more signal, less noise instructional design with cognition in mind thomas c. hammond professional...
TRANSCRIPT
More Signal, Less Noise Instructional Design withCognition in Mind
Thomas C. Hammond
Professional Development Committee Program
25 Nov 2013
[Learning as change in behavior]
…change in mental behaviors
Information processing theory
First, some (very simple) theory
Output(Response)
SensoryInput(from
instruction)
• Hearing a statement
• Viewing media• Touching a
manipulative• (etc.)
Long-term memoryLong-term memory
Short-termmemory
Short-termmemory
Output(Response)
SensorymemorySensorymemory
SensoryInput(from
instruction)
retr
ieva
l
enco
ding
(suc
cess
ful
tran
sfer
)
repetition / rehearsal
Long-term memoryLong-term memory
Short-termmemory
Short-termmemory
Output(Response)
SensorymemorySensorymemory
SensoryInput(from
instruction)
repetition / rehearsal
retr
ieva
l
enco
ding
(suc
cess
ful
tran
sfer
)
Principles we can apply to our instruction1. Reduce the noise
2. Increase the signal
3. …and not too much at one time
Reduce the noise
“Noise” = “Distraction”
Extraneous information
Verbiage
Visual clutter
(etc.)
(are my speakers turned on?)
Reduce the noise
“Noise” =
Reduce it via…
“Distraction”
Extraneous information
Verbiage
Visual clutter
(etc.)
CRAP design
•Contrast
•Repetition
•Alignment
•Proximity
• CONTRAST• REPETITION• ALIGNMENT• PROXIMITY
Lack of contrast
•Contrast
•Repetition
•Alignment
•Proximity
• CONTRAST• Repetition• alignment• PROXIMITY
Lack of repetition
•Contrast
•Repetition
•Alignment
•Proximity
CONTRAST•REPETITION
ALIGNMENT
PROXIMITY
Lack of alignment
•Contrast
•Repetition
•Alignment
•Proximity Contrast
Repetition
Alignment
Proximity
Lack of proximity!
•Contrast
•Repetition
•Alignment
•Proximity
In general…•Keep it simple
•Keep it clean
Reduces the noise
•Contrast
•Repetition
•Alignment
•Proximity
In general…•Keep it simple
•Keep it clean
Reduces the noise
ASK YOURSELF:
…How would Google design this? (minus all the data stealing)
…How would Yahoo! do this (and then do the opposite)
Long-term memoryLong-term memory
Short-termmemory
Short-termmemory
Output(Response)
SensorymemorySensorymemory
Sensory Input(from
instruction)
repetition / rehearsal
retr
ieva
l
enco
ding
(suc
cess
ful
tran
sfer
)
Principles we can apply to our instruction1. Reduce the noise
2. Increase the signal
3. …and not too much at one time
NAME PREWAR VICTIMS
Austria 185,000 50,000
Belgium 65,700 28,900
Bohemia and Moravia 118,310 78,150
Bulgaria 50,000 0
Denmark 7,800 60
Estonia 4,500 1,750
Finland 2,000 7
France 350,000 77,320
Germany 566,000 138,000
Greece 77,380 63,500
Holland 140,000 100,000
Hungary 825,000 559,500
Italy 44,500 7,680
Latvia 91,500 70,750
Libya 30,000 712
Lithuania 168,000 141,500
Luxembourg 3,500 1,950
Norway 1,700 762
Poland 3,300,000 2,950,000
Romania 609,000 278,000
Slovakia 88,950 69,500
Tunisia 90,000 260
USSR 3,020,000 1,050,000
Yugoslavia 78,000 59,750
Jewish demographic data circa Holocaust
Increase the signal by…
• Providing visuals
• Being multi-modal
• Being interactive
• Teaching just-in-time, not just-in-case
Increase the signal by…
• Providing visuals
• Being multi-modal
• Being interactive
• Teaching just-in-time, not just-in-case
Increase the signal by…
• Providing visuals
• Being multi-modal
• Being interactive
• Teaching just-in-time, rather than just-in-case
Increase the signal by…
• Providing visuals
• Being multi-modal
• Being interactive
• Teaching just-in-time, not just-in-case
Increase the signal by…
• Providing visuals
• Being multi-modal
• Being interactive
• Teaching just-in-time, not just-in-case
Increase the signal by…
• Providing visuals
• Being multi-modal
• Being interactive
• Teaching just-in-time, not just-in-case
NAME PREWAR VICTIMS
Austria 185,000 50,000
Belgium 65,700 28,900
Bohemia and Moravia 118,310 78,150
Bulgaria 50,000 0
Denmark 7,800 60
Estonia 4,500 1,750
Finland 2,000 7
France 350,000 77,320
Germany 566,000 138,000
Greece 77,380 63,500
Holland 140,000 100,000
Hungary 825,000 559,500
Italy 44,500 7,680
Latvia 91,500 70,750
Libya 30,000 712
Lithuania 168,000 141,500
Luxembourg 3,500 1,950
Norway 1,700 762
Poland 3,300,000 2,950,000
Romania 609,000 278,000
Slovakia 88,950 69,500
Tunisia 90,000 260
USSR 3,020,000 1,050,000
Yugoslavia 78,000 59,750
Increase the signal by…
• Providing visuals
• Being multi-modal
• Being interactive
• Teaching just-in-time, not just-in-case
y = mx + b
Y X
2 -5
-2 3
0 -1
This line……has a negative slope (slants down)…crosses in negative territory (left of and below the origin)…is linear, not curvilinear (no powers involved)…will have a constant derivative
Increase the signal by…
• Providing visuals
• Being multi-modal
• Being interactive
• Teaching just-in-time, not just-in-case
• Clickers, etc. –see PollEverywhere
• Blogs • Forums• Q & As• Stop and ask for predictions• Student “whole product”
work• Student community /
collaborative work• As much formative
feedback as you can manage!
• …draw on your powerpoint. Really.
{
Example of interaction
Question
What is CRAP used for?
Text your response to
37607
Answer choices
418670 = “Reducing noise”
418671 = “Increasing signal”
418672 = “Something unspeakable”
Tool = PollEverywhere.com; responses displayed at http://www.polleverywhere.com/multiple_choice_polls/jCAIhjci5PDSOMC
Increase the signal by…
• Providing visuals
• Being multi-modal
• Being interactive
• Teaching just-in-time, not just-in-case
Accept epistemological shift! Assuming a useable framework, reference-on-the-fly via Wikipedia, Google Earth – whatever repositories work for your disciplinary community
Teach in context, to increase ‘necessity’ (and hence JiT-ness) of information
y = mx + b
…and how is this used in real life?
Teach concept use concept in lab
?
Long-term memoryLong-term memory
Short-termmemory
Short-termmemory
Output(Response)
SensorymemorySensorymemory
Sensory Input(from
instruction)
repetition / rehearsal
retr
ieva
l
enco
ding
(suc
cess
ful
tran
sfer
)
Principles we can apply to our instruction1. Reduce the noise
2. Increase the signal
3. …and not too much at one time
Not too much at one time…Chunk it!
• Telephone numbers• 6107583529• 610.758.3259• (610) 758-3259
• Social security number or LIN• xxx-xx-xxxx
• Sets of ideas• “Seven Habits of Highly Effective People”• “Five Pillars of Islam”
Chunking: Not just a good idea…
• Miller, G.A. (1956). The magical number seven, plus or minus two: Some limits on our capacity for processing information. Psychological Review 63(2), 81-97.
Lee & Molebash, 200430 grad students in SS ed split into 3 conditions: heuristic + Google, archive, or selected docs
Pre/post/post design: “How was the Cuban Missile Crisis resolved?” before, after, and then 2 months after
“[P]articipants … who used the 5 pre-selected documents were more likely to retain contextualized knowledge about the resolution of the Cuban Missile Crisis.”
Branching out: Brave New World of technology-users?Research-based
1. Be (more) visual
2. Be (more) multi-modal
3. Be (more) interactive
4. Be (more) on-demand (just-in-time vs. just-in-case), recursive
Speculative
1. Be (more) “authentic”? Game-oriented?
2. Off-load (some) fact-recall; emphasize schema-building?
3. Be more epistemologically self-monitoring?
Fighting over this stuff
Research-based
1. Be (more) visual
2. Be (more) multi-modal
3. Be (more) interactive
4. Be (more) on-demand (just-in-time vs. just-in-case), recursive
Speculative
1. Be (more) “authentic”? Game-oriented?
2. Off-load (some) fact-recall; emphasize schema-building?
3. Be more epistemologically self-monitoring?
Fighting over this stuff
Research-based
1. Be (more) visual
2. Be (more) multi-modal
3. Be (more) interactive
4. Be (more) on-demand (just-in-time vs. just-in-case), recursive
Speculative
1. Be (more) “authentic”? Game-oriented?
2. Off-load (some) fact-recall; emphasize schema-building?
3. Be more epistemologically self-monitoring?
We need to invent Digital Native
methodologies for all subjects,
at all levels, using our students
to guide us. (Prensky)
Fighting over this stuff
Research-based
1. Be (more) visual
2. Be (more) multi-modal
3. Be (more) interactive
4. Be (more) on-demand (just-in-time vs. just-in-case), recursive
Speculative
1. Be (more) “authentic”? Game-oriented?
2. Off-load (some) fact-recall; emphasize schema-building?
3. Be more epistemologically self-monitoring?
Fighting over this stuff
Research-based
1. Be (more) visual
2. Be (more) multi-modal
3. Be (more) interactive
4. Be (more) on-demand (just-in-time vs. just-in-case), recursive
Speculative
1. Be (more) “authentic”? Game-oriented?
2. Off-load (some) fact-recall; emphasize schema-building?
3. Be more epistemologically self-monitoring?
“Our ability to interpret text, to make the
rich mental connections that form when
we read deeply and without distraction,
remains largely disengaged.
[A]s we come to rely on computers to
mediate our understanding of the world, it
is our own intelligence that flattens...
(Carr)
Long-term memoryLong-term memory
Short-termmemory
Short-termmemory
Output(Response)
SensorymemorySensorymemory
Sensory Input(from
instruction)
repetition / rehearsal
retr
ieva
l
enco
ding
(suc
cess
ful
tran
sfer
)
1. Reduce the noise
2. Increase the signal
3. …and not too much at one time
…but these will always help