my top ten tweets from gdc

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www.xeodesign.com © 2008 XEODesign, Inc. XEODesign Putting Emotion into Play ® Top Ten Tweets Game Developers Conference Summary on Twitter Nicole Lazzaro, President XEODesign, Inc. GDC March 28, 2009 [email protected] XEODesign Putting Emotion into Play ® Follow me on Twitter: @NicoleLazzaro Twitter: #gdc #gdc09

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Top Ten Tweets: Game Developers Conference GDC Summary on Twitter 10 selected Tweets from my live blogging of GDC Trends that made the biggest impression on me a game researcher and designer Challenge: Summarize a 5 day conference in 10 Tweets. That’s 1,400 characters!

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Page 1: My Top Ten Tweets from GDC

www.xeodesign.com© 2008 XEODesign, Inc.

XEODesignPutting Emotion into Play

®

Top Ten TweetsGame Developers Conference Summary on TwitterNicole Lazzaro, President

XEODesign, Inc.

GDC March 28, 2009

[email protected]

XEODesignPutting Emotion into Play

®

Follow me on Twitter: @NicoleLazzaro

Twitter: #gdc #gdc09

Page 2: My Top Ten Tweets from GDC

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

My Top Ten Tweets from GDC

• Trends that made the biggest impression on me a game researcher and designer

• Challenge: Summarize a 5 day conference in 10 Tweets. That’s 1,400 characters!

My Top Ten Tweets from GDC posted

including my favorite untweeted moment

http://slideshare.net/NicoleLazzaro

#gdc #gdc09

Page 3: My Top Ten Tweets from GDC

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

#1 Small is Beautiful

• Game design back in hands of indie creators• iPhone game demos everywhere • Successful indie titles from the US not Japan.

IMHO: Interesting how many innovative titles spill

out of teams leaving larger companies. #Little Big

Planet #gdc #gdc09

Page 4: My Top Ten Tweets from GDC

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

#2 Making the Impossible Possible - Metal Gear Solid

• Hideo Kojima, Kojima Productions - Solid Game Design: Making the 'Impossible' Possible

• Game design uses constraints to accomplish the impossible

Kojima: MGS grew out of the hardware

limitations, add software, and game design

is the ladder to get to the next level of

games #gdc #gdc09

Page 5: My Top Ten Tweets from GDC

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

To make Wikipedia: takes 10M gamers x 16

hours a week = 5 days of World of Warcraft

playing @avantgame #gdc09

#3 Games Hack the Real World

• Jane McGonigal, Institute for the Future / Avantgame - Learning to Make Your Own Reality: How to Develop Games that Re-invent Life As We Know It

Page 6: My Top Ten Tweets from GDC

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

#4 Players Rule

• Alex Evans and Mark Healey - Media Molecule - 'Winging It' - Ups, Downs, Mistakes, Successes in the Making of LITTLEBIGPLANET

Quality of user created content was at

times intimidating. #Little Big Planet

#gdc #gdc09

Page 7: My Top Ten Tweets from GDC

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

#5 Emotion Craft

• Jonathan Morin, Ubisoft - Player's Expression: The Level Design Structure Behind FAR CRY 2 and Beyond?

Morin: Ask how the player feels in

different stages of micro decisions and

have them build up. Pique feeling

power and curiosity. #gdc #gdc09

Page 8: My Top Ten Tweets from GDC

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

#6 Social Mechanics

• Alex Hutchinson - Making Friends is Hard: Social Mechanics in Contemporary Design

• Social emotions to build and distribute Massive Social Online games (MSOs) my talk

Hutchinson: Player storytelling w/in a

social system is a stronger motivator

than progression #gdc #gdc09

Page 9: My Top Ten Tweets from GDC

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

#7 We Wonder About Morals

• Rusel DeMaria, Peter Molyneux, Will Wright, Lorne Lanning, Bing Gordon and Ed Fries - Stretching Beyond Entertainment: The Role of Games in Personal and Social Change

Will Wright: Games are cool because

they are a renegade art form. Parents

hate them. Games are the Rock and

Roll of our age. #gdc #gdc09

Page 10: My Top Ten Tweets from GDC

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

#8 Game Writing

• Bob Bates shared his expertise at Richard Dansky’s Game Writers' Round Table: Techniques, Tips, and Concerns.

Game Writing: Character "Barks" (1-2

words) are most important: advance

game state convey character and

move story forward #gdc #gdc09

Page 11: My Top Ten Tweets from GDC

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

#9 Game Design is Communication

• Gordon Walton, BioWare: 10 Things Great Designers Exhibit

• Working with team as important as design skills

Walton: #1 Clear Communication. Design IS

communication. To the team and to the

audience. #gdc #gdc09

Page 12: My Top Ten Tweets from GDC

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

#10 Fun Game Interfaces

• Alex Evans and Mark Healey - Media Molecule: 'Winging It' - Ups, Downs, Mistakes, Successes in the Making of LITTLEBIGPLANET

Design philosophy "Everything should

be as easy as placing a sticker" #Little

Big Planet #gdc #gdc09

Page 13: My Top Ten Tweets from GDC

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

Favorite Moment (untweeted)

• Very curious as to why… ;)

• Hmm… topic for GDC10 ?

Used the “L” word in a

question and half the

audience jumped as if I had

dropped a sack of live

tarantulas.

(The “L” word is "Love")

Page 14: My Top Ten Tweets from GDC

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

Thanks GDC!!!

• Amazing Presenters! Awesome Volunteers!!• Props to all you Tweeters too!! You Rawk!• Props to Adam Martin + Darius Kazemi

(@tinysubversions) for “convincing” me to Tweet!

Props to everyone at TSI for putting on

such an amazing GDC!!! #gdc #gdc09

Page 15: My Top Ten Tweets from GDC

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

Live Blogging GDC Sessions

• With hundreds tweeting, live blogging, and posting many sessions got detailed coverage (see notes below for more)

New Trend: More Blogs with GDC

session coverage:

http://t-machine.org/index.php/category/gdc-2009/

(@ or email me w/more)

Page 16: My Top Ten Tweets from GDC

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

Twitter Glossary

• Top Questions about Twitter: Answered

RT: @susanmernit Getting started with

twitter--and tips and tools for beginners

http://ff.im/-1NAll

Page 17: My Top Ten Tweets from GDC

Putting Emotion into Play ™

XEODesign

www.xeodesign.com© 2008 XEODesign, Inc.

More on Emotion Games and Social Media:

New Books I’ve Written Chapters in:• Beyond Game Design, Chris Bateman• Game Usability, Katherine IsbisterFree white papers and slides on emotion and games:

xeodesign.com/whyweplaygames, Slideshare.com/NicoleLazzaro

Follow me on Twitter:

@NicoleLazzaro *

[email protected]

*think “puzzle player” 2z’s and 1r