modeling collaboration in academia: a game theoretic approach graham cormode, qiang ma, s....
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Modeling Collaboration in Academia:
A Game Theoretic Approach
Graham Cormode, Qiang Ma,
S. Muthukrishnan, and Brian Thompson
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Outline
Goal: Explore the use of Game Theory as a tool for modeling and understanding the dynamics of collaborative behavior
Contributions:A model of academic collaboration supported by real-world
publication dataThe Academic Collaboration game, where researchers
collaborate to maximize their academic successAnalysis of collaboration strategies and game equilibria
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Modeling Collaboration in Academia: A Game Theoretic Approach
Model one researcher’s papers and citations over time [Hirsch’ 05]
Related Work
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Analyze the coauthorship graph [AAH’ 10, KPMVD’ 10]
Our Approach
We present the first generative model to describe the formation of academic collaborations, the resulting papers, and the citations they receive
We model the system as a repeated game, where researchers choose collaborators each year in an attempt to maximize their long-term academic success
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Model Design and Validation
Hypothesis: is correlated with the academic success of its authors up to that point and the amount of effort they put into the paper
Dataset: DBLP + Google Scholar, 1M researchers, 2M publications
Experimental set-up: We consider three scenarios:1. single-author paper, his/her only paper that year
2. two-author paper, their only paper that year
3. multiple papers by an author in the same year
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Model Design and Validation
1. Single-author, no other publications that year
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Observation: # of citations grows linearly with h-index
Model Design and Validation
2. Two-author, no other publications that year
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Observation: # of citations received by a paper is additive over the h-indices of the co-authors
Model Design and Validation
3. Multiple publications in the same year
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Observation: # of citations received by an author is additive over multiple publications
The Academic Collaboration Game
Players: A set of researchers
Utility: Each researcher wants to maximize his/her academic success as
Actions: In year , each researcher can distribute units of “research potential” between individual and collaborative projects
Outcome: Each project produces a paper that will receive citations equal to the total research potential invested by the authors
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Main Results
A researcher’s h-index grows asymptotically faster when collaborating than when working independently – versus
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In the static multi-player game, each perfect matching on the researchers is in equilibrium
In the dynamic multi-player game, however, the perfect matchings are not in equilibrium
Take-away Messages
Use of static rather than dynamic collaboration models may yield misleading predictions of people’s behavior in collaborative environments
Game Theory is a promising tool for studying the dynamics of collaborative behavior
The Academic Collaboration game can help study which metrics of academic success encourage behavior that benefits the academic community
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Future Directions
Open question: Do there exist equilibria in the dynamic game?
Extend the model to allow mixed strategies
Analyze the game under other metrics of academic success besides the h-index
Study the price of anarchy and stability under each of these scenarios
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