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CISC 105: Intro to Game Modding Lecture 10: Implementation Charles Palmer – Fall 2013

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Page 1: Lecture 10

CISC 105: Intro to Game ModdingLecture 10: Implementation

Charles Palmer – Fall 2013

Page 2: Lecture 10

Implementation

Page 3: Lecture 10

Building a section of your mod

Build a location from

your world map

Place enemy units, loot

drops, and at least one trap

Add NPC dialogue Test Mod

For the remainder of the class we’ll be building a section of your Skyrim mod. Your grade will be based on your ability to produce these items at each milestone.

Page 4: Lecture 10

Implementation

Page 5: Lecture 10

Implementation

Let’s talk about progress• Where are you in the development process• Where do you go for help• What’s next on your list to accomplish• Are the tutorials helpful• What can I do to help?

Page 6: Lecture 10

Continue building your mod with the Creation Kit.

Continuing with your previous file add NPC dialogue to fill in the backstory and introduce the character to this portion of the map. Use the Dialogue Views tab to create a bit (3-4 challenges/responses) of conversation for the player.

Once completed, create a zip file of the conversation text and a screenshot of the Dialogue Views tab with conversation branches. Upload the file to Moodle using the standard naming convention – DWilliams_CISC105_10.zip

Assignment