my.future & stem program

38
My.Future & STEM Program

Upload: others

Post on 24-Mar-2022

1 views

Category:

Documents


0 download

TRANSCRIPT

My.Future &STEM Program

Agenda

• My.Future Platform• The Big Picture• The Platform• Customizing the Experience• How to Get Started

• STEM Programming• STEM Strategy• Programs

• DIY STEM• Digital Literacy Essentials• Computer Science• Media Making

Section 1: The Big Picture

"We're always online... even when we're not on our phones.“

Section 2: The Platform

Computer

Science

Digital

Literacy

Essentials

Media

Making

Leadership Visual Arts Lyricism

101

Section 3: Customize the Experience

No Youth Accounts With Youth Accounts

Program Experience

• Club Staff run programs accessible through the website

• Club Staff run programs accessible through the website

• Membership, with approval• Recognition, with action• Media sharing, with oversight

Data Stored

• Website analytics • Website analytics• Member login

• First name, Last Name, Age, Organization, Clubhouse

• Program engagement (stars, badges)• Media created (private, public)

Section 4: How to Get Started

• Links to download App• Quick-Start Guide• Launch Activity for first

program session• Training videos• Help Desk• Resources

Staff Page

Where to get help?

I need help with… Go to Notes

How to use the platform http://myfuture.net/staff Access to how-to guides, this presentation, video support materials and more.

I need to contact the support desk http://myfuture.net/staff or call us at [NUMBER]

Submit a helpdesk ticket. We will respond as quickly as possible.

Access to program guides http://bgca.net in the proper Program section

myfuture.net/staff also links to the guides for programs on my.future

Access to the Technology Planning Guide

http://bgca.net/Technology Find an assessment, resources and a technology plan template here.

10 Minute Question / Answer

• Question Discussion (5 minutes)• Talk in groups of 3-4

• Identify 2-3 questions you have; explore answers in the group

• Select one question to ask

• Stage Q/A (10 minutes)• Groups called upon to ask their questions

Agenda

• My.Future• The Big Picture• The Platform• Customizing the Experience• How to Get Started

• STEM Programming• STEM Strategy• Programs

• DIY STEM• Digital Literacy Essentials• Computer Science• Media Making

STEM Programming

Section 1: STEM Strategy

National Activities Local Activities

OutcomesCapacity-Building

To position BGCA to have meaningful outcomes for youth related to STEM learning & career readiness, Clubs

need to build their capacity to develop, staff, and sustain robust

STEM activities.

Professional Development BGCA Staff need skill, knowledge,

and confidence to effectively deliver meaningful STEM

experiences, cultivated through on-going professional

development.

STEM Curriculum & Program Support

STEM learning will deepened through the careful selection & delivery of

curricula & the facilitation of experiences that are contextual,,

progressive, & appropriately aligned to school-day learning.

Staff PracticeStaff develop STEM content knowledge, align

activities to school-day learning & improve their practice over time.

Organizational Capacity

Leadership training to promote effective STEM programming, including resource & partnership

development.

Club CapacityProfessional development, volunteer

management & facilities improvement efforts to support rich STEM learning.

STEMActivitiesSkilled staff select contextually- appropriate

curriculum & facilitate STEM learning experiences that are hand- on, youth centered & collaborative. Parents are aware of and support

STEM learning goals.

Youth ActivitiesYouth participate in a variety of on-going STEM learning experiences that are project- based,

collaborative, & involve pathways toward deeperskills, knowledge & interest.

Club Outcomes• Training for staff builds skill, knowledge & other talents to

improve the quality of STEM programs.• Programs deploy volunteers to access STEM expertise.• Clubs secure space & tools to facilitate robust programs.

Staff Outcomes• Staff have skills to effectively facilitate STEM curriculum.• Staff have knowledge of STEM content & principles.• Staff exhibit confidence in their ability to facilitate STEM.• Staff execute STEM programs effectively & with fidelity to an

overall plan.• Staff demonstrate deeper commitment to the program & express

satisfaction with their job & performance.

Organizational Outcomes• Senior staff support &invest in high-quality STEM.• Leadership secures resources to support on-going activities.• Partnerships deepen impact & aid real-world learning.

Youth Outcomes• Youth develop STEM-specific skills related to the scientific

method, design thinking & computational ability.• Youth build knowledge of core STEM principles & apply

school-day learning.• Youth value STEM experiences & the discovery process.• Youth actively participate & demonstrate their

engagement..• Youth attendance, retention, & satisfaction increase because

of their STEM experiences.• Youth are aware of a variety of STEM careers and the

educational pathways necessary to pursue them.

Outcomes 2020 Outcomes

1,200 STEM Participating Clubs

54,000 STEM specific skilled staff

20 STEM Centers of Innovation

2.75 Million High Quality STEM Connections

5,000 STEM Ready Youth

HIGH QUALITY CLUB EXPERIENCE

TRIPLE PLAYPOWER HOUR/ SUMMER

BRAIN GAINYOUTH OF THE MONTH

PH

YSIC

AL

HEA

LTH

SOC

IAL

& E

MO

TIO

NA

L R

ESIL

IEN

CE

STEM

AR

TS

LEA

DER

SHIP

SOC

IAL

& C

IVIC

EN

GA

GEM

ENT

COLLEGE READY WORKFORCE READY

MIDDLE/HIGH SCHOOL TRANSITION PROGRAM

GOOD CHARACTER & CITIZENSHIP

ACADEMIC SUCCESS

HEALTHY LIFESTYLES

• Build Capacity of Clubs• STEM assessment and program planning tools

• Pass-through funding

• Evaluation and national youth outcome data collection

• Professional Development for Staff• Multiple methods of training Club staff (online, in-person, train-

the-trainer)

• STEM Programming (foundational – advanced)• Ex. DIY STEM, Ultimate Journey, Computer Science Pathway,

STEM Centers of Innovation

• Focus on expansion of foundational level and moving Clubs to their next best level

BGCA STEM Strategy

Section 2: STEM Programs

DIY STEM

• Simple, quick-win STEM activities

• Focus: Energy and Electricity, Engineering Design, Food Chemistry, Science of Sports: Football.

• Source: https://www.bgca.org/programs/programs-diy-stem

Digital Literacy Essentials

• Online Safety

• Privacy

• Online Experience

• Digital Literacy (typing, search, etc)

• Presenting

• Educational Gaming

Digital Literacy Essentials

• 45-minute sessions

• Project-based

• Found via the My.Future platform

Media Making

• Digital Photography

• Storyboarding

• Digital Videography

• Audio Production

• 3D Design & 3D Printing

Media Making

• 45-minute sessions

• Project-based

• Found via the My.Future platform

Computer Science Pathway

Computer Science Pathway: Hour of Code

• Simple, one-hour block code activities

• Appropriate for all ages

• Project-based

• Found via the My.Future platform

Computer Science Pathway: CS Unplugged

• Simple, one-hour block code activities that do not require a computer

• Appropriate for all ages

• Found via the My.Future platform

Computer Science Pathway: App Lab

• Intermediate program to build working Android apps

• Approximately 8 to 15 one-hour sessions

• Appropriate for all ages

• Project-based

• Found via the My.Future platform

Computer Science Pathway: Khan / EdX

• Sophisticated educational experiences for those who want to learn syntax code

• Appropriate for motivated youth

• Often result in tangible credential

• Linked via the My.Future platform

• Pilot phase in 2018 (evaluating for success conditions)

10 Minute Exploration

• Discussion (5 minutes)• What might be of interest to your youth? Where/how might you start?

• Talk in groups of 3-4

• Identify 2-3 questions you have; explore answers in the group

• Select one question to ask about how to get started

• Stage Q/A (10 minutes)• Groups called upon to ask their questions