md adnan islam - cdnb.artstation.com · environment design rendering photogrammetry game engine...

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Summary ● 6 years experience in the field of realtime military combat simulator design and Game development for 3rd party clients on desktop, mobile, and VR. ● 2 years+ experience in real-time interactive Archviz apps for desktop, and mobile platforms. ● 2 years+ experience in 3d animation, AV, advertisement production. ● modeling, texturing, rigging, animation, game engine deployment (Unity3d & Unreal engine), ● experience in realtime lighting & a keen interest in look development. ● offline rendering (V-ray), realtime rendering (Unreal engine, Unity3d) Software Proficiency 3ds Max Modeling Rigging Shading Light & Rendering Scripting UV Mapping Unreal Engine Asset Management Lighting Optimization Programing: Blueprint Programing: C++ Texturing & Shading Unity3D Asset Management Lighting Optimization C# Texturing & Shading ZBrush Skill Level Houdini Game Dev Tools Others (still Learning) HDA Substance Painter Substance Designer Quixel Mixer Skill Level Substance B2M Skill Level Skill Level Skill Level Speedtree Skill Level Photoshop Illustrator Skill Level Skill Level Skill Level Skill Level After Effects Compositing Color Grading Motion Graphics Premiere Skill Level World Machine BM Fusion Skill Level World Creator Skills Project Pipeline Development Prototyping Concept Design Game Design Level Design Shader Design Fx Design Motion Graphics Story Boarding Texturing & Shading Lighting & look Development Rendering Compositing & Editing Game Engine Optimization Environment Design Photogrammetry Work Experience Auleek Lead Game Designer & Generalist March 2017 - Present (Lighting & Look Dev, Engine Optimization, asset pipeline design, game design, etc) Alienide Interactive Lead, Visuals September 2015 - February 2017, (1 year 6 months) (Game design, lighting & look development) Gaanbangla Television Head of Creative March 2014 - August 2015 (3D Animation, Brand design, Motion graphics) Embedded Engineering And Robotics Technology Ltd. Lead Game/Simulation Artist March 2010 - January 2014 (Prototyping, simulation, Combat design) PORTFOLIO FROM NEXT PAGE >> Md Adnan Islam CG Generalist ONLINE NAME: ADNAN IB Dhaka, Bangladesh email: [email protected] | Cell: +880 1719 249 956 artstation profile: https://www.artstation.com/adnanib linkedin profile: https://www.linkedin.com/in/adnanib

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Page 1: Md Adnan Islam - cdnb.artstation.com · Environment Design Rendering Photogrammetry Game Engine Optimization Compositing & Editing Work Experience Auleek Lead Game Designer & Generalist

https://www.artstation.com/adnanibhttps://www.linkedin.com/in/adnanib

Summary

● 6 years experience in the field of realtime military combat simulator design and Game development for 3rd party clients on desktop, mobile, and VR.● 2 years+ experience in real-time interactive Archviz apps for desktop, and mobile platforms. ● 2 years+ experience in 3d animation, AV, advertisement production. ● modeling, texturing, rigging, animation, game engine deployment (Unity3d & Unreal engine),● experience in realtime lighting & a keen interest in look development.● offline rendering (V-ray), realtime rendering (Unreal engine, Unity3d)

Software Proficiency3ds MaxModeling

RiggingShadingLight & RenderingScripting

UV Mapping

Unreal EngineAsset Management

LightingOptimizationPrograming: BlueprintPrograming: C++

Texturing & Shading

Unity3DAsset Management

LightingOptimization

C#

Texturing & Shading

ZBrushSkill Level

HoudiniGame Dev Tools

Others (still Learning)HDA

Substance Painter Substance Designer Quixel MixerSkill Level

Substance B2MSkill LevelSkill LevelSkill Level

SpeedtreeSkill Level

Photoshop IllustratorSkill LevelSkill Level

Skill LevelSkill Level

After EffectsCompositing

Color GradingMotion Graphics

PremiereSkill Level

World Machine

BM FusionSkill Level

World Creator

SkillsProject Pipeline Development Prototyping Concept Design Game Design Level Design Shader Design

Fx Design Motion GraphicsStory Boarding Texturing & Shading Lighting & look Development

Rendering Compositing & EditingGame Engine OptimizationEnvironment Design Photogrammetry

Work Experience AuleekLead Game Designer & GeneralistMarch 2017 - Present(Lighting & Look Dev, Engine Optimization,asset pipeline design, game design, etc)

Alienide InteractiveLead, VisualsSeptember 2015 - February 2017, (1 year 6 months)(Game design, lighting & look development) 

Gaanbangla TelevisionHead of CreativeMarch 2014 - August 2015(3D Animation, Brand design, Motion graphics)

Embedded Engineering And Robotics Technology Ltd.Lead Game/Simulation ArtistMarch 2010 - January 2014(Prototyping, simulation, Combat design)

PORTFOLIO FROM NEXT PAGE >>

Md Adnan IslamCG GeneralistONLINE NAME: ADNAN IB

Dhaka, Bangladeshemail: [email protected] | Cell: +880 1719 249 956artstation profile: https://www.artstation.com/adnaniblinkedin profile: https://www.linkedin.com/in/adnanib

Page 2: Md Adnan Islam - cdnb.artstation.com · Environment Design Rendering Photogrammetry Game Engine Optimization Compositing & Editing Work Experience Auleek Lead Game Designer & Generalist

WEAPONS

VEHICLE

PROPS

ENVIRONMENTS

PORTFOLIOI’M RESPONSIBLE FOR CONCEPT DESIGN ● TEXTURING & SHADING ● LEVEL DESIGN ● LIGHTING & LOOK DEVLOPMENT

ENVIRONMENT >>

The Images you are about to see, are created by me while working in “Auleek Ltd”, everything is online published content and used here with permission.

Page 3: Md Adnan Islam - cdnb.artstation.com · Environment Design Rendering Photogrammetry Game Engine Optimization Compositing & Editing Work Experience Auleek Lead Game Designer & Generalist

ENVIRONMENT

ADNAN ISLAM ● EMAIL: [email protected] All SNAPS ARE TAKEN DIRECTLY FROM UNREAL ENGINE 4 WITH RTXon.

Page 4: Md Adnan Islam - cdnb.artstation.com · Environment Design Rendering Photogrammetry Game Engine Optimization Compositing & Editing Work Experience Auleek Lead Game Designer & Generalist

VEHICLES

ADNAN ISLAM ● EMAIL: [email protected] All SNAPS ARE TAKEN DIRECTLY FROM UNREAL ENGINE 4 WITH RTXon.

Page 5: Md Adnan Islam - cdnb.artstation.com · Environment Design Rendering Photogrammetry Game Engine Optimization Compositing & Editing Work Experience Auleek Lead Game Designer & Generalist

ADNAN ISLAM ● EMAIL: [email protected] All SNAPS ARE TAKEN DIRECTLY FROM UNREAL ENGINE 4 WITH RTXon.

Page 6: Md Adnan Islam - cdnb.artstation.com · Environment Design Rendering Photogrammetry Game Engine Optimization Compositing & Editing Work Experience Auleek Lead Game Designer & Generalist

ADNAN ISLAM ● EMAIL: [email protected] All SNAPS ARE TAKEN DIRECTLY FROM UNREAL ENGINE 4 WITH RTXon.

Page 7: Md Adnan Islam - cdnb.artstation.com · Environment Design Rendering Photogrammetry Game Engine Optimization Compositing & Editing Work Experience Auleek Lead Game Designer & Generalist

ADNAN ISLAM ● EMAIL: [email protected] All SNAPS ARE TAKEN DIRECTLY FROM UNREAL ENGINE 4 WITH RTXon.

WEAPONS

Page 8: Md Adnan Islam - cdnb.artstation.com · Environment Design Rendering Photogrammetry Game Engine Optimization Compositing & Editing Work Experience Auleek Lead Game Designer & Generalist

ADNAN ISLAM ● EMAIL: [email protected] All SNAPS ARE TAKEN DIRECTLY FROM UNREAL ENGINE 4 WITH RTXon.

Page 9: Md Adnan Islam - cdnb.artstation.com · Environment Design Rendering Photogrammetry Game Engine Optimization Compositing & Editing Work Experience Auleek Lead Game Designer & Generalist

ADNAN ISLAM ● EMAIL: [email protected] All SNAPS ARE TAKEN DIRECTLY FROM UNREAL ENGINE 4 WITH RTXon.

Props

Page 10: Md Adnan Islam - cdnb.artstation.com · Environment Design Rendering Photogrammetry Game Engine Optimization Compositing & Editing Work Experience Auleek Lead Game Designer & Generalist

PORTFOLIOREALTIME ARCHVIZ

I' m Expe r i enced w i t h I n t e rac t i ve D esk top , Lap top , Mob i l e & VR Apps

Page 11: Md Adnan Islam - cdnb.artstation.com · Environment Design Rendering Photogrammetry Game Engine Optimization Compositing & Editing Work Experience Auleek Lead Game Designer & Generalist

EMPLREALTIME ARCHVIZ

Project EMPL | Platform: Desktop | Engine: Unreal Engine 4 | I’m Responsible for Look development,shaders, lighting, Optimization, blueprint logic development, Basiclly everything except 3d Modeling.

Page 12: Md Adnan Islam - cdnb.artstation.com · Environment Design Rendering Photogrammetry Game Engine Optimization Compositing & Editing Work Experience Auleek Lead Game Designer & Generalist

EMPLREALTIME ARCHVIZ

Page 13: Md Adnan Islam - cdnb.artstation.com · Environment Design Rendering Photogrammetry Game Engine Optimization Compositing & Editing Work Experience Auleek Lead Game Designer & Generalist

Mobile Based RealTime ArchVizInteractive App

Project: Shanly HomesCountry: UKYear: 2017Engine: Unity3DResponsibility: Project Asset pipeline managament, look development,shader development, assemble & optimize project for mobile in unity3d.

Project: BacchusCountry: SwedenYear: 2017Engine: Unity3DResponsibility: Project Cordinate asset team for better pipeline,look development, optimize project for mobile inunity3d.

Project: Mindun CityCountry: ChinaYear: 2018Engine: Unity3DResponsibility: Project asset managament, look development,shader development, Optimization, lighting etc.

UNITY

Page 14: Md Adnan Islam - cdnb.artstation.com · Environment Design Rendering Photogrammetry Game Engine Optimization Compositing & Editing Work Experience Auleek Lead Game Designer & Generalist

ADNAN ISLAM ● EMAIL: [email protected] All SNAPS ARE TAKEN DIRECTLY FROM GAME ENGINE

Thank you for reading through the whole document.

BEST REGARDSADNAN IB

MACHINE READABLE TAGS: portfolio ● cg generalist ● artist ● concept design ● level design ● texturing & shading ● lighting & look development ● shader design ● game engine ● fx design ● rendering ● motion graphics ● game design ● 3d modeling, rigging ● animation ● realtime military combat simulator ● 6 years of experience ● desktop, mobile, and vr ● environment ● props ● vehicle ● weapons ● unity3d ● unreal engine.