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1 DIGITAL DESIGN + FABRICATION SM1, 2016 The Shell Brydie Anderson 699039 Michelle, Tutorial 14

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DIGITAL DESIGN + FABRICATION SM1, 2016 The Shell

Brydie Anderson699039

Michelle, Tutorial 14

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Contents:

1.0 Ideation 1.1 Object: 1.2 Object + System Analysis: 1.2 Volume: 1.3 Sketch design proposal:

2.0 Design (list your team’s member name on this cover page)2.1 Design development intro: 2.2 Digitization + Design proposal v.1 : 2.3 Precedent research: 2.4 Design proposal v.2: 2.5 Prototype v.1+ Testing Effects:

3.0 Fabrication 3.1 Fabrication intro: 3.2 Design development & Fabrication of prototype v2: 3.3 Design development & Fabrication of prototype v3: 3.4 Final Prototype development + optimisation: 3.5 Final Digital model 3.6 Fabrication sequence: 3.7 Assembly Drawing: 3.8 Completed 2nd Skin:

4.0 Reflection.

5.0 Appendix: 5.1 Credit: 5.2 Bibliography:

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0.0 Introduction

The sleeping pod task required us to design and fabricate a pod for sleeping in. We took this as a task to create something that can be either slept in, or used for sleeping. This would need to protect the eyes, ears etc. whilst sleeping, or even better, cover the majority of the body. This was my starting point in designing the sleeping pod.

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1.0 Ideation

Plan of umbrella open Elevation of umbrella open

These measured drawings were taken using an umbrella from home and measuring tape, to measure the exact lengths required for these drawings.

1.1 Object - Measured Drawings

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Elevation of umbrella half open, half closed.

Elevation of umbrella closed

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1.1 Object - Rhino Modelling of Umbrella

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Final Rhino Model

This is the final digital model for my umbrella. I began off on Rhino by drawing one branch of the umbrella. Then this branch was spanned around the center point to create 8 branches off the center point. This was then all joined together to cre-ate the top of the umbrella. After this was done, the handle was created. Then the umbrella was rendered. A

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1.2 Object and System Analysis

I chose to analyse how the umbrella expands and closes and in particular how the umbrella sits when it is open /expanded. I focused on the umbrellas skin and bone structure. I find it interesting how the bones remain storng and sturdy when the umbrella is up or down, and the skin is either loose fitting or strong and sturdy.

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These charactaristics show that the main stability focus of the umbrella is the bone structure where as the skin is solely a comforter / protector. I wish to look further into the idea of bones being the main protector and the skin being the comforter.

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1.2 Volume - Skecth Model

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The influence of my sketch design model was the idea of the skin and bone structure that the umbrella has. I wanted to en-corporate this into my design work and focus on the idea that bones are the structural protection and the skin is the comfort protection. This could be encorporated into a sleeping pod model quite efficiently.

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1.3 Sketch Design Proposal

The sharpy points and the bone structure acts as a protec-tive layer over the person to scare off predators while per-son is in a sleeping state. The fabric as a comfort protec-tive layer, protecting from some simpler things like noise, weather etc.

How does this respond to your personal space?

PROTECTION SKIN BONE FACE SPIKEY

Sketch Design #1

FRONT OF BODYBACK OF BODY

This idea is about the protection of the body by having a spikey bone and skin structure surrounding the face as this is the most precious part of the body that needs the most protection whilst sleeping.

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This idea emphasises on the physical needs for rest. These including quietness and darkness, whilst mind at ease. This design encorporates these requirements for personal space.

How does this respond to your personal space?

DARK SOUND PROTECTS SLEEP

Sketch Design #2

This design encorporates the same idea as earlier but focuses on the senses that require protection whilst in a state of rest. These including sight and sound. Whilst wearing this helmet like structure, you may remain at your desk, whilst having a dark rest-ing area in which is peacefully quiet. In addition to this, the design encorporates the spikey design like earlier to ward of any enemies and/or bad thoughts and leave your mind at ease whilst resting.

BACK OF BODY FRONT OF BODY

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Sketch Design #3

COCOON SLEEP PROTECT SPIKES COMFORT

How does this respond to your personal space?

This space has many different protection layers, using a skin and bone technique. The bones wrap around the body and protect from anything entering the space of peace whilst the skin wraps around the bones to protect and comfort.

This idea branches off from previous ideas of the skin and bone system protecting the face, however this one is more of an enclosure, pro-tecting the whole body. It allows for a person to sleep in any way they like, whilst hovering itself over the sleeper and protecting the whilst they sleep. There are again, spikes on the outside to scare off any dis-trubances

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Critical Analysis of Ideation

The ideation module, gave me a good understanding of how you can pull apart one object and really develop it into something completly different, but with the same concept. This module gave me time to re-ally use my imagination to take the idea of skin and bone to the next level.

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2.0 Design

Team Members: Tristan, Mesut and Brydie

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2.1 Design Devlopment Intro

The aspect taken from Module 1 and into Module 2, was that above. We wanted to encorporate the idea of being enclosed or wrapped up in an object, this meaning that minimul disturbance could hap-pen. We felt that the designs of just covering the head may have been not the appropriate sleeping pod.

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2.2 Digitalisation and Design Proposal V.1

Above is the original design. We designed a helmet sleep-ing pod like the first design we made, however this time we encorporated the cocoon concept into a helmet approach. Again we wanted to focus on the protection and comfort of important features of the face. As you can see above, we started with rigid cage like forms protecting eyes and ears,

Above is the advanced design, where we contributed more ideas and worked on the im-portant features that a sleeping pod requires. Firstly, as you can see, we added a pufffed out section where the ear is located. The reasoning behind this decision was for it to act as a noise barrier as well as create a cushioning for resting on the side (as this is a common position for resting). There is an opening in front of the mouth which is placed there to provide effort-less breathing, which is a necessity. The eyes are completely covered all the way across to provide complete darkness and a sense of sleep.

Further work can be made upon this design, for instance covering the neck is our next step in

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As you can see from the sketches above and to the right, the design is made up of a series of tear drops combined together to create an arch like covering of the upper half of the body. This design, like the other designs creates a portable space for sleeping, that provides all the essen-tial requirements needed when trying to get some needed sleep. The design is composed of a cage like structure that surrounds the whole body and then fabric covering the holes, much like the concept of the umbrella. The cage like structure is a rigid structure that serves as the main protection whilst sleeping and fabric acts as a comfort layer. The chest is an important part of the body that requires protection at all times when in a state of rest, hence why it is covered by the rigid bone structure. The face is also protected, as well as the neck. This design is both practi-

This design was developed from a brainstorming and sketching session, where we ended up forming a sleeping pod that covers and protects the top half of the body.

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MEASURED DESIGN 1

The drawings above provide accurate measurements of the design and its features. As you can see the design is just the right size to cover the width of the body and cover to top half of the body. It is big enough to cover the required elements but not too big that it becomes bulky and uncomfort-

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MEASURED DESIGN 2

The image above represents the detailed measurements of the second design work. As you can see, the helmet design is not a great deal larger than the head itself. It provides just enough breathing room. It also has a fabric covering the neck area which provides necassary warmth.

Below is the detailed measurements for the bone structure and hinges. The hinges act as adjustments. This is to allow for resizing of the helmet to suit different people and also to allow for

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2.3 Precedent Reseacr

FLUIDITY NATURAL SKIN BONE SPACE

The design of the Burnham Pavilion explores in depth the idea of having a skin and bone structural member like the one above. Then by using fabrics or softer materials can create a fluidity in the design that in turn establishes an intriguing composition that has a natural man-ner to it. A more organic form, that would be seen with strict structural members only.

Burnham Pavilion, Zaha Hadid Architects

Description of precedent

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This precedent pavilion has influenced the design by encouraging us to create a more fluid design that flows more freely than a rigid design. Thus, fully using the skin part of the brief to our advantage. Advancing on from the idea of combining shapes together to create a more flexible and natural looking design which adds to comfort. Our idea branches off from the concept in the pavilion where the spheric shapes combined together, form a dome looking pavilion. We decide to encorporate the idea of the spherical shapes into our design to create almost a dome like structure, protecting the body.

How can you use this precedent to influence your design ?

The image to the left demonstrates how we can incorporate the spheri-cal shape and blend the shapes into each other to create a dome-like protection pod.

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WINDE RIENSTRA’S “11:11” COLLECTION

Winde Rienstra’s collection (11:11), emphasises on the skin and bone structure and how it provides protection to the body, however it is used in this case in a fashion sense. The idea being utilised could very easily be formed into a more suitable design that provides suitable support and protection to the body/head when in a sleeping state. The material used in these designs shown above is perhaps a little bit too soft. Air and coldness would be able to seep through which is not the purpose of our designs. The wood used as the bone structure although rigid, could be painful to sleep against so that could be further explored also. How-ever the all over concept can be explored in more depth.

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Applying the idea of the precedent to our sleeping pod design encouraged us to think outside of the box. The idea of extruding parts to the helmet was created and we were able to expand on the ideas we already had with how we arranged the skin and bone concept in our helmet.

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2.4 Design Proposal

DESIGN DEVELOPMENTIn terms of developing our design, we decided to attach an extra section at the top of the design, as shown in the below drawings. This idea was embraced to create a more closed off area for sleeping. It offers extra protection to the head whilst sleeping and creates a darker and quieter sleeping environment. It can be clipped on or off to suit different sleeping positions and different peoples needs.

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FINAL DESIGN 3D MODEL

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2.5 Prototype and Testing Effects

The bone structure (or the hoop), as seen above, was built using 200mm rigid risers, bought from Bunnings. The rigid risers are modular polyurethane plastic tubes (used normally for irrigation). While the material is fairly rigid, it can also be bent and curved. There is a screw and hole at either end of each member, allowing it to be attached to other members. The hoop is created through attaching several rigid risers together and bending them into a teardrop shape.

For the prototype of our design, we decided to model two of the hoops joined to-gether to get a fairly good idea of what the design will look like all together.

To make the membrane, firstly we had to constuct the bone structure, by attaching several rigid risers together using the screw at the end of each piece, and was then bent into a teardrop shape. After this, another hoop was made using the same pro-cess, but using more rigid risers to create a bigger hoop than the previous one. The fabric was then cut to shape and attached to the bone structure using a staple gun. For the prototype, the two hoops were held together using a binder clip

As seen above, a red top pop poplin fabric was used for the membrane, bought from Spotlight. The fabric is a polyester and cotton blend that is durable. The fabric is easy to cut but not flexible or stretchy which allows to keep the structure of the prototype more rigid, but requires greater precision in cutting it to the proper size

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The images show the final prototype design, resting on a person. Obviously the design would sit and look a little bit different in its entirety. There were a few limitations in terms of the design and model making process. For instance, although it is possible to bend the rigid risers, the material is still quite stiff and slightly hard to bend to the exact shape needed. The whole bending process required multiple adjustments. Also cutting the fabric to the right shape and size was difficult as it needed exact measurements in order to have the right amount of fabric covering the space between the two hoops. The curvature required for the fabric was also difficult to cut precisely. With the prototype, multiple approximations regarding where to cut and how much to cut was made.ttaching the fabric with the staple gun was quite difficult in some areas and therefore took a substantial amount of time to complete. To improve, we should try cutting fabric to the exact size. The amount of fabric needs to be measured more care-fully and the correct shape needs to be perfectly outlined so that it can easily be cut.

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Material Research

Exploring colours in our design proved to be quite interesting. Choosing the wrong colour can potentially have a very bad effect on a design. In this circumstance, we can go from a calm and cool environment to a sharp and blinding environment.

At first we considered the option of electing a bright and intense colour for the material of our design. These colours perhaps including reds, greens and yellows. After discussing, it was decided that the disadvantages outweigh the advantages. Whilst bright colours provide an alluring image for the design, the main idea of the brief is to create a comfortable sleeping pod. Bright co-lours would cause all different types of reflections on the sleeper and there-fore is deemed unsuitable.

We further explored the lighter and duller colours, like light shades of blue, green, grey and purple. These colours all provide a sense of resting. When light hits the shelter, rather than causing a violent light hitting the sleepers eyes, the light will fade into nothing outrageously coloured.

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Further Material Research

For the prototype we used a red fabric material. After some colour research we will most likely go down the track of em-ploying a more softer colour. Also we will most likely make use of a thicker fabric to provide more comfort and extra protec-tion.

For the bone structure we required a material that is rigid but also capable of being bent into the required shape. For the prototype we decided to use 200mm rigid risers, bought from Bunnings. The rigid risers are modular polyure-thane plastic tubes (used normally for irrigation). While the material is fairly rigid, it can also be bent and curved. However we found that it was quite difficult to bend the risers sometimes so we might experiment with perhaps a strong rigid wire next time.

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Sleeping Positions

Above are three different sleeping positions whilst sitting at a chair and table. This is a common place for university students to be situated and therefore, these sleeping positions would be quite popular in use.

The image to the left dem-onstrates the most common known sleeping position in general. Lying flat on a bed/couch/ floor etc. Perhaps not as common at university.

Below, is another sleeping position, that some people may use. It is when you are sitting on the ground and leaning against a wall. This sleeping position could be very easy to use at university as there is always vacant walls available as well as vacant rooms.

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Sleeping Positions with design

As you can see in the images, thhe design can be used in many different ways and various different sleeping positions. Whilst lying down flat, the device wraps around the upper half of the body and no extra atttachment is required to protect the head. Sitting down in different positions can make use of the extra attachment. Whislt sitting down the device can either wrap over the back and over the head (see image to the left) or can wrap around the body sideways as seen above.As you can see this sleeping device can be used in many different ways to suit many different sleeping positions / needs.

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Effects

We could develop further on this effect by having the colour get darker as it gets higher. This would create almost a sun shield for the places where the sun could penetrate and cause an uncomfort-able experience. Another effect that could be used would be by having the material/fabric get thicker as it gets higher. This would again assist in blocking out the sun and offering extra protection, but will also bring about a transperancy effect in the design.

There are many different types of effects that could be adopted in our design. We aimed at demonstrating a transition effect through out the design. This was done by created a smooth natural ap-pearance, by making the ellipses bigger for every section. This was necessary for the design to fit comfortably over the body and also to create an interesting effect.

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Analysis

Throughout M2, we came up with quite a few ideas. We started with basic ideas and eventually developed them into projects that we were happy with. Once we found an idea to continue with, we researched different sleeping positions and different effects as we knew these would effect our design significantly. We also came across that task of fabricating the original prototype and realised that the fabrication process would be alot harder than we origi-nally thought, so we put a lot of time into thinking about how to improve fabrication of the model and what improvements could be made in the future.

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3.0 Fabrication

Tristan, Mesut and Brydie

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3.2 Design development and fabrication of prototype 1

The bone structure (or the hoop), was built using 200mm rigid risers, bought from Bunnings. The rigid risers are modular polyurethane plastic tubes (used normally for irrigation). While the material is fairly rigid, it can also be bent and curved. There is a screw and hole at either end of each member, allowing it to be attached to other members. The hoop is created through attaching several rigid risers together and bending them into a teardrop shape.

To make the membrane, firstly we had to constuct the bone structure, by attaching several rigid risers together using the screw at the end of each piece, and was then bent into a teardrop shape. After this, another hoop was made using the same process, but using more rigid risers to create a bigger hoop than the previous one. The fabric was then cut to shape and attached to the bone structure using a staple gun. For the prototype, the two hoops were held together using a binder clip.

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A red top pop poplin fabric was used for the membrane, bought from Spotlight. The fabric is a polyester and cotton blend that is durable. The fabric is easy to cut but not flexible or stretchy which allows to keep the structure of the proto-type more rigid, but requires greater precision in cutting it to the proper size.

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Prototype v1 optimisation - reflection

The first prototype turned out to be a good indication on where our improvements needed to be. Although it is possible to bend the rigid risers, the material is still quite stiff and slightly hard to bend to the exact shape needed. The whole bending process required multiple adjustments, so for further prototyping we need to either research another material or find a way to bend the risers with more ease. Also cutting the fabric to the right shape and size was difficult as it needed exact measurements in order to have the right amount of fabric cover-ing the space between the two hoops. In further production, we will ensure measurements are exact. Using the staple gun to attach the material to the bone structure proved not only to be difficult but also made the prototype appear messy and incomplete. We will perhaps try and sew it together in future. Also with further prototypes, we will use colours that provide a sense of relaxation, rather than the bright red which would instead promote alertness.

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3.2 Design development and fabrication of prototype 3

The second prototype we worked on, took into consideration, the colours, the effects and sewing it instead of stapling it. The process continued on from the use of the rigid irragtion pipe as the bone structure. We used the previously made bone structure as it proved to be a suitable and sturdy struc-ture for our project. Firstly we needed to cut the fabric to the exact shape needed which proved to be quite a difficult task due to the curvature of the pipe. After cutting the fabric, we pinned it to the pipe and sewed along to create the shape we wanted. We had to use masking tape to ensure that we kept the height we wanted for each of the sections. Sewing it by hand proved to be not only difficult but also turned out still quite messy even though it was alot neater than previous versions. We agreed to stick with the same colours as they proved to be effective in this prototype. To improve, we need a sewing machine to ensure it as neat as possible. Also need to mesaure even more accurately.

OTHER IMAGE OF PROTYPE BEING WORN BY MESUT

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3.4 Final Prototype Development and Optimisation

It was originally decided that we would go ahead with the two ef-fects, one being that the transperency and darkness of material increases as it gets higher over the head, and the other being, having holes over the head to create a night time atmosphere.

We tested with the above colours for the design having the lightest most transparent colour at the bottom of the shell and the darkest co-lour at the top of the shell. This provided a space where the darkness in-creased around the head, which allowed for a darker sleeping space. We also double layered the top fabric to ensure maximum darkness.

We wished to added holes into the top layer of the shell, to add to the sense of a night time atmosphere, however this created many implications. Firstly, creating holes in the fabric with a hole punch was quite difficult and created messy looking holes which did not give the effect that we were hoping for. In addition to this, this holes started tearing and fraying. We decided to stick with the effect of going from lighter to darker and just ensuring that the high-est point was as dark as possible to create the effect of night time.

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Originally when designing the shell, we had encorporated spikes into the shell to create an interesting appearance. They acted as a det-terent for any passers by.

When prototyping, we figured that when the spike idea was in use, the amount of space in the sleeping pod minimised quite alot. Rather than being a big space for comfort and easy breathing, the shell became to small for comfort. So we decided to try and encorporate the spikes but only a tiny bit so that it did not interfere with the sleep of the occupant.

Further Optmisation After prototyping the first time, we started working on a mechanical system that would act to move the bone structure to allow for the design to open and close. We did this by 3d printing the object shown in the images. We were hop-ing to make the holes small enough, so that when the device is open, it would be stuck in place and would need ocnsiderable force to close. However after printing and experimenting with the below system, we found that this would not happen. However we were extremely pleased with how it held the bone structure together, yet allowed it to move enough to open and close how we needed it to. This being said, we needed to work on creating a differerent mechnical system to keep the device open.

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3.5 Final Digital Model

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3.6 Fabrication Sequence

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3.7 Assembly Drawing

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3.8 Completed project

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4.0 Reflection There were many different lessons learned in the process of designing and fabricating our design. Many issues arose when we began to fabricate the design and we realized that the task at hand was going to be a lot more difficult than we originally thought. It would have probably been smarter if we had looked far more in depth to what the fabrication process would be during the designing stage, however we learnt many lessons along the way. Sometimes we could not think of how to incorporate something in our design and would therefore leave it out. However towards the end of the fabrication period we realized that this was a mistake. By leaving out important design features, the overall project began to become quite boring and lost its interesting touch. We found that using the digital print-ing service, we were able to try out many different mechanical systems for our design without having to personal spend hours making them. This gave us a lot more time to experiment with different ideas and not settle for the first idea we came up with. In terms of fabricating the sleeping pod, it was quite difficult. In the end all three of my team members had a go at fabricating it in a different way, until we were finally happy with the end result. We were adding different things and altering the design up until the final photo day, and this extra time made all the difference. We learnt that doing things by hand can be quite messy so we used a sew-ing machine to sew together all our different sections. A main thing that I learnt from this class, is that you should always keep trying different ways to make something work rather than just giving up. I feel like my group, was very much about just getting it done rather than getting it done to the best of our ability and that was a little bit frustrating when it got to the end as we needed to have the best product possible. In the future, with next designing work I undertake, I will make sure I stick to my idea and try every possible way to make it work.

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5.0 Appendix5.1 Credt

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5.2 Bibliography