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Unit 3: Multimedia The Development Process

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Unit 3: Multimedia

The Development Process

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What is Multimedia?• An interactive piece of software using several types

of media:– Text– Graphics (photographs or illustrations)– Audio (synthesised or digitised)– Video– Animation

• Multimedia Applications can be:– Linear or non-linear– Simple or extremely complex– For example:

• PowerPoint presentation• Sophisticated and basic web pages• Multimedia games

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The Development Process/Cycle

Maintenance

Design may change if application does not work as expected

Analysis

Design

Implementation

Testing

Documentation

Evaluation

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Analysis Stage

• This stage is make it absolutely clear what the project is supposed to do.– The aims of the application– Who will be using it?– What will be in it?– How will it be distributed?– How much money can be spent?– How long have you got?– Input/output?

• At the end of the stage a requirements specif ication will be produced.

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Design Stage

• Navigation structure?• The HCI (Human Computer Interface)• What does each screen look like?• What media elements will be included?

Storyboards may beproduced for this.

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Implementation Stage• Make it:

– Create and combine all the media elements using the pre-decided authoring software.

Testing Stage• Does each screen and link work as

expected?– If not can it be fixed or does it have to have

the design altered.

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Documentation Stage

• Write the documentation:

– The technical guide• What are the hardware requirements

– The user guide• Advice on how to use the software and provide

users with any other help.

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Evaluation Stage• Does it meet the specifications made at

the analysis stage?

Maintenance Stage• Fixing any bugs that have been found

after its released.• Adapting and updating the application to

suit clients needs.

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Unit 3: Multimedia

The Development Process

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The Development Process Pneumonic

Maintenance

Analysis

Design

Implementation

Testing

Documentation

Evaluation

A

Dance

In

The

Dark

Every

Monday

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Text editor: • Application is created using plain text

– e.g. Creating simple web pages using HTML.

WYSIWIG editors: • Previewing applications under

development to check that What You See Is What You Get.– Eg PowerPoint to create a presentation

Methodologies used in creation of multimedia applications

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WYSIWYG

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Text Editor

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WYSIWYG Vs Text Editors

Complex software that puts higher demands on system.

Software tends to be expensive

Easy creation and editing of application

Ideal for beginners

WYSIWYG

Difficult to Visualise output

Dependant on programming or text-based commands knowledge

Simple and places less demands on system.

Provides greater control over the application

Text Editor

DisadvantagesAdvantages

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Authoring Software • Application can be customised using:

– Program code or scripting– Icon based setting up of properties (without the need

to learn programming code)

Presentation Software• Enables the creation of a sequence of slides• Allows hyper linking to different slides or files

Methodologies used in creation of multimedia applications

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• Who makes authoring software?– Macromedia

• Flash, Dreamweaver and Director

– Microsoft• FrontPage

– Adobe• GoLive

– Others• Mediator, HyperStudio, etc

Methodologies used in creation of multimedia applications

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• Who makes presentation software?– Microsoft

• PowerPoint (Most common)– Others

• LiquidMedia• Cre8• Many others exist but not common

Methodologies used in creation of multimedia applications

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Authoring Vs Presentation

Limited featuresSimple commands

Easy to learn

Presentation

Difficult to learn, special training generally required

Can be difficult to debug complex application

Advanced features give developer more control over final application

Authoring

DisadvantagesAdvantages

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Unit 3: Multimedia

The Development Process

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Displaying Multimedia Data

Distribution Technologies

• Web Pages• Embedded into Web pages

– ActiveX Object– Visual Basic Script– Java Applet– JavaScript Program

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Displaying Multimedia Data

Distribution Technologies (cntd)

• Stand alone Program (executable)• Multimedia file using player software

– Macromedia Flash or Shockwave– PowerPoint– QuickTime

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Distribution Medium

• Web pages on the Internet• Web pages on an Intranet• CD-ROM• DVD• Digital Broadcast System

Displaying Multimedia Data

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Embedded Data• Applications include files for sound, video etc• These are combined (embedded) into the actual

program file itself

File could be very large

Entire file must be downloaded before it can be played

Individual data items cannot be updated separately

File management is easier as there is only one file

Easier to implement security

DisadvantagesAdvantages

Displaying Multimedia Data

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Displaying Multimedia Data

Streamed data

• Data broadcast over a network– radio stations broadcast over the Internet– View film clips

• Played as it is received• No need to download entire file before

listening/viewing it• Requires a plug in e.g. Real Player

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Codecs & Container Files

Codecs (Compressor/Decompressor)

• Main purpose is to reduce the file size while keeping as much quality as possible

• Enables faster downloads

• Often built into programs but sometimes require downloaded as a add-in

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Codecs & Container Files

Container File

• Contains several compressed files.

• This can be transmitted over a network and the individual files regenerated at the receiving end

• Much more convenient than sending multiple files

• A ZIP file is an example of a container file