m2440068 imperial guard datasheet doom hammer

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APOCALYPSE APOCALYPSE The thousand-year Siege of Ordana saw a new super-heavy tank design pressed into Imperial service – the Doomhammer. Confronted by a renegade forge world and its associated Titan Legions, the Ordana battlezone commanders were crying out for Shadowswords and other Titan-hunting vehicles. As the campaign dragged on, the attrition rate of such war engines swiftly outstripped supply. In the end, only the retrofitting of Banehammer tanks, exchanging tremor cannons for magma cannons, allowed the Imperium to maintain the war effort. A Doomhammer’s magma cannon is closely modelled on the volcano cannon employed by the famous Shadowsword design. While it has a reduced range and area of effect when compared to its larger cousin, the magma cannon is still able to marshal a Titan-killing blast of epic proportions. At the same time, the space saved due to the smaller number of capacitors accords the Doomhammer a modest transport capacity and thus a more flexible battlefield role. This combination was to prove its worth many times over in the Siege of Ordana, and in many other warzones. DOOMHAMMER SUPER-HEAVY TANK POINTS: 450 Size Comparison. UNIT: 1 Doomhammer TYPE: Super-heavy tank STRUCTURE POINTS: 3 TRANSPORT: The Doomhammer has a transport capacity of 25. FIRE POINTS: Up to 10 models may fire from the Doomhammer’s fighting platform. ACCESS POINTS: The Doomhammer is treated as open- topped for the purposes of passengers embarking and disembarking. WEAPONS AND EQUIPMENT: - Hull-mounted magma cannon - Hull-mounted twin-linked heavy bolter - Two sponsons, each with one lascannon and either a twin- linked heavy flamer or a twin-linked heavy bolter - Searchlight and smoke launchers WEAPON RANGE STR AP SPECIAL Magma cannon 60" 10 1 Ordnance 1, 5" Blast, Primary weapon Lascannon 48" 9 2 Heavy 1 Heavy bolter 36" 5 4 Heavy 3 Heavy flamer Template 5 4 Assault 1 Options: A Doomhammer may be given the following upgrades from Codex: Imperial Guard: hunter-killer missile, pintle-mounted heavy stubber, pintle- mounted storm bolter. A Doomhammer may replace its two side sponsons with armour plates, increasing its side armour to 14 at no extra cost. It may instead add two extra sponsons, each with one lascannon and one twin-linked heavy flamer or heavy bolter for +100 points. Magma cannon Driver viewing port Sponson-mounted lascannon and twin-linked heavy bolters Twin-linked heavy bolters Sponson-mounted lascannon and twin- linked heavy bolters Armoured engine casing ARMOUR BS Front Side Rear 3 14 13 12

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Page 1: m2440068 Imperial Guard Datasheet Doom Hammer

APOCALYPSEAPOCALYPSE

The thousand-year Siege of Ordana saw a new super-heavytank design pressed into Imperial service – theDoomhammer. Confronted by a renegade forge world andits associated Titan Legions, the Ordana battlezonecommanders were crying out for Shadowswords and otherTitan-hunting vehicles. As the campaign dragged on, theattrition rate of such war engines swiftly outstripped supply.In the end, only the retrofitting of Banehammer tanks,exchanging tremor cannons for magma cannons, allowedthe Imperium to maintain the war effort.

A Doomhammer’s magma cannon is closely modelled onthe volcano cannon employed by the famous Shadowsworddesign. While it has a reduced range and area of effectwhen compared to its larger cousin, the magma cannon isstill able to marshal a Titan-killing blast of epic proportions.At the same time, the space saved due to the smallernumber of capacitors accords the Doomhammer a modesttransport capacity and thus a more flexible battlefield role.This combination was to prove its worth many times over inthe Siege of Ordana, and in many other warzones.

DOOMHAMMER SUPER-HEAVY TANK POINTS: 450

Size Comparison.

UNIT: 1 Doomhammer

TYPE: Super-heavy tank

STRUCTURE POINTS: 3

TRANSPORT: The Doomhammer has a transport capacity of 25.

FIRE POINTS: Up to 10 models may fire from theDoomhammer’s fighting platform.

ACCESS POINTS: The Doomhammer is treated as open-topped for the purposes of passengers embarking anddisembarking.

WEAPONS AND EQUIPMENT:

- Hull-mounted magma cannon

- Hull-mounted twin-linked heavy bolter

- Two sponsons, each with one lascannon and either a twin-linked heavy flamer or a twin-linked heavy bolter

- Searchlight and smoke launchers

WEAPON RANGE STR AP SPECIALMagma cannon 60" 10 1 Ordnance 1, 5"

Blast, Primary weapon

Lascannon 48" 9 2 Heavy 1

Heavy bolter 36" 5 4 Heavy 3

Heavy flamer Template 5 4 Assault 1

Options: A Doomhammer may be given the followingupgrades from Codex: Imperial Guard: hunter-killer missile,pintle-mounted heavy stubber, pintle- mounted storm bolter.A Doomhammer may replace its two side sponsons witharmour plates, increasing its side armour to 14 at no extracost. It may instead add two extra sponsons, each with onelascannon and one twin-linked heavy flamer or heavy bolterfor +100 points.

Magma cannon

Driver viewing port

Sponson-mounted lascannonand twin-linked heavy bolters

Twin-linkedheavy bolters

Sponson-mountedlascannon and twin-linked heavy bolters

Armouredengine casing

ARMOURBS Front Side Rear3 14 13 12