madrid april 15-17 2013 european commission information society and media gala game and learning...

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Madrid April 15-17 2013 European Commission Information Society and Media GaLA Game and Learning Alliance The European Network of Excellence on Serious Games SIG 3.6 Personal and Social Learning & Ethics GAIPS / INESC-ID, RWTH, ORT, Cyntelix, Playgen, SGI

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Page 1: Madrid April 15-17 2013 European Commission Information Society and Media GaLA Game and Learning Alliance The European Network of Excellence on Serious

MadridApril 15-17 2013

European Commission Information Society and

Media

GaLAGame and Learning Alliance

The European Network of Excellence on Serious Games

SIG 3.6Personal and Social Learning & Ethics

GAIPS / INESC-ID, RWTH, ORT, Cyntelix, Playgen, SGI

Page 2: Madrid April 15-17 2013 European Commission Information Society and Media GaLA Game and Learning Alliance The European Network of Excellence on Serious

MadridApril 15-17 2013

European Commission Information Society and

Media2

Introduction

Serious Games for Personal and Social Learning & Ethics, is a SIG whose aim is to identify Serious Games that promote social awareness as well as the  aquisition of ethical analysis competences and soft skills which have become key factors in today’s world.

Page 3: Madrid April 15-17 2013 European Commission Information Society and Media GaLA Game and Learning Alliance The European Network of Excellence on Serious

MadridApril 15-17 2013

European Commission Information Society and

Media

Outline of the presentation

• Overview of the SIG– Members– Taxonomy– Overview of the domain

• Case Studies– Stop Disasters– MyDream

• Next Steps

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Page 4: Madrid April 15-17 2013 European Commission Information Society and Media GaLA Game and Learning Alliance The European Network of Excellence on Serious

MadridApril 15-17 2013

European Commission Information Society and

Media

SIG Members

• SIG Leaders:– Ana Paiva (INESC-ID)– António Brisson (INESC-ID)– Gonçalo Pereira (INESC-ID)– Rui Prada (INESC-ID)

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Page 5: Madrid April 15-17 2013 European Commission Information Society and Media GaLA Game and Learning Alliance The European Network of Excellence on Serious

MadridApril 15-17 2013

European Commission Information Society and

Media

SIG Members

• SIG Collaborators:– Milos Kravcik (RWTH) – Giusy Fiucci (ORT-France) – Bartwin van der Pols (CYNTELIX) – Kam Star (Playgen) – Damian Brown (SGI) – YOUR NAME CAN BE HERE (The Institute for Awesomeness)

– Contact: [email protected]

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Page 6: Madrid April 15-17 2013 European Commission Information Society and Media GaLA Game and Learning Alliance The European Network of Excellence on Serious

MadridApril 15-17 2013

European Commission Information Society and

Media

Scope of the SIG: Taxonomy

Personal and Social Learning & Ethics

Soft Skills Ethics Social Awareness

Page 7: Madrid April 15-17 2013 European Commission Information Society and Media GaLA Game and Learning Alliance The European Network of Excellence on Serious

MadridApril 15-17 2013

European Commission Information Society and

Media

Overview of Domain Representative SGs

• Soft Skills– Big overlap with other SIGs tells us this is a well established field

• Business and Management• Health and Fitness

Team Up MeTycoon What Should we Tell Them?

Virtual U

Page 8: Madrid April 15-17 2013 European Commission Information Society and Media GaLA Game and Learning Alliance The European Network of Excellence on Serious

MadridApril 15-17 2013

European Commission Information Society and

Media

Overview of Domain Representative SGs

• Ethics– Few games and has some overlaps with Social Awareness

• Ex. Global Conflicts

– Usually only one moral side is addressed

Global ConflictsCooking Mama:

Mama Kills Animals

Page 9: Madrid April 15-17 2013 European Commission Information Society and Media GaLA Game and Learning Alliance The European Network of Excellence on Serious

MadridApril 15-17 2013

European Commission Information Society and

Media

Overview of Domain Representative SGs

• Social Awareness– Extremely popular, with many representative SG case studies

Darfur is Dying EnercitiesPeaceMaker Wawis World

Page 10: Madrid April 15-17 2013 European Commission Information Society and Media GaLA Game and Learning Alliance The European Network of Excellence on Serious

MadridApril 15-17 2013

European Commission Information Society and

Media

Overview of Domain Representative SGs

Elude Climate HealthImpact

Finding Zoe

Global ConflictsChoices and Voices Primary

Poverty Is Not A Game

Operation Climate Control

3rd World Farmer

Choices and Voices Secondary

• Social Awareness

Page 11: Madrid April 15-17 2013 European Commission Information Society and Media GaLA Game and Learning Alliance The European Network of Excellence on Serious

MadridApril 15-17 2013

European Commission Information Society and

Media

Case Study: My Dream Theatre

• Conflict Resolution Game• Output from SIREN EU Project (INESC-ID, SGI and

others)

Page 12: Madrid April 15-17 2013 European Commission Information Society and Media GaLA Game and Learning Alliance The European Network of Excellence on Serious

MadridApril 15-17 2013

European Commission Information Society and

Media

Case Study: My Dream Theatre

Developer/Provider: SIREN EU Project (INESC-ID, SGI and others)• Description: It is a conflict management game where

the user is faced with the task of managing a theatre troop of actors with very special egos…

• Accessibility:Direct contact with developer• Target audience: Primarily secondary education, but is

equally valuable to all ages.

Page 13: Madrid April 15-17 2013 European Commission Information Society and Media GaLA Game and Learning Alliance The European Network of Excellence on Serious

MadridApril 15-17 2013

European Commission Information Society and

Media

Case Study: Stop Disasters Game

• Natural Disaster Prevention and Awareness• UN Sponsered

Page 14: Madrid April 15-17 2013 European Commission Information Society and Media GaLA Game and Learning Alliance The European Network of Excellence on Serious

MadridApril 15-17 2013

European Commission Information Society and

Media

Case Study: Stop Disasters Game

– Website: http://www.stopdisastersgame.org/ – Developer/Provider: Playerthree, United Nations (UN),

International Strategy for Disaster Reduction (ISDR)– Description: It is a disaster simulation game, which enables

players to experience five natural hazards: earthquakes, floods, hurricanes, tsunamis and wildfires. It aims to make the players aware of the risks and what preventive actions can be taken to tackle each one of the disasters in order to reduce the destruction caused by them.

– Accessibility: Free online play in English, Spanish, Chinese, Russian and French.

– Target audience: Primarily secondary education, but is equally valuable to all ages.

Page 15: Madrid April 15-17 2013 European Commission Information Society and Media GaLA Game and Learning Alliance The European Network of Excellence on Serious

MadridApril 15-17 2013

European Commission Information Society and

Media

Next Steps

• Involve more partners• Define the user studies

– Goals– Methodology

• Disseminate results

Contact: [email protected]

or [email protected]