just enough information to program a blackfin familiarization assignment for the analog devices’...

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Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

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Page 1: Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

Just enough information to program a Blackfin

Familiarization assignment for the Analog Devices’ VisualDSP++Integrated Development Environment

Page 2: Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

M. Smith -- ENCM415 Assembly Language and Interfacing on the Blackfin ADSP-BF533 microcontroller 2 / 27

This will help to get ahead on the assignments

Page 3: Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

M. Smith -- ENCM415 Assembly Language and Interfacing on the Blackfin ADSP-BF533 microcontroller 3 / 27

Tackled today

Recipe for Just in time knowledge Need a dollop of “C++” code A smizzen of knowledge to build the

simplest possible Blackfin assembly language for-loop { } and while { }

A pinch of Window’s Experience And a bowl to put the ingredients in (a

computer account with password) and somebody else to do all the clean-up (a partner) and a desk in Labs ICT318 and 320.

Page 4: Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

M. Smith -- ENCM415 Assembly Language and Interfacing on the Blackfin ADSP-BF533 microcontroller 4 / 27

VisualDSP++ IDE

Analog Devices’ integrated development environment (IDE) has been used in the following courses

Blackfin – ADSP-BF533 ENCM415 – Assembly language and interfacing (2004) ENSF413 – Switching to Blackfin for 2008 ENCM491 – Real Time Systems (2003) ENCM511 – New project oriented microcontroller course (2008) ENEL619.23 -- High speed embedded system architectures (2004) ENEL583/589 – Many 4th year team projects (2004)

TigerSHARC – ADSP-TS201 ENCM515 – Comparative Processor Architectures for DSP (Since

1999) ENEL619.23 -- High speed embedded system architectures (2004)

Page 5: Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

M. Smith -- ENCM415 Assembly Language and Interfacing on the Blackfin ADSP-BF533 microcontroller 5 / 27

Just enough to know If time today will do a demo.

Build a directory <HOME>:/ENCM415/Assignment Remember to insert the BF533 board power plug (check that lights

on board flash) Activate VisualDSP -- Log into a station and use Analog devices

CONFIGURATOR to set up a “BF533 session” to connect to the hardware Use VisualDSP++ and activate a Blackfin BF533 session – lights should

pause

Build a Blackfin Project, add to your directory Add your C++ files to the project Compile, Link and Run using the equivalent commands as with Microsoft

Visual Basic, Visual Studio etc

Add your assembly ASM files to the Blackfin project Compile, Link and Run using the equivalent commands as with Microsoft

Visual Basic, Visual Studio etc

Don’t forget to add some tests so that you know the code is working

Page 6: Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

M. Smith -- ENCM415 Assembly Language and Interfacing on the Blackfin ADSP-BF533 microcontroller 6 / 27

Analog Devices CONFIGURATOR

Page 7: Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

M. Smith -- ENCM415 Assembly Language and Interfacing on the Blackfin ADSP-BF533 microcontroller 7 / 27

Run VisualDSP – Add New Project

Page 8: Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

M. Smith -- ENCM415 Assembly Language and Interfacing on the Blackfin ADSP-BF533 microcontroller 8 / 27

WRITE main.cpp, ADD to Project

Page 9: Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

M. Smith -- ENCM415 Assembly Language and Interfacing on the Blackfin ADSP-BF533 microcontroller 9 / 27

Then BUILD (which causes a LOAD)

Build and load

Page 10: Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

M. Smith -- ENCM415 Assembly Language and Interfacing on the Blackfin ADSP-BF533 microcontroller 10 / 27

Then Debug | Run the code

Page 11: Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

M. Smith -- ENCM415 Assembly Language and Interfacing on the Blackfin ADSP-BF533 microcontroller 11 / 27

Prepare for Assignment – C++ result

Page 12: Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

M. Smith -- ENCM415 Assembly Language and Interfacing on the Blackfin ADSP-BF533 microcontroller 12 / 27

C++ Version of an assignment

Page 13: Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

M. Smith -- ENCM415 Assembly Language and Interfacing on the Blackfin ADSP-BF533 microcontroller 13 / 27

“auto-increment” of a pointer. Here is how to “try” to get compiler to do it

Page 14: Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

M. Smith -- ENCM415 Assembly Language and Interfacing on the Blackfin ADSP-BF533 microcontroller 14 / 27

Prepare main( ) to call assembly codeand CHECK the results

Page 15: Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

M. Smith -- ENCM415 Assembly Language and Interfacing on the Blackfin ADSP-BF533 microcontroller 15 / 27

We thought we needed to build the function Assignment1_ASMversion( )

However the linker is worried about not finding _Assignment1_ASMversion__Fv

Build WITHOUT ADDING assembly code fileError message is VERY SPECIAL

Page 16: Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

M. Smith -- ENCM415 Assembly Language and Interfacing on the Blackfin ADSP-BF533 microcontroller 16 / 27

Standard Format “Assembly code” stub assignment1ASM.asm

Header info

Prologue

Code toreturn value

EpilogueA “stub” provides “just enough code” not to crash the development system.

It acts as a “test” for the correct call from “main()”

Page 17: Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

M. Smith -- ENCM415 Assembly Language and Interfacing on the Blackfin ADSP-BF533 microcontroller 17 / 27

Result using “Assembly code” stub

Exactly the result we expected

Page 18: Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

M. Smith -- ENCM415 Assembly Language and Interfacing on the Blackfin ADSP-BF533 microcontroller 18 / 27

Keyword – R0 – 32-bit Data Register

R0 = 7; // This returns value 7 …

Assembly code comment

End of line marker

32 bit data register -- R0, R1, R2, R3, R4, R5, R6, R7

Page 19: Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

M. Smith -- ENCM415 Assembly Language and Interfacing on the Blackfin ADSP-BF533 microcontroller 19 / 27

Keyword – P0 – 32-bit pointer Register

32 bit pointer register -- P0, P1, P2, P3, P4

Careful – when not in the assembler, the linker may give errors which mention p0 which stands for processor 0. The blackfin hardware can come in multi-core version (p0 and p1 for BF561) or multi-processor version.

Page 20: Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

M. Smith -- ENCM415 Assembly Language and Interfacing on the Blackfin ADSP-BF533 microcontroller 20 / 27

Keyword 32-bit Frame pointer

32 bit Frame pointer -- FP

As on many processors LINK and UNLINK instructions

involve hidden operations on FP and SP (stack pointer)

More on that in a later class

Page 21: Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

M. Smith -- ENCM415 Assembly Language and Interfacing on the Blackfin ADSP-BF533 microcontroller 21 / 27

Keyword – Memory operations

32 bit memory read [ ] – long-word access R0 = [FP + 4];

If FP contains the value 0x20000000 then fetch the 32-bit value starting at memory location 0x20000004 and place in data register R0

Page 22: Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

M. Smith -- ENCM415 Assembly Language and Interfacing on the Blackfin ADSP-BF533 microcontroller 22 / 27

Keyword – Memory operations

16 bit memory read W[ ] –word access R1.H = W[FP + 28];

If FP contains the value 0x20000000 then fetch the 16-bit value starting at memory location 0x20000028 and place in data register R1.H which is the UPPER part of the register R1 (R1.H and R1.L)

Page 23: Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

M. Smith -- ENCM415 Assembly Language and Interfacing on the Blackfin ADSP-BF533 microcontroller 23 / 27

Keyword – Memory operations

8 bit memory reads are also possible B[FP + 4];

Page 24: Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

M. Smith -- ENCM415 Assembly Language and Interfacing on the Blackfin ADSP-BF533 microcontroller 24 / 27

Perhaps time for a working example

Page 25: Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

M. Smith -- ENCM415 Assembly Language and Interfacing on the Blackfin ADSP-BF533 microcontroller 25 / 27

Programmer’s model

32 bit data register R0, R1, R2, R3, R4, R5, R6, R7

16 bit data register R0.H, R1.H, R2.H, R3.H ……. R7.H R0.L, R1.L, R2.L, R3.L ………. R7.L

32 bit Pointer register (“address”) P0, P1, P2, P3, P4

NO 16 bit Pointer (“address”) registers You need to have 32 pointers to access 16-bit

values stored ANYWHERE in the memory 32 bit Frame Pointer -- FP 32 bit Stack Pointer -- SP

Page 26: Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

M. Smith -- ENCM415 Assembly Language and Interfacing on the Blackfin ADSP-BF533 microcontroller 26 / 27

Memory access MUST be done via a Pointer register

32-bit Memory access Place value 0x2000 into register P1 THEN R0 = [P1] accesses (reads) the 32-bit value at

0x2000 and leaves P1 unchanged (P1 still equals 0x2000)

R0 = [P1 + 4] accesses (reads) the 32-bit value at 0x2004 and leaves P1 unchanged (P1 still equals 0x2000)

R0 = [P1++] accesses (reads) the 32-bit value at 0x2000 and autoincrements P1 by the size of a long word (4 bytes) (P1 NOW equals 0x2004)

Page 27: Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

M. Smith -- ENCM415 Assembly Language and Interfacing on the Blackfin ADSP-BF533 microcontroller 27 / 27

Memory access MUST be done via a Pointer register

16-bit Memory access Place value 0x4000 into register P2 THEN R0 = W[P2] accesses (reads) the 16-bit value

at 0x4000 and leaves P2 unchanged (P2 still equals 0x4000)

R0 = W[P2 + 4] accesses (reads) the 16-bit value at 0x4004 and leaves P2 unchanged (P2 still equals 0x4000)

R0 = W[P2++] accesses (reads) the 16-bit value at 0x4000 and autoincrements P2 by the size of a word (2 bytes) (P2 NOW equals 0x2002)

Page 28: Just enough information to program a Blackfin Familiarization assignment for the Analog Devices’ VisualDSP++ Integrated Development Environment

M. Smith -- ENCM415 Assembly Language and Interfacing on the Blackfin ADSP-BF533 microcontroller 28 / 27

Just enough to know If time today will do a demo.

Build a directory U:/ENCM415/Assignment Remember to insert the BF533 board power plug (check that lights

on board flash) Activate VisualDSP Log into a station and use Analog devices

CONFIGURATOR to set up a “BF533 session” to connect to the hardware Use VisualDSP++ and activate a Blackfin BF533 session – lights should

pause

Build a Blackfin Project, add to your directory Add your C++ files to the project Compile, Link and Run using the equivalent commands as with Microsoft

Visual Basic, Visual Studio etc

Add your ASM files to the project Compile, Link and Run using the equivalent commands as with Microsoft

Visual Basic, Visual Studio etc

Don’t forget to add some tests so that you know the code is working