lighting and acoustic evaluvation and design
DESCRIPTION
Taylor University Lakeside CampusBUILDING SCIENCE II ProjectThe main objective of this project is to ensure students have a basic understanding of the day-lighting, artificial lighting and acoustic characteristics and both lighting and acoustic performances’s requirement of our selected case study. Students are also required to determine the characteristics and functions of day-lighting and artificial lighting as well as acoustic performances within our site. All the gathered information and analysis of lighting and acoustic designs are to compile into a complete documentation at the end of the study.TRANSCRIPT
BUILDING SCIENCE 2 (ARC3413)
Project
LIGHTING AND ACOUSTIC PERFORMANCE EVALUATION AND DESIGN
Case Study
BURGER FACTORY, SS15
Tutor
MR.SIVA
Group Members
ANG MIN QI 0302123
EUNICE QUAH XUET-WYNE 0302968
LIM PEI XUAN 0303862
TAN WOAN TYNG 0312725
TONG YAOW NING 0303971
CONTENT
ABSTRACT
1.0 INTRODUCTION 1.1 Project Objectives 1.2 General Introduction 1.3 Case Study Introduction
2.0 PRECEDENT STUDIES
2.1 Precedent on Lighting 2.2 Precedent on Acoustic
3.0 RESEARCH METHODOLOGY
3.1 Lighting Analysis 3.1.1 Measurement Equipment 3.1.2 References By-Law
3.2 Acoustic Analysis 3.2.1 Measurement Equipment 3.2.2 References By-Law
3.3 General Working Drawings
4.0 COLLECTED DATA AND ANALYSIS 4.1 Lighting Analysis
4.1.1 Existing Lighting Conditions 4.1.1.1 Site Context 4.1.1.2 Natural Day lighting 4.1.1.3 Artificial Lighting
4.1.2 Materials Specification 4.1.3 Data Tabulation 4.1.4 Data Analysis 4.1.5 Calculation
4.1.5.1 Daylight Factors 4.1.5.2 Lumen Method
4.2 Acoustic Analysis 4.2.1 Existing Acoustic Conditions
4.2.1.1 Site Context 4.2.1.2 External Noise Factor 4.2.1.3 Internal Noise Factor
4.2.2 Materials Specification 4.2.3 Data Tabulation 4.2.4 Data Analysis 4.2.5 Calculation
4.2.5.1 Sound Pressure Level 4.2.5.2 Reverberation Time 4.2.5.3 Sound Reduction Index
5.0 CONCLUSION
6.0 REFERENCES
ABSTRACT
In this assignment, five students in group are to study about the effects of lighting and
acoustice performance towards a particular space. Each group is required to choose a
appropriate site as their case study. Project begins with producing a set of measured drawings
to scale of selected case study in order to illustrate all the essential features of lighting and
acoustic for further investigation.
Students are then analyses the lighting and acoustic condition and identify those affecting
factors within divided spaces of case study in terms of the spatial layout, materials, colour,
texture, fittings and others.
Later on, students have to carry out an evaluation by using a different series of formulae on
collected lighting and acoustic datas correspondingly to determine the capability of the
quantity of lighting system and acoustic system.
This project aims to improve students’ skills on identification and analysis documentation on
the lighting and acoustic condition in relate to the building factors within the particular space.
Furthermore aids for students understanding and analysing on lighting and acoustic using
calculations and later to evaluate the corresponding performance. Hence prepare students to
have extra consideration to the lighting and acoustical condition intended in future designs.
1.0 INTRODUCTION
1.1 Project Objectives
The main objective of this project is to ensure students have a basic understanding of
the day-lighting, artificial lighting and acoustic characteristics and both lighting and
acoustic performances’s requirement of our selected case study. Students are also required to
determine the characteristics and functions of day-lighting and artificial lighting as well as
acoustic performances within our site. All the gathered information and analysis of lighting
and acoustic designs are to compile into a complete documentation at the end of the study.
1.2 General Introduction
Our selections for the of lighting and acoustic performance evaluation and design is a
quint little burger outlet named Burger Factory located in the heart of the bussiness hub of
SS15. A set of measured drawing of the coffee shop is carried out by our group of five and
followed by the evaluation of lighting (daylight and artificial) and acoustic condition of the
zoning area.
For day lighting and artificial lighting study, lux meter is used to collect lux readings such as
the daylight level, artificial lighting level at different hours of the day (aftermoon hour and
night hour). The readings are taken at 1m (sitting position) and 1.5m (standing position)
respectively. Light contour diagrams are then produced using Ecotect and daylight factors
calculation and lumen method calculation are then conducted to analyze the lighting
performance of the selected case study.
As for acoustic study, sound level meter is used to collect the indoor and outdoor readings at
different hours of the day (aftermoon hour and night hour). Readings were tabulated to
conduct acoustic data analysis. Noise contour diagram produced with Ecotect is then used to
analyze the acoustical performance of selected case study. The acoustic calculations such as
reverberation time, sound pressure levels and sound reduction index are used to develop an
understanding of its acoustic performance.
By the end of the project, we are ensure to have an understanding of the functional
requirements and the characteristics of the lighting and acoustics fittings, the relationship
between the lighting and acoustic within the space, different building materials and the
corresponding site condition for our case study.
1.3 Case Study Introduction
Figure 1.3.1 : Map showing the location of Burger Factory
Located in the heart of SS15, Subang Jaya is a burger shack of two stories, namely the
Burger Factory. This outlet which started off serving burgers as their main menu, now has a
huge variety of other options available. With reasonable pricing and a wonderfully cosy
atmosphere, what more can you ask from a place to share a bite with your loved ones or dine
over a business chat.
This case study was chosen based due to its irregular and dynamic manner of furniture and
fixtures layout, rather poor lighting qualities in certain areas of the space, such as glare in the
morning and insufficient lighting during the night, weak acoustic source and sound
absorption which will be mentioned later in the report.
Figure 1.3.2 : Images showing the ground floor and first floor dining area of Burger Factory respectively
Figure 1.3.3 : Images showing the exterior and interior spaces of Burger Factory
Basic Information
Address: The Burger Factory
A13, Jalan SS15/4D, Subang Jaya, 47500 Petaling Jaya.
Contact Number: 03-56129992
Operating Hours: Daily, 11am-10pm
Zoning on Floor Plans
Ground Floor Plan
First Floor Plan
Zoning of Space
Zone Space Area /m2
Zone A
Ground Floor - Entrance
Length: 5.4m
Width: 4.2m
Area:
22.7 m2
Zone B
Ground Floor - Lounge
Length: 5.5m
Width: 2.7m
Area:
14.8 m2
Zone C
Ground Floor - Dining Area I
Length: 5.4m
Width: 6.2m
Area:
33.5 m2
Zone D
Ground Floor - Reception
Length: 2.4m
Width: 5m
Area:
12 m2
Zone E
Ground Floor – Washroom
Length: 2m
Width: 5m
Area:
10 m2
Zone F
Stairway
Length: 2.4m
Width: 4.2m
Area:
10.1 m2
Zone G
First Floor - Dining Area III
Length: 5m
Width: 7.8m
Area:
39 m2
Zone H
First Floor - Dining Area II
Length: 2.8m
Width: 5.8m
Area:
16.2 m2
Zone I
First Floor - Dining Area IV
Length: 3m
Width: 5.2m
Area:
15.6 m2
Zone J
First Floor - Outdoor Dining Area
Length: 4.5m
Width: 8.6m
Area:
38.7 m2
Zone K
First Floor – Washroom
Length: 5.7m
Width: 1.7m
Area:
9.7 m2
2.0 PRECEDENT STUDIES
2.1 Precedent on Lighting
Origo Coffee Shop by Lama Architectura
Location: Bucharest, Romania
Figure 2.1.1 Origo Coffee Shop by Lama Architectura
Coffee shop and cocktail bar in Bucharest, Romania, by Lama Architectura with
teacups hanging from the ceiling and a Corten steel bar. The Coffee shop was designed by
Amsterdam-based Lama Architectura. Owner of Origo Coffee Shop is a passionate barista that
demand a place that should function as a coffee-shop during the day and a cocktail bar during
the evenings.
After understanding the importance for a great coffee moment, they tried to mirror the
barista’s beliefs and create a space that would allow coffee to be the main charactor. Their goal
was to create a relaxed atmosphere using natural materials and colours, but also have a little
tension using contrasts (dark grey versus light wood colour, wood versus metal).
The bar is the main element of the interior (almost over scaled for such a small place) and has
a jack that allows it to rise from 80 cm during the day to 110 cm in the evenings. It is finished
from raw metal sheets for the front face and Corten and oak massive wood for the counter top.
They designed the lighting fixtures having in mind the love for coffee and using coffee drippers.
Figure 2.1.2 Floor plan with types of light in Coffee Shop
Figure 2.1.3 Light Bulbs to the table and spot light as main light in the coffee shop during night time
Figure 2.1.4 Teacups as main lighting fixtures hanging above the coffee bar
The massiveness of the bar is contrasting with the 276 cups installation that is floating above,
a very aery, white line, a reinterpretation of the manner that glasses are hanged over the bar.
They like to think of it as a personal urban living in which they discovered some fantastic,
authentic and old wooden beams after dismantling the existing plaster ceiling. They kept them
and painted them white.
Figure 2.1.5 Attractive design of teacups as lighting fixtures looking from exterior of the shop.
Figure 2.1.6 Spotlights create dramatic contrasts between light and dark.
Origo coffee shop only uses yellow light bulbs and spotlighting as artificial lighting fixtures to
provide sufficient lighting in the interior environment. Large glass windows on the front
façade are directing natural day lighting into the long-narrow coffee shop. The transparent
glass façade which see through the interesting lighting fixtures in the shop also helps to attract
outsiders to visit the coffee shop.
Figure 2.1.7 Showing natural light penetrates into Origo coffee shop through the front glass façade.
Type of lightings
Types of light bulb
Picture Power Range
(w)
Energy Consume.
Lumen (lm)
Temp. (K)
Colour Key Features
Incandescent light bulb
70 W 70KWh/ 1000h
240 5500 K Warm Yellow
Consumes up to 85% less energy
Spot light
150 W 40KWh/ 1000h
600 600k Warm Yellow
Three high-intensity
LEDs
Diagram 2.1.8 Type of lightings
Conclusion
By studying Origo coffee shop by Lama Architectura as our precedent study, it helps us in
understanding on the importance of openings in the design space that to bring in sufficient
natural daylight for brighten up the space and at the same time minimize the usage of artificial
lightings. Other than that, this project gave us a good example on exploring the different
material choices as lighting fittings which produce an impressive results. For instance this
coffee shop of using coffee cups created a sense of poetic in the spaces to attract people and
also keep the function of the lightings on its performance.
2.2 Precedent on Acoustic
Acoustic Analysis – Done by Bonar Interiors (Construction Team)
Ippudo Restaurant by Koichi Takada Architects
Client: Ippudo Australia
Location: Shop 5021, Level 5, Westfield Shopping Centre/188 Pitt Street Sydney Australia
Project Area: 270 m²
Project Year: 2012
Ippudo Restaurant is located in the town of Sydney, Australia. It occupies a total floor
area of 220 square meters. It is a design collaboration between Koichi Takada Architects and
Bonar Interiors. It was intended to exude an ambience referring to the atmosphere of the
traditional Japanese dining experience. The acoustic of the place was designed and installed
by Bonar Interiors as they are professional consultants for acoustical aspect of building design,
construction and the installation.
It is located in the Westfield Shopping Centre, Ippudo is a Japanese restaurant located
at the 5th floor of the Westfield Shopping Centre. Divided into four segments, the front area
on restaurant is programmed as a lounge and a serving bar, the larger hall in the middle serves
as a dining area, while the larger hall behind serves as a kitchen area. A striated wood-slatted
system was developed that conceals the view of the mechanical, plumbing, and lighting system
on the longitudinal axis, while offering all the essential elements under which to dine. The
geometry of the wood slats conforms firmly to each equipments above, but is also radiuses in
order to smoothen the relationship between other adjoining equipment, creating a seamless
landscape. Ippudo is also designed to introduce the Japanese noodle culture into Australian
dining. More than just a restaurant, Ippudo is a gallery of the noodle culture, displaying
traditional noodle bowls and spoons, and a traditional clay feature wall from Hakata, the
birthplace of Ippudo. The enthusiasm of the staff is reflected in their greetings and service –
all becoming part of the Ippudo dining experience.
Figure 2.2.1: Entrance of Ippudo Restaurant
Source: Picture taken from http://www.archdaily.com/371572/ippudo-sydney-koichi-takkada-architects/
Ippudo is also known for the ‘crafted’ dishes. The noodle making process is part of the
experience, with photos and books about the routine and recipe. This meticulous attention to
detail carries from the food to the interior, where great detail is seen in the application of
natural finishes. The interior is exciting and natural – the gentle timber curves are welcoming,
the overall experience is a unique and modern interpretation of dining in Japan. The challenge
of the restaurant was the undulating timber ceiling. It represents the ‘gust of wind’, the literal
Japanese meaning of Ippudo. It tells the story; a narrative of Ippudo’s history, and allows an
insight into the traditions of Japanese dining. Ippudo allows you to escape – the atmosphere
is inviting. The light, finishes and timber screens create texture and depth.
Figure 2.2.2: Dining Area and Kitchen Area
Source: Picture taken from
http://www.archdaily.com/371572/ippudo-sydney-koichi-
takkada-architects/
Bonar Interior said that the driving
factor of the interior design was to
encompass the passion and integrity of the
Ippudo ‘family’, while creating an exciting
and timeless design. As the first Ippudo
Restaurant in Australia, the design seeks to
create a warm and inviting interior that not
only enhances the dining experience but also
displays a modern interpretation of the
traditional Japanese dining settings.
Curvy wooden panels were designed above
the ceiling to absorb sounds as all
restaurants it faces a high amount of sound
reverberation during peak hours of the day
when business is bustling. The users of the
space could not hear one another when they communicate hence, the architect incorporated
wood panels across the entire restaurant for soundproofing and ultimate noise reduction
which overall further beautify the restaurant.
The functional aspects of the dining space are fabricated with warm words and re-
laminated amplifying the striping affect already at play throughout the space. Striations of the
ground, the finishes, and the ceiling all conspire to create a total effect, embedding the diners
into the grain of the restaurant. This very unique and appealing design was also aimed “to
change the way we eat and chat in restaurants. The acoustic quality of restaurants contributes
to the comfort and enjoyment of a dining experience. The timber screen profiles were designed
as a modulated system, enabling them to be prefabricated. Each panel incorporates a ‘flexible’
aluminium frame, which could be bent in-situ. The construction system ensured that each
piece fit near perfectly within the building and to each other.
Thus, the timber screen profiles generate a sound studio atmosphere, and a pleasant
‘noise’ of dining conversation, offering a more intimate experience as well as a visually
interesting and complex surrounding. The series of acoustic curvatures were tested and
developed with computer modelling and each ‘timber grain’ profile has been translated and
cut from computer-generated 3-D data, using Computer Numerical Control (CNC)
technology.” Quote by: Koichi Takada Architects.
Figure 2.2.3: The series of acoustic curvatures ( Timber screen profiles )
Source: Picture taken from http://www.archdaily.com/371572/ippudo-sydney-koichi-takkada-architects/
Figure 2.2.4: Main serving bar area of Ippudo Restaurant.
Source: Picture taken from http://www.archdaily.com/371572/ippudo-sydney-koichi-takkada-architects/
Figure 2.2.5: Dining area and Kitchen area of Ippudo Restaurant
Source: Picture taken from http://www.archdaily.com/371572/ippudo-sydney-koichi-takkada-architects/
Floor Plan
Right Elevation
Left Elevation
Front Elevation
Back Elevation Source: Picture taken from http://www.archdaily.com/371572/ippudo-sydney-koichi-takkada-architects/
Left Elevation
Right Elevation
Front Elevation
Floor Plan
External Noise Source
Site Context
Ippudo Restaurant is located in the Westfield Shopping Centre, Sydney, along
Castlereagh Street. The Westfield Shopping Centre is one of the world’s most luxurious
shopping icons, situated in the heart of Sydney with abundant main roads connected to the
site. Such roads include King Street, Pitt Street, Elizabeth Street and Market Street.
Moreover, Westfield Shopping Centre and subsequently known as ‘Westfield Centrepoint’
is located beneath the Sydney Tower in the Sydney central business district. It is adjacent to
the Westfield Sydney Central Plaza.
Figure 2.2.6: Site plan showing Castlereagh Street, the location of Westfield Shopping Centre, Ippudo
Restaurant. Black arrows shows that Castlereagh Street is a two way street.
Source: Picture taken from: Google Maps
According to the image below, Ippudo Restaurant by Koichi Takada Architects is
located at the centre of a business district. These roads and highways is the main road for the
vehicle movement in and out of the city. Hence, the site context is constantly bustling with
heavy traffic congestions especially of Sydney peak hours. The reason for the heavy traffic is
because Castlereagh Street is a one of the primary route to access to the central business
district.
Furthermore, Westfield Shopping Centre is surrounded by several high-density residential
and commercial districts as The Rocks, Ultimo, Woolloomooloo and Prymont. In short,
Ippudo Resturant is located in the centre of Sydney with heavy traffic movement.
Figure 2.2.7: Illustrates the prominent neighbouring commercial and residential districts
Source: Picture taken from: Google Maps.
Neighbouring Analysis & Affected Area
Ippudo Restaurant is situated in the most Eastern end of the Westfield Shopping
Centre with the minimal walking distance from the main shopping axis. The main shopping
axis is formed across the Westfield Shopping Centre main pedestrian circulation route via
the escalator. Along this main shopping axis are well-known brands at the local(Sydney): Fit
in Fast, Jones The Grocer, Priceline, T Lite, Becasse Bakery, Iku Wholefoods, Streets of
Saigon, Ding Tai Fung, Charlie & Co. Burger etc.
Figure 2.2.8: Illustrates the 5th floor directory of the Westfield Shopping Centre. The highlighted path named
‘Main Shopping Axis’ houses most of the human circulation.
Source: Picture taken from: http://www.westfield.com.au/sydney/
The two neighbouring stores from Ippudo Restaurant would be the Sushi Hon and
Ding Tai Fung. Both, Sushi Hon and Ding Tai Fung would generate substantial crowds during
lunchtime and dinnertime. Thus, a sizable amount of noise arises from these stores. However,
the noise is significantly reduced over its distance from Ippudo Restaurant. As the escalator
area had form a ‘buffer zone’ for the noise that generated by Sushi Hon and Ding Tai Fung.
Conclusively, noise sources from both Sushi Hon and Ding Tai Fung are so infinitesimal that
they are negligible.
Figure 2.2.9: Illustrates the Sushi Hon
situated beside Ippudo Restaurant
Source: Picture taken from: http://www.westfield.com.au/sydney/
Figure 2.2.10: Illustrates Din Tai Fung
situated directly opposite Ippudo
Restaurant.
Source: Picture taken from: http://www.westfield.com.au/sydney/
Figure 2.2.11: Illustrates the zoning of interior spaces of Ippudo Restaurant.
Zone 1 - is the lounge area. This area receives most of the noise sources that generated from
the pedestrian movement along the main shopping axis on the 5th floor of Westfield Shopping
Centre.
Zone 2 - is Serving Bar Area. This area is largely affected by the noise projections coming from
the pedestrian movement along the 5th floor of Westfield Shopping Centre. This space serves
as a buffer zone and separates the interior and the exterior of the restaurant.
Zone 3 - is the primary dining area. This area houses the most customers. The spatial
requirement is soft ambience. Hence, soft music is played continuously throughout the day.
The acoustic performance is threatened by the noise that generated by the pedestrian
movement along the 5th floor of Westfield Shopping Centre. However, this issue is mediated
by the lounge area which serves as a buffer zone.
Zone 4 - is the kitchen area. There is floor to ceiling glass panels that separates the Zone 4 and
Zone 3. Therefore, the noises from the kitchen area would not affect the acoustic performance
of Zone 3 which is the primary dining area of Ippudo Restaurant.
Internal Noise Source
Noise produces from the indoor are mainly from the customers, the kitchen area and the music
played.
Customer
The number of customers has directly affected the noise level created, here we categorized 2
different time assumed which is peak hour and non-peak hour.
According to the daily analysis report of the Westfield Shopping Centre, peak hour for a
normal restaurant is from 12pm to 3pm while non-peak hour is the rest of the operating hour
of a normal restaurant which is 9am to 12pm and 3pm to 6pm. During the peak hour, there
would be approximately 35 to 50 customers and be only 13 to 18 customers during non-peak
hour based on daily basis analysis of a normal restaurant in Westfield Shopping Centre.
Speaker
The speakers from the restaurant also produce a certain acoustic performance to enhance the
atmosphere of the area. Classic Japanese music is always being played in the background. In
an overall, Ippudo Restaurant serves a quit and soft ambience environment for the customers.
The speaker in Ippudo Restaurant are located at Zone 3 of the restaurant. There are total of
two speaker occupying Zone 3. One of the speaker is being place in Zone 3 that nearer to the
cashier area and another speaker is place at the side of Zone 3 nearer to the kitchen area.
Acoustic Ray
Figure 2.2.12: Acoustic ray Diagram for Speaker 1
Figure 2.2.13: Acoustic ray Diagram for Speaker 2
Acoustic Contour
Peak Hour
Figure 2.2.14: Acoustic contour Diagram during peak hour 12p.m.-3p.m.
The acoustic diagram reading shown above was plotted according the data of the peak
hour 12p.m.-3p.m. interval. The main sources of noise – speakers, function which is as usual.
The people are more compared to non-peak hour data (No. of customers), therefore the noise
(dB) reading was slightly increase compare to the non-peak hour data. All the noises tend to
converge at the centre of restaurant, so all the readings are averagely close and higher in the
centre compare to the reading of non-peak hour data. As for the storeroom and washing area,
partial of it are in the lowest reading of Db due to sound diffuse from the speaker at the
entrance and edge of the dining area.
Non-peak Hour
Figure 2.2.15: Acoustic contour Diagram during non-peak hour 3p.m.-6p.m.
The acoustic diagram reading shown above was plotted according the data of the non-
peak hour 3p.m.-6p.m. interval. The main sources of noise – speakers, function which is as
usual. The people are lesser compared to peak hour, therefore the noise (dB) reading was
slightly decrease compare to the peak hour data. All the noises tend to converge at the centre
of restaurant, so all the readings are averagely close and higher in the centre. As for the
storeroom and washing area, partial of it are in the lowest reading of Db due to sound diffuse
from the speaker at the entrance and edge of the dining area.
Design Consideration: System design (By Bonar Interiors)
Speech Reinforcement
Sound systems that must amplify speech for extended periods of time pose special challenges
to the system designer. Consider the following points when designing a speech reinforcement
speaker system:
• It is important to avoid dead spots (quiet or dull-sounding areas within the listening
area) to maximize intelligibility and avoid feedback. Feedback occurs when the gain is
increases in an attempt to supply more volume to the dead areas.
• Using multiple mics to reinforce multiple speakers, as in a panel discussion, presents a
special challenge: Doubling the number of microphones reduces the system gain
(relative volume) that can be reached before feedback by 3 dB.
• If more than four microphones are used, consider employing an automatic mixer, such
as the TOA AX-1000A, to help maximize system gain. The gain, or relative volume, that
can be achieved depends on the relative positions of the microphones, the loudspeakers,
and the listeners, in combination with the acoustical characteristics of the mics,
loudspeakers, and room. Sound System Engineering is an excellent reference for
maximizing system gain.
Background Music
Background music places different demands on a sound system than paging. Consider the
following points when designing a background music system:
• Natural-sounding music reproduction requires a minimum frequency response range
of 100Hz – 10 kHz that is wider than the basic speech range.
• Background music sources typically have limited dynamic range, and have a lower peak
volume requirement than foreground music or paging.
• Background music does not usually require the precise spectral balance and consistent
coverage as speech” this allows wider speaker spacing in background music-only
systems.
Foreground Music
Foreground music plays a more prominent role in the space’s primary function (i.e., music in
a bar or fitness centre) than background music and is generally louder and more dynamic. The
special demands of foreground music include the following:
• At higher levels, the quality of the sound system is more noticeable. The frequency
response range should be wider and distortion levels lower than a typical background
music system.
• Depending on the application and client taste, the bass response should extend down
to 60 Hz or lower, high frequency response to 16 kHz or higher
• One or more subwoofers may be needed to provide additional bass output.
• The amplifier power and the sensitivity and power handling ratings of the speakers
must be adequate to reproduce the music’s peaks without distortion. This could mean
using five or even ten times more power than is used in a typical background music
system.
Voice/Music Combinations
Most installed sound systems are required to reproduce both speech and music. Therefore,
they must have both the smooth response and even coverage of a speech system and the wide
frequency range and continuous output capability of a music system. In a distributed speaker
design, it means the use of good quality speakers and relatively close spacing between speakers.
Presentation Audio
Sound for video and audio-visual presentations should be treated as a combination speech and
foreground music application. To reproduce sound effects (i.e., movie sound or attention –
getting AV presentations), amplifier power and speaker power handling should be adequate
to handle the highest program peaks.
Determining Maximum Output: Sensitivity and Power Handling
With Speaker Specifications
A thorough system design must establish the maximum SPL required from each
speaker at a given listening position. In general, a speaker should be able to produce a
sustained longterm average level 15–25 dB higher than the background noise in its area. If the
noise level is less than 45 dB SPL, the speaker should be able to produce a long-term average
level of 70 dB SPL in the listening area, with undistorted peaks 10–20 dB higher. As noted on
page 18, a speaker’s rated sensitivity is the on-axis loudness (dB SPL) measured at a specific
distance that results from applying a specific amount of power (i.e., 1 W @ 1 m). The sensitivity
may be used to calculate loudness at other distances and power levels. Three specifications are
required to calculate the maximum SPL capability of a speaker in its environment:
The speaker/transformer’s maximum continuous power rating, or the available
amplifier power;
The speaker’s sensitivity rating (dB SPL @ 1 m on-axis with 1 W input);
The distance between the listener and the speaker.
Using these three specifications, the maximum on-axis output can be calculated (the formulas
for decibels gained with power and decibels lost with distance are presented in Level Change
in dB = 20 * log (D1/D2)
Simplified charts (Figure 2.2.16 and Figure 2.2.17) are included here for convenience.
Example: A paging horn in an outdoor area needs to reach an average level of 90 dB SPL at 80
ft from the horn. A 30 W model is selected with a sensitivity of 112 dB, 1 W @ 1 m. To allow for
short-term transients, 6 dB of headroom is added to the average level requirement, yielding a
target level of 96 dB SPL.
Question: How much power is needed to reach the target level?
The rated sensitivity is 112 dB SPL, with 1 W @ 1 m. Use the chart for level change with distance
(Figure 2.216) to see how much the level is reduced at 80 ft compared to the reference distance
of 1 m (answer: 27.7 dB, or about 28 dB). This tells us that 1 W sensitivity at 80 ft is 112 – 28 =
84 dB SPL. This is 12 dB less than the target level of 96 dB. Use the chart for level change with
power (Figure 2.2.17) to find the power required to increase the level 12 dB (answer: about 16
W).
Question: What is the maximum long-term average output capability of the speaker at 80 ft?
The rated long-term average power handling is 30 W. Use the chart for level change with
power input (Figure 2.2.17) to find that our maximum output with 30 W at the reference
distance of 1 m is approximately 127 dB SPL (112 + 15 dB). Use the chart for level change with
distance (Figure 2.2.16) to see that at 80 ft, our maximum output will be approximately 99 dB
SPL (127 – 28 dB). This gives 9 dB of headroom above the target level.
Figure 2.2.16: Level change with distance
Figure 2.2.17: Level change with decibels
Speaker Coverage Area
An approximate value for the coverage area of a speaker mounted to the wall and aimed
at an off-angle to the floor can be obtained by projecting two triangles from the speaker to the
listening plane, representing the horizontal and vertical coverage. In most instances, only half
the rated vertical coverage angle should be used, with the speaker’s central axis aimed at the
farthest point to be covered. This results in a triangular coverage pattern that closely
approximates the sound distribution from a wall-mounted speaker. It is important to bear in
mind the effect of distance as well as speaker dispersion when calculating coverage.
In the horizontal plane, the width of the coverage area is affected by the added distance
from the speaker when moving off-axis along a line perpendicular to the coverage axis. The
effective coverage angle is thus narrower than the speaker’s rated coverage angle for purposes
of calculating the coverage area
and the spacing. In the vertical
plane (or near-to-far), the depth
of the coverage area is affected
by the increasing proximity as
the listener moves under the
speaker. Thus, the effective
vertical coverage is greater than
the rated vertical coverage angle.
Figure 2.2.18: Wall – mount speaker
coverage area
Speaker Specification
Wall-mount Speaker
Figure 2.2.20: BS -1030B/W wall-mounted speaker
(Two-way bass reflex)
Wall-mount speakers, which are generally full-range, multi-way systems, are often
well suited for foreground music. They are also applicable if the ceiling is very high or is
otherwise not suitable for mounting speakers. Speakers may be mounted directly to the
wall’s surface (i.e., TOA’s H series), or with a swivel bracket BS- series.
The TOA BS-1030 B/W wall-mounted speaker has exceptional sound quality and
value for a wide variety of applications. The two-way bass-reflex design features a 4.72”
(12cm) cone woofer, 1” (2.5cm) done tweeter featuring a frequency response that has been
carefully tailored to deliver good audio quality to suit general use such as speech and music..
Even with its compact dimensions, the BS-1030 distinguishes itself with a wide frequency
response from 80Hz up to 20,000Hz to capably handle most audio applications.
The BS-1030 has a transformer bypass setting allow direct impedance of eight ohms
operations and may be used in both high and low impedance applications. Rear panel-
mounted rotary switches allow quick adjustments in five increments for respectively
selecting low or high impedance 70V/100V use.
Specification
Material’s Acoustic Absorption
Figure 2.2.21: Floor Plan showing the materials location
Figure 2.2.22: Right Elevation showing the materials location
Figure 2.2.23: Left Elevation showing the materials location
Sound Absorption Coefficient Chart Absorption coefficient is a measure of the rate of decrease in the intensity of electromagnetic ra
diation(as light) as it passes through a given substance; the fraction of incident radiant energy ab
sorbed perunit mass or thickness of an absorber; "absorptance equals 1 minus transmittance"
The sound absorption coefficient indicates how much of the sound is absorbed in the actual
material. The absorption coefficient can be expressed as:
α = Ia / Ii (1)
where
Ia = sound intensity absorbed (W/m2)
Ii = incident sound intensity (W/m2)
Material
Absorption Coefficient
500Hz 2000Hz 4000Hz
Polished Marble Tiles 0.1 0.2 0.2
Black Terrazzo Tiles 0.15 0.02 0.02
Concrete Moulded 0.05 0.02 0.02
Clear Tempered Glass 0.04 0.02 0.02
Anodized Aluminium 0.18 0.07 0.04
Painted White Table Top 0.01 0.02 0.02
Polished Timber Finishes 0.4 0.29 0.29
Veneer Timber Finishes 0.39 0.26 0.26
Fabric (Upholstered) 0.8 0.82 0.7
Human 0.42 0.5 0.5
Reverberation Time, (RT)
Reverberation is a form of prolonged sound that resonates within the enclosed area. It is also known as echo or resounding that comes from the source resulting in a continuing noise effect.
RT = (T x V) / a
T = 0.161, T = Reverberation time (in seconds), V = Room volume in cubic meters (m3),
A = total room absorption in sabins.
(i) At peak hour measured 12-3 pm, Friday.
Material Colour Object Area (m²)
Absorption Coefficient
(500Hz)
Sa
Polished Marble Tiles Grey Floor 65.7 0.1 6.57
Black Terrazzo Tiles Black Floor 124.7 0.15 18.71
Concrete Moulded Grey Decorative 15.1 0.05 0.76
Clear Tempered Glass Clear Wall 16.8 0.04 0.67
Anodized Aluminium Silver Shelves 56.3 0.18 10.13
Painted Table Top White Table 19.8 0.01 0.2
Polished Timber Finishes
Light Brown
Countertop and tables 37.9 0.4 15.16
Veneer Timber Finishes
Brown Ceiling and tables 151.2 0.39 58.97
Fabric (Upholstered) Beige & red
Sofa and chairs 21.6 0.8 17.28
Human Per person : 50 0.42 21
Total Absorption (A) : 149.45
Figure 2.2.24: Material absorption coefficient in 500Hz at peak hour
𝑅𝑇 = 0.16 𝑥 𝑉
𝐴
V = 270 (Area) × 3.2 (Height) = 864m³
𝑅𝑇 = 0.16 𝑥 864
149.45
𝑅𝑇 = 0.92s
The reverberation time for the bound spaces in 500Hz of absorption coefficient is 0.92s. According to the standard of reverberation time, the standard comfort reverberation for a restaurant is between 0.8s -1.3s. The reverberation time of the case study on 500Hz at peak hour is within the standard of comfort reverberation time for a restaurant.
Material Colour Object Area
(m²)
Absorption
Coefficient
(2000Hz)
Sa
Polished Marble Tiles Grey Floor 65.7 0.2 13.14
Black Terrazzo Tiles Black Floor 124.7 0.02 2.5
Concrete Moulded Grey Decorative 15.1 0.02 0.3
Clear Tempered Glass Clear Wall 16.8 0.02 0.33
Anodized Aluminium Silver Shelves 56.3 0.07 3.94
Painted Table Top White Table 19.8 0.02 0.396
Polished Timber Finishes Light
Brown
Countertop and
tables
37.9 0.29 11
Veneer Timber Finishes Brown Ceiling and
tables
151.2 0.26 39.31
Fabric (Upholstered) Beige &
red
Sofa and chairs 21.6 0.82 17.71
Human Per person : 50 0.5 25
Total Absorption (A) : 113.626
Figure 2.2.25: Material absorption coefficient in 2000Hz at peak hour
RT = 0.16 x V
A
V = 270 (Area) × 3.2 (Height) = 864m³
RT = 0.16 x 864
113.626
RT = 1.22s
The reverberation time for the bound spaces in 2000Hz of absorption coefficient is 1.22s.
According to the standard of reverberation time, the standard comfort reverberation for a
restaurant is between 0.8s -1.3s. The reverberation time of the case study on 2000Hz at peak
hour is within the standard of comfort reverberation time for a restaurant.
The result shown that the reverberation time at peak hour does fulfil the standard requirement
which is 0.8s - 1.3s at 500Hz and 2000Hz absorption coefficient.
Thus, clearer conversation between customers and provides a quiet ambience environment. As
the large usage of timber screen profiles for the ceiling– absorbing surfaces shorten the
reverberation time which enhance the clarity of conversation.
(i) At non-peak hour measured 3-7 pm, Friday.
Material Colour Object Area
(m²)
Absorption
Coefficient
(500Hz)
Sa
Polished Marble Tiles Grey Floor 65.7 0.1 6.57
Black Terrazzo Tiles Black Floor 124.7 0.15 18.71
Concrete Moulded Grey Decorative 15.1 0.05 0.76
Clear Tempered Glass Clear Wall 16.8 0.04 0.67
Anodized Aluminium Silver Shelves 56.3 0.18 10.13
Painted Table Top White Table 19.8 0.01 0.2
Polished Timber
Finishes
Light Brown Countertop and
tables
37.9 0.4 15.16
Veneer Timber Finishes Brown Ceiling and tables 151.2 0.39 58.97
Fabric (Upholstered) Beige & red Sofa and chairs 21.6 0.8 17.28
Human Per person : 13 0.42 5.46
Total Absorption (A) : 133.91
Figure 2.2.26: Material absorption coefficient in 500Hz at non-peak hour
RT = 0.16 x V
A
V = 270 (Area) × 3.2 (Height) = 864m³
RT = 0.16 x 864
133.91
RT = 1.03s
The reverberation time for the bound spaces in 500Hz of absorption coefficient is 1.03s.
According to the standard of reverberation time, the standard comfort reverberation for a
restaurant is between 0.8s -1.3s. The reverberation time of the case study on 500Hz at non-
peak hour is within the standard of comfort reverberation time for a restaurant.
Material Colour Object Area
(m²)
Absorption
Coefficient
(2000Hz)
Sa
Polished Marble Tiles Grey Floor 65.7 0.2 13.14
Black Terrazzo Tiles Black Floor 124.7 0.02 2.5
Concrete Moulded Grey Decorative 15.1 0.02 0.3
Clear Tempered Glass Clear Wall 16.8 0.02 0.33
Anodized Aluminium Silver Shelves 56.3 0.07 3.94
Painted Table Top White Table 19.8 0.02 0.396
Polished Timber
Finishes
Light
Brown
Countertop and
tables
37.9 0.29 11
Veneer Timber
Finishes
Brown Ceiling and tables 151.2 0.26 39.31
Fabric (Upholstered) Beige &
red
Sofa and chairs 21.6 0.82 17.71
Human Per person : 13 0.5 6.5
Total Absorption (A) : 95.126
Figure 2.2.27: Material absorption coefficient in 2000Hz at non-peak hour
RT = 0.16 x V
A
V = 270 (Area) × 3.2 (Height) = 864m³
RT = 0.16 x 864
95.126
RT = 1.45s
The reverberation time for the bound spaces in 2000Hz of absorption coefficient is 1.45s.
According to the standard of reverberation time, the standard comfort reverberation for a
restaurant is between 0.8s -1.3s. The reverberation time of the case study on 2000Hz at non-
peak hour is over the standard.
The result shown that the reverberation time at non-peak hour does fulfil the standard
requirement which is 0.8s - 1.3s at 500Hz absorption coefficient. Whereas,
the reverberation time at non-peak hour does not fulfil the standard requirement which is 0.8s
- 1.3s at 2000Hz absorption coefficient.
Conclusion
Frequency Stand Comfort
Reverberation Time for
Restaurant (second)
Difference
500Hz 2000Hz 500Hz 2000Hz
Non-
peak
(Second)
1.03
1.45
1.3
-0.27
+0.15
Peak
(Second)
0.92
1.22
-0.38
-0.08
Figure 2.2.28: Comparison overall result of Reverberation Time with the standard readings.
Chart and table above show the standard reverberation time for various spaces and its
quality. For restaurant, the standard reverberation time is in between 0.8s - 1.3s.
The reverberation time for the non-peak hour in 2000Hz of absorption coefficient is
1.45s. According to the standard of reverberation time the standard comfort reverberation is
between 0.8s - 1.3s. Only, the reverberation time of the case study on 2000Hz during the non-
peak hour is over the standard.
Ippudo Restaurant has a better acoustic environment when comparing to Burger
Factory. As the selected materials used in Ippudo Restaurant have a higher sound absorption
properties. The application of fabric and natural wood aids a lot with the sound absorption of
the entire space as it diffuses the higher noise levels (dB) generated during the peak hours.
Ippudo Restaurant is a fairly good case study which full fill most standard reverberation time
for various spaces and its quality.
3.0 RESEARCH METHODOLOGY
Procedure of Project
1st - Prepare a method drawings on general floor plans and sections.
2nd - Gridlines with 1.5mx1.5m depart is placed on the floor plans as future data collecting points.
3rd - Zoning of spaces were conducted to ease the future analysis.
Area of Study Data Collection Method
Lighting Lux Meter
Acoustics Sound Level Meter
Precedent Studies Research and Observations
4th – Literature reviews should carry on simultaneously. Each precedent for both lighting and acoustic subjects.
5th – Site Visit at different hours of day and record the data collected on the spot. Record the background information as number of humans and weather.
6th – Tabulation of data conducted. Put data into suitable tables and separated accordingly to zones and period of times.
7th – Lighting and acoustic analysis based on calculations. In meanwhile collect the information about materials coefficient of transmission and absorptions. The formula to apply on analysis have to be clear and details.
8th – Compilation of documents and submit as a report.
9th – Summarize the findings and conclusions in two A3 boards for lighting and acoustic respectively.
3.1 Lighting Analysis 3.1.1 Measurement Equipment
Data collection for lighting in The Burger Factory was conducted using the Lux Meter. The
Lux Meter was placed 1 meter and 1.5 meter above the ground and the readings are recorded.
Readings are taken at every intersections of grid line according to the floor plans, which is
every 1.5meter x 1.5meter distance apart. The procedure is repeated to ensure the maximum
accuracy of the data.
Figure 3.1.1.1: Lux Meter
3.1.2 References By-Law
Standard MS 1525 LUX Recommendation - Lighting Standard MS1525 2001
Lighting must provide a suitable visual environment within a particular space following the
Code of Practice on Energy Efficiency and Use of Energy Sufficient and suitable lighting for
the performance and range of tasks and provision of a desired appearance for general building
area and restaurant.
Type of Interior, Task or Activity
Em LUX
UGRI Ra Remarks
1. General Building Areas Entrance Halls 100 22 60
Lounges 200 22 80
Circulation Areas, Corridors 100 28 40 At exit and entrance provide an transition zone and avoid sudden change
Stairs, Escalators, Travelators 150 25 40
Loading, Ramps, Bays 150 25 40
Canteen 200 22 80
Restroom 100 22 80
Room of Physical Exercise 300 22 80
Cloakrooms, Washrooms, Bathrooms, Toilets
200 25 80
Sick Bay 500 19 80
2. Restaurant & Hotels Reception, Cashier Desk 300 22 80
Kitchen 500 22 80
Restaurant, Dining Room 200 22 80 The lighting should be designed to create intimate atmosphere
Self-Services Restaurant 200 22 80
Buffet 300 22 80
Corridors 100 25 80 During nighttime, lower levels are acceptable
Multipurpose Hall 300 22 80
Figure 3.1.1.2: MS 1525 Standard Recommendation for Lighting
3.2 Acoustic Analysis 3.2.1 Measurement Equipment
Data collection for acoustics in The Burger Factory was conducted using the Sound Level
Meter. The Sound Level Meter was placed 1 meter above the ground and the readings are
recorded. Readings are taken at every intersections of grid line according to the floor plans,
which is every 1.5meter x 1.5meter distance apart. The procedure is repeated to ensure the
accuracy of the data.
Figure 3.1.1.3: Sound Level Meter
3.2.2 References By-Law
Standard MS 1525 dB Recommendation - Acoustic Standard ANSI (2008) S12.2-2008 Acoustics must provide a suitable environment within a particular space following the American National Standard Institute ANSI (2008) S12.2-2008 Criteria for Evaluation Room
Noise.
Figure 3.1.1.4: MS
1525 Standard
Recommendation
for Acoustic
Type of Interior, Task or Activity dB
Small Auditorium (< 500 Seats) 35-39
Large Auditorium (> 500 Seats) 30-35
Open Plan Classroom 35
Meeting Rooms 35-44
Office (Small, Private) 40-48
Corridors 44-53
Movie Theaters 39-48
Small Churches 39-44
Courtrooms 39-44
Restaurants 48-52
Shops and Garage 57-67
Circulation Path 48-52
Computers Room 48-53
Hotel Room 39-44
Open Plan Office Area 35-39
3.3 General Working Drawings
4.0 COLLECTED DATA AND ANALYSIS 4.1 Lighting Analysis
4.1.1 Existing Lighting Condition
4.1.1.1 Site Context
The Burger Factory operates in SS15, at the end of a row of shop houses situated along Jalan
SS15/4d in Subang Jaya. The surrounding context is all the same two-level shop house. Directly
in front of the Burger Factory is just the on-going construction of the new LRT. There is nothing
to take consideration as the LRT not finished yet and there is no blocking of sunlight into the
site.
The main facade of the café is facing the west and south, which most of the sunlight penetrating
into the site. Small amount of sunlight is only able to pass through in the afternoon.
There are no greeneries around hence no natural shading is provided.
Diagram 4.1.1.1 Location map of The Burger Factory with sun path diagram overlaid.
Diagram 4.1.1.2 Main façade of the Burger Factory. The second floor is covered with bulletin board to avoid too
much natural daylight penetrating the first floor.
Diagram 4.1.1.3 (a) Sun path diagram illustrated at 9am
Diagram 4.1.1.3 (b) Sun path diagram illustrated at 12pm
Diagram 4.1.1.3 (c) Sun path diagram illustrated at 6pm
Diagram 4.1.1.4 (a) South façade getting most of the natural daylight during morning and the afternoon.
Diagram 4.1.1.4 (b) West façade which received the least natural daylight.
4.1.1.2 Natural Day Lighting
During the day, the dining areas are illuminated by natural lighting sufficiently by receiving the
sunlight from the morning and afternoon. However, artificial lighting has been installed
throughout the enclosed spaces of the interior to provide lighting during the night. Most of the
interior spaces is exposed to the sunlight during daytime because the two main façades are
composed of glass panels. The main façade receives direct sunlight penetration through the
glass panels. The side façade receive diffused sunlight due to the glass panels are tinted with
film, thus reducing the glare and heat of the sunlight. At night, artificial lighting is fully utilized
in the interior space, providing luminance for customers.
Diagram 4.1.1.5 (a) Natural lighting penetrating through the glass panel into the dining ground floor.
Diagram 4.1.1.5 (b) Natural lighting penetrating through the glass panel into the dining area on the first floor.
There is an open dining area on the first floor where the natural lighting directly penetrating into the space.
4.1.1.3 Artificial Lighting
Distribution area of types of artificial lighting
Diagram 7.1.1.6 Types of Lighting shown on plan
Accent Lighting
Tasking Lighting
Ambient Lighting
Types of Artificial Lighting
Different lighting type creates different mood to the environment. Café uses different type of
light to define the activity of the space.
Type A- Accent Lighting
Accent lighting is directional lighting which highlights an object or attracts attention to a
particular area. It acts as a part of a decorating scheme.
Pendant lighting (compact fluorescent lamp)
The pendant lighting is placed at the dining zone for group, this is because the illumination of
this type of lamp cover a larger surface area. It can serve as focused lighting and also general
lighting. The fixtures are suspended from ceiling over each dining table.
Recessed lighting (compact fluorescent lamp)
Recessed accent lighting is also fixed at the first floor counter area. This is to ensure that the
brightness at the counter to promote working environment and it is an important area where
people pay the bill. The white bulb is more suitable for working environment.
Track lighting (spotlight)
Track lighting is fixed at the ceiling facing the brick wall and the bulletin board. The space
provides attractive addition that draws attention.
Type B- Task Lighting
Task light is lighting directed to a specific work surface or area.
Pendant Lighting
Pendant lighting is set at the counter to illuminate for the customers to pay their bill.
Fluorescent Light
The drinks are enhancing to show what kinds of drinks are available for sale in the showcase
for customers to view.
Type C- Ambient Lighting
Ambient light means the light that is already present in a scene, before any addition lighting is
added. It usually refers to natural light, either outdoors or coming through windows etc. It can
also mean artificial lights such as normal room lights.
Recessed lighting (compact fluorescent lamp)
The compact fluorescent lamp is placed along the five foot way (a) and the toilets (b) because
it is very effective and fulfills the basic lighting functions. Fluorescent lights are usually pre
installed before the owners move in.
Natural Light
Ambient light from the curtain window creates a bright space around the dining area.
Diagram 4.1.1.7 Position of the lighting on the ground floor. There are 7 different types of lighting to create different atmosphere
and served as different function to the spaces.
Diagram4.1.1.8 Position of the lighting on the first floor. There are 6 different types of lighting to create different atmosphere to
the interior and outdoor dining area. As the ceiling height of each dining area is not the same the lighting plays a big role
in changing the mood of the space.
Types of Lighting
Types of
Lighting
Specifications Zone Application to site
2 Head
Spotlight –
LED
Color
Temperature
(K)
2700
Zone F & G
Lumens (l) 550
Watt (W) 5
Color Warm
White
Lifetime(Hours) 15000
Ambient
LED Lustre
Color
Temperature
(K)
2700
Outside the entrance
Lumens (l) 136
Watt (W) 3
Color Warm
White
Lifetime(Hours) 20000
EcoClassic
Halogen
Bulb
Color
Temperature
(K)
2800
Zone B & C
Lumens (l) 370
Watt (W) 28
Color Warm
White
Lifetime(Hours) 2000
Types of
Lighting
Specifications Zone Application to site
Compact
Fluorescent
Light Bulb,
Spiral Shape
Color
Temperature (K)
2700
Zone D
Lumens (l) 800
Watt (W) 12
Color Warm
White
Lifetime(Hours) 8000
Essential
Stick Energy
Compact
Fluorescent
Light Bulb
Color
Temperature (K)
2700
Ground Floor:
Zone A, C, D & E
First Floor:
Zone G & J
Lumens (l) 1100
Watt (W) 18
Color Warm
White
Lifetime(Hours)
8000
Color
Temperature (K)
1600
Ground Floor:
Lumens (l) 2800
Watt (W) 19
Color Warm
White
Fluorescent
Light Bulb -
LED
Lifetime(Hours) 2000 Zone A
First Floor:
Zone I & J
Tornado
Spiral
energy
saving bulb
Color
Temperature (K)
2700
First Floor:
Zone F, I, J & K
Lumens (l) 1550
Watt (W) 24
Color Warm
White
Lifetime(Hours) 8000
Ledino
Recessed
Spotlight
Color
Temperature (K)
(Nil)
First Floor:
Zone H & I
Lumens (l) 580
Watt (W) 6
Color Warm
White
Lifetime(Hours) 20,000
4.1.2 Material Specification - Material Reflectance
Zone A- Entrance
Door- Clear Tempered Glass
Wall- Painted Timber
Wall- Painted Bricks
Furniture- Colored Chair’s
Fabric
Floor- Unfinished Painted
Concrete
Furniture- Black-coated aluminum
Furniture- Timber and
aluminum
Wall- Painted Concrete
Furniture- Polished glass
Component Material Colour Texture Reflectance Value (%)
Ceiling Painted Concrete
Grey Matt,
non-
reflective
25
Walls Painted Concrete
Grey Matt,
non-
reflective
25
Timber
White Slightly
rough,
non-
reflective
40
Brick
White Rough,
non-
reflective
40
Doors Cleared Tempered
Glass
Transparent Smooth 55
Floor Painted Concrete
Red Rough 15
Furniture Timber &
aluminium(Chair)
Timber-
Brown
Smooth 40
Aluminium-
White
Polished glass
Transparent Smooth
and shiny
55
Coated aluminium
Black Smooth
and shiny
10
Fabric (Chairs)
Green Matt,
non-
reflective
25
Zone B- Lounge
Ceiling- Painted Concrete
Wall- Painted Timber
Wall- Painted Concrete
Furniture- Glass Bottle
Furniture- Chair’s Fabric
Floor- Unfinished Painted Concrete
Furniture- Timber and aluminum
Furniture- Rattan chair
Window- Clear Tempered Glass
Furniture- Painted Timber Table
Component Material Colour Texture Reflectance Value (%)
Ceiling Painted Concrete
Grey Matt,
non-
reflective
25
Walls Painted Concrete
Grey Matt,
non-
reflective
25
Timber
White Slightly
rough,
non-
reflective
40
Windows Cleared Tempered
Glass
Transparent Smooth 55
Floor Painted Concrete
Red Rough 15
Furniture Timber &
aluminium(Chair)
Timber-
Brown
Smooth 40
Aluminium-
White
Rattan (Chair)
White Rough 70
Painted Timber
White Smooth 70
Fabric (Chairs)
Green Matt,
non-
reflective
25
Fabric (Chairs)
Orange Matt,
non-
reflective
25
Glass Bottle
Green Smooth
and
shiny
25
Zone C- Dining area I
Floor- Unfinished Painted Concrete
Ceiling- Painted Concrete
Wall- Painted Timber
Wall- Painted Concrete
Furniture- Glass Bottle
Furniture- Timber and aluminum
Window- Clear Tempered Glass
Furniture(Chair)- Timber
Furniture- Painted Timber Table
Floor-Unfinished Timber
Furniture-Timber solid wood menu board
Wall- Bricks wall
Component Material Colour Texture Reflectance Value (%)
Ceiling Painted Concrete
Grey Matt,
non-
reflective
25
Walls Painted Concrete
Grey Matt,
non-
reflective
25
Timber
White Slightly
rough,
non-
reflective
40
Brick
White Rough,
non-
reflective
40
Windows Cleared Tempered Glass
Transpa
rent
Smooth 55
Floor Painted Concrete
Red Rough 15
Wood flooring on joist
Dark
Brown
Slightly
Smooth
15
Furniture Timber &
aluminium(Chair)
Timber-
Brown
Smooth 40
Alumini
um-
White
Timber (Chair)
Brown Smooth 35
Painted Timber (Table)
White Smooth 70
Fabric (Chairs)
Green Matt,
non-
reflective
25
Fabric (Chairs)
Black 10
Zone D- Reception
Glass bottle
Green Smooth
and shiny
25
Timber solid wood menu
board
Black Smooth 10
Ceiling- Painted Concrete
Furniture (Counter Bar)- Timber
Wall- Bricks wall
Wall- Painted Concrete
Furniture (Counter Bar)- Clear Glass
Furniture- Painted solid timber rack
Floor- Unfinished Painted Concrete
Component Material Colour Texture Reflectance Value
(%)
Ceiling Painted Concrete
Grey Matt, non-
reflective
25
Walls Painted Concrete
Grey Matt, non-
reflective
25
Brick
White Rough,
non-
reflective
40
Floor Painted Concrete
Red Rough 15
Furniture
(Counter
Bar)
Timber(Table)
Timber-
Brown
Smooth 35
Clear glass
Transparent Smooth
and shiny
8
Painted timber solid rack
White Smooth 70
Zone E- Washroom
Wall- Painted Concrete
Furniture- Mirror
Wall- Homogenous Tile
Floor- Homogenous Tile
Furniture (Basin) - Ceramic
Component Material Colour Texture Reflectance Value (%)
Ceiling Painted Concrete
Grey Matt, non-
reflective
25
Walls Painted Concrete
White Matt, non-
reflective
40
Homogenous Tiles
Black Rough 10
Floor Homogenous Tiles
Black Rough 10
Furniture
(Basin)
Ceramics
White Smooth 75
Mirror
Trans
parent
Smooth and
shiny
95
Zone F- Stairways
Ceiling-Painted Concrete
Wall- Painted Concrete
Staircase- Painted Aluminum Railing
Decorative- Painted Aluminum Decoration
Wall- Painted Bricks
Staircase- Untreated sandstone steps
Component Material Colour Texture Reflectance Value (%)
Ceiling Painted Concrete
White Matt, non-
reflective
40
Walls Painted Concrete
Green Matt, non-
reflective
25
Bricks
White Rough 40
Floor
(Steps)
Untreated sandstone
Brown Rough 30
Furniture
(Staircase)
Painted Aluminium
Railing
White Smooth 40
Painted Aluminium
Decoration
White Smooth and
shiny
70
Zone G- Dining Area III
Ceiling- Timber Truss
Window-Steel Frame
Window-Clear Tempered Glass
Walls-Painted Bricks
Furniture- Timber solid decorative board
Furniture- Timber & Aluminium Chairs
Floor- Solid Laminate Timber
Furniture- Painted Timber
Walls-Painted Concrete Beam
Component Material Colour Texture Reflectance Value (%)
Ceiling Timber Truss
Dark
Brown
Matt,
non-
reflective
15
Walls Painted Concrete Beam
White Matt,
non-
reflective
40
Brick
White Rough,
non-
reflective
40
Floor Laminated Timber
Floor
Light
Brown
Smooth 35
Furniture Timber &
aluminium(Chair)
Timber-
Brown
Smooth 40
Aluminiu
m- White
Painted Timber
White Smooth 70
Fabric (Chairs)
Green Matt,
non-
reflective
25
Timber Solid
Decorative Board
Black,
Yellow,
Green,
Red,
White &
Orange
Smooth 60
Windows
Clear Tempered Glass
Transpare
nt
Smooth 55
Coated Steel Frame
White Glossy 70
Zone H- Dining area II
Ceiling- Timber Truss
Window-Steel Frame
Window-Clear Tempered Glass
Furniture- Timber & Aluminium Chairs
Furniture- Painted Timber
Walls-Painted Concrete
Walls-Painted Timber
Ceiling- Plasterboard
Furniture- Colored Chair’s Fabric
Floor- Raw Concrete
Component Material Colour Texture Reflectance Value (%)
Ceiling Timber Truss
Dark Brown Matt, non-
reflective
15
Plasterboard
White Matt, non-
reflective
45
Walls Painted Concrete
White Matt, non-
reflective
40
Painted Timber
White Slightly
rough, non-
reflective
40
Floor Raw Concrete
Grey Smooth 15
Furniture Timber &
aluminium(Chair)
Timber-
Brown
Smooth 40
Aluminium-
White
Painted Timber
White Smooth 70
Fabric (Chairs)
Orange Matt, non-
reflective
25
Windows
Clear Tempered
Glass
Transparent Smooth 55
Coated Steel Frame White Glossy 70
Zone I- Dining area IV
Walls-Painted Timber
Walls-Painted Concrete
Ceiling- Plasterboard
Window-Steel Frame
Window-Clear
Tempered Glass
Furniture- Timber &
Aluminium Chairs
Furniture- Painted
Timber
Wall- Bricks wall
Furniture- Colored Chair’s Fabric
Furniture- Timber Door
Component Material Colour Texture Reflectance Value (%)
Ceiling Plasterboard
White Matt, non-reflective
45
Walls Painted Concrete
Grey Matt, non-reflective
25
Painted Timber
White Slightly rough, non-
reflective
40
Brick
White Rough, non-reflective
40
Floor Laminated Timber Floor
Light Brown
Smooth 35
Furniture
Timber & aluminium(Chair)
Timber- Brown
Smooth
40
Aluminium- White
Painted Timber
White Smooth 70
Fabric (Chairs)
Orange
Matt, non-reflective
25
Black Matt, non-reflective
10
Windows
Clear Tempered Glass
Transparent Smooth 55
Coated Steel Frame White Glossy 70
Zone J- Outdoor Dining Area
Ceiling- Timber Truss
Walls-Painted Concrete
Beam
Wall- Bricks wall
Furniture-
Colored Chair’s
Fabric
Walls-Painted Concrete
Walls-Painted Timber
Furniture(Chair)- Timber
Furniture(Table)- Painted Timber
Furniture(Table)- Timber &
Aluminium
Floor- Solid Laminate Timber
Floor- Unfinished Painted Concrete
Component Material Colour Texture Reflectance Value (%)
Ceiling Timber Truss
Dark Brown Matt,
non-
reflective
15
Walls Painted Concrete
Beam
White Matt,
non-
reflective
40
Painted Concrete
Grey Matt,
non-
reflective
25
Brick
White Rough,
non-
reflective
40
Floor Laminated Timber
Floor
Light
Brown
Smooth 35
Unfinished Painted
Concrete
Red Rough 15
Furniture Fabric &
aluminium(Chair)
Fabric-Dark
Blue
Matt,
non-
reflective
15
Aluminium-
White
Smooth 40
Timber (Chair)
Brown Smooth 35
Painted
Timber(Table)
White Smooth 70
Timber &
Aluminium (Table)
Timber-
Brown
Smooth 40
Aluminium-
White
Fabric (Chairs)
Green Matt,
non-
reflective
25
Zone K- First Floor Washroom
Ceiling- Timber Truss
Walls-Painted Concrete
Furniture- Painted Timber Door
Furniture- Mirror
Basin- Ceramic
Painted Concrete
Floor- Raw Concrete
Component Material Colour Texture Reflectance Value (%)
Ceiling Timber Truss
Dark Brown Matt, non-reflective
15
Walls Painted Concrete
Grey Matt, non-reflective
25
Floor Raw Concrete
Grey Smooth 15
Furniture
(Basin)
Ceramics
White Smooth 75
Painted Concrete
White Matt, non-reflective
40
Mirror
Transparent Smooth and shiny
95
Doors Painted Timber
White Matt, non-reflective
40
4.1.3 Data Tabulation
GROUND FLOOR PLAN
FIRST FLOOR PLAN
Table 4.1.3.1 Data collected on ground floor of case study and tabulated into different hours of day
Table 4.1.3.2 Data collected on first floor of case study and tabulated into different hours of day
Table 4.1.3.3 Data collected on ground floor during afternoon hour and tabulated into different zones
Table 4.1.3.4 Data collected on ground floor during night hour and tabulated into different zones
Diagram 4.1.3.5 Day Lighting Contour Diagram of ground floor generated using Ecotect
Diagram 4.1.3.6 Artificial Lighting Contour Diagram of ground floor generated using Ecotect
Table 4.1.3.7 Data collected on first floor during afternoon hour and tabulated into different zones
Table 4.1.3.8 Data collected on first floor during night hour and tabulated into different zones
Diagram 4.1.3.9 Day Lighting Contour Diagram of first floor generated using Ecotect
Diagram 4.1.3.10 Day Lighting Contour Diagram of first floor generated using Ecotect
4.1.4 Lighting Analysis and Calculation
4.1.5.1 Daylight Factor
Defined as the ratio (in percentage, of indoors work plane illuminance (at a given point) to
the outdoor illuminance on a horizontal plane.
In order to calculate daylight factor, formulae below is used:
DF = E i
E ox 100%
Where,
DF = Daylight Factor
Ei = Illuminance due to daylight at a point on the indoors working plane
Eo = Simultaneous outdoor illuminance on a horizontal plane from an unobstructed
hemisphere of overcast sky = 32000 lux
(Malaysia standard outdoor daylight level: 32000 lux)
According to MS 1525 (2007),
DF (%) DISTRIBUTION >6 VERY LARGE WITH THERMAL AND GLARE PROBLEM
3-6 GOOD
1-3 FAIR
0-1 POOR
Table 4.1.3.11 Daylight Factor and its distribution respectively
4.1.5.2 Lumen Method Calculation Also called zonal cavity method, is a simplified method to calculate the light level in a room. This method includes a series of calculations that uses horizontal illuminance criteria to create a uniform luminaire layout in a space. In short, it is the total number of lumens available in a room divided by the area or zoning of the room. In order to perform this calculation, many factors, coefficients, lamp lumen data and other quantities must be gathered. Step 1: Determine the light reflectance (%) for ceiling, wall, window and floor in the overall space based on the reflectance table.
Table 4.1.3.12 Light reflectance table
Step 2: Determine room index. Room index (RI) is the ratio of room plan area to half the wall area between the working and luminaire planes.
RI = L x W
Hm x (L+W)
Where, L = Length of room W = Width of room Hm = Mounting height (vertical distance between the working plane and the luminaire)
Step 3: Identify utilization factor (UF) from table below.
Table 4.1.3.13 Utilization Factor Table
Step 4: Determine existing average illuminance level, E.
E = n x N x F x UF x MF
A
Where, E = Average illuminance over the horizontal working plane n = Number of lamps in each luminaire N = Number of luminaire F = Lighting design lumens per lamp UF = Utilization factor MF = Maintenance factor A= Area of horizontal working plane Step 5: Determine number of fittings required, N.
N = E x A
F x UF x MF
Where, E = MS 1525 standard illuminance over the specific zone F = Lighting design lumens per lamp UF = Utilization factor MF = Maintenance factor A= Area of horizontal working plane
4.1.5 Analysis and Calculation
1. Ground Floor - Zone A Entrance
Time Luminance at
1.0m (lux)
Average Luminance at
1.5m (lux)
Average
11AM - 2PM 30 - 810 420 60 - 700 380
7PM - 9PM 80 - 130 105 100 - 270 185
Average Lux Reading 11AM - 2PM 7PM - 9PM
At 1.0m working plane 420 105
At 1.5m working plane 380 185
Average Lux Value 400 145
DF = E i
E o x 100
Where, E o= Direct Sunlight = 32000 lux
DF = 400
32000 x 100
= 1.25%
According to the Standard MS1525 Daylight factor,
1.25% is located in the range of 1-3%, which Zone A is considered as a FAIR zone.
Location Ground Floor - Zone A Entrance
Room Length, L 5.4m
Room Width, W 4.2m
Mounting Height of Fitting (from work plane),Hm
2.9m
For Essential Stick Energy Compact Fluorescent Light Bulb
Room Index, RI RI = L x W
Hm x (L+W)
RI = 5.4 x 4.2
2.9 x (5.4+4.2)
RI = 0.81
Reflection Factors Ceiling- Painted Concrete 25%
Wall - Painted Concrete 25% - Timber 40%
Brick 40% - Cleared Tempered Glass 55%
Floor - Painted Concrete 15%
Utilization Factor, UF 0.37
Lighting Design Lumens per lamp, F
1100 l
Maintenance Factor, MF 0.9
Area of Horizontal Working Plane, A
22.7m²
MS 1525 Standard Luminance
100 lux
Existing Average Luminance Level, E
E = n x N x F x UF x MF
A
E = 1 x 4 x 1100 x 0.37 x 0.9
22.7
E = 64.55 lux
Conclusion According to MS 1525 Standard for an entrance,
Zone A is lack of (100-64.55) = 35.45lux.
Number of fittings required, N
For Essential Stick Energy Compact Fluorescent Light Bulb,
N = E x A
F x UF x MF
N = 100 x 22.7
1100 x 0.37 x 0.9
N = 6
2. Ground Floor - Zone B Lounge
Time
Luminance at
1.0m (lux)
Average Luminance at
1.5m (lux)
Average
11AM - 2PM 390 - 700 545 330 - 500 415
7PM - 9PM 90 - 130 110 170 - 270 220
Average Lux Reading 11AM - 2PM 7PM - 9PM
At 1.0m working plane 545 110
At 1.5m working plane 415 220
Average Lux Value 480 165
DF = E i
E o x 100
Where, E o= Direct Sunlight = 32000 lux
DF = 480
32000 x 100
= 1.5%
According to the Standard MS1525 Daylight factor,
1.5% is located in the range of 1-3%, which Zone B is considered as a FAIR zone.
Location Ground Floor - Zone B Lounge
Room Length, L 5.5m
Room Width, W 2.7m
Mounting Height of Fitting (from work plane),Hm
2.2m
For EcoClassic Halogen Bulb
Room Index, RI RI = L x W
Hm x (L+W)
RI = 5.5 x 2.7
2.2 x (5.5+2.7)
RI = 0.82
Reflection Factors Ceiling- Painted Concrete 25%
Wall - Painted Concrete 25% - Timber 40%
Cleared Tempered Glass 55%
Floor - Painted Concrete 15%
Utilization Factor, UF 0.37
Lighting Design Lumens per lamp, F
370 l
Maintenance Factor, MF 0.9
Area of Horizontal Working Plane, A
14.8 m²
MS 1525 Standard Luminance
200 lux
Existing Average Luminance Level, E
E = n x N x F x UF x MF
A
E = 4 x 2 x 370 x 0.37 x 0.9
14.8
E = 66.6 lux
Conclusion According to MS 1525 Standard for a lounge,
Zone B is lack of (200-66.6) = 133.4 lux.
Number of fittings required, N
For EcoClassic Halogen Bulb,
N = E x A
F x UF x MF
N = 200 x 14.8
370 x 0.37 x 0.9
N = 24
3. Ground Floor - Zone C Dining Area I
Time Luminance at
1.0m (lux)
Average Luminance at
1.5m (lux)
Average
11AM - 2PM 50 - 820 435 40 - 700 370
7PM - 9PM 40 - 130 85 100 - 270 185
Average Lux Reading 11AM - 2PM 7PM - 9PM
At 1.0m working plane 435 85
At 1.5m working plane 370 185
Average Lux Value 402.5 135
DF = E i
E o x 100
Where, E o= Direct Sunlight = 32000 lux
DF = 402.5
32000 x 100
= 1.26%
According to the Standard MS1525 Daylight factor,
1.5% is located in the range of 1-3%, which Zone C is considered as a FAIR zone.
Location Ground Floor - Zone C Dining Area I
Room Length, L 5.4m
Room Width, W 6.2m
Mounting Height of Fitting (from work plane),Hm
2.2m For EcoClassic Halogen Bulb
2.9m For Essential Stick Energy Compact Fluorescent Light Bulb
1.5m For Fluorescent Light Bulb -LED
Room Index, RI RI = L x W
Hm x (L+W)
RI = 5.4 x 6.2
2.2 x (5.4+6.2)
RI = 1.31
RI = L x W
Hm x (L+W)
RI = 5.4 x 6.2
2.9 x (5.4+6.2)
RI = 1.0
RI = L x W
Hm x (L+W)
RI = 5.4 x 6.2
1.5 x (5.4+6.2)
RI = 1.92
Reflection Factors Ceiling- Painted Concrete 25%
Wall - Painted Concrete 25% - Timber 40%
- Brick 40% - Cleared Tempered Glass 55%
Floor - Painted Concrete 15% - Wood flooring on joist 15%
Utilization Factor, UF 0.51 0.42 0.56
Lighting Design Lumen per lamp, F
370 l 1100 l 2800 l
Maintenance Factor, MF 0.9
Area of Horizontal Working Plane, A
33.5 m²
MS 1525 Standard Luminance
200 lux
Existing Average Luminance Level, E
E = n x N x F x UF x MF
A
E = 4 x 2 x 370 x 0.51 x 0.9
33.5
E = 40.56 lux
E = n x N x F x UF x MF
A
E = 1 x 2 x 1100 x 0.42 x 0.9
33.5
E = 24.82 lux
E = n x N x F x UF x MF
A
E = 1 x 2 x 2800 x 0.56 x 0.9
33.5
E = 84.25 lux
Total Existing Luminance Level
40.56 + 24.82 + 84.25 = 149.63 lux
Conclusion According to MS 1525 Standard for a dining area, Zone C is lack of (200-149.63) = 50.37 lux.
Number of fittings required, N
For EcoClassic Halogen Bulb
N = E x A
F x UF x MF
N = 200 x 33.5
370 x 0.51 x 0.9
N = 39
For Essential Stick Energy Compact Fluorescent Light Bulb
N = E x A
F x UF x MF
N = 200 x 33.5
1100 x 0.42 x 0.9
N = 16
For Fluorescent Light Bulb –LED
N = E x A
F x UF x MF
N = 200 x 33.5
2800 x 0.56 x 0.9
N = 5
4. Ground Floor - Zone D Reception
Time Luminance at
1.0m (lux)
Average Luminance at
1.5m (lux)
Average
11AM - 2PM 30 - 50 40 30 - 80 55
7PM - 9PM 60 - 80 70 100 - 150 125
Average Lux Reading 11AM - 2PM 7PM - 9PM
At 1.0m working plane 40 70
At 1.5m working plane 55 125
Average Lux Value 47.5 97.5
DF = E i
E o x 100
Where, E o= Direct Sunlight = 32000 lux
DF = 47.5
32000 x 100
= 0.15%
According to the Standard MS1525 Daylight factor,
0.15% is located in the range of 0-1%, which Zone D is considered as a POOR
zone.
Location Ground Floor - Zone D Reception
Room Length, L 2.4m
Room Width, W 5.0m
Mounting Height of Fitting (from work plane),Hm
2.0m
For Compact Fluorescent Light Bulb, Spiral Shape
2.9m
For Essential Stick Energy Compact Fluorescent Light Bulb
Room Index, RI RI = L x W
Hm x (L+W)
RI = 2.4 x 5
2 x (2.4+5)
RI = 0.81
RI = L x W
Hm x (L+W)
RI = 2.4 x 5
2.9 x (2.4+5)
RI = 0.56
Reflection Factors Ceiling- Painted Concrete 25%
Wall - Painted Concrete 25%
Brick 40%
Floor - Painted Concrete 15%
Utilization Factor, UF 0.37 0.30
Lighting Design Lumens per lamp, F
800 l -15 1100 l -3
Maintenance Factor, MF 0.9
Area of Horizontal Working Plane, A
12 m²
MS 1525 Standard Luminance
300 lux
Existing Average Luminance Level, E
E = n x N x F x UF x MF
A
E = 1 x 16 x 800 x 0.37 x 0.9
12
E = 355.2 lux
E = n x N x F x UF x MF
A
E = 1 x 3 x 1100 x 0.3 x 0.9
12
E = 74.25 lux
Total Existing Luminance Level
355.2 + 74.25 = 429.45 lux
Conclusion According to MS 1525 Standard for a reception,
Zone D has an excessive of (429.45-300) = 129.45 lux in order to perform its task with sufficient lighting.
5. Ground Floor - Zone E Washroom
Time Luminance at
1.0m (lux)
Average Luminance at
1.5m (lux)
Average
11AM - 2PM 20 - 30 25 40 - 60 50
7PM - 9PM 80 - 100 90 200 - 280 240
Average Lux Reading 11AM - 2PM 7PM - 9PM
At 1.0m working plane 25 90
At 1.5m working plane 50 240
Average Lux Value 37.5 165
DF = E i
E o x 100
Where, E o= Direct Sunlight = 32000 lux
DF = 37.5
32000 x 100
= 0.12%
According to the Standard MS1525 Daylight factor,
0.12% is located in the range of 0-1%, which Zone E is considered as a POOR zone.
Location Ground Floor - Zone E Washroom
Room Length, L 2.0m
Room Width, W 5.0m
Mounting Height of Fitting (from work plane),Hm
2.9m
For Essential Stick Energy Compact Fluorescent Light Bulb
3.0m
For Ledino Recessed Spotlight
Room Index, RI RI = L x W
Hm x (L+W)
RI = 2 x 5
2.9 x (2+5)
RI = 0.49
RI = L x W
Hm x (L+W)
RI = 2 x 5
3 x (2+5)
RI = 0.48
Reflection Factors Ceiling- Painted Concrete 25%
Wall - Painted Concrete 40% - Homogenous Tiles 10%
Floor - Homogenous Tiles 10%
Utilization Factor, UF 0.30 0.30
Lighting Design Lumens per lamp, F
1100 l 580 l
Maintenance Factor, MF 0.9
Area of Horizontal Working Plane, A
10.0 m²
MS 1525 Standard Luminance
200 lux
Existing Average Luminance Level, E
E = n x N x F x UF x MF
A
E = 1 x 2 x 1100 x 0.3 x 0.9
10
E = 59.4 lux
E = n x N x F x UF x MF
A
E = 1 x 1 x 580 x 0.3 x 0.9
10
E = 15.66 lux
Total Existing Luminance Level
29.7 + 15.66 = 75.06 lux
Conclusion According to MS 1525 Standard for a washroom,
Zone E is lack of (200-75.06) = 124.94 lux.
Number of fittings required, N
For Essential Stick Energy Compact Fluorescent Light Bulb
N = E x A
F x UF x MF
N = 200 x 10
1100 x 0.3 x 0.9
N = 7
For Ledino Recessed Spotlight
N = E x A
F x UF x MF
N = 200 x 10
580 x 0.3 x 0.9
N = 13
6. Zone F Stairway
Time Luminance at
1.0m (lux)
Average Luminance at
1.5m (lux)
Average
11AM - 2PM 40 - 40 40 60 - 70 65
7PM - 9PM 80 - 80 80 100 - 270 185
Average Lux Reading 11AM - 2PM 7PM - 9PM
At 1.0m working plane 40 80
At 1.5m working plane 65 185
Average Lux Value 52.5 132.5
DF = E i
E o x 100
Where, E o= Direct Sunlight = 32000 lux
DF = 52.5
32000 x 100
= 0.16%
According to the Standard MS1525 Daylight factor,
0.16% is located in the range of 0-1%, which Zone F is considered as a POOR zone.
Location Zone F Stairway
Room Length, L 2.4
Room Width, W 4.2
Mounting Height of Fitting (from work plane),Hm
2.9m For 2 Head Spotlight –LED 2.8m For Tornado Spiral energy saving bulb
Room Index, RI RI = L x W
Hm x (L+W)
RI = 2.4 x 4.2
2.9 x (2.4+4.2)
RI = 0.53
RI = L x W
Hm x (L+W)
RI = 2.4 x 4.2
2.8 x (2.4+4.2)
RI = 0.55
Reflection Factors Ceiling- Painted Concrete 40%
Wall - Painted Concrete 25% - Brick 40%
Floor - Untreated sandstone 30%
Utilization Factor, UF 0.31 0.31
Lighting Design Lumens per lamp, F
550 l 1550 l
Maintenance Factor, MF 0.9
Area of Horizontal Working Plane, A
10.1 m²
MS 1525 Standard Luminance
150 lux
Existing Average Luminance Level, E
E = n x N x F x UF x MF
A
E = 1 x 2 x 550 x 0.31 x 0.9
10.1
E = 30.4 lux
E = n x N x F x UF x MF
A
E = 1 x 1 x 1550 x 0.31 x 0.9
10.1
E = 42.8 lux
Total Existing Luminance Level
30.4 + 42.8 = 73.2 lux
Conclusion According to MS 1525 Standard for a stairway,
Zone F is lack of (150-73.2) = 76.8 lux.
Number of fittings required, N
For 2 Head Spotlight –LED
N = E x A
F x UF x MF
N = 150 x 10.1
550 x 0.31 x 0.9
N = 10
For Tornado Spiral energy saving bulb
N = E x A
F x UF x MF
N = 150 x 10.1
1550 x 0.31 x 0.9
N = 4
7. First Floor - Zone G Dining Area III
Time Luminance at
1.0m (lux)
Average Luminance at
1.5m (lux)
Average
11AM - 2PM 40 - 1350 695 30 - 1300 665
7PM - 9PM 30 - 110 70 60 - 270 165
Average Lux Reading 11AM - 2PM 7PM - 9PM
At 1.0m working plane 695 70
At 1.5m working plane 665 165
Average Lux Value 680 117.5
DF = E i
E o x 100
Where, E o= Direct Sunlight = 32000 lux
DF = 680
32000 x 100
= 2.13%
According to the Standard MS1525 Daylight factor,
2.13% is located in the range of 1-3%, which Zone G is considered as a FAIR zone.
Location First Floor - Zone G Dining Area III
Room Length, L 5.0m
Room Width, W 7.8m
Mounting Height of Fitting (from work plane),Hm
2.9m For 2 Head Spotlight –LED
2.9m For Essential Stick Energy Compact Fluorescent Light Bulb
Room Index, RI RI = L x W
Hm x (L+W)
RI = 5 x 7.8
2.9 x (5+7.8)
RI = 1.05
RI = L x W
Hm x (L+W)
RI = 5 x 7.8
2.9 x (5+7.8)
RI = 1.05
Reflection Factors Ceiling- Timber Truss 15%
Wall - Painted Concrete 40% - Brick 40%
Floor - Laminated Timber Floor 35%
Utilization Factor, UF 0.42 0.42
Lighting Design Lumens per lamp, F
550 l 1100 l
Maintenance Factor, MF 0.9
Area of Horizontal Working Plane, A
39 m²
MS 1525 Standard Luminance
200 lux
Existing Average Luminance Level, E
E = n x N x F x UF x MF
A
E = 1 x 5 x 550 x 0.42 x 0.9
39
E = 25.38 lux
E = n x N x F x UF x MF
A
E = 1 x 4 x 1100 x 0.42 x 0.9
39
E = 42.65 lux
Total Existing Luminance Level
25.38 + 42.65 = 68.03 lux
Conclusion According to MS 1525 Standard for a dining room,
Zone G is lack of (200-68.03) = 131.97 lux.
Number of fittings required, N
For 2 Head Spotlight –LED
N = E x A
F x UF x MF
N = 200 x 39
550 x 0.42 x 0.9
N = 38
For Essential Stick Energy Compact Fluorescent Light Bulb
N = E x A
F x UF x MF
N = 200 x 39
1100 x 0.42 x 0.9
N = 19
8. First Floor - Zone H Dining Area II
Time Luminance at
1.0m (lux)
Average Luminance at
1.5m (lux)
Average
11AM - 2PM 600 - 890 745 250 - 920 585
7PM - 9PM 60 - 130 95 90 - 230 160
Average Lux Reading 11AM - 2PM 7PM - 9PM
At 1.0m working plane 745 95
At 1.5m working plane 585 160
Average Lux Value 665 127.5
DF = E i
E o x 100
Where, E o= Direct Sunlight = 32000 lux
DF = 665
32000 x 100
= 2.08%
According to the Standard MS1525 Daylight factor,
2.08% is located in the range of 1-3%, which Zone H is considered as a FAIR zone.
Location First Floor - Zone H Dining Area II
Room Length, L 2.8m
Room Width, W 5.8m
Mounting Height of Fitting (from work plane),Hm
3.0m
For Ledino Recessed Spotlight
Room Index, RI RI = L x W
Hm x (L+W)
RI = 2.8 x 5.8
3 x (2.8+5.8)
RI = 0.63
Reflection Factors Ceiling- Timber Truss 15% - Plasterboard 45%
Wall - Painted Concrete 40% - Painted Timber 40%
Floor - Raw Concrete 15%
Utilization Factor, UF 0.31
Lighting Design Lumens per lamp, F
580 l
Maintenance Factor, MF 0.9
Area of Horizontal Working Plane, A
16.2 m²
MS 1525 Standard Luminance
200 lux
Existing Average Luminance Level, E
E = n x N x F x UF x MF
A
E = 1 x 8 x 580 x 0.31 x 0.9
16.2
E = 80 lux
Conclusion According to MS 1525 Standard for a dining room,
Zone H is lack of (200-80) = 120 lux.
Number of fittings required, N
For Ledino Recessed Spotlight
N = E x A
F x UF x MF
N = 200 x 16.2
580 x 0.31 x 0.9
N = 20
9. First Floor - Zone I Dining Area IV
Time Luminance at
1.0m (lux)
Average Luminance at
1.5m (lux)
Average
11AM - 2PM 20 - 60 40 20 - 70 45
7PM - 9PM 50 - 120 85 170 - 290 230
Average Lux Reading 11AM - 2PM 7PM - 9PM
At 1.0m working plane 40 85
At 1.5m working plane 45 230
Average Lux Value 42.5 157.5
DF = E i
E o x 100
Where, E o= Direct Sunlight = 32000 lux
DF = 42.5
32000 x 100
= 0.13%
According to the Standard MS1525 Daylight factor,
0.13% is located in the range of 0-1%, which Zone I is considered as a POOR zone.
Location First Floor - Zone I Dining Area IV
Room Length, L 3.0m
Room Width, W 5.2m
Mounting Height of Fitting (from work plane),Hm
1.5m
For Fluorescent Light Bulb -LED
2.8m
For Tornado Spiral energy saving bulb
3.0m
For Ledino Recessed Spotlight
Room Index, RI RI = L x W
Hm x (L+W)
RI = 3 x 5.2
1.5 x (3+5.2)
RI = 1.27
RI = L x W
Hm x (L+W)
RI = 3 x 5.2
2.8 x (3+5.2)
RI = 0.68
RI = L x W
Hm x (L+W)
RI = 3 x 5.2
3 x (3+5.2)
RI = 0.63
Reflection Factors Ceiling- Plasterboard 45%
Wall - Painted Concrete 25%
Painted Timber 40%
Brick 40%
Floor - Laminated Timber Floor 35%
Utilization Factor, UF 0.57 0.37 0.37
Lighting Design Lumens per lamp, F
2800 l 1550 l 580 l
Maintenance Factor, MF 0.9
Area of Horizontal Working Plane, A
15.6 m²
MS 1525 Standard Luminance
200 lux
Existing Average
Luminance Level, E E =
n x N x F x UF x MF
A
E =
1 x 4 x 2800 x 0.57 x 0.9
15.6
E = 368.3 lux
E = n x N x F x UF x MF
A
E =
1 x 2 x 1550 x 0.37 x 0.9
15.6
E = 66.17 lux
E = n x N x F x UF x MF
A
E =
1 x 7 x 580 x 0.37 x 0.9
15.6
E = 86.67 lux
Total Existing Luminance Level
368.3 + 64.04 + 86.67 = 519.01 lux
Conclusion According to MS 1525 Standard for a dining room,
Zone I has an excessive of (519.01-200) = 319.01 lux in order to perform
its task with sufficient lighting.
10. First Floor - Zone J Outdoor Dining Area
Time Luminance at
1.0m (lux)
Average Luminance at
1.5m (lux)
Average
11AM - 2PM 70 - 840 455 30 - 420 225
7PM - 9PM 30 - 120 75 110 - 280 195
Average Lux Reading 11AM - 2PM 7PM - 9PM
At 1.0m working plane 455 75
At 1.5m working plane 225 195
Average Lux Value 340 135
DF = E i
E o x 100
Where, E o= Direct Sunlight = 32000 lux
DF = 340
32000 x 100
= 1.06%
According to the Standard MS1525 Daylight factor,
1.06% is located in the range of 1-3%, which Zone J is considered as a FAIR zone.
Location First Floor - Zone J Outdoor Dining Area
Room Length, L 4.5m
Room Width, W 8.6m
Mounting Height of Fitting (from work plane),Hm
2.9m
For Essential Stick Energy Compact Fluorescent Light Bulb
1.5m
For Fluorescent Light Bulb -LED
2.8m
For Tornado Spiral energy saving bulb
Room Index, RI RI = L x W
Hm x (L+W)
RI = 4.5 x 8.6
2.9 x (4.5+8.6)
RI = 1.01
RI = L x W
Hm x (L+W)
RI = 4.5 x 8.6
1.5 x (4.5+8.6)
RI = 1.97
RI = L x W
Hm x (L+W)
RI = 4.5 x 8.6
2.8 x (4.5+8.6)
RI = 1.06
Reflection Factors Ceiling- Timber Truss 15%
Wall - Painted Concrete 40%
Brick 40%
Floor - Laminated Timber Floor 35%
Unfinished Painted Concrete 15%
Utilization Factor, UF 0.42 0.56 0.42
Lighting Design Lumens per lamp, F
1100 l 2800 l 1550 l
Maintenance Factor, MF 0.9
Area of Horizontal Working Plane, A
38.7 m²
MS 1525 Standard Luminance
200 lux
Existing Average Luminance Level, E
E = n x N x F x UF x MF
A
E =
1 x 2 x 1100 x 0.42 x 0.9
38.7
E = 21.49 lux
E = n x N x F x UF x MF
A
E =
1 x 6 x 2800 x 0.56 x 0.9
38.7
E = 218.79 lux
E = n x N x F x UF x MF
A
E =
1 x 7 x 1550 x 0.42 x 0.9
38.7
E = 105.98 lux
Total Existing Luminance Level
21.49 + 218.79 + 105.98 = 346.26 lux
Conclusion According to MS 1525 Standard for a dining room,
Zone J has an excessive of (346.26-200) = 146.26 lux in order to perform its task with sufficient lighting.
11. First Floor - Zone K Washroom
Time Luminance at
1.0m (lux)
Average Luminance at
1.5m (lux)
Average
11AM - 2PM 30 - 490 260 40 - 460 250
7PM - 9PM 40 - 170 105 150 - 280 215
Average Lux Reading 11AM - 2PM 7PM - 9PM
At 1.0m working plane 260 105
At 1.5m working plane 250 215
Average Lux Value 255 160
DF = E i
E o x 100
Where, E o= Direct Sunlight = 32000 lux
DF = 255
32000 x 100
= 0.8%
According to the Standard MS1525 Daylight factor,
0.8% is located in the range of 0-1%, which Zone K is considered as a POOR zone.
Location First Floor - Zone K Washroom
Room Length, L 5.7m
Room Width, W 1.7m
Mounting Height of Fitting (from work plane),Hm
2.8m For Tornado Spiral energy saving bulb
3.0m For Ledino Recessed Spotlight
Room Index, RI RI = L x W
Hm x (L+W)
RI = 5.7 x 1.7
2.8 x (5.7+1.7)
RI = 0.47
RI = L x W
Hm x (L+W)
RI = 5.7 x 1.7
3 x (5.7+1.7)
RI = 0.44
Reflection Factors Ceiling- Timber Truss 15%
Wall - Painted Concrete 25%
Floor - Raw Concrete 15%
Utilization Factor, UF 0.30 0.30
Lighting Design Lumens per lamp, F
1550 l 580 l
Maintenance Factor, MF 0.9
Area of Horizontal Working Plane, A
9.7 m²
MS 1525 Standard Luminance
200 lux
Existing Average Luminance Level, E
E = n x N x F x UF x MF
A
E = 1 x 2 x 1550 x 0.3 x 0.9
9.7
E = 86.29 lux
E = n x N x F x UF x MF
A
E = 1 x 1 x 580 x 0.3 x 0.9
9.7
E = 16.14 lux
Total Existing Luminance Level
86.29 + 16.14 = 102.43 lux
Conclusion According to MS 1525 Standard for a washroom,
Zone K is lack of (200-102.43) = 97.57 lux.
Number of fittings required, N
For Tornado Spiral energy saving bulb
N = E x A
F x UF x MF
N = 200 x 9.7
1550 x 0.3 x 0.9
N = 5
For Ledino Recessed Spotlight
N = E x A
F x UF x MF
N = 200 x 9.7
580 x 0.3 x 0.9
N = 12
4.2 Acoustic Analysis
4.2.1 Existing Acoustic
4.2.1.1 Site Context
Diagram 4.2.1.1 Location map of The Burger Factory and its surrounding context.
The site is located at Jalan SS 15/4D, Subang Jaya. The café is a two storey shop house. This
café provided closed dining area on the ground floor. On the first floor, there are both open
and closed dining areas. The café is situated opposite of Ritz building and S8 Auto Skilled
Service which is a vehicle repair shop. The site is at the end of the shop lots and has 3 main
facades. The west façade is facing Persiaran Jengka which is the main road and the on-going
LRT construction, the south façade facing Jalan SS15/8a and the southwest façade is facing
the junction. There are not much vegetation around hence it did not have buffer to reduce the
noise from the main road.
4.2.1.2 External Noise Source
Noise Source Location
Traffic Three main facades of the building
West-Persiaran Jengka & Jalan SS15/4D
Southwest- Intersection point of Jalan SS15/4D and Jalan SS15/8A
South- Jalan SS15/8A
On-going LRT construction West side of the building
External Human Noise Corridor of the building
Traffic (Vehicular)
The traffic sound pollution to the site is rather high because it is located not only at the
junction but all the façades are exposed to the road directly. Therefore, the site will
experience direct noise pollution from the vehicular from the road.
Diagram 4.2.1.2 West façade is facing the Jalan SS15/4D which the road is an one way traffic. The west façade is
also facing the main road, Persiaran Jengka.
Diagram 4.2.1.3 Single direction way of Jalan SS15/8A where the south façade of the café is facing. This street is
the most congested street during peak hour and also non-peak hour. This street contributes the most of
vehicular noise to the site.
Diagram 4.2.1.4 Southwest façade facing the intersection junction of Jalan SS15/4D and Jalan SS15/8A.
Diagram 4.2.1.5 Location of noise source from the traffic and parking area.
Construction Site
The on-going construction is situated in front of the west façade of the site. The construction
is along the Jalan SS15/4D. The southwest façade is also facing the construction site but there
are distances between them. Once the construction is complete, the LRT will create much
more sound pollution to the site.
Diagram 4.2.1.6 Construction site along Jalan SS15/4D contribute quite amount of noise to the site, especially the
noise of the generating machine.
Diagram 4.2.1.7 Location of noise sources from the nearby construction site.
External Human Noise
The human activities are less at the site because there is no open area surrounding the site for
conduct human activities. Only the corridor along the site is available for walking. Hence, the
human activities have no such big impact on the noise pollution to the site.
Diagram 4.2.1.8 Human activities during peak time and non-peak time is almost the same. There is only one
corridor along the site for passer-by and customers who want to visit the site
Neighboring analysis & affected area
Basically, the selected site is surrounded by rows of two storey shop houses. The shop
opposite the site is a vehicle repair shop/garage which produced noise across the street.
Beside and behind the site are cafes and restaurants which are more active during the peak
hours (Lunch time 12-2pm & Dinner time-7-9pm). The peak hour of the nearby wet market is
livelier in the morning and closed in the afternoon.
Diagram 4.2.1.9 Location of the neighboring context.
Diagram 4.2.1.10 Location of the active noise sources from the surrounding neighborhood.
4.2.1.3 Internal Noise Source
The main internal noise primarily derives from device used and also the activities. The main
source of noise is speakers, as the music created the largest effect. Air-conditioners were
installed at the entrance and distributed thoroughly throughout the dining area promote
noises where customer can hear from the seats around the air-conditioners. Other than that,
noises from blending machine at bar area, kitchen works and fittings produce noise that are in
less dB compare to the speakers, but the sound produce is totally unpleasing sound to
customers.
Figure 4.2.1.11 Internal environments of ground floor and the first floor.
Internal noise source Location
Air-conditioners Entrance & indoor dining areas
Soda drink dispenser Reception
Speakers All dining areas
Kitchen activities Kitchen
Hand washing Zone E & K
Fan Outdoor dining area
Air-conditioners
The air-conditioner became an acoustic issue to the site. The noise produced is affecting the
customers sitting near to the entrance and the dining area under the air-conditioners.
Figure 4.2.1.12 Split air conditioner is used to distribute ventilation throughout the indoor dining area.
Object Specification
Split air-conditioner.
Non-inverter cassette type.
Indoor (Cooling)
High/Low [dB (A)]
(220V)38/35
(240V)39/36
Outdoor (Cooling)
High [dB (A)]
(220V)49
(240V)50
Dimension Indoor
[mm]
Width 840
Height 246
Depth 840
Electricity Rated
Voltage
220V or
240 V
Power
Frequency
220V-
2.45kW
240 V-
2.45kW
Horse Power(HP) 2.5- Single Phase
Cooling Capacity (Btu/h) 25,000
(kW) 7.33
Figure 4.2.1.13 Noise from air-conditioner and affected zone.
Speaker
Speakers are set in the cafe to create a better ambience for the customers. They are located
near the seating of the customers. There are total of 9 speakers installed. The staff turned the
volume up during non-peak hours whereas they turned-down during peak hour to allow
customers to have a comfortable atmosphere to dine.
Figure 4.2.1.14 Speakers are placed at each dining areas.
Object Specifications Noise Source
Audio Speakers
Audio from
music player
Common used
for computer
speakers.
Can be
controlled by
wireless
network
Dimensions
SoundTouch’’’ 151 ○R SE Speakers Height: 16.75in (42.5cm) Width: 12in (30.5cm) Depth: 16in (40.6cm) Weight: 8Ibs (3.63kg)
SoundTouch’’’ SA-4 Amplifier
Height: 4.25in (10.8cm) Width: 14.25in (36.2cm) Depth: 5.5in (14cm) Weight: 1Ibs (5kg)
SoundTouch’’’ Wireless Adapter
Height: 2in (5.1cm) Width: 9.4in (23.9cm) Depth: 2.5in (6.4cm) Weight: 12oz (0.34kg)
Figure 4.2.1.15 Noise from speakers from affected zone.
Soda Drink Dispenser
The soda drink dispenser had created analogously loud noise discontinuously to affect the
dining environment. The drink from the water dispenser is allowed to refill from time to time
therefore it might affect the user’s experience.
Figure 4.2.1.16 Soda drink dispenser is placed at the reception to ease the waitress to refill the drink for the
customers.
Figure 4.2.1.17 Noise from the soda dispenser on the ground floor.
Kitchen Activities
The noise caused by kitchen activities is the loudest compare to other noise. The sound are
generated by kitchen equipments, especially the large extractor hood but the kitchen space is
separated by the brick walls and the sound only be heard through the small serving bar when
the food is being served. The noise transfers through serving counter to dining area I on the
ground floor and dining area IV on the first floor.
Figure 4.2.1.18 Serving counter on the ground floor (left) and first floor (right).
Figure 4.2.1.19 Kitchen.
Figure 4.2.1.20 Noise transferred from the kitchen through the serving bar into the dining area.
Hand Wash Area
There is a hand washing area is an open area which located just outside the toilet. Because is
it an open area hence producing noise of water flowing when customers or staff are using it. It
has a partition wall located beside. It acts as some sort of boundary but it is not practical
enough to prevent noise from transmitting to the dining area.
Figure 4.2.1.21 Noise transmitted from the washing area to the dining area as the boundary is not sufficient
enough to prevent the transmittance.
Figure 4.2.1.22 Location of noise sources from the washing area on ground floor and first floor.
Fans
The outdoor dining area does not provide air-conditioner therefore 4 fans are being fixed at
the beam above the sitting area to promote ventilation of the dining area. The vibration of the
fans twirling and rotating at 180° generates noises.
Figure 4.2.1.23 Fans were fixed on the beam above the outdoor dining area to reduce heat gain from surrounding
site.
Figure 4.2.1.24 (Zoom out first floor plan) Location of noises sources generated from the fans.
Figure 4.2.1.25 Location of noises sources generated from the fans. (Outdoor dining area)
4.2.2 Material Specification - Material Coefficient
Zone A-Entrance
Component Material Colour Type of
Absorber
Area
(m²)
Absorption
Coefficient
(1kHz)
Area x
Absorption
Coefficient
Ceiling Painted Concrete
Grey Panel 22.7 0.03 0.681
Walls Painted Concrete
Grey Porous 4.5 0.07 0.315
Timber
White Panel 3.5 0.10 0.350
Walls Brick
White Panel 1.7 0.02 0.03
Doors Cleared
Tempered Glass
Transp
arent
Panel 8.75 0.03 0.262
Floor Painted Concrete
Red Porous 22.7 0.02 0.454
Furniture Benches
(Cushion seats
and back)
Timber
-
Brown
Panel 0.23
(x8)
0.44 0.810
Alumin
ium-
White
Painted Timber
White Panel 0.4
(x2)
0.76 0.608
Anodised
aluminium
Black Porous 1.7 0.18 0.306
Total Sound Absorption 3.816
Zone B-Lounge
Component Material Colour Type of
Absorber
Area
(m²)
Absorption
Coefficient
(1kHz)
Area x
Absorption
Coefficient
Ceiling Painted Concrete
Grey Panel 14.8 0.03 0.440
Walls Painted Concrete
Grey Porous 8.5 0.07 0.600
Timber
White Panel 3.7 0.10 0.370
Windows
Cleared
Tempered Glass
Transpar
ent
Panel
3.5
(x6)
0.02
0.420
Floor Painted Concrete
Red Porous 14.8 0.03 0.440
Furniture Benches
(Cushion seats
and back)
Timber-
Brown
Panel 0.23
(x3)
0.44 0.308
Aluminiu
m-
White
Rattan (Chair)
White Panel 0.23
(x2)
+
2.95
0.8 2.728
Painted Timber
White Panel 0.4 0.76 0.304
Total Sound Absorption 5.61
Zone C- Dining Area I
Component Material Colour Type of
Absorber
Area
(m²)
Absorption
Coefficient
(1kHz)
Area x
Absorption
Coefficient
Ceiling Painted Concrete
Grey Panel 33.5 0.03 1.005
Walls Painted Concrete
Grey Porous 6.5 0.07 0.455
Timber
White Panel 7.7 0.10 0.770
Brick
White Panel 12.2 0.02 0.244
Windows Cleared Tempered
Glass
Transpar
ent
Panel 12.6 0.03 0.378
Floor Painted Concrete
Red Porous 21.6 0.02 0.432
Wood flooring on
joist
Dark
Brown
Panel 11.9 0.07 0.833
Furniture
Benches
(Cushion seats and back)
Timber- Brown
Panel
0.23
(x10)
0.44
1.012
Aluminium-
White
Timber- Brown
0.63
(x4)
1.110
Bricks- White
Painted Timber (Table)
White Panel 0.4
(x2)
0.76 0.608
Timber solid wood menu board
Black Panel 2.0 0.76 1.520
Total Sound Absorption 8.367
Zone D-Reception
Component Material Colour Type of
Absorber
Area
(m²)
Absorption
Coefficient
(1kHz)
Area x
Absorption
Coefficient
Ceiling Painted Concrete
Grey Panel 12.0 0.03 0.360
Walls Painted Concrete
Grey Porous 30.8 0.07 2.156
Brick
White Panel 4.0 0.02 0.080
Floor Painted Concrete
Red Porous 12.0 0.02 0.240
Furniture
(Counter
Bar)
Timber(Table)
Timber-
Brown
Panel 4.0 0.3 1.200
Clear glass
Transpar
ent
Panel 4.0 0.03 0.120
Painted timber
solid rack
White Panel
2.55 0.3 0.765
Total Sound Absorption 4.921
Zone E- Washroom
Wall- Painted Concrete
Furniture- Mirror
Wall- Homogenous Tile
Floor- Homogenous Tile
Furniture (Basin) - Ceramic
Component Material Colour Type of
Absorber
Area
(m²)
Absorption
Coefficient
(1kHz)
Area x
Absorption
Coefficient
Ceiling Painted Concrete
Grey Panel 10.0 0.03 0.300
Walls Painted Concrete
White Porous 15.4 0.07 1.078
Walls Homogenous Tiles
Black Panel 15.4 0.03 0.462
Floor Homogenous Tiles
Black Panel 10.0 0.02 0.200
Total Sound Absorption 2.040
Zone F- Stairways
Ceiling-Painted Concrete
Wall- Painted Concrete
Staircase- Painted Aluminum Railing
Decorative- Painted Aluminum Decoration
Wall- Painted Bricks
Staircase- Untreated sandstone steps
Component Material Colour Type of Absorber
Area (m²)
Absorption Coefficient
(1kHz)
Area x Absorption Coefficient
Ceiling Painted Concrete
White Panel 10.1 0.03 0.303
Walls Painted Concrete
Green Porous 43.5 0.07 3.045
Bricks
White Panel 6.6 0.02 0.132
Floor
(Steps)
Untreated sandstone
Brown Porous 10.1 0.03 0.303
Total Sound Absorption 3.783
Zone G- Dining Area III
Ceiling- Timber Truss
Window-Steel Frame
Window-Clear Tempered Glass
Walls-Painted Bricks
Furniture- Timber solid decorative board
Furniture- Timber & Aluminium Chairs
Floor- Solid Laminate Timber
Furniture- Painted Timber
Walls-Painted Concrete Beam
Component Material Colour Type of
Absorber
Area
(m²)
Absorption
Coefficient
(1kHz)
Area x
Absorption
Coefficient
Ceiling Timber Truss
Dark
Brown
Panel 39.0 0.08 3.120
Walls Painted Concrete
Beam
White Panel 13.0 0.07 0.910
Walls Brick
White Panel 10,8 0.02 0.216
Floor Laminated Timber
Floor
Light
Brown
Panel 39.0 0.39 15.210
Furniture Benches
(Cushion seats and
back)
Timber-
Brown
Panel 0.23
(x28)
0.44 2.834
Aluminiu
m-
White
Painted Timber
White Panel 0.4
(x7)
0.76 2.128
Timber Solid
Decorative Board
Black,
Yellow,
Green,
Red,
White &
Orange
Panel 1.0 0.76 0.760
Windows
Clear Tempered
Glass
Transpar
ent
Panel
11.0
0.03 0.330
Coated Steel Frame White
Total Sound Absorption 25.508
Zone H- Dining area II
Ceiling- Timber Truss
Window-Steel Frame
Window-Clear Tempered Glass
Furniture- Timber & Aluminium Chairs
Furniture- Painted Timber
Walls-Painted Concrete
Walls-Painted Timber
Ceiling- Plasterboard
Furniture- Colored Chair’s Fabric
Floor- Raw Concrete
Component Material Colour Type of
Absorber
Area
(m²)
Absorption
Coefficient
(1kHz)
Area x
Absorption
Coefficient
Ceiling Timber Truss
Dark
Brown
Panel 7.3 0.08 0.584
Plasterboard
White Panel 11.1 0.04 0.444
Walls
Painted Concrete
White
Porous
12.9
0.07
0.903
Painted Timber
White Panel 11.3 0.10 1.130
Floor Raw Concrete
Grey Porous 16.2 0.06 0.972
Furniture Benches
(Cushion seats and
back)
Timber-
Brown
Panel 0.23
(x6)
0.44 0.607
Aluminiu
m-
White
Orange 5.9 2.596
Furniture
Painted Timber
White Panel 0.4
(x3)
0.76 0.912
Windows
Clear Tempered
Glass
Transpar
ent
Panel 6.4 0.03 0.192
Coated Steel Frame White
Total Sound Absorption 8.340
Zone I- Dining area IV
Walls-Painted Timber
Walls-Painted Concrete
Ceiling- Plasterboard
Window-Steel Frame
Window-Clear Tempered Glass
Furniture- Timber & Aluminium Chairs
Furniture- Painted Timber
Wall- Bricks wall
Furniture- Colored Chair’s Fabric
Furniture- Timber Door
Component Material Colour Type of
Absorber
Area
(m²)
Absorption
Coefficient
(1kHz)
Area x
Absorption
Coefficient
Ceiling Plasterboard
White Panel 15.6 0.04 0.624
Walls Painted
Concrete
Grey Porous 30.2 0.07 2.114
Painted Timber
White Panel 26.5 0.1 2.65
Brick
White Panel 2.3 0.02 0.04
Floor Laminated
Timber Floor
Light
Brown
Panel 15.6 0.39 6.084
Furniture Benches
(Cushion seats
and back)
Timber-
Brown
Panel 0.23
(x8)
0.44 0.810
Aluminiu
m-
White
Timber-
Brown
0.63
(x4)
1.109
Bricks-
White
Furniture Painted Timber
White Panel 0.4
(x4)
0.76 1.216
Windows
Clear
Tempered
Glass
Transpar
ent
Panel 11.3 0.03 0.339
Coated Steel
Frame
White
Total Sound Absorption 14.986
Zone J- Outdoor Dining Area
Ceiling- Timber Truss
Walls-Painted Concrete Beam
Wall- Bricks wall
Furniture-Colored Chair’s
Fabric
Walls-Painted Concrete
Walls-Painted Timber
Furniture(Chair)- Timber
Furniture(Table)- Painted Timber
Furniture(Table)- Timber & Aluminium
Floor- Solid Laminate Timber
Floor- Unfinished Painted Concrete
Component Material Colour Type of
Absorber
Area
(m²)
Absorption
Coefficient
(1kHz)
Area x
Absorption
Coefficient
Ceiling Timber Truss
Dark
Brown
Panel 38.7 0.08 3.096
Walls Painted Concrete
Beam
White Panel 13.1 0.07 0.917
Walls
Painted Concrete
Grey Porous 4.9 0.07 0.343
Brick
White
Panel
3.0
0.02
0.060
Floor
Laminated
Timber Floor
Light
Brown
Panel 21.3 0.39 8.307
Unfinished
Painted Concrete
Red Porous 12.6 0.02 0.252
Furniture Benches
(Cushion seats
and back)
Fabric-
Dark Blue
Panel 0.23
(x16)
0.44 1.619
Aluminium
-White
Timber (Chair)
Timber-
Brown
0.63
(x6)
1.663
Bricks-
White
Painted
Timber(Table)
White Panel 0.8
(x3)
0.76 1.824
Timber &
Aluminium
(Table)
Timber-
Brown
0.4
(x4)
1.216
Aluminium
- White
Total Sound Absorption 19.297
Zone K- First Floor Washroom
Ceiling- Timber Truss
Walls-Painted Concrete
Furniture- Painted Timber Door
Furniture- Mirror
Basin- Ceramic
Painted Concrete
Floor- Raw Concrete
Component Material Colour Type of
Absorber
Are
(m²)
Absorption
Coefficient
(1kHz)
Area x
Absorption
Coefficient
Ceiling Timber Truss
Dark
Brown
Panel 9,7 0.08 0.776
Walls Painted
Concrete
Grey Porous 35.9 0.07 2.513
Floor Raw Concrete
Grey Porous 9.7 0.06 0.582
Furniture
(Basin)
Painted
Concrete
White Panel 1.9 0.07 0.133
Doors Painted Timber
White Panel
1.4 0.04 0.056
Total Sound Absorption 4.060
4.2.3 Data Tabulation
GROUND FLOOR PLAN
FIRST FLOOR PLAN
Table 4.2.3.1 Data collected on ground floor of case study and tabulated into peak and non-peak hours of a day
Table 4.2.3.2 Data collected on first floor of case study and tabulated into peak and non-peak hours of a day
Diagram 4.2.3.3 Acoustic Ray Diagram of ground floor generated using Ecotect
Diagram 4.2.3.4 Acoustic Ray Contour Diagram of first floor generated using Ecotect
4.2.4 Acoustic Analysis and Calculation
4.2.5.1 Sound Pressure Level, (SPL)
Sound pressure level is the result of the pressure variants in the air achieved by the sound waves.
Formulae stated as below:
SPL = 10 log10 x I
Iref
Where,
I = Sound power
I
Iref = 1 x 10−12
4.2.5.2 Reverberation Time, RT
Reverberation time can be calculated in the preliminary design stage. This is beneficial in determining how well a space will function for its intended use and if more or less absorption is needed within a space.
Formulae stated as below:
RT = T x V
A
Where,
T = Reverberation Time in seconds
V = Space Volume in cubic meters
A = Total room absorption in sabin
4.2.5.3 Sound Reduction Index, (SRI)
To translate the transmission loss on materials.
Formulae stated as below:
SRI = TL = 10 log10 x I
Tav
Where,
Tav = Average transmission coefficient of materials
Tav = (S1 x TC1)+(S2 x TC2)+ … (Sn x TCn)
Total Surface Area
SRIn = 10 log10 x I
Tn
Where,
Tcn = Transmission coefficient of material
Sn = Surface area of material
4.2.5 Analysis and Calculation
1. Ground Floor - Zone A Entrance
Table 4.2.3.5 Data collected on ground floor and tabulated into peak and non-peak hours specified to zone A
Sound Pressure Level, (SPL)
The sound pressure level is the average sound level of a space. The sound pressure level (SPL)
at zone A, the entrance is calculated using the formula below.
SPL = 10 log10 x I
Iref,Where,
I
Iref = 1 x 10−12
Zone A Entrance
Non-Peak Hour Highest Reading 76dB Lowest Reading 62dB
76 = 10 log10 x I
Iref
76 = 10 log10 x IH
1 x 10−12
Antilog 7.6 = IH
1 x 10−12
IH = 3.98 x 10−5
62 = 10 log10 x I
Iref
62 = 10 log10 x IH
1 x 10−12
Antilog 6.2 = IH
1 x 10−12
IH = 1.58 x 10−6
Total Intensities, I = 3.98 x 10−5 + 1.58 x 10−6 = 4.14 x 10−5
SPL = 10 log10 x I
Iref
SPL = 10 log10 x 4.14 x 10−5
1 x 10−12
SPL = 76.20dB
Peak Hour Highest Reading 82dB Lowest Reading 70dB
82 = 10 log10 x I
Iref
82 = 10 log10 x IH
1 x 10−12
Antilog 8.2 = IH
1 x 10−12
IH = 1.58 x 10−4
70 = 10 log10 x I
Iref
70 = 10 log10 x IH
1 x 10−12
Antilog 7.0 = IH
1 x 10−12
IH = 1.00 x 10−5
Total Intensities, I = 1.58 x 10−4 + 1.00 x 10−5 = 1.68 x 10−4
SPL = 10 log10 x I
Iref
SPL = 10 log10 x 1.68 x 10−4
1 x 10−12
SPL = 82.25dB
2. Ground Floor - Zone B Lounge
Table 4.2.3.6 Data collected on ground floor and tabulated into peak and non-peak hours specified to zone B
Sound Pressure Level, (SPL)
The sound pressure level is the average sound level of a space. The sound pressure level (SPL)
at zone A, the entrance is calculated using the formula below.
SPL = 10 log10 x I
Iref,Where,
I
Iref = 1 x 10−12
Zone B Lounge
Non-Peak Hour Highest Reading 70dB Lowest Reading 63dB
70 = 10 log10 x I
Iref
70 = 10 log10 x IH
1 x 10−12
Antilog 7.0 = IH
1 x 10−12
IH = 1.0 x 10−5
63 = 10 log10 x I
Iref
63 = 10 log10 x IH
1 x 10−12
Antilog 6.3 = IH
1 x 10−12
IH = 2.0 x 10−6
Total Intensities, I = 1.00 x 10−5 + 2.0 x 10−6 = 1.20 x 10−5
SPL = 10 log10 x I
Iref
SPL = 10 log10 x 1.20 x 10−5
1 x 10−12
SPL = 70.80dB
Peak Hour Highest Reading 82dB Lowest Reading 70dB
82 = 10 log10 x I
Iref
82 = 10 log10 x IH
1 x 10−12
Antilog 8.2 = IH
1 x 10−12
IH = 1.58 x 10−4
70 = 10 log10 x I
Iref
70 = 10 log10 x IH
1 x 10−12
Antilog 7.0 = IH
1 x 10−12
IH = 1.00 x 10−5
Total Intensities, I = 1.58 x 10−4 + 1.00 x 10−5 = 1.68 x 10−4
SPL = 10 log10 x I
Iref
SPL = 10 log10 x 1.68 x 10−4
1 x 10−12
SPL = 82.25dB
3. Ground Floor - Zone C Dining Area I
Table 4.2.3.7 Data collected on ground floor and tabulated into peak and non-peak hours specified to zone C
Table 4.2.3.3 Data collected on ground floor and tabulated into peak and non-peak hours specified to zone B
Sound Pressure Level, (SPL)
The sound pressure level is the average sound level of a space. The sound pressure level (SPL)
at zone A, the entrance is calculated using the formula below.
SPL = 10 log10 x I
Iref,Where,
I
Iref = 1 x 10−12
Zone C Dining Area I
Non-Peak Hour Highest Reading 79dB Lowest Reading 63dB
79 = 10 log10 x I
Iref
79 = 10 log10 x IH
1 x 10−12
Antilog 7.9 = IH
1 x 10−12
IH = 7.94 x 10−5
63 = 10 log10 x I
Iref
63 = 10 log10 x IH
1 x 10−12
Antilog 6.3 = IH
1 x 10−12
IH = 2.0 x 10−6
Total Intensities, I = 7.94 x 10−5 + 2.0 x 10−6 = 8.14 x 10−5
SPL = 10 log10 x I
Iref
SPL = 10 log10 x 8.14 x 10−5
1 x 10−12
SPL = 79.10dB
Peak Hour Highest Reading 82dB Lowest Reading 70dB
82 = 10 log10 x I
Iref
82 = 10 log10 x IH
1 x 10−12
Antilog 8.2 = IH
1 x 10−12
IH = 1.58 x 10−4
70 = 10 log10 x I
Iref
70 = 10 log10 x IH
1 x 10−12
Antilog 7.0 = IH
1 x 10−12
IH = 1.00 x 10−5
Total Intensities, I = 1.58 x 10−4 + 1.00 x 10−5 = 1.68 x 10−4
SPL = 10 log10 x I
Iref
SPL = 10 log10 x 1.68 x 10−4
1 x 10−12
SPL = 82.25dB
4. Ground Floor - Zone D Reception
Table 4.2.3.8 Data collected on ground floor and tabulated into peak and non-peak hours specified to zone D
Sound Pressure Level, (SPL)
The sound pressure level is the average sound level of a space. The sound pressure level (SPL)
at zone A, the entrance is calculated using the formula below.
SPL = 10 log10 x I
Iref,Where,
I
Iref = 1 x 10−12
Zone D Reception
Non-Peak Hour Highest Reading 75dB Lowest Reading 72dB
75 = 10 log10 x I
Iref
75 = 10 log10 x IH
1 x 10−12
Antilog 7.5 = IH
1 x 10−12
IH = 3.16 x 10−5
72 = 10 log10 x I
Iref
72 = 10 log10 x IH
1 x 10−12
Antilog 7.2 = IH
1 x 10−12
IH = 1.58 x 10−5
Total Intensities, I = 3.16 x 10−5 + 1.58 x 10−5 = 4.74 x 10−5
SPL = 10 log10 x I
Iref
SPL = 10 log10 x 4.74 x 10−5
1 x 10−12
SPL = 76.76dB
Peak Hour Highest Reading 80dB Lowest Reading 78dB
80 = 10 log10 x I
Iref
80 = 10 log10 x IH
1 x 10−12
Antilog 8.0 = IH
1 x 10−12
IH = 1.00 x 10−4
78 = 10 log10 x I
Iref
78 = 10 log10 x IH
1 x 10−12
Antilog 7.8 = IH
1 x 10−12
IH = 6.31 x 10−5
Total Intensities, I = 1.00 x 10−4 + 6.31 x 10−5 = 1.63 x 10−4
SPL = 10 log10 x I
Iref
SPL = 10 log10 x 1.63 x 10−4
1 x 10−12
SPL = 82.12dB
5. Ground Floor - Zone E Washroom
Table 4.2.3.9 Data collected on ground floor and tabulated into peak and non-peak hours specified to zone E
Sound Pressure Level, (SPL)
The sound pressure level is the average sound level of a space. The sound pressure level (SPL)
at zone A, the entrance is calculated using the formula below.
SPL = 10 log10 x I
Iref,Where,
I
Iref = 1 x 10−12
Zone E Washroom
Non-Peak Hour Highest Reading 67dB Lowest Reading 60dB
67 = 10 log10 x I
Iref
67 = 10 log10 x IH
1 x 10−12
Antilog 6.7 = IH
1 x 10−12
IH = 5.01 x 10−6
60 = 10 log10 x I
Iref
60 = 10 log10 x IH
1 x 10−12
Antilog 6.0 = IH
1 x 10−12
IH = 1.00 x 10−6
Total Intensities, I = 5.01 x 10−6 + 1.00 x 10−6 = 6.01 x 10−6
SPL = 10 log10 x I
Iref
SPL = 10 log10 x 6.01 x 10−6
1 x 10−12
SPL = 67.79dB
Peak Hour Highest Reading 76dB Lowest Reading 65dB
76 = 10 log10 x I
Iref
76 = 10 log10 x IH
1 x 10−12
Antilog 7.6 = IH
1 x 10−12
IH = 3.98 x 10−5
65 = 10 log10 x I
Iref
65 = 10 log10 x IH
1 x 10−12
Antilog 6.5 = IH
1 x 10−12
IH = 3.16 x 10−6
Total Intensities, I = 3.98 x 10−5 + 3.16 x 10−6 = 4.30 x 10−5
SPL = 10 log10 x I
Iref
SPL = 10 log10 x 4.30 x 10−5
1 x 10−12
SPL = 76.33dB
6. Ground Floor - Zone F Stairway
Table 4.2.3.10 Data collected on ground floor and tabulated into peak and non-peak hours specified to zone F
Sound Pressure Level, (SPL)
The sound pressure level is the average sound level of a space. The sound pressure level (SPL)
at zone A, the entrance is calculated using the formula below.
SPL = 10 log10 x I
Iref,Where,
I
Iref = 1 x 10−12
Zone F Stairway
Non-Peak Hour Highest Reading 65dB Lowest Reading 60dB
65 = 10 log10 x I
Iref
65 = 10 log10 x IH
1 x 10−12
Antilog 6.5 = IH
1 x 10−12
IH = 3.16 x 10−6
60 = 10 log10 x I
Iref
60 = 10 log10 x IH
1 x 10−12
Antilog 6.0 = IH
1 x 10−12
IH = 1.00 x 10−6
Total Intensities, I = 3.16 x 10−6 + 1.00 x 10−6 = 4.16 x 10−6
SPL = 10 log10 x I
Iref
SPL = 10 log10 x 4.16 x 10−6
1 x 10−12
SPL = 66.19dB
Peak Hour Highest Reading 79dB Lowest Reading 75dB
79 = 10 log10 x I
Iref
79 = 10 log10 x IH
1 x 10−12
Antilog 7.9 = IH
1 x 10−12
IH = 7.94 x 10−5
75 = 10 log10 x I
Iref
75 = 10 log10 x IH
1 x 10−12
Antilog 7.5 = IH
1 x 10−12
IH = 3.16 x 10−5
Total Intensities, I = 7.94 x 10−5 + 3.16 x 10−5 = 1.11 x 10−4
SPL = 10 log10 x I
Iref
SPL = 10 log10 x 1.11 x 10−4
1 x 10−12
SPL = 80.45dB
7. First Floor - Zone G Dining Area III
Table 4.2.3.11 Data collected on first floor and tabulated into peak and non-peak hours specified to zone G
Sound Pressure Level, (SPL)
The sound pressure level is the average sound level of a space. The sound pressure level (SPL)
at zone A, the entrance is calculated using the formula below.
SPL = 10 log10 x I
Iref,Where,
I
Iref = 1 x 10−12
Zone G Dining Area III
Non-Peak Hour Highest Reading 78dB Lowest Reading 64dB
78 = 10 log10 x I
Iref
78 = 10 log10 x IH
1 x 10−12
Antilog 7.8 = IH
1 x 10−12
IH = 6.31 x 10−5
64 = 10 log10 x I
Iref
64 = 10 log10 x IH
1 x 10−12
Antilog 6.4 = IH
1 x 10−12
IH = 2.51 x 10−6
Total Intensities, I = 6.31 x 10−5 + 2.51 x 10−6 = 6.56 x 10−5
SPL = 10 log10 x I
Iref
SPL = 10 log10 x 6.56 x 10−5
1 x 10−12
SPL = 78.17dB
Peak Hour Highest Reading 84dB Lowest Reading 63dB
84 = 10 log10 x I
Iref
84 = 10 log10 x IH
1 x 10−12
Antilog 8.4 = IH
1 x 10−12
IH = 2.51 x 10−4
63 = 10 log10 x I
Iref
63 = 10 log10 x IH
1 x 10−12
Antilog 6.3 = IH
1 x 10−12
IH = 2.0 x 10−6
Total Intensities, I = 2.51 x 10−4 + 2.0 x 10−6 = 2.53 x 10−4
SPL = 10 log10 x I
Iref
SPL = 10 log10 x 2.53 x 10−4
1 x 10−12
SPL = 84.03dB
8. First Floor - Zone H Dining Area II
Table 4.2.3.12 Data collected on first floor and tabulated into peak and non-peak hours specified to zone H
Sound Pressure Level, (SPL)
The sound pressure level is the average sound level of a space. The sound pressure level (SPL)
at zone A, the entrance is calculated using the formula below.
SPL = 10 log10 x I
Iref,Where,
I
Iref = 1 x 10−12
Zone H Dining Area II
Non-Peak Hour Highest Reading 68dB Lowest Reading 66dB
68 = 10 log10 x I
Iref
68 = 10 log10 x IH
1 x 10−12
Antilog 6.8 = IH
1 x 10−12
IH = 6.31 x 10−6
66 = 10 log10 x I
Iref
66 = 10 log10 x IH
1 x 10−12
Antilog 6.6 = IH
1 x 10−12
IH = 3.98 x 10−6
Total Intensities, I = 6.31 x 10−6 + 3.98 x 10−6 = 1.03 x 10−5
SPL = 10 log10 x I
Iref
SPL = 10 log10 x 1.03 x 10−5
1 x 10−12
SPL = 70.13dB
Peak Hour Highest Reading 77dB Lowest Reading 72dB
77 = 10 log10 x I
Iref
77 = 10 log10 x IH
1 x 10−12
Antilog 7.7 = IH
1 x 10−12
IH = 5.01 x 10−5
72 = 10 log10 x I
Iref
72 = 10 log10 x IH
1 x 10−12
Antilog 7.2 = IH
1 x 10−12
IH = 1.58 x 10−5
Total Intensities, I = 5.01 x 10−5 + 1.58 x 10−5 = 6.59 x 10−5
SPL = 10 log10 x I
Iref
SPL = 10 log10 x 6.59 x 10−5
1 x 10−12
SPL = 78.19dB
9. First Floor - Zone I Dining Area IV
Table 4.2.3.13 Data collected on first floor and tabulated into peak and non-peak hours specified to zone I
Sound Pressure Level, (SPL)
The sound pressure level is the average sound level of a space. The sound pressure level (SPL)
at zone A, the entrance is calculated using the formula below.
SPL = 10 log10 x I
Iref,Where,
I
Iref = 1 x 10−12
Zone I Dining Area IV
Non-Peak Hour Highest Reading 81dB Lowest Reading 68dB
81 = 10 log10 x I
Iref
81 = 10 log10 x IH
1 x 10−12
Antilog 8.1 = IH
1 x 10−12
IH = 1.26 x 10−4
68 = 10 log10 x I
Iref
68 = 10 log10 x IH
1 x 10−12
Antilog 6.8 = IH
1 x 10−12
IH = 6.31 x 10−6
Total Intensities, I = 1.26 x 10−4 + 6.31 x 10−6 = 1.32 x 10−4
SPL = 10 log10 x I
Iref
SPL = 10 log10 x 1.32 x 10−4
1 x 10−12
SPL = 81.21dB
Peak Hour Highest Reading 79dB Lowest Reading 72dB
79 = 10 log10 x I
Iref
79 = 10 log10 x IH
1 x 10−12
Antilog 7.9 = IH
1 x 10−12
IH = 7.94 x 10−5
72 = 10 log10 x I
Iref
72 = 10 log10 x IH
1 x 10−12
Antilog 7.2 = IH
1 x 10−12
IH = 1.58 x 10−5
Total Intensities, I = 7.94 x 10−5 + 1.58 x 10−5 = 9.52 x 10−5
SPL = 10 log10 x I
Iref
SPL = 10 log10 x 9.52 x 10−5
1 x 10−12
SPL = 79.79dB
10. First Floor - Zone J Outdoor Dining Area
Table 4.2.3.14 Data collected on first floor and tabulated into peak and non-peak hours specified to zone J
Sound Pressure Level, (SPL)
The sound pressure level is the average sound level of a space. The sound pressure level (SPL)
at zone A, the entrance is calculated using the formula below.
SPL = 10 log10 x I
Iref,Where,
I
Iref = 1 x 10−12
Zone J Outdoor Dining Area
Non-Peak Hour Highest Reading 82dB Lowest Reading 66dB
82 = 10 log10 x I
Iref
82 = 10 log10 x IH
1 x 10−12
Antilog 8.2 = IH
1 x 10−12
IH = 1.58 x 10−4
66 = 10 log10 x I
Iref
66 = 10 log10 x IH
1 x 10−12
Antilog 6.6 = IH
1 x 10−12
IH = 3.98 x 10−6
Total Intensities, I = 1.58 x 10−4 + 3.98 x 10−6 = 1.62 x 10−4
SPL = 10 log10 x I
Iref
SPL = 10 log10 x 1.62 x 10−4
1 x 10−12
SPL = 82.10dB
Peak Hour Highest Reading 82dB Lowest Reading 61dB
82 = 10 log10 x I
Iref
82 = 10 log10 x IH
1 x 10−12
Antilog 8.2 = IH
1 x 10−12
IH = 1.58 x 10−4
61 = 10 log10 x I
Iref
61 = 10 log10 x IH
1 x 10−12
Antilog 6.1 = IH
1 x 10−12
IH = 1.26 x 10−6
Total Intensities, I = 1.58 x 10−4 + 1.26 x 10−6 = 1.59 x 10−4
SPL = 10 log10 x I
Iref
SPL = 10 log10 x 1.59 x 10−4
1 x 10−12
SPL = 82.01dB
11. First Floor - Zone K Washroom
Table 4.2.3.15 Data collected on first floor and tabulated into peak and non-peak hours specified to zone K
Sound Pressure Level, (SPL)
The sound pressure level is the average sound level of a space. The sound pressure level (SPL)
at zone A, the entrance is calculated using the formula below.
SPL = 10 log10 x I
Iref,Where,
I
Iref = 1 x 10−12
Zone K Washroom
Non-Peak Hour Highest Reading 70dB Lowest Reading 64dB
70 = 10 log10 x I
Iref
70 = 10 log10 x IH
1 x 10−12
Antilog 7.0 = IH
1 x 10−12
IH = 1.00 x 10−5
64 = 10 log10 x I
Iref
64 = 10 log10 x IH
1 x 10−12
Antilog 6.4 = IH
1 x 10−12
IH = 2.51 x 10−6
Total Intensities, I = 1.00 x 10−5 + 2.51 x 10−6 = 1.25 x 10−5
SPL = 10 log10 x I
Iref
SPL = 10 log10 x 1.25 x 10−5
1 x 10−12
SPL = 70.97dB
Peak Hour Highest Reading 77dB Lowest Reading 67dB
77 = 10 log10 x I
Iref
77 = 10 log10 x IH
1 x 10−12
Antilog 7.7 = IH
1 x 10−12
IH = 5.01 x 10−5
67 = 10 log10 x I
Iref
67 = 10 log10 x IH
1 x 10−12
Antilog 6.7 = IH
1 x 10−12
IH = 5.01 x 10−6
Total Intensities, I = 5.01 x 10−5 + 5.01 x 10−6 = 5.51 x 10−5
SPL = 10 log10 x I
Iref
SPL = 10 log10 x 5.51 x 10−5
1 x 10−12
SPL = 77.41dB
Zone SPL Non-peak Hour
(dB)
SPL Peak Hour (dB)
Standard MS1525 Recommendation for
Restaurants(dB)
Difference Non-peak
(dB) Peak (dB)
A 76.20 82.25
50
+26.20 +32.25
B 70.80 82.25 +20.80 +32.25
C 79.10 82.25 +29.10 +32.25
D 76.76 82.12 +26.76 +32.12
E 67.79 76.33 +17.79 +26.33
F 66.19 80.45 +16.19 +30.45
G 78.17 84.03 +28.17 +34.03
H 70.13 78.19 +20.13 +28.19
I 81.21 79.79 +31.21 +29.79
J 82.10 82.01 +32.10 +32.01
K 70.97 77.41 +20.97 +27.41 Table 4.2.3.16 Comparison between SPL of the Burger Factory and MS1525 Standard Recommendation
According to MS 1525 standard, the recommended Sound Pressure Level for restaurants is
50dB. All the SPL values for every zone during both peak and non-peak hours in the Burger
Factory are higher than 50dB. Therefore, the Burger Factory does not meet the recommended
SPL value for a restaurant.
Reverberation Time, (RT)
Reverberation is a form of elongated sound wave that resonates within the enclosed area.
It is also known as echo that originates from the source resulting in a continuing noise effect.
RT = T x V
A
Where,
T = Reverberation Time in seconds = 0.16
V = Space Volume in cubic meters
A = Total room absorption in sabin
Enclosed Area in Ground Floor are build up with Zone A, B, C, D and F.
Total Ground Floor Enclosed Area = 22.3 + 14.1 + 33.2 + 12 + 10 = 91.6 m²
Volume, V = 91.6 x 2.75 = 251.9 m³
Zone A-Entrance
Component Material Colour Type of Absorber
Area (m²)
Absorption Coefficient
(1kHz)
Area x Absorption Coefficient
Ceiling Painted Concrete Grey Panel 22.7 0.03 0.68 Walls Painted Concrete Grey Porous 8.5 0.07 0.60
Timber White Panel 5.2 0.10 0.52 Walls Brick White Panel 3.5 0.02 0.07 Doors Cleared Tempered
Glass Transparent Panel 10.5 0.03 0.32
Floor Painted Concrete Red Porous 22.7 0.02 0.45 Furniture Benches
(Cushion seats and back)
Timber- Brown
Panel 0.65 (x10)
0.44 2.86
Aluminium- White
Painted Timber White Panel 0.75 (x3)
0.76 1.71
Anodised aluminium
Black Porous 5.2 0.18 0.94
Total Sound Absorption 8.15 Zone B-Lounge
Component Material Colour Type of Absorber
Area (m²)
Absorption Coefficient
(1kHz)
Area x Absorption Coefficient
Ceiling Painted Concrete Grey Panel 14.8 0.03 0.44 Walls Painted Concrete Grey Porous 10.7 0.07 0.75
Timber White Panel 9.5 0.10 0.95 Windows
Cleared Tempered
Glass Transparent
Panel
5.0 (x6)
0.02 0.60
Floor Painted Concrete Red Porous 14.8 0.03 0.44
Furniture Benches (Cushion seats and
back)
Timber- Brown
Panel 0.65 (x6)
0.44 1.72
Aluminium- White
Rattan (Chair) White Panel 0.70 (x2)
+ 5.5
0.8 5.52
Painted Timber White Panel 4.5 0.76 3.42 Total Sound Absorption 13.84
Zone C- Dining Area I
Component Material Colour Type of Absorber
Area (m²)
Absorption Coefficient
(1kHz)
Area x Absorption Coefficient
Ceiling Painted Concrete Grey Panel 33.5 0.03 1.01 Walls Painted Concrete Grey Porous 9.5 0.07 0.67
Timber White Panel 9.1 0.10 0.91 Brick White Panel 15.6 0.02 0.31
Windows Cleared Tempered Glass
Transparent Panel 20.5 0.03 0.62
Floor Painted Concrete Red Porous 21.6 0.02 0.43 Wood flooring on
joist Dark Brown Panel 11.9 0.07 0.83
Furniture Benches (Cushion seats
and back)
Timber- Brown
Panel 0.65 (x14)
0.44 4.00
Aluminium-White
Timber- Brown
0.75 (x6)
1.98
Bricks- White
Painted Timber (Table)
White Panel 0.85 (3)
0.76 1.94
Timber solid wood menu board
Black Panel 4.5 0.76 3.42
Total Sound Absorption 16.12 Zone D-Reception
Component Material Colour Type of Absorber
Area (m²)
Absorption Coefficient
(1kHz)
Area x Absorption Coefficient
Ceiling Painted Concrete Grey Panel 12.0 0.03 0.36 Walls Painted Concrete Grey Porous 35.0 0.07 2.45
Brick White Panel 25.0 0.02 0.50 Floor Painted Concrete Red Porous 12.0 0.02 0.24
Furniture (Counter
Bar)
Timber(Table) Timber- Brown
Panel 8.5 0.3 2.55
Clear glass Transparent Panel 4.8 0.03 0.14 Painted timber
solid rack White Panel
5.0 0.3 1.50
Total Sound Absorption 7.74
Zone F- Stairways
Component Material Colour Type of Absorber
Area (m²)
Absorption Coefficient
(1kHz)
Area x Absorption Coefficient
Ceiling Painted Concrete White Panel 10.1 0.03 0.30 Walls Painted Concrete Green Porous 45.0 0.07 3.15
Bricks White Panel 15.0 0.02 0.30 Floor
(Steps) Untreated sandstone
Brown Porous 20.0 0.03 0.60
Total Sound Absorption 4.35
Human (per person) 40 x 0.42 = 16.8
Total Sound Absorption = 8.15 + 13.84 + 16.12 + 7.74 + 4.35 + 16.8 = 67.0
RT = 1.6 x V
A
RT = 1.6 x 251.9
67
RT = 6.0 s
Enclosed Area in Ground Floor are build up with Zone G, H and I.
Total First Floor Enclosed Area = 39 + 16.2 + 15.6 = 70.8 m²
Volume, V = 70.8 x 2.75 = 194.7 m³
Zone G- Dining Area III
Component Material Colour Type of Absorber
Area (m²)
Absorption Coefficient
(1kHz)
Area x Absorption Coefficient
Ceiling Timber Truss Dark Brown Panel 39.0 0.08 3.12 Walls Painted Concrete
Beam White Panel 13.0 0.07 0.91
Walls Brick White Panel 12.5 0.02 0.25 Floor Laminated
Timber Floor Light
Brown Panel 39.0 0.39 15.21
Furniture Benches (Cushion seats
and back)
Timber- Brown
Panel 0.65 (x30)
0.44 8.58
Aluminium- White
Painted Timber White Panel 0.75 (x7)
0.76 3.99
Timber Solid Decorative Board
Black, Yellow,
Green, Red, White & Orange
Panel 1.0 0.76 0.76
Windows
Clear Tempered Glass
Transparent Panel 11.0 0.03 0.33
Coated Steel Frame
White
Total Sound Absorption 33.15 Zone H- Dining area II
Component Material Colour Type of Absorber
Area (m²)
Absorption Coefficient
(1kHz)
Area x Absorption Coefficient
Ceiling Timber Truss Dark Brown Panel 7.3 0.08 0.58 Plasterboard White Panel 11.1 0.04 0.44
Walls
Painted Concrete White Porous 12.9 0.07 0.90 Painted Timber White Panel 11.3 0.10 1.13
Floor Raw Concrete Grey Porous 16.2 0.06 0.97 Furniture Benches
(Cushion seats and back)
Timber- Brown
Panel 0.65 (x8)
0.44 2.29
Aluminium- White
Orange 7.5 3.30 Furniture Painted Timber White Panel 0.85
(x3) 0.76 1.94
Windows
Clear Tempered Glass
Transparent Panel 9.5 0.03 0.29
Coated Steel Frame
White
Total Sound Absorption 11.84 Zone I- Dining area IV
Component Material Colour Type of Absorber
Area (m²)
Absorption Coefficient
(1kHz)
Area x Absorption Coefficient
Ceiling Plasterboard White Panel 15.6 0.04 0.62 Walls Painted
Concrete Grey Porous 30.2 0.07 2.11
Painted Timber
White Panel 26.5 0.1 2.65
Brick White Panel 2.3 0.02 0.04 Floor Laminated
Timber Floor Light
Brown Panel 15.6 0.39 6.08
Furniture Benches (Cushion seats
and back)
Timber- Brown
Panel 0.65 (x8)
0.44 2.29
Aluminium- White
Timber- Brown
1.25 (x4)
2.20
Bricks- White
Furniture Painted Timber
White Panel 0.85 (x4)
0.76 2.58
Windows Clear Tempered
Glass
Transparent Panel 20.6 0.03 0.62
Coated Steel Frame
White
Total Sound Absorption 19.19
Human (per person) 48 x 0.42 = 20.16
Total Sound Absorption =33.15 + 11.84 + 19.19 + 20.16 = 84.34
RT = 1.6 x V
A
RT = 1.6 x 194.7
84.34
RT = 3.7s
Frequency Standard Comfort Reverberation Time for Restaurants (second)
Difference 1000Hz
Ground Floor First Floor Ground Floor First Floor
6.0 3.7 0.8 – 1.3 +4.7 +2.4 Table 4.2.3.17 Comparison between RT of the Burger Factory and Standard Recommendation
The reverberation time for the ground and first floor plan in 1000Hz of absorption coefficient
are 6.0 and 3.7 respectively. According to the standard of reverberation time the standard
comfort reverberation of a cafe is between 0.8s - 1.3s. The reverberation time of our case study
on at are highly over the standard.
Reasons due to the above results might because of the large amount of clear tempered glass
usage in the restaurant to achieve the day lighting purpose as glass is having a very low value
of absorption coefficient. The major absorption for our case study is the furniture’s materials.
Furniture with timbers and cushions are largely used in whole dining area as the main sounds
absorption however it still unable to balance the excessive low absorption of glass walls.
The result showed that the reverberation time does not fulfil the standard requirement
absorption coefficient.
Some solutions are suggested to meet the standard comfort for restaurant.
- Add some higher absorption coefficient materials on the spaces either as decorative on
furniture or finishes. Fabric types for instance, carpet is a good materials that aids in
absorb sound and reduce sounds reflection.
- Between a noisier and a more quiet spaces, infill materials with high absorption
coefficient in order to block the transmission of noise between zones.
Sound Reduction Index, (SRI)
SRI analysis is conducted to analyse the reduction of sound from external space the Burger
factory internal space. The calculation applies to all of the walls surfaces to determine the
reduction of decibels (dB) after the sound waves pass through a particular surface.
GROUND FLOOR PLAN
FIRST FLOOR PLAN
0
Table 4.2.3.18: The Standard Sound Reduction Index
Building Element
Material Surface
Area, S (m²)
SRI (dB)
Transmission Coefficient
(Tcn) Snx Tcn
Wall Concrete 36.9 42 6.309 x 10−5 2.33 x 10−3
Wall Clear Tempered Glass 33.6 29 1.26 x 10−3 4.23 x 10−2
Door Clear Tempered Glass 8.75 29 1.26 x 10−3 1.10 x 10−2 Table 4.2.3.19: Ground Floor Materials’ Surface Area and Its Transmission Coefficient
Building Element
Material Surface
Area, S (m²)
SRI (dB)
Transmission Coefficient
(Tcn) Snx Tcn
Wall Concrete Brick Wall 66.9 42 6.309 x 10−5 4.22 x 10−3
Wall Clear Tempered Glass 11.3 29 1.26 x 10−3 1.42 x 10−2
Window Clear Tempered Glass 17.4 29 1.26 x 10−3 2.19 x 10−2 Table 4.2.3.20: First Floor Materials’ Surface Area and Its Transmission Coefficient
To translate the transmission loss on materials.
Formulae stated as below:
SRI = TL = 10 log10 x I
Tav
Where,
Tav = Average transmission coefficient of materials
Tav = (S1 x TC1)+(S2 x TC2)+ … (Sn x TCn)
Total Surface Area
SRIn = 10 log10 x I
Tn
Where,
Tcn = Transmission coefficient of material
Sn = Surface area of material
Sound Reduction Index
Speech Audibility Effectiveness
35dB or less Normal speech can be understood quite easily and distinctly through the walls
Poor
35dB – 40dB Loud speech can be understood fairly well. Normal speech can be heard but not easily
understood.
Marginal
40dB – 45dB Loud speech can be heard, but is not easily intelligible. Normal speech can be heard only
faintly, if at all.
Good
45dB – 50dB Loud speech can be faintly heard but not understood. Normal speech is inaudible.
Very Good
55dB or greater Very loud sounds, such as loud singings, brass musical instruments or a radio at full can be
heard faintly or not at all.
Excellent
Transmission Coefficient of MaterialsPainted Concrete
SRIconcrete = 10 log10 x I
Tconcrete
42 = 10 log10 x I
Tconcrete
Antilog 4.2 = I
Tconcrete
Tconcrete = 6.309 x 10−5
Clear Tempered Glass
SRIglass = 10 log10 x I
Tglass
29 = 10 log10 x I
Tglass
Antilog 2.9 = I
Tglass
Tglass = 1.26 x 10−3
Average Transmission Coefficient of Materials
For Ground Floor
Tav = (S1 x TC1)+(S2 x TC2)+ … (Sn x TCn)
Total Surface Area
Tav = (2.33 x 10−3) + (4.23 x 10−2) +(1.10 x 10−2)
36.9+33.6+8.75
Tav = 0.05563
79.25
Tav = 7.02 x 10−4
Total Surface Reduction Index, SRI of the wall
SRIoverall = TL = 10 log10 x I
Tav
SRIoverall = TL = 10 log10 x I
7.02 x 10−4
SRIoverall = 31.54 dB
For First Floor
Tav = (S1 x TC1)+(S2 x TC2)+ … (Sn x TCn)
Total Surface Area
Tav = (4.22 x 10−3) + (1.42 x 10−2) +(2.19 x 10−2)
66.9+11.3+17.4
Tav = 0.04032
95.6
Tav = 4.22 x 10−4
Total Surface Reduction Index, SRI of the wall
SRIoverall = TL = 10 log10 x I
Tav
SRIoverall = TL = 10 log10 x I
4.22 x 10−4
SRIoverall = 33.75 dB
After calculated the Sound Reduction Index (SRI) of the different zones in Burger Factory that
have direct contact towards the exterior space. Conclusion can be made that the restaurant is
having an inefficient sound insulation which under the category of 35dB or less considered as
normal speech can be understood quite easily and distinctly through the walls.
This results may due to some factors below:
- Lack of transition space (buffet zone) and also partition walls between zones and
zones may because of restaurant open circulation and arrangement ideas to ensure a
more enjoyable environment for users.
- Material choices. The Burger Factory used a simple materials and large amount of
transparent glass to create the comfy spaces. However, glass has a much higher
transmission coefficient compared to other materials.
In order to increase the Sounds Reduction Index in the restaurant space, below are some
suggestions:
- Imply more partition walls however this will destroy the views and atmosphere of
dining area.
- Choose materials with lower transmission coefficient to increase the SRI values or
adding insulation panels on some glass walls of the restaurant.
5.0 CONCLUSION
The result of the lighting analysis in the Burger Factory has proved that the bistro had achieved
sufficient daylight as they are using large amount of clear tempered glass as their façade design.
Contribution of the building orientation as well, the Burger Factory is able to have a minimize
usage of artificial lighting during day hours. The double storey bistro inherit the traditional
five foot way design which provided optimum shade for the ground floor spaces. However, the
first floor users might suffer from glare affecting their visual comfort. Although the natural
lighting for our case study is more than enough, from the conclusion of the data analysis, the
Burger Factory required installation of more artificial lightings in order to fulfil the standard
requirement of MS 1525. However, from the results gained, the Burger Factory did balance the
day lighting and artificial lighting well as the zones with large area of glass wall will have lesser
fittings. The types of light fittings were decided by the barista intentionally to create a comfy
or certain atmosphere for the bistro and made it failed to reach the standard requirement.
As for the acoustic analysis, the site context did contribute much in the external noise source.
As the Burger Factory located at a corner shop house and facing all the busy main roads. The
ongoing LRT construction is a trouble for them as well. Concluded that the Burger Factory is
not have a good control on acoustic for the overall building. The calculated reverberation time
and transmission loss are all exceeded the standard requirements. This result might due to the
largely usage of glass wall which having lower absorption and transmission coefficient
compare to other materials. So by sure that they will have to work on the wall and floor
finishing and furniture materials in order to get their acoustic level back to a friendly zone.
6.0 REFERENCES
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Sivaraman Kuppusamy. (2014). Lecture Note: Sound Behaviour, Noise Control & Room
Acoustic Design.
Sivaraman Kuppusamy. (2014). Lecture Note: Architectural Acoustic Calculations.
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