the hero ofwhich forthcoming terroristbashing Ubi Soft game?

6. What's the highestmagnitude of earthquake onthe Richter Scale?7. Which company makesHot Wheels cars?

8. What make of car doStarsky and Hutch drive?9. In Die Hard 1 and 3 whatis the surname of theGerman brothers who causeJohn McClane t roub le?

ID. Who played the role ofTony Wilson In the film 24Hour Parly People?

012 Play5t£ition.E aFFICIRL fTIRGRZINE-UK

Page 13: Official PS2 Magazine UK issue 30

' 'STEADILY LJOSING HERSANITY TO THE SOUNDOF MELODRAMATIC SOFTR O C K B A L L A D S "THE UNUSUAL SUSPECTS, PAGE 22

■ U R B A N J U N G L E B e l i e v e ■ G E I G E R C O U N T E Ri t or not th is p lace is The beast ies are

.^pposed to be Chicago. heavily Alien-inspired,

S T E P B A C KIN T IMEDefying the laws of physics In ComputerArtworks' A Sound Of Thunder. yT I M E T K A V E L H A S I N S P I R E D

many a writer and film directorTime Bandits, The Terminator, BackTo The Future and Bill & Ted alltoyed with the subject and showedthe possible consequences ofplaying with time.

In A Sound Of Thunder you're asoldier of fortune fighting your wayacross Chicago to reach a timeportal, travelling backwards andforwards In time to curb the 'GlobalEntropy' and their fiendish plans. Toensure this isn't just a bog standard,third-person shooter, ComputerArtworks has invented some uniquegameplay devices.

Players will have to engage Intime-affected action puzzles andwitness the Butterfly Effect whereevents that occur in the past changethings In the future. There's a new

twist on 'bullet time' - the pleasinglynamed Time Freeze Disruptor - anda series of deadly weapons, from thehack-and-slash Machete to thehigh-tech 0x1 Iodine Laser You'llhave to be selective In what you kill,preserving natural life forms whiledestroying mutant hybrids.

With Computer Artworks'heritage assured in The Thing, thiscould be one to look out for □ GW

< PORTAL RUNNERWe're guessing this isa time portal.

■ D I E O X I D EThe lethal Oxiiodine Laser inful l effect.

AT FIRST, THIS MIGHT SEEM like a pretty stupid question.You're a gamer and you're not a i^id, right? But in November,several major US retailers threatened not to stock BMX XXXbecause it contained nudity. Yet the game has a 'mature'certificate, and in any case, these shops also stock PG-13and R-rated DVDs. Unfortunately games are perceived by themajority as being 'just for kids'. As Murray Perkins, anExaminer at the BBFC puts it, "People seem to accept thatviolence in games is make believe, and therefore okay forchildren, like playing cowboys and Indians. Sex, on the otherhand, is the domain of adults so people feel It doesn'tbelong in products perceived to be for children."

You can see why: the biggest videogame icons (i^raexcepted) are cartoon characters: Sonic, Mario, CrashBandicoot. But times are changing and a lot of that Is downto Sony In fact, the original PlayStation was marketed toover 18s. The intention was to make it cool - to ensure thatit became an essential piece of kit, like the video recorder orWalkman. Gamessuch as CoolBoarders and TonyHawk's bought intoyouth trends, whileResident Evil andSilent Hill began to explore dark adult themes.

'The adult audience has been growing for years, it justhasn't been adequately addressed," confirms BrendanMcNamara, Director of The Getaway. "If you considerPlayStation owners: the majority of them were between 18and 25 when they purchased their machine - they are nowat least five years older There is a substantial market of30- and 40-something gamers." The huge success of GTA:Vice City (500,000 UK sales and counting) and the moneyploughed into The Getaway prove that games now addressa huge adult audience, not just children.

As the people who make and buy games grow older andwiden their influences, projects will resemble real-lifedramas, rather than puzzlers and platformers - prepareyourself for Metal Gear Solid 3: Snake's Messy Divorce-Then we'll lose that 'kids' tag once and for all. □ KS

BRENDAN MCNAMARA, THE (XWHAY'THE ADULT AUDIENCEHAS BEEN GROWING FORYEARS. MANY GAMERSARE NOW OVER 30' '

T O i - * : l jF R O M

S i e r r a S t u d i o s h a . s u n o f f i c i . 1 1 I , y i . r m e d t h e e x i s t e n c e o fa n e w X - F i l e s g a m e f o r P S 2 , L o b ; - . e l H r i t i e d i n t h e S p r i n go f t h i s y e i ' i r . S t i l l J n d e v o l o p m o t i t a n d a s y e t w i t h o u t ap r o p e r t i t l e , i t w i l l b e a n i r i g U ; - p l . a y e r s u r v i v a l h o r r o rt i t l e w i t h G i l l i a n A n d ^ r . - i o n a n d D a v i d D u c h o v n y p r o v i d i n gt h e v o i c e - o v e r s F o r c h a r a c t e r s ; F c ; ? M u l d f ^ r a n d D a n a S c u l l y .T h e X - F i l e s fi r s t a p p t - ' . ' i r e d i n v i d o o g a m t j f o r m o n P S o n e i na n i n t e r a c t i . v e m o v i e a d v e u t i i t e a i K i w a s w i d e l y d e c l a r e d t ob e a b i t o l a s h o c k e r . T h j f ; t i m e a r o u n d d e v e l o p m e n tr e s p o n s i b i l i t y h a s b t i o n p i c i f c s d u p b y t h e r e p u t a b l e B l a c kO p s ( K n o c k o u t : K i n g s ) . H o p i i t n J l _ y, 9 I v u t i t h e s u r v i v a l h o r r o rs p i n , t h i s X - F i l c a e t f o - i ! - . w i l l d o m r , , - e j u s t i c e t o t h el u c r a t i v e l i c e n c e a n d b i ' i r i g c ( ; u i e o f t h e T V . ^ h o w ' . st r a d e m a r k d a r k c o n . s p i r . a t o ; ; u i I a i i m o s p h e r e t o t h e P S 2 . T h et r u t h m i g h t j u s t b e o u t : t h o r ; ; , G W

OFFICIRL mHBHZINE-UK PlayStation.2 013

Page 14: Official PS2 Magazine UK issue 30

l y S t a t i o n 2 i

J ■ ^ - ■ - ' iKneepads and a helmet wouldn't be much use to you now. But at leastyou've got a laser pistol to protect yourself against evil John Silver,

-i remember: in your living room, they can hear you scream.^ ♦ g PlayStation

www.playstation.disneyeurope.comPlayStation,?

THE FEiR PLRCE THE EXHILRRRTIDN PLRCE THE THIRD PLRCE

Page 15: Official PS2 Magazine UK issue 30

Plav5tation®2■ n F R O B L m R G H Z I N E - U K

U LT I M AT EC H A L L E N G EPITCHED BY: RYAN HAYER (VIA EMAIL)

So, what is the 'ultimatechallenge' then?To get a belt from a mountain top.Not exactly the ultimate prizethen? A poxy belt?No. This is a pretty standard first-person shooter Designer Ryanexplains himseif. 'You form a teamof soldiers. There will be one mapbut it would be a huge environmentthat ranges from forests to snowymountains to ruined towns and adesert. The idea is to destroy a teamof opposing soldiers. To win, youhave to be the first team to capturea belt on top of a huge mountain.So it's a bit like that online PS2game THbes: Aerial Assault, then?But without the online element.There's a bit of Xbox's Halo in there,too. 'You can enter vehicles such ascars with machine guns, motorbikes,boats or tanks," Ryan says. 'There'll

also be a Race mode where you canrace around the map."Sounds familiar so far...There are a few new ideas. You cancreate your own team and design auniform. Ambitiously, every buildingin the game can be entered and youcan climb structures like mountainsand trees. Although Ryan points out,"You'll need to work as a teamwith one person covering whilethe other climbs." Clever idea.If you feel the need to climba tree, that is.So how many people can 1have in my team?A maximum of ten. Apparentlythere will be up to 40 Ai botsmaking up the enemy. AlthoughRyan doesn't actually mention howten human players are able to playat the same time, unless he'sinvented a special MuitlTap. □

M A K E I T

B&AKn7

1

C O M M E N T S

It sounds likeRyan wants anonline FPS buthas forgotten toment ion t l i eonl ine e lement.i.Unk's an option,but it's unlikelyyou'd ever havethe resources toset up ten PS2sand TVs in oneplace. As anoffline single-player game, itneeds more

s t r u c t u r e .

REAKi n

KWRITE TD... Designer Genes, Official PlayStation 2 Magazine, Future Publishing, 30 MonmouthStreet, Bath BAl 2BW. Or email [email protected]< (remember to put 'Desl er Genes' as the subject}.Send us a description of your idea and try to accompany It with a few sl<etches to bring your words to life.

''KINDLY JUMP OFF A BUILDINGINTO A SPIKY PIT OF YOUROWN POMPOSITY AND TAKEANY UKE-MINDED IDIOTSW I T H Y O U '

ICE SPYOriginal steaith action in Torus's Ice Nine.WHEN A PRESS RELEASE for agame comes dressed up as a'confidential' spy document withsome of the text blocked out for'security purposes', alarm bells startringing. Clever bumph doesn'tdisguise a poor idea for a game.However, Bam! Entertainment'sforthcoming stealth espionage actioneffort Ice Nine actually looks veryImpressive, if a little derivative.

You'd be forgiven for thinking thescreens were Metal Gear Solid 3mock-ups, but unlike its inspiration.Ice Nine takes place in the firstperson. Starring as a CIA operativeyou're tasked with a mission tothwart the theft and deployment ofthe 'Ice Nine Virus' by a group ofterrorists. A super-powerful computervirus, it has the ability to spreaddestruction via powerlines with thepotential to cause devastation ontargeted cities.

You can make the lives of theterrorist organisation (the ChineseXu) very difficult through the use ocounter-sun/eillance (bugs and tapand heavy weaponry (remote mintrocket launchers and a taser gun|.Some of your time will be spentundercover to gain information anyou also have the option to defectfrom the CIA and work for the Xupersonal gain. It's all a question ofyour own personal morality.

ice Nine's screens areparticularly impressive but we're yto see the game up and runningFurthermore, we'd be a little warynaming this as the new Splinter Cor Metal Gear Solid especially ascomes from a relatively unknownAustralian developer - Torus -whose past games have been mafor handheld consoles and PC.However, we'll await a first look ofIce Nine with covert interest. □ G

XS ALL AREASGamers are to get their ownvideogame show later this yearUNUKE JAPAN the UK doesn't have it's own independeconsumer game show. While SCEE's successful PiayStatiExperience redressed the balance last September byallowing gamers to test the wares of leading PS2 titles, tlregular shows like ECTS (London) and E3 (Los Angeles)remain resolutely trade only

The XS Gameshow, scheduled to take place at theBirmingham NEC this July (25-27) comes as the first reaattempt to organise a gamers only event. XS's organisershope to, "Reflect the alternative reality of videogames... agive visitors the chance to try the latest game offerings."It's a long way off yet and XS was unable to tell us whictpublishers had signed up for the show but you can keeptrack of developments at www.xsgameshow.com. □ GW

□FFICIRL mRBRZINE-UK PlayStatlon.E (

Page 16: Official PS2 Magazine UK issue 30

DAY OFTHE DEADOapcom delivers another Resi-based shooter

\1UCH AS WE ENJOYED wasting velociraptors in DinoStalker, it was oniy a matter of time before tiie GunSurvivor series returned to its fetid roots, Lool< at tiiejfficiai Web site (www.capcom.co.jp/gunsurvivor4) that'sdedicated to the fourth game in the series and you'ii seehat reptiies are out, and rancid cadavers are in. GunSurvivor 4 tai^es the series bacl< into Biohazard/ResidentEvil territory (Gun Survivor 2 was based arciund the;vents in Code Veronica X| and invoives shooting waveifter stinking wave of undead scum.

Due out in Japan in February, Gun Survivor 4 featureshree piayabie characters: Bruce McGivem, a US Army)fficer; Fon Lin, a Chinese agent; and iviorphis Dyubam,vhc we think is a renegade member of the Umbreiia)rganisation. in a break from previous instaiments you'ii)e abie to view the action fnsm both first and third-)erson perspectives, presumabiy using the D-pad on the)ack of the GunCon 2 to move around, as in Dino>to/ker. With Resident Evii Network aiso due to out inlapan iater this year, it iooks iike Capcom has deciaredipen season on zombies. Gotta kiii 'em aiii □ TC

iviust not mention the breasts.iMust not mention the breasts.Oh, what the hell, l^t's face it,Lara was hewn from a block ofpure geek boy fantasy.Impossibly proportioned, hardas nails. Ugly, she ain't

L O O K Sit really depends on

what floats yourboat. Nelthei; it has

to be said, has beenbeaten with the ugly

s t i c k

1 - 1

It was a stroke of geniuscasting Angelina Jolie as Larabut sadly the nest of the filmlagged behind Its leading lady.Still, Jan De Bent is shootingthe second Tomb Ro/derflick...

Where do we begin? LaraCroft 's bri l l iant adventurespretty much made the PSoneher own fusing a kick-assheroine, devious puzzles andsuperb level design againand again.

PLASTIC FANTASTIC'oponese action figures, the Cy Giris, come to iife on PS2.

HE CY GIRLS ARE action figures made by toy company Tal ara,md KonamI TYO (PES2 and Silent H/7/) has signed a deal to mal<ePS2 game using two of the main characters. Known as fighting

lerolnes' they're a darl er, distinctly Japanese take on Charlie's\ngels with each voluptuous character featuring their owninique credentials. The game will follow a convoluted plotivolving the aftermath of an Internet-related apocalypse. The Cylirls come to the rescue, eradicating criminal activity, leaving no'ace they were there. The few screens released look glossy, withn air of Metal Gear in the radar and colour schemes. A game to)ok forward to? Maybe, considering the tag line, "Nothing cantop girls with attitude." Rock on. □ GW

BIG SCREENA D V E N T U R E S

No contes t When i tcomes to c lassic

movie adventures,Indy IbulDwhips

Lara's butt.

1 - 2

Although getting on a bitthe real worid,

Harrison Ford'sfinest alter ego Is

still in the ru^ed primeof his life In the worl dof games...

Are you kidding? For many,Indiana Jones Is the originalaction hero. Raiders is aclassic, The Last Crusade Iscracking fun and even theweaker Temple Of Doomknocks the Tomb Raider moviaInto a cocked fedora.

Although enlivened bythe occasionalabominab le snowmanand animated terracottawarrior, Lara's adventures dotend to fall back on facelessgoon after faceless goon.

Well, there was thatannoying Brycecharacter In the film.And as for Angel OfDarkness, Lara getsKurt:is Trent wholooks suspiciouslylike a reject from0-Town.

G A M I N GHERITAGE

Lara gets her ownback wi th five

exce l len t adventureson PSone alone.Next up, Angel Of

Darkness on PS2...

2 - 2

E N E M I E STime after time, Indy

keeps playing theNazi trump card -and It still works.Lara, take note.

2 - 3

S I D E K I C K SEven taking theIrritating Short

Round Into account,Indy gets a coupleof great sidekicks

and the re fo rewins the round.

t ^ 4

There's been no shortage ofIndiana Jones games over theyears (1996's Indiana JonesAnd His Desktop Adventures,anyone?) but even the goodones haven't exactly notchedup classic status.

At the risk oftrivlalising WWII,

Nazisjust make

i the best, evil\ baddies. No

contest really.d k -

Let's face It, Marion fromRaiders was great. Willie Scottand Short: Round were a lowpoint admittedly, but bringingin Sean Connery as Dr Jones'father was Inspired. And now,with The Emperor's Tomb wehave the feisty Mei YIng.

THE WINNER: INDIANA JONESThe daddy of action archaeologists takes the crown. Dr Jones is asiconic as ever and Emperor's Tomb looks to be a cool old-fashionedswashbuckler. Lara needs to strike back, and soon!

16 PlayStation.^ OFFICIRL mHBR2INE-UK

Page 17: Official PS2 Magazine UK issue 30

a KV h

I h

i'!>(

f r ' ^ j

I p M w PlayStationT H E T H I R D P L R

Page 18: Official PS2 Magazine UK issue 30

EDITED BY AMOS WONG

tomHBirananl in. 'iBfen iTO^s allmarkeyfi&^f^o.f/^'-

SOURCEDENGEK}/09-13 DEC

QAME OF DEATHlattle Royale Director Kinji Fukasaku helms Clock Tower 3 movies.RIOR TO THE PS2 horror game'sipanese release, Capcom Issued a DVDDcumentaty of Clock Tower 3 for hireiroughout video rental chains. The titlelade headlines in April 2001, when Itas announced that veteran Directornjl Fukasaku was involved In the-oductlon. With over 50 films to hisledlt - Including the controversial hitattle Royale - Fukasaku-san statedlat he w/anted to challenge himself byorking In the CG field. However, fromitial demonstrations of the technology;ed, the process of directing actors fore CG movie's motion capture datawed vastly different to filmmaking fore Director - with no cameras, lightingId a comparatively small environmentr performances

A soundstage at Toei Aim studiosas converted Into a motion capture

J V I O S ' S H A I K Ul E V I E W S ■eiv Joponese releasesecome poignant 17-syllableaetic nuggets.

Studio for the production. Fukasaku hadthe actors wear costumes resemblingtheir digital characters during rehearsal,to help Immerse themselves in theirroles More Importantly he Incorporatedvideo shooting and sound staff; theentire team comprised of 300 people.As with his filmmaking reputation,Fukasaku was uncompromisingCapturing the opening scene (where thelead female character reads a letter)took four hours of rehearsal and seven

WHO'S GONNA CLEAN THAT UP7

' ' FOOTAGE SHOWSTHE HEROINE INSHOCK AS A DEADGIRL SPURTINGBLOOD FALLS INFRONT OF HER''

hours to get right, with more than 20takes. Attention was paid to everynuance of the performance, down toposture, eye movement and expression.In other Instances, wooden frame setsand props resembling the final scenewere used extensively to the point thatmotion capture was Impossible.

Game footage shows the heroine,Aiyssa, in shock as a dead girl spurtingblood falls In front of her, and fleeing interror from a variety of pursuers. There'sa masked behemoth swinging a malletsome spirits and a particularly swift anddeadly character covered In tattooswielding two axes Clock Tower 3 isdescribed as 'hide and seek thatchildren cannot pia/ and not oneweapon seems available for the playerto ward off certain death. Now that'ssurvival horror for you. □ AW

nAN OPTICAL MOUSEdesigned by famed mangaartist Masamune Shirow goeson sale today. Of course, I rushout to the shops and buy one.

Asymmetrically sleek and sci-fl looking, itlooks like it could fly off the desk it'sergonomlcaily perfect.

H SCORE AN ADVANCE COPYof my J-pop favourite PuflyAmIYumi's forthcoming CD -it rocks! Tokyo Nights Is astandout, super catchy foot

tapper that amazingly manages to blendVideo Killed The Radio Star and Seventieskitsch disco. Are you into J-pop? GetPuffy's current English releases AnIllustrated History and Spike now!

MWM VlSrr GLOBAL MEDIA 2002,a multimedia exhibition.RokugakI in Colors requiresparticipants to 'play' variousmusical Instruments, to interact

with the graffltl-style computer graphicsprojected onto a screen. A shaker rotatesthe environment, while the tambourineplaces elements inside it - cool. Short CGfilms are also screened, including theabstract and arty works of Namco's YasuoOhba and Nobuo Takahash.

MINORTTV REPORT OPENSfinally in Japan, several monthsafter coming and goingelsewhere. It soon slides intoHollywood mode. Shame

HEY, HEY, HEY, get hold of anEnglish PS2, so I can finallymall order all those text-heavygames 1 can't play In Japanese.Just in time for Christmas.

AlviOS WONG

^ BIRSAnime spin-off.Stylish kicking of asseswith a daft title.

S I L E N T L I N EA R M O U R E D C O R E 3Battling robots.Like homicidal Legoon a massive scale.

S ® ' 2 - ^ L s ^TWLES OF DESTINY 2What is this? ToddlersAmied with swords and magicspells?Help! Social worker!

f a

CAR CELS MANAuto Modellista Bit Char-G model cars!

CLEARED THE GAME and Itching for some real racingaction? Tomy Toys' popular remote controlled miniatures (nobigger than Matchbox cars! now come In a fetching AutoModellista set. For Just under ¥4,000 (£21) you get a chassisand RX-7 Supra, Skyline GT-R R34 and R32 bodies decked outin the same colours as their game counterparts

18 PlayStation-^ aFFICIRL mRERZINE-UK

Page 19: Official PS2 Magazine UK issue 30

' Not just an ordinary girl...- Jennifer Tate is the 'Chosen One' caught in an epic conflict between the forces of Order and Chaos..1; Welcome to Oblivion.

PlayStation. Jj^ uk.playstation.com www.primalgame.com THE □EITlONIC PLRCE THE IfTimORTAL PLRCE THE THIRD PLRCE

Page 20: Official PS2 Magazine UK issue 30

PS2 WArnS YOU!Fancy being the first to play networked games?

iL Pla\"H0l!0{i.cum

o g

10 WHAT DO YOUWANT? Online gamingas soon as humanlypossible, please...

■ HELUO CAU£R IVIy name is Tim.Online gaming? I'll just put you on hold...

ONUNE GAMING IS GO! And youcan be one of the first people in thecountry to experience it If you're oneof the thousands of gamers selectedto take part in Sony's initial trialphase, which goes live in early springHow can you get involved? Well, asrevealed in .login, OPS2#28, you needto head over to ultplaystation.comand hit the register button located Inthe top right-hand corner

Once you've submitted theregistration form, Just click on the 'MyPtDfile' tab and look for the "NetworkTrial' section. Here you wlli be askedfor some extra info (contact details,delivery address, inside legmeasurements) and to confirm thatyou have broadband access and aPS2. You should then receive anautomated response with a date for

■ READY, AIM, FIRE SOCOM and havea go, If you think you're hard enough.

when you will be notified about yourapplication. Successful candidateswill be given the chance to buy abroadband kit from the site's onlineshop (shop.ukplaystation.com) acouple of weeks before the trialphase begins.

See? The good things in life arefree, but the truly great things aien'tBut although the exact price ha ;ntbeen confirmed, we understand thekit wont cost more than a norn'algame. Our spies have also infoniedus that it will contain a NetworkAdaptor and a Utility Disc (whicl" letsyou configure your ISP and InclLdesgame demos). You'll also get a c jpyof SOCOM: US Navy SEALS with iheadset and be able to start pleylngonline before anyone else.ops2onl [email protected].

■ HARD WIRED SCE UK is aiming ft ruser-friendly, plug 'n' play connecti\ rty.

Tim Clark,Online Editor

c o o l s i b e sCheck out this month's triple bHI of primeo n l i n e r e a l e s t a t e .

S O U L C A U B U R I IOfficial site forthe sequel tothe greatestfighting gameof a l l t ime.

I^^www.soulcaliburcom

U S . P t AY S TAT 1 0 N . C O MC h e c k o u tw h a t o u r

warmongeringt r a n s a t l a n t i cc h u m s a r e

up to.

IXI www.us.playstation.com

R E S I D E N T E V I L FA NHandyresource forzombie-lovingpsychoseverywhere.Yes, thatm e a n s y o u .

piUS you wont more sites? Ybuc a n t h a n d l e m o r e s i t e s !

PES FAN www.pesfanxomSPONG www.spong.com

...AND YOU WILL KNOW US BY TTIET R A I L O F D E A Dw w w . t r a i l o f d e a d . c o m

B O O KM A R K E DR A T H E RG O O DRegular Interwebtravellers mayhave comeacross this onebefore - In whichcase, go andmake a cup oftea (we'll havetwo sugarsplease). Anyway,once you're tiredof watchingpoorly animatedkittens performpopular hits byThe White Stripesand Destiny'sChild then,frankly, you'retired of life. Nowatt, that'sLondon .www. ra the rgood.com

h e a d - f c o - n e s dIVhot's the score then? Find out how you've been voting online...REVIEWING GAMES, EH? Easiest job in tfie wortd. A new feature addedto the site is a chance for readers to give their own scores in the GameInfo section. Tlie number in brackets shows tiie number of votes so far.

FOOTBALL FEVERPitch invasion! Readers rush to have a say...WHEN WE ASKED THE SHE'S reader? how Konamicould improve its Pro Evo Soccer series, we weredeluged with emails. What did you want? Online play,five-a-side, and, urn, streakers. We've passed them allon to Konami, so thanks for such an amazing effort.

FROM THE FORUMWhat you're saying on uk.playstation.coniTopic; Ttie game you are most looking forarand to in 2003,INTEGRAL GEAR: "Substance wiii be ripe and fnjtty. DevilMay Cry 2 and ZOE The 2nd Runner are lodging prettysweet. And I suppose Tomb Raider... althou# its beenknocked off my buying list by all of ttie above."

NEXT MONTH ONUK.P lAYSTATION.COMSisters are doing it next montti as we put the ladiesfrom Prima/ and Tomb Ro/der through their paces. We'llalso have stacks more online gaming info, and a specialfeature about why stealth games suck. Oh yes they do.

020 PlayStation.E DFFICIRL mHEHZINE-UK

Page 21: Official PS2 Magazine UK issue 30

W I Z A R DW A T C H

, Total ro/e-p/ayinggame heaven!

Whispers are■7 being circulated/ about thep possibility of afew major7 Japanese RPGsi making the leap7 to Western PS2s^ In the not-to-/ distant future...OfU course, after the' recent Square/

y Enix merger this/ seems morey possible than^ ever How's about7 Star Ocean 3,L Dragon Quest VIIIf and Dragony Dragoon for/ starters? Nothing's> confirmed, but

stay tuned to theman in the pointyhat for updates.

COMPOUNDING VIEWS Escape-proof, or so the German's thought.

B R E A K O U TSummoning up some great British pluck in SCi's The Great Escape.THE GREAT ESCAPE, that film yourDad always insists on watching everyBoxing Day, despite already owning Iton video and DVD, Is to be given thevideogame makeover. Being such aclassic, well-known story It'll bedifficult for publisher SCI to get awaywith a sub-standard offering So farthough, the title seems to be headedIn the right direction as it's stickingto the original plot.

The game mirrors the film'spacing, with stealthy sections

complemented by more freneticcombat and chase sequences. Eachcharacter has a different skill to lendto the success of the escape. Hilts,The Cooler King (Steve McQueen'scharacter) Is an expert lock-pickerG A M E P I AY G O O D I E S

r rs BORROWEDELEMENTS FROMPRISONER OF WARAND TEAM-BASEDP R O J E C T E D E N

while his compatriots can pickpockets or speak German.

It's difficult to envisage exactlyhow the gameplay will pan out giventhe scarcity of screenshots, but itlooks to have borrowed elementsfrom Prisoner Of War and team-based adventure Project Eden. Ofcourse. It wouldn't be true to themovie without McQueen's motorbikefinale - and we're assured it's beenIncluded. Expect more screens InMonitor very soon. □ GW

1 1

2 7

ONUNE AT LASTWE'RE STARTING TOHEAR ABOUT ONUNEELEMENTS IN GAMES.

C H N S T M A SP R E S E I ^ T H A TKEEP ON GIVINGWE'RE STILL SUCKINGOUR WAY THROUGHTHE MALICE CHUPACHUP LOLUES.

SHINGO 'SEABASS'TAKATSUKA THE PESMAN DID A aiNKYUTTLE DANCE MOVEWHEN INTRODUCEDTO 0PS2. WE UKED PT.

THE SIMS HELPINGTIM GET MORE LADYACTION THAN HESHAD IN YEARS, NOWWALKS AROUND THEOFRCE WITH TOE'SIMS SWAGGER',

CHRIS FROMR O C K S m R N E WYORK FOR SHOWINGSAM TOE BEST DWEBARS OF TOE LOWEREAST SIDE

MUSK 3 THAT VOICE-TO-MUSIC FUNCTION,LIKE, TOTALLY ROCKS.

EIGHTIES MUSICWEVE GONE FROMHATING IT, TO LOVINGIT TO HATING IT AGAININ A SINGLE MONTO.

DAME EDNAEVERAGE HOSTINGTOE INDINVIDEOGAMES TOPNOBS DINNER EVENTWHY? WHATS S/HEEVER HAD TO DOWITO VIDEOGAMES?

O C C A S I O N A L O P S 2CONTRIBUTOR PAULROSE LEAVINGDIGfnSBl MR BIFFOWILL BE SORELYM I S S E D .

SLACK SABBATHOzzy bites off more than he can chew.WHEN SAVAGE SKIES, Big Ben'sforthcoming mythical combat gamedeveloped by IRocK was unveiled in 2001,its main premise was to feature shamblingrocker Ozzy Osboume sat astride adragon, raining hell down on the fantasyland below. Fast forward 18 months andthe game Is finally set for a UK release -but sadly minus the Prince Of Darkness.

In Savage Skies, players willcommand one of 24 different wingedbeasts as three factions go to war in abattle for sovereignty. Each creature has aunique flight model comprised of over 50variables and unique characteristics thatdetermine how they handle, how muchdamage they sustain and their primaryand secondary weapon make-ups.

There are 30 campaigns Included Ifor each faction) all based around air-tiair and air-to-ground combat as yourdragon can swoop, barrel-roll and evertake cover behind clouds. Savage Sklewill be hoping to eclipse the currentdefinitive dragon caper Reign Of Fire aibecome more then just a fire-breathinjflight combat clone. □ RB

■ FLYING HIGHDragons cause mass ~destruction, now minus •the Prince Of Darkness.-

□FFICIBL mRGBZINE-UK PlayStation.2 (

Page 22: Official PS2 Magazine UK issue 30

4 ' 0 8 "

4 ' 0 0 "

3 ' 0 8 "

3 ' 0 0 "

'r

INTRODUCING: Jack Slate and ShadowYOU'LL BE SEEING A LOT OF HIM IN;Dead To Rights (Namco)MOSTLY HE'LL BE: Jack's forte is hisslow-motion dive that allows him to pickoff enemies before they even know whathit them. He's accompanied by Shadowwho loves to chew on criminals.HERO OR VILUIN? He's a good cop.

INTRODUCING: LuciaYOU'LL BE SEEING A LOT OF HER IN:Devil May Cry 2 (Capcom)MOSTLY SHPLL BE: Occupying thesecond disc of the DMC2 package withher own interweaving story line. She hasnimble speedy attacks and a set of evil-iooking curved knives. Sexy and hard?HERO OR VILLAIN? Whatever you want...

INTRODUCING: IvyYOU'LL BE SEEING A LOT OF HER IN:Soul Calibur II (Namco)MOSTLY SHE-a BE: Carving up allcomers with her whip-meets-swordweapon and revealing acres of flesh inan outfit so saucy it would makeChristina Aguilera blush.HERO OR VILLAIN? A bit of both,

INTRODUCING: HeatherYOU'LL BE SEEING A LOT OF HER IN:S/tent Hill 3 (Konami)MOSTLY SHE'LL BE: Running aroundabsolutely petrified, crying like anewborn baby and steadily losing herfragile grasp on sanity. All to the soundsof melodramatic soft rock ballads.HERO OR VILLAIN? A veritable goody

022 PlayStation,? DFFICIRL mRGHZINE-UK

Page 23: Official PS2 Magazine UK issue 30

Introducing the leadinglights in some of thebiggest PS2 gamescoming your way in 2003.

INTRODUCING: Kurtis TrentYOU'a BE SEEING A UOT OF HIM IN:Tomb Raider: Angel Of Darkness (Eidos)MOSTLY HFU. BE: Assisting our buoyantlieroine with his own special weapon -the glaive, a razor-sharp frisbee that canbe controlled by telekinesis. Will also becultivating facial hairHERO OR VILIAIN? Lara needs a hero.

I N T R O D U C I N G : Yu n a

YOU'a BE SEEING A LOT OF HER IN;Final Fantasy X-2 (Square)MOSTLY SHE'LL BE: Packing a new setof guns first, then changing intosomething more 'comfortable' beforeslipping off to investigate thereappearance of Tidus,HERO OR VILLAIN? Almost angelic.

INTRODUCING: John McClaneYOU'U. BE SEEING A UK OF HIM IN:Die Hard Vendetta (Universal Interactive)MOSTLY HE'U BE; Using the 'F wordmore than an angry docker, dirtying hiswhite vests and generally givingterrorists a bad day. Oh, and did wemention the the plentiful wisecracks?HERO OR VIUAIN? All-round bad-ass.

INTRODUCING: Nico CollardYOU'LL BE SEEING A LOT OF HER IN:Broken Swont/ 3 [Revolution)MOSTLY SHE'LL BE: Solving themysteries of the extinction of the Eartthat occurred some 10,000 years ago,alongside her awfully dashing youngmanfriend George Stobbart.HERO OR VILLAIN? Wait and see ,.

□FFICIHL mHEBZINE-UK PlayStation.

Page 24: Official PS2 Magazine UK issue 30

'WRE DEVELOPING THISCHIP FOR THE TIME WHENEVERY COMPUTER ISU N K E D TO T H E I N T E R N E T '

IjONG and winding road Rage Issqueezing some incredibly long drawdistances out of tiie PS2 cliipset.

ITAUIAN STALLIONSDPS2 gets first Countach with Rage's Lamborghinl.

IWE ONLY WAY these cars couldook more beautiful would be IfMonica BelluccI was sitting In the)assenger seat. Naked. With so manyJrlving games on the market, weion't want to play anything that'sess than lip-smackingly gorgeous,.ucky for Rage then, that Its^mborghlni-based racer Is already;howing model looks.

The In-game graphics look every)lt as impressive as the screens;u^est. The game features tenocations. Including Sydney Harbourind the Black Forest, and althoughhis is a multi-format development,iage Is tailoring each version to Its;onsole's strengths - hence the'S2's panoramic vistas. Weatheriffects are also noteworthy. Switchin the rain, flick to First-personnode and droplets streak up thevindscreen as you speed up.

Set for a September/Octoberi003 release, Lamborghim's carnodels are also coming together

nicely, with thoseInstantly recognisable Lamborghinllines in place and bodywork lookingsuitably buffed. All the classics arepresent: Murcielago, Mlura, Countachand, of course, Diablo. Also included- and exclusive to PS2 - is next

year's model, which Is being releasedspecially to commemorate thecompany's 40th anniversary, costsaround £140 grand and currentlyanswers to the name 'Baby Lambo'.

Every car features a completedamage model. Let's hope someoneat Polyphony is taking notes. Atpresent. Rage Is keeping quiet onwhether or not It will Implement anyonline features, but If It Isn't networkcompatible, be warned that only theinclusion of Miss BelluccI will keepus quiet. □ TC

S I U / E R

M A C H I N E T o o

cramped? Stickthe kids in theglovebox. Sorted.

DO IT WITH HUGGY?etfD TV show Starsky & Hutch makes a comeback for PS2.

'OU CANT HELP BUT FEEL Seventies cop drama Stors/g^ & Hutch suffers-om 'classic theme tune syndrome'; great music, shame about the TV show. Ajuick straw poll of our office proved that no-one could remember much abouthe series other than it featured two beflared police dudes, a red car (Fond Granaurinol and the bad-ass Huggy Bear

This hasn't stopped Empire snapping up the licence, presumably to tie-ln/ith the film remake out later this year starring Ben Stiller, Owen Wilson and,resll Snoop Dogg. In Its videogame form, playing either as Starsky orlutch you drive around a city, chasing criminals and hanging out ofie window firing at targets with your gun. Interestingly, you canilay a multiplayer version where one person shoots a llghtgun/hlle the other drives. As this Is supposed to replicate the TV show,ou'll be awarded speed boosts for driving through cardboard boxes, overamps and Into fire hydrants. This increases your audience rating - the;ss stunts you pull, the more people switch over to watch the otherIde. It has some novel ideas but our guess is that Starsky & Hutch/111 go the same way as the TV show and be remembered purely fors theme tune rather than its gameplay □ GW

This month: Our angrycharcutier slices open theswollen belly of retro gamimi.

CHCitDO YOU FIND YOURSELF reminiscing about the good olddays? Vknow, tiie time before cel-shading, lens flare andtopographically-modelled terrain? When Sabrewulf setnew rules for graphical excellence? You do? Then kindlyjump off a building into a spiky pit of your own misguicedpomposity and take any like-minded idiots with you.

Truth is, 99.99% of old games were dreadful. Wouldyou really rather play Sensible Soccer on the Amiga thc'inPES2? Do you still dig out your Amiga for a quick blast anSpeedball 2? Attention hippy, wake up and smell the128-bit coffee. Nowadays, people grizzle when TheGetaway won't let you see around corners. Back in theday, Ghosts'N' Goblins used to collapse platformsunderneath you, just for a laugh, sending you back to thestart of the level with no weapons. Just a pair of pants.

In the days of the Sinclair Spectrum, games were alleither hideously repetitive, fundamentally flawed or justbroken. R-Type was released In the shops with the lastlevel missing! Nowadays, people are thrown into apople<ywhen Vice City has the temerity to crash once every terhours. In the days of the C64, you had to load games intothe memory using a tape recorder Think about it.

Nostalgia is all about remembering the way you felt...when the world seemed so much simpler, when nobodyplayed videogames except you, then a bunch of peskykids came along and ruined everything. Cherish thememories, but burn the rhetoric; today's games are fivehundred times better Would you rather unpack your AtariST, wrestle with old leads and play Dungeon Master, orpop down HMV, rip the seal on the plastic and fire up GTA:Vice City. If the answer is the former, think long and hardabout your life - it seems to have ended some time ago.

^ Ai b w • • •

N(^OUS NOSIAI jGIAAITENTION HIPPY,WA K E U P A N D S M E I i .THE 128-BIT COFFEE

124 Play5tation,E DFFICIHL mREHZINE-UK

Page 25: Official PS2 Magazine UK issue 30

Coming Soon On PlayStat ion*^. . . .

it*'

Ii - r ^ ^I ' %

v ? *

^ ' - m s . L .

T i i i i i r i a i i i ' V N

— i i t I t * . I

P layS ta t ion 2 gamecube . Xx^ox U b i S o f t

M e e t S a m F i s h e r a t : w w w . s p l i n t e r c e l l . c o m w w w . u b i . c o m / u k©2002 Ubi So(t Entertainmant. All Rights Reserved, Ubi Solt Enlertainment and Ihe Ubi SoH logo are registered (rademarks o» Ubi SoH Entertainment. Splinter Cell is a Irademark ol Ubi SofI Entertainmenl. All other Irademarks are the property of their respectiveowners. Microsoft. XBox and Ihe XBoi Logos are either regislered irademarks or trademarks ol Microsoft Corporation in the U.S. and/or in other counlries. and "PlayStation" are registered Irademarks of Sony Computer Entertainmenl Inc. All RightsReserved. TM. ® Am THE NINTENDO GAMECUBE LOGO ARE TRADEMARKS OF NINTENDO.© 2002 NINTENDO.

Page 26: Official PS2 Magazine UK issue 30

CHARACTER, NOTJUST A SEX K ITTENS T E R E O T Y P E "PRIMALS CHRIS SORRELU PAGE 28

E V O L U T I O N A S S U R E DTalking football with the men behind Pro Evolution Soccer.

I K O N A M P SA K AT S U K Aeabass, how'm can you go?

THE SNOWY PEAKS of Switzerland's Grindelwaldski resort seem an uniil^ely piace to meet theminds behind the 'Best Footbaii Game in The WoridEver,.But for some reason it's where 0PS2 founditseif, tucked up in a snug bar taiking to ProEvolution Soccer's Producer, the enigmatic Shingo'Seabass' Takatsuka and his immediate superior,Shinji inamoto. They were there to witness theEuropean Pro Evolution Soccer Media Cup butwhat we reaily wanted to taik about was PES3 -specificaliy wiii it support onilne piay? inamotoreplies, "i'm sorty to say we can't guarantee theoniine option for PES3. It's to do with theinfrastructure of Eunjpe, which Is a iittiecomplicated when compared with Japan and theUS. if the network Is there, we'll definitely do

something In the future, but there's still muchresearch to be done." It's worth noting here thatSeabass had previously mentioned to 0PS2 thatKonami's ultimate goal is for 22-player onlinefootball matches. Seriously

So no onilne - what can we expect for PES3then? "1 want to deepen the one-on-one battlebetween defender and attacker as much aspossible," Seabass explains. "I also want to redo allthe motion capture and implement new moves,especially individual skills like Beckham's free kick"

It's good to hear the team are fully aware of thecriticism aimed at the poor commentary and lackof proper licensing "We have a disadvantage beinga Japanese developer," Seabass admits. "But innext year's version we'll use native English speakers

to help the team. In terms of licensing, we need toobtain one other than Just FIFPro, and I've raisedawareness in Konaml that we should aggressivelypursue one. If we don't improve in these areas, I'maware our sales will drop."

With a proper commentary, fully licensedplayers, a new game engine, further evolvedgameplay and all new animations can we expect '3'to be the magic number - the perfect footballgame? "When the game gets closer to the goal wehave In our minds, the goal stretches out so wenever get close," muses Seabass. "From the nextgame, we're visualising the whole concept offootball rather than Just individual moves, whichwill takes us back to page one again. So I'llprobably never be satisfied!" □ GW

h o r t b u t s w e e t$2 snippetseard by theor Of Ttuth.

Lara Croft has debuted on Sky'sGamestar channel. The platform^ame will come in threeinstalments and costs 75p a game.

Take 2 have announced that GTAdeveloper Rockstar North iscurrently working on a new title forPS2 codenamed Project Manhunt

Page 27: Official PS2 Magazine UK issue 30

I n c o mThe most accurate release schedule in the biz.

February G e n r e P u b l i s h e r

ATi/2: Quad Power Racing Racing A c c l a i m

B a r b a r i a n Beat-'em-up Virgin interactiveContra: Shattered Soldier A c t i o n K o n a m i

Dark Angel A c t i o n U n i v e r s a l I n t e r a c t i v e

Lara Craft Tomb Ralden The Angel Of Datliness Actlon/adventure E i d o s

Legends Of Wrestling 2 Wrestling Acclaim

Midnight Club ii Driving R o c k s t a r

Mortal Kombat: Deadly Alliance Beat-'em-up MidwayM u s i c 3 M u s i c c r e a t i o n J e s t e r I n t e r a c t i v e

RoboCop A c t i o n T i t u s i n t e r a c t i v e

Shawn Murray's Pro Wakeboarding Extreme sports A c t i v i s l o n

SOS: The Final Escape A c t l o n / a d v e n t u r e AgetecT h e M a r k O f K r I A c t i o n S C E E

] Vexx Platformer A c c l a i m

W h i r l To u r Racing U n i v e r s a l I n t e r a c t i v e

M a r c h G e n r e P u b l i s h e r

j Batman; Dark Tomorrow A c t i o n K e m c o

Club Football F o o t b a l l S i m C o d e m a s t e r s

Devil May Cty 2 A c t i o n CapcomD r M u t o A d v e n t u r e MidwayGaierians: Ash R P G AgetecG r e m l i n s A c t i o n L S P

Indiana Jones And Ttie Emperor's Tomb A c t l o n / a d v e n t u r e A c t i v i s l o n

Indy Racing League Racing C o d e m a s t e r s

Jurassic Park: Operation Genesis Strategy U n i v e r s a l I n t e r a c t i v e

Mace Griffin: Bounty Hunter F P S U n i v e r s a l I n t e r a c t i v e

1 Malice Platformer S i e r r a

P r i d e F C Beat-'em-up THQi Rayman 3: Hoodlum Havoc P l a t f o r m e r U b i S o f t

Roiling Extreme sports Rage

Savage Skies A c t i o n B a m I E n t e r t a i n m e n t

Splinter Cell A c t i o n U b i S o f t

Tenchu: Wrath Of Heaven A c t l o n / a d v e n t u r e A c t i v i s l o n

T h e L o s t A d v e n t u r e U b i S o f t

1 War Of The Monsters A c t i o n S C E E

Zapper P l a t f o r m e r infogramesZ O E : T h e 2 n d R u n n e r M e c h a c t i o n K o n a m i

Apr i l G e n r e P u b l i s h e r

Blood Rayne A c t l o n / a d v e n t u r e U n i v e r s a l I n t e r a c t i v e

D a r k C h r o n i c l e R P G S C E E

Dead To Rights A c t i o n T B C

Def Jam Vendetta Wrestling E A

Die Hard: Vendetta FPS U n i v e r s a l I n t e r a c t i v e

PSS 3 Football Sim K o n a m i

Metal Gear Solid 2: Substance A c t i o n K o n a m i

M o t o G P 3 Racing S C E E

RTX Red Rock A c t l o n / a d v e n t u r e A c t i v i s l o n

1 ShInobI A c t i o n S C E E

Starcraft: Ghost A c t i o n U n i v e r s a l I n t e r a c t i v e

i Wolverine's Revenge A c t l o n / a d v e n t u r e A c t i v i s l o n

WWE Crush Hour Driving/action THQ

1 May G e n r e P u b l i s h e r

i A Sound Of Thunder A c t i o n B a m ! E n t e r t a i n m e n t

Black And Bruised Boxing U n i v e r s a l I n t e r a c t i v e

i Eye Toy Camera game S C E E

F i r e W a r r i o r F P S THQ

1 Gladlus Strategy A c t i v i s l o n

H a r d w a r e O n l i n e a c t i o n S C E E

1 Silent Hill 3 S u n / l v a l h o r r o r K o n a m i

SOCOM: US Navy SEALs C o m b a t s I m S C E E

1 Speed Kings Driving A c c l a i m

Tom Clancy's Rainbow Six; Raven Shield A c t i o n Ubi Soft

F june G e n r e P u b l i s h e r

1 Freedom: Battle For Liberty island A c t l o n / a d v e n t u r e E A

I c e N i n e A c t i o n / a d v e n t u r e B a m I E n t e r t a i n m e n t

i Red Dead Revolver A c t i o n Capcom

R A D A RVvcking theprogress ofgame-shapedprojectiles.

[Return To Castie'R i s e To H o n o r

The Great Escape

T M E S I M SWatch your ownvirtual familymake a mess oftheir l ives andpants in thisoriginal PS2version of Wil lWright's PCbestse l ler.

M I D N I G H TCLUB l iThe onlineoption ofRockstar 's fastand fur iousstreet racer isreason enoughto make apurchase.

CY GIRLSNot officiallyconfi rmed fo r aUK release yet(but trust us, It'llcome soon)Konami TYO'saction figure-Inspired stealthgame is lookingvery hot.

IJuly G e n r e P u b l i s h e r 1

Breath Of F i re V R P G CapcomCrouching Tiger, Hidden Dragon Beat-'em-up U b i S o f t 1E n t e r T h e M a t r i x A c t l o n / a d v e n t u r e InfogramesG l o G l o ' s B i z a r r e A d v e n t u r e A c t l o n / a d v e n t u r e CapcomSou l Ca l l bu r I I Beat-'em-up T B C

True Crime: Streets Of LA Driving/action A c t i v i s l o n \

T B C 2 0 0 3 G e n r e P u b l i s h e r 1A l t e r E c h o A d v e n t u r e THQArea 51 A d v e n t u r e MidwayB a t m a n 2 A c t i o n U b i S o f t

B l o w O u t Shoot-'em-up MajescoBroken Sword: The Sleeping Dragon Adventure T B C

Celebrity Deathmatch Beat-'em-up Ta k e 2

C u r s e A d v e n t u r e W a n a d o o

Cy Girls A c t i o n K o n a m i

Destruction Derby 4 Driving S C E E

iDragon's Lair 3D A c t i o n E n c o r e [D r i v e r 3 Driving/action InfogramesEcks Vs Seve r F P S Bam! Entertainment [E n c l a v e A d v e n t u r e Swing!

jEverQuest Online Adventures ~ jHh iRPG T B C [Evil Dead: A Fistful Of Boomstick A c t l o n / a d v e n t u r e THQ

(EXO "Mech action I n f b g r i ^ m s 1Falcone: into The Maelstrom F P S Virgin InteractiveFar Ciy A c t i o n Ubi Soft

Fear Effect: Inferno A d v e n t u r e E i d o s

Final Fantasy X-2 R P G S C E E [Four Horsemen Of The Apocalypse A c t i o n 3 D 0

Freaky Flyers Flight action Midway

Frequency 2 Rhythm action S C E E

'Fugitive Hunter T W I n f o g r a m e s \F u t u r a m a A d v e n t u r e S C i

Ghost Hunter A d v e n t u r e S C E E

G l a d i a t o r Beat-'em-up Midway

Good Cop, Bad Cop Adventure T B C

G u n S u r v i v o r 4 Light-gun game Capcom

; Judge jWWVs Death A c t i o n Universal Interactive

King Of Route 66 Driving T B C

' L a m f e ^ W , ; _ Racing R a g e iM a fi a A c t l o n / a d v e n t u r e Ta k e 2

■Mission Impossible: Operation Surnia A c t i o n

My Street Party game S C E E

NBA Ba i l e r s Basketball sim MidwayNBA Starting Five B a s k e t b a l l s i m K o n a m i

N B A S t r e e t 2 Basketbalt stm EA Sports

Pac-Man World 2 P l a t f o r m e r S C E E

pmage R P G TBC

Project BG&E P l a t f o r m e r U b i S o f t

^ to ject IMi int T B C R o c k s t a r

P t e r o s a u r A d v e n t u r e T B C

jRaging Blades R P G W a n a d o o |Resident Evil Network O n l i n e a d v e n t u r e Capcom

RyganThe Legendary Adventure A c t l o n / a d v e n t u r e T e c m o

S e v e n S a m u r a i A c t i o n Sammy

jShoot To Kill F P S C o d e m a s t e r s \Starsky & Hutch Driving/action Empire

Jto' Wars: Galaxies Onine 1^ A c t i v i s l o n 1S u l k o d e n I I I R P G K o n a m i

F o o t b a l l S i m S C f f

T h e X - F l l e s S u r v i v a l h o r r o r U n i v e r s a l I n t e r a c t i v e

■ i l i ' « i i r A s s a " u t f "FPS' S i e r r a i

Urban Freestyle Extreme sports A c c l a i m

Wortet Ra% Ctw itailtl Online Onine racing S C E E

Xenosaga RPG 'tbc

KEY: FPS = First-person shooter RPG - Role-playing game. Mech - Japanese robots

□FFICIRL nriRERZINE-UK PlayStation.E O;

Page 28: Official PS2 Magazine UK issue 30

Play5titign.g INTERVIEIUW O R D S : G E O R G E WA LT E R / P H O TO G R A P H Y: M A RT I N B U RTO N

P R i m R L B L O K E !

CHRIS SORRELLstudio Cambridge's Creative Director reveals someDf his Primol instincts.

How did you come to be CreativeDirector on Primal?After finishing MedlEvil for PSone I wastasked with developing new gameconcepts. Primal wasn't originaiiy going tobe our first next-gen titie. Our initial ideawas a game along the lines of StarshipTroopers, but it didnt seem to be breal<ingany new ground, which is when we cameup with Primal.

Primal is loolcing to be one of the mosttechnically adept PS2 titles yet. Whatdo you consider to be its standoutachievements?I think it's the game as a whole really -the sum of the parts. In particular I thinkthe dynamic loading lends the gamecontinuity and consistency. It adds to thescope of the game.

' "WE WANTED AS T R O N G F E M A L ELEAD, NOT JUSTA SEX KITTEN' 'VbuVe blended typical adventureelements with traditional beat-'em-upelements. How difficult was it tointegrate the two styles?It wasn't something we consciouslythought about - It Just seemed like aninteresting mix. We were making anadventure game but wanted to give Jen:ombat abilities in more than Just ahammer a single attack button' style.

How many stages of development did/ou go through before you decided^ou'd got Jen and Scree's charactersust right?scree's first design has remained to thisday but Jen was more complex. WeA/anted to have a female lead who was aSrong character, not Just a sex kitten,Dimbo stereotype. Her character alsoleeded to work when she turned into hertemon form. In the end, we did this bymaking her slightly alternative-looking and3y giving her leather trousers. Her looksare loosely based on Eliza Dushku from3uffy The Vampire Slayer

How much time was spent on makingher breasts wobble perfectiy?Longer than you might expect And theystill need tweaking We were going forrealism rather than the titillation factor Itdoesn't help that in one of the gametrailers we had her running past thecamera in slow motion. It was all a bitBaywatch. Oh well.

Is it possible to become emotionallyattached to game characters? Will youmiss worldng with Jen and Scree?Yes, I think we will. After all this time I'mstill not sick of them. And even thoughwe've read the script hundreds of times itstill raises a smile among the team everynow and then. They're characters thatwe've enjoyed working with. Hopefully ifPrimofs a success, we haven't seen thelast of them.

How's the beard coming along?There aren't many beards here at StudioCambridge. But the one we do have isformidable. He's famed for his beard asmuch as his programming talent. □ GW

P R I M A L D R E A MChris spent a lot of timefiddling around withJen's breasts. It's his job!

■ Drop by the VMsite to reed a time-extended vers ionof this chk-chat.

C U R R I C U L U M V n A EName: Chris SorrellJob title; Creative Director. Studio CambridgeNat iona l i t y : Eng l i sh ■ -Date of birth: 21/04/72

Gameogtaphy:1994 James Pond 3

(PC/Amiga)1998 MediEvil (PSone)2000 MediEvil 2 (PSone)2003 Primal (PS2)

Hobbies:M o r e w o r k

Favourite ditector:T i m B u t t o n

Favourite authors:Glenn David Gold,JK RowlingFavourite band:Nine Inch Nails

)2« Play5tation.E DFFICIRL fTlRGRZINE-UK

Page 29: Official PS2 Magazine UK issue 30

The latest onSony's under-wmps wunderkit.

Although we don'twant to start anyprematurerumours, Toshibahas justannounced i t 'sgoing intocommerc ia iproduction of theCELl processor,the fruit of acoi laboration withSony and iBM toproduce smaller,faster, and moreeffic ientmicroprocessors.The thinking is,this CELLtechnology willeventually beincorporated intoSony's next-generationente r ta inmentsystem, "CELLwould obviouslybe the central chipfor our nextgenerationproducts,"confirms SCEIspokesmanKenichi Fukunaga,"We're developingCELL inpreparation for thetime when everycomputer is linkedto the Internet."

FA S T A C T I O NTurn-based fightingbecorties mot« exciting,with sped-up battles. ^ » a . i

■ U N D E R N O R R AT I -SKIES Go back 500 ybefore the PC version

BETA THAN EVER?Everquest Online Adventures hits PS2 In the US. 0PS2 tests the field

O N E O F T H E M O S T S I G N I H C A N Tonline titles slated for UK release isEverquest Online Adventures. Tiiemassive multiplayer online RPG(MMORPG) has caused sleepdeprivation among PC gamers sinceits iauncli in 1999 as tfiey traversetiie terrain of Norratli, forming guildsto battle trolls and barbarians. Now,Sony Online Is to bring tiieexperience to PS2 - but not beforeextensive consumer 'beta testing'.

This allows developers to findpotential problems with the codebefore the game is released.Japanese gamers went through asimilar beta test for Final Fantasy XI.Currently, SCEA is undergoing thethird stage of beta testing for the USversion of Everquest Online andwe've been getting involved. From

our hands-on play of the title, here'sw h a t w e k n o w :

■ EQOA is set 500 years before EQPC on the same varied terrains. Butbefore dwarves, gnomes and elveshad made mass migrations.

■ EQOA is designed for the DualShock 2, not mouse and keyboard.

■ Combat is turn-based, but theturns are sped up by repeatedlyhitting attack, while in the PCversion you click once and watch.

■ The first run-fetch-carry missionsinvolve people not far from yourstarting location and this generatesenough experience points (XP| topush you through the first few levels.

■ EQOA is all about 'questing'. Youbegin with delivery type missionswhich involve you taking x to y inreturn for z.

■ You need to group with otherplayers to be collectively powerful.That's where the element ofcommunity comes into play.

■ PS2 Everquest will have a farsmoother launch than the PCversion, after lessons learned on PC(many gamers couldn't connect tothe servers at launch).

■ Some good game mechanicimprovements have been addedthat make it less painful to die, andcombat is more user-active andaction-focused. □ GW

■ G I A N T L E A P B e t atesting will ensure asmooth launch o fEverquest on PS2.

ANSWERS WILL APPEAR IN OPS2#31

P 'ay5 taypn j2 c r -assu jondComplete the puzzle then take the letters from the shaded squares and unscramble them toform a prize word. Once you've got it, send it in to us to win a prize. Details on the right.

A C R O S S

7 Football 2003, soccer sequel. (4,2)8 A Smash Court Tennis shot or a Pro EvolutionSoccer 2 strike, perhaps. (6)10 'Fifth' Bruce Willis movie on which the PS2'sNY Race Is based. (7)11 _ Machines, tiny little racer! (5)12 _ Crime: detective Nick Kang's crim sIm. (4)13 _ Rally Championship 2 Extreme, V-Raily 3and Colin McRae Rally 3 rival (5)17 Britney's _ Beat, queen of pop's game. (5)18 See 23 across.22 Conflict: Desert _, squad-based third-person Gulf War action (5)23 & 18 across Novel horror game In whichMlku's only weapon against the ghosts Is acamera! (7,4)24 Zone Of The mech adventure. (6)25 _ NFL 2003, latest in a long long line ofAmerican Football sims. (6)

D O W N

l_OfLA, the setting for 12 across. (7)2 The PlayStation 2's superb 'Fusion' racer (7)3 & 20 down Big golf star who endorses PGATour 2002 and 2003. (5,5)4 _ One 2002, motorsport sIm. (7)5 Road _, one way the cops will try to stopyou In Need For Speed: Hot Pursuit 2. (5)6 Which Mike put his name to HeavyweightBoxing on the PS2? (5)9 Game that takes you from Tokyo to Genevadriving non-production models. (2,7)14 Shaun _ Pro Snowboarder (7)15 _ Of Wrestling 2, featuring Hulk Hogan. (7)16 Soldier Of _: Gold Edition, FPS shooter (7)19 Gran Turismo 3: 'the real drivingsimulator' available on Platinum. (1-4)20 See 3 down.21 Sven _ Eriksson's Wor/d Manager, footymanagement sim. (5)

O P $ 2 # 2 9 A n s w e r s A c r o s sANSWERS 7. Police 8. Hunter 9. Mapmaker 10. Lost 11. Jonny 12, Courage 15. Edition

17 Tidus 20. Platinum 22. Pete 23. Maximo 24, Soccer

A n s w e r s D o w n1. Polorvid 2. Hftman 3. Jerl^ 4. Chariot 5. Angler 6. Wets 13.Gauntlet 14. Point Of 16, Tetris 18, /mpoct 19. Smash 21. Lxiad

H i d d e n w o r d s : T H E S I M S

£ 2 5 0 W O R T HI N F O G R A M E SATA R I G A M E SWhen you've fourthe hidden word,write it on apostcard and sento Crossword 30,0PS2 Magazine,:i v i onmou th S t ree tBa th BA l 2BW orema i l t o PS2com@futu renet.co.uk,w i t h C r o s s w o r d 3as the subject. Fcrules and closingdate see page 14

A T A R

□FFICIRL mREHZINE-UK PlayStation.E

Page 30: Official PS2 Magazine UK issue 30

STOP PRESS •••irT Tprent trading declaration, Take 2annoys S Rockstar is worthing on 5 newtitles - one of which is a new GTA game.

F I E R U !

WHAT THE HELL ISDRAGON QUEST?

• • •

0PS2 gets to grips with bestsellingJapanese RPG Dragon Quest.I M A G I N E T O N Y B L A I R D E C L A R I N Gthat Grand Theft Auto was sopopular that new games in the serieswould only be allowed to launch onpublic holidays. Inconceivable, surely?But that's pretty much whathappened in Japan after the launchof successive Dragon Quest titlescaused the nation to come to astandstill. Western gamers might bemore familiar with the likes ofSquare's F/na/ fbntasy series, but therelease of a new Dragon Questepisode is a national event in Japan.

Taking its inspiration from theA N A n O N T H R O W S A S I C K I E

' ' E A C H D R A G O NQUEST LAUNCHB R I N G S J A PA NT D A S TA N D S n u : '

DRAGON QUEST VMI The first andonly screen of the latest DQ offering, i

role-playing games developed inAmerica, such as Ultima andWizardry, the original Dragon Questpredated Final Fantasy andNintendo's Legend OfZelda and laiddown the ground rules that haveshaped every Japanese role-playinggame ever since. Created by ArtistAkira Toriyama, Composer KoichiSugiyama and Writer Yuji Hori, itfeatured the sort of emphasis oncharacterisation, upgradeableweapons, sub-quests and interestingNPCs that Westem gamers will morereadily associate with gamesproduced by the likes of Square.

Having started life in 1986, theseries has encompassed several

I hardware platfonns, starting withNintendo's NES before

graduating to PSone. PlayStation 2 isnow about to receive its eighthchapter in Japan - not includingvarious spin-off titles that haveappeared over the years.Unfortunately, details of what toexpect from the latest title won't bereleased until the end ofDecember at Jump Festa 2003- after this issue of 0PS2 goesto press.

But, even though the serieshasn't been released outside ofJapan since the first four titles werereleased in the US as theDragon Warrior series, hopesare relatively high that thislatest instalment might bedue for a Western release. As ever,we'll keep you updated. □ DM

S W E A TB O X J U R YUncensored b i leand vitr iol fromthe 0PS2gaming room.Th is mon th :The S ims

It's 7am In TheSims house andcharacter Tim haswet himself twicealready.George: Come onHm. You need touse the loo. [Timfalls asleep on thefloor In thepuddle of wee.]George: How aneyou going to get ajob in this state!?[Tim's mumrefuses to cleanup a festeringplate of food.)George; Christalive, this is lil(e asodding loony bin![Tim startsdancing in fnantof the fish tank.)George: [Has leftthe rxjom indespair.]

Konami will bring Hudsonsoft'sracer Bomberman Kart to PS2.It's out next month. We're expectingBombemian Online to follow soon...

Infogrames has sold the theatricalrights to horror game Alone In TheDark to German film company BollKino. Filming begins in the spring.

)30 PlayStation^ QFFICIRL fTlRSHZINE-UK

Page 31: Official PS2 Magazine UK issue 30

r f f KIS

^ Latest Releases

The Crow - Special2 D iscs

Kate & Leopold

T O r R U I S F

ijgppi«

\0ut17Feb)^

Dog Soldiers{Out 27 Jan)

M e n i n B l a c k 2

In

Eight Legged Freaks

M I N O R I T Y R F P O RT

r Ou t 24 Feb

T r u e R o m a n c eD i rec to r ' s Cu t 2 D i scs

£15.99Minority Report2 D iscs

\Out Now!

A u s t i n P o w e r s 3G o l d m e m b e r

Now!_ySpiderman 20022 Discs

(OutNowiyB a c k t o t h e F u t u r e :Tri logy

PIay5tation»g TjQ itliS'Stal ion c? «&> 9

Timesplitters 2 A u t o M o d e l l i s t a\CHJtNowty

V i r t u a Te n n i s 2

XOufWow.')F I FA F o o t b a l l 2 0 0 3

o y S t n t i n n ? ^

O u r N o w !

G r a n d T h e f t A u t o :Vice City

To offer you the best prices in the UK we sell atlow margins, so prices can move up and down.

Cal l or check onl ine.

Qurf'SierfViieeiWilllb{om oxi\a}NQ f

PlayStation.cl

J a m e s B o n d 0 0 7 :N igh t fi re

(Out 27P a r i s D a k a r

Rally 2B a r b a r i a n

order online anytime at

P fi c e S t o n y to home users. All prices include taxes whereapplicable. Registered office: 26 Glategny Esplanade, StPeter Port,Guernsey GY1 3XH. Mnninistrative office - no stock held, no callers please.Prices subject to change without notice. E&OE. Please visit the website forthe most up to date prices. All trademarks acknowledged.

0 o r a e r o n n n e a r

P n c ^ t o r mo r c a l l t h e h o t l i n e : 0 8 7 0 0 5 0 1 0 6 0Fax: 0870 050 1080 Email: [email protected] lines open Mon - Fri 9am-5.30pm. Calls charged at standard national rate

. c o m

No quibblereturns policy

Page 32: Official PS2 Magazine UK issue 30

01! YOU LOOKINFOR TROUBLEWE VE BANGED UP THE PS2 S BESTCRIME CAPERS IN ONE GREAT BOX!

D E M O S

HtjS.

INSIDE YOUR CRIME KIT

pS I Im 2 I f c H n ^D V O w i t h 1 0

playable demosi

PlayStation®^/ O F f ^ C M . m n e n z i N E ^

SaMEONE'S'tiOKNj

ami p i -gi ianoiGIIBFGa u n i ^

SSTTTT • , ^• -''V -i . ' '■■■■ ' ■ " ■

I N S I D E !THE PS2 S BIGGEST GAMES

GO HEAO-TO-HEAD AT LAST!,v, .- TIPS, CHEATS, MAPST H E H I S T O R i r o r G T AA-Z OF THE GETAWAY

P52 S HARDEST CRIME GAMES- BEST DVD GANGSTER ACTION

I - WIN! A TED BAKER SUITfc' AND MUCH, MUCH MORE!

v sv / i i

INSIDE YOUR CRIME KITEssential dual-cover magazin

GTA: VICE CITK®THE GETAWAYThe PS2's biggest games go head-to-head at las

TIPS. CHEATS. MAPS!THE HISTORY OF GTAA-Z OF THE GETAWAYPS2'S HARDEST CRIME GAMESBEST DVD GANGSTER ACTIONWIN! A TED BAKER SUITAND MUCH, MUCH MORE!

SUISiDVD with 10 playable demos!T H E G E TAWAYH I T M A N 2 / H E A D H U N T E RMETAL GEAR SOLID 2NEED FOR SPEED: HOT PURSUIT 2TIME CRISIS 2 / SILENT SCOPE 2SPY HUNTER / TWIN CALIBER / BURNOUT 2

PLUS! A l l these k i l le r cr ime v ideos

GTA: VICE CITYMIDNIGHT CLUB 2 / THE GETAWAYRED DEAD REVOLVER / AND MORE!

PlayStation ?IGANGWAR!ra 5Wa * »<i * « e « i s • s jMeTiMr

0€«0s'

£S.99m m h COLLECTOR'S EDITION MAGAZINE PLUS DVI

UMInXOd WITH 10 PLAYABLE DEMOS ON SALE NOW.*ftjns/es, babies, ladies and mummy's boys need not appi

Page 33: Official PS2 Magazine UK issue 30

III

MONITOR CONTRIBUTORS; RYAN BinT, TIM CLARK. PAUL RTZPATT ICK DAN GRIFFTmS, JON JORDAN, MARK WVATT

Previewing the new games you voted to read about!

IIII

WELCOME TO MONITOR!SO WHATS ALL THIS THEN? It's our brand new previews

section. Our pledge is to keep all the big games underconstant surveillance, as directed by you! Whenever acool new game bleeps loud on your radar, write to us -we'll dig up exclusive new screens, information andinterviews with the creators, or bring you first impressionsfrom playable code.

HOW DO I GET INVOLVED? To vote in our Most Wantedcharts and make sure Monitor covers the games youwant, email us on [email protected] or visit our Website at uk.playstation.com. Get voting now!

■ INFO BOX It's hers you'll findout who makes a game, howcomplete it is, when it's due tohit the stores and if there's anymore in fomia t ion on l ine .

■ INFO BURSTS Keep an eyeout for these blobs, wherewe'll drop in facts, rants,quotations, devil's advocateopinions and anything extrayou should know.

■ OPINION BOX What dowe think of it so far? Wereveal our thoughts and alsoInclude what you'd like tosee in the game - visit theforums at ukplaystation.comto get Involved.

■ GO TO Monitor is stuffed withInfo on all the latest PS2 games,

; but there's only so much we cani fit In the mag. Lxiok out for Go■ To boxes to keep track of extra

info we've posted online.

MOST WAMfEDWhich upcoming games do you want to see more of? Email or writeto us and we'll uncover the latest details on your future favourites!

P O S I T I O N G A M E W H A T ?

1▲

2▶

3▼

4N E W !

O N L O C AT I O NPAGE 34

I , f r w - ^ '

LexcLu|j||*

UPDATEPAGE 50

rexcLUBivEi!

TOMB RAIDER:THE ANGEL OF DARKNESSAt last. Lara Invites us Into her home (oka( , the CoreDesign studios) to see what she's been up to all thistime. What does fever pitch sound like? Li!

DEVIL MAYCRY 2Obviously our monthly teasinghas got you lot a bit hot underthe collar as far as DMC2 isconcerned. More screens,then...

METAL GEARSOLID 2:SUBSTANCEOur first prolonged piaytest ofSnake's special adventure.

FINALFANTASY X-2Ttie elegant Vlina as a plstol-packlng Lara-a-IIke? What's thatall about, then? We investigateSquare's new direction.

THE MARKOF KRIA DIsneyesque free-roamingcombat game with an eco-friendlytheme? That's got to be worth anhour of anyone's time.

> ALSO IN manibof- this month

Jexclusive!]!

TRUE CRIME; STREETS OF LA..

DIE HARD VENDETIA

SPLINTER CELL^ PRIDE FC

...PAGE 38

...PAGE 42

...PAGE 46

JURASSIC PARK: OPERATION GENESIS..PAGE50

SILENT HILL 3. ...PAGE 51

Which forthcoming games would you like to see In Monitor nextmonth? Visit the forums at ukplaystation.com, email us [email protected] (remember to put 'Monitor' in the subject line)or write by post to Monitor, Official PlayStation 2 Magazine, FuturePublishing, 30 Monmouth Street, Bath, BAl 2BW. Vote now!

□FFICIRL rriRGHZINE-UK PlayStatlon.2 033

Page 34: Official PS2 Magazine UK issue 30

v t

LARA CROF TOMB RA DERTHE ANGEL OF DARKNESSMissing: Presumed Unfinished We unearth Lxira Croft's latest.

BEEN A U>NG TIME COMING HASNT IT? Yes, but itwill be worth the wait. At our recent sojourn to CoreDesign's HQ we witnessed a game with practically allthe environments complete and a fully functioningLara running. Jumping and climbing around in them.And picking up a pad and playing the game is likebeing reunited with a long tost relative,

THAT NEW BLOKE. WHATS HIS CAPER? Kurtis is theproduct of a plot as tortuous and complex as theM5-M6 intersection. Suffice to say that he's thedescendant of the Knights Templar who imprisonedthe evil Eckhardt (voiced by Joss Ackland) hundredsof years earlier Now Eckhardt is free and trying tore-energise the ancient Nephilim and ultimately takeover the world. Kurtis and Lara want Eckhardt deadand you get to play as Kurtis in a couple of lengthysections, using his magic powers (an ability to seewhat's coming up) and his Chirugai, a kind of sharpfrisbee which he can lock onto multiple targets andthen release.

SO WHArS IT REALLY UKE THEN? imagine a reallydetailed, pin sharp, super high-resolution TombRaider and you've 80% nailed it. The major plus isthe complete absence of blocks - the old Tomb

034 PlayStation E QFFICIRL mRBH2INE-UK

Raider world was pretty much built from one-metresquare cubes. This has meant a real rethink aboutthe way the game works. It's now impossible toclearly see scalable rockslldes, or to know if Lara canmake a jump or not. Most sections aren't so much'corridors of scenery as a section of Paris with all thestreets, houses, rooftops and alleyways you'd expect.There are now countless ways of getting from oneend to another - it really opens up the game. □ DG

PlayStation®^/ O F F O M . fl l R B H Z I N E H J K

s■ Ws'// be postingmore screenshotson the site soon,Ke^ checking.

Page 35: Official PS2 Magazine UK issue 30

■ KNIGHT CLUB The oldKnights Of The Templarprovide Lara with a littletarget practice.

A D R I A N S M I T H H E A D B U R S TA few Ibmb Raider facts (et slip by Core's Operations Director.

M Did Lara really munjer her. mentor a t the s tar t? You ' l l have t

; . w a l t a n d s e e . . .

■ There ate going to be tlireeTomb Raiders. The Angel OfDarkness Is the first part of ahuge, three-game story.

■ TheyVe started wor1< on thesecond game already and itshould be out in November 200;fes, Iwo Tomb Raiders In one yei

■ There's a high degree of sexuef n s s o n b e t w e e n L a r a a n d n e w

boy Kurtls.

■ The Angel Of Darkness Is notas big as the old Tomb Raidergames but this Is deliberate. Thepolicy here is quality over sheerquantity. That said ifil still offer 2to 35 hours of gameplay, though

■ There were to be four locationsIn the game but the sheer size ofthe story has meant cutting thisdown to two for this first game.

I ARCH ENEMY Bem S T E A L T H Y O P T I O N

There's as muchsneaking as there isgunplay this time around.

enemy opera t ives .

■ LX>CK STOCK The new game uses the same auto-locksystem as the old Raiders. Just hold 'aim' and press fire'.

0 * ^

WALL FLOWER Yes

A T A L E O F T W O C m E SThe game takes place in Paris and Prague. So just two locations then, but the action in each is impressivefy diverse.

T H E S T R A H O V C O ^ H H E X

Yes, it's not ali raiding tombs. The baddies'HQ provides Lara with plenty of laser-based traps and alarm systems to dodge.

P A R I S U N D E R W O R L D

As well as action taking place on citystreets there are huge subterranean areasto negotiate.

T H E L O U V R E

Not an exact recreation (because use of ailthe paintings Is a legal nightmare] but itfeaUires much of the intemal architecture.

K R I E G L E R C A S T L E

The place where ultra-villain Eckhardt wasImprisoned Even to this day It Is patrolledby the ancient Templar Knights.

T H E T R A N a N G R O O M

This chamber beneath Kriegler Castle isused by the bad guys for summoning upancient evils. Enter at your own risk...

□FFICIHL mRGRZINE-UK PlayStation.E 0

Page 36: Official PS2 Magazine UK issue 30

METAL SEAR SOLID 2

MGS2: SubstanceKonami EuropeKonami JPNwww.konamijpn.com/praducts/mgs2 sub0 P S 2 m

METAL GSOLD 2:SUBSTANCEFirst impressions of Snake'smeatier magnum opus.YOU LOAD IT UP, WHATS THE DEAL? Disappointingly,

the Intro movie Is identical to Sons Of Liberty, butget past that and the differences soon becomeapparent. From the main menu, you've got a choiceof 'New Game', 'Load Game', 'Options' and 'Specials'w/hlch all apply to SOL - here In Its entirety with theonly difference being the availability of a level selectfrom the start - plus three new ones called,'iviissions', 'Snake Tales' and 'Skateboarding',

WHAT DO THEY CONSIST OR For 'Missions', you canchoose either Ralden or Snake and then pick fromthree categories - 'Sneaking', 'Weapons' and 'First-Person View mode'. All of them are set In VRsurrounds with the sole aim being to get to the exitIn the shortest time, but the key is In how you do It -sneaking, via vents, lure tactics and rail hanging, orall-out blasting with SOL's full arsenal Including, Ifyou're Ralden, the HF Blade. Things are slightlydifferent for 'First-Person' mode as you must learnnew controls and get to grips with riiianoeuvring yourcharacter In this previously stationary-onlyperspective - which at first feels completely wrong.

'Snake Tales' consists of five new scenarios forSnake set in the locales of SOL WItti private-eye-styletext intros setting the scene, snippets of Info andmini-quests are divulged as you go along - so younever know how things are going to pan out whenyou undertake the initial missions. Very intriguing.

AND THE SKATEBOARDING? This separate section is adaft but entertaining bonus. Borrowing the gameengine and the specially-modified Big Shell levelfrom Evolution Skoteboord/ng, Snake and Raldenhave a series of goals to complete within the time -which involve racking up high scores and collectingobjects. To be honest, the skating engine Is no TonyHawk's, but we must doff our caps to the excellentrock rendition of the MGS theme tune thataccompanies the kick-flipping action.^ RB

j ^ p i n i o n PlayStation®^/ O F F i c t H L

MGS2: SUBS1ANCE is the definitiveversion of an exceptional game. Thenew missions and modes add welcomebulk to an experience that waspreviously a bit short-lived.W H AT W E WA N T

More jugular-severing carnagew i t h R a i d e n ' sfan tas t i c HF B lade .

H O T m

F R i G I D T E P I D

W H AT Y O U WA N T

T r i b o n e l 5 3 w a n t sto play as Snake inthe P lan t w i t h h i scool M4, from startto fin ish .

W A R M

W H AT T H E Y WA N T

For you toapproach Substoncea s a w h o l e n e w

game, even if youalready own MGS2.

|MEIJIX)WN

036 PiayStatlon.E OFFICIRL mHERZINE-UK

Page 37: Official PS2 Magazine UK issue 30

C A N H E K I C K - F U P ?Ves he con. It's definitely not a joke, then - Snake-boanling expJoinedr

One of your goals is to score over 10,000 points. Forthis, you link-up your ramp tricks and land them Intomanual rolls to rack up those bIg-scorIng combos.Yo u c a n a l s o c o l l e c t c o i n s .

You also have to grind 150 metres worth of rails - sooilie up and slide every rail you see to meet yourquota. Thankfully, some ate exceedingly longalthough you must ensure you remain balanced ifyou want the points to count

Roll through the skater-friendly modified Plant tosearch for five missing dog tags and a secret Item.The tags are spread out and tricky to spot, but wecan reveal that the secret item is perched abovean out-of-reach ramp.

There are three security drolds that need neutralisingand once you have triggered four concealeddetonation devices, you can send one section of thismighty complex plunging Into the Icy waters.

I t

■ 'FIRSTY WORK Playing thefirst-person missions takessome getting used to...

■ HOLD AU. Themissions all requirefamiliar Snake skills,like holding up guards.

□FFICIRL mRERZINE-UK PlayStation.E o:

Page 38: Official PS2 Magazine UK issue 30

m a n i b o rN E W S C R E E N S

True Crime.-Streets Of LAr A c t i v i s i o n

: L u x o fl u x

w w w . a c t i v i s i o n . c o mO P S 2 # 2 9

5 0 % . JULY

■ HI-YA! MartialI arts elements addifdepth to gameplay

and atmosphere.

i £ i \ tm r n ^ . - B -

■ S I N K r l N F E a J N GThey're not dancing.Jiiey're fighting,

■ HGHT CLUBTaking down thugs isa snap with l<ung fu.

■ BOG OFF Environmentsand other characters areal l destruct ib le.

\■ J U M P S H O TAcrobatic dual guns -just one of many nodsto Hong Kong cinema.

TRUE CRIME:STREETS OF LALatest screens of the game putting the Woo into woohoo!IS nr A FIGHTING GAME OR A DRIVING GAME? It's

both. If technical shootouts and accurately mappeddriving action sounds good to you (and you're gettingboned of driving around London in The Getawayl thenlisten up. As the screens on this page show, your timewill be pretty evenly divided between high-speedchase missions and shootout/beat-'em-up action. Asyou can see, the lead character, rogue cop Nick Kangis a bit handy at all of the elements. Shooting atgangland thugs is one thing but taking them apartwith a well-placed roundhouse is another level ofsatisfaction entirely

rrs UKE A JACKIE CHAN RLM. WHATS THE STORY?Well, you play a detective with a grudge, dishing outhis own sense of Justice in LA's seedy underworld.The whole game has been heavily infused with aHong Kong cinema feel. Remember John Woo'sclassic movie Hard Boiled? All of that cathartic actionis here Including the trademark 'Jumping with twoguns' moves seen on this page. If Luxoflux canmanage to combine that intense style with somereal gaming substance It'll have a sure-fire winner oni t s hands .

HOW DOES THE CLOSE COMBAT WORK? From whatwe can see , it looks as though a lock-on facility willplay a part in tying the hand-to-hand and shootingaction together It looks pretty impressive at this point,a hybrid of Wee City's targeting system and TheGetoways eye for detail. If it can perform as well as itlooks, we'll be in for a treat next year □ MW

o p i n i o r PlayStation®^/ O F F C W L f f « 6 H Z » « - U K

TRUE CRIME: STREETS OF LA wouldhave been revolutionary this time lastyear. But coming after several similargames, its Hong Kong influence shouldmake it stand out from the crowd.

W H AT W E WA N T

A game that addst o t h e m u l t i -

discipline gamingexperience, not justThe Getaway in lA

F R I G I D T E P I D

W H AT Y O U WA N T

Omega X reckonsthat, "True Crimelooks great for agame that's only 50%complete."

JW H AT J » E Y W A N T

To c rea te an

original game byadding a differentsense of style tothe ac t i on .

■ ROAD RAGE Thedriving and shootingact ion looksimpres^e so far.

PURSUE SUSPECT!

Si.1s s

I HOT ijUBOIUNG M E LT D O W N

■ BOX CLEVER Theseedier side of LA isNick's hunting ground.

B38 PlayStation.E aFFICIRL mRBRZINE-UK

Page 39: Official PS2 Magazine UK issue 30

Can't wait? Don't wait!

. : h

PlayStation.E | LATEST RELEASES 'Lara Croft

Tomb Raider ■The Angel of ■

D a r k n e s s I j - - - - - I

' ^ i i i yCodeiPT0388 >1 Code:PT0458

?£.B6'Mp?^e£34Silent Scope 3

A S P n i i M£ 3 9 . 9 9 I B B M

Release Radar: Scan our online UK release lists. Then set e-mail alerts that keep you notified of any change ofdates. We can't make the games come any quicker but we can at least let you know any date changes as soonas we do. Visit www.gameplay.co.uk to be kept informed.

PlayStation.2|BACK CATALOGUE

A S P g f A ' i a39 .99 M%:M

.?£e£34-®'!

call: 0845 345 4440open 7 days mon-fri: 9am-9pm sat; 9am-6pm sun: 10am-4pm

www.gameplay.co.ukon-line shopping: 24 hours a day, 7 days a week

Cameplay can deliverevery NEW game

through your door onday of release

No Credit Card?Pay cash over the camepav cardInternet with theCamepaycard

- call formore details

the Plat inum co ect ionI forl?n^y£l7-^^OP2only: . 9 9

Gameplay is the UK's largestdirect to home games specialist> Free Delivery within the UK

> Nothing to pay until thegame is on it's way

^ gameplayT H E G A T E W A Y T O G A M E S

Page 40: Official PS2 Magazine UK issue 30

m o n i b a rN E W S C R E E N S

finfniTi».X-2

NAME Final Fantasy X-2PUBLISHER SCEEDEVELOPER SquareWffi StTE www.playonline.com/ffx2L A S T S E E N O P S 2 # 2 8

10% autumn

- V

E RISE OF THE iMACHINES The >people of Spira havestar ted to use A l *Bhed technokWir.' ^ JfcL1!

m V H I A G E P E O P L ECould this be KilikafromfFX? The viBagjwas destroyed buthas it been rebuiK?

■ S U M M O N I N G: STRENGTH With hernew action pants andtwin hand guns, Yljna isevery bit a FF Lara Croft.

■ S I A N O O F F I na post Sin world.

running high

FINAL FANTASY X-2Ylina goes all Lam in the first true FF sequel. 0PS2 gets new screenshots.so THIS IS BASICAUY HNAL FANTASY XII, RIGHT?

Wrong. Until now, Square has set each new FinalFantasy game in a unique universe, but with FFX-2 it'shad a change of heart - gamers will be returning tothe world and characters of FFX, two years after theevents of that game. And it appears a lot more haschanged than Just Yuna's taste in threads.

SO WHATS THE STORY? Having defeated Sin,the demonic whale and uber baddie in FFX, spiritsummoner Yuna is revered by the people of Spira. Butall is not well. For one thing with the fall of the Yevonreligion there has been upheaval as different factionsemerge, each hoping for reluctant Yuna's patronage.For another; blue buddy Kimahri has discovered asphere containing a vision of Tldus, the lost hero ofFFX, trapped and desperate to escape. And so, with thehelp of Rikku who gives her that hotpants 'disguise'and a pair of guns (after FFXs climax YLina can nolonger summon spirits to fight for herl she heads outon an adventure to find and rescue Tldus, discoveringa new and brooding menace along the way...

SO IS YUNA ALL ON HER LONESOME THIS TIME? Ohno. As ass-klcking and action happy as Yuna appears

in these screenshots, she will have a couple oftravelling companions to watch her back Look closelyat the FFX-2 logo. That's Yuna at the bottom of theimage. On the left you'll see RIkku, Al Bhed mechanicand a familiar face from FFX. And then there's theblade-wielding figure on the right Say hello to Paine,the moody, leather-clad new girl in FFX-2. We'll havemore on the further adventures of Yuna soon. □ PF

o p i n i or i PlayStation 2/ O P F i c w L m R e n z i t « - U K

HNAL FANTASY X-2 introduces Yunato guns and back-filps. Has the FFuniverse gone crazy? We dont thinkso. It's about time Square revisitedfamiliar faces and locations.

W H A T W E W A N T W H A T Y O U W A N T

Depth, beauty, | a Penance wouldbrains and action in prefer a sequel toequal amounts. Final Rintasy Wl.

W H AT T M E Y WA N T

l«To remind peoplethat this Is a ful l

sequel and not justa n a d d - o n .

^ C S T O R r r -FRIGID "TEPID IWARM B O I U N G M a T D O W N

040 PlayStation E aFFICIRL mRBH2INE-UK

Page 41: Official PS2 Magazine UK issue 30

D R E S S E D

1? leafood disagrees'u tBnd i sn ' t a f ra id t o

l e t h a t l e n g t h .m o d t t

I

■ BRAVE NEW WORLDFFX-2 is ttie first true FFsequei. Wiii we seesequels to other gamesin the series after this?

Page 42: Official PS2 Magazine UK issue 30

ONLOCATlbN

III' HIHOi K J i M E D i e H a r d V e n d e t t aI PUBUSHER Universal InteractiveI DEVELOPER Bits Studios

W E B S I T E w w w. d i e h a r dvendetta.5ierra,com

LAST SEEN OPS2#27-g5I7T '

SPRWG .

«" » * p

' 1/

DIE HARD VENDETTAMcClane's back, and tiiis time he's mixing shooting witii sneaking.

includes the grab comnnanci, allowing enemy soldiersto be taken hostage. If you get hold of a squad leaderfor example, the rest of his tnaops will disarm andsurrender Alternatively, you could Just sneak around,dragging the guards into the shadows and taking themout with your silenced pistol. Another neat touch Is'hero time', although this take on Max Payne's 'bullettime' is only instigated when you've done somethingtruly heroic. □ JJ

i p p i n i a n PlayStation®^/ O F F C t n L m n e n z i N E H J K

DIE HARD VENDETIA has a highlyStructured plot but, in a similar way to

; Deus Ex, gives players the freedom tomake their own way through levels -so you get to think as well as shoot.

W H AT W E WA N T

A v i i e l l - b a l a n c e d

Single-player gamewitli great cut-scenes, and franticMultiplayer mode.

H O T o r : : i ~

I FRIGID TEPtD

W H AT Y O U WA N T

I ■ Genocide will bepleased that the PS2

• version of DHV has

; "a completely newauto-aim system."

W H A T T J t f Y W A m -

|«Tlie shootingaction of GoldenEye,the cinematics ofHalf-Life and better

. sales than both.

IBOIUNG MELTDOWN

■ Keep an eye outfor an interviewwi th tfiedevelopment team.

MORE CRICKLEWOOD THAN CENTURY CITY? An

anonymous office in North London is the innocuousground-zero for the latest game featuring America'sunluckiest cop, John McClane. Nothing like The FoxPlaza, the towering location for the original film. It is,however, the headquarters of Bits Studios, the veteranUK coders bringing the million-selling Die Hardfranchise onto PlayStation 2. Of course, McClane Is upto his usual tricks, thisJime saving LA and his rookiecop daughter from the evil schemes of the sons ofHans Gruber the terrorist he killed in the first film.

HAVEN'T I SEEN THIS GAME ALREADY? Possibly DieHard Vendetta was released on GameCube but, asyou'd expect, the PS2 version packs a much biggerpunch. While enemies are better balanced and framerate Issues have been sorted, the major addition is afour-way Multiplayer mode. It features deathmatch (inwhich Bits Is hoping to have a staggering 14 differentlevels], team deathmatch, capture the badge, tag-teamand king of the hill options, as well as a boxingtasticroyal rumble free-for-all.

SO WHAT IS THERE FOR THE LONE GAMER? The keygameplay mode is the Stealth mode. As well asenabling players to move without being heard, it

042 PlayStation E □FFICIRL tTlHBRZINE-UK

Page 43: Official PS2 Magazine UK issue 30

■ GOTCHA! Taking Ienemies hostage in ^Stealtfjfmode |ls cruc al. i

■ UKE IN -THE MOVIESTaking out the final enemyin a section triggeis as io-mo c inemat ic .

■ Dua( And cover iviissionsprovide plenty of shadows whichhelp you to avoid aierting guards.

5 ! 2wuknow?tvro hours Of (ngame

taeip of Re td VeBohnson^ who played donutSng 'Captain Al PoweH )„ the l)%t

THE MORE THE MERRIERBhw your mates away with Die Hard's MuHipktyer mode.

THREE'S NO CROWD

Instead of splitting the screen intoquarters winen three are playing, playerone gete half the space so nothing iswasted - except the opposition!

C O H T R O L O P T I O N S

Bits has provided plenty of flexibiiity interms of player controls - both speed ofresponse and turn rate can be tweaked.

COMPLETISr DIE HARDAll the character models in the single-player game are available In multlpiayerTTiey can be unlocked by completing thegame on the hardest setting

E A S Y S H O T

It's not just frags that matter Takingsomeone out witii your bare hands inStealth mode will award more pointsthan a gun kill.

P E R F E C T LY F O R M E D

Some of the smaller levels are designedto be played with two players.

□FFICIRL mRERZINE-UK PlayStation.?

Page 44: Official PS2 Magazine UK issue 30

m o n i b o r60 MINUTES WitH

The Mark Of Kri: i c r . S C E E

t'€l-jp£R SCEA (San Diego Studio):r sr— uk.playstat ion.com

l A S r S T T - N / A

- n

I P £ R C e n t ; . L' COMPUETcFEB

■ PICTURE PERFECT Believe it or not tliis picturedissolves directly into gameplay. Pretty, isnt it?

■ A STAB IN THE

f ARK Ooh, that'll"eave a scar

^ t j i L

I GLADE FOR A LAUGH It ioolts prettypeaceful now, but give it fve minutes andit'll be a bandit-filled bloodbath.

I CUTE? Aah, look at iWHATSTHESTORYTjMillennia ago, ancient evil forces wete

defeated when the incantation ttiatgave them povKer, the Mark Of Kfi wasdvided between six families. Hie darkpowers are now stirring again. Rau, aheadstrong young fighter, must track

down the symbols to revive the legend.THE MARK OF KRIMeet the ancient forces of evil. Then skewer them with a large sword.00:30 Cut-scene starts in darkness with voiceover. The

narrator sounds like Mr Miyagi from The Karate Kid,which is very cool. He talks of incantations that willunleash "denizens of darkness."

01:02 Not sure if they've sent a Disney film by mistake.The restless young hero, Rau, is a Polynesian-lookingswordsman.

03:46 Finally Into the action, with beautifully-renderedcharacters and scenery. Master the unique fightingsystem of highlighting enemies and attacking withdeceptively simple button taps.

06:30 Meet Kuzo, a Raven that travels with Rau. Hescouts ahead to marked perches and helpfullydistracts enemies.

10:23 Learn about bandits who are destined to meet thenasty end of our sword. Another lovely cut-sceneneatly takes us to them.

23:20 In sumptuous ruins we enjoy the gloriously gofybeat-'em-up action. Rau shouts strange words whenhe employs impressive combos and stabs someweedy-looking bandits.

32:00 Kuzo's Just landed on a lever and opened amassive door for us. He's also unleashed a bunch offat blokes with massive swords. Nice one Kuzo!

42:34 Battling away in more leafy glades and ruins,perfecting blocking and parrying four enemies withthe swond. All bandits are efficiently and bloodilydispatched in no time.

M YOU BIG SNEAKThe little fella won'tknow what h i t h im.

46:15 Our Rau is now a big hero and is attracting moremissions. A guy called Amku's home has beeninfested by graverobbers. He'll give us a bow for theJob. Sounds good.

54:05 Sneaking up unarmed and performing grislystealth kills with ®. Nailing a bandit to wall with thesword is an instant favourite. Cute looks andcharmingly brutal finishes.

60:00 Getting into the style and depth with enemiesincreasing In number and ferocity. Stealth, swordplay,scenery and birds. What more do you want? □ MW

i n i o n PlayStation®^/ O F F I C I R L m n S n Z I N E S J K

THE MARK OF KRI looks deceptively simplebut after a brief try you'll be mesmerisedby its unique balance of story, gameplayand style. It's gentle yet brutal. We hopethe rest of the game is as engrossing.W H AT W E WA N T

An engrossingadventure ttiat keepsyou hooked withinnovative touches allthe way through.

IHOT ORMCr-F R I G I D T E R D

; WHAT WU WANT

IM In my opinion, it'sgoing to be muchbetter than MGS2;says DigltalFusion onthe forums.

iple

AW A R M H O T

.WHAT THEY WANT" ■ For the game to

change piayers'expectations in thesame w/ay Ico did.

I MELTDOWN

■ MOCAS-S IN Rau ' sa big man, but quieton his deadly feet.

. . m; ^

044 PlayStatlon.E DFFICIRL fTlRGRZINE-UK

Page 45: Official PS2 Magazine UK issue 30

w.becks.co.uk

Page 46: Official PS2 Magazine UK issue 30

m o n i b o rR R S T S H O T S

K V, : - S p / Z n t e r C e l lP U B U S h ^ j c u b i S o f tO E V E L O P i r ^ U b i S o f tvVfiB SITE www.splintercell.co.ukL A S T S E E N O P S 2 # 2 9

175% march

lU■ MONKEY BOYSam has a hugerepertoire of moves,all of which arebeautifully animated.

-

- \ i ' ^

A c c e s s F e i r o n q ' s d a t a i n t h e b a s e m e n t Sam fisher's

that bloke's head explodein Scanners, s

SPLINTER CELLJust like a splinter, Sam is hard to spot and causes unnecessary pain.IS THIS REALLY AN MGS-BEATER? Tough to call

Splinter Cell's emphasis on sticking to the shadowsand staying completely silent really is stealth inexcelsis. The plot is classic Clancy, with the Georgianpresident unleashing a wave of cyber terrorismagainst the US - which certainly sparks our interestmore than Kojima's techno-fear nonsense. SamFisher's gruff attitude and salt 'n' pepper hair meanhe definitely looks the part. But is gaming's own ClintEastwood cooler than Solid Snake?

YOU'VE PLAYED THE OTHER' VERSION THEN? Yes,and vety good it is, too. Standout moments includeinfiltrating the CIA's headquarters at Langiey andtrailing a target around a tangerine-coloured oil rigWonder where they got that from? The lighting effectsare genuinely gobsmacking and. crucially thesescreens suggest that they've been recreated perfectlyfor PS2. The best gadget has to be the sticky shocker- a taser-style device which delivers an incapacitatingjolt of electricity. Preferably to the plums,

WHATS NEW IN THE PS2 GAME, THEN? We repromised new cinematics and special DVD features,but the big news Is the inclusion of an extra level

called The Powerplant. We're also chuffed to learnthat Ubi Soft is tweaking some of the game's nigglingflaws, in the Xbox version the take-a-hostage move isworse than useless, and on certain levels thecheckpoint-based save system leads to leg-crossing

SPLINTER CELL had us worried abouthow those fancy lighting effects andsnazzy vision filters would look onPS2, but these first shots are verypromising indeed.W H AT W E WA N T

H i d e - a n d - s e e l (

gameplay, butwithout the brain-scouring frustrationand cut-scenes,

• ^ i l T O R N i .m i G I D T C P i O

W H A T Y O U W A t ^

Ev i l Over lo rdcaused a stink whenhe said, Tfiis game

I beats MGS in termsof stoty and playing."

W A R t ^ H O T

WHAT THEY WAhJT

Ttie first AAA TomClancy game, and forS a m H s h e r t oreplace Snaiie as thedaddy of stealth.

I (MELTDOWN

046 PlayStation,E aFFICIRL fTlRBRZINE-UK

Page 47: Official PS2 Magazine UK issue 30
Page 48: Official PS2 Magazine UK issue 30

PRIDE FCThe game of the most violent sport in the world'. Ulp.

BIG SHOW Thegame land real-lifeevent) are as OTT asany WWE bout.

REALITY TV The game characters arelased on real Pride fighters. It's just ahame you havent heard of them. Yet.

PRIDE Fa THATS A FUNNY TITLE. Pride isnt tunny in theslightest. In fact It's veiy serious. The sport Is absoiuteiyhuge in Japan (as big as WWE) and the Toi o Dome isregularly packed with over 70,000 fans baying for blood.After aii, there are only two rules in Pride fighting: no eyegouging and no biows to the private parts. Ouch. Each ofthe fighters Is an expert in a specific fighting genre so thisIs the oniy piace you're going to see karate versus boxingand wrestling versus judo.

SOUNDS ABSOLUTELY UNHINGED. HOW DO THEFIGHTERS DIFFER? The PS2 game alms to capture ail ofthe violent action, featuring ali the moves and fighters.Unlike some fighting games, your choice of characterreaiiy does make a difference A judo fighter wiii come intohis own If you can get your opponent on the mat via agrapple move. From there you can try for ail kinds of pinsand hoids. However; a kickboxer will want to keep hisdistance and stay on his feet - before kicking you in theface with them.

SO rrs BASICALLY TEKKEN CROSSED WTTH WWE?Precisely in fact, the buttons (two punches, two kicks] areexactly the same as Tekken but simultaneous buttonpushes wiii allow you to grab your opponent for pins.

reversals and holds. From there you can either beat theminto submission, giving their red health bar a battering orgo for a painful hold, which will diminish their biuestamina bar if the pair shrink away to nothing you're awinner While there are token blood splashes (including agreat blood-on-the-lens trick] it's a shame that there's nofacial damage on the characters, a feature that's sobrutally evident in the real sport. The new WWE, then?Dont bet against it. □ DG

i n i o n " E o a a i B i i B; PRIDE FC is looking great a fight sim thatI blends wrestling and conventional fightingI to create something new. It's only thei sport's low profile that could handicap

its success over here.

W H AT W E WA N T W H AT T H E Y W A N T

I To feel a real* difference between

i the fighters and notrely on button

J mashing to win.

I To make a great

W H AT Y O U WA N T

\ m C'mon, we knowyouVe got opinions of' game of a greatyour own. Dont be sport If only It wasshy Get on the

i f o r u m s n o w !as popular over here

^ as It Is in Japan...

1 HOT OR NOT?FRIGID tEPID %ARM HOT ;, BOIUNG gtLTOGWIM

FIGHTERS STYLE RLEJust OS in WWE all these figtters are genuine exact recreations of the real thing. Unlike WWE tficy really do try to kill each other...

D O N F R Y E : W R E S T U N G

A heavyweight fighter whose prime skillIs face-smashing punches. The key todefeating this man mountain Is to gethim on the mat Then break his arms.

WANDERLEI SILVA: MUAY THAIThe champ, nicknamed The AxeMuttierer. While prtmarily a Muay Ttialkickboxer, his punch power and Judoskills make him a great all-tounder.

ANTONIO NOGUEIRA: JIU JITSUAnother all-iounder who matches anyPride fighter for power but who's anexpert on the mat and usually wins viaan excruciating submission hold

S E M M Y S C H I L T : K I C K B O X I N G

A kickboxer, v»ho at six foot ten, hasbeen known to finish grapple-hungryopponents by kicking them In the headevery time they ty to get near him.

HEATH HERRING: WRESTUNG

This WWE-style showman has adifferent haircut for every bout Hecurrently Isn't looking too pretty thanksto having his face punched off recently.

48 PlayStation,? aFFIdHL fHRGHZINE-UK

Page 49: Official PS2 Magazine UK issue 30

ww.becks.co.uk

i A t r y v / e r +

Page 50: Official PS2 Magazine UK issue 30

m o n i b a nU P D AT E

Your one stop shop for progress on the games you'll be buying next.G A M E

L A S T S E E N ?

DEVIL MAYCRY 2

PUBLISHER: CAPCOMDEVElflPER: CAPCOM

A regular denizen of thesepages, Devil May Cry 2featured in last month'smonitor when we took alingering lool< at Dante'snew partner Lucia,

RETURNTO CASTLEWOLFENSTEINPUBUSHER; ACTIVISIONDEVEUDPER: ID SOFTWARE

Previously featuring in Spy, wealso treated you to somescreens in OPS2#25's Update.

PARK:OPERATIONGENESISPUBUSHER; UNIVERSALDEVEUDPER; BLUE TONGUE

Despite the title, It's not aboutcloning Phil Collins, You'd knowthat if you'd read our newspiece back in Spy, OPS2#29.

BATMAN: DARKTOMORROW

PUBUSHER: KEMCODEVELOPER: KEMCO

In OPS2#27 we displayed thefirst screens of the capedcrusader's game.

BATTLE BOTS

PUBUSHER: THQDEVELOPER: WARIHOG

It's a hearty first hello to theAmerican version of the UK'spoindexter festival Robot Wors,

W H A T ' SN E W ?

We recently went hands-onwith the lovely lass and, asexpected, her attacks arebased on martial arts, throwingdaggers and slashing awaywith her swords.

We've just gone hands-on withthe Nazi-demon FPS and itlooks to be every bit the fast,smooth and stylish shooter wewere hoping for.

After a few hours with the"Lookit maw, I done made mea dinosauri" sIm we're quietlypleased. Keeping punters anddinos happy land separate) isharder than it looks.

Here are some new screensfor you to peruse. As you cansee, there will be plenty ofdifferent areas to explore InGotham City.

We've had a chance to get ourspanners out and build ourown $500 pedal-binterminator Ladles andgentlemen, behold! Sir Rtzalot!

A N Y T H I N GE L S E ?

In her Devil state, Luciatransforms into what can onlybe described as a big white,angry kestrel. Gameplay islaigely as expected but there'sgenuine divergence betweenthe two characters' adventures.

Sadly, because they want toconcentrate their efforts on themain game, there will be nopopular multiplayer optionshere. Id Is considering a newgame for online, though.

If your party's not going toowell, one good way to let offsome steam Is to pilot theranger helicopter and use thesniper rifle on your attractions.Sedatives only, of course.

Nothing playable yet, but withKenji Terada [Final Fantasy l-llljon board, we're looking forwardto faithful plot characters andimmersive gameplay

Let's face It, American nerdsseem a bit mote exotic thantheir UK counterparts, and thisdoes feel more polished thanRobot Wars. That said, doesanyone really, honestly care?We'll see soon enough.

This one's looking cooler thana liquid nitrogen bed bath. Youcan expect an in-depth reportnext month.

Clips of Dante and Lucia Inaction can be found atvTOW.capcom.co.jp/devil2Check out his Rain Stormmove - it's poetry in motion.

The number of the beast Is28... of March,

We'll be going back In withmore detailed impressionsnext issue.

For a full briefing and somescreens attempt to Infiltratewww.actlvlslon.com.

Invading shops everywhere inthe middle of next year

We'll be trying to do a betterjob than John Hammond inthe veiy next Monitor

There's not a great dealout there just yet, butuk.playstatlon.com has a briefpreview.

Munching tourists this March,

Kemco are bat-tling away,trying to get us hands-on withthis adventure from thedari<est of all superiienDes.

Check out the summary andfabulous artwork over atwww.kemcogamescom.

Prepare yourself for moodycrime fighting on 4 March,

We'll be bringing you a iwlewof Battle Bats just as soon asTHQ finishes tinkering with itin the backstage arena

Tighten your nuts and log onto wv™;,battlebots,com, theWeb site for the US show.You'll also find Informationon the game there.

Prepare to 'activate' on21 February,

50 PlayStation,E DFFICIRL nflHGRZINE-UK

Page 51: Official PS2 Magazine UK issue 30

G A M E

W H A T SN E X n

A N Y m i N GO N T H EN E T ?

WE'VE HAD A CHANCE TO.s , GET OUR SPANNERS OUT

AND BUILD OUR OWN $500' PEDAL-BIN TERMINATORSEE BATTLE BOTS

DARK ANGEL SILENT HILL 3 DR MUTO

L A S T S E E N ?

W H A T SN E W ?

A N Y T H I N GE L S E ?

SCREENS

P U B L I S H E R ; U N M R S A LDEVELOPER; RADICAL ENT

We first laid eyes on thisfuturistic adventure back InSpy, OPS2#27,

Here are some nev» screens foryou. WeVe had a quick playand the group combat sectionsare really coming together weii.

The character of Max lookspretty faithful to actressJessica Alba, Which Is a goodthing. She also has a Stealthmode for some really nicesilent kills.

t ;

RELEASED A T E

Hopefully, we'll have a morein-depth look at this dark beat-'em-up adventure In the nextissue of 0PS2.

Plenty on the TV show atwww,darkangeltheserles,com.Keep checkinguk.playstatlon.com forgame updates.

PUBLISHER; KONAMIDEVELOPER; KONAMI TCO

We've been keeping an eyeon this from behind the sofa.Last time we dared to peekout was for last Issue's 2003preview feature.

Here are some screens youmight not have seen yet. It's allpretty dark and foreboding still.Not a fluffy bunny in sight.

Look closely and you'll seethat Heather has a torchattached to her as she movesaround in the gloom. Great forfear-enhancing running about,no doubt.

PUBUSHER; MIDWAYDEVELOPER: MIDWAY

Planet Midway's bizarre boffinwas first spotted back In lastissue's Spy

Getting to grips with Muto isan Interesting affair Morphingbetween forms and collectingDNA Is colourful piatfonn fun.There are a few minor Issueswith lively camera angles.

Once he's got enough DNA,Muto is able to morph Intoany of five creatures from aspider to a gorilla. Each havespecial abilities to help himget the Job done.

EVOLUTIONSKATEBOARDING

PUBUSHER; KONAMIDEVELOPER; KONAMI OSA

We roll out Konami's very ownskating game for the first time.

A first play of this Hawk-a-likereveals good looks that hide aproblematic control systemand levels that could benefitftxim a little more imagination.

The 'evolution' part comesthrough the use of uniquegoals for each skater as wellas certain boss characters thatmust be defeated. Oh, andSolid Snake is one of manyunlockable characters.

T H I N G S W ED I D N T H AV ET I M E F O RBuying proper Valentine's Daygifts (not just chocolates! and...

SOCOM. We're still getting togrips with the big online titlebut we're neariy ready to takeyou all back behind enemylines again.

Talking of stealthy killing we'rehearing nothing but goodthings about Tenchu: WrathOf Heaven. Guess what? Weshould be able to bring youthe first proper look very soon.

We actually did have time forDevil May Cry 2 this issue asyou'll see here. But braceyourself for a proper hands-on- and maybe even a review -very soon.

Plus, expect more on EnterThe Matrix, Rayman 3,Whirl Tour and anything elsethat was pushed off the deskin a dranken moment of madpassion Dont ask...

OUT ON A UMB Nextmonth we'll tell you aboutRayman's latest adventure.

This is rumoured to beunleashed later this Spring.

We're a little way off gettingour hands on this. But restassured we'll be at the front ofthe queue.

There's some new informationat vsrww.konami.co.jp right now.

You'd be utter fools to missthis In May,

With a little bit of luck, we'llbe able to review this maniccaper next time.

vww.midwaygames.com willhelp you get your head aroundthis quirky little number.

The doctor will be ready tosee you this Spring.

We'll keep an eye on this oneto see if it can toe the line withTHPS4. Wouldn't hold yourbreath though.

Check it out at www.konaml.com/evolutionskate along withtheir other fort:hcomingextreme sports game,Evolution Snowboarding.

Ripping marvellous? See for.yourself In February.

For all the release dates ofthe latest games, head backto page 27 now!

□FFICIRL mRERZINE-UK Play5tation.E 0;

Page 52: Official PS2 Magazine UK issue 30

jmjNNELSr,

r : \ z j - ■ I

I TEAMWORK!

WORliDiXCtOSWE UNVNCji• r e s i d e n t e v i l i

n e t w o r ' ]Zombies take over the earth in themost terrifying online game yet!The full horror revealed, only in 0PS2!

■ T O R T U R E !

^ l i N ' i f ONUNE AMBUSH!' i i \ ■' Won<'s-on p/oy with SOCOM, Everquest, Tribes and Midnight

N \ x f ' i i ' C l ub I I - p l us t he B roadband Pack l aunch da te r evea led .

M ' m

(i TENDRILS!

- r

,r.'5cjL 5 ^

Club II - plus the Broadband Pack launch date revealed.

GHOST WITH THE MOSTLegendary PC developer Blizzard opens its doors exclusively to0PS2 for the unveiling of tactical action thriller Starcraft: Ghost.

PLUS: TOP SECRET INFO!Could it be that we've scooped classified details on the game ofthe biggest film of 2003? The answer is out there..

ALSO REVIEWEDTHE MARK OF KRI + BATMAN: DARK TOMORROW +PRIDE FC + ROBOCOP + DR MUTO + LOADS MORE

'Issue contents are subject to change

PlayStation^ March issue oti sale 21.02.03[)52 PlayStation B DFFICIRL mRGHZINE-UK

Page 53: Official PS2 Magazine UK issue 30

V i i ! ^ON THE DVDSUPERB PLAYABLEDEMOS OF:ZOE: THE 2NDRUNNER + THEMARK OF KRI +R O B O C O P +D R M U TOAND LOADS MORE!NO OTHER PS2MAGAZINE OFFERSSO MUCH VALUE

■ ZOMBIE NATIONOur love affair with tundead is back on irResident Evil: Netwo,

A L S O AVA I L A B L EO F H C I A LPLAYSTATION 2T I P S M A G A Z I N ECrucial tips for tiie topten games of 2002, piusbrand new essent ia iwall<thnouglis for ApeEscape 2, Sly Raccoonand Kingdom Hearts.

O F F I C I A LP L A Y S T A T I O N 2M A G A Z I N E :SPECIAL EDITIONTal<e a lool< bacl< at thegaming highlights of2002 and find out what'sin store for 2003 in ourcollector's yearbook

Page 54: Official PS2 Magazine UK issue 30

T i / r /

WORDS: SAM RICHARDS

B U R N t v E J T H Em C M G H T O LRiding in the slipstream of tlie untouchable Vice City comes RockstaKs slick,illegal street racer Midnight Club II - complete with impressive onlineelements. So how long will it be before we see GTA Online?

054 PlayStation E OFFICIHL fTlRGRZINE-UK

Page 55: Official PS2 Magazine UK issue 30

When the list of software publisherspartnering with Sony for online gaming inEurope was first announced two monthsago and Take 2 was one of thosementioned, we all knew what it signified.Take 2 meant Rockstar, and Rockstar

meant GTA. GTA Online? The very idea makes us giddywith excitement. But give those Rockstar guys a chance -they've only just finished Vice City, and any game featuringonline components could take years to develop properly.

It's impressive then, that Rockstar already has anonline-compatible game ready to unveil. Midnight Club // -a sequel to Angel Studio's (now Rockstar San Diego's)underwhelming PS2 launch title inspired by the world ofillegal street racing - may not at first seem like an earth-shattering prospect. But the difference in quality betweenthis game and the original is vast, and the online feature istotally compelling. When the Network Adaptor is releasedin May, Midnight Club //will already be on sale (it'scurrently slated for 21 February) and will therefore becomethe first onhne racing game on PS2 in Europe.

The disappointment with the original Midnight Clubwas the car handling. We didn't expect Gran Turismo, buteven the arcadiest of arcade racers needs to give the

impression that you're pushing a weighty metal machinearound its corners. Suffice to say that MCH is now-unrecognisable from its predecessor in this respect."The game definitely shies away from simulation handhng,"admits MClts Senior Product Manager Corey Wade, "butthis time we built the real physics in there first, thenexaggerated them to get the full excitement of pulling 180°turns without spinning off the road every time."

PR Director Jeff Castenada continues, "Every racinggame on PS2 was studied

■ STREETS OF RAGEChallenge strangers to iIllegal 150 mph road raionline via your PS2.

in depth. We looked at themotorbike racing games,for instance, and realisedthe devotion to realistic

handling in a lot of casesjust made the games reallyhard to get into,"

Surely some of the best examples of approachable butsatisfying vehicle handling are Rockstar's own GTA games'"Yeah, GTA and Midnight Club II share a lot of similarideals, but there was no real crossover between the twodevelopment studios," explains Castenada. "1 guess themajor difference is that MCII is a pure racing game. Thecities have been designed for full-on speed."

JEFF CASTENADA, ROCKSIAR''FREEDOM IS NOW AN ATTITUISTRONGLY ASSOCIATED WITHROCKSTAR. WE DIDNT WANT iRACER THAT JUST WENTAROUND IN CIRCLES"

■ SPEEDING MOTORCYCAs In GTA bikes provide aextra dimension to thepetrol-guzzling action.

□FFICIHL mBGRZINE-UK PlayStation E 0

Page 56: Official PS2 Magazine UK issue 30

■ CARRY ON CRASHINGStreet racing is only iilegaifor reasons of your ownsafety, y'know.

P I N K S U P S A N D P R O P SWhite you're playing MidnigM Club II online, real iilegai street races are burning up thes t r e e t s w o r l d w i d e .

m DIESEL POWER MidnightClub II was almost theofficial game of The FastAnd The Furious movie.

Midnight Club II may seem like the stuff of purefiction, but from Auckland to Houston, and fromTokyo to San Diego, communities of speed-hungry petrol heads and hangers-on haveemerged. Their driving ambition? To modifystreet legal cars into nitra-fuelled, chrome-gleaming pocket rockets, and to race themduring the small hours on deserted city streetsfor respect and kudos.

The rules are simple. Pairs of drivers lineup and bets are placed Sometimes a driverwill wager their pink slips (ownership papers!on the outcome of the race. Once the signal isgiven, competitors accelerate to speeds of over150 mph down a quarter-mile straight lined byspectators and other drivers. Most races last nomore than 15 seconds, and one by one, drivers

fall by the wayside until the best two face-off ina final showdown. Naturally the police arealways trying to stop these race meetings butthe racers are organised, with look-outspositioned around the race 'strip'. A sighting ofthe cops is greeted with the call "popo popoi"and within seconds, an area filled with scoresof cars and hundreds of people can be cleared.

If you've seen the VIn Diesel testosteronefest The Fast And The Furious you will alreadybe aware of Hollywood's take on the street racephenomenon. It's Interesting to note that thefilm's producers approached Rockstar to see ifthe publisher/developer would be interested inmaking a game tie-in. Rockstar declined - itwas already working on a little street racingfranchise of its owi..

Perhaps a better comparison is with Criterion's Burnoutseries. Both games require you to mix it up with ordinaryroad users, providing a similar sense of constant risk andpanic. Both games eschew licensed car models in order togive you spectacular crashes. MCIls hyper-speed nitrobursts are very familiar. And while Burnout 2 remainsarguably the more sophisticated racer, it doesn't have shortcuts, or pedestrians, or motorbikes, or more than 75 races,or a Race Editor mode or an online option.

"Our priority was to make a game with more freedomthan others in its genre, which is obviously now an attitudestrongly associated with Rockstar," says Castenada. "Wedidn't want a game that just went around in circles."

MIDNIGHT RUNNERSAlthough MCIh main Career mode doesn't have a storyas such attached, you're propelled from race to race by aseries of unsavoury characters who challenge you to proveyour racing muscle. Each driver has their own distinctpersonality, fleshed out with the knowing humour of GTA.Action begins in LA and moves to the narrow and hillystreets of Paris before concluding on Tokyo's neon-soakedhighways. The majority of the Career mode's races arebased on completing checkpoints and beating opponents tothe finish line, but the inventive race lavouts - jumps,bridges, tunnels, short cuts - always keep things interesting

The number of opponents varies between one andseven, and further spice is added to the challenge whenyou're forced to use specific vehicles - a motorbike has itsadvantages when racing against cars, such as the abihty totake ultra-narrow short cuts, but your fragility means thatyou're always a target for the more aggressive driver. Andbelieve us, the AI opponents don't pussyfoot around. The\-often seem more intent on blocking your racing line orramming you off the road than actually finishing first

"We've implemented what we believe is unique 'railbranching' technology," explains Wade. Essentially

; this means that any AI driver, when faced witha fork in the path, can take any route at anytime. The aim is to deny you the option offollowing the fastest driver around the coursebefore overtaking on the final sttaightHowever, strong profiles for the .AI opponentswill prevent their choices from being entirely

randomised. "The cut-scenes introducing the

56 PlayStation,? OFFICIRL tTlRGRZINE-UK

Page 57: Official PS2 Magazine UK issue 30

%

■ POUSHED CHROMEThese game screens are alittle touched-up - we'llbring you our own grabsnext issue.

characters are really strong. We want players to feel likethey are racing against drivers with a lot of personality."

Another variation on the theme is demonstrated whenWade calls up a race that requires you to hit a number ofcheckpoints - but in no particular order. Cue a furiousscramble where accurate map-reading skills and discoveryof short cuts are as important as nifty driving, and whereopponents disorientate you by flying past in the oppositedirection, prompting nerve-shredding collisions Inevitably,the cops get wind of your illegal gatherings, providing anadditional Hot Pursutf-style element to some challenges.

TALE OF THREE CITIESRockstar estimates that there are about 80 miles of road ineach of the game's three cities (not including short cuts),and when combined with all the additional modes, itmakes you reahse what a huge game this is shaping up tobe. A superb and simple-to-use Race Editor allows you tocall up a map of each city and place checkpointsanywhere you choose. Rockstar fully expects committedplayers to be able to build courses that equal those in theCareer mode for thrilling intensity, and you'll be able torace your creations against A1 opponents, in multiplayer,and hopefully against all-comers onhne.

The split-screen multiplayer option supports twoplayers, while i.Link will allow you to connect two consolestogether, supporting up to four players. However, the realexcitement is contained in Rockstar's decision to take MCIIonline. Not only are there very few racing games confirmedto go online as yet, but the proposed ability to play coursesof your own creation across the Net, as well as additionalgoofy multiplayer modes such as Capture The Flag andBomb Tag makes AlCIl one of the most complete onlineofferings on PS2 to date. The whole culture of illegal streetracing is based around laying down the gauntlet; the ideaof going online and squaring up to complete strangersperfectly replicates the real-hfe spontaneity of the scene."Online is a natural progression," says Wade. "It's where all

racing games are going toCOREY WADE, ROCKSTAR''CTAin GAVE EVERY PLAYER AUNIQUE EXPERIENCE. NOW TAKETHAT CONCEPT ONLINE... THEPOSSIBILITIES ARE LIMITLESS"

eventually. It's a very pureform of competition - youknow the person you'reracing against is real."

Starting an onlinegame of MC// is as easy

as it is in any other online PS2 game we've played; thatis, very easy indeed. Once connected to the network, allyou need to do is select an option from an in-game menuand choose the race that you'd like to join. In the case of0PS2^s exclusive online playtest, we are connected viabroadband to players in another part of Rockstar's NewYork office and to some at the development studio which isthree time zones away in San Diego. So although MCI/s AIis impressive, there are some traits you just can't program.Our human opponents mock our rookie driving andignorance of the maps by riding in our slipstream and thenovertaking on two wheels, inviting us to ram them beforedodging out of the way, or even teaming up to form aroadblock on tricky corners. All that's missing is a 'flip thebird' option, although you can call up a keyboard and tapout some trash talk.

It's an exhilarating experience, and when all opponentsare equally matched, you can imagine that things could getvery serious. Wade talks about the idea of generatingreputations online, whereby players can post profiles andset up racing leagues to decide who is the "biggest badass"Exactly how this works is still all yet to be decided forMC/I, but Wade agrees that some form of communicationbeyond simply racing against other players is crucial toaccentuating the advantage of online gaming"Online racing will catch on slowly, but as soon as wordgets around about how easy it is and how much more funit is, there's no stopping it," concludes Wade. "It's ano-brainer for game developers. It'll get to the point where ifyou can't get your racing game online, you're shootingyourself in the foot. If we can do it in an open city and youcan't do it on a track, it's like 'get your act together!'"

It seems that the whole possibility of online play hasinfluenced Rockstar's view of game development, which isclearly going to make for some exciting times ahead."Playing Midnight Club U online has affected how thesingle-player game has been tuned, as far as course designand Al is concerned." So, will having Midnight Club IIonline influence future Rockstar titles? "Sure. We havesome pretty insane titles coming up over the next year orUvo. All of our games are trying to give people morefreedom, and there's so much more freedom in an onlinegame. The freedom inherent in GTAIII gave every player aunique experience. Now take that concept online,. thepossibilities are limitless." □

W H A T N E X TF O R R O C K S TA R ?Beyond Vice CHy andMidnigM Club II.

GTAIII and GTA: Mce City haveturned Rockstar into one of thworld's leading publishers, whithe cutting-edge nature of itsgames and sassy mariietingcampaigns have positioned thcompany at ttie forefront of thlifestyle gaming revolution. Anew game from Rocltstar is ncmore anticipated than DavidSeaman's internationalretirement, particularly if itcontains the letters G, T and A

News on an expansion tothe GTA series Is guarded byannies of cracl< troops, but th;hasnt stopped the mmour mifrom spinning lil<e a dementecchild's top. Favourite speculatiat ttie moment is that the ne>GTA will be set in the cily of'SAndreas', loosely based on Ljo;Angeles This logical conclusicIs based on the three cities Inthe very first Grand Theft Autcfor PSone being called LibertyCity, Vice City and, yes, SanAndreas. And as GTAIII was seiin the present day and Vice Cin the Eighties, GTA SonAndreas will be set In theSeventies, right? You canimagine Rockstar going to tovin a world of afros, flares andboogie, boogie nights.

However, Rockstar Northhas a non-GTA prolect on Itshands first, currentlycodenamed Project ManhuntAnd as well as releasing sequto Max Payne Ifrom RemedyEntertainment) and State OfEmergency (VIS), Rockstar isreportedly planning avideogame based on cult Ne\York gang movie The Worrionknown to be a long-timefavourite of the Houser broth;and a crucial inspiration forGTAIII. You'll read news on allthese titles in 0PS2 first

□FFICIRL rriRGRZINE-UK PlayStation,E 0

Page 58: Official PS2 Magazine UK issue 30

I T ' S N O T J U S T T H E W E A P O N S T H A T A R E S C A R Y

PlayStation 2

ducing Rgh an ep

Page 59: Official PS2 Magazine UK issue 30

V I S I B O M B S W t N G S H O T

T ' S W H O T H E Y B E L O N G T D

PlayStation 2T H E m N I C P L R C E T H E E P L D 5 H J E P L R C E T H E T H I R O P L B C E

Page 60: Official PS2 Magazine UK issue 30

WORDS: JOEL SNAPE

N E E D AH E R O !

Who should be the face of PlayStation 2, themascot for a gaming generation? In the

most exciting election since Blairswept to power, make sure your

v o t e c o u n t s .

! ■ ■ ■ ■ ■ ■ ■ ■ ■

m m m m " " '

m m

" Cigar smoke clouds the air. Brandy glasses clink. A nervous

cough comes f rom one end of the room, "Urn, a n in ja ant?" /" Audible tutting "A Vimto-guzzling superhero frog?'Yawns. "A 4Wisecracking fox? A boy with magic trousers? A Spanish electrician? - f~ ~ ~ "A rabbit playing a banjo?" A trapdoor beneath the boardroom table I

clicks open. Ttiere's a howl, followed by a faint splash. It's all been done before. -4—1—Deciding upon a mascot to represent a console Is tricky business. They've got to ^ — —

be loveable, recognisable, represent your machine's attitude and aspirations, whileat the same time appeal to as wide a range of people as possible. Slapping shades 'on a cute character and calling them 'cool' isn't enough - market-sawy gamers will ZZ_ZZZZ~tear them to shreds. But mascots can be essential to a console's-success - the great ' Z _ Z Z ZIMegaDrive/SNES war of the mid-Nineties would've been nothing without crude, felt-tipreader drawings of Sonic ripping Mario's head off adorning every mag's letters page. ^

Then Sony .came along and evetything changed. PSone didn't need a company-defined figurehead - it had edgy ads, cool games, the Chemical Brothers and the most T ~recognisable'set of buttons ever produced. Even so, third-party candidates emerged from „ Z _ Z Z Ithe natural selection process. Crash Bandicoot charmed platform purists with his cheesy Z Z _ Igrin and conventional crate-smashing, but the real star was Lara Croft. Not conventionallycute', but she defined what was cool about PlayStation in a new style of game.

That was then; but console wars are looming again. So what defines a good mascot?Tricky. Console loyalty goes without saying - Snake is undeniably the pinnacle of mullet- -sporting chic, but should his imminent appearance on other formats put him out of the : Irunning? The instant recognition factor is also a big consideration - If you can work out who \the character is supposed to be from a four-year-old's doodle, something's gone right. > - -Equally importantly, this means the mascot's image gets everywhere, from shameless —merchandise to sweaty actors stuffed into foam costumes at the Tokyo Games Show. ~

Another factor to take into account is the character's cross-genre appeal. Can they excel t"at different things? Mario looks as comfortable in a kart or on a golf course as he does ,ricocheting off enemies' heads. Tommy 'GW Vercetd might swing a mean nine-iron, but not in anice way Ultimately, though, the most important test of a mascot's character is the quality oftheir game. You could have the hippest samurai marmoset ever created, but if he Jumps like athree-legged moose, you're finished.

So, now it's over you, the gaming public. Who do you think is fit to lead the PlayStationcharge? Ty The Tasmanian Tiger? Frogger? Hmm. In the interests of voter turnout, we've decidedto present the case for our top ten candidates - but If you really think the Army Men can cut itdon't hesitate to use the form over the page and write in to let us know why

S i l i c a

060 PlayStation,^ DFFICIFIL mRGHZINE-UK

Page 61: Official PS2 Magazine UK issue 30

DAISTTEPlayStation 2 career summary; Devil May Cry I0PS2# 14, 9/101 Devil May Cry 2(Release date: 7 March)Background: Of the PS2 death-maestro pretenders - Gungrave, Shinobi - Dante's the originaland best S^iish Action, a genre Invented' by Res) supremo Shinji Miltami, is set to get evenbetter in DMC2, with the demon Pi flinging out hoilow-tipped death from both hands like a JohnWoo-trained majorette. Japanese character design - front-sviept hair, huge leather jacket,

svKord - doesn't get lost thanks to his, um, redness. The downside? The cheesiest one-liners^ you'll hear outside a Schwarzenneger retrospective.

"Flock off, feather face"? If he's going to be aserious candidate for PS2 mascot he's going

to have to get a decent scriptwriter

RATCHET AND CLANKPlayStation 2 career summary: Ratchet <6 C/onk (OPS2#26, 9/10)Background; It's difficult to pull off a genuinely funny platform game, but Clank's deadpan asideshave provided more than one tea-through-the-nose moment in the 0PS2 office Ratchet's lessintrinsically funny, but together they're the current holders of the PS2 platformcrown, an honour that tends to be closely associated with automatic mascotstatus. They've also heralded a return to non-Lynchian offbeat Sonyadvertising - seen that Jackoss-styie Morpho-o-Ray ad? No doubt as towho the men upstairs are backing. The rough child doodle test proves

trickier - what exactly is Ratchet? And apart from the big ears and ^eoseles, what do vou recognise about him? Nope, if we're

LARA CROFTPlayStation 2 career summary: Lara Croft Tomb Raider: The Angel Of Darkness(Release date: February)Background; The campaign veteran, Those hotpants, those twin handguns and that tight-fittingvest give Ms Croft an advantage with the male demographic that her RSPCA-goadIng approach toendangered species leaves virtually undented. Several classic games, a book by DouglasCoupland, a terrible film (one more on the horizon) and a lucrative Lucozade sponsorship dealmean that she's one of the few gaming icons your mum might recognise. The only problem Is herlongevity - Core has kept Interest up with a series of pretty, real-life Laras, a near-deathexperience and constant tweaks to those famous breasts (They're bigger! They're smaller! They'reslightly less triangular!). But her sixth outing needs more than a second playable character tostop the game feeling over-familiar.

OFFICIHL mHERZINE-UK PlayStation.^ (

Page 62: Official PS2 Magazine UK issue 30

TOMMY VERCETT l

M A R K H A M M O N D

PlayStation 2 career summary: GTA: Vice City (OPS2#27,10/10)Background; Superficially speaking, new boy Tommy is the anti-mascot - constant wardrobe-swaps and a generlcaliy stubbly face could lose voter recognition. He's hardly a positive rolemodel for the mainstream media, and it's difficult to see him flicking the Vs on a lunchbox. Onthe other hand, he also embodies most things PS2 - style, charm, that do-anything-and-sod-the-consequences attitude - and he's In one of Its best games ever. He's also riding the wave of thecurrent Eighties revival, He's the gamer's equivalent of John Prescott - handy with his fists andkeen on flash cars. Tlie only possible problem is the sequel factor; if Rockstar makes anotherGTA its likely to be set in a different era and city again. But since everyone In the world seemsto have bought Vice City, that hardly matters. Hang on to Ray Liotta's number, Mr Kutaragi.

PlayStation 2 career summary; The Getowpy (OPS2#28,9/10)Background: Geezah! China! Slaaag! Yes, it's the homicidal ~ yetsomehow ru^edty appealing - anti-hero of The Getaway, as seen onTV, in Warner Village Leicester Square and in, um, a Loaded fashionshoot. There's no doubt that Sony is putting its full marketing cloutbehind Mark Hammond's bashed-up boat race and he's got the addedclout of actually being a real-life bloke In what's sure to be a landmarkgame. A major problem, though: He kills about three hundred coppers/mates/gangsters during the game, which wont endear him to your Mum. Mind you, all the Londonrendering Is now finally complete, so if Sony do want him as the long-term fizzog of PS2, itshouldn't take another three hundred years to complete a sequel.

JAK AND DAXTERPlayStation 2 career summary: Jok And Daxten The Precursor Legacy (0PS2# 15, 9/10}Jok & Daxter 2 (TBCjBackground: Already gearing up for their second instalment, strong-but-silent ladles' man Jakand furjy wise guy Daxter nearly captured the mascot crown last Christmas. They'll haveto pull off something special to beat their wrench-wielding opposition (Ratchet and Clank) butthat shouldn't be too difficult, thanks to the engine-swapping alliance between developersNaughty Dog and Insomniac. Their next game is due out at the endof 2003, and is already set to be the platforming must-have. Andin case you were wondering, Daxter Is an Ottsel - across between a weasel and an otter - but there'sno denying his classic Disneyesque design ande n e m y - c l o u t i n g a p p e a l . i , ^

PARAPPA THE RAPPERPlayStation 2 career summary: PaRappa The Rapper 2 \0PS2»n 7/101Background: Kick! Punch! It's all In the mind! PaRappa's a pure PSone original, with trippyvisuals, bizarre fairytale logic and inspired lyrics making the leap from repetitive BemanI game tocult classic, PaRappa Is Instantly recognisable and sparsely designed, putting him forward as theperfect candidate for all ages. Ttie ears say 'loveable' but the beanie says 'cool', making him apopular candidate for graffiti artists around London. All that, and he's got a supporting cast thatIncludes a karate-practising tracksult-wearing onion. Who sings love songs. Genius. Rnally, he'sthe embodiment of the can't-be-bothered generation - sod all that running, bouncing on thingsand collecting coins, let's lay dovjn some vocals and chat up a sunflower A strong contender

062 Play5tation.a DFRCinL fTlRGRZINE-UK

Page 63: Official PS2 Magazine UK issue 30

E x r r P O L UWe asked gamers on the uk.playstation.com forums who they thought should bethe unofficial PS2 mascot. Here's an early indication of who the nation favours..

" M a s c o t s d o n t m e a nmuch any more in thebusiness. The Nil(e ticit,the Ferrari horse thing,the Malboro logo allm e a n m o r e t h a n a

corporate mascot.*^R E V I S E D G E N O C I D E

"I guess the logo's enoughof a mascot already!"8 7 T H S 0 U D S N A K E

" I th ink we 've over looked a cer ta insleeper hit here. Yorda and Ico from theonly game that has come close toshowing us what the Third Place is." moby"PaRappa The Rapper!He's in an original game,celebrates all types ofscenes (rapping,skateboariling, basketball,breakdancin^, he's got hisown TV series (in Japan)and he's Sony exclusive.What more could youw a n t ? " M AT T C H E T

"It should be theAIBO dog thatappears on allthe Sony adverts.'S i U C O N X

"Doesn't Sony have someweird mascot in Japan (Toro)?How about tfie TlmeSplltters 2monltey?" agent47

"I th ink one mascot wi l l dcit all and that's PaRappaThe Rapper" knight

"Forget this lot, Spyro is the best!"

'The mulleted wonder. Snake!"B O W M A N

PlayStation 2 career summary: TimeSplitters 2 (OPS2#25,10/10]Background: Flufly, tiny, but somehow not all that cute. The vacant eyes, fixed expressions andthe fact that they're usually packing a plasma rifle means there's something scary about theTimeSplitters 2 monkeys. Still, they're the default mascots of one of the most consistentlybrilliant games on PS2, despite the fact that actually using them constitutes cheating and leavesyou open to accusations of being 'spanked'. Eldos even went as far as creating the fictionalMonkey Assist agency, sending (presumably! underpaid students in chimp suits to photoopportunities outside the House Of Commons, And, of course, the potential for spin-offs isabsolutely huge - monkey tennis, anyone? Okay..

''ft must surely be Crash orSpyro. They started on thePlayStation and have carriedo n t o P S 2 n o m a t t e r w h a t

other plat forms they'veappeared on." GAMERSTU

"It w/ould be cool to haveDaxter as the mascot . "L A Z L O W

"I th ink i t cou ld be t l ie . .G R A N D M A S r E R 2 0 0 2

" I t h ink the L inuxpenguin (from the PS2Linux Kit) should beSony's new mascot."CHEECHSTYLER

er... PlayStation symbol."

I CAST YOUR VOTESo, we've had our say Who do you think should be elected PS2 mascot?

Do you think Rayman has no place in the hustings? Maybe you think Solid Snake's cross-platformsneaking should deny him entry Into the fray Then again, you may have a soft spot for the waifycharms of 'Vorda from Ico. Or perhaps the vety real Tony Hawk Is the fella who best represents thepast, present and future of PS2. We want you to vote using the handy slip below, or by [email protected], marking your email '1 Vote For xxx' (replace xxx with your character ofchoice] giving the reason why you've backed your chosen character And if you support the eventualwinning candidate, your name will be put into an upturned voting box and a winner, chosen atrandom, will receive a selection of PS2 games. So use your vote wisely The polls are now openl

THE PS2 MASCOT ELECTIONPlease mark a single vote against the name of your preferred candidate.

S O U D S N A K EPlayStation 2 career summary: Metal Gear Solid 2: Sons Of Liberty |OPS2#17.10/101MGS2: Substance IReleased date: ApriijBackground: Well, It was always going to happen. They tried to replace him with a blond-hainedmuppet, they cast all sorts of aspersions on what he does with posters in lockers, and theywont change that haircut, but Snake Is still one of the coolest characters In gaming history. Afteran all-too-brief appearance in Sons Of Liberty, Snake is set to take centre stage in Snake Tales,the newest part of MGS2: Substance. He chokes guattis, he hides in boxes, he flirts with theladles via the magic of Codec - he's the rough 'n' tumble action hero we'd all like to be. Maybethis Is the reason why, despite his well documented moonlighting on other platforms, we can'tbring ourselves to block Snake's nomination. Come what may. Snake's home Is PlayStation 2.What's more, there's even a parent-pleasing moral behind his gruff exterior - smoke, and yourhealth goes down. Classic.

□ M R TO M M Y V E R C E T T I

□ M E S S R S R AT C H E T A N D C L A N K

□ M R S O L I D S N A K E

□ MS LARA CROFT

□ M R R AY M A N

Please tjive a reason for your choice:

□ MR PARAPPA T RAPPER

□ M R A M O N K E Y

□ M E S S R S J A K A N D D A X T E R

□ M R M A R K H A M M O N D

□ M R D A N T E D M C

Would you like to nominate a new candidate not listed above Instead?If so, please give their name and a reason for your nomination.C a n d i d a t e :

R e a s o n :

Y o u r n a m e a n d a d d r e s s :

□FFICIRL mHERZINE-UK PlayStation.E 06:

Page 64: Official PS2 Magazine UK issue 30

| o! o

w v j r n

i/) g-Q E o^ a . ^ ^ - U i

Q> (/)

^ ^ c oOcvj o Q D)

•ri +j v: ^ -C

.£ g o D)4-r

m ^ r i n

0* f5- '

s 15 S "E S■ f ; > "

> a > c

f ^; > ^ 0 ) 05 ( / )

■ a ^t / ? a .

> ^ B ^ e -g) £ 2 0 " ^: S G 1

a?Q a> E 2 S U -g• ■ ; ; ; T O c J ®5 1: i S ^ TO - f c S ^

; W 0 > y . f t 0

I o k

f e l ls S oU J < « < 0J * : o ^

Ia ?

o S ™" S " S

I -Si l lg € ro> ( U 0 )

■S 2 E

2 S i 5 •

> ^ " s ;T O i s ^® g-Ss j i3; .op f - Q ou ^

^ I 5 1 M .^ I •§ I s•S :i ® -= =. £ 5

CO o ^ >, .=£ ^ 2 £ ^ Ss

O O i " T

■I f E

C D C J P- D O

o p c

t ^ =5 • £ oQ . - O"5 E i

i - 3 oc O ( / ^

t - O S^ O

Is i™ s I

f ^ 5i i i

5 0 0 _ -

E " oo

:2 - ^^" O o

glffl g■p o EE 2 8s, a "§■ ™ s

. 20 0 ^

t C > S oH ~ _ - 0 )^ 5 " Oi I >ro .-fe! «T3

1S -yC O T O

2C9UJzN( E0( £E- ITUI L(L□

c

o

■fSt2c .

se

Page 65: Official PS2 Magazine UK issue 30

■ WHISTLE m Turn your voice Into a stored meiody.

< > J , \ ^ 3 - 5 •

^ 9&»1d OMT 1 i ,B h M e i e n t l \

3'\«sel6i»t2 ^f © ^

V = l ^

;

> . ® , H I™ ° C-rf I

m SING m With V2IV1 you dont need to read or evenplay music to lay down a tune.

v s m a n d c z r i EU 5 Q s a m p i E i -V2M is Short for Voice 2 Music, it's a brand new feature forMusic 3 that should make this version the most user friendlyyet. It makes use of a plug-and-play USB sampler similar tothe one available to buy with M7VMG2. The idea is simplicityitself Tim Wright explains, "We thought, "how about if youcould Just sing la la la and the software knew which notesyou had sung and could play it back to you as, say, a piano?'So we ' ve done t ha t . "

Click the red button on the sampling screen and, after ametronome counts you in, you can record up to eight bars ofmelody. Music 3 instantly recognises the pitch and length ofthe notes you whistled, hummed, sang or played, allowingyou to repeat them using any riff In the software's extensivelibrary. So even if you don't know a semibreve from a semidetached, tuming the tune In your head into a melody onthe screen will be child's play And the USB sampler's usesdon't end with V2ivt. it can also be used to sample moreconventionally from any source with a line-out. Vinyl,MinlDIsc, CD - you name it, you can 'borrow' riffs from It.

But using V2M will necessitate buying a separate sampler,right? Wrong, if Jester has anything to do with It. Thedeveloper is currently working with a trio of manufacturers toproduce a bundled sampler that's small enough to fit intothe game box's Memory Card slot! Now there's progress.

s a m p l e s a n pi n s Q - u m E n c :E P i t z i n pThe Instrument Editor isn't something most people willneed early on. Why? Well, the fact that Music 3 willcontain 16,000 discrete instrument samples (comparethat to MTVMG2's 9,000) spread over the genres of pop,trance, garage, rap, indie and nu metal, straight from thebox, may give you a clue. Cutting edge synth riffs, brass,guitars, six categories of hi-hats, monkeys, bees (yes,really]... Chances are, if you want it in yourtracK Jesterhas put a microphone in front of it and pressed 'record'.

Vocals, generally perceived as a rare weak point inMTVMG2, have also been totally revamped. Instead ofrecording random phrases. Jester wrote and recorded ahandful of original songs for each of Music 3's stylesand only then cut up the vocals Into separate samples.Let's suppose one of those 16,000 samples isn't quitewhat you want. All you have to do is open up Music 3'sInstrument Editor Here you can tinker with an individualsample's length and volume, reverse It, add filters andecho, then adapt the source sound to your liking.

AMPl£ SAMPLES Mus ic 3will contain 16,000 samples.

m u 5 i i =

I If.p

MOTl£Y CREW CUTSPlaying Music 3 is all well and good, but it's notgoing to lead to fame and fortune, right? Wrong...

If you happened to see De La Soul at the Manchester Academyon 21 July last year you would have heard a cracking set froma supporting home-grown rap trio called Motley. For an las yet)unsigned group supporting De La Soul Is a pretty impressivekick off. Even more jaw dropping is that the majority of theircuts were forged using a PSone and a copy of Music 2000. Wespoke with Motley about Music and making it happen.

So, how's life treating you at the moment?I can't complain. After doing the tour with De La Soul - whichwas off tha heezy for sheezy! - I've been concentrating on

recording new material and preparing for a trip to the US.

Tell us how you started out making music.I started putting tracks together early '99 using Music onPSone. I'd been a DJ for a few years, and loved music,especially hip-hop, so I knew the type of music I wanted tocreate inside out! Music was cooi but I grew bored of usingthe same samples. So when Music 2000 arrived at the endof '99 I started messing around with that The concept wassimilar to the original, but it had one major advance: youcould import any sample from any audio CD! This meantthat the 'game' was now a tool'. It took me from messingaround to creating some of the heaviest, dopest beats.People couldn't believe I had written the tracks on aPlayStation, and thought the tracks must have beenproduced in a studio! Once I had these heavy tracks down,1 laced the vocals by running the track and recording myvocals live, straight to MinlDIsc.

What do you like most about using the Music software?Music allows you to import, chop and shape any sample inseconds! Shucks, I could probably make me a whole trackfrom scratch In ten minutes! Don't hold me to that, though!

How did you get from PSone to supporting De La Soul?It wasn't a simple step like that! I'd been playing Music2000 for the best part of the New Year through to Aprilwhen I saw an advert for the BBC's talent showcase I gotthrough to the final five acts and got airplay on Galaxy 102,Keyl03, RadiolXtra, Radiol, performed live on air from the

Trafford centre and was featured on Channel 4's 4Music Allof which lead to getting the respect and profile needed to

support such an act as De La Soul! Gaspl

Is it true that you've had some interest from the States?We thought, we can either release the tracks independently, ona smaller scale - as So Solid started out - or we can go toAmerica, where they know how to play the game! Hmm, harddecision... Not! We pushed the product stateside and got a verygood response One of the main responses was from a big NewYork hip-hop Producer, Lee Stone, whose credits include De LaSoul, Pharoahe Monch, Scarface, Busta Rhymes to name a few.

Any last message for the readers of 0PS2?Yeah! If you see a flyer for a gig come and check me out. Allthe music you'll hear started out in a PlayStation! Come seewhat you can do! Peacelwww.sijpermotleyland.com

m YOU GOT1A HAVE SOUL Motley and crew hang outwith the mighty De La Soul. Could this be you next?

□FFICIRL fTIHGRZINE-UK PlayStation.^ 06!

Page 66: Official PS2 Magazine UK issue 30

v i c a e n m i x i n aWhen approaching Music 3, the developer noticed that there wasa significant minority of emails and letters from people suggestingthat it should dump the Video Mixer feature introduced inMTVMG2 altogether Tim Wright tell us, There were two camps.One said, 'It's all squares, spinning blocks. Really pass6 and earlyNineties. Don't bother' The other camp were the Tm not eveninterested in videos. 1 just want to write music' types. Their logicwas, if you get rid of the video, all that memory is freed up to domusic. Which, sadly, is not the case because the way the PS2 isbuilt means that you video and sound memory are separate."

Jester's ingenious technology has answered this latter campin style, allowing gamers to turn off Music 3's five video tract^sentirely But the developer wasn't happy to leave things there.Jester wanted to create a new Video iviixer that would not onlysatisfy people who are fed up with ageing acid visuals but attractnew converts, too.

So out go the real-time generated graphics of earlier Musicinstallments and in come around 700 streaming DVD clips andsnippets of pre-rendered CGI. Using Music 3's Video Mixer you canedit individual clips before laying them down over four separatevideo channels and then tinker with the whole lot using anadditional effects channel. Want to trigger an effect at a certainbeat? You can. Want to overlay text? You can. Cant be bothered tomake your own video? Music 3 will look at a track you've created,identify patterns such as choruses, intros and verses, and tailormake a video specifically for It

TTi■ RABBIT RABBIT Meet Boppin' Bunny, star of the newVideo Mixing mode and potential new mascot for theMusic series. Putting the mix into myxomatosis.

.

^ A N ^ M ATO N ^ g/ a b s t r a c t y *

chrome^e*

combringl / combring2 ^crrpt_blur ^ £

fl a s h d i s c I

f r a g m e n t l I

f r a g m e n t s

s f r a g m e r » t 3

\greenether f o[ o9 g r i d b l u r | g

. o I ®

eenether { O[ o

■ LEAF IT OUT Designers havetaken inspiration for the interface'skins' from all kinds of sources.

V I D E O E D I T

F r«em»n l 3

t z r i E s K i nu n u ' r - E i n

■ PRESSING BITTTONS Thesoftware has many 'skins' butjust one, well-designed layout.

As riff-happy PS2 owners mayremember, MJVMG2 featured avariety of interchangeable, themed'skins' to dress the screen interface.Aside from making things lookpretty, these purposely changedthe layout of the controls with theidea that everyone could find aset-up that suited them best.However, feedback from userssu^ested that the look of theskins was all that mattered. SoMusic 3 features a single controllayout, but a wide selection ofv i s u a l t h e m e s .

As Tim Wright confirms, "We'vegot Celtic skins, X-Ray skins,several selections of brushed

aluminium-style skins. There's anice wood and metal affair, like ateak dash. We've got one withnatural leaves going up the side,and a glowing neon one. There'seven a skin that's really plain. It'slike black granite."

" m

066 PlayStatlon.E OFFICIRL mRBHZINE-UK

Page 67: Official PS2 Magazine UK issue 30

m u s i c : =

REMIX CELEBRTTY TRACKS

Ever since the original Music game hit thePSone back in 1998 there's been no shortageof professional artists i<een to see their tracksappear on subsequent titles in the series, ripefor sonic dissection and remixing by eagergamers. Naturally, Music 3 continues thistradition. Jester has signed a deal with PerfectoRecords which sees Paul Oakenfold's StarryEyed Surprise and Timo iviaas's Help Meheading up a list of nine 'celeb' tracks that arebeing recreated from the original studiomasters. Want to hear Doves' Pounding withadded accordions? Just drag over theappropriate riff and Music 3 will automaticallyadjust its key to fit in perfectly... well, asperfectly as accordions can fit anywhere. You'll

also be able to create a video for, say, Starry-Eyed Surprise, featuring video clips sourced from

its official proma And Just in case Oakey's a bitmodern for your musical tastes. Jester hasshowcased its new orchestral samples bypnDducing an uncannily faithful classical piece foryou to tinker with as well. Nice.

a n c nm u s i i

So what's next for Jester and the Music series? Withoutdoubt, the PS2 Network Adaptor and Hard Disc Drivehint at tantalising opportunities. Tim Wright tells us, "Inthe future, it would be great to be able to write your owrsongs, save them to the hard drive and then, whenyou're playing Gran Turismo 5 or whatever, you couldhave your own music in the background. A proper onlin(community would be great, too. Hints and tips,downloadable samples, uploadable samples, interviewswith DJs or artists who've contributed tracks. And wecould have preferred content on there as well. You coulcpay five pence for a sample that's been created byOrbital or The Chemical Brothers. You have Starry EyedSurprise on Music 3, so maybe you could go online andPaul Oakenfold has created another 30 riffs that you catdownload. Special offers... anything that will encourage cMusic community." □

□FFICIRL mnBRZINE-UK PlayStation.E 06

Page 68: Official PS2 Magazine UK issue 30

WORDS: STUART DREDGE/PHOTOGRAPHY; GAVIN ROBERTS

I Games are mostly a visual experience.Getting the best out of your PlayStation 2 Isabout hooking It up to a decent TV with thebest AV cable you can. But what about

I sound? Many gamers are happy to put upwith their TVs weedy, bullt-ln speaker Okay, so somepeople have hooked their PS2s up to a hl-fl using anoptical cable for proper stereo and extra volume. But youcan push your PS2's sound much further Remember thelast time you went to the cinema and the sound rushedat you from all directions? V(/ell, you can get that fromyour PS2 If you connect It to a home cinema system.Welcome to the world of surnDund sound,

W IRED FOR SOUNDA home cinema system basically consists of a receiverunit which takes the audio output of your console andprocesses It Into sumjund sound. This is funnelled out tofive speakers around your room (see Perfect Placement)and a subwoofer, which provides the bass. Traditionally,these kind of systems have been for serious homecinema buffs to watch their DVDs with, but they'verecently come down In price. You can now get a decenthome cinema system for around £200. The benefits areobvious. Not only do you get to enjoy surround soundwhile watching DVDs on your PS2, but - thanks to anever Increasing number of developers optimising theirtitles to take advantage of the technology - you canexperience surround sound gaming, too. See SystemPlaytest for OPS^s five of the best'.

Besides cost, another thing that's put many PS2owners off buying a surround sound system is thenumber of different technologies that are available. You'llbe pleased to hear that they're not too confusing after all- there are only three that you need to know about

Dolby Digital, DTS and Dolby Pro Logic II (see Glossary).With many home cinema systems supporting all threefonmats. It's not as Intimidating as it used to be. You needthe same five-speaker setup for each, regardless.

An Increasing number of big PS2 games have someform of surround sound support. Including the likes ofBurnout 2, GTA: Vice City, WRC II Extreme, Tony Hawk'sPro Skater 4 and SSX Tricky. Once upon a time,developers simply weren't given the budget to putsurround sound In their games. That's changing.

"Dolby Pro Logic II should now be standard across allAAA titles," reckons Stephen Root, Criterion's Head OfAudio. Criterion's software division is doing Its bit byincluding Dolby technology In Its Renderwaredevelopment tools, making It easier for developers toinclude surround sound In their games.

068 Play5tation.E DFFICIHL mRGRZINE-UK

Page 69: Official PS2 Magazine UK issue 30

AUDIO SLAVEThe three surround sound technologies explained.

D O L B Y D I G I TA LSurround sound format that produces five separate audiochannels: right, left, centre, left surround and right surround,plus an extra bass-only channel for your subwoofer. Fullsurround sound, in other words. However, using it takes loads ofprocessor power that would otherwise be assigned to otherparts of a game engine. For this reason, its use on PS2 Isgenerally restricted to non-interactive cut-scenes.

A rival technology to Dolby Digital, with similar roots in thecinema world, DTS can be used for in-game sound withouttaking lots of processing power away from other parts of agame engine. Although it's featured in fewer games than DolbyPro Logic II, it's recently been utilised In big titles such as6TA- Vice City and SSX Tricky.

DOLBY PRO LOGIC I IA much more processor-friendly version of Dolby Digital, whichis why it's used for in-game surround sound on PS2. It allowsdevelopers to encode five audio channels into a regular stereosignal. A Pro Logic II software decoder then extracts this Intofive channels again, giving you simulated surround sound. This ,,is the most popular surround sound format for PS2. ';A

Enough about the technology. What does surroundsound add to your gaming? For most titles it's pureiy anatmosphere thing. Deveiopers are constantly striving tocreate more immersive games, and surround sound is amajor new string to their bow/s. it can be as simple ashearing a car you've Just overtal en recede into thedistance behind you, or being engulfed by the roar of thecrowd in a virtual football stadium.

Surround sound sucks you into a game, envelopingyou in sound and making you forget the outside world.Close your eyes and you're In Vice City, not sitting in yourliving room playing a game. "It enables you to capture theears of the player by enveloping them with 350" sound,"says Root, who is backed up by Dolby's games guru JackBuser "It really delivers a cinematic experience, which iswhat a lot of games are going for these days. It can be avery powerful thing emotionally, drawing players inside agame."

Sometimes, surround sound has an impact on thegameplay itself. Think first-person shooters, for example."Ideally, when you play the likes of Unreal Tournament

RIK EDE, DTS CONSUUANTUNREAL TOURNAMENT

YOU COULD HEAR SOMEONECOMING UP BEHIND YOU, SPINAROUND AND SHOOT THEM"you'd be able to hear someone coming up behind you,and you could then spin around and shoot them," saysaudio expert and DTS Consultant Rik Ede.

It's going to be even more of an advantage onceonline PS2 gaming kicks off. Imagine playingTimeSplitters 3 with surround sound. If your opponentsdon't have it, you'll be able to track them by listening tothe direction their gunfire is coming from, but no-one willbe able to creep up on you. Your foes will be toast, andthey probably won't even know why

Rik Ede also hopes developers will make more use ofsurround sound in solo games in the future. "When youstart to get audio cues in the game, it'll get reallyexciting," he says. "Imagine you're playing a game andyou're stuck in a room with no obvious way out, but as

you walk around the room, there's a big thud comingfrom the subwoofer at a particular point in the floor Itrap door, and there's your way out, yet you can't actisee it. Developers are already playing around with thekinds of ideas."

It sounds great, but not much fun for gamers whcdon't want to fork out for a five-speaker home cinemsystem. Don't worry - Dolby has a couple of newtechnologies up its sleeve that could help. The first isDolby Headphone, which provides surround sound inset of ear-cans. The first of these headphones will belater this year 'You buy this little headphone unit, pluthe optical cable from your PS2 into it and away yousays Buser

Meanwhile, Dolby is also working on a technologjcalled Virtual Speakers, which uses fiendishly compleaudio bouncing technology to get surround sound oitwo normal stereo hi-fi speakers. This might not makany difference to PS2 gaming, but could be a built-infeature on the next generation of consoles. Watch -listen to - this space.

DFFICIRL mHERZINE-UK PlayStation.E

Page 70: Official PS2 Magazine UK issue 30

SYSTEM PLAYTEST0PS2 recommends five home cinema systems that willgive you perfect PS2 surround sound.

* 14 G A M E R S 5 . 1 D O L B Y D I G I TA LSPEAKER SYSTEM (£150)A Dolby-only system, designed specifically for PS2 gamerswanting to get surround sound. Although It won't compete

with true home cinema systems, It's more than adequate for yourgaming needs, producing a full sound that swiris around your ears Instunning fashion.

You can tweak its settings to match your room (few people havethe perfect environment for surround sound, so this Is useful) andfashion hounds will appreciate the choice between grey and blackspeaker grilis. Cool stuff,www.4gamers .ne t

SPECTRAV1DE0 SOUNDSTATION 5.1 (£200)Besides home cinema systems from companies lilie Sonyand JVC, a few games hardware companies have startedoffering surround sound systems for PS2. Spectravideo's is

certainiy impressive, aithough It can oniy handie Doiby Digitai andDoiby Pro Logic.

The speai^ers are a manageabie size and provide a decent soundfor games, and ail the cables have been colour-coded, making Itsimple to set up too. And like the Sony system, you get a bunch ofwail fittings so you can position the speakers exactly where you wantthem in your living room.www.spect rav ideo.co .uk

SONY HTBEl HOME CINEMA SYSTEM (£280)SCEE might not sell an official surround-sound setup, butwhy not go for a system from the consumer electronicsarm of the company? Sony Is one of the most trusted

home cinema brands around, and its HTBEl system shows why.its five speakers are absolutely tiny, yet manage to produce a

hefty sound nonetheless. We would say they're the Bonnie Langford ofthe home cinema world, If that didn't sound like an Insult The systemcan handie Doiby Digitai, DTS and Dolby Pro Logic 11, so will cope withwhatever games you throw at it And you even get adjustable wail,ceiling and shelf mounts. Bargain.www.sony.co.uk

J. JVC TH-A5R DIGITAL CINEMA SYSTEM (£350)'n / This home cinema system costs a bit more, but you're^ - getting an ail-in system with a DVD player for your money

We like the mirrored front and slinky electric blue lighting.Happily, it sounds as good as it looks, and even works well when yout u r n t h e v o l u m e d o w n .

Besides handling Dolby Digital and DTS, the receiver is alsosomething of an all-rounder It's able to play DVDs and CDs, as well asCD-Rs and CD-RWs, if you've, ahem, burned some of your favouritel«IP3s onto a disc. Oh, and it's an FM/AM tuner, too.www.jvc.co.uk

^r- l denon avr-1603 receiver/elac cinema 1speaker SYSTEM (£700, in total)^ You don't just need to look at all-in-one systems for PS2

surround sound. Pay a little more to mix and match andyou could get something like this. The receiver is Denon's AVR-1603,which provides high-end home cinema for £300, including support forDTS, Doiby Digitai and Doiby Pro Logic 11. Denon's more expensive kitIs what real hi-fi and home cinema buffs swear by so you're in goodc o m p a n y

Meanwhile, the speakers are from German firm Eiac. The fivesurround speakers are tiny sliver things that stiii pack a great sonicpunch, while the subwoofer is teeth-rattllngiy good for bass. Ifeu mightbaulk at the Idea of paying £400 for a set of speakers, but believe us,you're getting plenty of value for your money.w w w . d e n o n . c o . u k

*3

Page 71: Official PS2 Magazine UK issue 30

PERFECT PLACEMEtSTTHow to set up your speakers for greats u r r o u n d s o u n d .

C E N T R E S P E A K E RPlace this above or directly below your TV set -this speaker Is often used for character speechand sound effects, which need to sound iikethey're coming out of your TV.

R I G H T A N D L E F T F R O N T S P E A K E R SPlace these as far apart as possible, to create atruly cinematic surround effect.

L E F T S U R R O U N D A N D R I G H TS U R R O U N D S P E A K E R SThese need to go behind you, to the right andleft, ideaily, they should be the same distanceapart as the right and left front speakers, tocreate an accurate surround effect.

S U B W O O F E RCan go anywhere In the room, so try a fewplaces to see how it sounds. You'li know It'sright when your teeth start rattling..

C E N T R ES P E A K E R

LEFTS U R R O U N D

S P E A K E R

LISTEN AND LEARNWhat else can your PS2 do withs u r r o u n d s o u n d ?

Hook your PS2 up to a home cinema system and you canplay DVDs as God Intended. Practically every DVD releasecomes with a Dolby Digital or DTS soundtrack. It's alsogreat for live music DVDs - we've recently been blisteringour ears to the 5.1 mix of Iron Maiden's Rock In Rio.

Talking of music, record labels are getting interestedIn a new album format called DVD-Audio, which Involvesreleasing albums mixed for surround sound. You need adedicated DVD-Audio disc player to get the full monty, butsome DVD-Audio albums Include additional surroundsound mixes that can be played using your PS2, You'llneed to visit a sizeable record stone to find them, though.

J l i i t

LOOK HEAR!So which titles will allow you to get the most out ofDolby surround sound gaming?

The games you can buy now that support Dolby surroundsound gaming...IPLIi: Dolby Pro tjogic 2, S: Dolby Surround)

A i r b l a d e SA r m o r e d C o r e 2 ; A n o t h e r A g e SB l o o d O m e n 2 SB u r n o u t 2 : P o i n t O f I m p a c t P L I ID e f e n d e r P L I ID y n a s t y W a r r i o r s 3 SE x t r e m e - G 3 SF 1 2 0 0 2 SR F A 2 0 0 1 SR F A 2 0 0 2 W o r i d C u p SF i n a l F a n t a s y X P L I IF r e e k S t y i e P L i iK e l l y S l a t e r ' s P r o S u r f e r P L i iK l o n o a 2 : L u n a t e a ' s V e i l SK n o c k o u t K i n g s 2 0 0 1 SM a d d e n N F L 2 0 0 1 SM a d d e n N F L 2 0 0 3 SM a t t H o f f m a n ' s P r o B M X 2 SM e d a l o f H o n o r F r o n t l i n e SM e t a l G e a r S o l i d 2 : S o n s O f U b e r l y SM i n o r i t y R e p o r t P L I IN e e d f o r S p e e d ; H o t P u r s u i t 2 P L i iN B A L i v e 2 0 0 1 SN H L 2 0 0 1 SP i r a t e s : T h e L e g e n d O f B l a c k K a t SP r i m a l " I l lR a t c h e t & C l a n k P L I IR a y m a n R e v o l u t i o n SR C R e v e n g e P r o SR u n U k e H o l l P U iS l e d S t o r m SS l y R a c c o o n P L i iS p i d e r - M a n P U IS o u l R e a v e r 2 SS t a r W a r s : B o u n t y H u n t e r P L I IS t a r W a r s : J e d i S t a r fi g h t e r SS t r e e t H o o p s P L I IT e r m i n a t o r : D a w n O f F a t e P L I IT h e B o u n c e r ST o n y H a w k ' s P r o S k a t e r 3 ST o n y H a w k ' s P r o S k a t e r 4 P L I I1 \ i r o k E v o l u t i o n P L I IT w i s t e d M e t a l : B l a c k SW i p e o u t F u s i o n P L I IV e x x P L I I

And a taste of 2003 releases featuring Dolby surround sound...A r m o r e d C o r e 3 P L I ID r M u t o P L I IE v o l u t i o n S n o w b o a r d i n g P L I IF i n a l F a n t a s y X I P L I IJ u r a s s i c P a r i t : P r o j e c t G e n e s i s P L I IS O C O M : U S N a v y S E A L s P L i iT r i b e s : A e r i a l A s s a u l t P L i i

□FFICIRL mRGRZINE-UK PlayStation.E 07]

Page 72: Official PS2 Magazine UK issue 30

-0. PlayStation,2

Page 73: Official PS2 Magazine UK issue 30

I

Then get out of the madhouse! Living withyour nasgins mum isn't easy. So it'stime to spread your winss as a Simon PlayStation 2. You'll need to finda job and a new place to live,so why not make it a bachelor pad andfind your soul-mate while you're at it?Arm yourself with the arsenal you'llneed to succeed: a strip poker table,a nice stereo, and if you make it to

- level five, the all-powerful 'Love Tub'." Play head-to-head or go solo in the

level based mission and unlock newitems and other goodies. And look out

for the Monkey Butler who'll pander toyour every whim. Create and control yourist of characters in The Sims^"*" on

PlayStation 2. It's what your thumbs are for.

PlayStation 2

Page 74: Official PS2 Magazine UK issue 30

PlayStation®^/ aFFICIRL tT lREnZINE-UK

G A M E O FT H E M O N T H

R E V I E W S C H A R T E R

Fact: Official PlayStation 2Magazine's reviews arethe best in the business.Our cracl< squad of

experienced reviewers piay thegames longer, harder and betterthan anyone eise - tai<e a iooi^ atthe screenshots in each review forproof. Rather than a few imagesfrom the first two ieveis or somereplay footage, our review pagesshow we've played the games tobursting point. And then some...

We l^now how important gamesare to you, which is why you cantrust us to differentiate the godlii<efrom the godawful. The unrivalleddepth of information and opinionwe provide on every title reviewedenables you to decide if a certaingame is up your street - or just upsh*t creei<.

So If you're thinking of headingdown to a game store to spendyour hard-earned cash, mal<e sureyou read our reviews first.

R E V I E W R A H N G SH e r e ' s w h o t o u r r e v i e w scores stand fyn

(Outstanding in every department\t)ur life Is pootier wIthOLrt this gameI An essential purclnaseI Highly recommendedI Impressive and enjoyableI Ideal for fans of the genreI AverageI Poor but still with the odd momentI Extremely disappointingIA gaming travestyI You're joking right?

VERDICT PlayStatiojra

T H E 0 P S 2 A W A R D S

We dont hand out high scores fornothing, you know, so when you seeone of these, you'll know it's a sign ofquality. Look far them on game boxes.

S I LV E R B R O N Z EPlaySt^qtv5 PlayStation^E "

Given to thegsHrnes worthy erfa 10/10 score. AGold Award vwiweris as close toflawless as youcang^Alffe-enHc ng game.

A 9/10 score anda Silver Aivard isthe mark of asi4>reme g^ningexperieftce andtherefoiBessential purchasefor aiy PS2 owner

When a gameearns 8 /10 i t n^itself a BronzeAw a n LWg b l yreccHTimwKted,these gamesare guar^tteedto satisV-

G F i m E R E V I E L U 5

P R I M A LA sinister but beautifully ethereal gothic actionadventure featuring a sassy rock chick who morphsinto a demon, and her gargoyle mate You know, thatold chestnut..

T H E S I M S 0 8 2See the people? The little people? They're everywhere!Get 'em off! For pity's sake, get 'em off! Play Godand cause untold mischief in EA's absorbing lifemanagement sIm. People power for your PS2!

SOS: THE HNAL ESCAPE 086Enjoy the lighter side of catastrophic earthquakesas you negotiate your way out of a city devastatedby mother earth's gut rumblings.

STAR WARS:T H E C L O N E W A R S 0 8 8It's Episode 2.1 as The Clone Wars kick off andyou're slap bang In the middle of the fireworks.Coming, Jedl or not.

S I L E I S T T S C O P E 3 0 9 0

C O N T R A : S H A T T E R E D S O L D I E R 0 9 2W I L D A R M S 3 0 9 44 X 4 E V O 2 0 9 5H O T W H E E L S V E L O C I T Y X 0 9 5L E G E N D S O F W R E S T U N G 2 0 9 6G R A N D P R I X C H A L L E N G E 0 9 7D I S N E Y ' S D O N A L D D U C K P K 0 9 8M A S T E R R A L L Y E 0 9 8T H E S I M P S O N S ; S K AT E B O A R D I N G 1 0 0G O G O G O L F 1 0 1T O K Y O R O A D R A C E 1 0 1

THE MENWITH THE PENSThese are the men who slave overhot test stations and even hotterMacs to bring you the best reviewsection in the world. See how thisobsession becomes their art..

m E O I RR E U I E L U SD V DR E L E A S E SMen In Block II, DogSoldiers, 24 Hour PartyPeople and motebesides for yourviewing pleasure,

T H E S P I N EC O L L E C T D R ' SG U I D E T O :1 9 8 6 0 6All the cinema thatmatters from 1986 andnow available on DVD,

A T T H E M O V I E SW I T H H I D E OK G J I M A 1 0 7The creator of MetalGear writes about thefilms that have inspiredhis work. This month:Plonet Of The Apes

M U S I C 1 0 8New CDs from MassiveAttacK Asian DubFoundation and JohnnyMan- And The Healers.

B A T J O Y U W EThis Valentine's Day. Andys objectof affection is going to be ttiewinsome Sophie Matceau. Hewants to give lier an orchid and a"big fat pearl necldace," Nice man.

■ K T A N b U T T

Ryan will be wtiispering sweetnothings into his wife's ear onValentine's day. He'll also be takingtime out to give his -filthy mistressPro Em 2 a ttiorougir going over,"

■ T I M C L A R KUnbeknownst to his glrlfHend,Tim is sending Satah Whatmorea dozen red roses and a copy ofWee City in an attempt to corruptthe fragrant Geortie popstret.

074 PlayStation.^ OFFICIRL mRBHZINE-UK

Page 75: Official PS2 Magazine UK issue 30

a GEORGE WALTERThis war Gegtge will tw winingand dining hts (ovely^lrlMend-on14 Feb. He also wants-to-giiierhera cop)«)f Rez with the trancevibraton of course.

■ C A T C H A N N O NCat will be saving all het-ioueand a btand-new bread makingmachine for her man, PCGameri Matt Pierce, You caninsert your own bun/oven Joke,,

a M A R K W YAT TTender hearted lottiario Markwould dearly like to g*e livefinger discount queen' WinonaRyder a right royal pardon, "Afterall, she's stolen my heart too,"

D A V I D M c C a r t h yTTie recipient of Dave's affectionsthis Valentine's Is goinglo betel Kiiin fwm Dead Or Alive 2."Obvious^ todds, worrying^,yte need to ha«^)K Da\e,,

G I A l V I C E C r T YOPS2«7 10/10It's lucky a real life of crimeisnt this much funlfit was,we'd be hotwiring cars andyou'd be reading a blank pagt

P R O E V O L U T I O NS 0 C C E R 2Of>S2#27 9/20A/most better than the realthing. Definitely better if yousupport Plymouth Argyle.

S LY R A C C O O NOPS2#29 7/10In the absence of any othernew ptatformers, this litUevnmiint is taking up valuablespace on our Memory Cords

a DEAN EVANSTTils Valentine's Day pr^aticRomeo Dean is hedging his betsand sending cards to botfrofORS?s Prod Eds, The/m botfiequally lovely," he winks saucily.

T H E G E 1 A W A Y0F>S2#2« 9/10We cant get enough of driviaround the streets of Londoieven if SCEE has taken out IBr van and overalls.

CANT WATTT O P I A YHurry up and releasethese gomes!

EVEROUEST ONUNEadveMuresSPY PAGE 29It's beta testing in the US riinow and we've had a taste.There's o whole new woridthere and we want in.

s p u n t e r c e l lMONTOR PAGE 46Competftion for Solid Snak(Maybe. Splinter Cell loolts lia class act all the may.

M U S I C SFEATURE PAGE 64Another Music tilfe andanother quantum leap infeatures, specs and optionsTJie/re playing our tune...

□FFICIRL mRGHZINE-UK PlayStation.E C

Page 76: Official PS2 Magazine UK issue 30

R E U I E I UP R I M A L

■ FINISH HIMI>Mor ta l Kombot -style gore in PrimaL

P R I M A LSexy half-demon goth rock chick guns for the Lara vote.PUBLISHER: SCEEDEVELOPER: STUDIOC A M B R I D G EP R I C E ; £ 3 9 . 9 9PLAYERS 1O U T: 7 F E B R U A RY

VV'pRiMAtjGAME.COM6 0 H Z M O D E : Y E SWIDESCREEN: YESSURROUND SOUND: YES

■ B A C K S T O R YConceived back In 1999, Primalstorted devetop/7)e/)t in early2000. Primal is StudioCombr/dge's flfst PS2 game, butits PSone credentials are prettysharp - MedlEvil and C12: RnalResistance. Next up is GhostHunter /n mid-2003.

■ Expect bumpercoveruge on thesite in the run upto Primal's rehase.

' It

So, you're a no-nonsense, survivor-type,twenty-something orptian street-gal with aprime catch of a boyfriend who's lead singerIn a Nine Inch Nails-style buzzsaw rockband. Sadly, his name isn't Zak or Randy It's

Lewis Still... the gigs are sell-outs, the A&R men aresniffing, and the future looks rosy

After a gig one night, you're both pestered by atypical obsessive fan. What is a little unusual anddisturbing, though, is how the autograph-jockey suddenlyrises up into a flaming hulk and mutates into a giganticlizard-monster with spikes on its back Next thing youknow, you're standing over a hospital bed looking downat yourself And who's that small, funny-looking guy inthe corner?

PRIMAL FEARFrom the top, Primal is an unusual game because itwears its linear nature with pride. Most games that claimto be deep and fantastical can seem a little desperate tobe as complex and open-ended as possible - goanywhere, do anything, anytime. But the Primal designershave devised their story line and they're sticking to it...or rather, you are. In a way it's refreshingly old-skool - hitan obstacle, figure out a way to get past it, move on tothe next obstacle. It's not what you'd expect, but at leastit's honest and, more importantly succeeds in staging

the point-to-point action at the heart of an ever-unfolding plot with plenty of solid characters.

After the fantastic opening cinematic, the newethereal Jen meets her story guide, a stunted gargoylecalled Scree - the straightman who does his best toexplain everything while Jen attempts to take in all thecraziness that's bestowed upon her ("I ain't ever been anastral projection before!"]. She's the reluctant messiahwho does all the fighting, while Scree - at first - doeslittle more than talk.

The game progresses through four realms in theparallel world of Oblivion. Each realm is ruled by eitherthe forces of order or chaos, and something major ismessing up the balance. The first, Solum, has an air ofScandinavian gloom - it's eternally night and the actionrevolves around a quest to find the son of a king who'srailing against tradition and refusing to relinquish powerThe puzzles are nice and basic at first (find the torch tolight the way see How To...] and most of the challenge isfocused on deeper exploration.

Realm two, Aquis, is, mostly an Atlantis-styleunderwater zone. In this realm, an underwater race, theUndine, are facing pollution because their water filtershave stopped working As the pollution takes hold, theyare mutating into an evil form which is vying for power.In Aetha, the problem is more universal - greed. A |dandyish race of aristocrat vampires are, literally sucking

■ SWORD AND THE STONE When trouble nears its ugly head.Scree reverts to a stone gargoyle and Jen fights the good fight.

V

076 PlayStatlon.E DFFICIRL fTlRBRZINE-UK

Page 77: Official PS2 Magazine UK issue 30

P iON THE

" I A I N T E V E RBEEN AN ASTRALP R O J E C T I O N

\ « i

m CHAOS ENGINE The ordetof the Primal Universe isunder threat.

m VALUY GIRL Jen isan unwitting heroinewho goes from flal(y tokick-ass in no time.

□FFICIRL mRGRZINE-UK PlayStation.E 07

Page 78: Official PS2 Magazine UK issue 30

R E U I E I UP R I M A L

MADE OFS T O N EBeing of the animatedconcrete persuasion.Scree has a few tricksup his stony sleeve.

Climbing wate...

t lUsing the strategicallyscattered (odestones forextra energf...

statues which open doors.

WING AND A SCARE Waking up from a coma, Jen finds thatthe hospital consultant isnt quite what she'd expected.

k the blood from the peasants by use of a grotesquemachine. You have to destroy the machine, which isn't aseasy as it sounds; the vampires' method of self-sustenance renders them immortal, so they'reunderstandably reluctant to give it up. By the time thefourth and final realm, Voica, comes around, the story-fogbegins to clear. Tfiis level is run by the most powerful ofthe chaos demons, who appear as amorphous,Terminator 2-style liquid metal creatures.

Jen must fight for the forces of the order boss (the'lady' Arella) to vanquish evil and restore all of the generalpleasantness in the world. And, in the end, you might alsofind out what happened to i^wis, and what all thatbusiness with the shapeshifting stalker was all about.

Plot-wise, then, it's pick-and-mix stuff - a bumper bagof fantasy-by-numbers (bits of The Matrix, Lord Of TheRings... Just name your 'unlikely Chosen One' plot). Whatseparates Primal from similarly themed games is -however kooky and off-key - the interplay between

grumpy, earnest old Scree and flighty, sceptical Jen, who'sreally quite hard, actually While some of the conversationis a bit forced and clunky (there's a bizarre moment whenScree gets angry and Jen goes into a little sulk) it's their'work-together' dynamic that sustains the entire game.

JEN-ETIC MUTATIONAlthough you can take control of either character. Screeis best for navigating a route through the levels while theaction slightly favours you being in charge of Jen. At first,it's just a case of trotting around in a photogenic, Laralike fashion (only less of the wiggle and not quite so top-heavy). The game is carefully designed to factor in extraabilities and power-ups, with timely pop-ups matchingthe techniques to the incoming situation. Mostly, thisrevolves around Jen, as she acquires separate 'demon'forms which are needed for the specific challenges ofeach realm. She can perform the usual necessaries likehopping around the scenery, squeezing through gaps.

D E V I L W O M A NSassy and streetwise shemay be, but Jen soon hasto find head space forsome pretty etherealadvancements.

In standard fonii. Jen can holdher own against the baser, moreearthly beasties, but as sheabsorbs energy from Scree, shetakes on different forms andpowers with each naahi...

Her gauntlets acquire flesb-shteddlng claws, and she takeson the sblllly to leap up tohigher spots.

Once Sees has rtnmpnfif o n ^ t h r o u g h m i lbrought back the power. Jencan satm underwater andacqaltes te^«les - the closestthiiig to a long-range wapon.

J -

Jen gains a tIme-warp ability -damned uteful In some of thepuzzle mechanics and in combatwitli the more agile beasties. Shealso acquires a highly fighteouseneigy whip.

By this time, a muscular, golden,metallic Jen Is battling againsther darker side. She has twoeneigy-based swortjs withdevastating combo attacks andfinishing moves.

078 PlayStation E OFFICIRL fTlHGHZINE-UK

Page 79: Official PS2 Magazine UK issue 30

0 #

GET JENTHROUGH THEM A L K A I C AV EJen and Scree mustwork together in orderto achieve certaintasks. They make agood team. The game's first real puzzle Is a

rudimentary intno to Primafs mainIco-lnfluenced gamepiay theme - splittingup In order to get back together again.

Scree spots the Malkal lurking In a darkpassage and, reassuringly, explains thattheir fetid stomachs are panging for sweethalf-breed flesh lie, you).

Not belrrg paitlcuiay Malkai-palatable,Scree toddles on through the cave andout the other side. Further on, he finds aflaming torch.

Back In the cave, Scnee lights a fire In thecentre and the Malkal back off. Jen cannow go through without being chewted.

shuffling and shimmying aiong ledges and has themuscle to cope with most hostile creatures.

Scree might be a bit squat and surly, but he has hisuses. Walk straight up to a flat stone wall or a sheer drop,and he'll crawl onto the vertical surface, Spider-Man-style.The point-of-view then switches giddily to make thevertical surface temporarily horizontal (better for cameraangles) and, at the end of the climb, he does a dinky littleforward somersault.

Scree's power-ups don't affect his physical form, buthe's often the key to any geographical obstacles.Scattered around the realms are life-giving lodestones,from which he can absorb energy. For some otherwiseimpassable doors, he can convert the stones' energy intoa force-field to inhabit a nearby statue which acts as akey to open the door It's a fairly cumbersome process,but it doesn't happen that often and it's a damn sightmore interesting than using a key or pressing a buttonand trying to guess which distant passage it mighthave opened.

PRIMAL SCREE-MJen and Scree work well Individually, but they work welltogether, too - either directly (using dual brute-force tolift objects, open stubborn doors, etc] or more laterallywith one using their individual talent to beat a path forthe other Early on in the game, for example, there's ariver which Scree can get ahead of by climbing down asteep well and going underground. Once on the otherside, he can push over a weakened tree to act as amakeshift bridge for Jen to join him. Most of the time,when the Primal going gets a little vague, Jen can oftentake advantage of the waypoint structure by asking Screefor a hint as to the nature of the next goal.

There's nothing hugely ground-breaking about Primal,but the individual parts have been so well crafted thatthe game, as a whole, feels a little more special andcompulsive when compared to Its distant game cousinsThere's a lot of traipsing around, punctuated byexplosions of brutality, but the characters are lessabstract and more likeable than those in games likeDevil May Cry. And yes, Primal revolves around a lightlydressed lady, but there's none of Tomb Raldei's teenagedelight in the female form and, because of a well-conceived hub structure, gamepiay is sharper and moreimmersive than Lara's sluggish fumblings aroundanonymous temples.

NEED A RIFT?As any good game designer knows, the bigger the playarea, the more crucial the issue of instantaneouslyhopping from point to point. Here, the solution Is 'RiftGates' - warp points which, once activated, allow Jen andScree to skip around freely The first time you encountera Rift Gate, though, you'll need both characters to betogether; each must stand at opposite ends and crank upthe power Firing up the gates can feel like a slightlyunnecessary diversion, butit's worth the hassle for thedrudgery It takes out ofsome of the broader, fetch-and-carry puzzles.

The graphics areastounding - lush textures, high-concept hybrid beastiesand fantastically convincing natural details such as watertorrents and swaying leaves. Both main characters lookand move like a dream, and are modelled well aroundtheir personalities; Scree lopes and shambles, while Jen

SCREE IF YOU WANNA GO FASTER There are times wheibeing a stone gargoyle can be a distinct advantage.

WORLDS OF PAIN Primai's four kingdoms each have adistinctive population, climate and perils.

YES, PRIMAL REVOLVES AROUND AUGIVTLY DRESSED LADY, BUT THERE'SNONE OF TOMB RAIDEfTS TEENAGEDEUGHT IN THE FEMALE FORM

□FFICIRL mR6RZINE-UK PlayStation.E

Page 80: Official PS2 Magazine UK issue 30

R E U I E l i JP R I M A L

■ FEEDING TIME „Nice or nasly? Now,what do you think?

' f

calmly saunters. But, as with most high-profile games,there are one or two efforts to make It appeal to allpeople which don't quite work as well as they could.

In a probable nod to all-round accessibility, thecombat system can feel a little shallow. As you movefrom safety to danger the standard-Issue hand-rawkin'music replaces the ethereal ambience, and Jen kicksInto Battle mode. You hold down m to tatiget youropponents and hack and slash away with combinationsof the other buttons. It's hardly an exact science,particularly during a multiple attack Most of the time,the bad guys politely attack one at a time, in the style ofa martial arts movie, but some of the nastier monstersthink nothing of moving In two or three at a time. Maybethe point is to keep the combat unpredictable andchaotic, but it could have been less abstract with thehelp of a clearer, outline-targeting system.

The scope of the combat broadens as Jen movesthrough each realm and each respective demon form(see Devil Woman). Most of the standard grunt creaturescan be easily dispatched without any extra powers, butIt's pointless to try and take on the realm-specificdemons (time-bending wraiths, multi-tentacledundenwater mutants) without the extra boost of Jen'senhanced form. In Aetha, the vampire creatures canbend time and seem to move far too quickly to surroundyou. But once the area's demon form Is absorbed, Jen'senhanced speed of movement Is more than a match.Still, the monsters' Al gets trickier in each level and the

■ ARMY OF ONE Jen spast reveals a disturbingfamily trait. Demonism.

■ A R M - O U R E DCORE "Pretty groovyfor a pair of metald o o d a d s . "

customary end-of-realmbattle with a big, ilber-enhanced boss demands amix of all the fighting thrustsand feints honed previouslyIn the area.

This is epic stuff which takes itself seriously enoughto be a turn-on for hardcore fantasy fans, but managesto be open and Intuitive enough for more casual gamers.It's hardly a pacey action-packed romp, but it'sthoroughly absorbing Give Just a few hours to Primaland watch the plot start to sizzle - you'll be surprisedhow hard it Is to walk away □ Andy Lowe

G R A P H I C S A R EASTOUNDING - BOTHCHARACTERS LOOKAND MOVE UKE A DREAM

COME GET SOMEDemonic Jen is deadlier thanher regular, human form.

Why we'd buy it- Deep, dark and huge- Btoad, intuitive puzzles- Very nasty monsters

Graphics Gotgeous. Slinky ctiaracters, near-edible texturesS o u n d

Gatneplay

Why we'd leave It- Vague sense of beingunfaithful to Ms Croft

- Not a game triat gets alongwitti natural ligfit

- WTiere's the mini-gun?

S O O YM I N i n E SPrimal instincts.The first hour...

00:10 Big filling-looseningblast of ultrasoundaccompanying the DolbyPro Logic logo.

0 0 : 3 0 I n t r o c r e d i t s , ;Including reassuringlyexotic names likeAndreas Katsulls.

01:30 The opening moviesoars over a suspensionbridge, MGS2-style.

. Camera flies slap-bangInto a stone gargoyle ona high building whichjumps down to a sidealley Camera polnt-of-vlew is some kind offlying monster.

07^0 Inside a dingy rockclub, the camera revealsa tall golem thing withshiny eyes He stands inthe crowd staring at theband's lead singer BackIn the dressing-room, thesinger - Lewis - meetshis girlfriend. Jen.

lOflO Outside, the tallgolem thing punches offthe bouncer's head andmutates Into a spikyflaming beastle.

12fl0 At the hospital, Jen'sspirit steps out of her'corporeal form' andmeets a kooky garjoyleguy named ScreeTogether, they step out ofthe physical realm IntoOblivion. Scree explainsabout the two primalforces that rule the wortd- the 'lady' Arella, and ademon called AbaddonShe Is good, he is bad.

2200 Seamlessly thecut-scene ends and thegame kicks In. ControllingJen feels distinctly Lata-esque. Not so muchemphasis on exaggeratedposture or vital stats.

30:00 They meet Chronos,an overlord who sits on abig machine, regulatingthe order/chaos balance.Jen notices that herstrange tattoo (designedby LewisI is a feature ofthe Oblivion dteor.

3500 In the kingdom ofSolum. It's eternal night.The king Is refusing toperfom) the traditionalself-sacrifice at the peakof his power. Somehow,Jen is to help fight theforces of chaos andrestore order, whilewearing a fIgure-huggInghalter-neck top.

SOKX) Back to the game,and the first puzzleRealise the Importance ofteamwork as Scree helpsJen to get past the evilMalkal. Jen makes Itunharmed. Let the forcesof chaos-battllng begin.

All sparine and Doibv-dramatic Decent actingSimple fun Combat a teeny bit simplistic

Lifespan I Huge and linear The save-anvwhere option isA finely crafted adventure which revealsIts depths gradually, unfolding at a paceto suit even the most fantasy-challenged. B

□FFlOOy VERDICT

ptioM^r^

#80 PlayStation.^ DFFICIRL mRGHZINE-UK

Page 81: Official PS2 Magazine UK issue 30

.•>1

l i T r . *

' i c t u r e son you rM o b i l e ! !

iM' IB l l l l l l lU ' l !

REGGAEi l

ROCK

DISCO

R&B

THEMES

SHIessed141362

Toucha My PhoneISIappaYoup

Facei141286 141101 ^ | l i S © *^^1239 141668°" 1 141462 " 1

141606T S S I L

141822

A l i t h D S « c u f V i s f lj n d i n « w i t h ^n o

141610

' 1848 ' 141738141100

it?

^^ 141785"' * s H L E f f t T S141070

f J ( i s s *1 4 1 4 4 5

DAMN RIGHT I'M 11 ^11 ■ j 1GOOD IN BED1 C A N s i e c p F O fi W K k B U B a

1 4 1 8 4 4 1 4 1 6 9 0 1 4 1 6 2 0

i r ^ o u c fi N ' T R n c E i t g f m i i i i i y ^

1 4 1 5 4 4 1 4 1 6 7 0

141162

i L O V ET H I S

141717 1 4 1 5 9 9 1 4 1 8 7 2 141163

MtT Wf fii li' 141685 141676

141244 141097 141771

TM THE ONEYUUR noi«iii

voRNeDVDii(iBQiii> ia^5:0jfvml141128 1 4 1 6 8 6 1 4 1 7 7 8

j T t T j i t a W M P T Y S 2 i ® . S .1 4 1 1 3 0 1 4 1 6 6 6

M I S H « »STUPID PEOPLE

1 4 T 3 2 2 ^ 1 4 1 ^ 4141014 141663 1 4 1 7 7 5

141242t s a n a n m a a z B

lUXT ME YOU i ^Ska t i ng' 5 R u l e s141518

B s s a s s a1 141038 " f f r a J 1 4 1 2 5 9

l o a o s

3S4SAMSUI«G|

Samsung • Sony Ericssona i © s f e

131196

J U S T , A ^o a n s I T

131202 131201 |EMIN3M i i n sr r i E n ^ i s h FARFROmSOBER

131793 131756MOmSBEER

1 3 1 1 9 3 1 3 1 7 8 1

L i f e i s S h o r tD o n i B e A D t C k .

131683

TOUCHA MV PHONE

131688^ F e r r a r i- I ! ;692 131561 ChsQS.Panec i i l l t sa td t i

MYWOKKHERn^DONi !131693

M B B S S M1 3 1 6 6 5 1 3 1 7 9 9

131141I M i l l ' I M M H I

1 3 1 7 8 7 1 3 1 5 6 3 131631sSSifl l i ifinS ( .mikM'y

1 3 1 1 4 3 1 3 1 7 9 7

UK GARAGE

HIP HOP60'S

DANCE

TUBUUtRSEllS'MilieOldfislij

lis:nilnUUI Mt uliWll l i iaDZM unnnnnpunc ImUmuU*m m - m i m i m p S IWOBKIIHIissyElliot 1MMP "PUSSyCAT MJesi imi5MP HUffllDAYS■■ Beatles

80 S

MASHMIIIWMP JAWS M

MENBENAVIIIGBADIY

He/p & Compatibility 0871 222 5321What can your phone handle and how to save it!

ORDER: 09064 0B9988 1580 116917 OR)SMS OTder: Send LOGO + Number + Make to 87010 leg: LOG0 131762 SIEMENSI

lls cost £1 50 per minute. Mobiles charges vary. We recommend you call from a landline. Ireland calls cost €1.90 per min. You must be 16 or over to uiervlces You must complete the call to receive your order. Your call is likely to take 3 minutes but may take longer if time is spent browsing producte, cotrJbtaining information. SMS charges (UK only): Vodafone, 02 and Orange £4.50; T-Mobile £5. You will not receive your Ofger if your mobile has not iredit. Royalties paid to MCPS & PRS. Partymob.com, PO Box 28 Northampton NN1 5DS After Sales; 0871 222 0773 (UK). 1850 928228 (IR). Partymob.coflftj y I n f o M e d i a S e r v i c e s L i m i t e d . ; ■

Page 82: Official PS2 Magazine UK issue 30

REUIEUJT H E S I M S

■ POSH TOTTY It's alwaysthe same isnt it? "Dahling,you must call me sometime." Then nothing.

m

n

f2; 17PM

! I

082 PlayStation.E OFFICIHL mRBRZINi

Page 83: Official PS2 Magazine UK issue 30

TALKING TKASH Taking out thejbbish stops the house getting infestedfith flies. Bear that in mind, students.

THE SIMSIt's David Lynch's twisted vision of suburbia,but vt/lthout the sinister dwarves.

2003 Januaty~ F n d a y l A

toi j ocLcerl " j i to'Hottu VbJ<v\ca..

au\d Sc§5ULa SeK-foi" ?T W . i M c o e < fi

ue&Wrclcu. I rtvC- plACfi 1 dii-eacik<aA<£ i-t-'s dc(? uM eU a c&.«CGu^+ ccot , ccxk. . SftvOL

fiqV^ a\i -tl\£^ dcwVl i e o i V i - k ) 0 V i s e y v o \ abecfi, , \JalciAce, \ao& cd-^eccL^beay^ tUc. sJ t r ip po iCAr,Wbto. ivrV-(-e<i.V , txcLx^V ,X - U w t 1 ^ ' ' "

Welcome to the Third Place, a hazily definedarea that exists somewhere between workand home. Here, the only thing that mattersIs play. It's a world of white picket fences,rustling net curtains and Illicit romance.

Contrary to what you've been led to believe, there aren'tany talking ducks in suits... just pert starlets and a hottub bubbling with possibilities. Say hello to The Sims,best-selling PC series ever and a gaming phenomenonthat continues to defy lazy categorisation (the live-'em-up, anyone?) It's cerebral without being particularly deepand there's action of a sort, but it certainly won't testyour reflexes. It's a strategy game for Peeping Toms. Adigital popularity contest. Hell, at times it doesn't evenfeel like a game at all.

Obviously, any right-thinking player will immediatelywant to design a harem of pop princesses and start the

spa running. But first, you need to Get A Life. This is thenew mission-based mode, which has been createdspecifically for the PS2 version, presumably becauseMaxis felt that completely freeform gameplay would fryour fragile little minds. So you start ofi'Jobless and livingwith Mum (worryingly, there's only one bed] with the aimbeing to learn how to cook and clean for yourself, andeventually move out and find work What follows is acrash course in simulated social climbing. In order topnDgress up the property ladder you'll need to perfonnhome improvements, get promoted and make newfriends. Each level also involves completing certain tasks- such as throwing a wild party or getting married - withthe ultimate goal being to retire in the kind of mansionthat makes Becklngham Palace look like a Barratt home.

DUAL SHOCK DOMESTICITYSwapping bullets for backrubs Is, initially at least, ahugely refreshing experience. Our main concern washow the mouse/keyboard control scheme wouldtranslate to Dual Shock, and the answer Is; superblyEverything is laid out in grid formation, and using theright analogue stick you can zoom with Steadicamsmoothness and make the entire house pirouettethrough 360°. Selecting objects and actions is easyenough, thanks to the pointer device (a glowing beam oflight) which shows exactly what you're aiming at. Justclick on an item and a pop-up menu lists theinteractions which your Sim can perform. The visualslook solid and remarkably sharp, and you can toggle thewalls on or ofl' to see what's happening. Subtle use oflighting also adds to the overall effect.

PUBLISHER: EADEVELOPER: EDGE OFR E A i n V / M A X I SP R I C E ; £ 3 9 . 9 9PLAYERS 1-2OUT: 21 FEBRUARYWEB SrrE:W W W . T H E S I M S . E A C O M60HZ MODE: NOW I D E S C R E E N : N OSURROUND SOUND: NO

■ BACK STORYThat would be the bestsellingPC game of all time, then. Theseries has shifted almost 17million cop/es since Its releasiIn 2000 and Its Creator, WillWright, was Inducted Into theAcademy of Interactive Arts aiSciences Hall of fbme lastyeiThe PC version recently wentonline In the US, but this Is thfirst time the franchise hasappeared an a console.

b ' a < ' L . \ . T b i m i l a ^ 5 Q<x,r caA

cr'iSiS ckodccSI -fe-oof uicv-li. (S. euri\ui^ (alijbochs. cja "tko. (i iLiWu ,aa£ a|4ej aC j l i c t g p e i l U a s . a

C u r g J L r C & , O .

Is, uaart

OA . Sesl- (3? oiUl.; I ^(l«tu / v K a r u i i t t v ,

bo^ 1 MOAac^ -b g&VuxiK , TlvfiSe l^cAino(XfCA^ , dtM'' -

oLiusofty bu/vL'i c() bjeWa r

■ UFFS A BLUR When a!takes a bath or shower, a ;effect preserves their mod

■ S O C I A L I ^ H ISKILLS Themore Sims you !

I have, theI harder theyI are to control.

□FFICIRL mRBHZINE-UK PlayStatlon.E Oi

Page 84: Official PS2 Magazine UK issue 30

S T A T U SS Y M B O L SHey, it's not aboutwho you are, it's what youown. Display yourn e w - f o u n d w e a l t hconspicuously with theseluxury items. Some alsoh a v e a d d i t i o n a l s e l f -improving qualities.

L I B R I D l R E G I N A B O O K C A S E

Boost your cooking ormechanical skills with a goodbook, Remember books, kids?Papery things with words?

P E R S P I R A C T I O N E X E C U T I V ETREADMILL Check out thosebuns. Working out Is the only wayto get Into shape and boost yourbody points - crucial for themore physical career paths.

O i -

CHARIS MASTER VANITY TABLEYou're so vain, you probably thinkthis paragraph is about you. ThisPS2-exclusive item allows you tochange a Sim's appearancemid-game. Practising speeches Infront of normal mirrors also helpsyour charisma.

CHUCK MATEWEa CHESS SETPlaying chess is fun, sociableIrealiy) and Improves your Sim'slogic ability. We suggest using theLuzhin defence.

jROLL CAU-S I M S TA R S ;THE RIVALST h e C r e a t e - A - S i moption is quitethorough, if not ascomprehensive aswe hoped. Checkout our fantasyt h r e e s o m e . . .

▶ Making sure your Sims are happy at any giventime involves an incredibly complex balancing act.Each character's mood is governed by eight differentcriteria: Hunger; Hygiene. Energy, Social, Comfort,Bladder Fun and Room. Let too many of the gaugesslip into the red and your Sim w/ill become sodepressed they won't be able to perform any of theactivities which boost their stat points (see StatusSymbols). And if you really let things slide, the poorlittle blighters end up living in squalor, crying likebabies and regularly wetting themselves. Whichbrings us to our main gripe with the Get A Ufe mode:there simply aren't enough hours in the day.

Ttying to keep all the meters ticking over whilealso completing the preset objectives is like spinningplates in a stiff breeze. It's aggravating and doesn'tseem to be properly balanced, which is odd, giventhe supposedly casual target audience. Of course thedanger with a game based on performing mundane.

repetitive tasks is that it will becomemundane and repetitive. Once things start togo south, turning them around can prove tricky.At one point we even had to call Mum over tohelp out. Ultimately, imposing conditions on what'sessentially a non-linear gameplay dynamic takes a lot ofthe fun out of it Sure, you can speed the passage of timeup by pressing gd, but each task seems to take an iceage to complete and frustration sets in quickly when itfeels like you're Just treading water.

FAMILY FORTUNESThat's the bad news out of the way Once you've trudgedthrough the first Get A Ufe level the main Play The Simsmode opens up, and it's every bit as hypnotic as its PCparent. Here you can create an entire family of Sims (seeSimstars: The Rivals) and either move them into anexisting home, or design and furnish your own fromscratch. Even if you'd rather neck strychnine shooters

■ NOTHING BUT NET Playingbasketball boosts your Bodystats, even though the girlscant throw for toffee.

)84 Play5tation.E OFFICIRL fTlRBHZINE-UK

Page 85: Official PS2 Magazine UK issue 30

R E U I E I UT H E S I M S

■ TIPPING THE VELVETSophie and Holly settledown for the ni t.

Stan<fo«t

K I S S XKISSThe Sims adopts al i b e r a l a t t i t u d e t olove: provided theyget on well enough,c h a r a c t e r s o f t h es a m e s e x c a n e v e nbe persuaded tosnog - as long asyou put in plenty ofgroundwork .

fi i - > ^TALK You cant expect to just gofor the lunge straight away, try alittle smooth talking first. Makesure to throw In a couple ofcompliments such as: That's asmashing blouse..."

P P' I * .

f D # ^GIFT Now try a spot of bl ery.Giving gifts will cost you money,but if life has taught us anything- and It hasnt - it's that womenare suckers for expensivepresents, Just as well, really

'0^HUG Things are warming up. It'stime to start flirting in earnest.Once the object of your affectionseems Interested go for a goodstrong grope... sorry, hug

KISS By now the happy couple'srielatlonship meter should beapproaching the hundred percentmark. Now It's just a matter ofleaning In for the kill and - yes -full-on tongues!

I TAKE ME HOME Poor old Sophie gets left on the shelf. ■ CRT MYSELF BUND Sophie weeps as romance blossoms.

than watch an episode of Changing Rooms, the housebuilding aspect of the game is strangely therapeutic. Wespent hours trying to make histoty-defining decisionsabout decor, seating arrangements and whether weshould splash out on a luxury bed or keep saving for thegiant plasma TV. Again, The controls are satisfyinglysimple to use, and you can drop into the buy/build menuat any point to create extensions or buy additional items.Our only real complaint about this area of the game isthat despite the large number of items - several of whichare exclusive to PS2 - you soon start craving even morevariety. The PC game supports a huge online community,where fans create new furniture and flooring for eachother to download. Next time around, network

compatibility is an absolute must.

2003 February

X i a r n , ~ F r k L t y ~ 7, J uMcA a uJiaeii.-HoUc^ •K c i S t ) 3 ! A V j u ^ t , VViO'ie al-kr aje.r£ieefc^

S d p W a p : < scd- Sii\A.ti,ra . TUC. bcJoecxe. ci

d ( t o a l e r , - t o c > . c c c x i d Jt k o c c H b e n c W l a s x s .

TW Uscicjfi lW"up Un OAdt oacx tkc ^ ^■cTvioltc- iwt cij2(ure<fi. tkal o o t E x C k s s . t W / l . . -

So what makes the Play The Sims mode so muchbetter than Get A Life? After all, they essentially involverepeating exactly the same tasks ad nauseam. Beyondthe occasional fire or burglary, nothing that could bedescribed as exciting happens... ever And yet with themission-based restrictions removed, the game becomesmesmerising and obsessional. Whole (real) days pass asyou try to scrape together enough cash to buy a leathersofa or a new fridge, and you realise Tyler Durden wasright: eventually the things you own really do start owningyou. Contnalling several Sims at once means there'salways something to do, and you learn to make themmulti-task so one cooks dinner while the others clean.But it's still hard to nail the appeal of staring at what is

■ AGE OF AQUARIUSRemember to feed the fish.

■ COOKING UP A bart ie wi l lget the party started.

essentially a polygonal goldfish bowl. The perfect exampleis when your Sim starts playing electric guitar At first shecan only noodle away atonally, but with a bit of practiceshe plays prciper riffe, graduating to some Satriani-stylesolos as her housemates dance their approval.

LOVE IT OR HATE IT..Hopefully you're intrigued, but if not, you probably alreadyknow The Sims isn't for you. It's the gaming equivalent ofMarmlte; people will adore and despise it for exactly thesame reasons If you're an old romantic, or Just like theidea of controlling when people go to the loo, this is amust buy But if getting dressed in the morning alreadyseems a big task, you should steer clear. □ Tim Clark

2 0 0 3 F e b r i i a r v~ . Satureiavl'i' Ceufl iJ ic a te ^

l a g l ' . S C u j e c fi e f \ c a A \UWaLOijaj-ti Hi

Tdo Ccnol uje'oe bezA.0^ to'li i^ciz--L'u?tViuv?i cp uuh t.WJcu.'-a,< Of-^ncs i f - tus t be. " tWbeccase I - OLyvi

PiolLt ■bMOCCluutTDU,C4€ 'S SiiijeeV'. tiliS BexWu e i s . r c u ) a « £ " t l v C j xbo'l: , , rtjbodutp' per-faiV'.

T H E S I M S ,

Why we'd buy it- Original, hugely compulsivegamepiay- A slick package loaded withe x t r a s

- Looks and feels very polished

Why we'd leave it- Boring at times and v«ont suital l tastes

- No gunplay whatsoevei: Somemistake, surely?

- Hell Is other people

Graphics Clean design and genuinelv funny animationsS o u n d Cute jingles, gibberish speech and annoying muz;Gamepiay Real love/hate stuff but we're definitely fansLife span Potentially limitless, provided your interest holds u

Some of you wont see what all the fuss M vis about. But TTie Sims is an innovative, ■engtx)ssing and life-affimiing game.

T W O ' SC O M P A N Y iNew to this PS2 mv e r s i o n a r e s e v e r a ltwo-player Bonusmodes. Again they'reunlocked by playingGet A Life, and youhave to compete tobecome more richand popular than yourfriends. Just like inthe real world.

T H E M U S E U MHere you have ten minutesto blag more money out ofthe visitors than the otherplayer Again, playingagainst the clock justfeels wrong.

"'I

T H E F R AT H O U S EFirst one to make threenew friends at the partygets to jump In the hot tub.You can scupper yourmate's chances byspreading vile rumours.

□FFICIRL mRGRZINE-UK PlayStation.? 08

Page 86: Official PS2 Magazine UK issue 30

R E U I E I USOS: THERMAL ESCAPE

S CRAWL TO BE KIND Falling masonry isnt the only stuff you've got to avoid in tiie game...

■ HEADS UP Cut-scenes aren't great,but they do effectively introduce newobjectives on your path to safety

■ MAKING A SPUSH You don ' thave to personalise yourmakeshift raft but we felt thesnazzy flame motif helped.

■ BUSTED Broken vehicles litterthe streets, some of which supplyessential paths through the debris.

Grtg: Nm m'r* li trtibU. Ita|rb« mm a ' t k f t r t i a t f t d . I f * • M k « i tt h « C * a t r « l ■piiUO Vbu'll often be alertedWa rumble, but quakes can also

occur without any warning at all.

SOS: THE FINAL ESCAPEGood vibrations with the first earthquaiie sun/ival sim.P U B U S H E R : A G E T E CDEVELOPER: IREMP R I C E : £ 3 9 . 9 9PLAYERS: 1O U T: 7 F E B R U A RYW E B S I T E : W W W A G E T E C . C O M6 0 H Z M O D E : N OS U R R O U N D S O U N D : N OW I D E S C R E E N : N O

■ B A C K S T O R YJaponese developer Irem is bestknown for producing seminalside-scroiling shoot-'em-up,R-Type. in recent years, itsoutput has been rather lessImpressive, but Zettai ZetsumelToshi (as It was called In Japan!proved attractive enough toarouse the Interest of severalWestern publishers. In the end,Agetec won out

For some time, videogame developers havedrawn inspiration from the world of movies tocome up with ideas to impress us. Quite apartfrom titles like Metal Gear Solid 2, which

actually seem to want to be movies, we've seen gamesbased on everything from the zombie-infested B-movie(Res/dent Evil, etc] to the gadget-filled spy thriller (007in... Agent Under Rns). Japanese gamers have even gottheir own videogame version of the high-school teenromance genre thanks to Konami's Tokimeki Memorial.But there still hasn't been a decent game based on thatstaple of bank holiday TV schedules, the disaster movie.U n t i l n o w.

Japanese developer, Irem, has finally seen sense anddecided to place gamers in deadly peril from climaticcatastrophe in the interests of entertainment. Set in thenear future, SOS; The Final Escape casts you in the roleof a fresh-faced young Journalist, Keith Miyamoto, eagerlytravelling to the idyllic Capital Island to take up a newpost Needless to say before you can reach yourdestination, a series of earthquakes reduce the man-made city to fragments of its former self, and you'recharged with finding a way to reach a rescue party.

Equally needless to say, the plot thickens, and before youknow it, you're not Just saving your own skin, you're alsohelping others to safety and uncovering a web of deceitand treachery.

In terms of gameplay, there are certain parallels thatcan be drawn with survival horror games like ResidentEvil and Silent Hill. In order to get off the island alive youneed to use objects (which can be found among thedebrisj to achieve a variety of challenging tasks rangingfrom navigating treacherous flood waters to crackingsafes. Consequently, your backpack quickly becomes fullof apparently useless knick-knacks, and guessing whichones will ultimately prove indispensable is an essentialfeat of Judgement. In terms of the range and design ofthese tasks, the game outshines its survival horror rivals,offering a satisfyingly cerebral challenge.

But it's not Just the quality of the puzzles that setsthe game apart from the competition. Indeed, the mostinteresting thing about it is

WAVING NOT DROWNINGEven in spite of his hugebackpack our hero provesadept in watery situations.

not that it takes place in arubble-strewn, post-quakecity setting, but rather thefact that there's no combat

IREM HAS niMALLY SEENSENSE AND DECIDED TO PLACEGAMERS IN DEADLY PERILFROM CUMATIC CATASTROPHE

TOP SECRET t

S H O W M ET H E W A YT O G OH O M EI t ' s n o t a l l d o o m a n dgloom. SOS includes acollectible range ofcolourful compasses.

C O M P A S SThis is your basic, common-or-garden variety, with a big redarrow pointing north.

K I N G ' S C O M P A S SA gem-encrusted bad-boy of acompass. This Is the real blingbling deal.

R - 9

Inspired by Irem's best-knowntitle, R-Type, R-9 adds a littlesci-fl chic to proceedings.

U M B R E U A

Appropriately enough, thiscompass also serees as a luckychami to ward off bad weather

A N G E LIf you're in a collapsing city,you'll probably be wanting yourown guardian angel...

086 Play5tation.2 OFFICIRL mHBRZINE-UK

Page 87: Official PS2 Magazine UK issue 30

SEARCHING FOR CLUES Despite the threat of danger, Keith'sJournalistic instinct unearths a nefarious web of fraudulence.

■ mUJNG DOWN Keep yourwits about you - buildings willoften collapse without warning.

DRESSED FOR SUCCESSYou might be sttvnded on a quake-hit island, but that's no excuse not to look your best

G L O V E SThese protect your hands from chafing ifyou're hanging from a ledge. We think you'llagree that they also complement any outfit

S U N G L A S S E S

Ostensibly to protect your eyes from brightlights, these natty shades are asatisfactory fashion statement.

C O O L G L A S S E SCombine these with the King's Compassand you'll be turning heads wherever you go.Well, you would, if there were any to turn.,.

w

H A R D H A TMore functional than fashionable, unlessyou're going for the YMCA look Combinedwith Cool Glasses it makes a statement

U M B R E L L ANot really an item of clothing, more ameans of protecting your other finethreads from rain damage.

C O W B O Y H A TAnother dubious offering from the hatwardrobe, but let's face it, in the wake ofan earthquake, beggars can't be choosers.

■ VERTIGO >t)u1l find yourselfsuspended over several sheerdrops throughout the game.

V , • ^ /■ GROUND LEVEL Helping otherstranded citizens is all in a day'swork for your everyday hero.

>■ S P L A S H D O W NThat'll be a dead endthen, we suppose.

to speak of. Like all the best disaster movies, theultimate pleasure of playing SOS: The Final Escape Isnot down to explicit violence but rather the threat ofcalamity. It's a brave move by Irem, and one that workswell. This results In a totally different gameplay tempo -one that's more languorous and thoughtful than a lot ofother PlayStation 2 titles.

While death might not come at the hands of a braln-thlrsty zombie, it's still a possibility. Earthquakes arepreceded by a distant, growing rumble, but they can justas likely occur without warning, resulting in either Injuryor death - you need to be on your toes to avoid fallingdebris and reach safe ground. Adding to the tension, youalso need a constant supply of water Sources of drinkingwater, which also serve as save points In the game, arefairly generously positioned but It doesn't pay to takeanything for granted.

The major drawback of the game Is a standardproblem among other survival (horror) games; namelythat some players will Invariably get stuck on one ormore of the game's tasks or puzzles. But, In general, thetasks In SOS; The Final Escape are well signposted, andthough they require a degree of lateral thinking, they'rehardly unfair A more significant issue Is that the gamelacks polish. Though the concept Is solid, the game'sgraphics leave a lot to be desired. They do a good job ofconveying the sense of scale and the eerily desertedatmosphere of Capital Island's streets, but charactermodels aren't very detailed at all, and cut-scenes areuniversally poor.

Equally, the Interface is Incredibly untidy. Yourcharacter feels sluggish, and navigating through menusis hard work thanks to unattractive fonts and unintuitiveinterface design. And the translation from the originalJapanese game Is laughably poor Histrionic voice-acting

and confusing conversations are the order of the dayhere - so unnecessary and so very frustrating.

It's always admirable when a developer dares to dosomething a little different, and Irem has clearly achievedits aim. It's a measure of the game's success that It stillremains enjoyable despite its deficiencies - and thereare a number of nice touches to compensate, even If alot of them are a bit Incongruous for a disaster zone. Atone point, for example, you need to construct a raft, butIf you can find some paint nearby, you can alsocustomise It with your own floral or flame design. Slightlyless frivolous perhaps Is that your character's clothesgradually take on a more dishevelled appearance as youescape one quake after another A nice touch.

Granted, this Is hardly groundbreaking, but allied to awholly original concept It's satisfying stuff. SOS offers agentler-paced alternative to high-octane thrills for themore patient gamer, but has enough nerve-bltlng tensionto keep everybody happy □ David McCarthy

SOS: THE FINAL ESCAPE

Why we'd buy it:- A welcome change from

shooting things- We've aiways wanted to be in ad isas te r mov ie

- i isuteiy pace proves relaxing

Why we'd leave it- it iaci<s visual polish- The controis and menus

are a bit untidy

Graphics Hardly cutting edge, but get the job done S o u n d Tranquil siiences punctuated by distant rumblingGameplayL i fespan

Despite the lack of polish, SOS still shinesand shows that there 's more tovideogames than just shooting stuff. 0 7

OFFlClBt A^EROICT

rrs GETTING HOT IN HERE As any good survivalist knows,keeping close to the ground helps avoid potentially lethal fumi

UFE CYCLE It's not just about avoiding falling buildings,SOS also offers a brief cycling section to enliven proceedings.

□FFICIRL mBGRZINE-UK PlayStation.^ 01

Page 88: Official PS2 Magazine UK issue 30

■ l A N K S A L O TDominate anopponent to win

^this match up.

S n i R W A R S :THE CLX>NE WARSA quality Star Wars gome, or Just onother Jedi mind trick?P U B U S H E R : A C T I V I S I O N

DEMC/LUCASARTSP R I C E ; £ 3 9 . 9 9PWYERS; 1 -2O U T: 7 F E B R U A RYWEB SITE:W W W . L U C A S A R T S . C O M6 0 H Z M O D E : N OS U R R O U N D S O U N D : Y E SWIDESCREEN: YES

■ B A C K S T O R YPandem/c Studios is a beach-based Californian developerthat Is deeply rooted Infuturistic warfare gaming,having created the Battlezoneseries. Pandemic has had topush Itself In the direction ofmech and flight sIm territoryIn order to bring the heavilyarmoured destruction of TheClone Wars to life.

C 2002 LucasArts Entertainment CompanyLLC. C 2002 Lucasfilm Ltd. & TM. All rightsreserved. Used under authorization. LucasArtsand the LucasArts logo are trademarks ofLucasfilm Ltd. Star Wars Boun^ Hunter Is atrademark of Lucas Licensing Ltd.

aV E H I C U L A RA c n v n YBig tanks, droids anda few surprises, too.

Think back to Attack Of The Clones and try toremember what it was that stood out most inyour mind. The slushy, handy-hoidy romancebit? The giadiator-styie arena battle? No, it was

scrotum-faced Yoda going all Bruce Lee wasn't it?Second place though, and much more suitable forgaming purposes, had to be some of the most satisfyingsci-fi battle scenes ever So, rather predictably, carryingon where the last merchandise-doused Star Wars movieleft off, lumbers a battlefield bruiser which takes a littlelicence with its licence.

Rather than the real-time strategy game The CloneWars could so easily have become, this immediatelystruck us as a hovering version of Star Wars: StarfighterInitially, the Campaign missions are a familiar series ofaggressive attacks, escorting transports, timed levels anddefensive missions. The usual array of weaponry, healthpick-ups and power-ups are all present, too. Yourmission objectives help to mop up what's left of theclimactic Geonosis battle from the movie but the gamemoves the story forward and allows the real Clone Warsnarrative to begin.

You take control of either Mace Windu, AnnakinSkywalker or Obi Wan Kenobi (sorry, no Yodal and headthe Republic army as it battles Count Dooku and thenaughty 'Remnant' forces. Deftly subverted by thefrenetic on-screen action, the plot concerns evilpensioner Dooku's search for an ancient Sith weaponwith which he can destroy the Republic. It's up to theJedi to sort it out, apparently by blowing up everythingin sight. Your search for the Sith weapon will lead you toseveral planets including Rhen Var, an icy world wheremost of the more interesting action takes place. Thesnowy environment on this wintry planet is a fineexample of the game's potential for making large-scalewarfare come to life.

Clone Wors isn't Just a simple tank battler; though.You get to control Speeder Bikes, STAPs (flying robots].Walkers, Gunships and even ride strange beasts in theWookie levels. There arealso on-foot missions andwhile this adds variety tothe Jedi gamepiay thethird-person light saber

m HAPPY VAL1£Y Stuck in alarge canyon, these troopsare vulnerable

THE VIDEOGAME MOVES THESTORY FORWARD AND ALLOWSTHE REAL CLONE WARSNARRATIVE TO BEGIN

S T A P

Seen these in the movies? Belt it through the forests onone of them to escape explosions.

M A A R URide a dinosaur with massive guns on its back. Not thebest vehicle, but quite cute.

W A L K E RThe prototype AT-ST is one of the best things In the game.A total powerhouse.

M8 PlayStation.E aFFICIRL mRGRZINE-UK

Page 89: Official PS2 Magazine UK issue 30

REUIELLS1AR WARS: THE CLONE WARI

M I S S I O N j / r " ■■■B S H i l Hg ^ B i E ^ I H R * *■M i s s i o n t y p e s c a n b e ^ ^ 5b r o k e n d o w n i n t o f o u r ^ ^' ^ ' ' ® a t t a c k d e f e n d E S C O R f C H A S E

Recreate the end of Attack Of The Clones In this snowy scene a ship's gone down Transports full of Jedl and turrets are Well, they had to have a speeder bikewith this search and destroy flying and Remnant forces are rushing towards everywhere. Spilt time between clearing section In here. Race after droid patrolsmission. Blow them to smithereens! you. Destroy them ail. the way ahead and partying tank attacks. before they can report back

fights leave much to be desired as there's no realbeat-'em-up element - the engine that's used for tanksis the same one that's applied to people. In fact, one ofthe game's greatest flaws is Its lack of variety, leaving itfeeling clumsy and surprisingly uninspired.

The vehicular action is frenzied and fun, but weencountered minor slow-down when too much ishappening on-screen at once. Despite this, as everythingexplodes around you, you truly feel like you're in amassive ruck in a galaxy far, far away However, It's ashame that the developer hasn't really concentrated ondistinguishing each element - rather than giving youseveral truly addictive styles of gameplay, your attentionis just shifted between the different vehicles

Another problem with The Clone Wars is that, eventhough you can issue basic commands like 'Regroup' or'Attack' to your units la maximum of two) there's no realsense of orchestrating a battle strategy. For all the livelyshooting action, there are still times when the game feelslike 'a few clone scuffles' rather than a full-on warSurprise boss battleships at the end of some levels helpmatters, but there's often no hope of deploying anytactic other than 'keep on dying until something works'.

As the game progresses you'll notice battlesbecoming more drawn out and intense. While it's goodthat Pandemic ups the ante and keeps us on our toes,there's no real progression. Even when, later on, we haveto battle fierce spirits which guard the tomb of a fallenJedl, you simply shoot the ghosts' tombs to kill them. It'smerely a different flavour of the standard attack-and-dodge gameplay that lurks beneath the Star Wars paintjob. With no explorative element we're left followingdirect orders rather than giving them. While there areundoubtedly real high points - the Geonosis and Thulebattle missions, for example - there are also troughs likethe obligatory speeder bike chase to swallow.

Thank Lucas then for the Multiplayer modes. There'sa good variety of one-on-one combat in the variety of

available options, comprising the usual mix of skills fromdeathmatch to defend-the-flag disciplines. Base buildingand defence in the Conquest mode is a particularly nicefeature that sees you controlling outposts and buildingdefensive turrets - it adds an extra element to themissions, but lacks the wow factor of the major battles.The co-op play in Academy mode has you and a frienddefend against waves of enemies, but really only servesto make you think how much better it would have beenif you could play the whole game co-operatively Whatwould be more fun than having a friend help outdefending the rear of a convoy rather than some terribleNPC whining about how they're taking damage and nothelping you at all? Jedl Starfighter allowed you to play allits story missions co-operatively

This game looks great and plays in a satisfyinglydestructive way but, unfortunately. It lacks the depth orsense of command that would give the player somesense of achievement amongst the carnage. While it is abrave battler, Star Wars: The Clone Wars is another in along line of franchise games that impresses, but doesn'tquite deliver on its promise. □ Mark Wyatt

SmR WARS: THE

Why we'd buy ib- Fantastic Stor laser battles- Great looks, instinctive controls- Massive scale and multiple

v/or lds to v is i t

Why we'd leave it- Only offers one style of play- Lack of command and strategy- We wanted to play as Yoda and

slash kneecaps

Graphics Rain, snow and heat effects, plus great explosionsS o u n d Laser blasts and John Barry's rousing score 0 7

Gameplay Samey as hell, but immersive nonetheless 0 G

Life span Solid multiplayer, but the campaign's over too soon 0 6

One for the Star Wars collectors, and agreat batdefield game in its own right.Shallow, but still worth investigation.

SNOW PROBLEMO Protect these transports at all costs.And for God's sake, try not to crash into them.

OFFICIRL mHERZINE-UK PlayStatlon.E 01

Page 90: Official PS2 Magazine UK issue 30

R E U I E I US I L £ N T S C O P E 3

■ B A C K S T O R YFirst appearing as agimmick arcade unit backin 1999, the original SilentScope had a whoppinggreat piastic gun attachedto It. 7)7/s lent the game asatisfying authenticity thatthe PS2 port sorely lacked.Silent Scope 2; FatalJudgement was re/eosedthe following year with theoption of a two-player linkup in arcade and consoleversions, but with minimalchanges to the gameplay

P U B L I S H E R : K O N A M IDEVELOPER; KONAMI 7Y0P R I C E : £ 3 9 . 9 9PLAYERS: 1O U T: N O WWEB SITE:WWW.KONAMnYO.COM/SS360HZ MODE: NOW I D E S C R E E N : N OS U R R O U N D S O U N D : N O

SILENT SCOPE 3Warning: this game could get you a record at the FBI.

m TOP SOGS Missionbriefings are provided bythese guys.

Right, how do we put this sensitively in thelight of recent events... The ability to pick offenemies in videogames from a safe distance- like you can in MGS2, Medal Of Honor, GTA:

Vice City and, of course, the Silent Scope series - isundeniably satisfying It's okay, you're not a psycho, it'sperfectly normal. It's a videogame.

As a flaxen-haired member of the Special OperationsGroup (that's SOG for short) you have to do an awrful lotof shooting - mainly from the tops of buildings, hangingout of helicopters, from the back of moving boats and,in one section of the game, underwater. The SOG'smissions are all motivated by terrorists who insist ontaking over important government buildings and tryingto kill the President, but quite why the terrorists are soriled is unclear

For those of you who are unfamiliar with the concept,there's very little to grasp. You're presented with anon-rails system of movement (similar to that of a lightguntitle] and, at various junctures, you're required to snipetargets that appear in your field of vision. Holding downm allows you to take aim, and letting it go brings up thecrosshairs for pinpoint accuracy In this new, updatedversion, targets aren't restricted to human beings. Insome sections of the game you'll be called upon to hitammunition, barrels of flammable liquid or helicopterrotor blades, it's a vague attempt by the developer towiden the narrow scope of the series.

Siient Scope 3 is actually two separate games in one.The first is identical to the arcade game Siient Scope Exand follows a branching story line. The player decideswhich route to take and this culminates in a finalshowdown infiltrating the terrorists' base on an oil rigThe showpiece for each stage is the 'boss' characterThey're the most emban-assingly rubbish crims you'llever meet Take the bare-chested Russian ivankov for

example. "My muscles are as hard as steel," he rasps,looking for ail the worid like a fat Pat Roach.

The second game - Silent Scope 3 proper - is similar,but on completing the first mission you can chose whichof the remaining six sections to play through, each withits own difficulty rating Unsurprisingly the wholeexperience feels rather familiar - aim, fire, causepremature death, move on to next target. The game looksunfinished, too - menu screens are basic and the game'sintroductory cut-scenes are part:iculariy low-rent with theSOG operatives uttering the same old military spiel beforeeach mission, it'll wind you up no end.

if we're to believe the insight Silent Scope 3 gives usof a sniper's lot, it's a cold, soulless existence devoid ofany kind of reward bar a bloodied corpse viewed througha telescopic lens. This was once a sordid arcade blast,but with the sniper weapon now featuring in every otherPS2 combat title - and being used a lot better than it ishere - we can't help but feel that one-weapon games arebecoming outdated, □ George Walter

s i L B h r r

Why we'd buy it- To gorge on the sight of bloodand sha t te red bone

- Its a tried and tested Ibnnula- We dent own eittier of the

ottier games In the series

Why we'd leave it- Shooting people Is cruela n d b a r b a r i c

- Looking very dated- Repetitve and short-lived

Graphics Marginally better ttian the previous InstalmentS o u n d Inappropriate synth pop and gun cracks

Below standard. WeVe defended it for fer too longL i fespan Vbu can complete it in a few hour^

When arcade games were better thanconsole games we were happy to havethis. Now it's just substandard. 0 5

V E R D I C T

SURELY THEY^ JUST STUCK A [3New gameplay skews add 'depth' to SS3. You now have to

' O N n ?actually think a little bit before firing your weapon.

090 PlayStation.^ OFFICIRL mRGRZINE-UK

Page 91: Official PS2 Magazine UK issue 30

Finally, a cordless controller worthy of your attention.Every gamer has yearned for the freedom of a cordless controller. But there's neverbeen one worthy of commitment...until now. The Logitech® Cordless Controller forPlayStation® or PlayStation®2 works flawlessly from up to 20 feet away, pointing inany direction. It's the only cordless controller licensed by Sony ComputerEntertainment Europe. And it's the one controller you'll find impossible to put down.

Licensed by Sony Computer Entertainment Europe. @0<8>0, , TiayStation- and TS one' are registered trademarks of Sony Computer Entertainment Inc. © 2002 Logitech,All rights reserved. Logitech, the Logitech logo, and other Logitech marks are owned by Logitech and nfiay be registered. All other trademails are the property of their respective owners.

Page 92: Official PS2 Magazine UK issue 30

i■ BIKER GROVE Take to the airon a bike in Konami's blistering,if somewhat erratic shooter.

? M

m

c o n n t A :SHATTERED SOLDIERElderly shoot-'em-up makes an exhausting journey to PS2.P U B U S H E R ; K O N A M IDEVELOPER: KONAMI TYOP R I C E ; £ 3 9 . 9 9PLAYERS: 1-2O U T: N O WW E B S I T E : W W W. K O N A M I . C O . U K6 0 H Z M O D E : Y E SS U R R O U N D S O U N D : N OW I D E S C R E E N ; N O

■ B A C K S T O R YKonam/'s Contra series beganback in 1988 on the NES. Sincethen there have been over 20iterations on every format fmmGame Boy to PSone. AlthoughContra 111: Al ien Wars is oftencited as the best in the series,it hasn't stood the test of timea l l t ha t we l l .

We V 1991. We V it because it was the goldenV age of home console games. The era when

the SNES and MegaDrive ruled the livingroom and when every game was genre

defining and original. Bollocks. Our nostalgia-lovinggeneration forgets one thing about games from thisperiod: they were good because we played them throughthe filter of youthful exuberance and because we knewno better Sometimes it should stay that way Giving oldclassics a makeover is akin to digital necrophilia. It'scertainly the case with Konami's attempt to resurrect itsonce respected Contra brand.

it's been ten long years since the last pnDper Contragame iContra III: The Alien Wars} was released on theSNES and we were hoping that KonamI might have donesomething a bit special with the franchise for this128-bit version. After all, Capcom successfully broughtGhosts'N Goblins kicking and screaming Into the 21stCentury with its excellent Maximo, so we thought it wassafe enough to have hopes for Contra: Shattered SoldierUnfortunately, the developer decided to stick to the rigid

formula of the 2D side-scrolling shooter - resulting in agame that feels both dated and shallow.

Now, the first thing we have to get clear is that thisisnt a tirade against 2D games. There have been somedecent 2D games on PS2 in the past (think Capcom VsSNK 2 or Guilty Gear X) and that perspective can stilloffer different gameplaying experiences. Yet, sadly, thebalance in Contra: Shattered Soldier is poorly judgedand there are too many annoyances that get in the wayof overall enjoyment.

The Contra games have always demanded lightning-fast reflexes and quick thinking from the player, and thisPS2 version is no different. However; the main flaw withthis kind of old-skool design is that you die, and dierepeatedly It's impossible to get through a section ofthe game, never mind a level, on your first attemptwithout losing all your lives and going right back to thebeginning. Misguided retro-heads will try to convinceyou that this is what separates the hardcore from thecasual gamer But let's face it, memory test gaming isn'thardcore, it's just irritating

1 P Z 0 1

■ GO BAUJSnc You caneven cling on to missilesto defeat the big bosses.

R N I S H H I M !Who's the daddy?

. -

The bigger they ate, the harter they fall. Each boss hasan Achilles heel. Shoot this mechanical freak on itscentral power crystals to drain Its energy.

1 ^But watch out for fts fearsome appendages. Vtou will alsoneed to concentrate Are on these side guns to ensureyou get some time to shoot its weak spot

Jumping over bullets whiie firing is also a good tactic forsuccess here. Keep plugging away and you'll eventuallyt>e greeted with the site of Its explosive destruction.

092 PlayStation,E OFFICIRL mRliRZINE-UK

Page 93: Official PS2 Magazine UK issue 30

TTre Contra weapont r i u m v i r a t e .

REUIEUUCOI^TKA: SHATTERED SOLDIE f

Hit Ratft

A u t o m a t i c M a c h i n e G u nThis Witt be the weapon youuse most it Is vei^atile, fastand deals with mostenemies, Chatge up a shotand you will unleash a sprayof bullets across the screen.

OLD FLAME Use the flame thrower on organic creatures.

F l a m e T h r o w e rGreat for attacldng flyingcreatures and enemies withshields. Its range Is short soyou'll find you use it leastout of all the weapons, ■■■

G r e n a d e L a u n c h e rl^werful but slower thanthe automatic machine gun.Charge It up and you'll fires e v e r a l m i s s i l e s I n t o o n e

target Great for some of theboss battles.

SLEDGING The snow levels may look picturesquebut the enemies are unfair and unremitting.

FIRESIARTER If you keep plugging away at certainvehicles they will explode and take out your foes.

HALITOSIS Donl get too close to this dragon'sbreath, it hasnt used Usterine for thousands of years.

T H O S E W H O W E R E G O O D ATR E M E M B E R I N G T H E I R T I M E STABLES WILL THRIVE IN THESEB U L L E T- S T R E W N C O N D I T I O N S

Konami has relieved a littlefrustration by giving the playerthe option to begin on anyone of four levels: Train,Fortress, City and Sea-bed.

Unfortunately, all four levels must be completed beforeothers are unlocked. Fact is, the Contra formula hasn'tstood the test of time. Levels consist of shooting severalkamikaze enemies before you encounter a mini boss.Find its Achilles heel, destroy it, then take on another setof kamikaze enemies before confronting another boss,and so on. It's fast and furious, but hardly enthralling.

Some tactical nuance is added by allow/ing yourwarrior to swap between three types of weapon: anautomatic machine gun, a grenade launcher and a flamethrower - ra can be used to lock your weapon intofiring angles to concentrate your bullets on one area.You can also tap and hold the @ button to charge upa special attack which differs depending on the weaponyou're using However, in the midst of the frantic battles,this often proves unworkable.

SOLDIER OF MISFORTUNESuch decision making could have made ShatteredSoldier a bit special, but there are too many peripheralannoyances to spoil the action. Lasers will suddenly flairup into fireballs engulfing your hero, or a grenade willcome out of nowhere to kill you without warning Whilethe heart-pounding action can verge on the exciting,there are too many moments that insist on trial-and-error gaming. You simply can't play through the gamerelying on quick reflexes and intuition. Success dependson nothing more than good memory skills. Those whowere good at remembering their times tables willprobably thrive in these harsh bullet-strewn conditions.

The balance is all wrong, too. Play through the gameon the Normal setting and you get three lives and three

continues. But play through on Easy and you get 99continues! There's no midway point, no happy medium.Those who persevere will also find the experience shortlived. Once you've memorised the attack patterns of theenemies on each level, you will get through the gamein a long weekend. It's hardly much of a return for your£ 4 0 i n v e s t m e n t .

On a more positive note. Contra: Shattered Soldierdoes have a two-player Co-operative mode that is a lotof fun. With double the firepower the game feels a lotfairer and much more balanced. It's almost as if Konamioriginally designed the game to be played by two people.Watching as the mighty bosses disappear into giant ballsof flame can be very satisfying, and even more so whenyou achieve your goal with the assistance of a friend.

As a budget release this would be recommended,especially for those of you who hanker after some old-skool shoot-'em-up action. But Contra: Shattered Soldierpales into insignificance next to the magnificence ofmore comprehensive titles like TimeSplitters 2 andGTA: Vice City. □ Mark Walbank

CONTRA: SHATTBtED

Why we'd buy it- To keep misty-eyed retro-heads

happy- Splendid Two-player mode- Humungous bosses

Graphics Distinctive style. Excellent explosionsS o u n d

GameptoyL i fespan

Why we'd leave it- Proves how tired old fomiats

c a n b e- Crushingly unfair in places- Not worth £40

Some good eifects but nothing inspiringIncessant, repetitive gamingA long weekend for the dedicated

An ageing formula that was never goingto compete with the big boys. ShatteredSoldier is surviving on past glories. 0 5

OFFID^UEROICT

□FFICIRL rriRERZINE-UK PlayStation.E 09;

Page 94: Official PS2 Magazine UK issue 30

R E I J I E I UW I L D A R M S 3

50:h-:? '37^ 61^

■ B A C K S T O R YFirst released on PSone in1998, Wild Arms was largelyacclaimed by RPG fanaticswho Instantly took to itsfamiliar battle system andengaging puzzles havingcompleted FFVII a fewm o n t h s e a r l i e r I t n e v e r

enjoyed the global successof Square's all-conqueringopus, but many fans saw Itas a close second.

WEIRD WEST Allff ^ hell breaks loose...

PUBLISHER: UBt SOFTD E V E L O P E R : M E D I A V I S I O N / S C E IP R I C E : £ 3 9 . 9 9PLAYERS: 1O U T: N O WW E B S I T E : W W W . U B I . C O M / U K /G A M E S / W I L D A R M 5 3 P S 2 /6 0 H 2 M O D E : N OW I D E S C R E E N : N OS U R R O U N D S O U N D : N O

W ILD ARMS 3The most unconvincing Western since Back To The Future

Final Fantasy may be one of the mostsuccessful game brands in the history ofRPGs, but with its success comes a curse.You see, in attempting to better it, other RPGs

have to emuiate it to an extent in order to seduce FFsdevoted subjects. And, for the most part, that cloningprocess extends to that bloody awrful turn-based combatsystem which shuns the use of lightning reflexes andspontaneous decision making in favour of 'polite'pummelling whereby you take it in turns with your enemyto dish out devastation. Wild Arms 3 is guilty of imposingsuch rage restrictions and plenty more crimes besides.

In keeping with the 'drifter' theme of earlier games(nomad warriors who go about gathering treasure, helpingor hindering others they encounter) WA3 sets it against abizarre Wild West backdrop. The game begins on a trainwhich is transporting a heavily guarded mystety object.Four very different warriors are suddenly brought togetheras they pounce on this object in unison (only to discoverthat it has already been stolen by a fifth party). Each ofthe four characters have very different backgrounds andthe first part of the game involves playing through aprologue mission for each one. It's an effective means oflearning their motives and testing their prowess on theturn-based battle fields before the game proper kicks offin lavish, Hollywood Western style as the party of fourembark on a quest to retrieve the object. Sadly though,the story line - arguably the most important aspect ofany RPG - is thinner than cigarette paper and never evenremotely threatens to captivate. It simply plods along,forgets itself, goes off on a tangent and then returns,dazed and confused.

Aside from the rotten battle system, other nafffeatures of the previous games make an unwelcomereturn, like the pointless 'searching' for towns. When

you're out on the plains, roaming around for places to go,you dont just see a town and go there. No, instead youhave to repeatedly press @ to emit search waves tocause previously invisible locations to suddenly grow outof the ground. Utterly pointless.

Hijacking the current, eel-shaded wagon trail. WildArms 3's look is bold, bright and trendy although if yousquint through the intentionally jagged lines and DameBarbara Cartland colour palette, you'll notice littledistinction between this and past Wild Arms gamesbeyond the apparent panache. And sadly, the same goesfor pretty much everything else.

For its crimes though. Wild Amis 3 does get someelements right - like the ability to save at any time andthe way in which you can opt to skip some of themundane, randomly generated battles - but the wholeexperience is largely forgettable. This RPG requires thesacrifice of a lot of time and it's Just not worth the effort.Not wild, but 'armless enough. Ha... oh. □ Ryan Butt

A R M S 3

why we'd buy it- We ttiink dragons in the WiidWest is a great idea

- it's iBftestiingiy easy to get into- "Ocls all ttie RPG boxes

Graptics Pretty cel-stiades, but many locations are over-usedS o u n d

Gameplay

Why we'd leave it- Tum-based fighting is the workof the devil

- Ttie story line is less believablethan Jeffrey Archer

- Not fit to lick fFJfs Blltzballs

Disappointing TTie tempo Is fine but it lacks qualityFmstratngly repetitive battles and not much else

Life span I A long and winding road you wont want to treadUnless you enjoy really long films devoidof a plausible plot, we doubt you'll gowi ld over th is one.

Q F F i a ^ g E R O I C T

B AT T L ES T A T I O N ST h m - b o s e d b a t t l esystems tend to becomplicated affairs thatonly speccy types withstrange-shaped dicec a n u n d e r s t a n d . B u tWild Arms 3's system isrefreshingly easy to getinto. Once you're lockedin combat, you havefive options. Here'swhat they do.

FORCE ABIUTY Special powerswhich are fuelled by Force PointsiFPsJ accumulated In the cun^ntbattle. These can bolster yourattack power or summonGuardians to unleash magic.

ITEMS You can quickly accessitems, such as healing aids, thatwill help you out In the midst ofbattle. Using somethingconstitutes your turn, though.

ARCANA This is' your magic. Byinvoking Mediums Itheysupposedly dwell in all livingthings) you can summon theirskills at any time provided you

GUARD Used to reduce damagefrom enemy attacks (if one ofyour party is close to death) andalso as an opportunity to reloadyour weapon. Again, this

have enough FPs to cover the bill! constitutes a turn.

SHOOT Simple really - fire yourweapon at the designated targetWhen your bullets run out youwill continue fighting with yourfists, unless you opt to 'Guard'

094 PlayStatlon.P aFFICIRL mRGRZINE-UK

Page 95: Official PS2 Magazine UK issue 30

REUIELUHOT WHEELS VELOCTTY X/4X4 EVO 2

HOT WHEELS VELOCfTY XIt may be hot, but it's not ready to trot.

As popular as Hot Wheels may be in theplayground at the moment, Velocity X onlyoffers lukewarm appeal. As predictable andtepid as a Westlife ballad, you'll find no

surprises here. The usual arcade-style quick-fixmultiplayer rubs tyres with a solo Adventure mode whichhas you racing around a crude, futuristic metropolis insearch of ever more garish pick-ups and unlockablecars. However in this demanding post-GTA world, simpleracing just isn't enough. Which is why Beyond Dreamshas endeavoured to crank up the funometer with anarsenal of weaponry, a selection of stunts and a garagefull of cars that wouldn't look that out of place onSouthend sea front.

Success in the main game modes will earn youmore cars, tracks and weapons, which can then beused in both the single-player game and the game's twomultiplayer modes. Despite the interesting physics(driving up walls, etc) and aforementioned goodies.

Velocity X is a moribund affair, as violently average as aVa u x h a l l N o v a .

Of course, that's not always a bad thing - lots ofpeople we know own Vauxhall Novas - but you'reunlikely to see much action behind the wheel of one. Ifyou're the kind of person who rates Ferraris above Fords,or Driver above Driven, you won't want to get into THQ'snew set of wheels. Be they hot or not. □ Cat Channon

GraphicsS o u n d

GameplayLife span

Ve/oc(^X is worth apunt, but only i f canpick It up cheap in theJanuary sales.

QFFlDByUERDICT

m C R O S S C O U N T R Y 4 x 4Evo 2's tracks are huge andcan feel a little long-winded.

^ ■ THE HILLS ARE AUVE...jg. With the sound of, er, trucks. t " I■ f i o m , V '

■ THE GRATING WIDE OPENIronically, the game would bebetter for being less open.

) 4X4 EVO 2Hold on to your mudflaps, we're going off-rood.

P U B L I S H E R ; B A M !E h f T E R l A J N M E N TDEVELOPER; TERMINAL REAL ITYP R I C E : £ 1 9 . 9 9PLAYERS; 1-2O U T; N O WWEB SITE;W W W . 4 X 4 E V 0 L U T 1 0 N . C O M6 0 H Z M O D E : N OW I D E S C R E E N ; N OS U R R O U N D S O U N D : N O

Somewhere out there, in a place they call thecountry', people don't Just use bull barreinforced 4x4 behemoths to take the kids toschool or to nip off to Waitrose for luxury

bombay mix. In 'the country' they actually tear-arse overhills and through rivers in their monster vehicles. Yknow,actually go 'off-road'.

4x4 Evo 2 is a racing game for these types, and foranyone who thinks a track is only a suggested route tovictory. The game features over 150 off-road vehiclesfrom nine American and Japanese manufacturersincluding Dodge, Jeep, Toyota and Chevrolet. Cash wonduring races can be used to buy a bigger 4x4 orupgrade your chunky monster with a wealth ofperformance-enhancing parts. And once you've got yourvehicle kitted out, there's no shortage of places to try outyour off-road skills. Aside from Time AttacK Quick Raceand Free Roam modes you'll find 56 separatechampionships to tackle on 40 courses worldwide. Thereis, to put it another way a hell of a lot of off-road actionto steam through.

But will you want to bother? Alas, handling issurprisingly woolly and light. Narrow race checkpointsmake off-road corner-cutting a frustrating gamble ratherthan a source of pleasure. And call us fickle but 4x4s Jusaren't very attractive, so the incentive to get the cash fora top-of-the-range GMC flatbed isn't really that great.There certainly are worse racing games out there, and at£20 you do get a lot of substance for your money, butultimately, 4x4 Evo 2 is scuppered by a lack of spark inthose gameplay plugs. □ Paul FItzpatrick

Why we'd buy it- We're hardcore 4x4 car fans

■ l i . ' J - J . t ' .M BE

Why we'd leave it- We like more thrills with our

racing games

Off-road racing that lacksva-va-voom. Pletity offea tu res bu t th r i l l s a ren ton the l i s t

□FFICIHL mRBRZINE-UK PlayStation.E 091

Page 96: Official PS2 Magazine UK issue 30

REV; iELUL£GENDS OF WRESTUNG I I

m HULK-A-HERO Lucozade>huedHulk puts the cod liver oil to use.

GRUrfT "You're supposed to...nngh... be... oww... pretending!"

P U B U S H E R : A C C L A I MD E V E L O P E R : A C C W I MP R I C E ; £ 3 4 . 9 9PLAYERS: 1-2O U T: 7 F E B R U A RYWEB SITE:W W W . L £ G E N D S O FW R E S T U N G 2 . C O M60HZ MODE: YESW i D E S C R E E N : N OS U R R O U N D S O U N D : N O

m B A C K S T O R YReleased a year on fromthe original Legends OfWrestling, Acclaim's newhall-of-iame wrestlinggame offers more old-t i m e r s t h a n e v e r t o c h o o s efrom. But Is that enough tokeep the fans cheering?

LEGENDS OFWRESTUNG I ITime to see the Big Daddy vs Giant Haystacks showdown again.

Pick any wrestler you can remember whoappeared on kiddies' luncliboxes in theNineties and chances are, they're in this game.Legends Of Wrestling It is buiit on the premise

that you don't have to hark back to Giant Haystacks for asiice of wrestiing nostalgia. With 65 grappling greats likeHulk Hogan, Andre The Giant and Legion Of Doom you'llbe spoilt for choice. Choose wisely though, and consultsomebody with wrestling knowledge - Acclaim hasn't justincluded the ones your Mum would recognise.

Anybody who's been following wrestling since thedays before its Sky One prime time slot will be familiarwith featured Eighties stars like Bruno Sammartino andSuperstar Billy Graham. There are so many antiques onthe roster you half expect David Dickenson to appear in asub-game. You won't find another box-'em-up so stuffedwith vintage bruisers without dusting off your SNES. But

this time, your choice of brawler shapesmore than Just the colour of his trunks.

The wrestlers in LOWII have been givenmore than a passing nod to their physical

traits: Andre The Giant stomps realisticallyaround the ring while Rowdy Roddy Piper hops

from rope to rope. Each fighter has his ownsignature entrance, taunts and moves, while astructured, story-led Career mode reflectswrestling's soap-opera grudges and feuds.

The Career mode accurately reflects the wayAmerican Wrestling was divided up in the mid-Eighties. You can legdrop your way through theWWF (Northeast], AWA (Midwest] and Mid-AtlanticWrestling (Southeast]. It's all very exciting butLegends Of Wrestling II takes it for granted that you

actually care about these things. Yes, it is a greatwrestling retrospective, but it's not the greatest gameever to step into the ring

There's a wealth of wrestlers, but not a tremendousamount of moves. Most fighters share pretty similargrappling moves, twist-your-arm submission holds andfinishers. Another gripe is frustrating load times - youhave to wait between your grand entrance and the actualmatch while the characters themselves have a cartoonlike quality akin to the WWF figures of the early Nineties,but at least (unusually for a wrestling game] they bleedand take noticeable damage to the face.

Another frustration lies in the inability to cue up yourmoves. You have to wait for the appropriate animationbefore your button bashes will have any effect, making itimpossible for you to chain moves together in advance.There's also a noticeable delay between hitting a buttonand dishing out pain - the gameplay feels about asresponsive as Yokozuna after a mug of Horiicks.

If you're more RAW than Wrestlemania II, thenLegends of Wrestling ii probably isnt for you. But if youreckon wrestling is due a retrospective tip of the hat, thisis well worth considering □ Ian Harris

W R E S f U N G H

why we'd buy it- Wrestling nostalga- Dozens of prize fighters- Big Daddy vs WW0

GraphicsS o u n d

GameplayL i fespan

Why we'd leave it- Slows down wWi several players- Better wrestling games available- Characters look plastic

2D crov»d and action-figure charactersOnginai entrance music and nu-skooi metalCage, ladder and blood actionLots of wrestlets and plenty of places to take 'em

Nostalgia aside, there are better wrestlinggames out there, WWE SmackDown! ShutYbur Mouth puts this firmly in its place.

V E R D I C T

096 PlayStation.E DFFICIRL ITIRERZINE-UK

G E T T O IGRIPS WTTHA LEGEND F|Legends Of WrestlingII uses a similar [[|grappling system toA c c l a i m ' s W W FWarzone titles. 1There's still no nippletwisting though. |

4 / 4 - V

During a struggle, the paceslows down a little and yourcontrols are hijacked by asystem of sliding meters.You must stop them at ttier i g h t p l a c e , U

i E - n «You can reverse moves thatare performed on you - atrick that's almost entire^;down to rudimentary timingrather than skill. |

Page 97: Official PS2 Magazine UK issue 30

3 ^ 2 2 ' - ' '

G R A N D P R I X C H A L U E N G E

)iO /|Hk/m

GRAND PRIX CHALLENGEIn a saturated market this has got no chance of pole position.

As Formula One declines into over-negulatedpredictability, it seems that the only way you'relikely to see a remotely interesting race is viayour PS2. Long gone are the heydays of high

speed crashes, reckless overtaking and anything but aFerrari finish. Thank God for consoles and the ability toturn a parade lap into a physics-defying, 20-car pile-up.

This latest FIA-licensed offering, developed byInfogrames' Melbourne House (of Le Mans 24 Hoursfame), certainly looks as glamorous as the real thing,with a gorgeously glossy graphical grid. There are enoughset-up and race options to keep even the most ardent ofF1 fans happy too, all of which are easily accessible viainteractive pit-stops which let you make last-minutetwfeaks mid-race.

Grand Prix Challenge is certainly worthy of itslicence, but sadly lets itself down with dodgy handlingthat veers between over-sensitivity and slu^ishness.Despite some superior Ai and an options grandstandpacked to capacity with difficulty settings, car tweaksand game modes, the handling limits your interest -

even managing to overshadow the wholly unsuitableguitar soundtrack that accompanies races.

Qualifying, warm-up and practice races are laudableinclusions, but are liable to be overlooked by the needfor some instant action, and even then, the most famouscourses (such as Monaco] are locked at first GPC isn'tthe pits, but anyone expecting the epitome of formulafun would be wise to exhaust other options first. Trylooking elsewhere for your high-speed thrills (except TVon a Sunday afternoon). □ Cat Channon

CHAL1ENK3E

Why we'd buy it- Ifs far more interesting thanthe real thing

Why we'd leave it- inddiy handling and

average action

^ GPC offers a huge variety3 of race and set-up options I3 in a nice-looking package, f

Pily about the handling.

OFFlORyUEROICT

LAP OF LUXURY Good-looking arcade action, butthere are better optionsout there.

Compatible withSONY PLAYSTATION 2

Can be used with all current andupcoming PlayStation 2 racing titles

RaceStat lon .This deluxe racing simulatori s des igned by a rac ingd r i v e r , a n d m a d e f r o m t h ehighest quality components,including FIA approved seatand Logitech Force FeedbackSteering Wheel.

RaceStation. £340*^(Also available without wheel and pedals) |

• Subject to VAT and £15 P+P (UK Only)

O r d e r D i r e c t o n ,

0 1 2 4 5 3 5 1 0 0 3Or Buy Online:

W W W . R A C E S T A T I O N . N E T

THE RACE OF YOUR LIFE

RaceSta t ion®

SALA GAMING LTD • UNITS 46-47 • VIADUQ ROA|C H E L M S F O R D - E S S E X - C M I 1 T 1

Page 98: Official PS2 Magazine UK issue 30

R E U I E U JDISNEVS DONALD DUCK PK/MASTER RALLYE

0 .1 %

QUACKING UP Donaldadds nothing new to theplatform stable.

PU8USHER: UB I SOFTDEVELOi^R: Ua SOFTP R I C E . £ 1 9 . 9 9P L AY E R S : !O U T N O WW E B S U EW W W . U B i S O F T. C O . U K6C'H2 MODE: NOW I D E S C R E E N ; N OSURROUND SOUND NO

%

CEL REPUCAnON Tt iesimilarities to Sly Raccoonare uncanny.

DiSNETS DONALD DUCK PKGet the orange souce ready, this duck's ripe for plucking.

If Mickey is the Gary Lineker of the Disneybunch (dull, strange ears] Donald Is the VinnieJones (vicious streaK uncontrollable temper).And here In Donald Duck PK we see the

world's most famous webbed bird saving the world froma nefarious alien race called the Evnanians How? Byleaping around a bunch of eel-shaded sci-fi platformsshooting aliens and rescuing the scientists they've takenhostage. He's guided by a supercomputer called One,who also supplies various gadgets to help you out.

There are six scientists to rescue on each level. Whenyou find a room containing one, a countdown starts. If itreaches zero, they're whisked back to the Evronlanmothership, forcing you to retum. This won't happenmuch as the levels are way too easy. There are only a fewdifferent enemies in the game, and their attack patternsare far too predictable. You'll breeze through in no time

However, there are some nice stealthy touches as youcreep around searchlights with the odd top-comercamera angle. It's hardly Metal Gear Solid 2, but still

pretty cool for Disney And although we're fast tiring oflazy eel-shaded graphics, PK does at least look the part.

You could argue that this game is really aimed atyounger kids, and is therefore supposed to demonstratesimple, forgiving gameplay, but this really is about assimple as it gets. Yet it's the tots who will be most upsetby the game's other glaring fault - that Donald Ducksounds nothing like, well, Donald Duck. Not all it'squacked up to be? Cheers. □ Stuart Dredge

RANGE ROVING 14x4s handle like they'resitting on air pockets.

MASTO RALLYEFar from a master of its art.

The real Master Rallye is a gruelling 5,000kmV Jaunt from Paris to Moscow but doomed to

remain far less famous than the morefeUlH prestigious Paris-Dakar rally. Unfortunately thisPS2 adaptation isn't likely to change anything There arebetter rally games everywhere, for fans of the sport. WRClooks much nicer; Colin McRae handles much better, andthat's pretty much the end of the stoty as far as MasterRallye's chances go.

Not that the game is all that bad. It's just that it's asuninspiring as you'd expect any rally game with floatyphysics and stop-dead collision detection to be. Wrap thecar around a trackside object and you'll have to stick it Inreverse, which would be realistic If it wasn't for the lack ofvisible damage. Instead of deformable cars, the designershave gone for a set of indicators that turn red as thevehicle approaches its date with the scrapheap.

Under the hood, the usual bunch of tweakablesettings await anyone prepared to mess with preset gearratios and so on, while the split-screen two-player option

GraphicsS o u n d

GameplayLife span

More rallying, with^ nothing to make it stand

out from the massedranks of the competition.

OFFlDRy VERDICT

PLAYING CATCH-UP Make a minor errorJ the opposition leave you standing.

game is a good inclusion. There's also freedom to takeshort cuts, although in most areas this amounts to cuttingcorners rather than devising new routes. The tracks arewider than they need to be, so it's possible to weaveabout a bit and drive on the grass If you dare. However,intentionally or otherwise, leaving the track at certainpoints can result in your car becoming trapped behind awall half a mile down the naad. Which probably wouldn'thappen to a driver in the real race. □ Martin KItts

P U B L I S H E R : M I C R O I D SDEVELOPER: STEEL MONKEYSP R I C E : £ 2 9 . 9 9PLAYERS: 1-2O U T: N O WWEB SITE:W W W . M A S T E R - R A L L Y E . C O M6 0 H Z M O D E : N OW I D E S C R E E N : N OS U R R O U N D S O U N D : N OPERIPHERALS;S T E E R I N G W H E E L

DAMAGE UMITKnON You 'dthink this would hurt your vehicle,but the paintwork stays intact.

098 Play5tation.E QFFICIRL mRGRZINE-UK

Page 99: Official PS2 Magazine UK issue 30

9 PLAYABLf DEMOSIDNLY ON OUR EXCLUSIVE DISC

E x c l u s i v e ! t h e E lTonyHawk s Amappedsolution'.

STARTS HERE'"S'SS'.'SSJSi'S

r o m i s e :e only place for PSone news, previewnd in-depth reviews. Unlike other magur PSones and make sure you suck e\gaming juice from yours!

ON SALE NOW!

Page 100: Official PS2 Magazine UK issue 30

R E U I E l i lTTIE SIMPSONS: SKATIBOARDING

■ GET TRICKYOIlie off the rampfor combo tr icks.

OlfieTo Late KickfKpC o m b o !

K r u s t y t h e ^C l o w n

■ SKATER BOyChoose from Homer,Bart, Ktusty, Otto and

/ e v e n P r o f e s s o r F r i n k

) w n | M IG r a b t M l

G r i n d s H

& Back Ac<cpt Placer I

PUBL ISHER: EADEVELOPER: FOXI N T E R A C n V EP R I C E : £ 2 9 . 9 9PLAYERS: 1-2O U T: N O WW E B S f T E : W W W. E A . C O M6 0 H Z M O D E : N OW I D E S C R E E N ; N OS U R R O U N D S O U N D : N O

■ B A C K S T O R YThe Simpsons Is a brand Insearch of a game to do Itjustice So far, FoxInteractive has cranked outa Crazy Taxi driving gamefrhe Simpsons: Road RageJand a WWE-sty/e grappler[The Simpsons: WrestiingJ.We can only hope thatt h e r e i s n o r o o m f o r

Splinter Simpsons, ProEvolution Simpsons or andGod forbid, the InevitableSimpsons platfonver...

THE SIMPSONS:SKATEBOARDINGThe Simpsons. Is there anything that they can't do?

With a huge, global brand like The Simpsons,20th Century Fox would be foolish not to turnIt Into a videogame. But what kind of game?Think, Homer, think... "OK, brain. You don't like

me, and I don't like you, but let's get through this thingand then I can continue killing you with beer." Come onbrain... Hang on a minute. It's obvious! Why not makeevery type of game? "I am so smart! S-M-R-T..."Later,somewhere in the Fox Interactive factory, Professor FrInkfires up the giant Gameblender 3000 and fishes aroundfor an Ingredient. Ttie Simpsons and... and...

Skateboarding It's an obvious brand extension. BartSimpson Is synonymous with a skateboard after all.

So having whisked the Springfield five togetherwith Crazy Taxi [The Simpsons: Road Roge] andwith faked fighting (The Simpsons: WrestlingI, The

Simpsons: SI<ateboairling takes Homer, Bart, ChiefWiggum et al Into the land of Tony Hawk So should

you expect a shallow Imitation of THPS4, with a ramp-llttered Springfield, all-too-slmpllstic gameplay andchunky graphics? Frankly, yes. The hook is the belovedFox cartoon, not a decent skateboarding title.

Boarding regulars will recognise the features. Thereare two main game modes: Tour and Multlplayer Initially,only Homer, Bart, Lisa and Marge are available asplayable characters. Springfield residents (Chief Wiggum,Professor FrInk, Krusty The Clown, Nelson and Otto]become unlocked as you progress. Each character Israted in five skill categories: speed, turns, Jumps, grabsand grinds. Pull off tricks, earn cash, then spend It In avirtual shop in order to improve these stats.

In the Tour mode, there are several sub-options. ASkillz School tutorial will help newcomers get to gripswith the controls (easy-to-grasp, but sluggish) and Is spilt

Into a series of challenges. In Timed Trick Contests youcompete against the clock to pack In as many big point-scoring moves as possible. The main mode, however. Isthe Skatefest - ten sprawling levels of skating actionranging from Burns' Mansion to Itchy & Scratchy Land.Each one plays host to various objectives which must becompleted before you can advance. Veteran boarders willknow the drill: collect letters to complete a word, grabspinning bonuses within a time limit, all while nose-grinding tall-grabbing and Seo'-fllpping

Featuring digitised quips and thnswaway linesappropriate to the character you've chosen. TheSimpsons: SI(ateboarding certainly punches all the rightfan buttons. But there Is some poor collision and lipdetection, disappointing level design and none of thesmooth feel of a dedicated boarding title. To Fox, we echoHomer's own words: 'You tried your best and you failedmiserably. The lesson Is, never try." □ Dean Evans

EYE ONSPRINGRELOThe game's Tourm o d e o f f e r s t h ec h a n c e t o s k a t ea r o u n d t e n d i f f e r e n tareas. "Springfield,Springfield it's ahelluva town, theschoolyard's upand the shoppingm a l l ' s d o w n . . . "

The game kicks off atSpringfield Elementarywith sarcastic Ibutgrammatically cornectlcommentaiy provided byPrincipal Seymour SkinnerCatch the truant kids andtest your tricking skills intimed points tests.

S K A I E B O A r a X N G

Why we'd buy it- We just cant ^ enough ofthe yellow devils

-Captures the feel of thecar toon. Jus t

Why we'd leave it- Poor quality, fmstratjng skating- Limited gameplay- Slu^sh controls and rather

chunky 3D

Graphics R e m i n i s c e n t of ttie bulbous visuals of Homer3S o u n d Good Simps ons voice-overs, but a bit repetitiveGameplay Simplistic Tc nv Hawk's boatding with poorer controlsLife span Ten huge ie\ els, hidden boards and skatersA game that may lureand skateboarding farcoated ramp-jumpIng

in both SimpsonsIS with its cartoon- H WA, Donl be fooled.

As your boarding improves,the ievels become harder.The basic gameplay -chase characters, coliectletters to fonn a word,find a certain number ofobjects - remains constant,but the grinding jumping,flipping opportunitiesrequire more skiii.

□FF lC lBL jgERDICT

100 PlayStation.E OFFICIRL fllRGRZINE-UK

Page 101: Official PS2 Magazine UK issue 30

GO GO GOLF/TOKYO ROAD RAG

n■ H A N D Y M N T SPress the ® to hitthe ball. Really?

DECISION TIMESlightly left, slightly right, orstraight down the middle?

P U B U S H E R : M I D A SD E V E L O P E R : M A G I C A LC O M P A N Y L T DP R I C E : £ 1 9 . 9 9PLAYERS: 1-4O U T: N O WWEB SITE:

6 0 H Z M O D E : N OW I D E S C R E E N : N OSURROUND SOUND: NO

COOL? Just Ipok i

GO GO GOLFA double bogey for the worst golf sim on PS2.

W I U > S W I N GWhose bright ide<was this turl<ey?

There's something to be said for makinggames as simple as possible to play. For evetynimble-thumbed Joypad Jock there must behundreds of people who don't have the time

or the patience to learn tricky controls and complicatedrules. But Go Go Go/f takes simplicity to a ridiculousextreme, and is consequently less involving than the kindof thing you can play on a cheap digital watch.

There really is nothing to it. Nothing at all. You can'tselect your club. You can't even aim with the one you'regiven. You can't choose different types of shot, or controlthe power level when you hit the ball. All you can do ispick one of three preset paths for the ball to follow, thenpress ® twice when your golfer swings the club past acouple of markers. If you timed it right, the ball will landwhere it's supposed to, otherwise it might fall slightlyshort or wide.

Having spent the minute or two it takes to masterthis, we searched the menus for some sign of an actualgame, but to no avail. It's like a demo version of some

terrible golf sim, with all the features locked out, orsomething somebody knocked up in a few days usingthe PS2 Linux kit.

The graphics are fuzzy and indistinct. The muffledvoice samples sound like they were recorded on a badconnection over a long distance phone line. With TigerWoods 2003 offering everything from arcade ease of usto hardcore sim challenge, there's no way in the worldGo Go Go/f can survive. □ Martin Kitts

G O G O G O L F

Why we'd buy it- It's easy to play Stupidly easy

Graphics IJSoundGameplay

s a i l

Why we'd leave ic- ITS not a proper game

Tliat this game evenexists shows how farPS2 has penetrated thenon-gaming market. 131

OFFlOnyVEROICI

I L L U i i J L L if t p

PUBLISHER: MIDASDEVELOPER: TAOOP R I C E : £ 1 9 . 9 9PLAYERS: 1 (I.UNK COMPATIBL£)OUT: NOWWEB SITE:W W W . G A M E S A R E N A . C O M60HZ MODE: NOWIDESCREEN: NOS U R R O U N D S O U N D ; N O

m NO FRILLS THRILLS?A world of shaiiow arcaderacing at your fingertips.

TOKYO ROAD RACELow-rent Ridge Racer for losers.

FASItSTJAP!f t m i l i a r m o t o r s ,fanta^lacetracks.

Making a racing game is easy. But making agood racing game? Now that's hard. As aconversion of the coin-op Battle Gear 2, TokyoRoad Race is more than faithful to its source

code. It looks and feels like an arcade port, with graphicsreminiscent of Daytona and Ridge Rocer-style handlingAnd while Tokyo Road Race's landscapes lack the fully-textured graphics of GTS: A-Spec, they are bright andbold, and its production car models are perfectly shinyHowever, If the definition of a good racing game goesbeyond decent visuals and requires enough modes, depthand varied playability to keep gamers hooked, then thisbargain bin title fails on all counts.

You could argue that there's plenty of room alongsidethe more technical racers for a more lightweight, funaddition. Tokyo Road Race features over ten courses anda mix of circuit-based tracks and A-to-B sprints. You canalso pick a recognisable roadster from one of sixJapanese manufacturers: Toyota, Nissan, Honda,Mitsubishi, Mazda and Subaru - the cars, from the MazdaMX-5 to the Nissan Skyline, are all authentically recreated.

But the appeal of Tokyo Road Race is short-lived. Thereare only two featured game modes (Arcade and FreeRun), the gameplay doesn't stretch beyond simplisticcheckpoint-based driving, and there's no career-orientated challenge beyond racing and re-racingcourses to improve your times and scores.

Don't let curiosity get the better of you. This Isultimately shallow and unrewarding At £19.99 it mightsound like a bargain, but remember, you can pick up themagnificent GTS for the same price. □ Dean Evans

YD ROAD RACE

why we'd buy it- Arcade port of half-decentcoin-op

Why we'd leave it- Simplistic racing and no realsense of speed

GraphicsS o u n d

Gameplay

Find the arcade game.Play it once. Saveyourself £18.99.

U f e

OFFlDRLjgERDICT

■ TIME EXTENDED!The 3D detail isn't bad, buwe've come to expect bet

■ CHECKPOINT !Like Ridge Racer, the raciiIs restricted by checkpoin

□FFICIRL mnGH2INE-UK PlayStation.^ 1

Page 102: Official PS2 Magazine UK issue 30

DRIVEN TOfxc(osVe behinc/-

t/^e-sceney foo+a^e ofTotv t Rarc/er; The Arn ei

of Darkne^^'

CnON!LEXCLUSIVE! » POLICE LINE * DO NOT CROSS! • WORLD EXI

UNMISSABLE EMKTAINMENTFROMTNEtUKERSOF:PlayStatiorigS/ D F F I C I R L m R B R Z I N E - U K

Page 103: Official PS2 Magazine UK issue 30

2; AWESOME FREE DVDiMOIIE mrmnoH 2 THAN m QTHM DISC! bewam OF flvramwii mpT *

NoIFOR PLAYSTAnow ?

4

O N L Y

t s 3 j mfk. BEST PS2 MAG!Wf BEST PS2 DVD!

BEST VALUE!

■&*i^ i r f""'"

p s i v ^■ VOL. 32 The HOTTE.'

WORLD EXCLUSIVE FIRST LOOK!

The king of crime games is bacl in town.Thinly Vice City's a den of filtli? Thinl< again..

POLICE LINE • DO NOT CROSS! • WORLD XCUISIVE! > TOLICE LINE■ much. MUCH MORE! ,

MASSf PfifMPWS. Kor NEWS,ifTEftMPWS, Sam FOOtOC I- ftO OIHfR OVO COMfS UGxl " ~ - 9 " ? 7 1 4 7 r

Q a m e s r a d a n c D m

Page 104: Official PS2 Magazine UK issue 30

D V DO F T H EM O M T H

CELEBRITY BIG BROTHERSWill and Tommy Lee aresummoned to the diary roomto be told today's task.

Men In BlackSome planet. Same story. Same jokes. New scum.RLM: After a five-year gap the suited-and-booted sci-fiinvestigators are bacl< in black. And such is the over-famlliarily of this belated sequel, it's like they've neverbeen away. Jay (Will Smith] Is now MIB's top dog but whenalien menace Serleena (Lara Flynn Boyle) threatens theexistence of the planet, he needs the help of his retiredpartner agent Kay (Tommy Lee Jones) who must bedeneuralysed and thrust back into action.

From there on in it's business as usual. Director BartySonnenfeld clearly loath to tinker with a winning formulasince the first film made $100 billion. Following exactly thesame pattern as the original - a bit of investigation, somebig action set-pieces, a healthy sprinkling of comedy,throw in some quirky ETs and a final encounter with theboss alien and Bob's yer uncle - it's almost as if theHollywood blockbuster is regressing to the level of mostvideogame sequels; just improve the visuals, introduce theodd new character and hope nobody notices it's basicallythe same product.

Fair enough. Men In Black II is never less thanwatchable and the double act of the exuberant Smith andcynical Jones still provides plenty of odd couple laughs.But when the script is such a tired retread of the original,the duo are fighting a losing battle. 5/10EXTRAS: Once you get past the tiresome menuanimations you're presented with a host of featurettes, thebest of which focus on the work of make-up maestro RickBaker and composer Danny Elfman. There's an infectiousBlooper Reel with Will Smith corpsing frequently and evenmaking old stone-face Tommy Lee Jones crack a smile.We also get an alternate ending Barry Sonnenfeld'scommentary and a video for Will Smith's title song 6/10VERDICT: Devotees of the original looking for more of thesame will be happy enough. Anyone hoping for somethingextra will be sorely disappointed. □ LH

M n B

%D i r e c t o r

Bany SonnenfeldStarring Will Smith,Tommy Lee Jones,Lara Hynn Boyle,Rip Tom, RosarloDawson, JohnnyKnoxvllle, TonyS h a l h o u bD i s t r i b u t o rColumbia Tr iStarOut 27JanuaiyPr ice £24.99Extras Director 'scommentary. AlienBroadcast; MIBTraining Video; Tal<e 2:i-ooping MIB II; Designin Motion: The ljDoi< OfMIS H; Rick Baker:Aiien Maker; Frank thePug; Jeff the Worm;Serleena: AllenEsoterica: TTie SteiiarSounds Of MIB Ih,Cosmic Symphonies:Elfman In Spacefeoturettes. BlooperReel; SerleenaAnimotic Sequence;Multi-Angle SceneDeconst ruc t ions ;Alternate Ending;Music Video. Tmllers.

MORE INVESTIGATIVEACTION, COMEDYAND QUIRKY EXTRAT E R R E C T R I A t S

■ HOW DO I LOOK? SimonCowell's dress sense starts tomake its presence felt withinthe alien community.

E X T R A ! E X T R A !The MIB TV'aining Video is one of the most bizarre DVD supplements we've ever encountered A spooftutorial explaining how to spot celebrities who are aliens in disguise, which stars do you think theproducers of this big budget US blockbuster chose to Mature? That's right, Vernon Kay, Caprice anddear old Richard Madeley. ft's almost like we imagined the entire thing...

p..( v i

Vernon KayApparently, the big-toothedBolton lad's love of octopuseshides the fact that he isactually an alien octopus.Laugh? You must be squiddlng.

Capr i ceIs the multi-careered plasticYank a| A 'superniodel', b| Anundercover l(itten-eating alienmonster, c| A truly desperateZ-list non-celebrity?

Richard MadeleyThe Partridge-alilie witters ona b o u t h i s d i s b e l i e f I n E Ts b e f o r ebeing revealed as a hairy-facedalien beastie. Somebody stophim. Please.

104 Play5tation.E QFFICIRL fTlRGRZINE-UK

Page 105: Official PS2 Magazine UK issue 30

■ H DVD AND MUSIC CONTRIBUTORS: LEE HART. HIDEO KOJIMA, SAM RICHARDS, MARK

d v d n e v i e u j sRecommended viewing for your PlayStation 2 cinema sysU

24 Hour Party PeopleDirector Michael Wlntertottom/Stanlng Stere doogan, Lennle Jomes, Paddy ConsW/ne, Andy Serkis,Sean Honis, Danny Cunningham, John Sfmm/Distributor Path /Out 21 January/Price £19.99

i NISH, CUSH, BANCThe fake Happy Mond.twist some melons, m

RLM: The rise and fallof iviadchester as seentiirough the eyes ofGranada news reporter,and professionalpretentious twat, Tony

Wilson (Steve Coogan). By day hereports on midgets washingelephants, by night he managesFactory Records and the Hacienda,and works with Joy Division, NewOrder and the Happy Mondays.

Despite the focus on Wilson, asthe man himself says, "It's not aboutme, it's about the music." And it's themusic that truly drives the film. SplitInto two distinct halves, it begins withthe story of Joy Division and reflectsthe drive and intensity of Ian Curtis.Then once the Happy Mondays enter

the scene, the movie's second halfspirals hilariously out of control like adrug-fuelled Shaun Ryder As vibrant,tragic and funny as the era itself, 24Hour Party People captures the spiritof Factory to startling effect. 8/10EXTRAS: Some quality gear here.First up are two commentaries: a wryeffort by Tony Wilson and a secondfeaturing Coogan with ProducerAndrew Eaton. There's a profile ofDirector Michael Winterbottom,interviews with key people from theera, and 24 mostly great deletedscenes. Finally, Wilson quizzesgraphic artist Peter Saville about hisinnovative designs for Factory. 7/10VERDICT: A great British filmcelebrating a golden period in Britishculture. Nice one. □ LH

E X T R A ! E X T R A !So you've matched the movie, now find outwhat really happened...

From The fbctoiy Floor is a cracking videocommentary witti fve Factory folk - includingPeter Hock IJoy Division/New Order) and iviartinrvloscrop (A Certain Ratiol - plus journo MirandaSawyer watching ttie film and discussing ttie tmtlibetiind ttie events depicted As Hooky says; "iviostof it's quite irreverent but wiien you were doing it,it was dead serious. It was your life, wasnt It?"

■ NUMBERS GAMESomething doesn'tquite add up whentwo students planthe perfect murder.

Dog SoldiersDirector Neil Marshaff/Starring Seon Pertwee, Kevin McKIdd, Darren Morfitt,L/am Cunn/nghom/Distributor Poth /Out 17 FebruaryA rice £17.99

FILM: When six squaddies go on a routine trainingmission to a remote Scottish woodland, they endup being hunted by a pack of vicious werewolvesand trapped In an isolated farmhouse Whatfollows is an entertaining Night Of The Living Deadmeets Ginger Snaps British horror romp that,while hamstrung by budget restrictions and a

clumsy script, succeeds on the sheer gusto of the performancesand its inventive approach to lycanthrope carnage. 7/10EXTKAS: A great boozed-up commentary with Director Neiliviarshail and his cast. Pius a decent Making Of, deleted scenes,storyboards and one of Marshall's early short films. 7/10VERDICT: A werewolf flick with teeth (plus yellow eyesl. it isntground-breaking but It is good B-movie fun. □ 1J1

Murder By NumbersDirector Bartet Schroeder/Starrlng Sandra Bullocl<, Ben Chaplin, MichaelPitt, Ryan Gosling/Distributor Warner Home Video/Out Now/Prtce £15.99

HLM: in a straight pinch from Hitchcock's Rope,two gifted high school students attempt tocommit the perfect murder Just to see if they canget away with it. But with homicide detectiveSandra Bullock on their trail (and doing her bestClarice Starling impression) they're playing adangerous game of cat and mouse. A passable

thriller cobbled together with ideas taken from numeroussuperior Aims, this never rises above the distinctly average. 5/10EXTRAS; There's a fairly interesting commentary by DirectorBarbet Schroeder and his Editor Ljee Percy but nowt else apartfrom the trailer Where's the input from the lovely Sandy? 3/10VERDICT: is this the bit where we label It a Crime Thriller ByNumbers? Yes It Is. □ LH

D V D S Y O UM U S T O W NW f T H N A I LA N D IRichard E Grantand Paul McGanna r e o u t - o f - w o r kactors escapingtheir druggyS ix t i es Londonsqualor byholidaying in ar u n d o w n L a k eDistrict cottagewith saucy UncleMonty. A genuinecomedy cultc lass i c w i thextras galore, asd i r e c t o r B r u c eRob inson revea lssome of the realpeople whoinspired the film.

A U E NWHAT TREATS IN STORE? You'll findlog written by Ash the android to hissuperiors. Here he gives Informationabout the various lifecyles of the alierthat the ship has come across, beforethey take one back to Earth.WHERE IS rr? in the Special Featuresmenu, press until you come to ahighlighted pool of acid. Press Enter tgo to an info screen about the iifecycof the infamous xenomorph.SEND US YOUR EASTER EGGSSpotted a DVD bonus, have you? Then (us a line at [email protected] and leknow where and how you found It.

"I WAS HEAVILY INFLUENCED BY THE ANTI-NUKEMESSAGE OF PLANET OF THE APES'HIDEO KOJIMA AT THE MOVIES, PAGE 107

QFFICIRL rURGRZINE-UK PlayStatlon.E

Page 106: Official PS2 Magazine UK issue 30

d v d f e v i e u j ® DREAMWORKS

SinglesDltBctor Comemn Crowe/Stanlng Bridget Fonda, Campbell Scott, Matt Dillon,Kyra Secfgw/c)(,/Diai1bijtor Warner Home Wdeo/Out Now/Price £12.99

=singles Before hitting the big time with Jerry Mogu/re,ex-Rolling Stone writer Cameron Crowe speciaiisedin iow-i^ey romantic comedies iii^e this 1992 offering

JfBm set around Seattie's grunge scene. Bridget Fonda-/Ji Iot among six friends in the same" apartment biocl( trying to sort out their messy iove— lives to a soundtraci^ of Peari Jam, Soundganden et

ai. As always with Crowe, the characters are beiievabie and thedialogue strikes a successful balance between snappy and sappy,but Singles never tugs at the funny bone or heartstrings quite likethe Director's best films. Almost Famous and Say Anything. 6/10EXTRAS: Just two extremely pretentious deleted scenes and theoriginal theatrical trailer. 2/10VERDICT; Likeable but unremarkable grunge-era comedy. □ LH

SHOW ME THE MUMMYEastwood reminds peoplehe's not really the forgiveand forget' type...

Unforgiven: Special EditionDirector Clint Eostwood/Starring Clint Eastwood, Gene Hackman, MorganFreeman, Richard Harrls/Distrlbutor Warner Home Wdeo/Dut Now/Price £19.99

FILM: Retired outlaw William Munny (Clint Eastwood)is lured away from his farm and his kids for one lastpay day: a contract to kill a cowpoke who knifed awhore in Nebraska. Once there, Munny is confrontedby evil sheriff Little Bill (Gene Hackman) and his owndemons at the bottom of a whiskey bottle. At once ahymn to the mythic status of the gunflghter and a

powerful examination of the price of killing Unforgiven is a classicof the genre and probably the last great Western we'll see. 9/10EXTRAS: A dry but extremely informative commentary by Clint'sbiographer Richard Schickel, and the iatter's supert) documentaryEostwood On Eastwood. Plus three featurettes including newinterviews with all the principals and on-set footage. 7/10VERDICT: An elegaic, revisionist Western masterpiece. Buy it. □ LH

D V D S Y O UM U S T O W NT H I S I SS P I N A L 1 A PFollow the ageingrockers on a finaltour as they turnit up to 11, builda tiny rubbishStonehenge andend up playing ajazz Odyssey at apuppet show. It'snot a realdocumentary, ofcourse - i t 's arockumentary.Loads of great'lost' footageinc ludes a s tonedchau f feu r and thec o n c l u s i o n t h a tmonkeys neverswear Rock on .

ARGENTINA STTICHED US UP In the World Cup,hairspray coupled with big red glasses was the fashion ofthe day and Chernobyl blew up. Luckily we could still baskin the safety of a truly great year for popular cinema.Flashy escapism made strange bedfellows with some darkand harsh reality Join us, won't yoi..

k PLATOON was one of the really big box office hits^ in 1986. Oliver Stone's dark tale of lost innocence inB war had some truly mesmerising scenes ofH destruction, as well as the line, "It's been a lovelyM f *klng war" Not so lovely though was one of the firstW films to expose small town America's dark underbelly -

David Lynch's BLUE VELVET. Dennis Hopper's terrifying,dmg-addled villainy as Frank Black will live on as the stuffof our nightmares.

Talking of nightmares, who didn't have a tentative peekunder their bed after watching ALIENS? The action-meets-horror film was the year's big sci-fi spectacular andturned Its tense prequel into two hours of blood-soakedpanic. If it was escapism you were after how about aFrenchman pretending to be Scottish? HIGHLANDER hadstrange accents and immortal people chopping eachothers' heads off with big swords. Great action and aQueen soundtrack - now surely it doesn't get moreEighties than that...

Apart from perhaps Kurt Russell's mullet in BIGTROUBLE IN LITTLE CHINA. This tongue-in-cheek rompthrough Chinese myth coming to life in modern Americaspawned one of Russell's finest roles yet. Subsequentviewlngs prove that it's comedy gold. But if such goofykung fu doesn't sway you, perhaps high-flying action inTOP GUN will. Macho as all hell, like it or loath It, it'sperhaps the most American film of them all.For more considered offerings why not try MANHUNTER?A small hit at the time, it was Michael Mann's superiorMiami Wce-esque incarnation of Hannibal Lecter Watch itbefore you see Red Dragon, please. Also spending time inthe cells was Jim Jarmusch's black and whitebreakthrough film DOWN BY LAW in which three verydifferent souls are locked up together and strangecomedy ensues. □ iviw

■ CHINESE WHISPERSEh, iuv, have you seenKurt Russell 's bamet?

P L A T O O NA special edition,Oliver Stone takesus back to hisVie tnamnightmare withbunkers full ofextras including adocumentary.

B L U E V E L V E TDennis Hopper'sspecial interviewon one of his bestcharacters makesthis a real must-have for Lynch orHopper fans.

BIG TTtOUBLE INL T T T L E C H I N AThe marvel lousSpecial Editiontakes us right backwith Russell andJohn Carpenter'scommentary andtons of deletedscenes. Buy it!

T O P G U N

Sweaty men, fastpianes and noextra features.

A L S O R E L E A S E D T H I S M O N T H . . .Kate & Leopold iBuena Vlsta/£17.99)/T1ie Crow; Special Edition (EntertainmentIn Vldeo/£19.991/Niiie Queens (0pdmum/E19.99|/Dinnef Rush (Path6/£ 19.99]/Kung Pow: Enter The Fist |Fox/£1799|/A Fish Called Wanda: Special Edition(t^GM/E19.99)/WWE Unforgiven 2002 (Silver Vlsion/£17.99l

A L I E N Sit's theremas te redversion, with 17minutes o frestored footage.Plus it's burstingwi th beh ind- the-scenes footage.

H I G H L A N D E RThere can be onlyone - only oneextra feature thatis. Well, okay then,two if you includethe gallery andthe trailers. Woah,steady on there.

D O W N B Y L A W

Nothing extra onthe DVD, but whatdo you expect?Down By Law wasone of Jarmusch'sfirst films. Andfrankly it's worthyof Its place on theperformance ofTom Waits alone.

NEXT MOINTTHIQ^I VCRs had just beenI invented, but who hadany time for those car-sized bits ofkit? We could still watch such greatcrime films as Shaft, The FrenchConnection, Dirty Harry and GetCarter. More in the very next issue.

106 PlayStation.? OFFICIRL mRERZINE-UK

Page 107: Official PS2 Magazine UK issue 30

Last month, the Metal Gear guru looked at the influence of North By Northwest on his game'sdesign. This time, he explains how he monkeyed around with messages from a 1968 sci-fi classic.

Planet Of The ApesMONKEY BUSINESS

Humans soon discover thatswinging from branches isn'tail it's cracked up to be.

PHOTD: KOBAL COLLECnON/20TH CENTUF

Planet Of The ApesDirector Fmnklin J Shaffner/Starring CharltonHestoa Roddy McDowaH Kim Hunter, Jeff Burton/Music Jerry Goldsmith/Extras Main Menu Audioand Animation, Stills gallery. Theatrical trailers/Distributor Fax Home Entertainment/ Price £15.99

A S C m S P E C TA C U L A Rand one of the genre's mostInfluential flims, Ttie originalfilm follows the fortunes ofastronaut George Taylor (theflawless Charlton Heston)when he crashes his

spacecraft on a strange planet, 2000 yearsin the future He's soon captured by theplanet's dominant species -a society ofIntelligent, talking apes who enslave dumbhumans for their own purposes. This rolereversal Is striking and themovie examines society'sills, such as racial andgenerational conflictbrilliantly beforereaching its famouslyshocking conclusion.And hey - you'llnever guess wherethe pianet is... Okaythen, maybe you will.

Planet Of The Apes became a global megahit, a sci-fi milestone, and later a wholeseries. I'm sure you remember Tim Burton'sre-imagination of the film last year AlthoughI was happy to see apes la Rick Baker (the

original's make-up artist) the film itself did not turn meon. The 1968 version was much more shocking.

Originally, Apes was a film about running away. Thetitle of the third film Escape From The... speaks for itself.In the first film, Taylor (Charlton Heston] runs from theapes. In Beneath The Planet Of The Apes, Brent (JamesFranclscus) does the same. However, in Escape apesCornelius and ZIra run from humans. Then in Conquestthe apes stop running and choose to fight humans.Finally In Battle, the apes fight to coexist with humans.The series transforms from 'run' to fight for liberation' to'movement toward peace'. The anti-war and anti-nuketheme throughout converges perfectly.

The switching of positions of humans and apes iswhat make Apes great. However, the high evaluations ofthis film are not limited to scl-fi fans - It encompassesdeep themes that transcend the sci-fi realm, cleverlymixing historical and social Issues of the time Into anentertainment film. In addition to sci-fi settings such as

To win a DVD ofPlanet Of theApes and a copyof Metal GearSolid 2 signed byHideo Kojima, tellus the name ofthe book onwhich Planet OfThe Apes isbased. Send youra n s w e r s t o :

Monkey BusinessCompo either byemail or to theusual address.Normal comporules apply (seepage 146|.

the mystery of the missing link between humans andmonkeys' this film dealt with themes critical of society,Including racial problems, alongside the anti-war andanti-nuke message. Trading the positions of the apes anhumans well depicts today's society. While beingentertainment, It really makes you think a lot - Just whasci-fi films are potentially capable of doing Warnings toour society and the future can be caricatured easily Insci-fi. What If a world war starts? What if nukes are useeWhat If apes rule the world? The imagination resultingfrom the exaggerating of the 'if gives us the opportunityto think about ourselves.

The most captivating aspect of Apes Is definitely ththen-remarkable ape make-up. The film could haveturned Into a B-movIe, but the creation of very finemake-up ensured that the potential freak film waselevated to an 'A' entertainment masterpiece. The apemake-up Is fine and flexible enough to allow theaudience to notice and follow the facial expressions ofthe actors underneath - there were no masks. If It hadbeen done with CG as now, attractive characters such ;ZIra and Cornelius would not have emerged.

The film makes great use of both the subjectivecamera (to make main character Taylor and the audlenas one) and the objective camera. It shows us what grefilming is about: control of the camera and informationquantity. For example, when the astronauts roll down ahill, after their spaceship crashes, the subjective cameris used to make you feel like you are rolling down as wAnd then the objective camera films, from a distance, tlmen walking the desert to show how minute they are iicontrast to nature. It Is this distance that creates a seniof virtual presence and makes everything work effective

Another element that plays a big role In this film Isspeech: the apes can speak, the humans cannot. This'hierarchy of speech' not only shows the Inversion ofpower but also of Intelligence and civilization.

I'm sure the creators did a lot of thinking about hoto continue the series. The same apes that escape Eanbefore the explosion are sent back to Earth and have tescape from a situation totally opposite. The talking chape Caesar grows up, lives through Conquest Of ThePlanet Of The Apes and creates the foundation for aplanet of the apes in the future. These are great ideaswhich I'm sure have Influenced series such as Star M/oand Terminator

After all I have said, sharp readers have probablynoticed the similarities between Apes and MGS in terrrof the creator's message. Many players of MGS2 say ththe game is too preachy But as a citizen of the onlycountry in the worid against which the atomic bomb wused, I was strongly Influenced by Apes' anti-nukemessage. So now that we cannot expect movies fromHollywood to confront these issues any more, I would 1to keep the anti-war and anti-nuke message alive, atleast with MGS. The current entertainment Industry ismarketing-orientated, focusing on products that that wsell well but without a message. What is the future ofchildren who use such products as their textbooks? Wlis there to come? □

*Metal Gear Solid 2; Sons Of Liberty and Planet Of TheApes are available from game and DVD stores now.

□FFICIHL mHERZINE-UK PlayStation.E ]

Page 108: Official PS2 Magazine UK issue 30

c o m i n g s oIn John Woo's WWII dramaWINDIAiKERS [10 Feb|, NicolasCage does pensive/whisperingrather than manlc/shouty as a USMarine protecting Navajo Indianswhose native tongue Is used for

unbreakable radio codes...Anyone who enjoys attractiveladles talking dirty will beI n t e r e s t e d i n t h e C a m e r o n D i a z

gross-out comedy THESWEETEST THING 110 Feb/...

It's entertaining B-movIe shocksand laughs all round as DavidAnquette and a bunch of equallycheap C-llst actors take on a toviinfull of EIGKT l£GGEO FREAKS|17 Feb|... Witness Halle Berry's

Oscar-wlnning perfonrtance ~and Billy Bob Thornton's Oscar-worthy performance - InMONSTER'S BAH. (17 Febl, apowerful, moving examination ofthe death penally and racism In

Hicksville USA... Rnally, ROADKIU(24 Feb) offers tense Due/-stylethrills as a truck driver terrorisesF^ul Walker, Steve Zahn andLeelee Sobleski w/hen they driveacross country..

Spider-ManTobey Maguire is Peter Parker the school swot turnedspandexed superhero after a nasty nip from a geneticaiiymodified arachnid. His web-spinning ways come in ratherhandy for battiing Wiiiem Dafoe's mean Green Gobiin.

10 The Office-Complete First SeriesCharts courtesy of WHSmlth, week ending 13 December Wl-f Smith

The Office - Complete First SeriesRicl^ Getvais's hiiariously accurate insight into the dmdgeryof daiiy office iife is a wonderfui thing What mal<es thismocl<umentary so compuisive is that weVe aii been there,sharing every awi<ward siience in squimiing anticipation.

m u s t

^ ALBUIM■ OF THE1 M o r m i

a mI T A I N T D I S C O . T H I N KM E Z Z A N I N E S M O S TPARANOID MOMENTSsEi^NAMEMCENM U LT I P U E D B Y T E N

BLOOD BRANDS

Massive Attack lOOth Window (Virgin)

WHO? Famously miserable Bristolsound originators, now down to thebare bones of Robert '3D' Del Naja,presumably after other remainingmember Daddy G smiled too much.HIGHUGHTS: Well, it ain't disco. ThinkMezzanine's most paranoid momentsmultiplied by ten, with addedelectronic harshness and Arabicmystique. Still hauntingly beautiful,despite its eagerness to confound.

LOWUGHTS: Sinead O'Connor'ssmug vocals are no substitute for LizFrazer or Tracey Thorn on the ratherpompous Prayer For England.VERDICT: Massive Attack's mostintrospective album yet, a reflection ofits undemocratic creation and therejection of the usual hop-hipinfluences. But as long as you're notexpecting Unfinished Sympathy, 100thWindow is an edgy classic. 8/10

Tlie Fsint Danse Macabre (City Slang)WHO? The Faint areone of hundreds ofUS bands comingyour way this yearconvinced that the/reBri t ish and i ts 1981outside. No bad thingin our book.

H I G H U G H T S : C u r e

basslines, robotrhythms and a hint ofeyeiiner combine tomake Your RetroCareer Melted aspookiiy danceabieprospect .

L O W U G K T S : W e a k e rtunes sound like eariyDuran Duran b-s idesor the work of gothchancers who've justdiscovered synths -probably close to theactua l t ru th .

VERDICT: Scarilyfashionable, but thenew wave hustle Is

being done betterelsewhere. Hang tightfor Hie Rapture'salbum later th is

Spring 7/10

Johnny iviarr And The Healers BoomsiangiGutiWHO? Legendaryguitarist with seminalEighties flouncers ItieSmiths. But wi thout h isenigmatic frontman,Marr has foolishlydec ided to fo rm thenew Seahorses.

H I G H U G H T S : S l i m

pickings. Down OnThe Corner Is pleasantenough, although itdoes sound exactlyl ike "me Charlatans.Apart from that, well,Its abject stuff.

LOWUGHTS: Prettym u c h t h e w h o l ealbum is a stinkingretro muso sh*theap.Tt i lnk Kula Shaker

trading tired riffs withOcean Colour Scene,in hell. Oh. its bad.

VERDICT: I ncu rab leSmiths fan? Then you'llbe salivating overMorrlssey's comeback,Booms/ang, on theother hand. Is awretched soiling of afine legacy 2/10

Heii Is For Heroes The Neon Handshake [Chfysalls]WHO? Shaggy, stoutlyu n f a s h i o n a b l eBritrock five-piece. Ifyou like Idlewlld andHundred Reasons. . .

H I G H U G H T S : T h ebreathless soul-baringof I Can ClimbMoun ta i ns andD /sconnec to r makesmost so-ca l led 'emo 'rock bands sound l ikeBon Jovi .

LOWUGHTS: A l ltraces of style,innova t ion andt r a n s c e n d e n c e h a v ebeen traded in at the

temple of the 'real'.The result? Things canget really, really dull.

VERDICT: Fu l l marksfor effort, but mancan't l ive on breadalone. Hell Is ForHeroes offer plenty offibre, but not enoughfl a v o u r 6 / 1 0

Asian Dub Foundation Enemy Of The Enemy (Virgin)W H O ? F o u r t h a l b u mfrom staunchlypolltical dub/rock/Jungle/kitchen sinkco l lec t ive . Producedby legendary dubscientist, AdrianS h e r w o o d .

HIGHUGHTS: Heavyon the fluid Asianrtiythms, 19 Rebe/llonsand Dhol Rinse provethat less can be morefor ADF, but the funkysimplicity of PunjabiMC has them l icked.

LX>WUGHTS: Rock

guitars combine withspacey dub bass anddated drum 'n ' bassIn an unappetisingmusical swamp. PlusS inead O 'Connor ' shere again. Great

VERDICT: You can tfault the ethics or theattitude, but an hourof ADFs hectoringlyrics and worthymus ica l fus ion and

you'll be screamingfor Gir ls Aloud. 5/10

ALSO RELEASED THIS MOr^Joy Zipper American Whip (13 AmpJ/TomMcRae Just Like Blood Idbl/Echoboy GiraffeiMutel/More Fire Crew More Fire Crew CVIGo Beatl/The Ort Back To Mine IDMCJ/Up, Bustle And Out Urban Evacuation (Unlquel 'r

O N T H E O P S 2 S T E R E OHot Hot Heat Make Up The Breakdown (SubPopl/Peanut Butter Wolf Badmeanlnggood(Ultimate Dilemma)/Mouse On Mars RostPocks [Too Purel/Four Tet Pause (Output)/Blue States Man Mountain (XL Recordingsl

108 PlayStation ? QFFICIHL mRGRZINE-UK

Page 109: Official PS2 Magazine UK issue 30

IS YOUR MOBIUS. TOUGH ENOUGH? Jl ONiy

Mtest Selling Tones

MUCH MORI @ WWW.GtTIlD.CO.UK

A I N E M / L O S E Y O U R S E L F T O N E L O S E Y O U RD B B I E W I L L I A M S / F E E L T O N E F E E LELIY FEAT. KELLY / DILEMMA TONE DILEMMAN K / F A M I L Y P O T R A I T T O N E F A M I L Y PI S A M M Y / H E A V E N T O N E H E A V E N/ R I L L AV I G N E / S K 8 E R B 0 I T O N E S K S E R B O lADONNA / DIE ANOTHER DAY TONE DIEANOTHU R U D E / S A N D S T O R M T O N E S A N D S T O R MN I G H T R I D E R T V T H E M E T U N E T O N E K N I G H T R I D E RRIE MIN06UE / COME INTO MY VlfORLD TONE COMEINI S S Y E L L I O T / W O R K I T T O N E W O R K I TOMEO FEAT. CHRISTINA MILIAN / IT'S ALL GRAVY TONE ITSALLI N K / J U S T l I K E A P I L L T O N E J U S T I I K ETOMIC KITTEN / THE TIDE IS HIGH TONE TIDEED HOT CHILLI PEPPERS / THE ZEPHYR SONG TONE THEIEPOILY VALLANCE / DOWN BOY TONE OOWNBOYI R U L E / D O W N 4 U T O N E O O W N 4 UA S I S / L I T T L E B Y L I T T L E T O N E L I T T L E B YMINEM / CLEANIN'OUT MY CLOSET TONE CIEANIN« FEAT. ALICIA KEYS / GANGSTA LOVIN' TONE GANGSTAC O O T E R / N E S S A J A T O N E N E S S A J ABERTY X / GOT TO HAVE YOUR LOVE TONE 60TT0U G A B A B E S / R O U N D R O U N D TO N E R O U N DIS DYNAMITE / DY-NA-MI-TEE TONE DYNAMITEELAZIN'SQUAD / CROSSROADS TONE CROSSROADSO M E O / R O M E O D U N N T O N E R O M E O D U N NAUL OAKENFOLD / STARRY EYED SURPRISE TONE STARRYANIEL BEDINGFIELD / JAMES DEAN TONE JAMESD/ILL SMITH / BLACK SUITS COMIN' TONE BLACK\ M I E S O N / T R U E T O N E T R U E

Tone§ From Hell\NNOY YOUR MATiS WITH A flASSIC TONErHAT Will START RINGING OUT OF TUNE!!J(ELF: THEME FROM BEVERLY HILLS TONE HELL1l A R B I E G I R L / A Q U A T O N E H E L L 2I N A l C O U N T D O W N T O N E H E L L S: N I 6 H T R 1 0 E R T H E M E T U N E T O N E H E I L 4/ I I S S I O N I M P O S S I B L E T H E M E T U N E T O N E H E L L S• I N K P A N T H E R T H E M E T U N E T O N E H E L L 6T A R W A R S T H E M E T U N E T O N E H E L L 7VE WILL ROCK YOU / QUEEN TONE HELLS

TONE HELL1T O N E H E L L 2TO N E H E L L 3TO N E H E L L 4TON E H E L L STO N E H E L L 6TO N E H E L L 7TON E H E L L S

Set an XXX LOGOient to your mobile weekly! SUST TXT: REGULAR XXXLOGO to 8007"Vlust be 18+! ! !

m

HOW ¥0 GET YOUR TONE OR GRAPHIC,EASY 6 CHEAP TXT ORDERINGN O W O N A i l N E T W O R K S !1. start a txt message and enter the TXT KEYWORDS

of the tone or logo you would like e.g. TONE BONDor LOGO BABE. If you want TO SEND TO A MATE,just add their mobile number after the TXT KEYWORDSe.g - TONE DILEMMA 0789654321R E M E M B E R ;- Send only 2 words to led 6 mobile number

if sending to a mate.- Leave a space between each word.- Start your txt with TONE or LOGO.

2. Send txt to 8007 for Vodafone/Orange/02users or to 87007 for T-Mobile users.

3. Within 3 few seconds you/your mate will receivethe ringtone or graphic. Press Options & select Save.

'' 1P H O N E N O :

1 8 0 0 7 11 o r 1

T 8 7 0 0 7 0s

! • • •

USE THE ORDER HOTUNE(Recommended to tall from a landllne), 0 9 0 6 5 2 6 6 6 9 5

Callers from EIRE dial 1560 927 50i2. When prompted, enter the

4 digit 09065 CODE whichyou'll find next to yourchosen tone or logo.

3. Soon you will receiveyour ringtone or logo.Press Options andselect Save.

^£1.50 a minute. Average coll length 2S mins

Pefsonalised logos> Get a lOVl or UXJ LOCO on

your mobile OR... why not^ ^ send one to a mote's mobile

LOVE 1060 >• Start a txt 6 enter lOVE TEXT LOGOthen your natine and who

Remember to leave a spacebetween each word. TO SENDJllil.'H.'lilfc '0 A.maters NOKIA just add gj!|,li|ij|,|fc

^ (Vodafone/Orange/02)or to 87007 (T-Mobile)

■■■■■k 3. wi th in a few secondsQTmjQ you/your mate will receiveEZQjw the personalised logo. UTOrfflPress Options & select Save.

Each name can be up to 12 characters for lOVt lOSOand max 12 characters for TIXT 1060.

GETTHEN0.1 CHARTHIT AS YOUR TONE ggiE A C H W E E K ! MJUST TXT: REGULAR TOPTONE t o 8 0 0 7 ' '

I To pl o g o s TXT KEYWORDS 09065 COD

L O G O B A B E

lam horny!

L O G O M O N K E Y

L O G O N O F E A R

L O G O B AT 2

L O G O A L I E N

L O G O D A N G E R

L O G O I N VA D E R

L O G O Y I N G YA N G 2

L O G O S P I D E R

L O G O l A M H O R N Y

L O G O D E V I L 1

L O G O M R C R O W

LOGO ENGLAND2

L O G O Z A N Y

LOGO FLASHINGEYES 2443

S B L O G O H A P P Y 2 0 1 2

5 DAY TRIALOF ZED'S NEW DAILYTXT SERVICES"★ To get your daily HOROSCOPE just txt DAILY HORO

<STARSIGN> e.g. DAILY HORO LIBRA to 8007 < soom'tS <★ To get your daily JOKE just txt DAILY JOKE to 8007★ For an 18+JOKE txt DAILY GAG to 8007

★ To get your daily PICK-UP LINE just txt DAILY PICKUP to 8007★ To get your daily LOVEVIBE message /—/N,

just txt DAILY VIBE <STARSIGN> 1e.g. DAILY VIBE LEO to 8007 /POCt/★ To get your daily WEATHER forecast ■» tfc (just txt DAILY WEATHER <TOWN> |e.g. DAILY WEATHER LONDON to 8007

PO Box 36504, Calls from Eire cost 94 cents per min. Average call length 2 mins. Correct at time of publication.

R U A P R A H K E RGet a mate's blood pumping! Send a zed wind-up txt prank to their mobile!TXT KEYWORDS SHORT PRANK DESCRIPTION

PRANK CHEAT PARTNER SEES YOU WITH SOMEONE ELSE & ASKS WHAT'S GOING ON...PRANK CLINIC FROM STD CLINIC, YOU ARE LISTED AS HAVING HAD RELATIONS...PRANK BITCH HI, YOU DON'T KNOW ME BUT I KNOW YOUR BOYFRIEND.

WE MET A FEW WEEKS AGOPRANK MODEL SHOCK THEM WHEN THE MODEL AGENCY GETS INTOUCH ABOUT THEIR LOOKS...PRANK CUBICLE HI, GOT YOUR NUMBER OFF THE WALL IN THE BRICKLAYERS ARMS TOILET. IF YOU...PRANK STRIP REMIND YOUR M8 WHAT THEY GOT UP TO THE OTHER NIGHT IN THE PUBPRANK HOOKER U SAW YOUR MATES MUM ON THE STREET CORNER... NEED WE SAY MOREPRANK STALKER HAVING A STALKER IS IN VOGUE RIGHT?

THIS ONES GOT THEIR MOBILE NUMBER TOO!

1. Start a txt message and enter the TXT KEYWORD of the prankyou want to send and the mobile no. of your victim,leave a space between each word.

2. Send the txt message to 8007 (Vodafone/Orange/02)or to 87007 (T-Mobile).

3. Within a few seconds your victim will receive the first oftheir messages, with the rest following every few minutes.

OTHER CLASSIC PRANKS: POIICE, DATE, OICK, RASH, SfXCHANGE, VIRUS

Page 110: Official PS2 Magazine UK issue 30

HHRDJHps, tricks, cheots aiKl dionenjes courtesy of official-nps Mag

i W

What's that thick smellpervading the HardCoresection this month? It's puretestosterone. It's possibly theblokiest month yet with crookand cop missions cracked inour Getawoy walkthrough andmore tips on Vice City. Plusthere are some suaveNightFire tips and even JangoFett gets a few pointers InBounty Hunter.

I N H A R D C O R E T H I S M O N T V I1 1 0 . . . . . . T H E G E T A W A Y . T I P S111 T H E G E TA W AY . W A L K T H R O U G H116 .....GTA- VICE CITY. WALKTHROUGH118 JAMES BOND 007,- MGH7RRE .TIPS118 HAVEN CALL OF THE K ING .T IPS1 1 8 G T A : V I C E C U Y . F A Q S11 9 HARRY POTTER AND THE

C H A M B E R O F S E C R E T S . . . . T I P S119 TONY HAWK'S PRO SKATER 3 .TIPS119 THE SIMPSONS: SKATEBOARDING...CHEAJS119 JAMES BOND 007: NIGHTFIRE CHEATS

L U R L K T H R D U G H

GETAWAYThe Bethnal Green lot giving you hassle? Cant shake thefilth? Look no further for some good honest advice, guv

CARSA gangster really is only as good as his getaway car..

■ BUS STOP The bus Isslow but It'll take on any carand come out unscathed.

There are precisely 64 different makes andmodels of cars in The Getaway. Naif tfie funof piaying the game is trying them all out. Wewon't iist the faults and virtues of every car forfear of turning into Jeremy Ciarl<son - buthere's a few hints.

The tougher vehicies - buses, taxis, vansand Range Rovers - might take an awrfui lot ofdamage, but they also have terribie acceierationand overall speed. You won't be able to easilyshake off the police or gang members In them, soyou're likely to end up taking twice as muchdamage anyway

Small cars like the Citroen Saxo and NissanMicra are generally useless. They offersome acceieration but poor topspeed and little resistance todamage. Their only savinggrace Is being able to getthrough tight gaps and driveon smaller pavements.

Anything sporty isdefinitely worth nicking.The sports cars havetop acceleration andspeed and are perfectfor nipping throughtraffic and shakingoff a police tail.The Saab 900 orAlfa Romeo 154are definitelyworth lookingout for.

T T I E G H AWAY■ P L AY E R S 1■ M E M O RY C A R D S PA C E

5 0 K B■ D I F F I C U LT Y M E D I U M■ C O M P L E T I O N T I M E

3 0 H O U R S■ R E V I E W E D O P S 2 * 2 9

U E R D I C T"A compelling trawlthrough London'scriminal underworld.Certainly the mostcinematic experienceyet on PS2."Graphics z a O v e r a l l

S o u n d a sGameplay 0g|i^I»lU f e s n a n

110 PlayStatlon^E QFFICIHL mRGHZINE-UK

Page 111: Official PS2 Magazine UK issue 30

HRRDCORDRIVING SKILLSThey never taught you this at driving school...GETTING AWAYPolice and gangsters trying to stop your car aiways usethe same metlnods. if a car is driving towards you onthe other side of the road, it wiii swerve in front of youto stop your car Siam on the braises, then drive aroundthem, or anticipate which way they're going to go, anddrive the other way They'ii be left trying to straightenup. Put your foot down and you'll lose the tail noproblem. When they're behind you, they will pull upalongside and nudge your car sideways, eventuallystopping it. Slam on your brakes to make them sailpast you. It will take them valuable seconds to get backon track. Weaving through traffic on the wrong side of

the road is risky, but try it and you'll soon hear thesound of knackered police sirens dying behind you.

C A R D A M A G E

Watch out if smoke starts to come from the engine ofyour car You'll have a limited time to get out before theengine blows completely, bringing your car to a halt.The amount of time you've got depends on the type ofcar Worse still, if you have another accident in asmoking car, it might burst into flames. It is possible toescape from a burning car, but you need to get out veryquickly. Driving over a police stinger will cause your carto slow down to a crawl or even stop completely. Look

out for stingers at police road blocks - it's far better tohit one of the police cars than drive over a stinger andlose most of your speed.

UNWANTED ATTENTIONIf you want to avoid police attention, you'll have to stickto the highway code. So strangely enough, hitting othercars, driving on pavements and running overpedestrians are big no-nos. Driving the wrong way downa one way street or on a roundabout, nicking a car orrunning around with your gun un-holstered will alsosend the sirens into a frenzy. Although points on yourlicence would be the least of your worries.

WEAPONSForget blades, knuckle dusters andbaseball bats, the gangsters terrorisingLondon's streets today come tooled upwith something a little bit more fatal.

G L O C K 1 7

The weapon that both characters always havetucked in their inside pockets. It might be basic, butit's very effective. The Glock is one of the best gunsto use on enemies in the distance and it's deadlyup close, too. It'll take about three bullets to putsomeone down, but it fires shots in quicksuccession. Clips last for ages and there's alwaysplenty of ammo lying around. With twin Clocks,there'll be no stopping you.

SHOTGUNS (SAWN OFF SHOTGUN ANDCOMBAT SEMI-AUTOMATIC SHOTGUN)Creat for close combat - the Sawn-Off Shotgun inparticular will kill outright anyone nearby but ifyou're up against several baddies, they'll be all overyou in the time it take to re-load this beast. Boththe Sawn-Off and Semi-Automatic Shotguns areuseless at a distance.

AK-47S ASSAULT RIFLEA great all round weapon. Perfect for sprayingbullets around if you're up against loads of people.Also effective at a distance. Only problem is, it runsout of Ammo pretty quickly, so don't hold thattrigger down any longer than you have to.

HECKLER & KOCH MP5-A5 SUB-MACHINE GUNThe MPS is much like the Assault Rifle, only betterThis weapon's quite difficult to come by - but you'llusually find it during riots. Being a sub-machinegun, it's rapid firing and more effective thananything else at killing loads of enemies up close,but not so good at a distance. Get yourself twinMP5s and the world is yours!

■ MASS ASSAULT Ge tmassacring with an AssaultRifle. Just mind the crates.

STPEEIWISEYou won't get far as a gangster in this seedy underworld without the right attitude.

S T E A L T H M O D E

Always use stealtti to peerinto rooms and aroundcorners. You'll get a headstart on anyone who'slurking. Try taking a luckyshot if someone's In your lineof fire. Otherwise, the bestcourse of action is Jumpingout and firing, then duckingback. If anyone runs at you,get ready with a pistol whip.

TAKING HOSTAGESGangsters aren't too botheredabout hostages. Grab a civilianand they'll probably laughthen shoot you both. Thepolice, however, back right offat the sight of a convictedcriminal with a gun to somepoor person's head. Keep thehostage between you and thepolice at all times or they willwaste you.

ARRESTING PEOPLEWhen playing as DC FrankCarter, you have the pleasureof being able to arrestcriminals. You don't have to -no one wiii mind if you justshoot them all - but in thestealth levels, arresting isbetter To make an arrest youneed to sneak up on yourtarget - they'll shoot if theysee you coming

REGAINING HEALTHDon't underest imate howmany times you can healyourself Even In the thick ofgun battle, run off and hidesomewhere and there's agood chance you'll get awaywith resting - the bad guysdon't aiways follow. Standingstill for 30 seconds is betterthan playing the whole levelthrough again.

PA RT O N E : M A R K H A M M O N D

M I S S I O N 0 1THE FRIGHTENER■ The chase to the warehouseGo after the red Rover 75. Don't lose sight of itfor any longer than 45 seconds consecutively

or you'll lose the mission. Follow the car's indicators ifyou're not sure which way it has gone.

■ The shootout in the warehouseAt the warehouse, get your gun at the ready Don't let thefirst two men see you. Use stealth by the doorway andshoot them from here. Enter the yard and immediatelywalk right. Follow the fence around the perimeter of theyard until you reach two skips, and shoot the twogangsters by the door Collect the Assault Rifle from oneof them. Enter the warehouse and quickly go left. Leanout from behind the crates and pick off the gangstersstood around the warehouse. Watch out for a guy whoruns from one of the rooms on the left. Go through thedoorway at the top of the steps to pick up anotherAssault Rifle.

Continue carefully around the warehouse until youreach the doorway that leads to the next part of thewarehouse. Kill the gangster walking up and down fromthe safety of the doorway, then walk through the nearestgap in the crates until it ends. Walk right and leanaround the corner by the pillar to kill another gangsterCheck out the rest of the warehouse. There should beone more person to kill. Exit through the open door onthe far wall and walk up the stairs. There's one gangsterto kill on the way up.

Kill the two gangsters in the next room from thedoorway then enter the room and kill one who appearsnear the exploding canisters. Go around the corner andlean around the next corner - there are two men to killin the corridor Finally, enter the next room and you'llmeet Charlie.

M I S S I O N 0 2BURNING BRIDGES

r ■ Set the Republ ic restaurant a l ightFollow the car's indicators to the Republicrestaurant. Kill the guy stood outside and

anyone else who runs to help, then shoot anyone who 1armed in the restaurant on your left. Go up the stairs.There are a couple of people on the way up to shoot. Ifyou get injured, lean against the wall to recover beforecontinuing. Kill the people in the next restaurant area tcyour left and get the Shotgun. Continue up the stairs toan open door and stand to the left of it. Lean in and kllas many of the gangsters in this room as possible usinjthe Shotgun.

Enter the room and walk right. Lean around the nexwall to kill the remaining people. When you shoot themyour bullets will shatter the torches on the wall behind.Make sure they all blow up and the fire alarm soundsbefore you make your escape.

■ Lose the cops and get out of SohoBy now, the police will have arrived outside. Leg it backdown the stairs, shoot any police officers that are direcin the way, then get into one of the police cars and getthe hell out of there. Once you've lost the police tail, thimission will end.

□FFICIRL mnGnZINE-UK Play5tation.E i:

Page 112: Official PS2 Magazine UK issue 30

m^RDCOReM I S S I O N 0 3A R T A P P R E C I A T I O N

■ Find the drug-filled statue in thebasement of the art galletyFollow the car's Indicators to the gallery. YourJourney won't be quite so easy now you've

upset a few people. Keep your gun bolstered when youenter the art gallery, and walk left towards the stairs. Assoon as you start to walk up them, the Triads stoodaround at the bottom will whip out their guns and startshooting, so be ready for them.

Walk up the stairs and kill the Triads that are stoodthrough the open doorway in front of you, then enter thenext part of the gallery. Now, the Triads will start to comethick and fast. When entering each new section of thegallety, check all is clear first by leaning around thecorner, then roll across the room, minimising the risk ofbeing hit. You'll get opportunities to regain health, but beon your guard - it's likely you'll be interrupted whilestanding still.

Go down the stairs. There are a couple of Triads atthe bottom. Enter the doorway on your left, shoot theguy stood on the stairs, then go down to the basement.Look around the right corner at the bottom of the stairs- there are two men hiding behind the boxes. Eitherentice them out with a gunshot and kill them from here,or roll over to where they are. As you go to cross thebasement, some Triads might run down the stairs behindyou. Hug the wall before proceeding to the main part ofthe basement. There are around ten Triads ahead, somewith Assault Rifles. Kill them from this position, thencollect one of their rifles. Continue forwards, thereshould only be one or two Triads left to kill. The statue ison a crate around the corner to your right.

■ Meet Charlie in the Spotted Dog pubThe Triads will be after you, but they're not too hard toshake off if you put the pedal to the metal. It's hard notto break the law when you're fleeing angry Triads withguns, but try not to do anything illegal in front of thepolice or they'll rather unfairly come after you as well.

M I S S I O N 0 4AIDING AND ABETTING

yWH ■ Drive Eyebrows to stop the prison vanGet to the police station within the time limit.Avoid a police tail on the way or the next partof the mission will be much trickier You must

complete this mission In the Lexus that you start in, forreasons that become clear later on, so don't smash thecar up. Don't stop when your hazard lights flash - theprison van will drive away and you must go after It.

Your car automatically slows down while the ambushoccurs. Once it's over, you can go after the prison vanand get ramming Get alongside the van and drive intothe side of it, rather than shunting it from behind. Oncethe van starts smoking, it slows down so finish it off.

■ Deliver Jake and Eyebrows to the warehouseOnce business has been taken care of, you need to driveJake and Eyebrows back to the warehouse. Again, this

■ APPLES AND PEARSSort out anyone lurkingat the top of stairs orelse they'll sort you.

part of the mission must be completed In the Lexus -Jake can't go running around in search of a new car Thepolice will be after you In a big way Just keep driving -even if you make it to the warehouse with four blownlyres and three police cars behind you, you'll stillcomplete the mission. It's one of the wonders ofvideogaming that police forget so fast!

M I S S I O N 0 5TAXI FOR MR CHAI7

■ Sneal( back into Charlie's officeWait for the guy stood In front of you to move,then enter the next part of the warehouse.Walk right and follow the perimeter of the

warehouse. Pistol whip the guy with his back to you whoIs blocking the door that you need to go through. Runstraight into the alcove on the far side of the next roomto avoid detection by the gangster who walks down thestairs. Go up the stairs and stay next to the doorwayuntil Charlie and his mates leave the room - you'll seetwo leave, then one more will walk through.

Go through the open door, into the office then runthrough the next doorway into the next office. Pistol whipthe guy stood inside with his back to you. Exit this officeand walk left and through the next door Walk right andenter the open door in front of you. The other door inthis room leads to Charlie's office.

■ Drive Johnny Chai to the Slu Fung in ChinatownFollow the car's indicators to Chinatown. Try to avoidconfrontation with gangs and the police, but it's likelythat the Soho gang will be after you along the way Don'tsmash up the car with Johnny in it. At your destination,keep driving until the cut-scene kicks in.

M I S S I O N 0 6OUT OF THE FRYING PAN

■ Lure the TKads back to Holywell StreetThe Triads will chase you relentlessly Don'tbother driving slowly to let them keep up.Every time one of their cars is destroyed,

another will join the chase. Drive as quickly as you can.Follow the car's indicators to Holywell Street and whenyou get there, your objective will change.

■ Survive the gun battle between the THads andthe YardiesGo In the yard through the entrance marked Durrantand Taylor Shoot the guy stood with his back to youand grab his Automatic Rifle. Enter the yard andgo right. Roll to avoid taking too muchdamage. Now hide behind the trailerwith MAERSK written on it. From a safedistance, shoot the exploding canisternext to it. This wise precaution willmake sure no one else shoots it laterand kills you. The Triads and Yardieswill start to shoot each other

Lie low in this positionand if anyone comes aroundthe trailer and starts shootingyou, press CD to auto aimquickly and shoot them. Keepyour head down for a while,then once the bullets stopflying lean around one side ofthe trailer, then the other, andtake down anyone stillstanding from this safeposition. Make sure you getall the gangsters stood in thewindows of the building. Nowrun into the rubbish roomand kill the Yardie stood inthere. To complete themission, exit the yard thesame way you came in.

■ TAKE THAT Try to shootthe bad guys, not thecustomers. Oh, what the

M I S S I O N 0 7H L T H Y B U S I N E S S

■ Find the telephone repair van inB Grosvenor Place

Grab one of the gangster's cars parked outsidethe yard and get moving - the police are on

their way It's quite a long drive to the telephone repairvan. so try to keep a low profile with the police. Therewill also be gangsters trying to gun you down along theway Get into the van once you reach It

■ Eliminate the real telephone repair van and get toSnowhil l Pol ice Stat ionHead to the police station. When Mark says, "Right then,you've had it," he's spotted the other BT van. Either ramthe van until it stops, or force it to stop by blocking itspath. The driver will get out Run him over and makesure he's dead. You have a time limit to take out the van,and to get to the police station.

■ Find a gun and kill Inspector McCormackOnce inside the police station, follow the policeman tothe room with the telephone wires and wait until heleaves. Follow the signs to the first floor, and theevidence room. Collect the Handgun from the floor, leavethe room and turn right Inspector McCormack will betalking to a police officer with a gun. Wait for them to

_walk away then follow them - but make sure they^ dont spot you.

In the computer room, walk left and\ follow the wall to the exit, avoiding being

sighted by the police officer stood inhere. The Inspector will enter the Serious

Fraud Squad office. Don'tfollow him

112 PlayStation,2 aFFICIRL fTlRGHZINE-UK

Page 113: Official PS2 Magazine UK issue 30

in here - instead, waik past tlie door he entered throughand go right. Wait for him to exit through the other doorNow foliow him down the stairs and through severaicorridors. Don't shoot him untii he stops inside a room,outside of the interview room. He'ii tal<e quite a few hitsand he's armed.

■ Getaway with Yasmin from the Police Stationin this section, you need to exit the poiice station. Headfor the bacl< door, foiiowing the exit signs. Ignore Yasminteiling you to be quicl< - you can take as much time asyou need for this section. When you reach the SpeciaiForces Officers, hang back untii the smoke from theirsmoke bombs has cieared. After shooting them, nicktheir Assauit Rifles to make things easier iviake sure youdon't shoot Yasmin accidentaliy - the feisty cow wiiishoot you back, so make sure you protect her If shedies, it's mission over

Rest if you need to aiong the way When you reachthe yard at the rear of the poiice station, the gates wiiistart to close. Shoot the yellow motor to stop themclosing, nick a car and drive out. If you fail to hit themotor, Yasmin will say that you'll have to take the frontdoor. More police officers will appear and some newdoors will be open. Follow the signs to reception and thefront entrance if you dare.

■ Find Charl ie's depotTake a police van if you can - it's tougher than the carand you're going to have a lot of cops on your tail. Youcan change cars if you need to along the way Follow theindicators to Charlie's depot.

M I S S I O N 0 8A TOUCH OF CLASS

■ Get to the Touch Of Class nightclub■ with Yasmin

Follow the car's indicators to the nightclub.The streets are crawling with police cars, but

in your new car they won't recognise you. Try to keep itthat way by not attracting any attention to yourself.

■ Find Uyla the exotic dancer in the clubEnter the club and get your gun at the ready. Walk downthe stairs and kill the gangsters in the club from thedoorway Yasmin will help you. When you enter the clubmore gangsters will walk out from the bar side of theclub. Kill the guy stood in the room behind the bar to getan Assault Rifle. Take the only other open door in theclub - to the ladies changing room - kill the gangstersinside and if all the bad guys have been shot down, acut-scene will kick in.

M I S S I O N 0 9THE COWGIRL AND THE CASH

■ Drop Yasmin at Charlie's house in Mayfair.■ Find the Yardie crackhouse

12 Dropping off Yasmin is quite straightforward.Again, the police are unaware of the car you're

driving, so they won't give chase unless you dosomething to draw attention to yourself Driving to the

■ ROAD RAGE Resist theurge to hit pedestrians,as they'll slow you down.

! S M E L L T H E B A C O NThe cops'll be after youfor this, make no mistake.

YanJie crackhouse is more tricky - it takes ages to getthere and there are gangsters who will give chase atcertain points along the way

You need to drive as fast as you can - most of theroute is one straight road. Change cars if your tyres areblown or the car starts smoking. The Yardie crackhouseis at the end of a terrace of houses. Walk around theside to get to the back door

■ Get the cash in the Yardie crackhouseThere are a couple of goons guarding the back door, sotake care of them. Rest now if you're injured at all. Enterthe back door The kitchen should be clear Kill the twopeople sat in the living room to your right, then go upthe stairs. Walt at the top of the stairs and use auto aimto find a guy stood in one of the rooms. Then kill the girlwho runs at you.

Go through the hole in the wall that leads to thehouse next door and kill the guy stood at the bottom ofthe stairs and the girl who runs from one of the rooms.Go down the stairs and grab an Automatic Rifle from thekitchen. Take the stairs on this side to the second floorThere should be a few more people about to kill. At thetop is a hole to get back into the original house. Kill theguy stood at the top of the stairs and anyone else whocomes out of the surrounding rooms. The money is inthe room directly opposite you and there's only oneperson guarding it.

M I S S I O N 1 0A C A T I N A B A G

■ Exchange the money with Charlie■ Now everyone's after you. The depot isn't too

® police road blocksalong the way Drive through the centre of the

road blocks to avoid the stingers that have been laidacross the road.

■ Escape from the Bethnal crew and go after JakeAs soon as the level starts, turn around and run behindthe crates at the back of the room, then roll over to thesection beneath the ladders. Roll across to the nextsection under the ladders, then run over to the Shamsungcrate. From this position, you'll be able to clear a path foryourself for most of the way Make sure you kill thegangsters up high on the platfonns. Keep leaning aroundthe sides of the crates and killing whoever you can see.

Try shooting the ammunition dumps to take outseveral bad guys at once. You need to kill Sparky, who isthe bald gang member He'll be walking around. He'stough to kill, but once you've wasted him, Jake will shoutout that you've killed Sparky, then he'll run onto thebalcony Roll between the crates so that if anyone islurking they're less likely to hit you. More people willcome out of doors on the first floor

Once it's clear, go up the stairs to the balcony andthrough the open door There might still be a few peopleleft on the floor who shoot at you. Keep rolling and you'llminimise the damage that you take. You can take a restin one of these rooms. Walk down the stairs, through thedoor at the bod:om and through the door by the desk.Keep walking through the rooms and you'll reach Jake.

M I S S I O N 11THE PRODIGAL SON

■ Escape from the basement with YasminYasmin starts off with a gun but you don't ha'

®

one of the people she kills. Make your way tcthe stairs - there are loads of people to shoot butYasmin's help makes it easier Up In the warehouse,gangsters will come at you from behind the crates. Ttygrab an Assault Rifle to make things easier Head for thopen door and get into a car outside with Yasmin.

Again, the police will be desperate to catch up withyou. Keep your foot down and smash through the centiof the road blocks to avoid the stingers. Keep weavingthrough the traffic and try to make the police cars erasJump out when you reach Charlie's plush mansion.

■ Avoid the electronic traps and find AlexTake the only door from the living room and sidesteppast the laser beams. Take the door on the left to thekitchen and kill the guy armed with a meat cleaver Gothrough the open door, kill the two men, then go throuithe archways. Follow the rooms to some stairs that areguarded by laser beams. Sidestep past the beams. Ifthey are broken, poisonous gas will leak from the wallsYou may be able to survive it if you can run away andrest somewhere.

Go up the stairs and shoot anyone you can seeoutside on the patio. Walk outside - one more man wibe out there to your right. Leg it through either door, ttroll underneath the beams that block your way into th(hallway Kill the gangsters who appear from the siderooms. Go up the stairs and through the door on yourright. Laser beams will appear after you've gone throujGo into the next room and roll underneath the first selbeams to your left. Turn right and roll under the beam:by the blue vase. Sidestep past the last set of beams.

Exit the room and go up the stairs. Enter the onlyroom that you can and sidestep past the beams on ycright. Roll under the next set. Walk around the snookeitable, roll under these beams and leave the room. In tlnext room, roll under the beam to your left, hug the wby the door and side step to the door Roll under thebeams blocking the door Exit the next room and kill tlmen who walk down the stairs. Walk up the stairs anddon't try to get past the beams at the top. Walk aroumto the right and you'll see a corridor which has an opedoor at the end.

Go through the door and stop immediately Rollunderneath the beams that have appeared. Wait in thfbedroom until a man walks into the room through theother door and shoot him. Roll under the next set ofbeams Exit through the bathroom. In this room, rollunder the horizontal beams in front of you, turn left 9(and walk down the room. Roll under the laser again frthe other side. Exit the room and head up more stairsThe rooms up here are safe - go into the one directlyfront of you.

M ISSION 12ABOARD THE SOL VITA

■ Drive to the Sol VitaQuickly grab a car If you walk right, there aiusually a couple of decent cars driving dowthe road. This is a tricky drive - the boat is

miles away You should be able to avoid attention forfirst part of it, but once the gangsters spot you, you'llhave to be very careful.

■ Shootout at the Cargo ShipUse the gangplank to climb aboard the ship. Shoot ycway to the back of the ship, using crates for cover Gaentry into the boathouse and head down Into the engroom. Yasmin will guard the top. Go down the steepstairs and into the ship. Turn right out of the engineroom. Shoot everyone in your path and head for thefront of the ship. Before you reach the far set of stair;

OFFICIHL mRERZINE-UK PlayStation.?

Page 114: Official PS2 Magazine UK issue 30

HflR0CC3Re^ turn left into a room full of crates. A crate will fall directly

In front of you - Harry is controlling a crane and trying tocrush you with boxes. Watching out for the falling crates,head towards the balcony on your left. Go up the stairsand across the other side. Go down the steps and turnright back into the crate room. Watching out for theforklift, shoot Harry on the balcony. Once he's dead,Mark's Journey is over But the game's not finished yet -now you get to play as Frank Carter

PART TWO: FRANK CARTERM I S S I O N 1 3THE BARGAIN BASEMENT

■ Arrest Jake in the brothelRun into the brothel, then go straight andfollow the corridor left. Joe will run up thestairs to your right and they will collapse

beneath him. Follow the corridor until you reach somestairs. Several bad guys will shoot at you along the wayNow head up the stairs and enter the doorv/ay on yourleft. Shoot the man in here, then leave the same way youc a m e i n .

Opposite the stairs is a hole in the floor Sidestep toget to the other side, then go left. Shoot the guys in thecorridor Keep following the corridor - about halfwaydown, someone will shoot through the wall and startfiring at you. Keep walking towards a string of red lights.Again, sidestep past the gap in the floor On the otherside you'll meet up with Joe.

Go up the stairs and turn right, then left. Somearmed officers will Join you. Polish off the group ofgangsters at the end of the corridor and follow thecorridor to another gap in the floor Inch your wayacross it and go left. Jake is in a room down here. Letthe armed officers arrest him.

■ Rush Joe to the UL£ HospitalYou have to drive Joe to the hospital within the timelimit. Try to get over how strange it is to be on the rightside of the law with the police helping you! Get into oneof the police cars and wait for Joe to climb in. Followyour indicators and the police that have stopped thetraffic along the way for you. Make sure your sirens areon so other cars will get out of your way Drive flat out onthe long, straight road and you should make the timelimit without a problem. Don't crash the car - Joe won'tfollow you Into another car Pull up outside the hospitalentrance to finish the mission.

M I S S I O N 1 4SHOW SOME REMORSE

■ Arrest the Yardie ringleadersTake a drive over to the depot - verystraightforward. Use your siren to get throughthe traffic faster At the depot, shoot as many

of the gang members as you can and take down thesniper stood on the crate. As you can see, you need tocross the yard without being hit by any movingmachinery. If you take it slowly this is quite easy

■ VIOLENT? Too right.Next you'll have to drivethe body to Chinatown.

■ PRIVATE DANCER Thegi^s weren't banking onthis kind of action.

When you're in-between the crates, you're safe.Always wait until the machinery has Just passed youbefore moving. Don't make any rash moves - the cameraangle means you can't see if a bit of machinery is aboutto hit you. If you find yourself in a position where you'reabout to be run over, using stealth should ensure youdon't get hit. There will be a few Yardies In between thecrates with you, so stay on your guard. When you reachthe side of the yard with no machinery, you Just need toget across in one piece.

There are still quite a few Yardies hanging about.Check around each corner before proceeding, watchyour back and remember to rest if you get injured. It'sbest to check out the yard to make sure no one else islurking, before proceeding to the car park area, so noone can sneak up behind you. When you reach the carpark, uniformed officers will Join you. Help them takecare of the remaining Yardies, then walk over to theparked white van on the far side of the car park. Thesuspects are sat inside.

M I S S I O N 1 5DISTURBANCE IN SOHO

■ Quell the riot outside the restaurantB Drive to the restaurant at top speed. You have

quite a tight time limit to meet. The car thatyou start: off in is nice and fast, so try not to

crash it. Don't use your sirens now that you've upset afew people. As breaking the law attracted the policewhen you were Mark, being the law attracts the thugsand you'll be shot at and rammed. Use the pavements ifthe traffic is heavy.

Once at the riot, head for the smoking police carHelp the uniformed officers kill the thugs shooting at youfrom further up the road. Keep moving forwards,returning to a shop doorway to rest if you need to. Makesure you grab the Assault Rifles and Shotguns that willstart to litter the ground. Once these thugs are dead,some silver cars will turn up and a few more people willget out and start shooting Kill them, then walk up totheir cars and a police car, followed by more gangstercars, will arrive.

The last gangsters that get out of these cars aretough to kill and armed with powerful guns. Get into oneof the silver cars and drive as fast as you can into themAs they'll be shooting at your car you'll only get two orthree chances to drive back and forth. When your carstarts smoking, it's time to jump out and finish offanyone still standing

M I S S I O N 1 6yww PAINTING THE TOWN REDB ■ stop the gang war between the Yardies

and the Triads in the NCP car parkChinatown is Just around the corner Drive to

the street where the gangs are fighting Drive up it untilyour hazard lights start flashing. Get out, run towards theNCP car park and shoot the gang members by theentrance. Walk down the ramp - there are loads of gangmembers in the car park at the bottom. Roll when out inthe open and use cars and walls for cover

Your Pistol is the best distance weapon. The AssaultRifle is also effective at a distance, but the Shotgun isnext to useless for shooting criminals this far away Oncethis group is dead, head down the next ramp. Again, usethe walls to hide behind and kill all of the gang membersstood around the car further down the car park. Oncethey're dead, go down the stairs that are on your left. Goto the first exit you reach and start shooting the peopleout in the car park. Uniformed officers will come downthe stairs behind you to help.

Once all the bad guys are dead, go down the rampand take out more gang members on the far side of thecar park. Now, walk down the next ramp. Cross this carpark level carefully as cars will screech past. Stick nearthe wall. There should Just be a couple of gang memberson this level. Walk down the next ramp. There are loadsmore gangsters to shoot down. Once you're down to thefinal person, uniformed officers will come and arrest him.

M I S S I O N 1 7E S C O R T D U T Y

■ Protect the prison van convoy by takingB out the gang member in the Range Rover

iSSfl This is quite tricky. As soon as the police carhas gone up in flames, stamp on the

accelerator and go after the black Range Rover Don'twaste time with gentle bumps from behind - it'll Justspeed him up, slow you down and hardly cause him anydamage at all.

Keep the accelerator pressed down and use thehand brake for cornering Once you've caught up withhim, pull up alongside and try to shunt him into a wall.As soon as smoke starts coming out of his car, he'll startto slow down. Then you can keep ramming until the cargoes up in flames.

■ Rejoin the prison van convoyJust follow your car's indicators to the prison van convoyIf you write off your car, you can grab another Drivequickly as there is a time limit. Once you get near to thevan, the mission will end.

M I S S I O N 1 8T H E V I G I L A N T E

■ Rescue the rookie cops from the Yardies

^B Follow the car's indicators to the Yardie drugfactory. The entrance to the building is downan alley, guarded by one of the gang members.

Shoot him and proceed down the alley shooting theother Yardies that are down here. Go up the stairs andbe ready to take on four or five Yardies who come out ofthe room at the top. Rest if you need to, then enter theroom and kill the remaining three or so who are hiddenbehind loads of dodgy plants. Shoot the turnstiles if youfancy stopping the music. Exit the room and go up thenext flight of stairs.

Look around the corner into the next room. It looks abit like a science lesson in there. Take out the Yardiesfram the safety of the doorway Retreat down the stairsto rest if you get hurt. Your bullets will start a fire. Finishoff everyone in the room and wait for the fire to settle.Walk through the doorway and you'll find the rookie cops.

M I S S I O N 1 9STALKING MCCORMACK

■ Tailing McCormackB Exit the drug factory the way that you came in.

Shoot the two Yardies blocking the exit, thenpick off the remaining people fighting in the

yard. When the police arrive, it should be safe to exit theyard. There will be a couple of people to shoot in thestreet. Find a car and head for the police station.

Once your hazard lights flash, McCormack will driveout of the police station car park. If you don't see him.Just follow your indicators until you catch up. He's in ared Vectra. Your hazards will flash if you get too close tohim, then he'll spot you and the mission will end. Keep

114 PlayStation.? □FFICIRL mHGRZINE-UK

Page 115: Official PS2 Magazine UK issue 30

following him. Try to keep him in sight - you'll fail themission if you lose sight of him for 45 consecutiveseconds. Once you reach the depot, wait for him to exitthe car and walk inside before following him.

■ Follow McCormack. Sneak into Charlie's DepotTake the door behind the desk, then the one to thewarehouse. Wait behind the crate to the right ofIvicCormack and the other guy until they walk away.Follow behind them at a safe distance and when youreach a brick wall, walk around to the left and go aroundthe crate. Walk around one side of the crates and peeraround the corner

You should see two people talking When they walkaway, you'll see McCormack and his mate through somecrates. Leg it towards them and stop at the largest pieceof cargo. Sidestep around this to the left, checking thecoast is clear, then run underneath the left platform onthe far side of the room. Creep up on the two guys withguns. Now you're in, start shooting. Take out the threeguys in this area, then move back towards the entranceand go up the stairs to the balcony. There won't be manypeople left, so don't worry about checking everywhere.

RIOT CONTROL Onright side of the law,

help to stop these thugs.

D Race to the hospital. Find JoeGet to the hospital within the time limit - it's not tootough. Just try to get into a fast car You're not going tothe A&E - the building you want is before that. Onceinside, you have another time limit in which to find Joe,so take the stairs to the second floor and go straight tothe private rooms. Joe will be in the last one on the leftwith the police guard outside.

M I S S I O N 2 0I DO THE WORLD A FAVOUR

I Save Joe and secure the hospital

I Stand in the doorway of Joe's room. Down theI corridor to your right will be several membersof the Bethnal gang Shoot them all and uniformed policeofficers will arrive. One will stay on guard outside Joe'sroom so you're safe to leave him. Go right down thecorridor and walk around the hospital, shooting all thegangsters, including Big Walter Check the wards and allthe corridors. Armed police officers will help you. Once allthe gangsters are dead, your mission objective will change.

■ Go to the lock up in Scoresby StreetFollow the car's indicators to the lock up. You'll notice anice welcoming party of a few gangsters in cars as youapproach it, so when you get out of the car, make sureyou're ready for a gun battle.

■ Find the files in the lock upPeer around the corner before entering the lock up. Youshould be able to kill three or more gangsters from thisposition. Now run into the lock up and take out theremaining gangsters. Go to the doorway to the right ofthe car and shoot the guy on the other side beforeproceeding. Stand in the doorway and lean around againto kill the other two people in here. Enter the room andwatch your back - others might follow you in. Tocomplete the mission, kill the guy in the far corner andwalk up to his body to find the files.

M I S S I O N 2 1T H E J O L S O N n i E S

■ Sneak into the basement and find CharlieH The warehouse is Just a short drive away When

you get there, look around the corner to seetwo people talking. When one of them walks

away, run behind the other, by his car, and either pistolwhip or arrest him - depending on how generous you'feel. Enter the building and walk up the stairs behind theman stood with his back to you. Wait in Stealth mode bythe next doorway for the three men talking to walk away- one will walk straight past you through this doonwayGo down the steps and hide behind the nearest package.Wait for the two men to walk away, then go through thenearest door Two more are stood on the other side toyour right, facing away - wait for them to walk off. Followthe one in a blue top until you reach some lightercoloured boxes. Wait here and peer around the corner

You should be able to see the man in the blue topstood at the top of the stairs to the basement facingaway from you, there's a man in a grey suit next to himand a bald man looking in your direction in the distance.Wait for the moving crate to drop down in front of thebald man, then run to the next crate. Move around thecrates until you're in a position to sneak up behind theman at the top of the stairs and pistol whip or arresthim. The other man has walked into the basement. Moveback where you can see the bald man and wait until hewalks away before legging it into the basement.

Wait at the bottom and look around the corner - twomen will be stood talking. Wait for them to walk awayand move around the wall so you can see them again.Wait while they both stand still - the furthest one awayis blocking the doorway that you need to go through.Eventually, he'll move to Join the other guy watching TV.Run across the room and through the archway as fast asyou possibly can.

M I S S I O N 2 2M E E T M A R K H A M M O N D

■ Escape from the warehouseB Shoot the guy walking down the stairs, then go

up the stairs and leg it left to the crates. Thereare loads of gangsters to kill and if you stay

out in the open, you'll be shot down within seconds. Usethe boxes for cover and look around the edgebefore moving forwards. Shoot as many people as youcan from behind the crates. Leave the warehouse theway you came in. Shoot the few people outside, thenJump into one of the cars and escape.

■ Follow Jake to the depot and sneak inside.Drive quickly to the depot - you've got a time limit.Gangsters will be after you in cars - Just use the usualtactics to shake them off. You'll be able to change cars ifthey do too much damage to yours, but if you changetoo many times you'll run out of time.

Back at the depot, wait for the two bad guys to moveaway then take the main entrance into reception. Followthe guy going upstairs into the meeting room and arresthim. Go into the main loading area and down the stairs.Once the faster guy moves away, arrest the slower one.

Peer around the corner and you'll see one of themany gang members heading towards you. Quickly runback and stay out of sight. Once he's gone, head in thedirection the faster guy went, sticking close to themiddle of the loading area. When you reach the rear ofthe vehicles and people, the mission will end.

M I S S I O N 2 3S H O W D O W N w r m j a k e

yWW ■ Find Jake onboard the cargo ship andH stop him in his tracksFirst things first, so shoot any gangsters in yourway, then run out of the depot and get into the

nearest car Even more people will turn up in cars, soyou need to make your escape quickly, before you findyourself hopelessly outnumbered by cop-killing bad guys.

Follow the car's indicators to the Sol Vita.When you get there, climb aboard. Pistol whip tl

first guy standing with his back to you, then nick hiAssault Rifle. Not surprisingly, the rest of the gangstonboard will soon spot you and make it clear that;presence on board Is most unwelcome. Use the cnto duck behind and don't run out in the open. Keejresting if you get injured. If you're struggling, try runleft along the boat. Just shooting anyone who is dinin your way They won't all follow and surround youhere. Once they're all dead, go through the doorwajyou'll catch up with Jake.

Shoot at him and he'll run around the corner Fihim up the stairs. At the top there are a couple of rstood on the far side and a couple more will comethe stairs. There's also someone in the kitchen. Resyou need to before going up the next flight of stepsout on to the balcony and walk around it. A coupleguys will come towards you and Jake will make offcrane. Run back down the stairs and go to the fronthe boat, where you'll catch up with Jake on the cr

Make sure you're on full health before you go u|there. He's tough to kill - Just standing still and firirsee you dead. Try to arm yourself with something npowerful than the Pistol and keep rolling. After you''taken a few hits, running back down the steps andresting will ensure he's the first to die.

M I S S I O N 2 4L A N D O F H O P E A N D G L O R Y

■ Escape from the cargo shipYou now have only three minutes to get olship before it blows up. Run down the staistraight down the corridor You'll have to si

and shoot a few people along the way. Go up the stathe top of the corridor and head into the loading aredown the stairs and head for the door on the right oroom. There are two or three gangsters you'll have toon the way through this room. A couple have Shotguwill do you a lot of damage if you Just try running pa

Now run down the corridor towards the engineIf you're injured to the point of not being able to ruifor ten seconds or so here, but no longer than thatyou'll run out of time. Go into the engine room andthe two people there, and the one stood up on thelevel. Run up the stairs to the deckFinally, run left out onto thedeck and your final mission iscomplete. You've finished thegame. Congratulations!

□FFICIRL mRERZINE-UK PlaySt

Page 116: Official PS2 Magazine UK issue 30

HRRDCQRel U R L K T H R D U B H

GRAND THEFTAUTO: VICE aTYPart Two of our exhaustive Vice City guideexpiains the essential property missions.LOVE FIST MISSIONS

L O V E J U I C EThe rock band wants the ingredients of aspecial cocktaii and it's up to you to find it.First things first. Grab a fast bike, the PCJ isthe one to go for Get to the pink biip and

honk the horn. The dealer will come out and take yourmoney without handing over the merchandise. Sort himout. The good thing about following on a motorcycle isyou can fire ahead of you, so hold back a little and fireaway One or two direct hits is enough to drop him offhis bike. Collect the money and the phone will ringrequesting some 'company' for the band. Drive to theblip to pick up the hooker You've got to high tail it backto the band as they're on stage soon, so weave in andout of the traffic and go as fast as possible. If you're stillon the PCJ, push forward slightly to lower windresistance and improve your speed.Reward; $2,000

PSYCHO KILLERLx)ve Fist are being stalked by a dodgycharacter Get in the limo and drive to the pinkblip on the map. Here's where it gets tricky.One of the fans will kill a security guard then

get in a car and drive off. You have to follow him andram him with the limo. He's a very neat driver, so thebest way to get him is to not follow too close, and usethe moments he collides with other cars as your hitpoints. Use the left and right look buttons when he getsout of sight as he doesn't appear on the radar Ram himand follow him far enough and he'll get out the car Nowit's simply a matter of gunning him down or running himover The choice is yours.Reward: $4,000

■ LOVE FIST Amazingthe k ind of music thatcan earn you a gold disc.

PUBLICITY TOURyWM Ljove Rst are still terrified of the psycho stalker,H so they enlist you to drive them around to their

gig Unfortunately when you get in thecar you realise there's a bomb attached. If you

slow down too much it'll explode. It takes the band a whileto defuse the bomb, so drive to the left straight away andhead for the first island. You can follow the main road all

116 PlayStation,? OFFICIRL fTlRBRZINE-UK

the way down to your first safe house at the bottom ofOcean Drive. This should give the band enough time todiffuse the bomb and to make things easier, there aren'tany real obstmctions in your way so you wont slow down.After the drama's over deliver the band to the concert.Reward: $8,000

B IKER MISSIONS

ALLOY WHEELS OF STEELI Follow the spade icon on the map to the bikerbar You have to convince the bikers you'reworthy of their company, so a race is set up.

I Grab one of the bikes parked outside and lineyourself up about 20 feet back from the start line. We'regonna cheat lit is our Job after all!) so simply blast yourway through the pink start grid and fire at the otherracers before you get there. The race will start and you'llalready have a healthy lead because of the speedy runup you took. The trick during the race is to blast alongthe straights at full whack, but slow down as you get tothe corners and handbrake turn into them. One trick thatworks is pushing forward on the bike so you duck andlower wind resistance. It gives you an extra speed boostthe other racers don't possess... the dumb asses! Hunchover your bike on the initial straight and you're sorted.You can ram the other racers, but don't attempt toattack them in any other way or the race is over Youcan also cheat in an even more dastardly way. Whenyou're hunting for a bike, head down to the industrialarea at the south end of the city and grab a huge truckand park it in front of the two riders on the rightwhen they are on the start line. Steal the third one'sbike (eliminating him from the race) and drive off. Thetruck will block their way and leave you free and clearReward: $1,000

MESSING WITH THE MANI You have two minutes to fill up your chaos

meter to maximum. Why? Well, quitesimply the bikers want to show

I the world they're not to bemessed with. First you want to stockup on Rockets and Grenades orMolotov Cocktails. Make sure you'rewearing Armour and have fullHealth as well. To be honest,there's no real mission here -it's all about killing as manypeople and blowing up as manycars as you can, and generallywreaking as much havoc ashumanly possible. And there'sa simple trick that'll give youan ultra-easy chance to winthis one - blow one carup and fire at it continuallyThe chaos meter will riseeven though the car isalready beaten up. Neat!Reward: $2,000

H O G T I E DThis is quite an easy mission if you play it coolBig Mitch (the biker leader) has had his bikenicked. Get to the Ammunation that's hidingthe bike and nick a PCJ 600. Now head

down the road nearest the store. Use the stairs facingthe store to Jump onto the roof. Snipe the guards on theroof then take a long run up to pick up speed. Leave theroof via the two sets of stairs and kill anyone whoattacks you. Take the bike and drive it back up the setsof stairs you entered the area from. Jump off the roof onthe bike and drive to the bar to complete the mission.Reward; $4,000

PROPERTY MISSIONS

T H E P R I N T W O R K SCost: $70,000

SPILLING THE BEANSI After buying the old print works and having achat with the old fella about money get in the

cab and head to the Malibu. The guy thereI mentions the docks, so head to the blip on

the radar The boat where the shipping master is locatedis heavily guanjed, so take it slow and steady Auto-aimwith m as you walk through the ship. A Shotgun is thebest weapon to use. Get the info and your wanted levelincreases. If you need Health, there's some under thegangway so nab it and drive back to the printworks.Reward: $2,000

HIT THE COURIERYou need some aimable weapons - the PSGand Sniper Rifle are perfect - and a fast carAlso make sure you're maxed out in Armourand Health. You must take out the courier with

the counterfeit plates then steal the plates. Head to thepink blip on the radar The yellow one is the position ofthe courier First, take out the sniper and the car tyres -

the PSG or the Sniper Rifle are great forthis. Carry on firing into thebodyguards until the courier sets

1 down. With popped tyres, her[ vehicle is much slower, so ram it

until it explodes. She'll escape, but) she's no match for you in a car

Grab the plates from her bodyand speed back to the printers.' Reward: $5,000

Page 117: Official PS2 Magazine UK issue 30

CHECKPOINT CHARLIEI Not really a mission, but once you purchasethe boatyard you get to race the boats aroundthe docks collecting the packages. Try not to

1 turn too hard In the boats or you'll lose control.Keep pumping and letting go of the accelerator to keepan even keel and generally treat your boat with respect.Reward: $1,000

PORN EMPIRECost; $60,000

RECRUITMENT DRIVEI Buying the porn empire costs a hefty whack ofmoney, but the rewards are Interesting and fun.Your first mission is to grab some lovely ladles

I for the business. Follow the first blip to CandySuxxx. When her pimp drives up, try and shoot some ofhis tyres. Ignore his thugs and give chase. Keep rammingand shooting his car until It explodes, then return toCandy Drive to the next blip on the map to collectMercedes, another performer. She's In the pizza place.From there you only have to deliver them to the studioto finish the mission.Reward: $1000

DILDO DODOYou've got a movie to advertise, and the only

r way is to take to the skies and drop the filers.''''P

studios and there's a Skimmer waiting - It's aseaplane, so get yourself airborne. The best way to dothis task Is to start at the very north point, above thedirtbike track and work your way down and back In ahuge loop. As soon as you activate the first checkpointthe next one Is made clear Follow that to the next pointuntil you loop around from the airport over the docks.Follow the highway back up and the mission is overDon't zig-zag with the plane - take it slow and easy,following as natural a loop as possible.Reward: $2,000

MARTHA 'S MUGSHOTYou have to tall Candy to her Congressmanboyfriend's hotel and snap the pair In anintimate rendezvous. The thing to rememberhere is to ignore the advice on screen. Our

method Is much easier and safer Once Candy leavesthe studio head to the back and get In the chopper It'sa very handy machine and you shouldn't have anytrouble controlling it. Follow Candy's llmo to the hotel.Instead of getting out of the chopper and running intothe hotel, land the chopper on the front awning of thehotel. This gives you the opportunity to take a picwithout the risk of being shot. Snap them three timesthen fly back to the film studio. If you did this In a car,your massive wanted level would really make It hard, butIn a chopper it's very easy.Reward: $4,000

G -SPOTLIGHTThis Is a fun but infuriating mission. You haveto make several Insane Jumps with the aim ofaccessing a spotlight on a roof. Thespotlight will be used to project a picture of

Candy's ample breasts to advertise the movie. Nab thesecurity guard's bike and follow the blip to the first Jump.The best advice throughout all the Jumps Is to start earlyIn the afternoon and to get as long a run up as possibleIn every Jump. Be honest with your capabilities - nevertake a jump when it feels like you're under-poweringtowards it. When you've completed this mission, you'vealso successfully completed the Porn Studio asset.Reward: $4,000KAUFMANN CABSCost: $40,000

■ B L A C K M A I L S U N D AYThis isnt Tommy sniping,it's a long range camera.

KAUFMANN CAB'S VIPYour first duty Is to pick the VIP up from

■ Starfish Island. Hop in a cab and floor It - youonly have a minute. Follow the blip, and beepthe horn when you're In the marker Another

cabbie shows up and steals the fare, so you have tomake him pay He drives pretty straight, so ram him asmuch as possible. Keep It up and the fare will hop cabsInto yours. You now have to get him to the airport withthe attention of the other cabbie. Use lots of short cutsthrough alleys - the area Is full of them, so you shouldlose him. Then it's an easy drive to the airport.Reward: $1,000

FRIENDLY RIVALRYYou have to destroy three rival cabs patrollingthe city. Two things make this easy: First, youdon't need to use a cab If you don't want to -as soon as you see a better car just hijack It.

Second, as soon as the violence begins, the othercabbies will drive straight towards you - no dodginghere. Use this to your advantage, by parking your caracross the front of theirs and shooting their engines,drive-by style.Reward: $2,000

C A B A G E D D O NI Mercedes wants you to pay her a visit, but

unfortunately the rival cab firm are still onyour tall. Follow the blip to the docks andI sound the horn in the purple area. Mercedes

won't show, but the entire staff of the rival cabs will.Drive Into the b-ball marked garage in the corner of thearea. Here, either the car gets rigged with a bomb andyou can escape and detonate It, or It will be protectedby all the other cabs trying to grind It. When the timerruns out the head cab will turn up. Stay on foot and runbehind the concrete pillars. Use either a Sniper Rifle,PSG or Rocket Launcher to take him out.Reward; $3,000T H E M A U B UCost: $120,000

N O E S C A P EyWW You have a safe to bust Into, but first you

have to break the safe breaker out of Jail.Follow the map to the yellow blip. Park a fastcar outside the police station. Inside the police

station, head left Into the locker room and collect theuniform. Follow the high blip to the keycard then thelower blip to the basement where the cells are. Let Camout and protect him. A Shotgun Is good, as It's Instantdeath for anyone In your way Get to the car and driveas fast as possible to the blip to get the car resprayed.The route has a few small alleys, so use them. Once thecar Is sprayed the wanted level drops and you're free todeliver Cam to his home.Reward: $1000

THE SHOOTISTI This one Is easy If you're calm. Get to the blipon the map and go through the back of theAmmunation to talk to Phil. He'll challenge yo

1 to a shooting contest. In the first round theeasiest way to beat him Is to line up a shot where allthree dummies are In a straight line. Constant firing ovethat area will take them out. The second round is eveneasier Smooth movement of the stick works best, aslong as you don't move It diagonally The third section 1:more pot luck, but If you're good enough you shouldhave the score wrapped up by the time you get here.Reward: $2,000

T H E D R I V E RThe hardest mission in the game, but follow

■ our lead. Meet the driver outside the Mallbu.®

you. The race Is a large loop through thestreets of Vice City, but his car's fast and yours Isn't.Add the police chasing the pair of you and you're In fora sticky ride, so cheat - before you accept the missionpark a Comet or Cheetah near the Police Station, Just athe bridge, near where you start. When you start, ramand drive-by shoot him until you get to this point, thenswitch to the fast car Now you're on even terms. Bothcars corner brilliantly so keep tight and fast to win.Reward: $3,000

T H E J O BThe gang's all set, so tool up and wheel out.

■ Get In the taxi and follow the blip to the banacross town. Enter the bank and be calm.Head upstairs and don't shoot until the

security guards show up. Head to the second floor andthe vault. Leave Cam there and search for the managerwho's cowering in a room on the first floor He'll followwithout the need for violence. Once the vault's sorted, ito the lobby where the SWAT team are about to show lUse the Magnum - It's a speedy one-shot kill. Auto-alnevery SWAT guy and you'll easily kill them. Head outsldiand watch your getaway driver get mown down. Again,auto-target the SWAT guys nearest the taxi and hop In.Reverse to the road and follow the blip to the nearestPay And Spray Once sprayed. Just drive to the blip. TheMallbu asset Is unlocked.Reward: $50,000

F I N A L M I S S I O N S

CAP THE COLLECTORWhen you arrive at the print works the old

■ geezer has been roughed up. Sonny Forelli I;responsible, and he's come to collect on theprofit. All the properties you've garnered are

risk from his tax collectors. On the map the red bliprepresents the property at risk. Head to the boathouseand take out the thugs on bikes by ramming them. Picup the Rocket Launcher You're now basically chasing 1red blip all over town. The collectors are tough, but theRocket Launcher soon has them begging for mercyReward: $30,000

KEEP YOUR FRIENDS CLOSIHead to your mansion on Starfish Island fothe final mission. The mob are coming andthey're not happy Protect the safe, shootlnj15 or so goons who attack. Use the Shotgu

or Magnum, keep swapping the auto-aim quickly, andthey'll fall. Next up Is Lance. Chase him to the roof topand grab the adrenaline pill to Improve reaction speecAim for the barrels to take out groups of guys at onceLance Is tough, so keep moving, but he'll die as easilythe others. Back in the mansion. Sonny shows up. Useyour desk as cover and auto-aim Into the thugs untilyou kill Sonny When he's dead, the game's beateni

□FFICIFIL fTIRERZINE-UK PlayStation.E 1

Page 118: Official PS2 Magazine UK issue 30

HBRDC0R6G R D G E T G U R U

007 N IGHTF IREThe girls. The gadgets. You knowhis name, now play the game.

G U N C O N T R O LIf you wanna survive long enough to get downand ditty with some Bond babes, be prepared...

RELOAD OFTENYou'll come up against enemy fire frequently andoften unexpectedly. Always be ready to fight bymaking sure you're clip's always full. Try checkingthe alternate firing mode of your weapons too,certain situations demand different firing modes.

CIRCLE STRAFEThe classic tip for first-person shooters. Master thisand you've got it cracked. Sidestep around anopponent while keeping them firmly in your sightsBy the time they've got a clear shot, you've gotthem pegged.

BLOW UP BARRELSNot just dotted around Indiscriminately oh no. Theycan be blown up to take down multiple enemies inone hit. Not only do you save on your ammo, but itmeans you can get through the level quicker,topping up your bonuses as you go.

S U R R E N D E RSneak up behind enemies and poke your gun Intheir back They'll drop their weapon (and maybemore) and put their hands up. You get extra bonuspoints for doing it and a weapon with a full clip -sorted secret agent-slyle.

U S E Y O U R Z O O MIt's hard to control the sniper rifle at fullmagnification. Try using only half so you can moveto your target more quickly and accurately

H O T S H O T SWhite-hot blasts of tippage for instant expertise.

B O N D M O V E SExtra points are awarded in NightFire for pulling offdashing Bond-style stunts and moves.

MULTIPLE ROUTESThere are often two or three ways to find your wayaround the missions. Look for alternate routes andyou're likely to come across more Bond Moves.

S M O K E G R E N A D E SYou can see through Smoke Grenades by using thenight vision on your x-ray specs. Use a Grenade tobewilder multiple opponents then pick them off.

0 0 7 B O N U S E SReplay a mission after collecting a Gold Medal tocollect the 007 Bonuses. This is the only way toearn a Platinum Medal and gain a maximum score.

F F I Q sWe reveal how to getpast those hair-pullingstumbling blocks.GTA: VICE CITYQUESTION: I managedto complete the CopLand mission, and feltvery smug for alMutten minutes, until Ir e a l i s e d t h a t t h eTarbrush Cafe, which Iso completelydestroyed, was one ofthe 15 stores that youc a n r o b . H a v e I

completely screwedup my chance ofgetting 100%complet ion?Yes you have. Sony tosay it, but there's noway you can get 100%completion withoutrobbing all 15 stores, sowe hope you've got aprevious save game youc a n u s e ,

QUESTION: rve got to apoint where I'm notsure where to go next.I concentrated on themain plot missions forDiaz and Cortez, andI V e b e e n t o l d t h a t F v e

completed the'Protection Ring Asset'.W h a t n o w ?You 've done an

Important chunk of thegame, but the next stepIs to buy two properties.The Mallbu Club (for$120,000, located in...well, surely youremember?) and thePrint Works Ifor $70,000,l o c a t e d n o r t h e a s t o f

Escobar Airport). Youmust complete themissions for these twoa s s e t s t o c o n t i n u e T t i e r ea r e o t t i e r s i d e m i s s i o n savailable you're havingtrouble raising thenecessary capital.

F L y D R I U E

HAVEN: CAU.OF THE KINGAnother stunning platformer hits PS2. But it's more thanjust ledge-leaping skills you need.SHOOTING, DRIVING AND FLYINGThroughout the adventure you'll get to take control of all sorts of craft, from quad bikes to gliders.Here's a quick rundown on how to operate them all.

s DEATH RACE You'llbe Haven a greattime racing Quads.

S H O O T I N GAt various points you'll takecontrol of gun turrets. Thecontrols are very straightforward- just aim and shoot - but thereare a few things to rememberAttackers tend to follow setpatterns so try to learn these asquickly as possible. Take outonly the missiles and enemiesthat are heading straight for youand Ignore the others. If a bigenemy has a hot spot thatneeds shooting keep going for It.The principal here Is very simple:the faster you take out thehotspots, the quicker the enemyis defeated. So go for It.

POTTY TIMEThe weird thing about Haven's universe is that anything useful seems to come in a pot. But there'smore than one type of pot and not all of them give up their contents easily.

D R I V I N GYou get to drive Quad Racers onthe land and Speedboats on thewater When driving the QuadRacers just go for It. They handlewell and corner fast. Justremember, because they're sofast and sensitive. If you'rechasing a target or going up athin ramp it's all too easy toeither miss the target or steeroff course so kill that speed tokeep your accuracy good. Whenusing speedboats, the only thingto remember Is that they cantravel over small areas of landwithout losing too much speed.This helps to avoid torpedos too.

FLYINGThe gliders look hi-tech, butthey're just like the hang gliderswe have here on Earth, to behonest. When landing kill yourspeed by pulling back and liftingthe nose of the craft upwards.Aircraft and spacecraft requiredifferent sets of skills so you'reon your own here Isorry, but youreally ought to put in a bit ofwork, you know). All we'll say Isthat In combat situations, alwayskeep one eye on the radar tokeep track of the enemies anddon't forget to use those m andm buttons to roil away fromattacks. Chocks away!

REGULAR POTSRegular pots are easy peasy. Justbreak 'em any way you like andthen grab all the goodies.

EXPLODING POTS.These are a pain and come Invarious types. Some explodewhen touched, others fizz for afew seconds before exploding.Trouble is, they can often

destroy the goodies hiding inadjacent regular pots so alwaysbreak open the regular pots first.

POTS WITH SPIKESPots with spikes are no big dealso long as you approach themcarefully. If there are spikesaround the side, break themopen by stomping down onthem. Alternatively, If there are

spikes on top, use your Mag Balifrom the side.

F L A M I N G P O T SThese can only be broken openby a Shield Dragon so go find afire pot, break it open carefullyto get the Dragon and thenactivate your shield lit ischarged. Isn't it?| to guide it tothe flaming pot.

STTLE GURUThere ar« so many game styles in Haven it's hard to know where to start. But we can show you <few of the basics to get you started...

GRIND RAILSYou'll find the first of these greenglowing overiiead rails to the leftof your start point In VirescentVillage. Make sure you go overthere and practice your grinding.It's easy to fall off mid-grind soget the hang of It here and saveyourself lots of grief.

P O W E R - U P SIt's tempting just to grab everypower-up as soon as you find It.

Don't. Energy Is at a premium Insome sections so If you find apower-up and your energy isn'ttoo low, leave It then come backto it when you really need it.

IF POSSIBLE, RUNMany of the enemies, especiallythe guards, don't attack unlessyou're In close range. Wherepossible, avoid conflict. Ifenemies attack or give chasethen you'll have to engage them.

otherwise It's always better toavoid conflict.

USE THE BLASTERSome parts of the game requireyou to use the arm blaster inFirst-Person mode. It's alsouseful for picking off enemies ata distance though, so tryrecharging the blaster andclearing enemies with It. This willsave you the task of having to goInto close combat.

118 PlayStation,2 DFFICIRL mHBRZINE-UK

Page 119: Official PS2 Magazine UK issue 30

G R m i N G L J I Z R R D R U

H A R R YPOTTER ANDTHE CHAMBEROF SECRETSIt's a game about school -but not OS we remember it

PREFECT DARKHalf of the game takes place In the dead ofnight, and since students are supposed to beall tucked up cosy and warm, Prefects prowl thecorridors looking for trouble makers - like you.There are four cardinal rules to sneaking pastthese goodie-goodies. Firstly, hide In a safe spotand watch them from afar Take as long as youneed to learn the pattern they walk in, so youcan spot the moments they turn their backs toyou. Secondly make use of your ability to pushup against walls/flat surfaces. It slows youdown, but If you slide along to a corner you canpeer around It using id or ca. They can't seeyou, but you can see the precise moment theylook away and you can dart past. Thirdly, you'vegot an Inventory full of Stink Pellets andBalloons, so use them! They both distract thePrefects, allowing you to lead them one wayand run around the other If you run out, youcould cast a Flipendo to attract their attention.Fourth and lastly, if you get spotted - run likehell! You may make it to the door, and if youzigzag around obstacles, their Locomoto Mortisspells will hit and get absorbed by them!

■ HARRY'S GAME Peeringlike tills is perfectly safe.

TONY HAWK'SP R O S K A T E R 3On the Tokyo levelt h e r e i s a s e c r e t a r e a .

Here's what to do;G r i n d a r o u n d t h e

platform from whereyou get the medalsand keep grinding.Jump onto theplatform with thewhite side then jumponto the platform withthe orange side.There's be a big ring.It will fall over ands m a s h a h o l e I n t h e

wall. Ride through thew a l l a n d t h e r e ' s t h e

Need to cheat your way to wctoiy on a certain game? Write to us and well ease your pain.

m Michael Peek wants some codes for THESIMPSONS: SKATEBOARDINa. .

Hold down m + IB + m + CB and enter thefollowing codes at the character select screen.

All boardsLevel select...Get $99.00All skaters

. . ® , ® , @...®,'...®,'

® ,® ,F u z z y s k a t e r s ® , ® , ® , @

B i g h e a d H o m e r ® , ® , @U n d e r w e a r H o m e r ® , @B i g h e a d B a r t ® , @G a n g s t a B a r t @ , ®D e m o n M a r g e ® , ®B i g h e a d L i s a @ , ®Gangsta LisaBig head Nelson..B a l l e r i n a N e l s o n . .

Sunglasses Otto...Big head FrinkGroovy Frink

a

®@. ®®, @®, @

Business suit Krusty...Big head WiggumMan eater Wiggum

...®, <g), ®, ®•.•®, @, ®, ®• • . ® , ® - ®

®, ®, ®■®, ®, ®, @■■■®, ®, ®, ®..•®, ®, ®, ®■ ■®, ®, @, ®

■ Andrew Darby is after some codes forJAMES BOND 007: NIGHTFIRE..

Level selectAlpine Escape levelChain Reaction level..Countdown levelDeep Descent levelDouble Cross level

PA S S P O R T

P O W D E R. . .MELTDOWN

B L A S TO F F

...AQUA

Enemies Vanquished level...Equinox levelIsland Infiltration level..NIghtshift levelPhoenix Fire levelAll gadget upgradesBigger clip for sniper rifle...

B O N S A I

. . .TRACTION. VA C U U M

PA R A D I S EH I G H R I S E

F L A M E

Q LAB. . .MAGAZINE

Rifle scope upgrade..Camera upgradeDecrypter upgradeP2K upgradeG o l d e n P 2 KGolden PP7Grapple upgrade...Laser upgradeStunner upgrade...

S C O P E

...SHUTTERS E S A M E

P 2 0 0 0A U P 2 K

AU PP7LIFTOFF

...PHOTONZ A P

Tr a n q u i l i z e r d a r t u p g r a d e S L E E P YVanquish car missile upgrade LAUNCHAl l mu l t i p laye r op t i ons GAMEROOMM u l t i p l a y e r A s s a s s i n a t i o n TA R G E TM u l t i p l a y e r D e m o l i t i o n . T N TMult iplayer Explosive Scenery BOOMMul t ip layer GoldenEye Str ike ORBITMultiplayer Protection option GUARDIANMultiplayer Team King Of The Hill...TEAMWORKM u l t i p l a y e r U p l i n k T R A N S M I TM u l t i p l a y e r a l l c h a r a c t e r s PA R T YMul t ip layer Baron Samedi .VOODOOMult ip layer Bond Spacesui t ZERO GMul t ip layer Bond Tuxedo BLACKTIEMultiplayer Christmas Jones NUCLEARM u l t i p l a y e r D r a k e N U M B E R 1M u l t i p l a y e r E l e k t r a K i n g S L I C K

M I D A S

D E N TA LB L I M P

B A D G I R LB ITESIZE

B O W L E R

C I R C U SH E A D C A S E

A S S A S S I NM A R T I A L

Multiplayer Goldfinger..Multiplayer JawsMultiplayer Max Zorin...,Multiplayer MaydayMultiplayer Nic-NacMultiplayer OddjobMultiplayer Pussy Galore...Multiplayer RenardMultiplayer Scaramanga...Multiplayer Wal Lin

Send in your code requests to:CODE-U-UKE, OmCfAL PS2 MAGAZINEFUTURE PUBUSHING, 30 MONMOUTH STREETB A T H B A l 2 B W

o r e m a i l :

ps2surgery€>futurenet.co.uk

NEXT MONTH IN HRRDIICIREGet sneaky with

SLY RACCOONWe help you crack

APE ESCAPE 2TREASURE PLANET

plus Kingdom Hearts tips

Cant wait ti l l then?For all your tips needs, grab yourself a copy of

Official PS2 Tips Magazine, priced £3.99

□FFICIRL mRGRZINE-UK PlayStation.^ U

Page 120: Official PS2 Magazine UK issue 30

I

h o n b l iYour definitive guide to every PlayStation 2 game out there.

So you've just bought a PS2 - nowwhat? You'll be wanting the best gamesto play, that's what. The fastest racers,the most gruesome shooters, the

hardest platformers and. If you're any type ofdecent human being a copy of Pro EvolutionSoccer 2. You'll also need to know a bit about thedevelopers behind the games, our monthly genre-specific top fives, which games from the past wethink deserve a second look, all the best bargainsand what's top of the charts.

Welcome to Shortlist, which not only doeseverything we've just listed but gives you mini-reviews and scores for every PS2 game on themarket. You'll see which titles scooped ourquality-assured Bronze, Silver and Gold awards,plus you can check when we ran a playable demoof a certain game Oh, and be sure to bookmarkuk,playstatlon.com where we'll eventually beputting all of our reviews. □

i4X4 EVOLUTIONTazzing around in 4X4s should be more fun than this, sunsly?REVIEWED 0PS2#06/OVERAU. 05

j7 BLADESI Pacey ninja-flavoured adventure wtth oodles of chopsocky action.I REVIEWED OPS2#05/OVERAU. 06

118 WHEELERSolid Sega truck racer, but 18 wheels arent always better...REVIEWED OPS2#14/OVERALL 06

12002 FIFA WORLD CUPI New slant on the HFA formula but an own goal,f REVIEWED OPS2#21/OVERAU 06/*OVD#22■ACE COMBAT: DISTANT THUNDER

^Namco's cult PSone combat flight sim now looking sweet on PSZ; REVIEWED OPS2#17/OVERA1107/»OVD#16

!AGE of empires II: THE AGE OF KINGSI Beardy feudal real-time strate© title from the makers of (ssh) Xbox.[REVIEWED OPS2#13/OVERAi±07■a g g r e s s i v e I N U N E r . . o : - ; 2 E|| Addictive Tony Howk's clone that swops skateboards for skates.1 REVIEWED OPS2#23/OVERAa 08/«OVD#24

[ A I R B L A D E b r o n z eI Tony Howk's goes Bock To TTie Future for this top hoverboard racer1 REVIEWED OPS2#14/OVERALL08/MVD#14lAKIRA PSYCHOBALLI Oh, the ignominy] Seminal manga flick inspires pinball fiasco.I REVIEWED OPS2#25/OVERALL 03

I ALL-STAR BASEBALL 2002I Acclaim bag a stat-fuelled home mn with this deep baseball sim.^ REVIEWED 0PS2#07/OVERALL 07

J ALL-STAR BASESAa 2003: FEATURING DEREK JETERJ And another home oin for Ail-Star - now with added Derek)^ REVIEWED OPS2#20/OVERAtl 07

IALONE IN THE DARK: THE NEW NIGHTMAREI TTie orignal sunrfval horror game loses out to Res/ in its comeback.I REVIEWED OPS2#13/OVERAa 06

^ALPINE RACER 3J Truly execrable sW-'em-up, Not fit to clean SSS< Thckjfs snowboots,

REVIEWED OPS2#28/OVERAa 03/«)VD#27

■ANTZ EXTREME RACINGTtghtly scripted movie inspires lacklustre multipiayer racer Why?

I REVIEWED OPS2#25/OVERAli 04vAPE ESCAPE 2I Cheel monkQ'S, but is there enou variety for everyone?I REVIEWED OPS2#29/OVERAa07/«DVD#29

f AQUA AQUA: WETRIX 2.0I Cute update of weather-obsessed N64 puzzler WetriK3 REVIEWED OPS2s01/OVERALL 07

lARCriC THUNDERI W/pEout meets a to-ft S/ed Storm; plays great, looks terrible

REVIEWED OPS2#14/OVERAa 07

[ARMORED CORE 2I Techy first-petson shooter witli giant Japanese mechsI REVIEWED ORS2t04/OVERAlL 07lARMORED CORE 2; ANOTHER AGE1 f ore of the same, but definitely better than its predecessors.▶ REVIEWED OPS2#23/OVERALL 07

YOUR KEY TOS H O R T U S T

G O L D

Only for gamesthat scored theelusive 10/10.

S I LV E RAwarded togames with amighty 9/10.

B R O N Z EGiven to gamest h a t s c o r e d a nimpressive 8/10.

• D V D # 1 6

Fancy trying agame out beforeyou buy it?H e r e ' s t h e i s s u ewhere we ran aplayable demo.

1. PRO EVOLUTIONSOCCER 2

Class, strength andpace... the completeplayer Henry.

Back in prime formafter a slightly leanspell. Zola.

New boy in townbuilding a bigreputation. Rooney.

Inconsistent, butoccasionallyinspired. Di Canio

Bringing thebeautiful game intodisrepute. Keane.

ARMY MEN AIR ATTACK: BLADE'S REVENGEVery diddy and very dull Amy Men helicopter game AvoidREVIEWED OPS2#09/OVERALL 02

ARMY MEN: GREEN ROGUEOn-raiis AM shooter - and one of the worst games weVe seen.REVIEWED OPS2#08/OVERAU.01

ARMY MEN: RTSReal-time strategy and Amiy Men together at last!REVIEWED OPS2#22/OVERAl l 06/*DVD#23

'ARMY MEN: SARGE'S HEROES 2Third-person action adventure - for Army Men obsesslves only.REVIEWED OPS2#07/OVERALL 03

I

ATLANTIS III: THE NEW WORLDTedious first-person adventure. Think Myst minus the fun. Exactly.REVIEWED OPS2#20/OVERAa 02

ATV OFFROADSolid quad bike racer well worth a look for its Four-player mode,REVIEWED OPS2#10/OVERALL 06

rATV2: QUAD POWER RACING^ Average quad bike racer with some innovative elements.I REVIEWED OPS2*29/OVERAa 05/«)VD#30'AUTO MODELUSTA

SiicK playable eel-shaded racer Lack of online play lets It down.REVIEWED OPS2#28/OVERAa 07

] BALDUR'S GATE: DARK ALLIANCE bronf TTie respected PC-based action RPG comes to PS2 In superb form.^ REVIEWED OPS2#15/OVERAa08/»I)VD#14

I BARBARIANJ Forsooth, good Odin, tis a most bloody action adventure indeed...I REVIEWED OPS2#23/OVERAU. 06

BASS STRIKEUm, fishing on PlayStation 2? One for bass aficionados onlyREVIEWED OPS2#15/OVERAll 04

BATMAN VENGEANCEAction adventure based on PC's 'dark deco' cartoon.

REVIEWED OPS2#14/OVERALL 06

W BATTLE ENGINE AQUILABlowing things up In a big transformer Big tank action.REVIEWED OPS2#29/OVERALL 07/*DVD#2»

[BIG MUTHATRUCKERSj Trucking trading and fighting in one game? Ten fourI REVIEWED OPS2#29/OVERALL 05

'BLADE IIj Third-person perspective action/adventure vampire movie tie-In.[ REVIEWED OPS2#27/OVERAU. 05

BLOOD OMEN 2Arcade-tinged horror adventure for vampire lovers everywhereREVIEWED OPS2*20/OVERAiJ. 06

BLOODY ROAR 3Erm, Tekken meets Thundercots? Fur flies In this gory beat-'em-up,

I REVIEWED OPS2#09/OVERAa 06IBMX XXX' Indies' bits can do nothing to spice up this limp biking biscuit.

REVIEWED OPS2#29/OVERALL 04r

[BRITNEYS DANCE BEAT• Mrs Britney goes Bemani in this decent dance mat-compatible trtie.f REVIEWED OPS2#22/OVERALL 06/*OVD#22

120 PlayStatlon.2 OFFICIRL mRBHZINE-UK

Page 121: Official PS2 Magazine UK issue 30

f B U R N O U T B R O N Z EI Hard as hell arcade-style racer, but so very, very rewarding.. REVIEWED OPS2#13/OVERAL1 08/*[lVD#15

j BURNOUT 2: POINT OF IMPACT bronze? Four-wheel skid frenzy that positively encourages dangerous drivingi REVIEWED OPS2#26/OVERALL 08/*DVD#26

■ DEAD OR ALIVE 2

Blistering, buxom 3D beat-'em-up with an emphasis on tacticsR E V I E W E D O P S 2 # 0 2 / O V E R A L L 0 7 / « D V D # 0 6

(DEFENDERBghtles revamp that's all alien blasting and 3D flyingREVIEWED ORS2#29/OVERAiJ. 06

I BUTT-UGLY MARTIANS: ZOOM OR DOOMA cartoon licence! Oh, It's another insipid racer Who'd of tfiought?R E V I E W E D O P S 2 # 2 8 / O V E R A L 1 0 3

D E U S E X s M f tJ Multi-genre hybrid that breaks new ground for the PS2 ITS.I REVIEWED OPS2#20/OVERAll 09

C A P C O M V S S N K 2 b r o n z eSublime 2D beat-'em-up from two arcade masters of yore.REVIEWED OPS2#15/OVERAll 08 I DEVIL MAY CRY siiwsUltra-cool survival horror romp from master arcadesters Capcom.

REVIEWED OPS2#14/OVERALL 09

CART FURY CHAMPIONSHIP RACINGFun arcade-flavoured cart (as In US carts) racer, but a touch erratic.REVIEWED OPS2#10/OVERAiJ. 06

CASPER: SPIRIT DIMENSIONSKiddy-targeted cartoon piatfonner that sadly fails to impress.REVIEWED OPS2#20/OVERALL 04

IDINO STALKEREnjoyable dino-obliterating iightgun actioner laced with power-ups.R E V I E W E D O P S 2 # 2 4 / O V E R A L L 0 7

I DISNEY'S DINOSAURDull platform adventure spin-off of a dull Disney movie,

r REVIEWED OPS2#03/OVERAll 04

ICASTLEWEENShort-lived spooky platformer that's aimed squarely at the nippers.REVIEWED OPS2#28/OVERAll 04

I CENTRE COURT: HARDHITTERI Cheap as chips, arcade-style tennis sim - but ITs no Smosh CourtI REVIEWED OPS2#17/OVERALL 04

i CIRCUS MAXIMUS: CHARIOT WARS1 Like Ben Hur? Like Gladiator? Uke the idea of a chariot racer? Yes!I REVIEWED OPS2#23/OVERAU. 06

DISNEY'S STITCH: EXPERIMENT 626So-so collect-'n'-shoot-'em-up plagued with nasty camera issues.R E V I E W E D O P S 2 # 2 5 / O V E R A l l 0 4 / « D V D # 2 5

DNABloody manga-styled adventure with gene warfare at Its heart.REVIEWED OPS2#14/OVERAll 06

DONALD DUCK: QUACK ATTACKI Cartoon platformer aimed at the kids'. Pity the kidsf REVIEWED OPS2#04/OVERAU. 04

iCFFY CRISISHelicopter adventure from Japan that's well worth a look.REVIEWED OPS2#10/OVERALL 06

C O L I N M c R A E R A L L Y 3 s i l v o )The Scot hits PS2 with sublime handling and tasty visuals Intact

JiSa REVIEWED OPS2#27/OVERALL 09/«)VD#27

lDOWNFORCEI Surprisingly fun spin on F1 racing - think Cart Fury, but better^ REVIEWED OPS2#21/OVERAU.06/»DVD#24

IDRAGONBALL Z: budokaiAlien filters fight aliens in this entertaining cartoony treatREVIEWED OPS2#29/OVERA1106

COMMANDOS 2: MEN OF COURAGE bronzeExcellent WWII real-time strategy, with sublime attention to detail.

P|lH REVIEWED OPS2#21/OVERA1J. 08C O N F L I C T: D E S E R T S T O R M b r o n z e"mird-person shooter with superb team-based dynamics.REVIEWED OPS2#24/OVERALL 08/*OVD#24

a

5 CONFLICT ZONE1 War-based real-time strategy in the se of Commond & Coriquer.REVIEWED OPS2#20/OVERAL106

iCRASH BANDICOOT: THE WRATH OF CORTEXA change of developer for the unofficial PSone mascotR E V I E W E D O P S 2 # 1 4 / O V E R A L L 0 6 / « ) V D # 1 7

CRASHEDSmash-'em-up auto action drives us to despair Very average.REVIEWED OPS2#26/OVERAU. 05/«I>VD#30

CRAZY TAXIgpr? Thrills apien^ in this visually glltchy but fun Dreamcast port

R E V I E W E D O P S 2 # 0 7 / O V E R A l l 0 8

C R I C K E T 2 0 0 2 b r o n z eEA Sports gives the gentleman's game a gently addictive PS2 spin.REVIEWED OPS2#15/OVERALL 08

DARK CLOUDRPG meets 3D real-time strateg/ In this enthralling Japanese title.REVIEWED OPS2#11/OVERALL07/M)VD#14

■dark SUMMITSSX meets Tfte X files in a novel but motley sports-adventurB.

; REVIEWED OPS2#19/OVERALL 05

DAVE MIRRA FREESWLE BMX 2Solid BMX Sim with a suitably gnariy array of tricks and jumps.REVIEWED OPS2#12/OVERAU. 07

TiT DAVID BECKHAM SOCCER^ * i Mr Posh lends his name to a shoddy arcade-lsh footy game.' REVIEWED OPS2#22/OVERAU. 04 g![!i

m

I DRAGON'S LAIR1 'Choose-a-path' adventure that should've stayed in tiie Eighties...REVIEWED 0PS2#03/OVERALL 02

DRAGON'S LAIR II: TIMEWARPAll the fun of the original Dragon's Lair (but a whole lot worse).REVIEWED OPS2#03/OVERALL 01

'DRAKAN: THE ANCIENTS' GATESMedieval action adventure with added Lara clone appeal,

w REVIEWED OPS2#18/OVERAll 07/»DVD#18

DRIVENDisappointing racing game from the disappointing Sly Stallone film.REVIEWED OPS2#i5/OVERALl 04/»I IVD#13

3

DRIVING EMOTION Tl'PE-SDistinctly unemotional racer from Finai Fantasy people. Square.REVIEWED OPS2#05/OVERALL 04

■ DROPSHIP: UNITED PEACE FORCEFuturistic air/tank/jeep combat sim with gripping scenarios,

j REVIEWED OPS2#16/OVERAa08/«DVD#15f DYNASTY (WARRIORS) TACTICS bronze[ Impressive turn-based stratesf game. Smarter than Its big brotherj REVIEWED ORS2#27/OVERALL 08• DYNASTY WARRIORS 2

^ Feudal battlen mixing strategy, swottiplay and, um, horse-riding.I REVIEWED OPS2#02/OVERAL1 07/*DVD#03

D Y N A S T Y W A R R I O R S 3 b r o n z eKOEI Improves Its cult strategy battler In every way. Do try this.REVIEWED OPS2#19/OVERALL 08/«DVD#18

ECCO "mE DOLPHIN: DEFENDER OF THE FUTURE

New Age dolphin adventure that's a lot more fun than it sounds.REVIEWED OPS2#16/OVERAa 08/«DVD#16

EGGO MANIAInsipid TetrJs-lnsplred puzzler that's not even a bad yolk. Sorry.REVIEWED OPS2#25/OVERALL 04/*DVD#29

Page 122: Official PS2 Magazine UK issue 30

IFI RACING CHAMRONSHIP Laudable attention to detail, but a lot less fun than Its rivals.REVIEWED OPS2#06/OVERAL105

FANTAVISION_M/ssl/e Command with fireworks (strange as that sounds).REVIEWED OPS2#01/OVERAIL07

FERRARI F355 CHALLENGE |Good, if fiddly, driving sim featuring Ferrari's super sexy baby.REVIEWED OPS2#26/OVERALl 07/*DVD#26

FIFA 2001^ 'I Premier League graphics, Tliirti Division gameplay* , REVIEWED ORS2#02/OVERALL06

a FIFA 2002I Well reinvented but a definite goal down to Konami's Pro Evo.J REVIEWED OPS2#14/OVERALL 07/#I>VD#16r R F A 2 0 0 3 B R O N Z Eft A welcome retum to form from EA's once-dominant footy franchise.I REVIEWED OPS2#27/OVERAL1 08/«DVD#29

^^RNAL FANTASY X ^ __bronze.From Square, the best-lool<ing and most challenging RPG on PS2.REVIEWED OPS2#20/OVERAU. 08/«DVD#20

i1

RREBLADEA/rwoff fans unite! A helicopter combat game for coin-op jock^REVIEWED OPS2#22/OVERAa 07/*OVD#23

F O R M U L A O N E 2 0 0 1 b r o n z e ": Debut Formula One sim from W/pEouf pioneers Studio Liverpool,

REVIEWED OPS2#07/OVERALL 08/M)VD#09

■ f o r m u l a O N E 2 0 0 2 b r o n z e» Comprehensive spin on F1 racing but not a huge leap from 2001.

REVIEWED OPS2#27/OVERALL 08/»I)VD#29

J FRANK HERBERTS DUNEPoor sci-fi action adventure for hanjcore beards only.

I REVIEWED 0PS2#20/OVERAU. 03

I FREAK OUTGorgeous cartoon adventure from cult developer Treasure.REVIEWED OPS2#12/OVERAa 07

SFREEKSTi'LESSX Tricky meets motocross in EA Sports BIG's arcade stunt racer.

, REVIEWED OPS2#23/OVERALL 06

i FREQUENCY bronzeTotally hypnotic rhythm action game for gamere and clubbers alike.REVIEWED OPS2#21/OVERAU. 08/«OVD#21

f FROGGER: THE GREAT QUEST4 Look, theyVe remade arcade classic Frogger In 3DI Idiots.5 REVIEWED 0PS2#21/OVERAL102

I FUR FIGHTERS bronzeI Cute fiuf animals go homicidal In this killer first-person shooterI REVIEWED ORS2#08/DVERAL108llGl JOCKEY:j Horse racing comes to PS2 in this cuit Japanese titleI REVIEWED 0PS2#20/OVERAU. 05

! g - s u r f e r sP Shameless WipEout clone, saved a powerful global track editor.

REVIEWED OPS2#13/OVERAU. 07/«)VD#lS

GAUNTLET; DARK LEGACYOverly simple RPG that's a pale imitation of its coin-op ancestor.REVIEWED OPS2#08/OVERAa 05/»OVD#lO

GIANTS: CITIZEN KABUTO■ InvoMng but simplistic port of the complex PC adventure/shooter.* REVIEWED OPS2#15/OVERAll 06

P g i f tJ Inventive noir take on the 3D platformer.

f y reviewed OPS2#10/OVERAa 06

P G I TA R O O M A N b r o n z eA PaRappa meets Van Halen in this guitar-piaying cartoon adventure.B REVIEWED OPS2#21/OVERALJ. 08/«OVD#22

1. Daisy Duck2 . T h e

Murcidago3. ShirieyC r a b t r e e

4. His righth a n d

5. Splinter Cefl6 . N i n e

8. Ford GranT o r i n o

1 0 . S t e v e

Coogan

■GLOBAL TOURING CHALLENGE: AFRICA

[Impressive TOCA clone thafs only let dowm by Its short tracks.REVIEWED 0PS2#14/0VERAIL 07/»DVD#15

•GODAI: ELEMENTAL FORCEI ■ Tedious third-person martial arts beat-'em-up. 'Go die', Indeed.

I REVIEWED ORS2#18/OVERALL 02/*DVD#18GRADIUS III & IVCult arcade shooter gets an insensittvely slow PS2 portREVIEWED OPS2;^01/OVERALL 02

GRANDIA IILikably huge but disturbingly ugly RPG game.REVIEWED OPS2#20/OVERAll 05

■ GRAND THEFT AUTO I I I b ronze

Nothing else on the shelves is quite as sick or fun. Buy this now,I R E V I E W E D O P S 2 # 1 3 / O V E R A U . 0 8

GRAND THEFT AUTO: V ICE CITi^ go ldRampantiy immoral, utterty essential and why you bought a PS2.REVIEWED OPS2#27/OVERALL 10

G R A N T U R I S M O 3 : A - S P E C S S - v e rFactJ GT3 Is the greatest driving game In the worid. >t)u need thisREVIEWED 0PS2#09/OVERALL09/*DVD#0S

GRAN TURISMO CONCEPT: 2002 7DKY0-GENEVAGran Turfsmo Uta Buy this as an addition to, not instead of, GT3.REVIEWED OPS2#23/OVERAU. 06

G U I L T C G E A R X b r o n z eThe start of a new wave of ballistic next-gen 2D fightersR E V I E W E D O P S 2 # 1 6 / O V E R A L L 0 8

;GUMBALL 3000Unremittingly dire driving game centring on rich kid racers.

I REVIEWED OPS2#27/OVERALL 03|GUNGRAVE

Manga-styled shooter with points awarded for stylish slaughter

j REVIEWED OPS2#27/OVERAU. 07GUN GRIFFON BLAZEA chunky robo-shooter for hardcore mech/manga fans.REVIEWED OPS2#03/OVERAU. 07

J H A L F - U F E i w E RThe superi) PC FPS arrives on PS2 in majestic fomi.REVIEWED OPS2#14/OVERAU. 09/«DVD#18

HARRY POTTER AND THE CHAMBER OF SECRETSPre-pubescent v^zardry fun in the haiis of Hogwarts.REVIEWED OPS2#29/OVERAlJ. 07

H AV E N : C A L L O F T H E K I N G b r o n z eGenre-busting mix of action v\rtth an abundance of gameplay s^esREVIEWED OPS2#27/OVERALL 08/«)VD#27

HEADHUNTERDirty Harry vs Meto/ Gear SoUd in ttiis futuristic stealth adventure.REVIEWED OPS2#16/OVERA1107/«DVD#16

H E R D Y G E R D Y b r o n z eUltra-inwntive and rewarding cartoon hetrJing 3D adventure,REVIEWED OPS2#18/OVERAU. 08/MVD#ia

• HEROES OF MIGHT AND MAGICAwful adventure that loses all its appeal in the port from PC,REVIEWED OPS2#08/OVERAll 03

i HIGH HEAT MAJOR LEAGUE BASEBALL 2003I Chunl, de and enj(ble baseball game.I REVIEWED OPS2#22/OVERAa 06

I' HTTMAN 2: SILENT ASSASSIN sjtvr.Contract killing's the pme. Stealth or six-shooter? Its your choiceREVIEWED OPS2#26/OVERAU. 09/M)VD#26

HOLOGRAM TIME TRAVELLERThe first - and hopefully the last - '0/10' score for a PS2 'game',REVIEWED OPS2#03/OVERAtl 00

I C O S I L V E RBeauttfui, inventive... Ico Is an adventure unlike any otherREVIEWED OPS2#18/OVERALL 09/«CyVD#19

i

iE

INTERNATIONAL LEAGUE SOCCEREasily one of tiie worst footy sIms ever to grace PS2.REVIEWED OPS2#10/OVERAL102

INTERNATIONAL SUPERSTAR SOCCERGood, but not the ISS of PSone fame - tjy Pro Evolution Soccer.REVIEWED OPS2#01/OVERAll 08/»DVD#01

IRON ACES 2: BIRDS OF PREY _Weak flight sim in wrtiich you fly your way through aviation history.REVIEWED OPS2#18/OVERAU. 04

I S S 2Enjoyable arcade footy game for those who like it 'chunk/.REVIEWED OPS2#20/OVERALL 07

JADE COCOON 2Pok6mon-for-kiduits RPG wtth a neat Japanese twist.R E V I E W E D O P S 2 # 1 9 / O V E R A L L 0 7

mmrnt JAK AND DAXTER: IHE PRECURSOR LEGACYGreat free-roaming piatfonrrer from the makers of Crash. •REVIEWED OPS2#15/OVERAll 09/#OVD#15

jjAMESBOND007IN... AGENT UNDER FIRE5 Thrilling flrst-person shooter with added driving levels.REVIEWED ORS2#15/OVERAL108

JAMES BOND 007: NIGHTFIRETechnically impressive but slightly soulless outing for the suave spyREVIEWED OPS2#28/OVERAll 07

■* JEREMY McGRATH'S SUPERCROSS WORLDf Weak motocross game that lacks realism, thrills, speed, etc. etc...REVIEWED OPS2#16/OVERAL103

'JET ION GPAlmost surreally poor WipEout clone. For masochists only.R E V I E W E D O P S 2 # 2 1 / O V E R A l l 0 1

JET SKI RIDERSGreat water effects, race action and 'official' jet skis. Hmm.REVIEWED OPS2#15/OVERALL 06

' JONNY MOSELY MAD TRIXL Tony Howk's-styie tilcks on skis. Offers nothing new,f REVIEWED OPS2#18/OVERALL 04" KELLY SLATER'S PRO SURFERi Passable, if uninspired surf fun. Oh, and Kelly's a bloke., he says.

REVIEWED OPS2#26/OVERAll 06

KENGO: MASTER OF BUSHIDORemember PSone ninja fighter Bush/do Blade?REVIEWED OPS2#07/OVERAi± 06

KESSEN3D real-time strategy set in feudal Japan. Gorgeous cut-scenes.

I REVIEWED OPS2;04/OVERAU. 07■ KESSEN II

[ Everyttiing gets a generous polish in this rewarding strategy sequel.REVIEWED OPS2#18/OVERALL 07

h

K I N G D O M H E A R T S b r o n z eDisney partners with Square for the ultra-cute RPG crossover.REVIEWED OPS2#27/OVERALL 08

KING'S FIELD: THE ANCIENT C\VfBelow standard RPG. U)oK go buy Rnoi Rjrtasy X instead.REVIEWED OPS2#23/OVERAU. 03

KLONOA 2: LUNATEA'S VEIL monm ^, Cute cei-shaded platfomi adventure featuring the lovable 'rabbit',^ REVIEWED OPS2#13/OVERAll 08/»DVD#13

iKNIGHT RIDERHasselhoff and car arrive on PS2, and are at least a decade late,R E V I E W E D O P S 2 # 2 7 / O V E R A L L 0 4

KNOCKOUT KINGS 2001A competent, if a touch sluggish, boxing sim from EA Sports.REVIEWED 0PS2#05/OVERAU. 06

KNOCKOUT KINGS 2002The latest EA Sports boxing sim (and way better than the last one).R E V I E W E D O P S 2 # 1 9 / D V E R A L L 0 7

122 Play5tation.E □FFICIHL mnGRZINE-UK

Page 123: Official PS2 Magazine UK issue 30

:zT 5"uone)sXi?id xn-3Ni2ugyiiJ nuaiddQ

W) ■nviiaAO/io#?Sdo a3«3iA3a J•gda 9S3UBder paiidsui-eiuiue 'sAneujSeuJiun Aigjjsijcljns

N 3 H d y O

90 7TvaaAO/ iO#?syo aa/va iAaa•piios Joaj) I019M ou jnq 'ainjusApe ipjeajs ijgnoua aiqeAofua

>iOVaNiM NOllVdBdO

80 7iva3AO/60#JSdO a3/waiA3a EainiusApe jquom ibaiajhs lejnuips pe>)oed-uofpe jnq leoipei

. z N O i m S Q H O i a V M W S fl W I N O r

60 TIVaaAO/S3#2SdO a2M3lA3MinoA avi|BS 'uioodeo uorps^ad oj psu^aj 3u|ui^ ajnjuaApv

m \ i s 3 Q s m o w s z V H S O H I N O

^0 T1VU3AO/90#?Sd0 OBMBIAaU

•o)jouo>j 'Bjen surnrv Su!jn;ea} diuai mas uosjad-pj^i aiqeAofua

INOj9 0 " n v a a A O / i 7 T # e s d O a a M a u a a

•Aiiesa 7uauja/3 uo paseq 'jsoej AjO DHS^nvv sjEjapow

30Vd AN 'hm

L o n « i a A 0 / 6 i # ? s a 0 o a M a i A M•jajoogs U0sj8d-isjij pauiaqi-Xds Sjift u| siaMcy uf)sn]/ SQdS a^ond

a3A3dOJ S3^ \ l 3N0-0N

S2#aAa* /90 7TWHAO/92#2SdO a3M3IA3d

•,om iBioads 8u!iflON "sefuiu ifflM Jajooqs unSinSii piios pue >|0!isn n v s s v v p n i n

90-nVM3AO/92#JSdO ( I3M3IA3a

-A9>|oom 93! io U0ISJ9A ;Cy|p s\m U! sdsiruq Sjq viq swbbx Appip s,:ii£002 ZJJH IHN

90 TTWHAO/tWJSaO a3/VaiA3M (ZH/S UN iO SJailBLU 3MJ LUQ4 8Uie3 Aa>(304 33| lUaiOlA I

ZOOZ ZJJH IHN ILO T1Va3AO/92«SaO (HiVQUaa '

aiepdn asmDuej v3 s^eoA sim ui siuruEu uoRoe feijooij aai Ajjuniio i

eOOSIHN!80 TwaaAO/tiKsao aaAHuaa |

ZOOZ U| J0»3q U3J3 SiaS up A0>|3Ol| SOI 0AIIIUB9P 8111'3 Z N 0 a 8 Z O O S n H N j

E0«]Aa«/80 TimHAO/JOKSdO a3/vaiA3a tHii•>|ieui 9m sjin 03U0OII few 001 |B!Uuaj0<i .sjjods V3

toozihnI8 0 - n w H A O / E i K S d o a a m a u a a ■.

•U0PPDW AjijSim 044 s|eA(j isouj|B jem iu|s iieqiooi ueop0ujv

jzNOiffl 2003 amo xovaai iavnO un

frO TfWiaAO/£3#?SdO a3M3IA3avnoo ysou/s jq 00 sicujuoo Addo|S q;jM aiueS Sjuuej u9g-ix8N

S1NN31 N0liVH3N30 iX3N

8 0 n v a 3 A 0 / 9 2 # ? s a 0 o a M a i A M

•msiiesu jo^ pueSaj jueos b miM saseqo jeo gu!Siei-j[Bij Sumiqiuooi i n s d n d l O H : a 3 3 d s a o j a 3 3 N

ET#aM«/90 T IVHaAO/OI#?SdO a3M3IA3U•sjsuenb jno^ ||rv 8ifl ise| lusaop inq 'Xe|d oj leaiS s^jooi jeaig

i 3 3 a i s v a N

0£#aAa«/80 TTVa3AO/62#?SyO a3M3IA3H

•S9Mas 9sn0MJ9M0d 941 o; uofttppe g/soeAOUU! pue ajEinoae Aiaq v3 Z N O i i 9 e o o 2 3 A n v a N

90 TIVlHAO/SI#?&JO a3/VaiA3a

•9S!M-Ae|d0uie3 svJSLuaAOJdLU! ou yiq TOO? \^N P 9;Bpdn uvoo3 3An vaNoE

9 0 T T Va 3 A O / 5 0 # ? S d O a 3 M 3 I A 3 a•Mou Aq 9S!M-sjeis ajep p vio Aiajns v\q '9|qBfe|d pue piios

1002 3An vaN-

90 7mi3AO/90#2Sc/0 a3M3IA3a

•peaisui jaa/js VBN JO^ oo 'UJ|s aidoad \\bx pue sdooq paiAs-apeaivZdOOH VaN

eo ■nva3A0/82#?sd0 a3M3iA3a I■AetAs Sui>|Deq ije^s 'y /AO|s 'mon iiunqie ojoqd aAOoeiaiui ue 'mom

311X3 :|ll JSAlMl

8Z#<lAa«/0 T1VU3AO/t3#?SdO G3M3IA31I |•uoBeinuJis ssojooiouj paiieo-pnuj 'p9>(3Bd->|om aiqepiauoj

Aidd3dnsxiAi;ZT#OAQ«/90 nVH3AO/£t#?SdO a3M3IA3a |

•yods am p im3 900 aip oe\ jeqi tujs sscuajadns/sscuooiow Id3ai8 XH|

e i # a A a * / z o ' n v i i 3 A O / ? i # ^ 5 d O ^•iu(s ssojooiouj 9tA;s-9peojB j unqo AjSuiseaid j

i3VH0iiAidV0 K>\o\h 9NidniV3j ZOOZ xi^;M#<lAfl«/60T1VM3AO/80#?SdOa3M31A3a """*

•sm; paau nc^ ^Ojsniu 9>in •Ja>|euj 0|snui j9X(uj/9|dujes ra 9luoh •z d O i V d 3 N 3 9 o i s r i N f m

90 ■nva3AO/02#?sdo asjwoiABa i•UIIS pasui mis pasui aAipippe Aipnai pue |bu|Smo Anueiiina P

0J33MS0W mis o J W U l A O / m Z S d O O S M i l A B U

•|0J9W ps^siMi e\ ? SuRseiq 9p|ij9A p9seq-40jeuJ4JB9p 1000W3HAVN dOIOlAl

9I#aAa«/Z0 TIV»3AO/n# SdO a3M31A3U gj.•9Aj;!jad3J pel e viq suo isjn aq; ueqj ja§3iq/J9ise|/a9guo[/J9»aa

3d0 010 lA l ^^8 O # / M # a M l « / Z 0 T m i 3 A O / e O # ? S d O a 3 M 3 I A 3 d

•oDoiBN ujoi (siaaijM oaa^ uo jnq) jaoej mis a>|i[e-oujspni uatod o o i o w

O C # a A a * / 8 0 T 1 V l l 3 A O / 6 3 # ? S d O a 3 A A 3 I A 3 l l

•aSpa qs!|y^ e qij/w uoipe sue iBRjem Xpoo|q pue leyug

3 3 N v m v A i a v a a a v a w o M i v i h o i a i

W T I V a 3 A O / a # ? S d O a 3 M 3 I A 3 H

'Luiii jexid/^usia 9m uo paseq jauucjieid pajAjs-yscuo a|dai|s

ONI ' sd3 iSN0w%

9 0 T w a 3 A O / l l # ^ s a o a 3 / w a l A 3 a .

•sujnqie aouep nn^ aA^ m|M jojeiauaS MoysmSii e jnq aiueS e ;on

QNnOS 30 AdiSINIlAl :3AOOdONH3a01/^B

^0 TTVll3AO/82#?SdO OHAASlAHa•unj 0 Aujaid sapjAOJd viq /QaijeA s^oei asiqouEy qo9UJ der -JBindod

N03Z SA NO[lViJ3a33 ^WVQNnO ilOS 31iaOlAl

go T1Va3AO/63#?SdO a3M3IA3d•jeis pasje-iioqs sii inoqijM uoipe paseq-9!A0iM

l d O d 3 H A I l d O N l H

6 T # a A a « / ^ 0 T 1 V U 3 A O / t ^ # ^ S d O a 3 A f O I A 3 U

'ueai ap^ojB ue miM dn-uiarxoq Suiuieiiaiua '}ua39p vONIXOa iH9l3AMAV3H NOSAl IMM

P Q T V i n B A O n O U S d O a 3 « 3 I A 3 a

•jaoej 8|duJ!s jnq un^ siqj u| uopuon pue «aN punoje 2zbi

a m o i H O i N Q i i ^

9Z#<UiQm/90 TWU3AO/LZ^^SdO a3/VGIA3a

ja»9q 9uop },useq auosd leqi 9J9q 9^11 s.ajaq; viq jajsesip b ;on

S3N1H3VIM onomiI

^ i # a A a » / o i - m H 3 A O / a # z $ d O o a / v a i A B a -

•ajniu9ApB qi|B9js 9§BU0|dS3 leoipei ;jB-9m-^o-9ieis 'uMo-jsnuj vG100 Aiiisan JO SNOS -z anos av39 ivi3w ^

€ 3 # a A Q * / W n V M 3 A O / t ^ 2 # ? S d O a 3 M 3 I A 3 a

•aiAoui aqi ueqi asjOM u9A3 'Uj-au pideA AiguflEJisru^ pue paAAey

3dV3S3 N3nV :!l >IOVia Nl N3N

t 3 # < l A a « / 6 0 7 T V « 3 A 0 / I J # ? S a 0 a 3 « 3 I A 3 a /japoqs u0SJdd-)SiL painoaxa Apueinpq sim uj ]saMej s}| )e JBM

3NniNOd3 :dONOH 30 "lVa3lAl 80 TIVa3AO/^0#^SdO a3AA3IA3a

•P9ji9 9oe 0; jnoujnq pue S9X!ai jajooqs uosjad-pami v

N0aa30viAidv zmqv^

8 T # a A O * / 8 0 T m J 3 A O / 8 I # ? S d O a 3 M 3 I A 3 a

uioodeo lucui suj/qog .msoqo P 9>ieujai uuojieid ae qjadns3 ^ - ^ = O l A l l X V l A j

LO TlVlQAO/8I#JSdO a3/M3iA3a

•auiLi Piing 9|^-xfjjDw Sui;seoq Ijaiooqs uosjad-pjim qsiJiON3NAVd XVIM

vO(B|E§ ai|jp s^ed lie u|OZl |U0 AAOU

'j3ji/6yjDJS•SJDM JDJS

IBuSuo am jaoZSd uo HJO®

; s 3 q . s j j v s e a msu jeu ia i s3nasjamBuJOis aiji

HOlLVMN H N U V I d

LO TWiBAO/SJKSdO a3AiaiA3M

ueuijjOH njnS lepad aicu^ s)|om pue s>|0|4 SuiqqaS-ped ajoi^iZ xwa Odd S.NVW330H IVW

zo ■nva3A0/£Z#?sy0 aawaiAsa'•spajp lods Avwys aoios ifiiM 'uioodeo ujoj 3u|ddeios qz aiow S30y3H 30 30V AA3N -Z WOOdVO SA 13AyVWy

9 0 - n v a 3 A O / Z l # ? S d O a 3 « 3 I A 3 a

•saidaies pue spunos p speoi miM looj uofleajo ojsniM

d3>ivw oisnw x iov iAi

90 TFVa3AO/02#?SdO a3M3IA3H

v^liuie^ {ueuj9g uo|pe mipAqj aip 0; uoiijppe le^soqajo auezigi 0 d i S 3 V H a v w

80 T1Va3AO/93#?S O aaM3iA3a $•ujjo Sujieaq-pMOM uj zSd oj sujnjaj iflenoS uqjipij3 dn-papped |

3 Z N 0 ^ e 0 0 2 1 3 N N 3 a a V l A l g

60 7TVM3AO/£I#?SdO OSAUIASd *^pooS SB vyw W V3 Jeaa, 'Vio auiR puooas 9ifl jsjpq u9A3 ^

3002 IJN N3aaVlAl|

8 0 T i v a a A O / i o # ? s d o q s m s i a s u « W W

ZS6 uo UMOP saqonoj mis idN ;ino 9UJ|;-SU0| oqiazNOMs T002 3dN N3aaVlA l2^

xT#aAa»/so -m}s3fio/mzsdo G3M3iA3a I•paads MEi Bssaoau aqj 3u!>|ob| ynq 'uieajp s,ue sruon v I

39N311VH0 SniOlI£0 TTVH3AO/92#?SaO (HAASIASd

■ZSd P AqjiOMun AjiensiA s,iBifl jaoEJ qsjSSnis 'AqDjiMi}II d30Vd NOQNOI,

zo Tiva3AO/z2#?SdO QHAiaiAaa I-s eoo u[>|sdaaqs p sa9A0| jo luis juaLu eueiu eaq-)e)S |

£002 d39VNVW mi\80 TWa3AO/02#?SdO a3M3IA3a I

•saieB iu9UJ9SBUBai iieqjooi a|qeAe|d X|9Luajpo ,sj9jseuj9poo l

2002 d30VNVlA| Vm |90 ■nva3AO/£2#?SdO a3«oiA3a |

•aiuaS Supej aqj oj sjsiaaj m9u sppB jBifl ameS Su|pA) D!Sa;e4S '

30NVd3 30 dnOi31,

fO 7TVa3AO/92#?SaO a3M3IA3a \•^oqujoo 30V '|Oj;uoD oj qoitq e s,^nj Aj9uun3 9peaiB |bm9V /

S3I>!S 1VHi3liOT#aAa«/80 T1VU3AO/60#SdO a3M3IA3a I

•peoiiooq am Aq sniJifl 'J9oej 3uo|-Abp aiqissaooB puB unj I— S d n 0 H t 7 2 S N V N 3 l I90 ■nva3AO/iT#?SdO os/yauaa J

'9A|}U9AU| 9J0UJ JB uaaq a p|no )blu -laoBJ )joo|q aSaiaAV E2 Sd30Vd 00311

so TTVa3AO/S2#?SdO a3M31A3a •••sijOjjq ifSiuBQ paujB^ luoy Jiinq mis jaooos iu90saqnd-aJd

VINVtAl " i i va i003 0031,

to -nva3A0/62#?sy0 a3M3iA3a j•sasjnoo nnp uo Luaqj 9oej uaifl 'sjeo §upej-o3an piina g

Sd30Vd 3W0Ma 00311

so TTVaHAO/SJtfJSaO a3M3IA3a Iuo sqou>j ASa s pue Odd q)|M liouoipe uoaSpniq ,u, Jd»eq Aadod i

dnanvox3 30 aN303i :noio31|

so 7TVa3AO/ZI#?SdO a3«l3IA3a I"suoiido puB sapolu 5>f0B| Lp aAneoia e /uA oc f oius I

0NniS3dM 30 SaN303l|zo TIVa3AO/£2#?SdO a3AA3IA3a 4

AeidameS 'aiqeqoeojddeun ;ou yiq '9|qep[paid qj|M Ddd asauedBpl! !■« V 9 V S l i m - Z V I V 3 3 n S

so TOiHAO/ojKsao aamauaa |•ffldmo 9ifl 01 nans -suiBa Sumsu nnp X|0manx3

X3 Sd3ISVW 3WlJzo T1VH3AO/ZO#SdO OSMBIASa I

su sjjjai Jo jajzznd uuogeid 9A|iBJ9do-oo Asajno-ejim tx iw l anx i dn> i i

H i i N m M N n o B - s y w i a a s 3 3 s

3 S i i a A i N n s w M w a sa m . d o A T i s a u a a N n

3 H 1 H O n O U H ld v i o n a £ a n o s

= | s i | q j o H !

Page 124: Official PS2 Magazine UK issue 30

W PARAPPA THE RAPPER 2Top rhythm action that's become a bit of a cult hit.REVIEWED OPS2#17/OVERAU. 07/»DVD#17

J ' l V V :I PARIS-DAKAR RALLY

Multiple vehicles or not, this rally sim does little to inspire.REVIEWED OPS2#13/OVERALL 05

PENNY RACERSIA half-baked and underfed Gran Turisma Avoid,'reviewed OPS2#14/OVERALL 04

PETER PAN: RETURN TO NEVER LANDCartoon-based platformer that never grew up.REVIEWED 0PS2#19/OVERAU.02/*OVD#21

PIRATES: THE LEGEND OF BLACK KATAn action RPG with unique pirate battles, but little to treasure.

REVIEWED OPS2#19/OVERAi± 03

POLAROID PETEJ Certifiably insane side-scrolling cartoon photographer sim. Ahem.^ REVIEWED OPS2#16/OVERAU 07

POUCE 24/7Ughtgun-esque cop shoot-'em-up that can utilise a Webcam.REVIEWED OPS2#17/OVERALL 05

POOLMASTERRealistic but dull pool sim. Ysu're better off playing tfie real ttiingREVIEWED OPS2#02/OVERA1105

PORTAL RUNNERArmy Men spin-off platfonmer starring a tired Lara wannabe.REVIEWED OPS2#13/OVERALL 05/»DVD#12

POWERPUFF GIRLS: RELISH RAMPAGECute and cartoony alright but lacks any gameplay depth.REVIEWED OPS2#2g/OVERAU. 04

PRISONER OF WARStealthy, tense WWII 3D adventure set in a prisoner of war camp.REVIEWED ORS2#22/OVERALL 07

'PRO EVOLUTION SOCCER SILVERI Update of FSone's /SS Pro £vo/utton. Ttie best PS2 foo game yet

REVIEWED OPS2#14/OVERALL 09/#DVD#16k

P R O E V O L U T I O N S O C C E R 2 S I LV E R^ Tweaked to perfection, the best fooly game Just got even better.

REVIEWED OPS2#27/OVERALL 09/»DVD#29

P R O J E C T E D E N b r o n z eComplex FPS/adventure from the clever folk behind Tomb Raider.

^ REVIEWED OPS2#12/OVERALL08/#DVD#15

P R O J E C T Z E R O b r o n z eGenuinely disturbing survival horror dripping with menace.REVIEWED OPS2#24/OVERALL 08/«OVD#23

PRO RALLY 2002Playable enough rally title, but no Colin McRae or WRC.REVIEWED OPS2#21/OVERAU. 05

PRYZM CHAPTER ONE: THE DARK UNICORNIf the name doesnt put you off, the abject RPG gameplay should.REVIEWED OPS2#28/OVERAU. 02

l O U A K E I I I s i u wFast, smooth, violent... This first-person shooter is one of the best.REVIEWED OPS2#06/OVERALL 09

R A T C H E T & C L A N K s u mSumptuous platformer. Quite simply, an absolute joy to explore.REVIEWED OPS2#26/OVERALL 09/M>VD#26

RALLY CHAMPIONSHIPFast-paced, playable rally racer with good use of 'Ghost' mode.REVIEWED OPS2#22/OVERAL107/MVD#20

, B RALLY FUSION: RACE OF CHAMPIONSSolid rally package but outpaced 1^ Its big-name competitors.REVIEWED ORS2#27/OVERAi± 06

a

RAYMAN MInventive 'race' use of the Royman licence.REVIEWED: OPS2#15/OVERAU. 06/»DVD«13

T h e r e a r e t w o

compelling i^easonst o r o o t o u t a

bargain-priced copyo f t h i s e x c e l l e n t

platform adventurefor your PS2. Rrstly,given that Spyro'sPS2 debut, EnterThe Dragonfly(0PS2#28, 6/10) Isbasically a tarted-up retread of this,you'd be doing yourwallet a favour Thereal clincherthough, is that YearOf The Dragon Isthe last of Spyrt)'sa d v e n t u r e s t o h a v ebeen developed byinsomniac Games,the people behindthe awesomeR a t c h e t & C l a n k

Play this PSonegem and you'llr e a l i s e t h a t R 4 Cwas no fluke . Th i s i sa supremelyplayable platformermade by a qualitydeveloper. To thelocal GamesExchange! Now!

P S O N EP I A Y A

Original PlayStationshow stoppers, stillwell worth a punt

R A Y M A N R E V O L U T I O N b r o n z eAnimation-quality graphics elevate this popular platfonnerREVIEWED OPS2s02/OVERAa 08

iRC REVENGE PROAn eminently avoidable kart racer.REVIEWED ORS2?t02/OVERAU. 03

^ RC SPORTS COPTER CHALLENGEremote control helicopters con be fun. No. really. It can. Um.

REVIEWED OPS2#26/OVERAL1 04

■READY 2 RUMBLE; ROUND 2j| Man.rellous, arcade-based cartoon boxing title.I REVIEWED OPS2#01/OVERAU. 07jj REDCARD' Brutal arcade footy action where fists are as Important as feet

I REVIEWED ORS2#21/OVERALL 06/»OVD#21j R E D F A C T I O N b r o n z ej Clever first-person shooter that melds Meto/ Gear with Total Recall.I REVIEWED 0PS2#08/OVERALL 08

R E D F A C T I O N I I b r o n z eMore anti-authort^ action but this time It's set on Earth.REVIEWED OPS2#27/OVERAa 08/M)VD#26

REIGN OF RREApocalyptic shooter with dragon flying and bu^ ridingREVIEWED 0PS2*28 /0VERAl i 07 / *DVD#27

RESIDENT EVIL CODE: VERONICA X sawCurious about all this survival horror lark? Then play this classicREVIEWED OPS2#10/OVERAIL 09

RESIDENT EVIL SURVIVOR 2 CODE; VERONICAPoor iightgun spin-off from Capcom's survival horror series. Avoid.R E V I E W E D 0 P S 2 # 1 8 / 0 V E R A a 0 4

R E Z S I L V E RS^'s psychedelic gem boasts superb visuals and gameplayREVIEWED OPS2#16/OVERAll 09/«DVD#17

RIDGE RACER VPS2 update of the popular arcade racerREVIEWED OPS2#01/OVERAa 07

RIDING SPIRITSSlightly flawed motortike sim. GT3 on two wheels wannabe,R E V I E W E D O R S 2 # 2 6 / O V E R A l l 0 7

R I N G O F R E D r m i w z EEngaging mech strata set In an alternative post-WWII world.REVIEWED OPS2#07/OVERALI 08

ROBOTECH: BATTLECRYS/tent Hill in space, and all the exciting bits locked in the airlockREVIEWED OPS2*28/ OVERALL 04

ROBOT WARLORDSPoor and clunky mech shooter, outranked by its chunkier rivals.REVIEWED 0PS2»06/OVERAa 04

ROBOT WARS: ARENAS OF DESTRUCTIONJust think how good this TV spin-off could'w been...REVIEWED 0PS2#14/0VERAU. 05/#OVD#17

' R O C K Y B R O N Z EBoxing sim, faithfully based on the Italian Stallion's careerREVIEWED 0PS2#27/0VERAa 08/»DVD#29

i R U G B Y b r o n z eSurprisingly enjoyable take on the game from EA Sports.

} REVIEWED OPS2»08/OVERAU.08/»OVD»O9

I RUMBLE RACING b ronze

(Fast and furious arcade stunt racer. Think SSX but on four wheelsREVIEWED OPS2ff08/OVERAll 08

' RUNE: VIKING WARLORDI Lacklustre VIkIng slash-'em-up, crying out for more blood and firaj REVIEWED 0PS2# 11/OVERALL 04

RUN UKE HELL^ US Spin on the mech genre ends up rusting on the scrapheap.

REVIEWED OPS2#28/OVERAU.05

JSALT LAKE 2002Winter Olympics game lacking in variety, fun and depth,

0,, REVIEWED OPS2#17/OVERAa 05ISCOOBY-DOOl NIGHT OF 100 FRIGHTSI Family-orientated platform fun (and not as bad as that sounds).I REVIEWED OPS2#23/OVERAa 06

5 SEGA SOCCER SLAMt InwJeemabte footy game with shocking frame rate. Boot ft to row Z.H REVIEWED OPS2#28/OVERALL 02

I SHADOW HEARTSI Extremely enjoyable RPG imported from Japan,f REVIEWED OPS2#19/OVERAiJ. 07

j SHADOW MAN: 2EC0ND COMINGI Go(y action adventure with a horror comic book lean.I REVIEWED OPS2#18/OVERALL 07' SHADOW OF MEMORIES bronze

I intelligent fllmlc adventure from Konami wfth a serpentine plotI REVIEWED OPS2't05/OVERALL 08

SHAUN PALMER'S PRO SNOWBOARDERGood, but lacks the speed to recreate the thrills of the real thing,REVIEWED OPS2#15/OVERAL106/M>VD#16

SHIFTERSAn Intriguing RPG premise is throttled by Inept execution. Avoid.REVIEWED OPS2#25/OVERAU.03

SHOX* Flashy, rally-based racer vtrtiich attempts to innovate,

j| REVIEWED OPS2#27/OVERAa 05S I L E N T H I L L 2 S O N Z EOne of iJie most atmospheric and frightening adventures on PS2.REVIEWED OPS2#13/OVERAa 08/»DVD#14

S I L E N T S C O P E e s o t c ESlick shooting gallery-style pme where you pick off the bad guys.REVIEWED OPS2#01/OVERAll 08

SILENT SCOPE 2Konami's sniper sim gets an update, but usurped by Time Crisis 2.REVIEWED OPS2#14/OVERAa 07/»DVD#13

SILPHEED: THE LOST PLANETTedious top-down shooter Get R-Type on PSone instead.REVIEWED OPS2'#03/OVERA1103

'SIR ALEX FERGUSON'S PLAYER MANAGER 2002! I Solid footy management sim featuring the cheery United supremo.\ REVIEWED OPS2«12/OVERALL 06

"f=SKY ODYSSEYI Gentle but addictive mission-based flight sim.I REVIEWED 0PS2#06/OVERAli 08/«DVD#07

BRONZE

[SKY SURFER3 Jump out of a plane and surf the skies on a board (but badly),^ REVIEWED OPS2^04/OVERAU. 03

SLAM TENNIS• Slick tennis sim that breaks the Sega/Namco stranglehold,

REVIEWED OFS2#23/OVERAa07

( S L E D S T O R M < , o n z eIA motorised version of SSX Tricky and a fine arcade racing title.I REVIEWED OPS2#20/OVERALL 08

fSLY RACCOONJ Great-looking platfonm fun, that lacks originalityI REVIEWED OPS2<:2g/OVERALl 07/«DVD#30

I SMASH COURT TENNIS; PRO TOURNAMENT BRONZEIPS2 tennis at its very best Ptays almost flawlessly - and looks ace!" REVIEWED OPS2#21/OVERAa 08/»DVD#21

j SMUGGLER'S RUNI Drive like ttie wind wfth a trunkload of Illegal boo .k REVIEWED OPS2T01/OVERALL 07

SMUGGLER'S RUN 2: HOSTILE TERRITORIESRockstar's frantic mission-based racer gets a solid makeover.REVIEWED OPS2#15/OVERAll 07

124 Play5tation.E aFFIdHL mHGRZINE-UK

Page 125: Official PS2 Magazine UK issue 30

JT 2"U0!]GqsAB|cl Mn-3NIZU3bUJ nHIDIddO

isiunjs SufuunD ajow «"9S|9!Uim9LU0S„ UO SUjHJOM OSIVa0!N puB inqueisi 'laieiw uiS|9A3| §U!ie9JD pUB SO!S/ L|d

JBD 9Sp9 Sujuno gujppe(0AMO JOi 9P00 1014 9L|l J9A0jABis ^iiuajjno S! suoipajigy

N O O N D i a O M

iZSd] UDLUiums 'ZOOZ ■( 9 u o s d ) ? J a W : 0 0 0 2 B

(Od 'auosd) J9AW0 :666X ■(Od '9U0Sd)

Aqjaa uo/pn4sao =9661 ■(eiiLUV)

'99 941 iO Mopoqs :686I ■(uaQD9|3

joov) una s^9>f/04S =^861 ■ipaj3 lijoov '+aiO!w ogg)

pfOJO OLUDuapoo '9861 ■AHdVyOOiJOS a3i0313S

lUooaiueS-ueuaunjs-MMM0) idAO UO peaq mq

'ens pa^eojpdp-AuediuoD ONS l i l S a 3 M

s u a M i u s A u u a a i a o o i30Q OiaHHIiM N0LLV301

XDVXa -"JUSVaMBN$ S 3 ^ Q Q V

W 6 XQ 3 Q N n O j

S N 0 U 0 3 1 d 3 ^

0 0 0 1

Xofd noX $aujo5 ai/i pufi/dq sputiujdjSDiu3Ai{oai3 Awopoys ai/i :sjddofd/\dp at/j jasw

S N O U O m S t l : s #^ '"SI TQH BHl. OHM OS

sa zoa "Suipesa 'Abm sjjshs'ezeid aaiiuooesa 2

>in'00'3A|pei9iuj-iesJ9A!un-!pu0A!AiWvw

0016 026 8110W $ ) i 3 A I N n l O N l A l A

ai l dTM 'uopuollaailS suoMeqo VW

>{n'OoaiAWLMM0000 ISS L0^0

l A U D V d a i N I N I 9 1 U A

n a g ' ^ a j j n s•peoy eoiouiw 'ynoQ feQU8i|o

^ n o o ' i i o s i q n j v w woe28£8 zee io

i d o s i a n

H99 1209 'J^nS 'SuiJjOM';9aQS 9>inQ 'ynoo S8>|na

lUOO-blO'MMMS2I619 08020 dHL

A8I ins 'SH^^a iiospuiM';aans epopiA fr-2 'ssnoH uoxes

)|noasaiueS29Me?'AMA«2222 m 0/80 Z 35WL

Ni£ n/WS 'uopuoi• p e o y > { J O A u o i w u b u

'asnoH ^OA! 'n J!un>|noo'!os'MAw

80£€ ess ^020 IDS

»u'9aDS®aakvi8s jaujo}sn3>|nsclluoauoiiejsAeid- in

iZ8866 SOiSO ANOS/330S

AST \ns 'S>Msa ^ospuiM<33945 PMOPIA V-Z '9snoH Lioxes

lUOO'S9LUBaie}S>|OCUWWW\2222 fr2T 0Z80

SaWVD UVLSMOOU

ost' 8M 'uopucn'laajjs mSih uo}3u|Sua>| 96

'asnoH ueiijoiDewluooAeAf^HUJ'^^'w*'*

8€6 ^020 AVAMiN

DQL 22W0 'aJ!MSf)uoj;j9H'piojitois sdOMSia 'll!H yejs

'ajjuao ssauisng pajsuejs 'n l!uniuo3aA!peja}U!sep!iuAMAM

000 898 6^210aALlDVUaiNI SVQIN

iVS VUVi 'saiiAa>j uoiiiw'pjo^un ieai0

'saoy^o MJBd A»nquojuBis'ujea qsnjpuiM

mODSptOJOIUJAWWAu i z z z 8 0 6 1 0 S Q i o a o i w

ine ns ' sH 'sa•qSnois 'peoa qjea ££

OlODOSar/VWAMesfr S6fr esiio ooan

JM frVH V9S9IPPIW'd!|S|na -S^IBO 94i 6/L

ai03'3dQina-iUJBU0>|AAAWe£SS 28S 8020 IWVNOil

HUL 320M'uopua i'uapjeo VJ9AO0

-paos uo?3u!t|9M n)|n'ODO|SnUJ3Af'AAMM

T2ie OVZ LOZO SAUOVHaiNI DAT

r36 9M 'uopucri'peoa aSpua MULUSiaujiueH

'asnoH HJeaispuB-j'))n saaiejSoiui

>tn'oo-S9UJej3ojU|'MMM00^6 222 8020 S3WV»00JNI

VaO 2tN 'fe|M3uy MIJON*pBoy ijgjH US 'a'idS

UJ0D-9A!peJ9JU!ai)dLU9'MWAct ieef re 8020

3 A L i 3 V U a i N I a a i fl N B

030 911X '^ns 'Aasuago'3AUa pOOAASlllH 0002

ujooca'^jnAWAMsefr2 € f r2 om

S X H V D t N O H l O r r a

mz 6X/rtS 'uopuoi 'uopaiquJiM'peoy ppyyeH \iinOO'SOpiS'AAWIA

2220006 0 /80S A U O V U l l N t $ 0 0 1 3

102 mo "ai ins^oiAweM'uieMJnos 'adjoyvfeuo^suiOD-sjajseiuapoo'AMAM

Z£l W8 926X0S H i i s w o a o o

VHi 9M 'uopucn'3AQJ0 ifliUiSiaLuateH 82-92

'Joou 106aioD'adoina-Luoodea'AMWA

0 9 9 2 m 8 0 2 0UOSOHOa MOOdVO

iiO 2TM 'uopucn•auei POOM 08 'spuetpooM tlDO

aJ03B!p9UJnnuiaqq-A\AWA0002 eet' 8020

V K i a M u n n w 3 s a

OHI iva 'Miea-siieM qSnojoa J9ddn

'ynoQ qSnoJoa Jsddn 'Jooy pi£LUOO'UtVfrLUBq'AWWA

86262e 92210l N a N N i « U i l i N 3 i M V f l

Ma2 ns 'aJiqSHiaa'M§no|S 'Abm aouajnei ^

'asnoH luauiBjuedUJOO'UOtSlAlpeMWM

001 99/ £9/10 NOISlAl iDV

m e/iAS 'uopucn'aSpMqsiMSjUM

•pBoa uojdujQia 02I-2ULUOD-UOIPUUliepOB'MMM

0 0 0 9 m L O Z O w n n o o v

An2 CMS 'uopucn•jaajis dossow £2-12

'9dQin3 oa£moa adojfiaopEMMM

o o z 9 S i E s a o o a t

Tin aifl ui sjai)Si/qnd auioeio jsi; a/ifljuijap aifl s,ajaHiajop asua/ai o )(dsm3 oj pasN iSuaiM auo6 euiioaiuos

itsrpjoqs "! sauiod aifl jo auo fo pioq isB j.uDO

t q e q e p

20TWaaAO/Tl#2SdO a3M3IA3a J:jaA3 luop 'X||enpv "•eqqqj eqq 'uoipe Su!iie>j aSv auois |

SV93A Viooa VAIA Nl SBNOiSiNm 3Hll90 T1WHAO/60KSdO a3M3IA3a |

•aienbs 's8||sjXsojU(y louy lucuj dn-uia,-W9q paseq-tois paiimn Id30Nnoa 3Hil

50 TIVM3AO/20#2SdO OaMBIASa |'leadde io s;o| iniM soej jbo ojiai paseq-uoissjw |

1iA3a IHW Oil/O TTVM3AO/I2#2SdO aa/tt3IA3a

•91 jnoA jaAO 8>|Bl |[|M SUldl i9JBM9q S9a!16U0Si9d 9AjP|ppV |SOIdOM SI8131,

9 0 T i v a 3 A o m # 2 s a o a 3 « G i A 3 a

•p9p9dxa ueqi ajoiu sj9A!|ap \e\n J93bj peoj-i^o Apu vN 3 d O 3 a i M a v o a - i d o m m i S 3 i

Z0#aAa«/80 TIVa3AO/IO#2SdO 03AK31A3a

•dn-uJ9,-»Baq JBtnoepgds AiieoiMdejS puB aiqe^eid aSnq s.oolubn3 z r . : i N 3 H V N a n O i O V l H 3 ) \ ) \ 3 i

9 Z # a A O » / / o ■n v a a A O / s 2 # 2 S d O a s M a u a a

■saptas dn-Lua.-ieaq aqj oj uojiippB snoj iqiue viq jeaS V17

9 0 I W O A O / l Z i f Z S d O a 3 « G I A 3 ajaDRi apBOJB o[B|nujjoi jnq 9|qeAofu3

3Aiyaa3A0 ai|so TT«HAO/92#2SdO a3ywaiA3a I

•90BUJM0 suooi A9uooi s9jniB9i j9uuoj;e|d ujaipaing s\m |a3iNVMzvi;

» l # a A O « / t O T l Va 3 A O / 9 T # 2 S d O a 3 M 3 I A 3 a

•ssajdiui 01 s||Bi ui|s 9Ujb3 Suipieoq sjq; 'lu|!| Aausjo 9m uo pasBg3a iM33MJ Nvzav i

■<|ssamoaauj noA wejp tliMJBMl Ewa a3ni) v

z a s N O w w n s ' s

'A|33!U 53)e|suenIBifl Oda asaueder

IBUORipaa tf

S i a v 3 HMOaVHS '17

•aiqeAofuapue AfjmC) "SujuueidUMO) )jed '9dH Vi^d

a n o i o x a v a £

■9da SuiuueqoSim JOJ saajoj uiofXausjo pue aiienbs

S i a V 3 HWOQONW Z

-00} 'a)d|duioo gxpj^H ')uaui9Aa!t}3e

Sumsmoise uv

X ASViNVd1VNU 1

£0Tnf t l 3AO/20#2SdO a3M3IA3a

•uMopAAois oqDDUJ iftiM LUIS jjoS jfeainQ3103 AVMV 9NIMS

90 TITOMO/tJKScJO a3AIQIA3a

■ne0q-x0 s,8)|pin /(q p3S|oaM30iiiBU teSeuEui neqiooj uemsspsdaaovNvw aiaoM s,N0ss>iia3 nvmq9-n3as

T O T i v i i 3 A 0 / K K S t ( 0 a a j M u a a

•CI03M pue J fe|d aq Pinoa )i jJ3A0 0uieg neqiooj ;sjom sqi

39N3nVH0 aiaOM S.N0SS>1ia3 NVaQ0-N3AS

t o T W i H A O / Z O K S d O a 3 « 3 I A 3 l l

•pjOM 9qi (0 0S1J0S 3ucum 0m ii| ;0M sjeqj m|s jms aqsnpioeno e H O N u a n s

t z # a A a « / w - n v M 3 A O / 0 2 # 2 S d o a s M s i A a a

•uj|s SupBJ >(orui guipje/vwjun jnq anbiups > i o n a i H 3 d n s

9Z#GAa«/90 T1VaaAO/ /2#2Sc;0 a3M3IA3a

•S9jrnu9ApB s,|90;s K) UBW aiji UO 9^10} |euo!ieJ!dsu| ubiji ssai

S(JnO>iOdV 30 MOaVHS ^NVLMMHdnS

frO TIVa3AO/frI#2SdO a3M3lA3a

•safljo uajjEq Ajpes punojB sjbo aiqesiuio^no |ooo u| aoea

39N311VH0 I33d iS dVOdSdnS

frO TIVH3AO/20#2SdO a3M3IA3a

uoftdo auosd JadBaqo aqi o3 :sBjp<a ou inq 'aAOwv-Jsng s.w <3A0N-v-isna d3dnsi

£0 ■nVMaAO/6T#2SdO a3M3IA3a

•l gno^ J94D/S /</|9) UO qoiBd b pn ujis Sujpu-aABAA sim u| dn sjjns •ONidans vioavo anndSi

9Z#aAa«/ /0 7TVa3AO/ /2#2SdO a3 f lA3 IA3a

•sausijBS HIP Odd aSnq siqi mq punojB 9ui(i puooas 3u||zzBp ssaiz a 3 N o i ^ N n s

80 -nva3AO/t70#2SdO a3M3lA3a

•saoaid-ps uoipe poo3 q:nM \\oim 011000 sabi# Odd uv

asNOiAiiAinsIfO -nVl l3AO/92#2SdO a3M3IA3a

•qsBids B 9>|euJ o; m sunBoiqns ptepuBp-qns Aiin^aOMNomsasa ans'

1

g

ii

•uoos fepAub uinujieid

UO )no sqlliAA z iiiH juaj/s

J3||m3-3U!dSAi9t(;!|S inq

'ajep aseaiai) 3 e x 3 s q i p

ajns }0U ai,3Mm o f M

V i O N U S n d

E Z # a A a * / 8 0 T i v a 3 A 0 / E 2 K S d 0 a a m a u a a■ui9qAeuj aiAOUj aAROippe gu!MSeJ3-0>|!q "Suippiiis-snq 'Suiddm-jeo

N V l M l N n i S

E O Ti \ n i 3 A O / M « s d O o a M S i A a a■JOU JO ■SJBD ps|icuiuo3-0ioujai tfllM slunis Jeo asipey

d 9 i N n i S _S0Ti\ni3AO/9ZKSd0a3m3uaa '"-p?

■0SiOM mq laaqs raw >|u|iu aim l|KB0s|SBq J0aqs ueiusapod /(pawi tSdOOH i33aisi

i90 TTVM3AO/£0#2SdO a3M3IA3a

•9J00pJBL| ujoodeo aifl jo^ dn-Luar;B9q ac/a2 oiuqDajaiAde x 3 a 3 i H o y i 3 3 m s

/o ■nvaaAO/6 i#2SdO a3M3iA3a

•jBis>{ooa 'jaqsiiqnd o;n\^ pucuo 0104 luis pm UMO|q-|[n^ v

A0N30a3 lA l3 30 3MS

o i # a A a * / 9 0 T i v a a A o / 8 o # ? s d o a 3 M 3 i A 3 a

•qgnoifl 'Bap! 9D|n :i9oej ubm sjiw jdjs uoo;jbo iBueg

O N i o v a a v a N 0 8 d 3 d n s ^ s a v M a v j s

4 0 # a A a » / 6 0 ■n v a 3 A o / 9 0 # 2 S d 0 a s M H i A s a

•uoipe snouni puB su0|ss|uf daap qiiAA j9PBtq sjcyw JOJS QZ pooW I S d 3 1 H 9 1 3 a V l S = S d V M d V l S

/ o - n v a 3 A O / 6 i # 2 S y o a 3 M 3 i A 3 aj9DBa 90Bds snojjry pue sim uj Supejpod S9c^ quea Appio

iii

30N3A3a a30Va :SaVM dViS.

TZ#aAf l«/80 T1VaaAO/6I#2SdO aaAA3IA3a

•s>jow Mau AAa^ e lfflA^ jajooqs a£ siJvseonn aifl 0; pnbas

H3iH0UHViS ia3r :SaVM av is

M T i v a 3 A O / 8 2 » J S d O a s j v a r a a■8si0A|un SJOM JDJS aqi Aliaqjapun 0ql qgnoiq) dujoj qe piios

a 3 i N n H A L N n o a - S 8 m a v i s

frO TWa3AO/£2#2SdO a3M31A3a•2Sd UO sasol Od uo japoqs uosjad-pji^ |ooo e seA^ puaa

30a03 31113 :d30VA0A >13Hi HVIS

60 TFVa3AO/QI#2SdO QSMSlABa jjauaq puB j^iq A^ou si Jiq J9d90is szSd lanbas-jujas aiu. S

A>iOldiXSS.60 TWa3AO/TO#2SdO a3M3lA3a J

J9DBJ pjBoqwous p99ds-q3!q 'paja»B|ds-uo9J 'aAiPippv 1m m s X S S ®

ZT#aAa* /80 T IVU3AO/2T#2SdO 03M3IA3a•jaoei uo(pe Sjig aAO| ii,nQi, isjeo uapei-i peS s.puoa saujBp 9>in

a a i N n H A d sI

90 ■nva3AO/82#2SdO a3M3IA3a 11 puaujujooaj ),ubo m jnq 'jood pn uo aAOUJ oi s|ib] jaouopeid I

AldNGOVdO 3Hi a3iN3 OHAdsJ/o -nva3AO/K#2SdO asMsuaa,

•sp9y9 J9p/v\ aAissajdui! jaoBJ pnp ooQ-eas aiqissaoov | NMOQHSXndS/

/O ■nva3AO/T2#2SdO a3M3IA3a•aiAOUJ aia uo pasBq ainjuaApe oiaqjodns paseq-uo(ss!Lu |ooo

N v w - a 3 a i d s

oz#aAa«/so Tiva3Ao//T#2Sdo aaAA3iA3a 5•SueS suooi Aauool aqi Sunnpa] jaoej iJB>) uoojjbo ury viq 9(duj|s k

30Vd 30Vds|• •

/OTTVa3AO/8l#2SdO a3M31A3M

peon9>|onq 914 k\ at^ qjiAA e3as luoy aoieS uoipB luqjAqj ^-los vXA 5 "13NNVH0 30VdS,ilOTIVM3AO/t?0#2SdO a3M3IA3a

•Suiqpaios jo ujoy yod 9pbojb snopuauoq ^9:in|osqv30V 30VdS

« # / Z T # a A a « / / o n v a a A O / t ' T # 2 S d O a a / w a u o a

•aj0qAf\Aj9A9 sjaiueS mo3 jq ajnjua/M)B /feBjuB; Su^ons-inosz a3AV3d " inos

so TIVa3AO/22#2SdO a3M3IA3a I"Od UJoy nod Jood e sjayns jajooqs uosiad-pji Me94-9Jo3 aiu |

Noiiiaa 0109 9Nniao3 30 a3icnos|

■ £ iJ31V>IS OHd S.mVH ANOl 33S

AV I d Q L i O i d U B di S O m V S J . V H 1

V4IS Roms aaiavNS-SNHNO WLLNBSSa

q s i | = ^ J O H S

Page 126: Official PS2 Magazine UK issue 30

S ^ T H E G E T A W A Y s i i v e rMockney maytiem that manages to live up to the hype. Geezer

^5 REVIEWED OPS2#28/OVERALL09/»OVD#28TVIE LORD OF THE RINGS; THE FELLOWSHIP OF THE RING

Shabby literary adventure that lacks the showmanship of tts rival,REVIEWED OPS2#28/OVERAU. 04

THE LORD OF THE RINGS: THE TWO TOWERSEA's movie tie-ln gives hack 'n' slash a next-gen makeover.R E V I E W E D O P S 2 # 2 7 / O V E R A L L 0 8 B R O N Z E

THE MUMMY RETURNSAction-adventure based on the by-the-numbers Hollywood romp.REVIEWED OPS2#14/OVERAL105

THE SCORPION KING: RISE OF AKKADIANMovie cash-in with few features - unless you fancy The RockR E V I E W E D O P S 2 # 2 7 / O V E R A L L 0 4

THE SHADOW OF ZORROStealth-based adventure for die-hard fans of el Zorro only.R E V I E W E D O P S 2 # 1 8 / O V E R A L L 0 3

THE SIMPSONS; ROAD RAGEi Shameless Crazy Taxi rip-off, but with Homer sat behind the v»rtieei.* REVIEWED: OPS2#15/OVERAL106i

THE SUM OF ALL FEARSRepetitive gameplay dictates this squad-based shooter.REVIEWED OPS2#27/OVERALL 05

ITHE TERMINATOR: DAWN OF FATEToe-curiingly inadequate film tie-in. Ciunkier than Amie rapping.R E V I E W E D : O P S 2 # 2 6 / O V E R A L L 0 4

T H E T H I N G s u ^Top-class survival horror meets John Carpenter's ET nasty. Superb.

I REVIEWED ORS2#25/OVERALL 09iTHE WEAKEST LINKI Quiz show cash-in. Watch It on "TV Instead.1 REVIEWED OPS2#14/OVERAU. 04

!THEME PARK WORLDTake on the role of a theme park tycoon in this excellent God sim.R E V I E W E D O P S 2 # 0 3 / O V E R A U . 0 7

In' THIS IS FOOTBALL 2002Ifff' j A revamped and utterly playable addition to a revived series.IM REVIEWED OPS2#12/OVERALL07/«DVD#X2

^THIS IS FOOTBALL 2003^ Respectable latest instalment in the fest-improving footy series.

REVIEWED OPS2#26/OVERA1107/«)VD#25

ITHUNDERHAWK; OPERATION PHOENIX

i' Brave attempt to blend arcade and sim In this chopper blasterREVIEWED OPS2#12/OVERALL 07/*OVD#15

■STIGER WOODS PGA TOUR 2001Authentic but fun golf sim from the big cat himself.R E V I E W E D O P S 2 # 0 6 / O V E R A L L 0 6

!TIGER WOODS PGA TOUR 2002Tiger's game is stiii the best, thanks to Its analogue control ^em.> REVIEWED OPS2#19/OVERAU. 07/«OVD#21

TIGER WOODS PGA TOUR 2003 bsonzeGorgeous courses. Innovative controls. A great golf sim.REVIEWED OPS2#28/OVERAt l08 / *DVD#30

I T I M E C R I S I S 2 B R O N Z EI Namco's coot arcade iightgun game gets a graphical polish for PS2.I REVIEWED OPS2#13/OVERAL108/*OVD#13• T I M E S P L I T T E R S s i i m r

Fun, fest and frantic first-person shooter - now out on Platinum.REVIEWED OPS2#01/OVERAa 09

I T I M E S P U T T E R S 2 g o u >As Vital to PS2 as your central nervous system is to your brain.REVIEWED OPS2#25/OVERAU. 10/*iyVD#25

T O G A R A C E D R I V E R » t o f C EUltra-realistic racer; bolstered by smart story line and great visualsREVIEWED OPS2#24 OVERALL 08 MVD#24

P L A T I N U I V IW AT C HJust a Platinumrumour, bu tWipEout Fusionshould be acut-pricere- re lease f romSCEE in thenear future.

[TOKYO XTREME RACERI Sedate and sadly 'xtremey dull Gran Turfsmo clone.I REVIEWED 0PS2#11/0VERALL 04■TOM CLANCrS GHOST RECONI Engaging squad-based action from the holiday novel hack.I REVIEWED OPS2#28/OVERAll 07

I TONY HAWK'S PRO SKATER 3 auim' Essential online-enabled skate sim that's almost perfect to play.* REVIEWED OPS2#15/OVERALl 09

JTONY HAWK'S PRO SKATER 4! Another year, another essential tWe from the Hawkman.» REVIEWED OPS2#28/OVERAa 09

SILVER

■ m^TOP ANGLER 2

The best fishing game on PS2. Which Isnt saylr^ much...

i REVIEWED OPS2#20/OVERALL05i

TOP GUNBelow average fli^ sim with bonus archaic licence attached.REVIEWED OPS2#14/OVERALL04/*OVD#15

TOTAL IMMERSION RACINGSolid, if slightly unspectacular racer with aggressive Ai.REVIEWED OPS2#29/OVERALl 06

TTRANSWORLD SURFLimited surf sim with some nice wave physics.

^ REVIEWED ORS2#23/OVERAll 06TREASURE PLANETTreasure Island meets Disney In this nipper-friendly platform romp.REVIEWED OPS2#27/OVERALL 06/M)VD#28

TUROK EVOLUTIONDino-obllterating mayhem manned dodgy Al and controls,REVIEWED 0PS2#25/OVERALL06

TWIN CAUBERTtie appearance of twin shooters falls to redeem this abject effort

F REVIEWED 0PS2#26/OVERALL03/»OVD#27

TWISTED METAL BLACKSuperb multlplayer car batder set on a wartom planet,REVIEWED OPS2#12/OVERAa 08/«)VD#16

BRONZE

j V - R A L L Y 3 a m mI Superb on PSone, the V-Ralfy brand speeds to PS2 with true style.I REVIEWED OPS2#22/OVERAU. 08/#l)VD#28

I WACKY RACES STARRING DASTARDLY AND MimLEYI Cei-shaded kart racer with all your fave cartoon characters,I REVIEWED OPS2'09/OVERALL 06/*DVD#09

3 WALT DISNETS JUNGLE BOOK GROOVE PARTi'J Fun Beotman/o-style dance mat game with Disney appeal.I REVIEWED OPS2#08/OVERALL 04

TYTHETASMANIAN TIGERDisappointing Aussie platformer not fit to throw on the barbie.REVIEWED OPS2#27/OVERAa 04/»OVD#27

UEFA CHALLENGESadly, everything that could go wrong in a football game Is here,

^ REVIEWED OPS2#10/OVERAll 02UEFA CHAMPIONS LEAGUE SEASON 2001/2002Solid gamepiay and fluid animation but - sorry - no Pro Eva

' REVIEWED OPS2#16/OVERAll 07

UFC: THROWDOWNNo-holds-barred scuffling comes to PS2. Effective, but no classicR E V I E W E D O P S 2 # 2 6 / O V E R A L L 0 6

U N R E A L T O U R N A M E N T W O N Z EA gofy first-person shooter that's only now showing Its age,R E V I E W E D O P S 2 # 0 4 / O V E R A L L 0 8

VAMPIRE NIGHTDemonic Iightgun shoot-'em-up - think Time Cris/s with vampires.REVIEWED OPS2#19/OVERALL06/»OVD#19

P VICTORIOUS BOXERSI Stoty-based manga boxing title tiiat sadly lacks tfie killer blow.

REVIEWED OPS2#n/OVERALL04

VIRTUA COP: ELITE EDITIONWas once great, but only for antique hunters this time around.R E V I E W E D O P S 2 # 2 9 / O V E R A a 0 5

V I R T U A R G H T E R 4 b r o n z eComplex yet fast-moving beat-'em-up that rewards the patientREVIEWED 0PS2#19/OVERAU.08

■V I R T U A T E N N I S 2 b s o n z ep Almost indistinguishable from the DC version. But if aint broke..

REVIEWED 0PS2#28/OVERALL08

■ WARRIORS OF MIGHT AND MAGICDreadful adventure/RPG hybrid that was unbelievably a hit on PC,REVIEWED OPS2#07/OVERALL 03/#DVD#07

^ WAY OF THE SAMURAI

I Dismal, often tedious BushWo Blade wannabe. Utteriy avoidable.I REVIEWED OPS2#26/OVERALL 05

j WHO mms TO be a MILUONAIRE 2nd EDITiONI Scary animation of Tarrant and ea questions make for a dull game.I REVIEWED: OPS2)15/OVERAa 04

'WILD WILD RACINGI Off-road buggy racing game that's okay for a spin or three.I REVIEWED OPS2#01/OVERALL 06/«DVD#01■ W I P E O U T F U S I O N $ i «i Get this! Cult future hoverjet racer and the best W/pEoutyet.I REVIEWED OPS2#16/OVERALl 09/«OVD#14

WOODY WOODPECKER: ESCAPE FROI^ BUZZ BUZZARD'S PARKI Dull cartoon platform adventure aimed at kids. Stop this evil!

I REVIEWED OPS2#17/OVERAU. 03

I WORLD CHAMPIONSHIP SNOOKER 2002 sronzeDetailed and Incredibly playable snooker sim.REVIEWED 0PS2#11/0VERALL 08/»DVD#11

i WORLD DESTRUCTION LEAGUE; THUNDER TANKSFun arcade tank sim wrtth an ace four-player Deathmatch modeR E V I E W E D O P S 2 A 0 5 / O V E R A U . 0 7

(WORLD DESTRUCTION LEAGUE: WARJETZ( Poor plane-based future war game. Can we go now, please?k R E V I E W E D O P S 2 # 1 0 / O V E R A a 0 2

'WORLD RALLY CHAMPIONSHIP 2001 smAn immersive driving sim for novices and experts alike-

t REVIEWED OPS2#i4/OVERALL 09/«DVD#14

(worms BLAST mjonzeI Not your usual Wbrnis game - think a stealthy Bust-A-Move instead.[ REVIEWED OPS2#19/OVERAU. 08jWRC II EXTREME siwI Evolution Studios steps up a gear with this tnjly realistic rally sim.I REVIEWED OPS2#27/ OVERALL 09/»OVD#27

■WRECKLESS: THE YAKUZA MISSIONSHurtle around Hong Kong In this car-based action title.REVIEWED OPS2#27/OVERAll 07

^~WTA TOUR TENNISIf this game was a tennis player; it'd be a British woman. Awful.REVIEWED OPS2#2e/OVERALl 04

■ WWE SMACKDOWN! 'JUST BRING IT!'

I Fun and realistic representation of the fuli-on WWE experience.R E V I E W E D O R S 2 # 1 3 / O V E R A L 1 0 8 / » O V D # 1 4 B R O N Z E

I WWE SMACKDOWN! SHUT YOUR MOUTHI Siick, supple wrestilng titie with commendable attention to detail.P R E V I E W E D O P S 2 # 2 6 / O V E R A L 1 0 8 / « D V D # 2 6 / # 3 0 B R O N Z E

IX-MEN: NEXT DIMENSIONAnother dimension to the X-Men? Nope, more beat-'em-up action.

R E V I E V r a ) O P S 2 # 2 9 / O V E R A U . 0 5

jX-SQUADI Team-based third-person shootej; superseded by Project Eden.J REVIEWED OPS2#02/OVERALL 05[ZONE OF THE ENDERS SSLVER^ Splendid mech shooter adventure from Metal Geafs Hideo Kojima.k REVIEWED 0PS2#06/OVERAll 09/*OVI>#O6

126 PlayStation^E QFFICIRL mRBRZINE-UK

Page 127: Official PS2 Magazine UK issue 30

s h o r b l i s b

Your monthly rundown of the games setting shop shelves on fire.

Playstatian.a TOP 20 PS2 GAMES TO BUY/ F o r t h e m e e k e n d i n g 1 3 D e c e m b e r , 2 0 0 2 ^

Eat my shortsThe thought of Homer on a skateboardseems to have tickled the fancy of a lot ofgamers out there. The SimpsonsSkateboarding looks like it was afavourite Christmas stocking filler

Drive of your lifeColin McRae Ftalty 3 is still the favouredracer even If the speeding Scot Is drivingthe wrong make of car. The new WRCseason kicks off in Monte Carlo this month.

G a m e N a m e

111 The Getaway

2|1HI Grand Theft Auto: Vice City3 6 2 The Lord Of The Rings: The Two Towers4 5 3 Harry Potter And The Chamber Of Secrets

<D5 2 5 The Simpsons SkateboardingFIFA 2003

7 3 7 James Bond 007: Nightfire8 311II Star Wars: Bounty Hunter0 4 9

5

11 3 1

"(1)13 8 314 3 7

1 5 3 8

16 iijl17 28 1

The Lord Of The Rings: The Fellowship Of The Ring

Tony Hawk's Pro Skater 4WWE SmackDown! Shut Your MouthPro Evolution Soccer 2

Colin iVlcRae Rally 3Ratchet & Clank

Spyro: Enter The DragonflyHitman 2: Silent Assassin

Medal Of Honor: Frontline

18 yGrand Theft Auto III19 3 1 Tiger Woods PGA Tour 2003

20 Rocl^

*0PS2 Chorts in associat ion with WHSmith

P u b l i s h e r■ . scee(DROCKSTAR

ea(I)EA

E A

EA SPORTS

EA

ACTIVISION

UNIVERSAL

ACTIVISION

THQ

KONAMI

CODEMASTERS

SCEE

UNIVERSAL

El DOS

EA

ROCKSTAR

EA SPORTS

RAGE

W T i S m i t h

' Crime paysAfter huge anticipation, no surprise to setTlie Getaway topping the charts thismonth. This game's going to be causingmedia waves for months to come.

• Lording it upOne of the biggest films ever spawns oneof the best licences on PS2. Lord Of TImRings: The TWo Towers is withoutdoubt the better of the two hobblt-basedvideogame adventures.

A BIT LIKE THIS MONTH'S CHART JUSTWITH DIFFERENT NUMBERS ON THE ENDOFTHE GAME NAMES...

Grand Theft Auto IIIAnd it's still in &ie charts today.

Tony Hawk's Pro Skater 3Annual chart entry for the Hawkman.

James Bond 007 In... Agent Under FtreBond never lets you down.

Pro Evolut ion SoccerHie previous greatest footy slm ever

VWVE SmackDownl 'Just Bring IB'Lycra and canvas In perfect harmony

IT LOOKS AS IF PUTFORMERS ARETHE FAVOURED GENRE OFSAMANTHA COOK, TRURO.

IHany Potter And The Chamber of Secrets"Casting spells as Harty. wowf

2Spyro: Enter The Dragonfly |1 loved him on PSone,"

3 Ratchet & Clank'The weapons are amazing"

4Jak And Daxter■Ttie perfect PS2 pairing"

Sly Raccoon" L i k e M G S b u t e e l - s h a d e d . "

■ Send us your owncharts by email [email protected] by post to theusuof address. Dontforget to check thesite every Riday for aroundup of the week'sn e w r e l e a s e s .

NOVEMBER'S TOP GAMES FROM THECOUNTRY WHERE YOU ALWAYS HAVETO TIP THE BLOODY BARMAN.

1 GTA; Vice City JX So can you really fly to Disneyland? W

2 WWE SmackDown! Shut Your MoulSit down. Shut up. Wrestle,

3 Tony Hawk's Pro Skater 4Check out Tony In the Jackass movfe. •

4 Madden NFL 2003What passes for football over there.

5 - < : ^The IjOfd Of The Rings: The Two ToweiBeards also big Stateside. .

□FFICIRL mHBHZINE-UK PlayStation.E 12

Page 128: Official PS2 Magazine UK issue 30

Pl^yStationjE guide TO...■ P R O E V O L i m O NSOCCER 2 Unquestionablythe best a fan can get.

The games that'll have you chanting fromthe terraces in unison - and a few that'llhave you lobbing piss bottles on the pitch.

would evolve into the sports games oftoday. But w^ith the advent of 3Drepresentation, made possible bymachines such as the PSone, thegraphics have become more lifelike, thecontrols more complex and thesatisfaction of unleashing a 'screamefinto the top comer, sinking an eagle on apar four hole or kicking up some chalkdust with a stern backhand passing shotm o r e i n t e n s e .

Which leads us to where we standtoday in the sports genre's lavish stadia.Over the next two pages you'll find ouressential guide to the euphoric highsand the crushing lows of the PS2's highlypopulated locker room. And if you cantmake up for a misspent youth with thislot, you should consider becoming aBuddhist, mate! □ RB

Oh how we'd all love to beWayne Rooney. Young, giftedand with the Royal Mint onemergency standby just to

ensure that all the cash that'll soon bewinging its way into his bank accountdoesn't spark an economical crash. Butfor every 'Roonaldo', there's a youngscamp slogging his guts out down theplaying field with his pushy Pa pacing thesidelines 'encouraging' him to strivetowards that elusive Premier Leaguedream. If he had any sense he'd havegiven up long ago, knowing that alldreams of sporting triumph can now beachieved from the comfort of the sofa.

When Pong (in essence, the world'sfirst sports game) was released back inthe Seventies, few would have dared toImagine how a basic bat 'n' bail program

■ I

■ BEFORE PRO EVO Doesntlook much like the real players.

■ AFTER PRO EVO You reallybelieve England can win theWorid Cup.

E 5 S E N T I R LI S P R I N T I N G

PlayStation 2

Pro Evo Soccer 2KONAMI/KONAMITVD

No-one understands our beautiful game likeKonami and this latest compelling slice of footlepie takes us one step closer to net-rippingniA^ana. With its think-like-a-footballer' gameplay,intuitive controls and unrivalled longevity, thiswould have probably got a '10' - If it werent forthe hours worth of editing you've got to put in toget all the names and likenesses spot on.

"One of the year's essential purchases. Sheerfootball genius," 0PS2#27

T^er Wbods PGA1 b u r 2 0 0 3E A S P 0 R 1 3

Golf? An 'essential' purchase? You bet, becauseyou've just got to stand back and admire theincredible lengths EA Sports has gone to in orderto make this game enjoyable for fans andfrowners alike. With a fantastic control systemand masses of modes and courses to enjoy, thisis the perfect companion to Pro Evo 2 that helpsrelieve the stress in the run-up to match day

"A truly great golf slm that is easily the bestaround..." OPS2#27

128 PlayStation.2 OFFICIRL fTlHGRZINE-UK

Page 129: Official PS2 Magazine UK issue 30

E X C E L L E N T

I ■STRIDING

H FA 2 0 0 3EASPORIS/EA CANADA

At last - a FIFA game worthy of thelicence and after getting pummeiledoff the pitch by Pro Evo's devastatingdebut iast season, the EA boys havecieariy put in the hours on thetraining pitch to ensure that the lostground is made up. Not asshowboaty, with more onus placedon intelligent build up play and, ofcourse, it's got all the right namesand kit designs in there Have it!

"Fully licensed fooiy you shouldfeel no shame in buying," 0PS2#27

Smash Cou r tTenn i sS C E E ^ M C O

Namco's 'ace' tennis series appearsto have undergone a humour bypassop since joining the PS2 circuit, butthe instantly-graspable gameplayand sheer brilliance shines through.Rivalled only by Virtua Tennis 2, thisis still the daddy in our eyes.

"Without doubt tfie definitive PS2tennis experience," 0PS2#21

A l s o . . .No prizes for guessing that Madden is stfllthe man in the gridiron stal<es - checl< outhis NFL 2003 for confirmation. Also,stump up the cash for Cricket 2002.

G O O DI J D G G I N G

N H L 2 0 0 3E A S P O R I S / E A C A N A D A

It's hard to believe that ten yearsago, EA's hockey game was the onlysports game worth playing The fallfrom grace may have occurred astechnology forced the gameplaymechanics to become morecomplicated, but for anyone evenremotely interested in puckingaround on the Ice, the series stillslaps a wicked shot into itsopponent's net.

"The action is as fast and furiousa s e v e r . . . " 0 P S 2 # 2 6

PlayStation E

NBA Live2 0 0 3

E A S P O R T S / E A C A N A D A

The NBA Jam-generated massappeal of basketball games seems tohave died a death as the market isnow dominated by more serious rimrockers. That's no bad thing, though,as EA's lanky dunk-fest is a muchmore accomplished crowd-pleaser

"Superbly balanced and lacedwith innovative touches," OPS2#29

A l s o . . .For managerial stress, buy some betablockers in preparation for LMA Manager2003 or, if you're Just plain batty, getpitching for All Star Baseball 2003.

n V E R H E El U J R L K I N G

I S S 2K O N A I ^ I / K O N A M I O S A

With football simulation safety tuckedaway in the onion bag Konami, forsome inexplicable reason still feelsthe urge to take FIFA on at its ownarcade game. Why? Leave it alone,son. This mindless punt-a-thon maylook nice and play competentlyenough, but its mere existence justserves to confuse matters. ISS isdead. Ijong live Pro Evo!

"With Pro Evo on the block, whoneeds a new kid?" OPS2#20

A l s o . . .For the sport of Kings, giddy-up with G1Jockey. Or, for crappy compendiums youcan't lick Salt Lake 2002 For the full-onhairdryer treatment, though, cower in frontof Sir Alex's Player Manager 2002

P I S S P O O RI C R R I U L I N G

B e c k h a mS o c c e rCompare this to Pro Evo 2 and youcan almost feel the heat comingfrom Rage's cheeks. Whereas Konamicarefully studied Becks' movementsand crafted them respectfully into itsgame. Rage didnt see fit to do muchhomework at all and casually shatthis steaming one out!

"Superstar endorsements oftendisguise a crap game," 0PS2#22

A l s o . . .For another classic example of whenpromising licences go bad, see RoyKeane's World League Soccer. And theless said about Sven's contributions toconsole games the better

P S D N E R L T E R N R T I V E S

iFT f i r r i TTr i »F>T f ) l Tay

PlayStation®

Anna ' s SmashCour t Tenn isSuper-deformed characters, cokebottles for racquets and gameplayInfinitely more sophisticated than thetripped-out visuals would suggest.Surely, enjoying a four-player grudgematch between Heihachi Mishlma,Reiko Nagase, Richard Miller iTImeCrisis bloke) and Pac-Man is whatyour PS2's backwards compatibilitywas designed for?

" R F A ? r r s F O R I D I O T S W H O N E V E RP L A Y P R O P E R V I D E O G A M E S "

We asked forvm fanatics which gomes they score with.w

Aha! It's the revenge of the greatPro Evolution Soccer vs RFAdebate and, for once, the contestseems quite finely balanced.Some of you have applauded thelengths EA has gone to in orderto make up the ground onKonami's infinitely more

sophisticated Sim and a fewhave berated Konami forseemingly mshing out Pro Evo 2|0ranges013, anyone?) But withmany just huriing insults FIFA'sway, it seems wonying for EAthat many hardcore fans haventeven played it.

N e x t m o n t fi ;

Fighting games. Emailyour favourites tops2@fu tu rene t . cauk

□FFICIHL fTlRBRZINE-UK Play5tation-a 12

Page 130: Official PS2 Magazine UK issue 30

ON THE DVDOther magazines let you watch, 0PS2 lets you play

Y O U R D I S CEvery Issue, OfficialPlayStation 2Magazine brings yousomething no otherrnagazJne can -pbyable demos.Offering exclusivelevels, tracks andmissions, our playableDVD allows you try thevery latest re2 gamesbefore you buy, oftenweeks and evenmonths beforerelease. Why risk yourhard-eamed cash ona £40 game when youcan try It out on ourcovermounted DVD?F r o m G r a n Tu r t s m o 3

and MGS2toVmeSplitters 2 andFinal Fantasy X, weVealways featuredplayable demos of thegames that matter.Throw In top-qualllyvideo footage of thehits of the future andOfficio/ PlayStation 2Magazine's playableDVD Is the bestbargain on thenewsagent's shelves.

P(ayStat|pn^2

Why not cut out these pages tor a photocopy of them) along the dotted line and slip them Into your DVD case? ffiS.

P U B U S H E R : M I D W AYGAME TYPE: BEAT- 'EM-UPOLfT: 14 FEBRUARYPLAYERS; 1-2

A l i / I L l !WARNING: IN THE INTERESTS of bringingyou this demo (without anyone gettingarrested) we have removed all theblood from this version of MortalKombot The full game has an 18certificate and features gore andcarnage that would obviously give17-year-olds nightmares

That said, our demo does featureall the moves and action for two

playable characters in Arcade modeand there's a raft of non-selectable

fighters to spar against In a variety oflocations from the game.

Also worthy of attention Is the excellentTraining mode included in the demo. Noticethat the characters' moves changedramatically as you press m tochange stance. Regular checking withthe In-game moves list will keep youon the right track, and make you nearinvincible when you buy the full game.

■ BLOOD BANK We've removedthe gore for your gaming pleasure.

MnifrALKdMBAT

- v ' V ,

i - > 1 " -

■ r r — ' P ' , «

T H E C O N T R O L SP D - p a d M o v e m e n t

0 K i c k l@ P u n c h 1® P u n c h 2@ K i c k 2e n T a u n tO B B l o c km C h a n g e s t a n c e

I R T N L K T O U SWe want to knowwhat you think of ourcover DVD, and «fhatyou'd like to see on itIn the ftiture. Write to:0PS2 DVD, OfficialPlayStation 2Magazine, FuturePublishing Bath BAl2BW or ema i l : PS2d isc

©futurenetco.uk

I I H O W T OUSE THE DVDTo enjoy this DVD,load It up on yourPS2, then scrollbetween games androlling demos usingfie ,4, and f keys.To se lec t w i th in a

sec t ion , use andPress ® to start

your demo choice.You may have to resetyour PS2 after somedemos. If youexperience anyprDblems, press resetto reload the demo.

■ RGHT ME Thank goodness |f£ only tn

: 3 r1 1

11

B A f t ' Q U A n — - u ' ' — S A P S H o a

▶diallC'UtiC-Complete our demo fchoosing afighter and winning four completetwo-round bouts] without losing asingle round

To get you started, here's the specialmove for Scorpion's famous spearthrow: Back, Forwards. @. This willstun your opponent and bring youface-to-face.

130 Play5tation.E aFFICIRL mRBRZINE-UK

Page 131: Official PS2 Magazine UK issue 30

. PlayStaNon^ d i a

T H E C O i y f T R O L SL - s t i c k M o v e m e n t

® R u n@ R e v e r s e@ G r a p p l e® A t t a c kI B L a y t h e S m a c k D o w n

rrs BEEN A LONG TIME coming but we're proud to unleash ourWNE SmackDown! Shut Your Mouth demo upon you.

Featuring two fighters from the game, you can engage in twodifferent types of match - including a full-on table, ladders andchairs' bout laka TLC], Enter Exhibition mode (the only modeavailable in this demo as the others are teaslngly obscured) thenchoose Single for a normal match-up or press t and chooseSpecial to find the selectable TLC match.

Next choose from Brock Lesner or Triple H and set yourcharacter's SmackDown meter (ie, how long it takes before he'sable to - ahem - lay the SmackDown on his opponentl. Nowgrapple away and hit that m button at the chosen moment toperform your character signature move.

,3']]]]]]7

■%

M 0 R 1 A LK O M B AT: D E A DALUANCE :If you're going tom a s t e r M o f t o /

Kombat: DeadlyAlliance you're goinjto have to learn son

special moves. Pausthe game, choose ttMove L i s t and l ea rn

the three bottom ;moves In eveiys t a n c e . N o w b e a t t h

game using onlythese combos.

W W ES M A C K D O W N !S H U T Y O U RM O U T HGo for a TLC match,choose Triple H andpull off that stylishSmackDown movethrough a table - wiBrock Lesner layingIt, of course. ■ ■ ■ ■

r . . ' I s - ^

JJTsaeff^oKlef

fV 1 p■m

PlayStation.S

' PUBL ISH^ : SCEE 'G A M E T Y P E : A C T I O N /A D V E N T U R EO U T N O WPLWERSr 1

OUR COVER GAME this month is a

gothic horror adventure, but onewhich fortunately, doesnt take itselftoo seriously.

First choose either the 50 or60Hz mode at the demo's Start. If

P our TV can handle It werecommend 60Hz mode for a full

^me and full speed.^ur demo features a lengthy -i

ilSode from the game and hasextensive built-in training. Simply " ■follow the captions at the bottom .of the screen to learn the controls.

Inrgame character Scree willkeep you on the right track too,leading you from objective toobjective while explaining the finerpoints of the game's plot and asyou go. D|ve in, explore an^dlscoveiPrimo/ fo^ you rself. .......

THE CONTROLS / L - s t i c k M o v e m e n t

® S w i t c h t a r g e t@ A t t a c k m o d e \m S p i n n i n g a t t a c kI B L e f t a t t a c k

^ m Reposition camera/BlockI B R i g h t a t t a c k

It's often worth je a c h o u t I n t u r n .

^between the multiple enemies (press (you won't be attacked from behind.

I rather than taking

P R I M A LCan you discovereach of the game'sglowing power orbsand make it thoughto the demo'sc o n c l u s i o n ? N o m e a

feat given the amouof enemy action yetbe receiving as youjourney further Intot h e d e m o .

■ E V E N M O R ED Q A O T B E M SO V E R T H E m G i

- JQFFICIRL mnBRZINE-UK PlayStation,E 13]

Page 132: Official PS2 Magazine UK issue 30

ON THE DVD

S LY R A C C O O NWe want you to defeatevery boss baddte youcome across. It'stempting land easier)to dodge their attacksand run by, but wedemand that you getup close and takethem out

T I G E R W O O D SP G A T O U R 2 0 0 3Getting a par on thefour holes on offer Isa good score. Whatreally Impresses is ab i rd le on a l l f ou rMake sure you usethat ball spin featureto Its maximum effect.

N B A L I V E 2 0 0 3We want victory - youmust be at least fourpoints clear of youropponent (whicheverteam you choose) byt h e t i m e t h e d e m o

has finished.

S PA C E C H A N N E L5 PA RT 2Merely getting throughto the end o f the

demo Is enough forthis one. Let's face It,you've either gotrhythm action oryou haven't

ATV2: QUADP O W E R R A C I N GKnock down at leastthree of your fellowr a c e r s f o r m a x i m u m

boost earnings, thenuse this extra powerto propel you straightto victory.

PlayStationdlyFlEiL;

P U B U S H E R : S C E EGAME TYPE:RLfflTORMERp u P t o w

ITS A ffR OF STEALTH, sneakiness and stealing. You are the slyraccoon of the title in a game that features a unique graphics styleand more than a igameplay Innovations along the way, too.

A competition begins the demo (If you're connected to theInternet then why not ^ involved?) then you're into the game itself.Keep an ear and eye out for progress updates from Bentley via yourcommunicator, as yoii Journey deeper into the level. As this demo isfrom the early stages of the game you wont find anything toosteanuous on the finger or brain.*feur objective Is to reach the level's end, of course, and to get to(grips with the game's controls and devices on the, too. I ertaln toleave you wanting more. ^ ^

■ NO ENTKY Sly'sworld is not thatfiiendiy a plao^

■ MGS WHO? Thecodec Is veiy familiar.

Cant get at what you want? Let the level's baddies destroy scenerylii|* for you, allowing you to pick up the formerly unreachable items.

T H E c o r n n o L SL-strck MovementR-sUck Move camera® J u m p@ A t t a c km / i n S c o p e

EYE OF THE TIGERInside the mind of theworld's best golfer.

EVEN IF YOU ABSOLUTELY despisethe game of golf, we guarantee that

you will thoroughly enjoy theamazing Tiger Woods PGA Tour

2003. it's so good that EA has puttogether this demo to prove it to all

you non-believers.We've brought you four fully playable

holes lifted straight from the game. So if youfancy a taster; step into Tiger's shoes and hit the greens.

And as if that wasn't enough there's also the excellentPlayer's Club fantasy level, which involves golf as you've neverseen it before.

SWINGTIME The settings are

S PA C EQHAI^EL

PRETTY But she'snot here for long.

a r t 2P U B U S H E R ; S C E EGAME TYPE:R H Y T W M A C T I O NO U T: N / APLAYERS: 1 (FULLGAME 1-2)

T H E C O N T R O L SD-pad D i rec t ions® C h u® K e y

YOU NOW HAVE IN YOUR possession a bit of anexclusive At the time of writing SCEE has decided notto release this excellent rhythm action game in theUK So, unless you've got a Japanese PS2 and a goodimport shop near you, this may be your onlyopportunity to play it. Ever

It's a simple and ioveabie little game that not onlyhas highly distinctive graphic and an amazingsimplicity of control style, it features a few excellenttunes, too. And it's disturbingly fun to play Simply

watch the moves performed byyour enemies then repeat themwith your character, Uiala, themicro-skirted TV reporter Keepthis up for long enough andthey'll be destroyed.

I ^Tap m during the backswing to Increase your power then tap id during the ball's^flight along with a left stick direction to put spin on the ball. I ^ It's all about the music. Remember the sequences then listen to the track and i^ repeat the rhythm as well as pressing the right buttons In order to win. *

132 PlayStation,? QFFICIHL mRGRZINE-UK

Page 133: Official PS2 Magazine UK issue 30

PlayStationsE/ D F F I C I R L r r i R G R Z I N E - U K

PUBLISHER: EAGAME TYPE:B A S K E T B A L L S I MO U T: N O WPLAYERS: 1-8

, ^RTS' W E L C O M E T O E A ' S fi e r c e l y■— laL. accurate basketball sIm.

Choose which team you' want to piay for by sliding' c o n t r o l l e r a n d u s i n g

)-pad. We've giving you thechoice of two top teams: either the LA

Lakers or the New York Mats.The on-screen controls (at the bottom of the screen)

wlli keep you on the right track through the menus but It'slis that progresses you through the menus - so stophammering ®! Before the game actually starts you're giventhe option of adjusting the skill ievel of gameplay (to matchyour abilities) and choosing the camera angie you prefer,though this can be changed mid-game by pressing S; too.

T H E C O N T R O L SO f f e n s i v e :L-s t ick MovementR-stick EA freestyle controlD-pad Quick piaysm B a c k d o w n

IB Direct pass/Fast breakm T u r b ot B A l l e y O O P( g ) P a s s@ C r o s s o v e r® S p i n M o v e@ S l i o o t• E P a u s eH C a l l t i m e o u t

D e f e n s i v e ;L - s t i c k M o v e m e n tR-stick EA freestyle controlD - p a d Q u i c k p l a y s w sm F a c e u p / B o x o u tI S D i r e c t s w i t c h / L a s t m a n b a c kC D T u r b oC D Ta k e c h a r g e® Swi tch p iayers@ S t e a l® B l o c k / R e b o u n d@ Take chargeK P a u s eH ! I n t e n t i o n a l f o u l

1 I Use all the game's extensive controls - noticing that they alter function depending' ' on whether you're In possession of the ball or not

ATVIS OFF-ROAD RACING that comes with sharphandling. The controls will take a bit of getting used tobut that's what this demo is for We have two modeson offer: A Single Race or a Training mode. Chooseyour rider, get on your quad bike and hit the track It'spossible to earn valuable boosts by performing tricksor by kicking one of your fellow racers off their bikeand stealing their boost In the process.

A counter (bottom left) shows you how much timeyou have remaining before the demo times out, butyou'll surely win the race before that?

T H E C O N T R O L SL-stick Steer/Lean fonwards

a n d b a c kR-stick Accelerate/BrakeD-pad: Steer/Lean forwards

a n d b a c k

® A c c e l e r a t e@ Brake /Reverse® L o o k b a c k@ B o o s tm B i c y c l ef s C h a n g e c a m e r aC D P r e l o a d s p r i n g sC D K i c k

S : P a u s e

mP U B U S H E R : A C C I A I MGAME TYPE: RACINGO U T: N O WPLAYERS: 1 (FULLGAME 1-2)

I STUNT BIKE Defeat gravityI on four chunky wheels.

Take the time to perform stunts off every incline and jump. That way you'll earnplenty of boost to let rip in a dash for the finish line.

T o i n < l a m ; y ' s ^ i

P U B U S H E R : R A G EG A M E T / P E R A C I N GO U T N O WPLAYERS: 1 (FULLGAIVIE 1-2)

IN MOST DRIVING GAMES avoiding the Other cars Is agood idea. Not so with Crashed First of all move down to'OK' and select It to get the demo going. Now choose yourname (or make do with the 'Player T Identity on offer] andyou're into the thick of it

There are Multi-Tag and Free-For-AII events inside,selectable by pressing and to choose your track (thetwo tracks on offer being home to the two events). Andbefore selecting your car why not press t and i on theD-pad to choose a paint Job? In the Multi-Tag game youmust hit every other vehicle in the arena before the timerruns out, whereas In Free-For-AII points are earned forimpacts with other cars - first to the points iimit (or In thisdemo, the person with the highest score) wins. Simple. PUBLISHER: UBI SOFT

GAME TYPE FPS0 L ; T: T B CPLAYERS: 1 (FULLGAME 1-2)

ITS DEBATABLE QUITE HOW MUCH of the gameprogramming Tom Clancy does himself but when Itcomes to steady-paced army games of realism andstealth, he's the master

This demo mission taken from the game has fourclear objectives: To take out the Initial camp and thesoldiers lurking around the tents; to secure the caves;to return to the start point; and finally to go back andklil Papashvlli. Remember you can only find and killPapashvill once all the other troops have been killed.

It may take an age to get used to all the controls(experimentation Is the best option) but the scanner atthe bottom of the screen will at least keep you on theright track

Keep an eye out for other cars whizzing past in the middle distance. You'll oftenhave to begin your turns to meet them while they're off-screen.

Take out each soldier in turn and never reveal yourself to a group of enemies.Work your way from target to target taking them out from a great distance. I

- J

□F F I C I R L m n G H Z I N E - U K

Page 134: Official PS2 Magazine UK issue 30

Where are we going toput all your lettersa n d e m a i l s

concerning our DVD?Why not right here?

When I play some ofyour demos myjoypad doesn't seemto vraric it's a (makeof joypad deleted toprevent possiblelegal action! and itseems to work finewith my othergames. What's up?Graham Flatman,Mtddlesborough

Our DVD ismanufactured by Sonyand is rigorouslytested by the samepeople who test everysingle PS2 gamebefore it's released.They use a Sony DualShock 2, the bestjoypad you can get foryour PS2 - so good Infact that Wiey Includedone in the box withyour console. Cheaperpads take short cutsand may mean thatcertain games don'tfunction correctly. Ifyou're experiencingany problems plugyour Dual Shock 2back In and thingsshould be okay.

i dont like having toturn off my PS2every time I want tochange demos. Sorti t o u t !

ByroiiStingity45, viae m a i l

We have, Byron. Agesago. You'll usually findthat pressing ^ andH together will quityou out from demoswithout a 'Quit' option,and return you to them a i n m e n u .

Piay5tation®E/ Q F F I C I R L m R G R Z I N E - U K

TRA ILER PARKThere's no mulleted trash here, Just glimpses of the PlayStation 2's future in video form.

ZOE: THE 2ND RUNNERIn order to celebrate and publicise the arrival of Hideo Kojima'srobo-sequel [this being his part-time job when he's not MetalGeor-lngl we've an Impressive anime cartoon constructed fromZOEZs action sequences.

THE MARKOF KRIThis video update fills in alittle more of the plot andfeatures a lot more in-gamefootage in order to temptthose searching for a littlec o m b a t - o r i e n t a t e d a c t i o n /

exploration. You know whoyou are.

ALPINERACER 3You've seen a video. You'veeven tasted a playable demo.But Namco and Sony want tobring you more. This polishedv ideod rome shows o f f t he

game to perfection. As to howIt plays we'll stick with SSXTric/q'thanks.

APE ESCAPE 2Despite being lengthy, lavishlyproduced and packed withIn-game action, this trailersimply can't express the varietyand shee r - i nven t i veness onoffer In the full game. ApeEscape 2 Is a hundred gamesin one.

WAR OF THE 2M O N S T E R S !M o r e o f t h o s e w a r r i n g |monsters, and, as you cansee, the game Is shap ng up nicely, with plenty ofdestructible scenery. I

r O - a i l i n ' ^ i T i n O lLMA MANAGER2 0 0 3Yes, the boys have done good.Pretty much exactly the sameas they did last year In factand this video merelyhighlights what a decent gameLMA always was. If you wantthe latest season update, thegame Is out now.

GTA: VICE CITYWe know you're almost certainly knee-deep In the finishedgame by now (and If you're not, why not?) but we couldn't resistrunning this goiigeously evocative vignette featuring three tracksfrom the game's million-doliar soundtrack

A short land rather abrupt]teaser Introducing the Ideaof Judge Dredd stompingabout Inside your PS2. Asfor In-game footage you'llJust have to wait but wesuspect that a moreforthcoming trailer Is onthe way

134 PlayStation ^ nFFICIRL mREHZINE-UK

Page 135: Official PS2 Magazine UK issue 30

6tAA.J33lUJli™iGGesT sELLindi m u L T i - F O R m fl T m fl c

n — ^

REVEALBU, TVilTS

m w c t a n

PLUS!l*IIMal«(MonarFreRtfiM

m i li i m L

I • F*A 2MI • Tmv Hawk's 4 • Marie $Mil Shut Yoor Itoiitfi • Ham ?•««■

Minor i tvf taportM \ »

HND OUT HOW GOOD THE NEW TQMRAIDER IS! ONLY IN GAMESMASTER!

LEGEND OF ZELDA:THE WIND WAKERGREATEST GAME EVER? YOU CAN'TAFFORD TO MISS THE GM VERDICT!

DEVaillUYCRY2SHENMUE 2YU-GI-OH!RESIDEIirEVIL4PMIZER DRACOONSILENT Hill 3• PHANTASY STAR ONUNE • SIM CITY 4• ZELDA: UNK TO THE PAST • FABLE• SUPER MONKEY BAU JR • PUIS MORE

Ell]

B f O H M M Y

KADLYMLUUIGEnie spine shreddingscrapper reviewed onPS2, XlMx, GameCuiieand GB Advance!» o u c T Q T i n n - 9 \ n Q m c r i i Q c * % n Q m p n n v n n i i n n r F ' : * I I R n i l ! : * P C > P S n n

Page 136: Official PS2 Magazine UK issue 30

S u b s c r i b etoday and get afree PS2 game'Payee details

Ti t le . . . ....Initials.,., . . . .Surname....

Daytime telephone number,..

P o s t c o d e

Emai l address , . . .

METHOD OF PAYMENTDirect Debit £17.50 every three monthsQ UK only. I understand that I will receive 13 issues during

ttie next 12 months

Cheque/Credit Card UK Residents -£69.99 for a whoie year

Europe - £69.95 N America - £71.95 Rest Of World - £75.95Q Cheque (Payable to Official PlayStation 2 Magazine.

Sterling cheques drawn on a UK account)

□ Visa Q MasterCard CH American ExpressQ Switch Issue Number/Valid Date I II ICard No

FREE GIFT!*P l e a s e t i c k w h i c h

game you wouldl i k e t o r e c e i v e w i t h

your subscription:□ Jak And Daxter□ Grtin Turtsmo 3;

A-spec

□ rekicenTogTo u r n a m e n t

Expires nn/niu Val id F rom □ □ / [Signature . . Date.♦Free gome offer open to UK res/dents only.

Instruction to your Bank or Building Society to pay Direct Debits.

X . - D I R E C TD e b i t

Originator 's Identification Number

^ r e T ^ i r o r ^Future Publishing Ltd,Cary Court, Somerton.S o m e r s e t TA l l 6 6 R

Please send this form to address shown

1. Name and full postal address of your Bank or Building Society branch

To: The jvianagerBank/Building Society

Address

_ P o s t c o d e ,

2. Name(s) ofaccount holderlsl

3. Branch sort code iframthetop right hand comer of your cheque]

4. Banl^ or Building Societya c c o u n t n u m b e r

5. Instruction to your Banl< or Building SocietyPlease pay Future Pu&llshlng Direct Det>lts from the account detailed on this Instruction subjectto the safeguards assured by the Direct Debit CSuararrtee I understand that this Instniction mayremain wf&i Future Publishing and if so, details will be passed efectronicaHy to my bank orbuilding society.

Signature(s)Ref No (office use only).

_X)ate_

Banks and Building Societies may not accept Direct Deljit instructions for some types of accountYou may photocopy this blank form and then complete ItYou cannot fax or email Direct DebK forms.

Freepost return addressUK READERS: Official PlayStation 2 Magazine, Future Publishing FneepostBS4900, Somerton, Somerset, TAll 6BROVERSEAS: Future Publishing, Cary Court, Somerton, Somerset TAll 5TB, UK

Offer open to UK oniy. For details of overseas rates please cali »44 1458 271100.- ivailable issue.Your subscription will start with the next aiDetails of the Direct Debit Guarantee are available on request.

O R D E R C O D E : P L T P 3 0 O F F E R E N D S : 2 0 . 0 2 . 2 0 0 3Q We may use your contact details to inform you about other offers and reputable companies, whose products

and sen/ices may be of interest to you. Please tick this box if you do not wish to receive such offers.

136 PlayStation.^ OFFICIRL mHBRZINE-UK

W H Y S H O U L DI SUBSCRIBE?■ You get the choice of one of three free*

PS2 games when you take up ayear's subscription!

■ Free delivery direct to your door■ Play the latest games before release

Remember, no other PS2 magazinefeatures piayable demos!

Call our hotline today0870 444 8656

SUKCRIBEBY DIRECT

DEBr rand you can keep

your money in yourlonger Pay just,* £1750 every threem o n t h s !

HOW DO I SUBSCRIBE?Call our hotline:Ring 0870 444 8656 quoting Order Code: PLTP30Lines open 24 hours, seven days a weekOverseas readers call +44 1458 271100

Or complete the form and return to:UK: Official PlayStation 2 Magazine, Future Publishing FREEPOST BS4900,Somerton, Somerset TAll 6BROverseas: Official PlayStation 2 Magazine, Future Publishing, Cary Court,Somerton, Somerset TAll 6TB UK

Or subscribe online at:www.futurenet.eom/promotion/pg030/113

Page 137: Official PS2 Magazine UK issue 30

S U B S C R I B E

Play5tation®EI/ O F F I C I R L m R G R Z I N E - U KNever miss another issue of 0PS2 again!

FREE PS2 GAMEISubscribe today and get either JAK AND DAXTER, TEKKENTAG TOURNAMENT or GRAN TURISMO 3 - free!*GOT YOUR ATTENTION? Should hope so. It's bright enough. Anyway, this is our not-exactly-subtle way of saying "Unbeatable offer alert!" If you subscribe to Official PlayStation 2Magazine, well send you a copy of either killer beat-'em-up TEKKEN TAG TOURNAMENT, aceplatfornner JAK AND DAXTER or the amazing GRAN TURISMO 3 - for absolutely nothing!*Want a free game to go with the greatest PS2 magazine on the planet? You know what to do!

Page 138: Official PS2 Magazine UK issue 30

■ W R r T H T O U SGot something you wantto get off your chest?Then cough up and win aprize! The winner of everyletter printed this issuegets a copy of TonyHawk's Pro Skater 4 andthe star letter alsoreceives copies ofT7meSp//tte;s 2, TomClanc/s Ghost Recon,Haven and Burnout 2:Point Of Impact allcourtesy ofGamesPlanet.co.uk.Send your letters to theEditor c/o Postal, OfficialPlayStation 2 Magazine,Future Publishing 30Monmouth Street BathBAl 2BW, or email us [email protected] will be edited for

length and clarity.

Brought to you in association with GamesPlanetco.ul(write: POSTAl, OmCIAL PWVSM770N 2 MAGAZINE. FUTURE PUBUSHING, 30 MONMOUTH STREET, BATH BAl 2BWemail: PS2postal®fijturBnetco,uktxt new service commencing soon!

EVO NO GONot so long ago I went to rent out This IsFootball 2003 but noticed that Pro EvoSoccer 2 was also available. I had neverplayed a Pro Evo game before so I rentedit there and then. Your magazine is veryaccurate in its reviews and ratings ofmost games... but not this one. Why isthere so much hype about Pro Evo?Some of the players don't even havetheir real names! It's too hard to tackleand too easy to score. Plus there are only40 clubs and they don't have real nameseither Apart from the replays, it is entirelycrap. This Is Football and FIFA are muchbetter How can you justify rating thisgame so highly?Matthew Ward, Caddington.

Matthew, do you realise that what you'resaying is tantamount to blasphemy?Okay so Pro Evo 2 doesn't have manyclub teams. Okay so the made-up playernames are daft Okay so thecommentary is a farce But in all otherrespects, Pro Evo 2 hits the back of thenet every single time. What's more,Konami has promised to rectify all itspresentational faults in the next iteration(see page 261

SCREEN TESTAs I was looking through the latest issuesof 0PS2 and all the screenshots on theInternet for Vice City, I thought to myself,"How do they get images like that?"Some of the camera angles shown areimpossible in the game and, in someways, this is misleading a person's viewof the game content. Could you pleasetell me how the heck companies makethose screenshots because they oftenmake a game look better than it really is.Cheers guys!Ian Martin, via email

When we take screenshots of a game,we utilise a special software programthat allows us to connect our PS2 to aPC and grab stills from a window thatappears on the desktop. This is what wedo for all of our reviews and we can onlyshow you what we actually playHowever, in Monitor/preview pieces weoften dont have access to the gamecode ourselves and we have to rely onscreenshots provided by the softwarecompany Obviously less scrupulousdevelopers do occasionallytake this opportunity totouch up' screenshots, or

PS2 SAVESTHE WORLD Stopthe war! Playgames instead!

PS2 AGAINST TERRORISMOn 24 November 2000, PS2 became a part of myconsolography Consequently, I made the inevitable transition fromIssue 56 of my long-running collection of PSone mags to OPS2#01- and I've got every issue since. I have witnessed not only theevolution of PS2, but also the evolution of the magazine. 0PS2has chronicled the PS2's prodigious rise in, well, everythingAdmittedly 2001 was more of a prototype year for Sony - atechnical flamboyancy if you like. Whereas 2002 demonstrated what the wondermachine Is truly capable of. We are not solely speaking in terms of graphical finessehere, but also in terms of scope and innovation.

OPS2#27 demonstrates that the variety in terms of genre and the quality of titleswithin each genre Is becoming ever more expansive. That issue also sees the thirdperfect score awarded In 2002 in the form of GTk Vice City - a game that will mostprobably culminate as the bestselling game of all time. Consequently it's Inevitablethat perfect scores will make way for more perfect scores.

Just what point am I trying to make? PS2 has dwarfed the very littlecompetition it supposedly had and has seamlessly wormed its way into thehomes of many fortunate people. From here, Sony can concentrate on its

software, hardware and online plans What does this mean? Unparalleledentertainment for the world to enjoy in unison, a large global family playing,

not fighting in this era of decadence, terrorism and warfare.Samuele Lodate, London

Simply for the glorious pretentiousness of your eulogy of allthings PlayStation 2, Samuele, there can be no competition forthis month's Star Letter Can online PS2 gaming really unite the

world, solve the Palestine conflict, make trade fair; prevent war inIraq, find Osama Bin Laden and stop Robbie Williams from everreleasing another record? Of course not, Samuele's just overdoneit with the Christmas sherry But while the PS2 isnt necessarilyequipped to campaign against war and famine in the global

community it is a lot of fun to play and it should be even more fun to playonline. Yes, you heard, PlayStation 2 is fun! Not that you'd know it from all the'Handbag!' contenders we received this month. Sometimes, we could all do

with a bit of what Samuele's drinking.

0PS2 is currentlyupgrading the textservice. Stick yourthoughts In an emailfor now and you'll beable to text us againfrom next month.

. . t i s i s a a d b o b /

fflsts the squsr-er o u t e o f c h e e s e ?

W a n t v a l u e f o r

(ftonev? Buv Deus Ex-Si#>erb gsae-Took 3B i c n t h s t o c o d p l e t e .

t e k k e n 4 y b o u ^ i t

i t / p la^/ed i t /c o f fl p l e t e d i t / w h a t ' s

t h i S p o i n t ? I ' l l

s t i c k » i t h t e k k e n

tag 3r^ t^'ken 3/a rd 20 qu id " do t t n .

Fed up Annie

Y ds bloody Nill•oz der 8 GINSTERS

postr in «v ftag?6 TA 5 n e e d s b o o b i e s .

S u p p o r t d a • a r c h

against trevz!■ ; Hi ®v name is

Dave Bishop arid il ike d iggln!

BRING ON

HARSUPIAL PANDA

M:TI[^ PART DEUX!

d e s t r o y a l lkiddie gases e,g.

c r a s h b a r i d i c o o t i

h i a t e t h e f fl a l l

I bou^t pro evo2 a n d F I FA 2 0 0 3 a r ^

FIFA kicks pro evo'sa s s , I i p r o u d t o c w n

the best footie gaaeon PS2!

H AW K O N U N ETony just couldn'twait for the officialNetwork Adaptor

f. ' . f t

m

attempt to pass off replay screens asin-game While most screenshots offer agood indication of how the game looks,it's always best to wait for our reviewsbefore you make a final judgement

THE 'G' WORDAfter buying 0PS2#28 and playing thebrilliant demo of The Getaway I felt theneed to get In touch. I was very surprisedby the amount of bad language - inparticular, the 'P word - on the demo. Asa parent of a 12-year-old boy I was evenmore surprised to find that there was nowarning of this on the packaging of themag or the demo. I am not a prude, noram I against games with adult contentbut I feel that a warning would havehelped some parents who I'm sure don'tcheck the content of the disc. The agerating on the disc was 15, which is surelya mistake - shouldn't it have been an 18to coincide with the game itself?

I'm sure this is going to be a problemin the future as games become moreadult-orientated. Next time you haveadult content on your disc, could youmake it clearer in order to alert parentsto anything that they would feelunsuitable for their children?D Roberts, Wrexham

We're as concerned as you aboutchildren viewing unsuitable content You

must have missed the 15+ ratinglogo and the words, "WARNING! TheGetaway demo contains stronglanguage," situated right next to

the game logo on the front on themagazine's bog, and repeated again

on the demo disc box There's not muchm o r e w e c a n d o !

We don't feel that our magazineis aimed at children which is whywe're happy to run 15+ content on

our demo disc and feature 18-ratedgames such as GTA: Vice City and TheGetaway so prominently - but we'll

always advertise any mature content,and if necessary, apply the BBFC ratingswhich prevent people under a certainage from actually buying the magazine.

138 PlayStation,E □FFICIHL mRGRZINE-UK

Page 139: Official PS2 Magazine UK issue 30

GamesPlanet.co.uk is an online shop specialising in all your videogame needs.Buy the latest PS2 releases or choose from thousands of other games at up 40percent less than the recommended retail price. You won't have to wait ages foryour game either - GamesPianet.co.ui< offers a free first class next day recordeddelivery service, with pre-ordered new releases arriving on the day of release.What are you waiting for? Log on now and spend some of that Christmas money

Strong language itself Is not enough fora game to be rated 18, and The Getawaydemo was passed with a voluntary 15+rating by the Video Standards Council.

EH! GRINGO!While staring at my impressive stack ofyour magazines last night I noticed thaton the side of OPS2#27 was printed thephrase, "you have leetle bitty cajones?"This is also repeated In your stunningreview inside, but did you check to see ifyou had the correct word? As pointed outby my Spanish teacher last week, theword "cajone" means "cardboard box".She said that the word I was looking for,as probably in your case too, is "cojones".Unless, of course, that dodgy Cuban Isquestioning the size of our good oldstorage containers?Rickki, Jersey

As our Cuban friends would say"mea culpa." Er, t/iot's If they werespealdng Italian...

ONLINE OVERSIGHTYour recent review of Tony Hawks ProSkater 4 (OPS2#28| left me disappointed.I previously owned THPS3 and loved theInnovative use of online play in the firstonline PS2 game ever But your THPS4review does not even mention theOnline mode.

After buying THPS4 (having recentlygot broadband) I bought a Llnksys USBethernet modem for £20 on eBayplugged it in to my PS2 and withinminutes I was playing with seven otherpeople with superb quality via my NTL512k connection. I couldn't believe howeasy It was, plus you have the ability todownload land upload) custom levels! Iwas staggered. These excellent onlinefeatures, offered by no other PS2 gameas yet, were left out of the review.

With the SCEE online press releasedetailing exciting online prcijects Includedin the same issue as the THPS4 review, Iam surprised that you have not Includeda special feature about how people athome can play online now. After all,when the official adaptor comes out, I'llstill be popping down to my games storeto pick one up, and the USB modem willbe going back to eBay I really feel there'sa lot of confusion regarding PS2 online -the more Information, the betterTom Kiss, Brighton

This was definitely an oversight on ourpart. Although the number of gamersplaying THPS4 online is very limited(underlined by Activislon's decision not topromote this feature of the game at aillIt's still a really impressive bonus to agreat game. Tom's letter does anexcellent job of summarising the

3 T r v d 2 l i t e r ef a r t . N o v « e s r - s e i s

b a l d e r d a n H i t w n ,

PES2 IS

AMAZINGH SI .T.BTONB

I S t h i s t h e

homv/ kinkv/ sexyX K X t e x t s e r v i c e ?

' - h i J u s t a o n t t o

S 3 V t h a t h i t r o a n 2 i st h e f t u t t s n u t s .

Everything i l ike in3 9316/ blood/s t e a l t h a n d t h eboiler guns are coola s s e x !

I WANT TO BE A

SIM/ FROM SAGGY

. . . X I I I L o o k s

pants/ looks like «v1 1 1 n i e c e d i d t fi e

o u t l i n e s ( D i t h a n

e*/eliner. lets hopeit plays gid or i tsg o n n a b e a s t i n k e r ,

X n d " f r a e S c o t l a n d

. C ^ t g e t o v e r

the ab fab MonkeyA s s i s t a n t i n T S 2 . G o

f o r t h B y a r « y o f

aonkey friends!

Just boughtG TA U C ; s e e u i n a

c o u p l e o f y e a r s l u h e n

i i b o r e d o f i t . . ,

A d Z / K e r i t

: ; IfiJTS so SPECIAL

BOUT ONimJSHA 2?

&si My mates dogsb u t t l o o k s l i k e

T i d u s o f f F F X .

HadJonr io

grrr. la gonaslip a xenoiHDrphi n t o E A ' s o f fi c e s a s

pmishnent 4 earningc o l o n i a l n a r i n e s .

disgrtmtledb l o o d t h i r s t y t a f f

1 ^ i h a v e a p r o b

shod i call (sy ps2T H U N D E R ^ D O O M

a AY E R o r S U E . b e n

: t » o » r a t c h « t +

c l a n k i s e x c e l l e n t !

Ta k e t h a t s u p « ^

« a r i o s u n s h i n e !

G T A v c i s b e t a

t h a n e a t i n t u r n i p st t i iv D,J Danny HcD,

Ive almost f i n i shd

i t , C a n t b e a t t h a t

H i l a r y K i n g i n d a tr a c e , p . s - h a i l K i n g

U i d J , P a u l V i c a r i o .

S h a h ^ f fl i r u l e

d i s t o » n ! f e a r i y

gang of hoieboysr o v w - v i c e c i t y

^ Mov over- (»gs2,v ice c i ty ru les!J a m i e / W a t f o r d ,

experience for all of you who areconsidering venturing Into the world ofonline gaming before the official NetworkAdaptor arrives.

SAMPLE CREDITSI have heard about a USB sampleravailable for PS2 that can be used withMTV i^usic Generator 2. Where can I getone, how much do they cost and howbest can they be used?Chris Frost, Peterborough

The sampler can be purchased for£19.99 from the e-shop atwww.codemasters.com (the UK section!.You'll be able to sample limitedsegments of tuneage from a CD,turntable, microphone, keyboard oranything you can plug Into it See page64 for exciting news on Music 3.

PLATINUM ROGUESYesterday, I popped Into my local gamesstore to see if there were any bargaingames on offer and I saw that SSX Trickywas on sale for a whopping £40. That'sstill full price! Tony Hawk's Pro Skater 3and Jak And Daxter came out at thesame time as SSX Tricky (Christmas2001) and they're now both on Platinumfor £20. Now I'm sure that SSX Tricky Is abetter-selling game than these two..

It's the same situation with thebestselling game of 2001, Grand TheftAuto III. Usually, a game like this wouldbe on Platinum by now, but no. GTAIII Is

still £40 too! Why aren't these gamesout on Platinum? They must have soldenough copies by now. Are thecompanies who produce these gamesjust greedy liars?Thomas Smith, Royston

In the case of SSX Tricky, it simply hasn'tsold enough copies (250,000 acrossEurope! to qualify for Platinum status.Sad but true. However, It's notcompulsory for a game to 'go Platinum'just because it's reached a certain salestarget Most companies jump at thechance to remarket their games at acheaper price point because they canInvigorate flagging sales, but GTAIII'ssales have just never flagged! Ifconsumers are still prepared to pay fullprice for a game. It doesn't makeeconomic sense to reduce it

handbag!Ooh, back in the knife drawer, Mr Sharp!

MAG NAGWhat the hell? This has to be the worst magazine I've ever read.I don't know were to begin as every page was filled to the rimwith totally unfunny bullsh't, but here's a start: a news articlestated that there never was a gaming ban In Greece, regardlessof every other magazine confirming It, before the Greekauthorities overturned It. And, because you were last, you"confirm" it as nothing more than a rumour Translation: you lostthe race and you'll hope to God that the thick readers willbelieve It. Also, whats with the new design crap? It's like flickingthrough a five-year-old's textbook filled with cruddy doodles ofstickmen, filling every possible gap with total crap. And to thinkthat Super Play came from this magazine house.Anthony, via email

Ouch, that hurts! First off, the Greek 'gaming ban' story. Thelesson here is not to believe everything you read in 'other"magazines. There was no ban on videogames In Greece, just aslightly vague ruling that was misreparted by lazy publicationswho are happy to copy all their news stories from the InternetWhy do we know better? Because we're the only mag that 1bothered to do some proper reporting and telephone the

a'Ifyou get a letterfeatured here, you'fl soonbe the proud owner ofAunt f^tunlo's handbag.

^ , - ,

Greek Embassy for the truth. Also, sorry that our new exciting,vibrant design is too lowbrow for your Intellectual needs, but ■I'm sure our "thick" readers might have a response for you... '

,#J

MIND YOURL A N G U A G EShould TheGetaway demohave been rated18 or censored?

■ TA R R N I E I STA N N E RI was skimmingthrough OPS2t22the other day andtook another lookat the Interviewwith EA's TarrnieWilliams. I almostfell off my bedwhen I realised helooks like flippin'Tanner from theDriver games! It'sface-slappingiyfunnySam 'Mogcey'Moggan,Birmingham

Daft but true. Keep'em coming...

□FFICIRL mHGRZINE-UK PlayStation E 13!

Page 140: Official PS2 Magazine UK issue 30

OPS2's Dr Paul Fitzpatrick neutralises your gaming ailments and gives you the all-clear!

u n gwrite: SURGERY; OmCML.PLAYSTATION 2 MAGAZINE, RJTURE PUBUSHING, 30 MONMOLfTH STREET, BATM BAl 2BWemail: ps2sutiety®tuturenetco.uktxt new service commencing soon!

■ P L E A S ER E M E M B E RUnfortunately, wecant reply inperson to lettersor emails, andc a n n o t a n s w e r

your questionsover the phone.

■ R A Y M A N MCodes will unlockthe goodies inTwo-player mode.

1.1 recently purchased Royman M formy seven-year-old son. We have a greattime freezing each other and running forthe light balls! But the way in which youhave to play the One-player mode tounlock all the levels Is frustrating forboth of us. Are there codes to unlock allthe goodies In the game?Igor and Nenad, Italy

1. Certainly. Just enter the followingcodes as your name and then press m,®, @ to activate them.

All Battle LevelsAll CharactersAll LevelsAll Race LevelsAll Skins

A L L F I S HP U P P E T S

A L L R AY M A N MALLTRIBES

C A R N I VAOld Movie Style Screen OLDTV

1. Call me stupid, but can I play DVDmovies from other countries on my PALPS2? I know It's designed for the PALRegion |2), but with other stand-aloneDVD players you can Input pokes tobypass the regional lockout, and playwhatever you want,Matthew Sutton, Exeter

1. 'Poke? Cor - spot the Eighties child!No, unfortunately there Is no way tobypass the regional lockout on your PS2by inputting codes. However; there arevarious gizmos on the market (thoughnot official productsi which plug Intoyour PS2, to play multi-region discs. Askat your local games store for details,

1. In your mag review It stated that ProEvolution Soccer 2 supports 60Hz andwidescreen, but I can't find the optionsfor them. Help?Steve, via email

1. Mery sorry Steve, but the sheerexcitement of actually getting to play thegame meant that we got it wrong, Alas,there are no 60Hz or widescreen options.

1. In Tony Hawk's Pro Skater 4, how doyou open the Aquarium In the Zoo level?

Has It got anything to do with thatelephant by an chance?2. How do you perform the Misty Flipover the hut In the Kona level?3. How do I get enough height on myJumps to perform the Eggplant on topof the cell block in Rune Gllfberg'sPro Challenge?4. Are there any cheats available, likeperfect grinds, to make the game anyeasier for novices like me?Jason Holt, Salisbury

1. It has everything to do with theelephant Spine transfer onto the roof ofthe Koala Cafe building next to Stumpythe elephant then jump back off,carefully aiming to land on Stumpy'shead If your aim is accurate and youhold ® as you land, you should frightenthe beast sufficiently into chargingthrough the zoo and demolishing thedoor to the Aquarium,2. When you start the challenge, quicklybuild up your special meter and thenapproach the edge of the pink bowldirectly in front of the hut As you speedup the edge of the bowl, press 1",followed by ® to perform a Boneless.This should give you that extra bit ofheight needed to clear the hut Simplyperform the Misty Flip move whilst overthe hut and land it In the pink bowl tocomplete the challenge3. Again, perform a Boneless just beforeyou take off and you should get thatextra height needed to take you up tothe roof4. Certainly Just go to the Optionsscreen from the main menu, select'Cheats' and enter any of the followingcodes. Remember, though, you will haveto pause the game once you're In it, goto Options and then toggle the codes inthe 'Cheats' menu before they will work.

Hidden skatersAlways specialPerfect manualsPerfect grindsMoon physicsThe Matrix mode

homiel istdoasupermullenpowers s b s t s

superflyn o s p o o n

Your one-in,one-out quickclinic for minorgamingi r r i ta t ions .

D e a n S o m e r v i l l ew a n t s t o k n o whow to get theN i m b u s 2 0 0 0B r o o m s t i c k i nHarry Potter AndT h e C h a m b e r O fSecrets . On thesecond day ofschool, go to theQuidditch practice

1.1 am new to this PS2 scene and Ihave a quick question regarding thegame discs, I got two games with themachine at Christmas, but when I flipthem over, one Is blue and the othersilver Why's that then?Mark Sibley, Portsmouth

1. You've Just discovered the most visibledifference between CD game discs Ibluejand DVD game discs (silver}. More datacan be stored on DVDs, but both formatsproduce equal game quality (providingyou have a decent game in the firstplace, that isj.

and complete thetraining with a 'B'r a n k o r b e t t e rWith your newsticK you can nowfly anywherea r o u n d t h e s c h o o lduring the dayNext! Phil MackeyIs having troubleaccessing thesecret area In TheJ o w a i R e s o r t i nR a t c h e t & C l a n kYou have to goaround t he s i de o fthe fi rs t i s l and andd i v e u n d e r t h ew a t e r - t h e r e i sa n u n d e r w a t e rpassage to iti n s i d e t h e fi r s tisland, but you'lln e e d t h e T h r u s t e rPack for this (andpreferably the 02Mask and a prettydecent weapon,too), God, is thatt h e t i m e ? M u s tdash, peeps.

1. Do you have any tips or pointers onhow to make an Ai character (Akira) inVIrtua Fighter 4 better?Ciaran McGuire, via email

1. In the absence of fences to paint getsparring! This is the most important partIn training an AI because you can teachyour character different moves, combos,stances, evades and throws by firstperforming those moves on yourAIcharacter, which they in turn, willduplicate. You may find that some movesare too hard for the character to learninitially (and a ?' will appear In the hubat the bottom of the screen) but as youprogress through the game, your AIcharacter will become ready to learn themore complex stuff. When you've taughtyour drone all the moves in the manual,go and train them in Arcade mode.Observe their progress, pressing @ toreward them if they do something good(like a powerful combo or a reversal) and® if they do bad (like repeating auseless move that leaves them wideopen to a counter strike). Make sure youonly press these buttons when yourcharacter is in the middle of a move orwhen their opponent Is floored, otherwisethey'll look at you for a couple ofseconds and be a sitting duck toopposing attacks. You can then go backto sparring and teach them combos, butremember to teach them one move at atime before stringing them all together

1.1 need some help in The GetawayFirst of all, how do I to beat the Triadgangs on the underground floor?2. Secondly, I have heard that there aresecret vehicles in the game. How do Iunlock them?Jason Pitts, Stockport

1. To defeat the Triads, use the hug-the-wall-and-jump-out manoeuvre, if thisdoesn't work, there are some gascanisters at the point where all the gangmembers emerge from - shoot thecanisters and you should take them allout in one fatal blast2. First complete the game to unlockFree Roam mode and then searcharound for them. Here are a few we'vefound: Go onto Oxford Street from thestarting point Head west past MarbleArch and onto Bayswater Road (use themap supplied with the game for roadnames). Follow Bayswater Road west asfar as the game will allow, then turn leftat the blockade onto the Hyde Park InnerRoad (the Hyde Park Inner Road U-bendsback around to travel through the centreof Hyde Park at this point). At the back ofthe U-bend is an open gate - go throughit Parked by a mansion, you'll find aNissan Skyline GTR and a TVR. □

140 PlayStatlon.E OFFICinL fTlRGHZINE-UK

Page 141: Official PS2 Magazine UK issue 30

i ni f

%S I - c /

Page 142: Official PS2 Magazine UK issue 30

PlayStation.?/ D F F I C t R L m R G R Z I N E - U K To order any available back issues call 0870 444 8656 B R C K I S S U E S

PlayStation. 2

ISSUE 01 DEC 2000 SOLD OUT■ REVIEWED; Tekken TogTournament, rimeSplitters, SSX■ P L A Y A B L E D E M O S ; W i l d W i l d

Racing, ISS

ISSUE 02 XMA$2000SOl£ OUT■ REVIEWED; Dead Or Alive 2, HFA2001, Rayman RevolutionU PLAYABLf DEMO: TekkenTag Toumoment

PlayStation 2

- m m^ r n

ISSUE 03 JAN 2001 SOLD OUT■ REVIEWED; Moto GR ThemePark Wortd, Street Fighter EX3■ PLAYABLE DEMOS; DynastyWamors 2. NHL 2001

ISSUE 04 FEB 2001 SOLD OUT■ REVIEWED; Unreal TournamentSummoner, Kessen, Sky Surfer■ PLAYABLE DEMOS: MotO GR ISS,Dynasty Waniors 2, NHL 2001

PlayStation E' W E U U I W a K - W

.1

■' 11,7,fi i

ISSUE 05 MAR 2001 SOLD OUT■ REVIEWED: Knockout Kings2001, Onl, ^adow Of Memoriesm PLAYABLE DEMO; Gfon Turismo3; A-Spec

I S S U E 0 6 A P R 2 0 0 1 S O L D O U T

■ R E V I E W E D : S t o r W t o r S :

Storflghter; ZOE, Quoke IIIm PLAYABLE DEMOS; ZOED e a d O r A l i v e 2

I S S U E 0 7 M A Y 2 0 0 1 S O L D O U T■ REVIEWED: Crazy Taxi. FormulaOne 2001, MDK2 Armageddonm PLAYABLE DEMOS: Stor WarS:Starflghter, Sky Odyssey

PlayStatjpn^a ■ PlayStatjon2 PlayStation 2' ■ r n C U U I M U O K - B K

I S S U E 0 8 J U N 2 0 0 1 S O L D O U T

■ REVIEWED: Red RJCtion, MTVMus/c Genemtor 2, Fur Fighters■ PLAYABLE DEMOS: MTV MUSJCGenerator 2, Moto 6P

ISSUE 15 XMAS 2001SOLD OUT■ REVIEWED: Jok And Daxter,THPS3, SSX Tricky, Rayman M■ P L A Y A B L E D E M O S ; J o k A n dBaxter, Burnout, ExtfBme-G 3

PlayStation EHPIayStation E! V n C M l W M U W - M ^

HRRDI it--a .4iMSsa«, My'

ISSUE 09 JUL 2001 SOLD OUT■ REVIEWED; Gr3: A Spec, EscapeFrom Monkey /s/ond, On/mus/io■ PIAYABLE DEMOS; Formula One2001, Rugby, Wacky Races

I S S U E 1 0 A U G 2 0 0 1 S O L D O U T

■ REVIEWED: Resident Evil Code:Veronfco X, G/ft, NBA Streetm PLAYABLE DEMOS; Le Mons 24Hours, Gount/et: Dork Legocy

I ■■ " .■ I " . U . IPlayStation

ISSUE 16 JAN 2002 SOLO OUT■ REVIEWED; WipEout Fuston, Rez,Ecco The Doiphin, Headhunterm PLAYABLE DEMOS: Pro EvoluVonSoccer, Headhunter, FIFA 2002

ISSUE 17 FEB 2002 SOLD OUT■ REVIEWED; MGS2, Ace CombatDistant Thunder Moto GP 2■ PLAYABLE DEMOS: MGS2, Rez,WipEout Fus/on, Crosti Bandicoot

ISSUE 11 SEP 2001 SOLD OUT■ REVIEWED: Dork C/oud, WorldChampionship Snooker 2002

m P L A Y A B L E D E M O S : L o t u s

Challenge, WC Snooker 2002

ISSUE 12 OCT 2001 SOLD OUT■ REVIEWED: Project Eden,Dave Mirra Freestyle BMX 2m PLAYABLE DEMOS: MX Rider,Soul Reaver 2, TIF 2002

I S S U E 1 3 N O V 2 0 0 1 S O U ) O U T

■ REVIEViED; WWE Smackdown!■Just Bring ttr,GrAIII, Silent Hill 2m PLAYABLE DEMOS: NBA StreetTime Crisis 2, Rayman M

PlayStation 2/ W C M l M W U t M - W

V ' r -t -ifSSSr .

ISSUE 14 DEC 2001 SOLD OUT■ REVIEWED: Devil May Cry, Half-Ufe, World Rally Championship■ P L A Y A B L E D E M O S : S m o c k d o w n . '•Just Bring tt', WipEout Fus/on

I S S U E 1 8 M A R 2 0 0 2 S O L D O U T

■ REVlEWifED: Herdy Gertfy, Ico,Maximo, Max Payne, Kessen //■ PLAYABLE DEMOS; Hertfy Gerdy,Half-Life, Dynasty Warriors 3

I S S U E 1 9 A P R 2 0 0 2 S O U ) O U T

■ REVIEWED; Virtua Hghter 4,Star Wd/s; Jedi Starflghterm PIAYABLE DEMOS; ICO, MikeTyson Boxing, Vampire Night

ISSUE 20 MAY 2002 SOLD OUT■ REVIEWED; Hnai Fantasy KDeus X, LMA 2002, Blood Omen 2m PIAYABLE DEMOS; FFK RallyChampionship, Space Race

I S S U E 2 1 J U N 2 0 0 2 S O L D O U T■ RENEWED: Sp/der-Mon, MOHrFrt)nt//ne. 2002 FIFA World Cup■ PLAYABLE DEMOS; Star WorS:Jedi Storflg/itef; MOH: Front/lne

I S S U E 2 2 J U L 2 0 0 2 A V A I L A B L E

■ REVIEWED; V-Rally 3, PrisonerOf War, Soldier Of Fortune; Gold■ PLAYABLE DEMOS; G/t0n)0 Mon,2002 FIFA Worid Cup, F1 2002

ISSUE 23 AUG 2002 AVAILABLE■ REVIEWED; StUfTtmon, GTConcept, Bortwrion, Freeksty/e■ PLAYABLE DEMOS: Stuntman,Prolecxiero, Men In Black II

ISSUE 24 SEP 2002 SOLD OUT■ REVIEWED; TDCA Roce Driver,Conflict Desert Storm, Project Zero■ P L A Y A B L E D E M O S ; T O C A R a c e

Driver, Conflict Desert Storm

ISSUE 25 OCT 2002 SOLD OUT■ REVIEWED; T1meSpI/ttef3 2,Onlmusha 2, Tekken 4, The Thingm PIAYABLE DEMOS: TlmeSpi/tters2, TIF 2003, X-Men Next Dimension

ISSUE 26 NOV 2002 AVAILABL£■ R E V I E W E D : W W E S m o c k O o w n /Shut >t>ur Mouth, Rotchet & Clankm PUYABLE DEMOS; Ratchet &Clank, Tekken 4, Red Rjction it

ISSUE 27 DEC 2002 AVAILABL£■ REVIEWED: GTA Vice City, LOTR:TTie Two Towers, WRC11 Extremem PLAYABLE DEMOS: Colin McRoeRally 3, WRC 11 Extreme, Haven

I S S U E 2 8 X M A S 2 0 0 2 A V A J L A B L E■ REVIEWED: The Getaway, TonyHawk's Pro Skater 4, 007: Nightflre■ PLAYABLE DEMOS: The Getowoy,Battle Engine Aquilla, V-Rally 3

ISSUE 29 JAN 2003 AVAILABLE■ REVIEWED; Mortal KombotDeodfy Alliance, Ape Escape 2■ PLAYABLE DEMOS; FIFA 2003,Pro Evol/ution Soccer, Rocky

'issue availability correctat time of press

Missed an issue? Just fill out this form and send It to the address below.

B A C KISSUESAVAILABLEPlease tick theboxfesl thatcorrespondwi th theissuelsl youwont.

□ issue22 £6.49□ issue23 £6.49□ issue26 £6.49□ issue27 £6.49□ issue28 £6.49□ issue29 £6.49

YOUR DETAILSN a m e ;

Address:

Telephone number;

E m a i l ;

METHOD OF PAYMENT'The prfces quoted above Include the cost of P&P, please add afurther £1 If you live outside of the UK

Please fill in the relevant payment details:

EH 1 Cheque/Postal Order(£s stertlng drawn on a UK bank account payable toOfficial PlayStation 2 Magazine)A m o u n t e n c l o s e d : I I

□ 2 Credit CardTi c k r e l e v a n t c a r d :

□ MasterCard Dvisa□ SwitchIssue no/val id date:

Please debit my account:(enter amount!

Card no

E i m n :Expiry date

Signature:

D a t e :

□ Please tick rf you do not wish to receive infonmation about special promotions

SEND TO:Back Issues, Future Publishing, Gary Court, Somerton, Somerset, TAll 6TBALTERNATIVELY CALL 0870 444 8656 |UK readers) ■ +44 1458 271100 (Overseas rBadersj

142 PlayStation,E DFFICIRL mRGHZINE-UK

Page 143: Official PS2 Magazine UK issue 30

Dear Santa, please can I wake upt o t h i s o n C h r i s t m a s d a y ! / 'The ULTIMATE accessory for your PS2 this ChristmasBringing the fun of the arcades into your honne.

GamePod from only £329

1 1 Ifree GamePod brochure 0870 2255 274

Or log onto www.ashdesign.com

C D & D V D R E P A I R D E V I C E

G A M E D O C TO R ™The World's first CD & DVD scratch repair device

The award winning GameDoctor is scientifically proven to repair the

M media.

"This device is truly incredible.....Any CD user really can't afford to be without it"

PC Plus 10/10'Editor$ Choice

A v a i l a b l e a t

Virgin MegastoresVirgin Megastores xpress

Dixons - PC World - CurrysG a m e

primary disc-related causes of screen freezing, bootingproblems, skipping and distortion in all CD's and other opticalIn conjuction with enviromentally-friendly resurfacing fluid, it's patented radial polishing process, repairs abrasions and light-to-mediumscratches while so cleaning dust, fingerprints and other surface

imperfections. Cleaning action also reverses to work on more seriousscratches. Suitable for Music CD's and DVD's Playstationi PS2 ™Nin tendo Game Cube X -Box ' " , PC Games .

For more information - www.pinpointce.co.uk

CHAT WITH 100'S OF GIRLSWAITIHGONLIHEHOWl

) 9 0 6 3 6 8 8 8 4 8CALLS COST 60p/min - PC BOX 206, HP39FT

SISvlbe!Iiencall„ -llnivMp/minm e m 3 3 3 6RO11570 939105IS COST WC • €1.27/ftwi ROf - PC BOX 206, HPS 9fT

}Aon«barN0.1 Fen OVER 5 YEARSI

SWAP HOME MUMBERS TOPHyl!

l O T t a M a i m M E s a t B c i :

I 1. Sex surveyI - how randy are they?I 2. Mltlionaire gameshowI - they're the choser one!I 3. Pregnant daughterI - who's been a naughty boy?4. Big Brother TV interview

- only th is t ime i t 's hardcore!5 . R a n d o m d r u g t e s t- what have they been up to?6 . M i n o r o f f e n c e s b u r e a u- they've been caught red handed!7 . I t ' s t h e V A T m a n- d o n ' t c a l l h i m n a m e s !

+ M A N Y M O R E

PO BOX fORUM, LONDON N18 2BU. 08068 eu is o i$r 68 i> m mn. u lu n

C a l l s c o s t £ 1 / m i n . W e a r e P S L , P O B o x 1 4 6 3 ,B r i s t o l B S 9 9 3 PA w w w. f u n t i y w i n d u p . c o m

' R E F R E S H Y O U R P H O N E '

1 0 2 4 9 6 - R o u n d R o u n d S u g a r b a b e s1 0 2 4 5 8 - C o l o u r b l i n d D a r i u s7 2 0 0 7 0 - R o m e o D u n n R o m e o7 2 0 0 6 8 - J a m e s D e a n D a n i e l B e d i n g fi e l d1 0 2 4 9 3 - L i k e A P r a y e r M a d h o u s e1 0 2 4 9 ! - L o v i n ' I s E a s y H e a r ' S a y1 0 2 4 9 2 - A l o n e L a s g o7 2 0 0 6 9 - H a l f A H e a r t H & C l a i r e1 0 0 9 8 5 - A n y o n e O f U s G a r e t h G a t e s1 0 2 4 6 6 - B l a c k S u i t s C o m i n ' W i l l S m i t h1 0 2 3 9 1 - U n d e r n e a t h Y o u r C l o t h e s S h a k i r a1 0 1 8 4 3 - I N e e d A G i r l P D i d d y1 0 2 4 8 9 - I n M y P l a c e C o l d p i a y720071 - Do You See The Light Snap vs Plaything1 0 2 3 9 0 - A u t o m a t i c H i g h S C l u b J u n i o r s1 0 2 3 9 3 - A T h o u s a n d M i l e s V a n e s s a C a r l t o n1 0 2 4 9 4 - R a i n y D a y z M a r y J B l i g h1 0 2 2 1 1 ■ T h e L o g i c a l S o n g S c o o t e r102541 - Girl The Bad Guys Want..Bowling 4 Soup1 0 2 2 2 6 - H o t I n H e r e N e l l y1 0 2 5 3 5 - O h B o y C a m V o n7 9 5 4 3 5 - L i v i n ' I t U p . J a R u l e f t . C a s e4 0 6 0 9 7 - A r o u n d T h e W o r l d A T C1 0 2 4 5 6 - B o y s B r i t n e y S p e :1 0 2 5 4 0 - J a m S i d e D o w n S t a t u s Q u o1 0 2 3 3 1 - F o o l i s h A s h a n t i102236 - Wherever You Will Go The Calling

F O R T O N E S . R I N G :

09065 776 540

> » &M O B I L E T O N E S & G R A P H I C S

m m s f1 0 1 9 7 6 - A t t a c k O f T h e C l o n e s I

1 0 1 9 7 5 - A t t a c k O f T h e C l o n e s 2

795900 - Lord Of The Rings I795901 - Lord Of The Rings 24 0 5 2 9 4 - A u f W i e d e r s e h n P e t

405134 - Big Brother405400 - Scooby Doo4 0 5 3 3 0 - A Te a m

405341 - Casualty4 0 5 3 4 9 - E a s t e n d e r s

4 0 5 3 5 0 - E m m e r d a l e

405352 - ER

4 0 5 3 5 8 - F r i e n d s

405365 - Great Escape405366 - Happy Days405371 - Holly Oaks405372 - Home & Away405383 - Mission Impossible405385 - Monty Python405393 - Only Fools & Horses4 0 5 4 0 9 - S t a r W a r s

V

C A L L O U R 2 4 M R H O T L I N E : E N T E R T H E

C O D E & R E C E I V E Y O U R L O G O O R T O N E I N

S E C O N D S - S I M P L E : )

Calls £1,so/minute and can only be accessed via a land line. Average call less than 3 minutes. 2 Tone pics work with

Nokia 3210, 33xx, 51 xx, 61 xx, 62xx, 8210, 88xx, 7110, 9xxx and Ringtones on Nokia 3210, 61 xx, 6210, 7110, 8210, 8810,

86S0. Ringtones are also available for selected Motorola and Sagem handsets, call 0870 243 6970 for details (Callscharged at national rate; see your service provider for details). People2People, London N7 9AH.

F O R S C R E E N S C E N E S :

RINGTONES 090^5 774 54I

Page 144: Official PS2 Magazine UK issue 30

■ HACIENDA THAT When doinghard time at the bar on a 24-hourstretch, the last thing you needis a Babycham.

C O m P E T I T O N S

i t24 Hour Party People on DVDand a JVC DVD player to play it on!)

24 Hour Parly People is out now on DVD and VHS, and to celebratewe're giving away some melon-twisting goodies.

STARRING A WHO'S WHO of British comedic talent, 24 HourParty People is a darkly funny history of the drugged up, blissedout Madchester music scene. Centred around a brilliantlyeccentric performance by Steve Coogan as Factory Recordsfounder Tony Wilson, the film follows his story from the SexPistols gig that inspired him to set up the legendary label to theexcess-fuelled heyday of The Hacienda and the bands - TheHappy Mondays, New Order, you know the score - that madeManchester the music capital of the UK in the late Eighties.

To celebrate the film's release on DVD and VHS we've gottogether with Pathe Distribution Limited to offer you the chanceto win not only a copy of 24 Hour Party People on DVD, but alsoa DVD player to play it on and a copy of Emission UK's musicmixing software PCDJ for your desktop (for more details seewww.emissionuk.coml. All you have to do to be in with a chanceof winning this trio of 'mad for it' prizes is answer the questionbelow correctly and send it in to the usual address. Step on!

QUESTION:W H AT I S T H E N A M E O F T H E H A P P YM O N D A Y S ' M A R A C A - S H A K I N G D A N C E R ?a ) P e z b ) D a z c ) B e z

Competition RulesNo purchase necessary. Competition only open to residents of the UK No correspondencewill be entered into. No employees of Future Publishing, Patli6 Distribution Ltd or anyaffiliated company may enter No cash alternative is offered to these prizes. Closing date is20 February 2003. if any prize becomes unavailable, Future Publishing and Path6Distribution Ltd reserve the right to replace It wrfth another of equal value Multipleentries will be disregarded. The Editor's decision is final. All normal competition njlesapply. Big thanks to Path6 Distribution Ltd.

THE PRIZESOne overall winner wil l receive:■ A DVD Player■ A copy of 24 Hour Party People on DVD■ A copy of PCDJ Home Edition (for PC)

One runner-up will receive:■ A copy of 24 Hour Parly People on DVD■ A copy of PCDJ Home Edition (for PC)

Eight other runners-up will receh/e;■ A copy of 24 Hour Party People on DVD

HOW TO ENTER:1. Write your answer on a postcard and send to 'You're Twisting

My Melon, Man!', Official PlayStation 2 Magazine, FuturePublishing, 30 Monmouth Street, Bath BAl 2BW.

2. Email us with the answer at [email protected] -remember to put You're Twisting My Melon, Man!' in thesubject line.

3. Please include your name, address and phone number on allcompetition entries.

'If you do not wish your name to be used for further marketingInformation, please state this on your entry

l y e m i s s i o n

144 PlayStation 2 DFFICIRL mPGRZINE-UK

Page 145: Official PS2 Magazine UK issue 30

m m . CCKTIPETITIDNS

A Signed copy ofTony Hawk's 4Plus skateboards and clothingup for grabs from Actlvislon.THIS HUGELY POPULAR SKATEBOARD Sim is Stiliriding high in the PS2 game charts, but if you haven'tmanaged to get your own copy yet, then enter ourcompetition to be in with a chance. We've teamed upwith Activision, Birdhouse and Hawk Ciothing to bringyou some fantastic prizes. One lucky winner wiii receivea bundie of skate gear worth over £400 including a copyof Tony Hawk's Pro Skater 4 which is signed by theHawkster himseif! To be in with a chance of winning,answer our ridicuiousiy easy question and send it to us.

QUESTION:W H AT T Y P E O F A N I M A L I S A H AW K ?a) Dogb) Horsec)Bird

THE PRIZESOne overall winner wil l receive:■ A signed copy of THPS4m Binjhouse skateboard■ Birdhouse cap■ Birdhouse waiiet■ Birdhouse beit■ Hawk Ciothing Sir Puff Jacket■ Hawk Ciothing Revo Shirt■ A pair of Hawk Ciothing ironside Trousers■ A pair of Hawk Ciothing River Trousers

Three rvnners-up will receive:■ A copy of THPS4m Birdhouse skateboard■ Birdhouse cap■ Birdhouse waiiet■ Birdhouse belt■ Hawk Clothing Sir Puff Jacket■ Hawk Clothing Revo Shirt■ A pair of Hawk Clothing Ironside Trousers■ A pair of Hawk Clothing River Trousers

Six other runners-upwil l receive:■ A copy of

T H P S 4

¥

HOW TO ENTER:1. Write your answer on a postcard and send to

Tony's Gear", Official PiayStatlon 2 Magazine,Future Publishing, 30 Monmouth Street, BathB A l 2 B W .

2. Email us with the answer [email protected] - remember toput Tony's Gear' in the subject line.3. Please include your name, address and

phone number on all competition entries.

'If you do not wish your name to be used forfurther marketing information, please statethis on your entry.

Competi t ian RulesNo purchase necessary. Competition only open to residents ofthe UK No correspondence will be entered into. No employeesof FLiture Publishing, Activision or any affiliated company mayenter No cash alternative is offered to ttiese prizes. Closingdate is 20 February 2003. if any prize becomes unavailable,Future Publishing and Activision reserve the right to replace ftwith another of equal value. Multiple entries will be disregarded.The Editor's decision is final. All normal competition rules apply.Big thanks to Activision.

□FFICinL mRERZINE-UK PlayStatlon.E 14!

Page 146: Official PS2 Magazine UK issue 30

W H A T F .GAME CHARACTERS TOOK OUT PERSONAL ADS?

• • •

WORDS: PAUL FITZPATRICK/ILLUSTRATION: WILL BARRAS

'Sure, a life of gaming action is very fueling, but even virtual people get lonely when thehow does a busy game character go about finding love?

The following ads come from the'PS2-gether' pages of The DailyConsole, a free paper distributed inthe Third Place. Thanks to all involvedfor letting their ads be reproduced.

MEN SEEKING WOMENAre you tired of being mistaken for a member ofthe opposite sex? Then let's put love on the'a-gender' together I am a blond-haired male (24)w/ith a flawless complexion, a trusting nature and awardrobe filled with tight-fitting rubber outfits -don't worry, they are for my job! My lastrelationship ended because my girlfriend keptcalling me at work. If you're female, aged 20-27,have black hair and are not jealous of gigantic,

fighting robots

NO RUSSIANS, MULLETS ORCOMPUTER S IMULAT IONS.AND SNAKE? STOP SENDINGPHOTOS OF YOUR ARSE

a r m e d w i t hn u c l e a r m i s s i l e s

then you couldbe the girl forme! No Russians,

mullets, ninjas, wannabe megalomaniacs orcomputer simulations please. And Snake? Stopsending photos of your arse. Thanks Box 23685

Italian American recently moved to seaside town,with a very short f*kingfuse, motherf...sorry. Ahem.Red-blooded, Italian American male |33] withshotgun, ambition and liberal views on car rental islooking for a nice young lady with connections andflexible morals to go on a series of explosive dates.Do you like Hawaiian shirts? Do you not really carewhere I got that hot pink sports car or why thereare muffled screams coming from the boot as longas we make the restaurant on time? Then yousound perfect. You call, capisce? Box 23876

WOMEN SEEKING MENFeisty, aristocratic girl (32) who's had her fair shareof adventure is looking for a nice, boring, stay-at-home guy to settle down with. Positively nomysterious foreign types with ancient maps,amulets, dobemian pinschers, uncles with Aztec

time shares or boarded-up doors in the cellarplease! If you're a good-looking man without ashred of curiosity or any skeletons in your closet,and can maintain eye contact with a lady, we couldmake wonderfully average music together! Noscars, eye patches or fedoras. Box 23798

ESCORTSI am a quiet, focused, man who is fond ofinternational travel and dressing impeccablyHaving made a killing during my professional lifeI've recently retired to enjoy a quiet life ofcontemplation in Sicily However, old habits diehard and I'm itching to get back into the game. Ifyou're a stylish individual with an unfaithful orcriminally insane partner I'd love to take them out'for you. Interested? Just send a-recent photograph, $75,000 andI'll take care of the rest. Iguarantee a hit rate with clientss e c o n d t o n o n e . Yo u k n o w i t

makes sense. Box 23133 □

NEXT MGISTTH IN THE MARCH ISSUE OF

PlayStation.^/ DFFICIRL n iRBRZINE-UK

I Online ambush! SOCOM, Everquest, IKbes and MidnightClub 11 playtested, plus new Broadband launch details!

I Exclusive unveiling of Blizzard's Starcraft: Ghost.I Shhh! Top secret scoop on the game of the film of the yearI PLUS! Tomb Raider and Devil May Cry 2 hands-on,The Mark Of Kri reviewed and a HUGE playable demo disci

O N S A L £ : 2 1 . 0 2 . 0 3

k ^ A

PLUSlPlayable demos ot

The Mari( Of Kn,ZOE 2, Robocop

and loadsm o r e

« « V• r e s i d e n t e v i l T i ,

n e t w o r - k ^

World exclusive! The full horror of the mostterrifying online game yet, revealed only in (

146 PlayStation.E □FFICIRL mRERZINE-UK

Page 147: Official PS2 Magazine UK issue 30

TOP WALKTHROUGHS PLUS OVER/fCHEATS & TIPSA = 0 1

^CG Combat 4: S. Skies^ce Combat: D. ThunderA ge of Empires 2\gent Under Fire(Aggressive Inline^ i r b l o d eMex Ps Player Man. '02^lex Fs Player Monager^11 Star Baseball 2002t<\\ Star Baseball 2003^ll-Star Pro. Wrestling 2

lone in the Dark 4merican Pro Trucker

^pe Escape 2^qua Aqua Wetrix 2^Arctic ThunderArmageddon (MDK2)A r m o u r e d C o r e 2Armoured Core 3Army Men Green RogueArm/ Men RTSArmy Men: Air AttackArmy Men: Land Sea AirArmy Men: S's Heroes 2Atlantis 3: New WorldATV Off-Road Fury

B = 0 2Baldur's Gate: Dark All.B a s s S t r i k eBatman VengeanceB I G : N B A S t r e e tBIG: SSX SnowboordingBIG: SSX TrickyB l a d e 2B l o o d O m e n 2BloodRayneBloody Roar 3

Bond: Agent Under FireB o u n c e rBritney's Dance BeatB u r n o u tBurnout 2 Point of Impact

C = 0 3C.Bandicoot: W.of CortexC-12 Final ResistanceC A P C O M v s S N K 2Cart FuryCasper: Spirit DimensionsC h a m b e r o f S e c r e t sC h e c k m a t eChris Edwards' Ag. InlineC i r c u s M a x i m u sCitizen Kabuto (Giants)CHy CrisisCode Veronica XColin McRae Rally 3Commandos 2C o n fl i c t Z o n eC o n fl i c t : D e s e r t S t o r mContra; Shattered SoldierCool Boarder 2001Crazy TaxiC r i c k e t 2 0 0 2Cyprien's Chronicles

D 0 4D a r e D e v i lD a r k A l l i a n c eDark AngelD a r k C l o u dDark LegacyD a r k S u m m i tD a v e M i r r a B M X 2David Beckham SoccerDDRMAX: p. D. Rev. 6)

D e a d o r A l i v e 2D e l t a F o r c e : U . W a r f a r eDesert Storm (Conflict)D e u s - E xDevil May CryDigimon WorldD i n o S t o l k e rDisney's DinosaurDisney's Kingdom HeartsD i s t a n t T h u n d e rDNA Dark Native ApostleD o n a l d D u c k : Q u a c k A t t .D o w n f o r c eDracula Last SanctuaryD r a k e n : A n c i e n t G a t e sD r i v e nDriving Emotion Type-SDropshipD r u m M a n i aDynasty Warriors 2Dynasty Warriors 3

E = : 0 5Ecco the DolphinEden, ProjectEggo ManiaEignteen WheelerE l e m e n t a l F o r c eElite Force: VoyagerEmotion Type-S (Driving)E n d G a m eEphemeral PhantasiaEpisode 1: Stor FighterEscape Monkey IslandESPN Int. Track & FieldESPN Int. Winter Sports'02ESPN NBA TonightESPN NBA Tonight 2002E S P N N F L P r i m e t i m e 0 2ESPN SkateboardingESPN SnowboardingEternal RingE v e o f E x t i n c t i o nEvergraceEvil iwinE x t e r m i n a t i o nE x t r e m e G 3E x t r e m e R a c e r

F = 0 6F 1 2 0 0 1F 1 2 0 0 2F1 Champ. Season 2000F a n t a V i s i o nF a t a l F r a m eFellowship Of The RingF I F A 2 0 0 1F I F A 2 0 0 2F I F A 2 0 0 3Fifa World Cup 2002Rnal Fantasy 10F i r e B l a d eForever KingdomF o r m u l a 1 2 0 0 1Four by Four EvolutionFreekstyleFreestyle BMX 2FrequencyFrontline (M. of Honor)Fur Fighters

G = 0 7G1 JockeyGauntlet: Dark LegacyGiants: Citizen KabutoG i t a r o o M a nG o d a l : E l e m e n t a l F o r c eGolf, Swing AwayG r a d i u s 3 & 4G r a n T u r i s m o 2

G r a n T b r i s m o 3Gran Turismo ConceptGrand T Auto: Vice CityGrand The f t Au to 3G r a n d i a 2G r a n d i a X t r e m eGravi ty GamesGreen RogueG T A 3GTA: Vice CityGuilty Gear XGuilty Gear X PlusG u n G r i f f o n B l a z eG u n d a m : J t o J a b u r oG u n g r a v e

H = 0 8H30 SurfingH a l f L i f eHarry Potter Ph's StoneHarry Potter C.of SecretsH a r v e s t M o o n : H o m e l a n dH e a d h u n t e rHerdy GerdyHeroes of Might & MagicH i d d e n I n v a s i o nHigh Heat Baseball 2002High Heat Boseball 2003Hitman 2: Si lent Ass.H o t S h o t s G o l f 3

1 = 0 9I c oI n C o l d B l o o dInt. Super SoccerInt. Superstar Soccer 2I n t . T r a c k & F i e l dInt. Winter Sports 2002I S S P r o E v o l u t i o n

J = 1 0J M c G r a t h ' s S ' c r o s s W o r l dJ. Moseley's Mad TrixJ.Bond: Agent Under FireJ a d e C o c o o n 2J a k & D a x t e rJames Bond: NightfireJedl Star FighterJekyll & HydeJlkkyou World Soccer '00Jikkyou World Soccer '01Jojo's Bizarre Adventure 2Just Bring It

K = 1 1Kelly Slater's Pro SurferKengo: M. of BushidoK e s s e nK e s s e n 2K i n e t i c aKingdom HeartsKing's Field: Ancient CityK l o n o a 2Knockout Kings 2001Knockout Kings 2002

L = 1 2L . o f K a i n : B l o o d O m e n 2L . o f K a i n : S o u l R e a v e r 2Largo WinchL e M a n s 2 4 H o u r sLegaia: Duel SagaLegend of Black KatLegends of WrestlingLegion: Leg. of ExcaTiburLego Racers 2LA^ Manager 2002UAA Manager 2003Loony Tunes Space RoceL. of Rings Two TowersLord of Rings: Fel. of RingLotus Challenge

M = 1 3M a d d e n N F L 2 0 0 1M a d d e n N F L 2 0 0 2M a d d e n N F L 2 0 0 3

Major Lgue Baseball '02Ma|or Lgue Baseball '03M a r k o f K r IM a r t i a n G o t h i cM a s t e r o f B u s h i d oM a t H o f f m a n ' s P r o B M X 2AAcdc PayneM a x i m oM c G r a t h ' s S ' c r o s s W o r l dM D K 2JMedai of Honor Front.M e n I n B l a c k 2 A l i e n E s c .M e t a l G e a r S o l i d 2Midn ight C lubMight & MagicMike Tyson BoxingM i l l i o n a i r eMinority ReportMLB Slugfest 2003M o b i l e S u i t G u n . : Z . F r o n tM o b i l e S u i t G u n . R v Z e o nM o b i l e S u i t G u n d o mMonkey Island (Escape)M o n s t e r J a m M a x . D e s t r .M o n s t e r s I n cMortal Kombat: Deadly AM o t o G PM o t o G P 2Motor MayhemM r M o s k e e t oM T V M u s i c G e n e r a t o r 2MTV SkateboardingMummy ReturnsM X 2 0 0 2M X R i d e rMX Superfly

N s 1 4N a m c o M u s e u mN a s c a r 2 0 0 1N a s c a r H e a t 2 0 0 2N A S C A R T h u n d e r 2 0 0 2N A S C A R T h u n d e r 2 0 0 3N B A 2 K 2N B A 2 K 3NBA HoopzN B A L i v e 2 0 0 1N B A L i v e 2 0 0 2N B A L i v e 2 0 0 3N B A S h o o t o u t 2 0 0 1N B A S t r e e tNBA Tonight 2002NBA Tonight, ESPNN C A A F o o t b a l l 2 0 0 2N C A A F o o t b a l l 2 0 0 3Need for Speed H.Purs.2N F L 2 0 0 1N F L 2 0 0 2N F L 2 0 0 3N F L 2 K 2N F L B l i t z 2 0 0 2N F L B l i t z 2 0 0 3NFL Gameday 2002N F L P r i m e t i m e 2 0 0 2N F L Q ' b a c k C l u b 2 0 0 2N H L 2 0 0 1N H L 2 0 0 2N H L 2 0 0 3N H L H I t z 2 0 0 2N i g h t fi r eN o - O n e L i v e s F o r e v e r

O = 1 5Off Road FuryOff Road Wide Open

Okage: Shadow KingO n iO n l m u s h a 2O n l m u s h a : W a r l o r d s007 Agent Under Fire007 NightfireOperation WinbackOperative (N.O.L.R)O r p h e n

P = 1 6P a c - M a n W o r l d 2Parappa the Rapper 2P a r a s i t e E v e 2Paris-Dakar RallyPenny RacersPirates: Leg. of Black KatPlayer Manager 2001Player Manager 2002P o l a r o i d P e t ePolice 24/7P o o l M a s t e r : Q - B a l lP o r t a l R u n n e rP r i s o n e r o f W a rP r o E v o l u t i o n S o c c e rP r o E v o l u t i o n S o c c e r 2Pro Rally 2002Project EdenProject Zero

Q = 1 7Q-Ball: Bill iards MasterQuack AttackQ u a k e 3 R e v o l u t i o nQuest for Dragon B. Staff

R = 1 8R C a r m i c h a e l ' s M X 2 0 0 2Racer RevengeRaging BreathR a t c h e t a n d C l a n kRayman 2Rayman MRC Revenge ProReady 2 Rumble 2Real Robot RegimentR e d C a r d S o c c e r 2 0 0 3R e d F a c t i o nRed Faction 2R e s . E v i l G u n S u r v i v o r 2Res.Ev l l : C Veronica XR e t u r n t o C . W o l f e n s t e i nRevolution: Quake 3R e z

Ridge Racer 5Ring of RedR i s e o f t h e A k k a d i a nRoad RageR o b o t W a r sRobotech: BattlecryR o c k e t P o w e r B c h . B a n d i t sRockyRomance of 3 Kingdom 7RTS: Army MenRumble RacingR u n L i k e H e l lRune; Viking Warlord

S = 1 9S P a l m e r ' s S n o w b o a r d e rSarge's Heroes 2Scooty Doo: 100 FrightsScorpion KingSega Sports Tennis 2K2S e v e n B l a d e sS h a d o w H e a r t sS h a d o w M a n 2S h a d o w o f M e m o r i e sS h a d o w O f Z o r r oS h i n o b iS h o x

S i l e n t H i l l 2Silent ScopeSilent Scope 2Silpheed: Lost PlanetSimpsons' SkateboardingSimpsons: Road RageSky GunnerSky OdysseyS l a m Te n n i sS l e d S t o r mSly Cooper & Thievius R.Smackdownl 3: J. Bring ItSmackdownf ShytYMS m a s h C o u r t T e n n i sSmugglers RunSmugglers Run 2SOCOM: US Navy SealsS o l d i e r o f F o r t u n eS o u l R e a v e r 2Spoce Channel 5Spiderman The MovieSplashdownSpy HunterSpyro: Ent.the DragonflySSX - SnowboardingSSX TrickyS t a r T r e k : E l i t e F o r c eStar Wars Jedi StarfighterStar Wars: Bounty HunterS t a r W a r s : C l o n e W a r sStar Wars: Racer RevengeStar Wars: Star FighterState of EmergencyStreet HoopsS t u n t m a nS u m m o n e rS u m m o n e r 2Sunny Garcia: SurfingSuper Bombad RacingSuper Bust A MoveSuper Bust-A-Move 2Super TrucksSupercar St. ChallengeSuperman S of ApokolipsSurfing H30Swing Away Golf

1 = 2 0T . W o o d s P G A T o u r 2 0 0 1Ta r z a n F r e e r i d eT D O v e r d r i v eT e k k e n 4Tekken Tag TournamentT e n n i s 2 K 2T e r m i n a t o r : D a w n o f F a t eTe s t D r i v eTest Drive: Wide OpenT h e B o u n c e rThe Fellowship Of RingThe Legend of Black KatT h e M a r k o f K r IThe Mummy ReturnsThe New NightmareThe Operative (N.O.L.F)The Scorpion KingThe Simpsons SkateboardThe Simpsons: Road RogeThe ThingT h e T w o T o w e r sT h e W e a k e s t L i n kT h e m e P a r k W o r l dT h i s i s F o o t b a l l 2 0 0 2T h i s I s F o o t b a l l 2 0 0 3T h r o w d o w n : U F CThunderhawk: Op.Tiger Woods Golf 2002Tiger Woods Golf 2003T i m e C r i s i s 2

Time SplittersTime Splitters 2T O C A R a c e D r i v e r

Tokyo Extreme RacerTom & Jerry: W.of Whisk.Tony Hawk's 3Tony Howie's 4Top Gear: Dare DevilTop Gun: Combat ZonesTrack and FieldTransworld SurfTriple Play 2002Triple Play BaseballT u r o k : E v o l u t i o nT w i s t e d M e t a l B l a c k

Ty the Tasmanian TigerU = 2 1

UEFA Champion LeagueUlt.FChamp: ThrowdownU n r e a l T o u r n a m e n tUS Navy Seals (SOCOM)

V = 2 2

Vampire ApocalypseVampire NightVice City, G.TA.V i c t o r i o u s B o x e r sVirtua Fighter 4V i r t u a Te n n i s 2Voyager Elite ForceV-RalTy 3

W = 2 3W Games SnowboardingWacky RacesWarlords (Onlmusha)W a r r i o r s o f M & MWoy of the SamuraiW D L : W a r J e t zW e a k e s t L i n kW e t r i x 2W h o W a n t s 2 B A M i l l i o n . 2W i l d A r m s 3Wild Wild RacingW i n b a c kWinning Eleven 6Winter Sports 2002Wipeout FusionWorld Cup 2002W o r l d O u t l a w s : S . C a r s ' 0 2W o r m s B l a s tW r a t h o f C o r t e xWRC: World Rally ChampW W 2 : P r i s o n e r o f W a rW W E S m a c k d o w n l J . B . I .WWE Smackdown l SYMW W F S m a c k d o w n l J . B . I ,

X = 2 4X Games: SkateboardingX Games: SnowboardingX - M e n : N e x t D i m e n s i o nX-SquadX t r e m e G 3

Y = 2 5Yanya Caballista: SkaterY u G i O h l D u a l M o n s t e r s 2

Z = 2 6Z e o n i c F r o n tZ o n e o f t h e E n d e r sZorro (Shadow Of)

0 - 9 = 2 7007 Agent Under Fire007 Nightfire102 Dalmat ians1 8 W h e e l e r2002 FIFA World Cup4 x 4 E v o l u t i o n7 B l a d e s

P lus Mony Mora . .

OVER 10,000 CHEATSAVA I L A B L E

THE LATEST CHEATSADDED EVERY DAY

C O M P I L E D B Y G A M I N GEXPERTS

1 0 0 5 O F Q U A L I T YW A L K T H R O U G H G U I D E S

AGED 16 OR OVER, CALL THIS NUMBER NOW

k i X :AGED UNDER 1 6, CALL THIS NUMBER

CALLS TO THE ABOVE NUMBERS COST ONLY 60p PER MINUTE

NON-UK CALLERS: - ! - 44 700 590 7575Please ensure you have permission from the bill payer before calling. Each call to the under 16's number will cost no more than £3.00, and will end at 5 minutes. Mobile picharges may vary. Please put any comments or questions in writing to Interactive Telcom Ltd, B Grants Walk, PL25 5AA, or email: [email protected], or call our

2 4 h r C u s t o m e r S e r v i c e : ( F r e e p h o n e ) 0 8 0 0 0 8 1 6 0 0 0 * "

Page 148: Official PS2 Magazine UK issue 30

megastores# -xpress

WHATEVER TURNS YOU ONBuy at virgin.com/megastores

megastores