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3 AND 4 MAN ROTATIONS MCLL All-Star Umpire Training

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Page 1: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

3 AND 4 MAN ROTATIONS

MCLLAll-Star Umpire Training

Page 2: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

MORE UMPIRES: BETTER AND WORSE More sets of eyes on the field lets us

have better coverage. See all runners touch bases Better angle, closer for catches, home

runs, etc. But more bodies on the field can have

issues Even number of umpires making a call Traffic jam in the infield

Pregame chat is even more important!

Page 3: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

“GOING OUT”

With more umpires, we can cover the outfield better Go out on balls hit over the head of the infielders

When in doubt, go out Go out in your prescribed part of the outfield If you go out, you have fair/foul, catch/no-catch, home

run, ground-rule double, eaten-by-gopher, etc. 4-man covers the entire outfield with base umpires 3-man leaves some parts to the plate umpire If you go out, stay out Be crisp about whether you’re in or out Don’t change your mind

Page 4: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

LeftRight

CF Split

F7

F8

F9

Page 5: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

Left Rail

The Cone

F7

F8

F9

Right Rail

The Cone

Page 6: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

FAIR/FOUL

If there’s an umpire in A or D, PU only calls F/F for balls that settle or touch before the bag

BU calls F/F for fly balls that land past the bag, going out if necessary

BU calls F/F for bounding balls that land before the bag then pass the bag. This isn’t “going out.” Call it and then rotate as

appropriate. For infield foul flies, the umpire in A or D

should go to the fence to help the PU.

Page 7: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

SIGNS AND SIGNALS

4-man: consider having U2 signal U1 & U3, so PU only has to signal U2.

Infield fly Infield in

Number of outs What’s-the-count, here’s-the-count 1st-to-3rd, staying home We need to talk Rotate! Nice job!

Page 8: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

3-MAN

U3 is in D unless there’s a solo R1, when he’s in B.

U1 is in B except: no runners, solo R1, solo R3 Split at F8 when on rails (no runners or solo R3) Umpire in B has the cone; partner has one rail, PU

has the other. If the ball is in the outfield and no one goes out,

only one goes in Umpire in B U3 if on rails (cover 2B) The other one drifts into foul territory

Page 9: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

3-MAN: BEFORE PITCH

R R

R

R

R

RR R

R

R

R

R

U U U U

U U U U

U U U U

U U U U

U U

U

UU

U

U U

Rails: CF Split Rails: CF SplitU3 has the cone U1 has the cone

U1 has the cone U1 has the cone U1 has the cone U1 has the cone

Page 10: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

3-MAN: STEAL OR BALL HIT TO INFIELD A&D (no runners or solo R3)

PU: move to 3rd once R3 scores. U3: move to C to cover 2nd. U1: cover home after BR commits to 2nd.

A&B (solo R1) This is the fun rotation! PU: move to 3rd. Very important! U3: Stay in B. U1: cover home after BR commits to 2nd.

B&D (the rest of the time) PU: stay home. U3: Stay in D. U1: Stay near B, flex between 1st and 2nd.

Page 11: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

3-MAN: GROUND OR LINE HIT TO OUTFIELD A&D (no runners or solo R3) or A&B

(solo R1) PU: move to 3rd once R3 scores. U3: move to working area to cover 2nd. U1: cover home after BR commits to 2nd.

B&D (the rest of the time) PU: stay home. U3: stay in D. U1: move to working area, flex between 1st

and 2nd.

Page 12: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

3-MAN: FLY BALL HIT TO OUTFIELD

A&D (no runners or solo R3) U1: go out on balls to right of CF, else in & pivot to working area U3: go out on balls to left of CF, else in to working area PU: cover plays at 1st if U1 goes out, else stay home

A&B (solo R1) U1: go out on balls to RF, else in & pivot to working area U3: go out on balls in the cone, else in to working area PU: cover balls to LF. Move to 3rd regardless.

B&D (the rest of the time) U1: go out on balls to cone, else in to working area. U3: go out on balls to LF, else in to working area. PU: cover balls to RF. Otherwise, use some judgement.

If R1 & R3, do 1st->3rd just like 2-man If U1 goes out, cover back-door play at 1st.

Page 13: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

3-MAN DEMONSTRATIONS

No runners or R3 only R1 only Other combos

Hit to infield Ground/line to outfield Fly to outfield

Page 14: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

4-MAN

U2 can choose B or C Often choose C if there’s a runner on 2nd (pickoffs) Often choose B if there’s a runner on 1st and not 2nd (steals)

U2 goes out for balls in the cone U1 & U3 go out for balls down the lines If no one goes out and the ball is in the outfield, U2

goes in; U1 & U3 drift foul If someone goes out, the others generally rotate

clockwise one base, unless a runner is coming to their base

U1 rotates home when the batter commits to 2nd base

Page 15: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

4-MAN: STEAL OR HIT TO INFIELD

Each umpire stays chest-to-ball but gets an angle on the approach edge of his base.

If the ball gets overthrown to the outfield, U2 goes in; the others stay out (drift foul).

Page 16: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

4-MAN: GROUND OR LINE HIT TO OUTFIELD U2: in to working area. U1/U3: drift to coaches’ boxes. PU: stay point-of-plate until a play

develops. Note position of runners when ball thrown

by outfielder for possible out-of-play base awards

Watch for force plays thrown from outfielders!

Page 17: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

4-MAN: FLY BALL TO OUTFIELD

U1: go out on balls to RF, otherwise foul & to coach’s box, then to home if no R2.

U2: go out on balls in the cone, otherwise in to working area. If U1 goes out, cover 1st & 2nd.

U3: go out on balls to LF. If U2 goes out, go in to working area

PU: If R2, stay home. Otherwise, go to 3rd if U2 or U3 goes out. Watch R3 touch home on your way up the line

Page 18: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

GAME PREPARATIONS

District 9All-Star Umpire Training

Page 19: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

EQUIPMENT CHECKS

U1 & U2 check the 1B dugout. PU & U3 check the 3B dugout. Manager must supply the composite bat

list. Composite bats not on the list don’t play.

Juniors: Composite bats must be BBCOR Seniors: Non-wood bats must be BBCOR

Helmets: No decals, tape or writing Give removed equipment to the TD.

Page 20: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

CREW MEETING

Consultant will assign crews and name a PU. Crew meets (privately) while the PU gears up Decide positions. Try to work one you haven’t

done recently. Clarify rotations. Ask consultant if you need to. Make sure you know each others’ names! Look at the lineup on the way to the field. Be on the field 15 minutes before game time.

Page 21: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

PLATE MEETING

PU runs this. BUs are mostly silent. Introduce managers and umpires Any changes to the lineups?

Tell the scorekeeper that the lineups are official All players are legal and properly equipped?

Get a positive response from each manager Any questions? Be done in 60 seconds. Seriously.

Page 22: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

TIME BETWEEN INNINGS

Make it short! U1/U3 check on the catcher PU asks new defensive manager for subs U2 counts pitches (U3 in 3-man).

Count up, not down. Also for pitcher changes.

Best not to meet unless needed NEVER meet after a controversial call

Water if you have time. NEVER chat with fans. Don’t point at crew. If they’re in position and not holding

up a stop sign, they’re ready.

Page 23: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

PROTEST PROCEDURES

Listen carefully to the manager. If he doesn’t use the word “protest” you just have a difference of opinion.

Stop the game. Note the count and the runners for later. Bring your consultant(s) on to the field. Meet with both managers and all

umpires. The umpire explains the situation, the judgments (what happened) and the

rulings applied. The umpire presents the manager’s position and asks for his confirmation. The umpire notes which rules were applied and how. The consultant confirms or modifies how the rules are applied given the

judgments made by the umpires. This might involve clarification by the umpires.

If either manager believes the verdict is in conflict with the rules, we’ll repeat with the TD, a call to San Bernardino, and a call to Williamsport, in that order.

No protest can happen after the next pitch or play.

Page 24: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

RULE CLARIFICATIONS

District 9All-Star Umpire Training

Page 25: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

ILLEGAL BATS

Umpires check as a courtesy. If a batter steps in the box with an

illegal bat, the team loses an adult base coach for the remainder of the game.

Also, if discovered before the next batter takes a pitch, the offender is out and the play nullified (similar to BOO).

Page 26: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

“CATCH AND CARRY”

This is a HS rule prohibiting throws DBT. DOES NOT APPLY in Little League. A fielder who gets possession of the ball in

LBT and is carried into DBT by momentum MAY throw from there.

If the ball is dropped during the throw, it’s out of play: 2 bases from the time of the drop (throw).

If the fielder falls down in DBT, runners get 1 base and the ball is dead.

Page 27: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

TIMING PLAYS

When the third out is made on the BR before touching 1st, no run can score Catch Tag the base Tag the BR Appeal (successfully) that the BR missed 1st.

When the third out is made on a runner forced to a base, no run can score Tag the base Tag the runner Appeal (successfully) that the runner missed that base

Otherwise, it’s a timing play.

Page 28: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

SUBSTITUTIONS

Minimum play: 3 consecutive defensive outs and 1 at-bat. Once a sub enters, he may not leave until he meets

minimum play. Once a starter re-enters, he may not leave until he meets

minimum play. When a starter or a sub re-enters, he must stay in the

same spot in the batting order. When a pitcher has met minimum play and is removed on

offense, he may come back to the mound once per game. Defensive substitutions must be made on defense.

Offensive substitutions must be made for the next batter or a runner on base.

Page 29: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

SPECIAL PINCH RUNNERS

May be used once per inning The pinch runner must not be in the

lineup. The existing runner must not have had

a SPR earlier in the game.

Page 30: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

LINEUP MANAGEMENT

District 9All-Star Umpire Training

Page 31: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

WHY ALL THIS BOOKKEEPING?

In case of protest, break glass. Surprise is the enemy of the umpire. “Bookkeeping” is one of only two

English words with a triple double-letter.

Page 32: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

EVER WONDER WHY YOU HAD THIS?

It’s not just for counting runs in Minors play

Turns out you need to know what inning it is when you don’t use the CBO.

Page 33: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

Date

# POS Player's Nickname

7 8 Merkle

4 9 Turtle

10 6 Sumo

14 7 Rookie

8 2 Backstop

11 1 Dugout

5 4 The Count

9 5 'Gar

15 3 Rat Cage

3 FeelGood # Inn. Trips

1 Underhand

12 Bucket

CoachCoach

Batting OrderChanges

Pitchers

Washington District 9 Little League"For The Kids"

Team Name OutsAreGood 7/4/2009

Manager Alice TweedledeePresident Mad Hatter Tweedledum

H

PRE-GAME

Check for dupes Ineligible Pitchers Set up starting

pitcher Confirm lineup at

plate meeting Note H/V Learn manager’s

name

11

1.0

Page 34: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

Date

# POS Player's Nickname

7 8 Merkle

4 9 Turtle

10 6 Sumo

14 7 Rookie

8 2 Backstop

11 1 Dugout

5 4 The Count

9 5 'Gar

15 3 Rat Cage

3 FeelGood # Inn. Trips

1 Underhand

12 Bucket

CoachCoach

Batting OrderChanges

Pitchers

Washington District 9 Little League"For The Kids"

Team Name OutsAreGood 7/4/2009

Manager Alice TweedledeePresident Mad Hatter Tweedledum

H

1ST INNING

Top: Pitcher visit Bottom: #3 runs

for #4

11

1.0 1

SPR 1(3)

Page 35: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

Date

# POS Player's Nickname

7 8 Merkle

4 9 Turtle

10 6 Sumo

14 7 Rookie

8 2 Backstop

11 1 Dugout

5 4 The Count

9 5 'Gar

15 3 Rat Cage

3 FeelGood # Inn. Trips

1 Underhand

12 Bucket

CoachCoach

Batting OrderChanges

Pitchers

Washington District 9 Little League"For The Kids"

Team Name OutsAreGood 7/4/2009

Manager Alice TweedledeePresident Mad Hatter Tweedledum

H

TOP OF 2ND

#15 takes mound and throws warmup pitches; 11 arrives and shoos him off.

Checks on injured F2

Calls time, shows #9 where to play a bunt

Subs #1 for #5 #5 has not

batted

11

1.0 1

SPR 1(3)

2

1(2.2)

---

AB

Page 36: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

Date

# POS Player's Nickname

7 8 Merkle

4 9 Turtle

10 6 Sumo

14 7 Rookie

8 2 Backstop

11 1 Dugout

5 4 The Count

9 5 'Gar

15 3 Rat Cage

3 FeelGood # Inn. Trips

1 Underhand

12 Bucket

CoachCoach

Batting OrderChanges

Pitchers

Washington District 9 Little League"For The Kids"

Team Name OutsAreGood 7/4/2009

Manager Alice TweedledeePresident Mad Hatter Tweedledum

H

BOTTOM OF 2ND

Brings #5 back to bat

After #9 walks, has #5 run for him

When #7 is HBP, has #3 come in to run

Substitutes #3 for #7

11

1.0 1

SPR 1(3)

2

1(2.2)

---

SPR 2(5)

3(2)

---

AB

Page 37: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

Date

# POS Player's Nickname

7 8 Merkle

4 9 Turtle

10 6 Sumo

14 7 Rookie

8 2 Backstop

11 1 Dugout

5 4 The Count

9 5 'Gar

15 3 Rat Cage

3 FeelGood # Inn. Trips

1 Underhand

12 Bucket

CoachCoach

Batting OrderChanges

Pitchers

Washington District 9 Little League"For The Kids"

Team Name OutsAreGood 7/4/2009

Manager Alice TweedledeePresident Mad Hatter Tweedledum

H

TOP OF 3RD

Goes to mound after warmup pitches

Brings back #5 after 1 out

Brings back #5 after 2 outs

Visits F1 after HR Has #14 pitch, #11

to CF

11

1.0 1

SPR 1(3)

2

1(2.2)

---

SPR 2(5)

3(2)

---

3 3

14

3.2

5AB

Page 38: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

Date

# POS Player's Nickname

7 8 Merkle

4 9 Turtle

10 6 Sumo

14 7 Rookie

8 2 Backstop

11 1 Dugout

5 4 The Count

9 5 'Gar

15 3 Rat Cage

3 FeelGood # Inn. Trips

1 Underhand

12 Bucket

CoachCoach

Batting OrderChanges

Pitchers

Washington District 9 Little League"For The Kids"

Team Name OutsAreGood 7/4/2009

Manager Alice TweedledeePresident Mad Hatter Tweedledum

H

BOTTOM OF 3RD

Subs #12 for #14 Has #3 run for #11 Subs #7 for #3 so #3

can run Has #1 bat for #5 #5 singles; subs #1

for #5 at 1st

#1 is ejected for throwing his helmet after called out at 2nd

Has #14 run for #9

11

1.0 1

SPR 1(3)

2

1(2.2)

---

SPR 2(5)

3(2)

---

3 3

14

3.2

5

12(3)

---

1

-------------- EJ

5AB

Page 39: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

Date

# POS Player's Nickname

7 8 Merkle

4 9 Turtle

10 6 Sumo

14 7 Rookie

8 2 Backstop

11 1 Dugout

5 4 The Count

9 5 'Gar

15 3 Rat Cage

3 FeelGood # Inn. Trips

1 Underhand

12 Bucket

CoachCoach

Batting OrderChanges

Pitchers

Washington District 9 Little League"For The Kids"

Team Name OutsAreGood 7/4/2009

Manager Alice TweedledeePresident Mad Hatter Tweedledum

H

TOP OF 4TH

#14 takes mound #11 to LF, #4 to

CF, #7 to RF Collision at 1st, #15

injured. Visiting mgr

chooses #3 to reenter for #15

11

1.0 1

SPR 1(3)

2

1(2.2)

---

SPR 2(5)

3(2)

---

3 3

14

3.2

5

12(3)

---

1

-------------- EJ

5

7

14

3-------------- INJ

AB

Page 40: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

Date

# POS Player's Nickname

7 8 Merkle

4 9 Turtle

10 6 Sumo

14 7 Rookie

8 2 Backstop

11 1 Dugout

5 4 The Count

9 5 'Gar

15 3 Rat Cage

3 FeelGood # Inn. Trips

1 Underhand

12 Bucket

CoachCoach

Batting OrderChanges

Pitchers

Washington District 9 Little League"For The Kids"

Team Name OutsAreGood 7/4/2009

Manager Alice TweedledeePresident Mad Hatter Tweedledum

H

BOTTOM OF 4TH

R3, #14 due up, #12 bats instead and singles

Defense appeals BOO

10-run lead; game over

11

1.0 1

SPR 1(3)

2

1(2.2)

---

SPR 2(5)

3(2)

---

3 3

14

3.2

5

12(3)

---

1

-------------- EJ

5

7

14

3-------------- INJ

12

AB

Page 41: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

Date

# POS Player's Nickname

7 8 Merkle

4 9 Turtle

10 6 Sumo

14 7 Rookie

8 2 Backstop

11 1 Dugout

5 4 The Count

9 5 'Gar

15 3 Rat Cage

3 FeelGood # Inn. Trips

1 Underhand

12 Bucket

CoachCoach

Batting OrderChanges

Pitchers

Washington District 9 Little League"For The Kids"

Team Name OutsAreGood 7/4/2009

Manager Alice TweedledeePresident Mad Hatter Tweedledum

H

NOT COVERED

2 subs at once J/S/BL differences Softball differences Can have more

than 2 in a batting slot

Page 42: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

Date

# POS Player's Nickname

7 8 Merkle

4 9 Turtle

10 6 Sumo

14 7 Rookie

8 2 Backstop

11 1 Dugout

5 4 The Count

9 5 'Gar

15 3 Rat Cage

3 FeelGood # Inn. Trips

1 Underhand

12 Bucket

CoachCoach

Batting OrderChanges

Pitchers

Washington District 9 Little League"For The Kids"

Team Name OutsAreGood 7/4/2009

Manager Alice TweedledeePresident Mad Hatter Tweedledum

H

TIPS

Go to defensive manager between innings and ask for subs!

Get off the field after the game is over!

Read the tournament rules!

Page 43: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

CONFLICT

District 9All-Star Umpire Training

Page 44: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

MANAGING THE MANAGER

Don’t let anyone but the manger discuss calls Send him to the umpire that made the call Turn him so he’s facing the crowd Listen without interruption (“what did you have on that play?”) but don’t

allow demonstration Explain clearly (without demonstrating) what you saw and what you

called. Don’t allow interruptions (“I listened to you; please show me the same respect.”)

Allow him to restate his disagreement, then declare the conversation over (“OK, but it’s time to play ball.”)

IF you want help: Gather the whole crew (and no one else). Be as fast as possible, but no faster. Same umpire delivers the verdict. Give a 1-on-1 answer to the manager who’s going to be disappointed Announce the decision to everyone

Page 45: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

EJECTIONS

When it’s physical (contact in anger, or threatening)

When it’s personal (you’re a bad umpire) When it’s profane When it’s prolonged (won’t stop when

told to) When it’s persistent (continues to bring

up calls from earlier)

Page 46: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

HOW TO THROW YOUR CREW UNDER THE BUS

Have an even number of umpires make a call. Blow a call. You live or die as a team. Express disagreement with your partner’s call

—to players, coaches, fans, or muttering at the grass

Talk to spectators between innings. Put the ball in play too soon. Butt in to a conversation with the manager Other ways?

Page 47: MCLL All-Star Umpire Training. More sets of eyes on the field lets us have better coverage. See all runners touch bases Better angle, closer for catches,

Q&A