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27/01/2014 LPC2148 Training Manual TKBase + 2148 D-Board APPLIED DIGITAL MICROSYSTEMS PVT LTD D-216, ANSA INDUSTRIAL ESTATE, SAKI VIHAR ROAD, ANDHERI EAST, MUMBAI 400 072. Tel: (91-22-)28470817, 66924483/4 Email: [email protected] YahooMessenger:admmum

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Applied Digital Microsystems Pvt Ltd.TKBase universal kit with LPC2148 Daughter board with LGLite 50Mhz Logic Analyzer and Pattern Generator and Crossware Compiler.

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  • 27/01/2014

    LPC2148 Training Manual TKBase + 2148 D-Board

    APPLIED DIGITAL MICROSYSTEMS PVT LTD

    D-216, ANSA INDUSTRIAL ESTATE, SAKI VIHAR ROAD, ANDHERI EAST, MUMBAI 400 072. Tel: (91-22-)28470817, 66924483/4

    Email: [email protected] YahooMessenger:admmum

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    Introduction to LPC2148 - ARM7 CPU Core TKBase is a VLSI/P design laboratory training board aimed at enabling engineering students to learn complete P to VLSI technology from startup single chip microcomputer to a complex FPGA platform. To get started learning and developing software for ARM microcontrollers like the LPC2148, you will need at least the following four items:

    1. TKBase development board with 2148 Daughter Board. 2. CrossWare Compiler with USB JTAG Programmer/Debugger (Jaguar) 3. LG320/LGLite Logic Analyzer & Pattern Generator. 4. LPC 2148 - UM10139 User Manual / LPC 2148 Training Manual

    The TKBase serve as platforms for developing and testing software, learning about debugging tools like compiler, debugger and logic analyzer. This manual does not cover every detail about programming of LPC2148 processors, but the exercises intend to introduce basic LPC peripheral programming concept.

    Day Description Day Description 1 Arm Architecture 9 UART Serial Comm. 2 LGLite Intro & Interface 10 Pusle Width Modulation 3 Simulator - Assembly 11 Real Time Clock 4 Simulator C, Pointers 12 Digital to Analog (DAC) 5 LED Flash Assembly & C 13 Analog to Digital (ADC) 6 Peripheral Clock PLL 14 Mux 7 segment 7 Timer Interrupt Handling 15 LCD Interfacing 8 External Interrupt - Counting 16 I2C Protocol I/F

    1. Software: Fundamental assembly/C language programming skills. 2. Hardware: Computer architecture, functional hardware components 3. Applications: Skills to interface a variety of Int/external devices

    The fundamental components of any CPU are ALU and Register banks. Arithmetic/Logic Unit: performs basic operations on data elements. Registers are used for fastest storage of temporary variables.

    1. CPU governs order of instruction execution. 2. Controls access to memory and I/O devices. 3. Performs arithmetic and logical operations. 4. Handles interrupt services. 5. Contains: ALU, control unit, internal registers, timers, internal buses

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    The LPC2148 microcontrollers are based on a 32/16-bit ARM7TDMI-S CPU with real-time emulation and high-speed flash memory ranging of 512 kB.

    ARM is unlike previous microcontrollers in that all peripheral functions are not built in. Its up to the manufacturer to add everything outside of the CPU functions All peripheral functional units are memory mapped and not part of core.

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    The ARM7 is a load-and-store architecture, so in order to perform any data processing instructions the data has first to be moved from the memory into a register, the data processing instruction has to be executed and then the data can be stored back into memory.

    There is also a status register: CPSR, which contains a number of flags, which latches and control the operation of the ARM7 core. The top four bits of the CPSR contain the condition codes, which are set by the CPU. The condition codes report the result status of a data processing operation. The ARM7 CPU is capable of executing two instruction sets; the ARM instruction set which is 32 bits wide and the THUMB instruction set, which is 16 bits wide and is reported by the T flag. The ARM7 has seven different operating modes defined by the mode bits.

    When an exception occurs, the CPU will change operating mode and the PC be forced to an exception vector. The vector table starts from address zero with the reset vector and then has an exception vector every four bytes.

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    One of the most interesting features of the ARM instruction set is that every instruction may be conditionally executed. Every ARM instruction set has the top four bits of the operand compared to the condition codes in the CPSR. If they do not match then the instruction is not executed and passes through the pipeline as a NOP (no operation).

    The first four bits of an instruction are condition code and if its 1110(E) then this instruction is not conditional and would be always executed. Bit 24 of the Instruction is Link Bit and if this bit is set then R14 is loaded with the next instruction address.

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    Each instruction has a result register and two operands. The first operand must be a register, but the second can be a register or an immediate value. ARM7 barrel shifter allows the second operand to be shifted by full 32- bits.

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    All programming techniques (Assembly / C) fit into one of three templates: 1. Sequence 2. If-Then-Else 3. Do-While

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    The System Control Block includes several system features and control registers for a number of functions that are not related to specific peripheral devices.

    The LPC2148 includes four External Interrupt Inputs as selectable pin functions. The External Interrupt Inputs can optionally be used to wake up the processor from Power-down mode.

    There are two PLL modules in the LPC2141/2/4/6/8 microcontroller. The PLL0 is used to generate the CCLK clock (system clock) while the PLL1 has to supply the clock for the USB at the fixed rate of 48 MHz.

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    If a peripheral control bit is 1 in PCONP register, that peripheral is enabled. If a peripheral bit is 0, that peripheral is disabled to conserve power.

    The VPB Divider determines the relationship between the processor clock (CCLK) and the clock used by peripheral devices (PCLK).

    There is one bank of Flash memory with Memory Accelerator Module (MAM). Each Data access that is not in the Data latch causes a Flash fetch of 4 words of data, which are captured in the Data latch. This speeds up sequential Data operations. After reset the MAM defaults to the disabled state.

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    LPC2148 supports three (3) different data types as shown below.

    The workshop directory in LPC2148 contains Ten (10) Assembly programs.

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    LGLite Pattern Generator drives TKBase Peripherals This workshop displays a moving 1-bit pattern on the LED Bar display. (Ch1-8)

    The first step is to configure LGLite 32 channels as Pattern output or Analyzer input. For Interface experiments we set Channel Number 1 thru 16 as Pattern Generator and Channel 17 thru 32 as Logic Analyzer. We then go ahead to create a moving 1 pattern in the Pattern Generator Memory using Pattern Generator Menu. We select the Left Shift Moving bit pattern and with a width of 2 clock cycle. We then hit the execute button to create the pattern in the RAM. We then set the output speed of clocking to user step mode by selecting the clock menu (6). Now we have the pattern ready and the clock also set. We start running the LGLite using the GO/RUN menu (7). As there is no user clock the Go Capture dialog box opens up and we press the user step button. This button allows us to output the pattern to TKBase LED module. Use LGTKB10 interface board from LGLite and 10-core flat cable for connection. Run the output using internal clock and see the output. Also capture the same using a logic analyzer. Perform the same experiment with clock speed up to 25Mhz.

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    LGLite Pattern Generator drives Multiplexed 7 Segment LEDs (CH 1-16) Seven-segment devices are often preferred in display applications where high luminescence is required, both for indoor and outdoor applications. Segments are marked with letters: a, b, c, d, e, f, g and DP, where DP is the decimal point. A 7-segment display consists of 7 LEDs arranged in a figure-eight pattern, and then by selectively powering-on various combinations of segments, alphanumeric characters with additional dot may be displayed. With a common cathode display, the common cathode must be connected to the 0V rail and the LEDs are turned on with logic one.

    To display hexadecimal digits (0 thru F) on the 7 segment display. Use the Pattern->Interface->7-Segment dialog box and press execute. This fills up the Pattern RAM with hexadecimal data. Fill Channel 9-16 with data pattern 00. This enables all the four hexadecimal display. Repeat the experiment for displaying a 4 different hexadecimal digit using the Pattern->Interface->Mux7Seg (5) menu. Watch the pattern in waveform window to make conclusions.

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    LGLite Pattern Generator drives LCD display. (CH 1-16) The LCD display Module has an inbuilt processor. The processor has two 8-bit registers, an instruction register (IR) and a data register (DR). The Register Select pin (RS) logic level selects either the IR or DR register. When pulled low (RS=0) it is used to send commands to the LCD (like position to move to, or clear the screen). This is referred to as writing to the instruction or command register. When RS pin is pulled high (RS=1) it can send data to the display. Once the RS pin logic level is set, then the Enable (E) pin should toggle high-low to "clock in" the data that is on the data pins. The Read Write (RW) pin should be held at logic low to write into the register.

    Connect Channel 1 thru 8 to the LCD data bus and Channel 9-15 to the LCD control bus. Run the LGLite Pattern Generator at 1Khz sampling speed and monitor the display on LCD.

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    LPC2148 Pin Configuration and Peripherals

    Crossware Wizard for Peripheral programming

    The Crossware Jaguar provides on-chip debug support. The debugging of the target system requires a host computer running the Crossware software. Jaguar converts the Remote Debug Protocol commands to the JTAG data needed to access the ARM7TDMI-S core present on the target system for debugging.

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    LPC2148 APB Peripheral A Power Control for Peripherals feature allows individual peripherals to be turned off if they are not needed in the application, resulting in additional power savings. There are over 30 experiments introducing how to program in C and peripheral interfacing.

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    LPC2148 Pin connect block / GPIO use Wizard The pin connect block allows selected pins of the microcontroller to have more than one function. Configuration registers control the multiplexers to allow connection between the pin and the on chip peripherals. Selection of a single function on a port pin completely excludes all other functions otherwise available on the same pin. LPC2148 has two 32-bit General Purpose I/O ports. Total of 30 input/output and a single output only pin out of 32 pins are available on PORT0. PORT1 has up to 16 pins available for GPIO functions. PORT0 and PORT1 are controlled via two groups of 4 registers IOPIN, IOSET, IODIR and IOCLR.

    LPC2148 Peripheral Clock & Phase Locked Loop (PLL) The APB Divider determines the relationship between the processor clock (CCLK) and the clock used by peripheral devices (PCLK).

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    There are two PLL modules in the LPC2141/2/4/6/8 microcontroller. The PLL0 is used to generate the CCLK clock (system clock) while the PLL1 has to supply the clock for the USB at the fixed rate of 48 MHz. Structurally these two PLLs are identical with exception of the PLL interrupt capabilities reserved only for the PLL0

    LPC2148 VIC User Wizard Very Important The Vectored Interrupt Controller (VIC) takes 32 interrupt request inputs and assigns them into 3 categories, FIQ, vectored IRQ, and non- vectored IRQ. Any of the 32 requests can be assigned to any of the 16-vectored IRQ slots, among which slot 0 has the highest priority and slot 15 has the lowest. The default routine can read another VIC register to see what IRQs are active.

    Following the completion of the desired interrupt service routine, clearing of the interrupt flag on the peripheral level will propagate to corresponding bits in VIC registers (VICRawIntr, VICFIQStatus and VICIRQStatus). Also, before the next interrupt can be serviced, it is necessary that write is performed into the VICVectAddr register before the return from interrupt is executed. This write will clear the respective interrupt flag in the internal interrupt priority hardware.

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    LPC2148 Timer use Wizard The Timer/Counter is designed to count cycles of the peripheral clock (PCLK) or an externally-supplied clock, and can optionally generate interrupts or perform other actions at specified timer values, based on four match registers. It also includes four capture inputs to trap the timer value when an input signal transitions, optionally generating an interrupt.

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    LPC2148 Pulse Width Modulation PWM The PWM is based on the standard Timer block. The ability to separately control rising and falling edge locations allows the PWM to be used for more applications. Two match registers can be used to provide a single edge controlled PWM output. One match register (PWMMR0) controls the PWM cycle rate, while the other match register controls the PWM edge position.

    LPC2148 UART The LPC2148 features multiple serial interfaces including two UARTs (16C550), with 16 byte FIFO, two Fast I2C-bus (400 kbit/s), SPI and SSP with buffering and variable data length.

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    The UART0 receiver block, U0RX, monitors RXD0, for valid input. The UART0 RX Shift Register (U0RSR) accepts bits via RXD0. The CPU passes it to the UART0 RX Buffer Register FIFO to await access via the generic host interface. The UART0 transmitter block, U0TX, accepts data written by the CPU and buffers the data in the UART0 TX Holding Register FIFO (U0THR). The UART0 TX Shift Register (U0TSR) transmit the data via the serial output pin, TXD0. The UART0 Baud Rate Generator block, U0BRG, generates the timing enables used by the UART0 TX block. The U0BRG clock input source is the APB clock (PCLK). The main clock is divided down per the divisor specified in the U0DLL and U0DLM registers. Status information from the U0TX and U0RX is stored in the U0LSR. Control information for the U0TX and U0RX is stored in the U0LCR.

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    LPC2148 SPI SPI is a full duplex serial interface with multiple masters and slaves being connected to a given bus. Only the master device can control the clock line, SCK. During a data transfer the master always sends 8 to 16 bits of data to the slave, and the slave always sends a byte of data to the master.

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    LPC2148 I2C-bus There are two types of data transfers are possible on the I2C bus

    1. Data transfer from a master transmitter to a slave receiver. The first byte transmitted by the master is the slave address. Next follows a number of data bytes. The slave returns an acknowledge bit after each received byte.

    2. Data transfer from a slave transmitter to a master receiver. The first byte

    transmitted by the master is slave address. The slave then returns an acknowledge bit. Next follows the data bytes transmitted by the slave to the master. The master returns an acknowledge bit after all received bytes other than the last byte.

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    LPC214x WDT The purpose of the watchdog is to reset the microcontroller within a reasonable amount of time if it enters an erroneous state. When enabled, the watchdog will generate a system reset if the user program fails to feed (or reload) the watchdog within a predetermined amount of time.

    LPC2148 Real Time Clock The Real Time Clock (RTC) is a set of counters for measuring time when system power is on, and optionally when it is off. It uses little power in Power-down mode. On the LPC214x, the RTC can be clocked by a separate 32.768 KHz oscillator or by a programmable prescale divider based on the APB clock.

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    LPC2148 ADC / DAC It includes dual 10-bit successive approximation analog to digital converter. The APB clock provides basic clocking for the A/D converters. A programmable divider is included in each converter, to scale this clock to the 4.5 MHz (max) clock needed by the successive approximation process. A fully accurate conversion requires 11 of these clocks.

    The ARM is a Reduced Instruction Set Computer (RISC) system. A load/store model of data processing where operations are on registers and not in memory.

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    LAB01:A Program in Assembly

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    C Primer The C programming language was developed at Bell Labs during the early 1970's. Quite unpredictably it derived from a computer language named B and from an earlier language BCPL. As a programming language C program stores values in variables. Programs are structured by defining functions. Program flow is controlled using loops, if-statements and function calls. Related data can be stored together in arrays or structure. C is a so-called a compiled language. This means that once we write our C program, we must run it through a C compiler to turn our program into an executable that the CPU can run (execute). The C program is the human-readable form, while the executable that comes out of the compiler is the machine-readable and executable form (i.e. a list of CPU instructions). A normal way of working is to compile our .c files into .obj files and link those, together with other .obj files in (one or more) .lib files. After linking the file extension in embedded systems the resulting executable could be a .hex file (an actual flash memory image).

    In practice the .c files are the source code, but the file startup.asm is an assembler module provided by Crossware. As its name implies, the startup code is located to run from the reset vector. It provides the exception vector table, initializes the stack pointer, on-chip system peripherals and the on-chip RAM before it jumps to the main function in your C code.

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    Every C program must have a main; it defines which statements to execute upon startup of the program. Functions define a series of statements to perform. A function groups these statements and gives them a name (the function name). One could say that functions are like black boxes that can perform some trick. Calling the function performs the trick. Once we have built some code and got it running on an LPC2148 device, it will at some point be necessary to access the special function registers (SFR) in the peripherals. As all the peripherals are memory mapped they can be accessed as normal memory locations. Each SFR location can be accessed by hardwiring a volatile pointer to its memory location as shown below.

    The Crossware compiler comes with a set of include files (LPC2148.h), which define all the SFRs in the LPC2148. In addition to accessing the on-chip peripherals, your C code will have to service interrupt requests. It is possible to convert a standard function into an ISR, as shown below:

    A string is a sequence of characters enclosed in " (double quotes). The C compiler stores all characters of the string (but not the enclosing quotes), and it always appends a 0 (null).

    As a programmer, we will frequently want our program to "remember" values (for later use). The way our program remembers things is by using variables. Before a variable can be used in a function, it must be declared. Declaration of variables in a function must occur as the first lines.

    C programs consist of functions, which consist of statements most of which contain expressions. Expressions denote computations, the activity that gave computers their name.

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    An expression computes something, but it doesnt do anything. Statements on the other hands are the things that actually do something. Sometimes, a program needs to take different steps when a certain condition holds. This is achieved with an if statement, also known as selection statement, conditional statement, or branch statement.

    C introduced data types integers, floating point, characters, and strings. These types are known as standard types. C also provides means to build bigger types from several smaller types, starting from these standard types. The first major construct is called array; it is a series of objects of the same type. The second major construct is a struct (i.e. a structure, also known as record); it is a set of objects of multiple types. Structures in C allow us to group objects (variables) of different type into one package.

    Most languages allow one to create functions (subroutines, procedures) of some sort. Functions let us chop up a long program into named sections so that the sections can be reused throughout the program. It is even possible to group popular functions into a separate C file(s) and convert them into a reusable library. Many coding conventions consider it good form to use function prototypes for all functions in a program. A prototype declares the function signature, i.e. its name, its parameters, and its return type to the rest of the program.

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    LAB02: A Program in C: Introduction to Pointers

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    LAB03: C Program: Comparator for a loop and Array

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    LPC: System Peripherals (Most Example uses P0.0 - 8 bit Header)

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    LAB 04:Flashing Lights (LEDs): Understanding Software Delay

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    LAB05: Flashing LED: Compare C and Assembly Program

    LAB06: Flashing LED: C Structure and Pointers for Flashing LEDs

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    LAB07: Phase Lock Loop Boosting CPU Frequency to 60Mhz

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    LAB08: Timer: Flashing LEDs using Timer and Timer Interrupt

    LAB09: External Interrupt: Counting Key press using Interrupt

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    LAB10: PWM: Single edge controlled PWM outputs Pulse-width modulation is an effective method for adjusting the amount of power delivered to an electrical load. A DC motor is given a fixed voltage value (say +5 V) and it starts spinning. The voltage is then removed and the motor "coasts". By continuing this voltage on-off duty cycle, motor speed is controlled. Variables are Duty Cycle & Period. ALL PWM output goes high at beginning of PWM cycle. Each PWM output will go low when its match value is reached, else high.

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    LAB11: RTC: Understanding Operation of Real Time Clock

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    LAB12: UART1: Understanding Serial Transmission

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    LAB13: ADC: Understanding ADC1.1 working (P0.8) ADC work by converting voltage to a numeric value which uC can understand. For example, with an internal voltage of 3.3V (which is the Vref on the LPC2148) and your ADC set to return the maximum 10-bit data (meaning you have possible values between 0 and 1023), 0.0V would return 0, 3.3V (or higher) would return 1023, and 1.65V would return ~512.

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    LAB14: DAC: Outputting DAC voltage to drive LED

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    LAB15: STATE / Enumeration: How enum works for I2C

    Trace the working of above function using new event as watch variable. Single step and see how the variable changes state. This is very useful to understand working of I2C or any state based protocols like USB or Ethernet. Monitor how do_event1 function changes the state of the program. The state variable is maintained in new_event. I2C has to start from a STOP state, Go to Start State, then to generate slave device Addr state, then program the ADC control register to select one of the four ADC channel, this is the Control state. Then go to stop state. The next state is to read the ADC conversion register. Here again we go from Start, Addr, ADC with ack generation, ADC with nack generation and then stop state.

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    LAB16: I2C01: Interfacing External ADC - PCF8591

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